Insect World
Summary
Adventure: Insect World
GM: Carl R
Season: Spring 794 WK
- Party
- Gar Og Zegate, Fire Orc Male
- T'ana Starflower, Mind Elf Female (Mil Sci)
- Lath, Air Human Female
- Villa, E&E Human Male (Leader)
- Valium, E&E Human Male
- Romo, Binder Human Male
- Phaeton, Solar Human Male (Scribe)
- Time on adventure
- tbc 826 WK to tbc 826 WK
- Employer
- Rudigar
- Mission
- To escort Hautmut safely down to the underground insect hive
- Places visited
- Fesenheim in North Aquila
- Underground insect hive
- Underground complex
- A garden somewhere in Alusia
- Major NPCs encountered
- Hautmut (Martin) - Rudigar's son
- Grandfather Wirrn - insectoid
- Granny Click
- Fritz
- Baron Richtofen
- Revlin - town leader
- Sudonikus - Baron's noble
- Uve - guide
- 8' tall iron golem in underground complex
- Heinrich
- Original Scribe Notes
- Media:Snsp9401.zip
Scribe Notes
Our Little Trip to Bug City
31/12/93
Attended the Guild Meeting. Unfortunately no suitable adventures came up. Looks like another three months hanging around the Guild. 10/01/94 While checking the noticeboard I saw a notice indicating that possible employment could be had for a party of adventurers. I decided to check it out. When I got there, I discovered Gar (full name Gar Og Zegate - he changed it) was there. This time he was dressed in frills and roughs and wearing a floppy hat with a feather in it along with his hand and onehalf sword but I knew he had a big chest with LOTS of assorted weapons in it. He's also a firemage and is 6'6" tall - (he looked 5'6 because of a permanent stoop). He's an obvious orc with black hair, red eyes, green skin and a protruding canine tooth. Starflower was also there. Even though she's a female she's one of the few who take the Art of magicks seriously. She's an elf 6'4" tall with long auburn hair, green eyes, and wearing black plate armour as well as a shimmering silvery cloak. Her crossbow and two tulwars (one of which has a Bound Air blade) were strapped on. She's a Mind Mage and a rather good one. The other female in the party introduced herself as Lath and was currently wearing a white ballgown with silver shoes. She's human, blue eyes, long blond hair (figures), 5'9" and currently carrying two hand axes. She told us she's a death aspected airmage and she can also turn into a wolf. The next to introduce himself was Vila. He was in casual dress. He's 5'6" with brown eyes, brown hair and told us he's an E&E mage and also a 'famous' thief. Valium was also an E&E mage but specialised in differing areas. He was 6'2 with shoulder length brown hair. Last was Romo. He told us he was a Binder. No golems with him though. I introduced myself as Phaeton Tama - solar celestial mage, magic philosopher, and experienced healer. 5'3", and thin, wearing white robes and a rainbow cloak. I had quite a few useful spells such as Shadowform, StarWings, Walking Unseens and, finally, Curse Removal. We were able to discover that this adventure had been called by a representative from Guild Finance who wanted us to 'go out and make money for the Guild'. Apparently the latest tax rise was hitting the Guild hard. Anyway he told us that this farmer chap, from Aquila, had been hanging around the Guild for the last couple of weeks but he couldn't afford to hire a party. Finally they let him present his case in the hope that the party might discover enough treasure to refill the Guild coffers. First thing we dealt with was the formalities. Vila became the party leader as he was the most experienced and Starflower was the military scientist. Both Gar and I wanted the position of scribe. He managed to convince the party that it would be safer if the notes were in his possession so he got the vote. Once that was complete a weatherworn gentleman, about 5'7" in height was brought in. When he started his introduction we noticed he spoke Common with a very odd accent. That was soon explained when he told us he was from Fesenheim in the northern reaches of Aquila, near the mountains bordering Aquila with Alfheim. His name was Rudigar and he needed a party to accompany his son, Hautmut, on a journey to a colony of insectoids that lived under the mountains. Insectoids? Was this a colony of Selenites? Apparently their village was friends with the 'bugs' and they traded knowledge. Every so often, a boy or girl would come of age and would go down to the colony to stay there to learn a trade. It was now his son's turn to go. Usually the insects send an escort but it hadn't showed up this time. War problems? Brudegar also told us that some of the insects were dangerous. This prompted Lath and