The Treaty of New Hope: Difference between revisions
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! Date !! Events | ! Date !! Events | ||
|- | |- | ||
| | |1 Thaw. ||We are hired and learn some background of the planes of Rue and Sol. | ||
|- | |- | ||
| | |4 Thaw. ||We are transported to Sol by StarSong, a dragon. We portal to Rue. We meet DiamondFlame, a dragon. We get directions, and fly for the rest of the day. | ||
|- | |- | ||
| | |5 Thaw. ||We sail into New Hope and explore. | ||
|- | |- | ||
| | |6 Thaw. ||The party splits into three and covers the continent. | ||
|- | |||
|7 Thaw. ||Drum negotiates with DiamondFlame. The elves meet the local wood elves. The humans do cultural research. Sheminah leaves the party. | |||
|- | |||
|8 Thaw. ||The party reunites and update each other. | |||
|- | |||
|9 Thaw. ||The party reaches Bald Hill. | |||
|- | |||
|10 Thaw. ||We meet Sir Warren and lay out the facts. | |||
|- | |||
|11 Thaw. ||We flee from Bald Hill chased by their army. | |||
|- | |||
|12 Thaw.||We meet Roland at Swansford. It rains like there will be no tomorrow. | |||
|- | |||
|13 Thaw. ||We meet Vandra at Beacon’s Hill. GoK & Sir Konrad fight an epic duel. | |||
|- | |||
|14 Thaw. ||We kidnap Sir Konrad. Drum is turned, and punished by exile. | |||
|- | |||
|21 Thaw. ||Drum returns without GoK. The dragon hunters arrive at Swansford. | |||
|- | |||
|22 Thaw. ||We fly to Bald Hill and meet Sir Warren. A death-warrant is drawn up. | |||
|- | |||
|23 Thaw. ||We fly to New Hope with Roland, where we meet Father Thomas. | |||
|- | |||
|24 Thaw. ||We start to potter back to Swansford. We get Roland back in time. | |||
|- | |||
|28 Thaw. ||Vandra, Roland & Sir Konrad leave Swansford by barge. | |||
|- | |||
|1 Seedtime. ||Sir Konrad is missing. That evening we are in Bald Hill. | |||
|- | |||
|14 Seedtime. ||Tourney starts. | |||
|- | |||
|15 Seedtime. ||The Peace Treaty is signed by all survivors. | |||
|- | |||
|16 Seedtime. ||We leave to hunt Pig Iron. | |||
|- | |||
|27 Seedtime. ||At last we are attacked. | |||
|- | |||
|4 Blossom. ||An audience with Lord Manfred finally goes well. | |||
|- | |||
|8 Blossom. ||Back at the Guild. | |||
|} | |} | ||
==Scribe Notes== | ==Scribe Notes== | ||
Blah blah blah | Blah blah blah | ||
Revision as of 03:47, 26 March 2026
Summary
Adventure: The Treaty of New Hope
GM: Helen S
Season: Spring 805 WK
Night: Someday
Level: Level
- Party
- Drum
- Loxi (Party Leader)
- GoK (Strategic planner)
- Faith (Scribe_
- Shemin-ah
- Grendel
- Phaeton
- Human the Fool
- Time on adventure
- 1 Thaw 805 to 8 Blossom 805 WK
- Employer
- Drum — Seagate adventurer
- Mission
- To compose a eulogy for a group of allegedly deceased famous heroes.
- Payment
- A myriad of pence each, which is 39 guineas, 14 shillings and four-pence; plus a barrel of ale or honey-mead. This is roughly 4 cubic inches of gold. Plus a set of still-warm dragon-skin armour each if we rip them off the bleeding corpses. Nice.
- Original Scribe Notes
- Media:Snsp0502.zip
Summary
| Date | Events |
|---|---|
| 1 Thaw. | We are hired and learn some background of the planes of Rue and Sol. |
| 4 Thaw. | We are transported to Sol by StarSong, a dragon. We portal to Rue. We meet DiamondFlame, a dragon. We get directions, and fly for the rest of the day. |
| 5 Thaw. | We sail into New Hope and explore. |
| 6 Thaw. | The party splits into three and covers the continent. |
| 7 Thaw. | Drum negotiates with DiamondFlame. The elves meet the local wood elves. The humans do cultural research. Sheminah leaves the party. |
| 8 Thaw. | The party reunites and update each other. |
| 9 Thaw. | The party reaches Bald Hill. |
| 10 Thaw. | We meet Sir Warren and lay out the facts. |
| 11 Thaw. | We flee from Bald Hill chased by their army. |
| 12 Thaw. | We meet Roland at Swansford. It rains like there will be no tomorrow. |
| 13 Thaw. | We meet Vandra at Beacon’s Hill. GoK & Sir Konrad fight an epic duel. |
| 14 Thaw. | We kidnap Sir Konrad. Drum is turned, and punished by exile. |
| 21 Thaw. | Drum returns without GoK. The dragon hunters arrive at Swansford. |
| 22 Thaw. | We fly to Bald Hill and meet Sir Warren. A death-warrant is drawn up. |
| 23 Thaw. | We fly to New Hope with Roland, where we meet Father Thomas. |
| 24 Thaw. | We start to potter back to Swansford. We get Roland back in time. |
| 28 Thaw. | Vandra, Roland & Sir Konrad leave Swansford by barge. |
| 1 Seedtime. | Sir Konrad is missing. That evening we are in Bald Hill. |
| 14 Seedtime. | Tourney starts. |
| 15 Seedtime. | The Peace Treaty is signed by all survivors. |
| 16 Seedtime. | We leave to hunt Pig Iron. |
| 27 Seedtime. | At last we are attacked. |
| 4 Blossom. | An audience with Lord Manfred finally goes well. |
| 8 Blossom. | Back at the Guild. |
Scribe Notes
Blah blah blah