The Fox vs The Marquessa: Difference between revisions
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We took the portal to Tycho City, had breakfast, then we | We took the portal to Tycho City, had breakfast, then we flew to a place on the edge of the Lunar Empire where there were many temples including that where the Fates dwelt. There we were greeted by a matronly woman. She did tell us that she wasn’t happy with the path that Karli is taking. After some discussion, we asked where we could find the evidence that will identify who was actually responsible for the deaths at Michealmas. She told us that Rashak was, of course responsible, but neither of our employers was the betrayer. We will need to gather witnesses and present them with an incontrovertible truth. She told us that there was a well in the far east of the Lunar Empire that will led us to incontrovertible truth. <br/> | ||
In return she wanted a favour. She wanted a Guild Member who has given their self over to the Courts of Chaos. We needed to restore the balance, by placing Artefacts of Order in appropriate places. Seagate, Novadom and a weak spot in Mittlemark Hapstat. These Artefacts of Order were to be found in the Vaults of the ancient Elven City in Terra Nova. We should take no more than we need. <br/> | In return she wanted a favour. She wanted a Guild Member who has given their self over to the Courts of Chaos. We needed to restore the balance, by placing Artefacts of Order in appropriate places. Seagate, Novadom and a weak spot in Mittlemark Hapstat. These Artefacts of Order were to be found in the Vaults of the ancient Elven City in Terra Nova. We should take no more than we need. <br/> | ||
Death wanted to see us, so we went down to the lake and caught toads to put in our mouths. And then we visited Death. A boat made its way to us, poled by a couple of humanoids. We went with them. There was a cold that felt like it would not be unwelcome, bringing an end to struggle and strife. And there was Death standing before us. He too, had a task for us. In the East there was one who was capturing souls, and needed to be stopped. He was currently mortal, but was trying to change that. His name was | Death wanted to see us, so we went down to the lake and caught toads to put in our mouths. And then we visited Death. A boat made its way to us, poled by a couple of humanoids. We went with them. There was a cold that felt like it would not be unwelcome, bringing an end to struggle and strife. And there was Death standing before us. He too, had a task for us. In the East there was one who was capturing souls, and needed to be stopped. He was currently mortal, but was trying to change that. His name was Kurzon, a master of necromancy, and should be found east of the glowline, in a small town (Molarisor). The lost souls (from the Michaelmas massacre) were taken into the Great Spire in the Gatar Depression, but are most likely in tatters. In the Elven City, there was one who has been avoiding Death for a long time, known as the Ruby Scourge. <br/> | ||
== Calendar == | == Calendar == | ||
Revision as of 22:01, 21 December 2016
Summary
Adventure: The Fox vs The Marquessa
GM: Stephen
Season: Summer 817 wk
Night: Thu in Royal Oak
Level: High
- Party
- Lath - (f) Human Air Jono
- Erzabet - (f) Human Namer Julia
- Captain Zohar Haima - (m) Human Water, Admiral of the WK Chris
- Ace, the wonder dog - Dean
- Starflower - (f) Elven Mind - Jacqui
- WordSmith - (m) Human/Lizard Namer - Errol
- Lady Cher of Maltheim Cross, Suarime Binder, played by Sean
- Employers
- Mission
- Truth, Justice, and Peace
- Bring Marquessa Dulcinea to justice for her crimes against Foxcourt and the people of Bowcourt
- Bring Richard formerly of Foxcourt to justice for treason and conspiracy in the murder of Duke Frederick of Aquila
- Required skills, actions or mannerisms
Subtlety: This is defined as; delicate or faint and mysterious, cunning, wily, or crafty – aka ingenious, clever, skilful, adroit, cunning, crafty, wily, artful, devious. Also so delicate or precise as to be difficult to analyse or describe and making use of clever and indirect methods to achieve something delicate.
Discretion: This is being careful and prudent in one's speech or actions, especially in order to keep something confidential or to avoid embarrassment.
Lines of Enquiry
After meeting with our employers separately we agreed to undertake investigations on their behalf.
We then before heading to the WK undertook a side trip towards the Lunar Empire and went to see the fates who gave us an avenue to explore to satisfy our employers to an extent. This however involves correcting some Chaos incursions to the plane by the placement of some items of Law in strategic places. The particular items of Law are to be found in the city of the Ruby Scourge.
While there we also visited Death who advised us that the Ruby Scourge was overdue Deaths invitation to rest awhile with him.
Oh what to do!!
Scribe Notes
Chapter One: Of Many Meetings
We began by meeting with Karli the Namer, and were instructed firmly not to mess things up. Most especially, Carzala should not become part of the Western Kingdom. Then we were to meet with the Marquesa, followed by the Count.