Gar to discuss the possibility of getting 'bug' plate armour - like that which Starflower already has. Also we were able to ascertain that Gar still had his insect control rod. We tried to locate Grendel to obtain the other one but he had lent it to another party. Valium mentioned that if he shouts 'Q', he's casting a Quickness. Vila then mentioned that he says 'Geronimo' we were to close our eyes as he's about to trigger a skeleton. Many of us were rather intrieged by this so Vila decided to demonstrate. Suddenly a skeleton appeared. Once we got that sorted out, Vila rolled a marble across the table. It turned into some sort of winged creature. According to the DA it was a 'Magical entity - winged imp'. After the meeting broke up, I paid 600sp for a Lesser Enchantment to be put on then went to the Fire College so Gar could put Protections from Magical Fires on us. I then paid 1000sp for two 10pt healing potions. Vila was also offering Greater Enchantments at Rank 6 so I paid 1000sp for one. It was supposed to last for four weeks but he double effected on me so it'll last eight weeks. 11/01/94 Someone had arranged for an astrology reading - along with interpretation. The reading was as follows: Once upon a time, long, long ago (ancient history or legend) There was a dwarf who didn't know (dwarf=ground/cave dweller) Of anything except his cheese (cheese=gold) "Come here little mouse, come here please" (Warning of lure - danger) "I only want to be your friend" (An obviously false statement) But really the cheese was only pretend (Gold doesn't exist?) The dwarf had a little problem you see (Enigmatic insect problem?) "A little creepy crawly was looking at me" Here they come like lambs to the slaughter (Danger!) And that was the end of the dwarf and his daughter (Lost generation? Destroyed? Or a warning?) We were also waiting for permission to use the rune portal to Borovia (the closest safest place to our destination) which is Count Kree's territory but no word was expected until tomorrow. That night, I did a Reading the Night Sky ritual and got the following: The wars continue Above and below the ground What are men but insects? 12/01/94 We managed to get permission to portal to Borovia so that was what we did. Upon arrival Starflower cast a telepathy and followed that with a mindspeech. Meanwhile I did StarWings on everyone. Once done, we took off towards the mountains in the general direction of Rudigar's village. Because of the distance we had to make a few stops. The first one was Graft. The ground was thick was snow and Gar managed to plow into a snowdrift. I was feeling the cold so asked Lath for a Resist Cold spell which she obliged with. She then used a lightning bolt to bring down a tree so we could get a fire started. Soon Starflower had completed an invigorating broth. After drinking it we were ready to go. Unfortunately my attempts at casting the StarWings were not entirely successful. The first attempt was a backfire which completely drained my power crystal. I had just enough energy to complete the job (except for Lath and Rudigar. She had used Windwalking on both of them to go ahead and prepare the next stop). However I was too exhausted to fly. So I was bundled up in blankets and Gar drank one of Starflower's Waters of Strength so he could carry me. .2. I don't remember much of the rest of the trip. Vila had a Locate of Lath so we could follow them. The next thing I clearly remembered was being woken up by Starflower and fed some sort of stew. From the smell and sounds around me, it was obvious that we had holed up in someone's barn. 13/01/94 It was rather noisy the next morning, what with the animals etc, but I did manage to get an hours purification in. I managed to get starwings on everyone, (except Lath & Rudigar - they went off ahead on windwalking) and half an hour later we arrived near a village. We followed Vila to a house. Once inside we discovered Lath was being berated by an elderly lady who Rudigar later introduced as Granny Click. Two young children were in the room, a boy called Sasha and a girl called Petira. They both seemed to exhibit insect behaviour but Petira's aura showed her to be fully human with no magical talents and there wasn't any magical effects on her either. While Rudigar went to see Grandfather Werrin, Granny Click served us a selection of cheeses for breakfast. Afterwards we discussed tactics and decided to split up resources. Vila pulled out two of his ten point Healing potions and gave one to Valium and myself. Gar decided to pass the Wand of Insect Control over to Valium as Valium wasn't likely to be in