Apes

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All apes tend to be shy of humans and will usually dwell far from civilisation. They have three times the stealth of an average human and are often adept at tracking and have other talents associated with the Ranger skill.


Baboon

Natural Habitat 
Plains
Frequency 
Common
Number 
1-100 (2)
Description
Baboons are medium-sized apes, usually no more than 4 feet tall, and 120 pounds in weight. They are characterised by their large heads and long sharp fangs. Baboons generally have light brown fur, but may have brightly coloured (orange, blue, purple or red) faces and/or rumps.
Comments
Baboons tend to be vicious and unpredictable, attacking without warning. They are tribal in nature and do not fear men when with the rest of the tribe. They can sometimes be assuaged by food (usually meat).
Abilities
Baboons possess no special talents or skills. They are neither magic users nor tool users and are only semi-intelligent.
Movement Rates 
Running: 350
PS: 12-18 MD: 16-20 AG: 18-22 MA: None EN: 6-10 FT: 10-15
WP: 7-9 PC: 17-21 PB: 6-9 TMR: 7 NA: Fur absorbs 2 DP
Weapons
Baboons cannot attack except in Close Combat. They will swarm over their victim, using their bite to kill by increasing blood loss.
Bite: BC 65%, [D + 4], Close, Rank 0.

Chimpanzee

Natural Habitat
Jungle
Frequency
Uncommon
Number
1-5 (40)
Description
Chimpanzees are small humanoids, usually around 3 feet tall, and weigh 60-100 pounds. They have brown fur, are quite social, and are excellent climbers. They usually forage for food in small groups, carrying their young. They walk and climb on all fours, but can move bipedally. Chimpanzees are omnivorous, but their diet consists mostly of fruit and plants. Occasionally, they will hunt and eat small deer, snakes, or other woodland creatures.
Comments
Chimpanzees are curious, social, and generally friendly creatures. However, they will attack if their young are threatened. They are quite intelligent, and can be easily domesticated.
Abilities
Chimpanzees have no special talents or skills, except their amazing ability to climb almost any surface. Chimpanzees are nascent tool-users, and will use small sticks or stones to crack open nuts or for other simple tasks.
Movements Rates
Running: 300; Climbing: 200
PS: 18-25 MD: 16-22 AG: 18-23 MA: None EN: 5-12 FT: 16-20
WP: 8-12 PC: 17-22 PB: 8-10 TMR: 6/4 NA: Fur absorbs 2 DP
Weapons
Chimpanzees fight with hands and teeth.
Unarmed: BC 45%, [D – 2], Melee & Close, Rank 1-3.
Bite: BC 25%, [D – 2], Close, Rank 0.

Gorilla

Natural Habitat 
Highlands, Woods
Frequency 
Rare
Number 
1-40 (20)
Description
Male gorillas may reach 650 pounds and 6+ feet in height. They usually have arm spans when full grown of over 10 feet. Females usually weigh 200 pounds. Gorillas tend to have black fur, but older males will often have grey or silver fur. Occasionally they are entirely white. Both males and females have prominent canines and are vicious fighters. Due to their great weight, gorillas cannot brachiate in the manner of other apes.
Comments
Gorillas will usually flee humanoids, but will occasionally attack if led by a large, powerful male.
Abilities 
Gorillas have no special talents or skills. They are not tool or magic users.
Movement Rates 
Running: 350
PS: 30-40 MD: 20-23 AG: 14-17 MA: None EN: 28-33 FT: 33-38
WP: 6-8 PC: 12-18 PB: 3-7 TMR: 7 NA: Fur absorbs 3 DP
Weapons
Gorillas may only attack via Close Combat. However, they may enter Close Combat with an entity whose combined modified Agility and Physical Strength is half or less their own by grabbing the victim and pulling them into their hex. This manoeuvre is a Charge and Close Action (except that the victim is pulled out of their hex into the gorilla's hex). Gorillas may bite or rend, but not in the same pulse.
Bite: BC 30%, [D – 2], Close, Rank 0.
Rend: BC 50%, [D + 6] , Close, Rank 0.

Monkey

Natural Habitat
Jungle, Woods
Frequency
Common
Number
1-3 (20)
Description
Monkeys are the smallest of the apes, ranging is size from 6 inches to as much as 2 feet in height and weighing up to 25 pounds. They have small round faces, grey or brown fur, and are generally playful and curious creatures. Monkeys use both their hands and feet to move, climb, and run. They are also quite intelligent, and can be trained to perform many tasks and tricks for entertainment (or other) purposes. Monkeys are generally vegetarian, although they do eat small insects and rodents from time to time.
Comments
Monkeys can be valuable as pets, and therefore an adult monkey captured will sell for as much as 200 Silver Pennies. A domesticated or trained monkey will sell for three times this amount.
Abilities
Monkeys have no special skills or magical abilities. However, they are apt climbers, and can use their tails as a “fifth” hand, for climbing, holding, grabbing, etc.
Movement Rates
Running: 250; Climbing: 350
PS: 3-8 MD: 18-26 AG: 20-28 MA: None EN: 4-8 FT: 10-15
WP: 10-12 PC: 17-23 PB: 7-12 TMR: 5/7 NA: Fur absorbs 1 DP
Weapons
Monkeys will only attack if they are completely cornered. Even when they are involved in combat, they will simply look for the first chance they have of escaping and fleeing. They will bite if pressed.
Bite: BC 55%, [D – 5], Close, Rank 0.

Neanderthal

Natural Habitat 
Caverns, Highlands, Woods
Frequency 
Rare
Number 
1-30 (8)
Description
Neanderthals are a species of pre-human characterised by sloping foreheads, hairy bodies, limited intelligence, and a semi-erect posture. They have prominent canines
Comments
Neanderthals fear other humanoids and will flee them if possible. Some, however, are cannibals and will stalk other humanoids as prey.
Abilities
Neanderthals may have limited Beast Master skills and will possess most Ranger skills at Ranks 1-6 (some at higher Rank). They will have no talents and will not be magic users. Neanderthals will have only a limited tool using capacity and will generally not use weapons more complicated than stones and clubs.
Movement Rates 
Running: 300
PS: 18-25 MD: 13-15 AG: 12-14 MA: None EN: 14-16 FT: 20-24
WP: 8-10 PC: 13-18 PB: 8-10 TMR: 6 NA: Skin absorbs 1 DP
Weapons
Neanderthals will use rocks and sticks, and sometimes simple clubs and axes. They will bite and use weapons in Close Combat, and will always attempt to enter Close Combat. They will rarely pick up and use a dropped weapon of a more complex nature.
Stick: BC 30%, [D – 2] Close, Rank 0.
Bite: BC 30%, [D – 3] Close, Rank 0.

Sasquatch

See Beastmen: Sasquatch (also Yeti, Abominable Snow Man).