Fallen Ocelotepec
Summary
Adventure: Fallen Ocelotepec
GM: Jim Arona
Season: Winter 817 wk
Night: Tuesday
Location: Chez Caulfield
Level: Medium
- Party
- Employer
- The Most Reverend Gudbrand, Bishop of Trondheim O.S.B
- Mission

- His Excellency would like to hire a worthy party of adventurers to travel across the eastern waters and recover from Ocelotepec the 11 inch x 8 inch mask of the bat god.This is expected to weigh 5 1/4 lbs. He offers 10,000sp and salvage, except for the mask, of course. He can provide 6 whitethorn withes Alchemically hardened into stakes and a small caddy of Marist rosehip tea and a few other things.
- He would prefer to employ at least one conjuror of nethermantic magic and similarly a competent distiller of miraculous brandy. An experienced navigator might be bloody handy, too, depending on how you want to go about things, but he leaves these details to the adventurers, who know best. Also, a Ranger whose terrain specialisation is rain forest or jungle. And an "archaeologist" might be handy, too. But hey, if you believe an Artisan animal husbander and perfumer might be critical to the success of the mission, who is he to demur?
- Nevertheless, the funds will be lodged with the Adventurer's Guild in escrow under the hand of Kali the Nameless, who will interview the adventurers upon their return.
- With extreme prejudice.
Day 1 - Guild Meeting - Meet the Bishop, party introductions and planning, organise some supplies from associates. Also some very warm clothing for the expected cold
Travel to Trondheim on the plane of Nualis with the Bishop. Hold more discussions on-route.
We learn that Mask of the Bat God has the power to bring things to life which is a most sought after item indeed. It isn't known why the item was there or why its been left there until now but now is the time to recover it and bring it safely to the Bishop for safe keeping. We learn that the city of Ocelotopec in a realm known as Mexico is also known as the Ocelot (aka Jaguars or dwarf Leopards) and that the creatures are known to be around the target location. The city was once well populated but something happened and the 'people' there now live mainly nearby on a piece of land in the fork of a nearby river.
Since we are informed that time is of the essence (or will soon be) we decide to expedite travel across the world to an area of the plane which involves much distance either across land or sea of several thousand miles and many days travel.
We use an Ignore Distance potion and various magics to enable Tsayoi to walk south from Norway to warmer waters in southern Portugal in a matter of minutes and then swim the Atlantic through to the Yucatan peninsula in around an hour. The end of our travels sees us in the area of a jungle (estimated to be the [de la Biosfera Pantanos de Centla] in the Mexican province of Tabasco where we pause to get our bearings in between huge jungle trees..
Places
- Nualis - A map of the central part of Nualis Nualis
People, creatures or entities encountered
Buffs & Mil Sci
Long Term (assumed always on)
| Magic (caster) | Rk | Effects | Dur | Bo | Ma | Th | Ts | ?? | ?? |
|---|---|---|---|---|---|---|---|---|---|
| Fire Armour (Ts) | 11 | 48 pts of Fire Protection (ablative) | 11 Hours | Y | Y | Y | Y | ||
| Fireproofing (Ts) | 6 | 7 Hrs | Y | Y | Y | Y | |||
| Modify Aura (T) | 6 | +/- 3 Levels | 7 hrs | ||||||
| Instil Flight (T) Self | 10 | 40mph 650 lbs limit | 5.5 hrs | - | - | Y | - | - | - |
| Linking Lifeforce (T) | 14 | Reflect health within 1500 miles | Perm | Th | Th | Bo | Th |
Short Term
| Magic (caster) | Rk | Effects | Dur | Bo | Ma | Th | Ts | ?? | ?? |
|---|---|---|---|---|---|---|---|---|---|
Spell Racks
Standard contents of spell racks:
Watch Order
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| ??? | ??? | ??? | ??? | ||||||||
| ??? | ??? | ??? | |||||||||
Marching Order
| Skirmish Formations (Front) | ||
|---|---|---|
| Default
??? ??? |
Double File
??? ??? |
Single File
??? |
Plans
Purchased items/goods from Seagate.
Party funds (to be deducted from the sp value at the end of the game;
- from Naden (by way of AB-V).
- 5 potions of reason restored @ 6,500sp - 32,500sp
Tsayoi personal funds
- 3 Dragonsmite Investeds (rank 11, D+43, BC99) from Flamis 12,000 sp
- 3 Waters of Strength from Father Rowan (0sp)
- 3 Waters of Strength from Prue (0sp)
- 3 Waters of Healing from Prue (0sp)
- 3 Waters of Dexterity from Prue (0sp)
- 2 Potions of Protection from Naden (by way of AB-V) @ 6000sp ea - 12,000 sp
- 2 Potions of Mind Cloak from Naden (by way of AB-V) @ 6250sp ea - 12,500 sp
- 5 Restoratives (Rank 10 +24FT/-12EN) from Naden (by way of AB-V) @ 750sp ea - 3750sp
- 5 Scrolls of Trollskin from Basilic @ 1800sp ea - 9,000sp
Mario personal funds
- 1 Circle of Protection potion (rank 20) from ABV 6,000 sp
- 2 Waters of Strength from Prue (0sp)
- 5 Waters of Healing from Prue (0sp)
- 1 Waters of Dexterity from Prue (0sp)
- 5 Restoratives (Rank 10 +24FT/-12EN) from Naden (by way of AB-V) @ 750sp ea - 3750sp
- 1 Rk 20 Greater all areas from Rahne 14,000
Awards
Experience
Treasure
Individual Awards:
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Calendar
| Winter: Frost 817 (7) | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
| Samhain No tribute day |
1 | Guild Meeting Seagate, ... | 2 | 3 | 4 | 5 | 6 | |||||||
| 7 | 8 | 9 | 10 | 11 | 12 | 13 | ||||||||
| 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||
| 21 | 22 | 23 | 24 | 25 | 26 | 27 | ||||||||
| 28 | 29 | 30 | 1 | 2 | 3 | 4 | ||||||||
| Winter: Snow 817 (8) | ||||||||||||||
| 5 | 6 | 7 | 8 | 9 | 10 | 11 | ||||||||
| 12 | 13 | 14 | 15 | Solstice | 16 | 17 | 18 | Toxocatl | ||||||
| 19 | Days of Chaos | 20 | 21 | 22 | 23 | 24 | 25 | |||||||
| 26 | 27 | 28 | 29 | 30 | Twelfth Night | 1 | 2 | |||||||
| Winter: Ice 817 (9) | ||||||||||||||
| 3 | 4 | 5 | 6 | First Plough | 7 | 8 | 9 | |||||||
| 10 | 11 | 12 | 13 | 14 | 15 | 16 | ||||||||
| 17 | 18 | 19 | 20 | 21 | 22 | 23 | ||||||||
| 24 | 25 | 26 | 27 | 28 | 29 | 30 | ||||||||