combat and had a good chance of getting it to work. Gar also suggested pairing fighters with mages so Vila decided to pair with Starflower. Lath selected Valium (thank goodness) which left Gar looking after Romo and myself. Accommodation also had to be sorted out. Granny Click had three places here, there were two more next door, and one over the road. So Lath, Valium and Romo ended up staying here, Starflower went over the road, which left Vila and myself next door. There wasn't much else we could do until Rudigar came back so we stayed and talked to Granny Click for a while. We found out that the villagers here use insects to help them with their farming. They even breed them. When darkness arrived, and after dinner, I did a Reading the Night Shy Ritual and came up with the following: Who's that climbing up my wall? Inky black and very small? Now he's up above my head Hanging by a little thread. Boris the Spider! Boris the Spider! 14/01/94 That morning I was too busy admiring the sunrise colours, and sketching the effect on the mountains to bother about purification. After breakfast, Starflower went for a walk and did a mental sweep of the area. Mostly she picked up villagers but there was an alien mind in one of the buildings so she informed Vila who did a Wizard's Eye to investigate. His eye revealed a huge bug creature sitting at a table. It looked something like a giant ant and appeared to be writing. Starflower continued her scan and noticed that the villagers in the field seemed to be intently concentrating on the job in hand but their minds also seemed agitated. Could they be under some sort of mind control? About lunch time, Rudigar arrived back and informed us that there was no hurry to leave. Also that Grandfather Wirrn wanted to see us that afternoon. .3. So, that afternoon, we followed Rudigar to the building where Grandfather Wirrn was. Before we entered, Starflower put up Telepathy and a Mind Speech. Also she recognised this as being the building where the alien mind was. The room he led us into was one that Vila recognised. In one wall was an alcove with a curtain drawn across it. As we entered Rudigar told us that Grandfather was behind the curtain as he wished not to be seen. He also said that Grandfather didn't understand Common nor could he speak it so he'd have to translate. From behind the curtain came clicking, whirring, and scraping sounds. I immediately went on Selenite Alert. Lath looked rather nervous as well. Rudigar told us that we should not leave the village until we get what we deserve. Gar wanted to know if we had to kill anyone. Grandfather wasn't sure. He also didn't know why the usual escort hadn't turned up but he did tell us that there were conflicts among the different varieties of insects. The wasp-people (or wasp women) were the most aggressive, attacking for no reason. There are lots of species of insects down in the caverns and a few of them are mages. Grandfather listed all the different species. The journey down would take a week but the entrance cavern was only a few hours away. The cavern itself was large and lit by it's own sun which went through a regular day/night cycle (the light waxes and wanes). The villagers work with a species that most closely resembles the termite but wasn't. Ants are their worst enemy. There are beetle people, spiders are dangerous, mantis men are also bad. The flies are also extremely nasty. Starflower asked about myriapods (centipedes etc). They do exist and are large but not intelligent. There are also human/insect hybrids. The growth rate down there is much higher. There are also some ruins down there but no one is sure who or what built them. Rudigar showed us an interesting object. It's a clay sphere which contains a highly ferocious insect inside. Basically you throw it at the opposition, the sphere breaks, and the insect attacks the nearest creature. Basically an insect bomb. Back at Granny Click's we had lunch, a selection of insect food. Some of it was reasonably ok. It all DAed as coming from Elushia. That afternoon Hatmut turned up but told us he'd rather be called Martin. He's about 15 years old 5'8" tall with brown hair and brown eyes. He doesn't speak Common either. Rudigar told us that we should not use lights or fires on the journey down as that would attract the insects. He has some insect repellant, usually insect byproducts, but what repels some insects can attract others. Food will be provided and there is lots to carry. Water we can find on the way. Starflower spent the rest of the afternoon swapping recipes with Granny Click while Vila wandered off to a tavern and got drunk. That night, I went for another astrology reading. Evil lurks below the garden Do not part the curtains Do not plant the mushroom Do not speak to the statue