We were led into a sitting room where there was a young human lady, taking tea. She said that the Marquesa would be seeing us soon. Then the Lady herself appeared, a remarkably well-preserved human woman. She explained that Richard of Foxcourt had taken advantage of the current situation to return and to stir up strife in the area, and that she believed that he was about to start a civil war. She told us that she authorised us to carry out the sentences that had previously been handed down on, and gave us a sheaf of legal documents. She expected us to follow all the laws of the Kingdom in so doing. No impropriety must be seen. We obtained permission to further investigate. She was offering cash.
Before going to meet with Richard, we studied the legal documents. Richard was found guilty of being complicit in the murder of the Arch-duke in 804, and sentenced to death or exile. Should he ever set foot in the Western Kingdom he can be executed.
We are then led into a somewhat more masculine room, where a human male was waiting. He offered wine. He then told us that he had been framed for something that he did not do because it was politically expedient; the Marquesa wishing to place one of her nieces in charge in Foxcourt. His troops had been active in defending Foxcourt against the drow; but now the Marquesa’s troops were active in Foxcourt, causing a lot of hatred and strife. He presented us with legal documents accusing the Marquesa. He offered the services of master alchemists, skilled in working with warpstone.
Regarding Michaelmas. The official story was that agents of Rashak entered the cathedral and destroyed all and sundry. Richard was killed, but survived, and that made him vulnerable to accusation. The other survivors were the Marquesa, her son, and two bodyguards. It is likely that the agent who betrayed the location to Rashak was also killed. The church itself should have provided ample protection against attack.
Day 2
Since it might be relevant, we studied and copied maps of the Western Kingdom, especially of Foxcourt. We established a bind point at Kilroy’s front doorstep, where we would return if banished. We went to Slippery Rock to buy restoratives. We also took time to discuss our various abilities and plan what to do next. We decided to head for Foxcourt to order to investigate the “bandits†via Konigsburg (where the Michealmas incident occurred). Captain Zohar persuaded us to first talk to the Fates.
Day 3
We took the portal to Tycho City, had breakfast, then we flew to a place on the edge of the Lunar Empire where there were many temples including that where the Fates dwelt. There we were greeted by a matronly woman. She did tell us that she wasn’t happy with the path that Karli is taking. After some discussion, we asked where we could find the evidence that will identify who was actually responsible for the deaths at Michealmas. She told us that Rashak was, of course responsible, but neither of our employers was the betrayer. We will need to gather witnesses and present them with an incontrovertible truth. She told us that there was a well in the far east of the Lunar Empire that will led us to incontrovertible truth.
In return she wanted a favour. She wanted a Guild Member who has given their self over to the Courts of Chaos. We needed to restore the balance, by placing Artefacts of Order in appropriate places. Seagate, Novadom and a weak spot in Mittlemark Hapstat. These Artefacts of Order were to be found in the Vaults of the ancient Elven City in Terra Nova. We should take no more than we need.
Death wanted to see us, so we went down to the lake and caught toads to put in our mouths. And then we visited Death. A boat made its way to us, poled by a couple of humanoids. We went with them. There was a cold that felt like it would not be unwelcome, bringing an end to struggle and strife. And there was Death standing before us. He too, had a task for us. In the East there was one who was capturing souls, and needed to be stopped. He was currently mortal, but was trying to change that. His name was Kurzon, a master of necromancy, and should be found east of the glowline, in a small town (Molarisor). The lost souls (from the Michaelmas massacre) were taken into the Great Spire in the Gatar Depression, but are most likely in tatters. In the Elven City, there was one who has been avoiding Death for a long time, known as the Ruby Scourge.
