Difference between revisions of "Doing the Rounds"

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* [[Galantha Nival]] (Snowdrop) - Ice Mage. Female hobbit - played by Keith (Scribe)
* [[Galantha Nival]] (Snowdrop) - Ice Mage. Female hobbit - played by Keith (Scribe)
* [[Marcus]] - Namer. Male human - played by Michael (Leader/Mil Sci)
* [[Marcus]] - Namer. Male human - played by Michael (Leader/Mil Sci)
* [[Phos Mathin | Phos]]  - Binder. Male orc - played by Chris
* [[Phos | Phos Mathin]]  - Binder. Male orc - played by Chris

Revision as of 06:52, 30 March 2021

Scribe Notes


Adventure: ?
GM: Jacqui
Session: Autumn 821
Night: Tuesdays
Location: Smiths
Level: Bunny/Low


  • Reiner Frosthaamer - Earth mage. Male dwarf. - played by Paul
  • Galantha Nival (Snowdrop) - Ice Mage. Female hobbit - played by Keith (Scribe)
  • Marcus - Namer. Male human - played by Michael (Leader/Mil Sci)
  • Phos Mathin - Binder. Male orc - played by Chris

Location: Ranke
Days on Adventure:

Scribe Notes

Not having an adventure, those of us remaining went our separate ways although most of us gravitated to the Guild Pub. A few days later, I along with the few who were still there, were dragged out of the pub and deposited in Meeting Room 1. Seems there was a late coming employer.

The employer was a young lady with a black pointy hat, She told us her name was Heggity and there was a problem at the village of Sheppard on Ashwick, People were getting sick of some strange disease. She provided us with some amulets which it was hoped would protect us: Luck; Bloodstone; and Elderflowers.

My companions were: Reiner Frosthaamer – dwarven earthmage Phos Mathin – Orcish khan who makes strange things Marcus – Human Namer who was also a Centurion from the Lunar Empire

and I'm Galantha Nival, but most people call me Snowdrop or just Snow. The reason for that is that my name is actually elven and translates to Snowdrop.

Marcus became the Party Leader and Military Scientist while I got the job of Scribe.

It was a really early start the next morning with porridge for breakfast before dawn, then we headed for the docks where our ship was waiting. I waved to Sol when She appeared. I then got pushed off the docks by Marcus. Dunno why but it was a good dip. Our ship was the ‘Cry of the Serpent’ commanded by Captain Ramsey. During the trip our Orc was appointed the purser and party accountant.

It took us all day to get to Dar, which had a triple port; big ships, fishing boats; and canal barges. After watching cargos being transferred from ship to barge – and vice versa, we headed for the Barge Inn. Arranging for our barge trip the next morning wasn’t too hard, after we detoxed the harbour master.

The barge we ended up going on was the ‘Rosebud’ which was easily recognizable by all the rosebuds painted on it. This was to be a two day trip to Silverstream and we stopped at an inn at the halfway point. Breakfast the next day was porridge and apples.

Finally reached Silverstream at a fork where the Blue Water flowed into it. The town of Silverstream was between the two. Here we got off and met the other three witches: Margurite; Fanny; and Granny. Granny was obviously in charge as she had a commanding presence which entered the room before she did.

We were told that the disease was most prevalent in humans but that might be because that there were lots for humans. The village was sixty miles further up the Silverstream and we spent the night at the ‘Pig and Whistle’.

Breakfast was porridge. (Anyone see a trend developing?). Horses and donkeys were provided for us to ride.

Loot and Expenses

SP & other cash value loot

Significant Items


= Amulets

  • Amulet of Luck each
  • Amulet of Elderflowers each
  • Amulet of Bloodstone each


  • Lesser Enchantment each


Minor Items


Daily pattern

  • 8 Hours travelling
  • 3 Hours meals
  • 2 Hours making Camp
  • 1 Hour breaking Camp
  • 2 Hours Rituals
  • 8 Hours Sleeping

Travel Magics

‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’
‘’Can the party eat/sleep/etc on the mode of transport.’’
Horse go Fast; +7 miles / hour to Horse or People overland speed. Reduces Ft / hour by 3 to minimum of 0.

Watch Order

Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’
As per night watch.

Night watch

Travelling Order

Healing & Ft Recovery

Healing Options


General Buff Notes

Buffs listed in the table don't need to be detailed, other buffs not on the table must be mentioned at the time they are cast.
Y means always on, N/- means never on, 'Sit.' means when the party has time for buffs before a fight.
Weapon Spells which weapon/s it is going on normally should be noted also

Long duration buffs

Magic Rank Effect Duration
Name (??) ## ???? ? Hours ? ? ? ?

Short duration buffs

Magic Rank Effects Duration ?? ?? ?? ??
Name ??? ?? ???? ? Mins ? ? ? ?
Name ??? ?? ???? ? Mins ? ? ? ?
Name ??? ?? ???? ? Mins ? ? ? ?


  Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
Moon1.jpg Lugnasad
Fruit (4)
  1 Guild Meeting 2   3   4   5   6  
Moon2.jpg 7   8   9   10   11   12   13  
Moon3.jpg 14   15   16   17   18   19   20  
Moon0.jpg 21   22   23   24   25   26   27  
Moon1.jpg 28   29   30    
Harvest (5)
  1   2   3   4  
Moon2.jpg 5   6   7   8   9   10   11  
Moon3.jpg 12   13   14   15 Equinox 16   17 Seagate Autumn Fair 18 Seagate Autumn Fair
Moon0.jpg 19 Harvest Moon 20   21   22   23   24   25  
Moon1.jpg 26   27   28   29 Michaelmas 30    
  1   2  
Moon2.jpg 3   4   5   6   7   8   9  
Moon3.jpg 10   11   12   13   14   15   16  
Moon0.jpg 17 Blood Moon 18   19   20   21   22   23  
Moon1.jpg 24   25   26   27   28   29   30 Beerfest