Terranova Northeast coast

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To be populated by Spys
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On the northeast coast of Terranova lie some of the city states of the Drow lands of Northern Terranova. The area is approximetely ~1,200 miles south to north along the coast - 30⠁N to 50⠁N.

A range of travel times from Carzala to Terranova by - Cloud, fast ship, trading ship, and other Travel time to Terranova Northeast coast.


People from the Western Kingdom have noted -

  • A common attitude seen among the Drow - is that almost all of them lack any form of compassion, or kindness to members of other races.
  • Most see other races as slaves like an Oxe or Mule. Some odd Drow are often kind to pets and seen as an odd cat-lady.
  • Other races are simply seen as wealth in one form or another (those that are free in the cities are clearly the wealth of one great clan or another).
  • House and Clan loyalty and prosperity is important.
  • As a race they are very comfortable with mass deaths, on a scale that is simply not normal.


City-states

These city-states differ in many things but here are some of the things understood to be common among them -

  • Those in the cities (other than the Drow) wear badges which have special colours which detail the individuals rank and social standing.
  • Travel between the different cities is in some places almost a mystic art to make it safely from place to place. This is said to be because of the remains of the ancient war of tears, leaving chaos & mana-storms. These events that are ever-shifting often impact on the areas between cities and trade.
  • Rumour has it that the Priest of the Temples and the Sacrifices they maintain - help to keep the chaos & troubles away.
  • Practicing sacrifice & blood magic is common throught out the cities.
  • All of them are ruled by the Drow, with other populations of slaves being Drow, Elves, Humans, Hobbits & Half-giants.
  • Most are politically independent (sometimes even going to war).
  • Travel times between the cities differ from what is often expected.
  • Many cities share factions such as large powerful Clan families, Military schools & orders, along with groups of traders and guides.
  • Powerful Priesthoods often span many cities.
  • The Ash alliance is a widely supported political & temple groups which runs Terranova.


Dark Realms & City States

It is rumoured that there are nineteen Drow city states. Once again, stories of three new cities having returned from the wars. This apparently happened during the winter mana storms in the year 800 WK.

Also in 800 WK the ancient arcane vaults of the ancestors were opened. This is said - to prove a common Drow legend about the rise of Dylath from the ashes. Others are concerned that Dylath is not in ashes.

Only 16 cities are known to the Guild as at 812 WK, and the information is limited because of the danger & risk.

These are-

  1. Moriquendi
  2. Bloodmoon
  3. Barokil
  4. Ched Nasad
  5. Erelhei-Cinlu - An underground city
  6. Sylvia Polster
  7. Runes of Menzoberranzan
  8. Guallidurth
  9. Caleen Runes
  10. Draj
  11. Uric (the wealthy city)
  12. Raam
  13. Dinossz City
  14. Dylath
  15. Dozar City
  16. City of Haqar


Outside Trade

Pasifika & Isle of Delph

  • Since 806 WK, four brave traders made a few very profitable voyages (often taking nine months) from Pasifika. One secured a letter of trade with some cities only to be turned into slaves and ship seized. Drow navigators from the city of Misra on the Isle of Delph sail from time to time to Terranova.

Destiny & Western Kingdom taders in 815 WK


Adventures

Format - Adventure name, GM, Date, Major or Minor.




...More to come ...
--Jono (talk) 03:22, 21 April 2018 (MDT)