Calendar
| Summer: Meadow (1) 817wk | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
| Beltane Full Moon | 1 | Guild Meeting | 2 | 3 | 4 | 5 | 6 | |||||||
| 7 | 8 | 9 | 10 | 11 | 12 | 13 | ||||||||
| 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||
| 21 | 22 | 23 | 24 | 25 | 26 | 27 | ||||||||
| 28 | Full Moon | 29 | 30 | 1 | 2 | 3 | 4 | |||||||
| Summer: Heat (2) 817wk | ||||||||||||||
| Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
| 5 | 6 | 7 | 8 | 9 | 10 | 11 | ||||||||
| 12 | 13 | 14 | Midsummer Eve (Faerie Day) | 15 | Solstice | 16 | 17 | 18 | ||||||
| 19 | 20 | 21 | 22 | 23 | 24 | 25 | ||||||||
| 26 | Full Moon | 27 | 28 | 29 | 30 | 1 | 2 | |||||||
| Summer: Breeze (3) 817wk | ||||||||||||||
| Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
| 3 | Day of Death | 4 | 5 | 6 | 7 | 8 | 9 | |||||||
| 10 | 11 | 12 | 13 | 14 | 15 | 16 | ||||||||
| 17 | 18 | 19 | 20 | 21 | 22 | 23 | ||||||||
| 24 | Full Moon | 25 | 26 | 27 | 28 | 29 | 30 | |||||||
Reference
People
Places & Locations
History
Consequences
| Item | Qty | Effects | La | Ez | Zo | 4 | 5 | 6 | |
|---|---|---|---|---|---|---|---|---|---|
| Purchased | |||||||||
| 1 | ... | ||||||||
| Looted | |||||||||
| ... | |||||||||
- Mutations
- Charges
Logistics
Buffs & Mil Sci
Long Term
| Magic (caster) | Rank | Caster | Effects | Dur | Erzabet | Captain Zohar | Lath | Kilroy | Starflower | WordSmith | Cher | Bert (Air Elemental Left) | Eernie (Air Elemental Right) |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Flying (Air Mage) | 20 | Lath | Wind picks you up. First time takes 1 min, after takes D +2 pulses to arrive. | 10.5 hours | Y | N | NA | NA | |||||
| Barrier of Wind | 21 | Lath | Def of 42% in close, melee or ranged. | 11 hours | Y | Y | NA | NA | |||||
| Vapour Breathing | 16 | Lath | Can breath. | 8.5 hours | Y | Y | NA | NA | |||||
| Feather Falling | 9 | Lath | Wont fall to your death. | 5 hours | Y | Y | NA | NA | |||||
| Resist Heat & Cold | 20 | Lath | 6 effects better on the weather table and 6 less damage from heat or cold. | 21 hours | Y | N | Y | Y | |||||
| Enchant Armour | 23 | Zo | +48% Def, +1AP and +23 spell armour | 12 hours | |||||||||
| Water Proofing | 10 | Zo | as it says | 33 Hours | |||||||||
| x | x | x | x | x | |||||||||
| x | x | x | x | x | |||||||||
| x | x | x | x | x | |||||||||
| Walk Unseen | 6 | Ki | As it says | 7 hrs | |||||||||
| Water Breathing | 6 | Ki | As it says | 7 hrs | |||||||||
| Smite | 20 | Ki | First strike has additional resist or d+21, stunned and prone | 21 hrs | Y | Y | |||||||
| Rune Armour | 20 | Ki | +25 Def, +5 AP, 2xSG | 10.5 hrs | Y | N |
Short Term
| Magic (caster) | Rk | Caster | Effects | Dur | Erzabet | Captain Zohar | Lath | Kilroy | Starflower | WordSmith | Cher | Bert (Air Elemental Left) | Eernie (Air Elemental Right) |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fast as the Wind | 16 | Lath | 7 to TMR up to 16 total TMR | 44 mins | Y | Y | Y | NA | NA | ||||
| Enhancing Enchantment | 14 | Lath | +14 ranks on either range, rank or damage. | 16 pulses | Y | Y | N | NA | NA | ||||
| E&E Gen | 10 | Erszabet | +X to MR vrs E&E Charms | ~11 hours | Y | Y | Y | NA | NA | ||||
| E&E Spe | ~11 | Erszabet | +X to MR vrs E&E Charms | ~12 hours | Y | Y | Y | NA | NA | ||||
| Celestial Gen | ~10 | Erszabet | ~10 hours | Y | Y | NA | NA | ||||||
| Celestial Spe | ~11 | Erszabet | ~12 hours | Y | Y | NA | NA | ||||||
| Weap of Flames | 17 | WS | +18 SC , +9 Damage, +17dam Undead etc | 22 mins | NA | NA | |||||||
| Counters on entities | 9 | WS | +29 MR vs entire Branch | 14 mins | NA | NA | |||||||
| Counters on areas | 9 | WS | +57 MR vs college | 14 mins | NA | NA | |||||||
| Tome of Tales | Erzsabet | +1 step vs fear or awe checks (1 times wp goes to 2 times wp) | 24 hours | Y | Y | Y | NA | NA | |||||
| knights folly | Erszabet | +1 rank milsci | 24 hours | Y | Y | NA | NA | ||||||
| hair braiding | Erszabet | +50 vs charm, demon charm, bardic voice. 25 DR from behind, enh dur one spell, +3 ag, +25 seduction | until sunrise | Y | Y | :( | NA | NA | |||||
| Rose tea | Erszabet | swap 7 stat points from one stat to another | Y | Y | NA | NA |