15/01/94
I managed one hours purification in the cold light of dawn. After breakfast we prepared to leave. Lath wasn't feeling well so I did a Soothe Pain on her. She shouldn't have gorged herself the day before. Three and a half hours later we reached a cave mouth. It looked like it had been dug out. After clambering through the dark tunnel, we emerged in a torch-lit chamber. It was actually split into two by a central column and there were smaller side tunnels off it. There was also a pungent smell in here and the place was literally swarming with insects. One of the main chambers contained a large table with beakers boiling on it. The insects were crawling everywhere. Rudigar told us to wait and he departed. Soon he was back accompanied by a 6' man carrying a large axe who was introduced as Fritz. He pronounced Seagate the way Gar does. The idea was that we would stay the night here then commence our descent in the morning as soon as the bulk of the food arrived. The way Rudigar said that we were going to see our way there was to have some paste applied to our eyes which would allow us to see in total darkness. The trouble was that the resulting 'light' coming in would be so bright that we would need to wear multi-faceted eyes over our own. Also we won't be able to use any lights, or light fires as we would be permanently blinded. Fritz was interested in the sorts of magics we did so Lath took him outside (we wouldn't let her cast inside) and demonstrated lightning bolts. Gar later asked Fritz whether or not he had much bother with orcs attacking from the mountains. He said he had been attacked by a strange sort of orc recently, with wings and female heads. The skeletons were lying outside. So we went to have a look. It was harpy alright. He reckoned the orcs were easy to deal with as he just let loose his trained attack wasp. He showed us the creature. It looked like an ordinary wasp but was at least six inches long. Nasty. There were insects all over the place (I spent some time sketching some) and there was some debate on whether we'd sleep in the cavern or take our chances with the cold and the orcs outside. We decided on the cavern. Starflower did discover that a Force Shield spell did help keep the insects out. The rest of us just huddled in our sleeping sacks. Before retiring I did another Reading the Night Sky ritual. This time it was: Souless shall devour tongueless Food shall be eaten and not live again Armies rise anew each day You could go home. This one sounds extremely nasty. When I mentioned it, Starflower muttered something about Undead. 16/01/94 I managed two hours purification despite the fact that we had all picked up a dose of fleas and they were itching us. Late morning, a party of villagers arrived with the bulk of the food supplies. Before we left I put a Witchsight on myself (I'm still unhappy about this paste business) and we headed down a low narrow tunnel. It got darker and darker. After a short while, the tunnel widened and Rudigar decided this would be a good spot to apply the paste. A few of us, me included, decided it would be prudent to only have one eye enhanced and cover it in case we needed to have light. So that was what happened. After the paste was applied to the eyeball (a NOT nice sensation) the darkness gave way to a dim light. We began to see again. The light got brighter, and brighter, until it was unbearably bright. We had to apply the bug eye to counter that effect. Once it was done we continued on. I discovered it was still possible to detect auras through this thing but gathering mana was like I was in absolute darkness i.e. impossible. This stage of the tunnel looked like it had been artificially dug. Wooden supports helped hold the tunnel open. According to Rudigar, this stage had been dug by the first set of villagers to visit the insect world after a few of them had broken through to the surface. Just then I noticed something moving by one of the supports. I was about to point it out when it suddenly leapt at Starflower. It was a bug, a very large black one. We soon identified it as a giant flea. Starflower flicked it off and drew her tulwar but it decided to leap on her back. I was right behind her so I decided to try with my dagger but that just scraped off it's chitinous skin. Lath (who was just behind me) threw an axe. It missed the flea and bounced off Starflower before returning to Lath. I felt the wind of it's passing on the return. My next move was to grab the flea and attempt to pull it off. That was successful but the flea was able to bite my finger and start sucking. Ow! So I put it on the ground and Starflower tried stomping on it. The flea decided to be staunch and hang on. Just then Starflower spotted two more coming, so she moved to attack. A third one was behind them. Meanwhile I had succeeded in dislodging the troublesome flea with my dagger and Lath was attempting to stand on it. Just then we were all enveloped by a blinding fire. It did kill the fleas but we all took damage. Gar had to do Heal Burns on us all. It took several minutes for the spots in front of our eyes to fade. We wandered on for a while and the slope got steeper. Soon the tunnel walls became rock and appeared more natural. Limestone caverns apparently and there were several side passages. Rudigar said he knew the way and that Martin was memorising it. We had our doubts as we were completely confused. Finally we found a cave to sleep in. .4. 17/01/94 Rudigar told us it was going to take 5 to 6 days to get down to the insectoid cavern. It was also decided to work our way back up to the entrance tunnel and leave marks indicating our path in case we had to beat a hasty retreat. That took most of the morning. Then we continued downwards. The slope got steeper and in places we had to be very careful. Lath and I ended up. Finally we reached another tunnel. Rudigar warned us to watch out for the holes in the floor. Valium nearly fell down one. Once we were through Vila commented that it must have been the holy place. Down a bit further was a cavern. According to Rudigar it was full of insects so Starflower did a telepathy. She picked up lots of tiny minds, none of which were sentient. So we followed Rudigar along ledges and through swarms of midges. As we manoeuvred past a pool we discovered that part of the ledge was blocked so Romo used a Shaping Elements spell to create some planks for us to get over. Nothing else unusual occurred for the rest of the days travel. Rudigar found us a place where we could stop to rest. It was then that Gar discovered that insect larvae was crawling over him. So, while we covered our eyes, he used pyrogenesis to burn them off. That night we were under attack by some odd insects - some sort of caddis fly so we moved onwards a bit. Rudigar passed around some paste to repel them. 18/01/94 I managed to get one hour of purification in before we left. According to Rudigar the next bit would be harder. Great! (not). After a few hours walking Rudigar told us that we were approaching a vertical shaft. We had to descend 400 feet to reach the next bit. The shaft itself continued down to unplumbed depths and also continued upwards. A volcanic shaft perhaps? Rudigar also said that there were bug people that lived in the shaft and we should leave them alone. While we discussed the possibility of using bound ladders and rope to make our way down, Lath decided that casting Windwalks would be a good idea so, after Vila enhanced her base chance, she cast on Rudigar, Romo, and myself. We tried to make the descent but discovered something stopping us. I don't know what the others did but I headed back out of the shaft and waited for the spell duration to wear off by oscillating up and down the tunnel. Romo also made it out before the spell duration expired. We heard a rapidly descending scream then - nothing. I was all for going to the rescue so Romo made some ladders and both of us started descending. Just then Lath spotted five bug creatures coming up. Romo spotted one of them. I was hoping we could communicate with them but Romo decided to use a slippery surface spell to keep them away. One did slip but didn't fall far as they had wings. Vila tried to pick up Rudy on a Locate but failed. Vila's Locate has a range of sixty miles and I don't think the shaft is that deep. Rudigar must be dead. I DAed one of these creatures and discovered that they were Dark aspected. So much for talking to them. Lath had better luck though as they were avians. They just wanted to be left alone. So Lath cast a Windwalk on herself and dived into the shaft. Nothing happened for a while then there was a blinding flash of light from below. Lath must be in trouble. Moments later she came up the shaft, wounded and completely exhausted. However she had Rudigar - what was left of him. The bottom of the shaft was two miles below and some insects had got to the body first. I quickly did an Empathy on Lath and discovered she was poisoned and was still taking damage. Once I had her condition stabilised I was about to do a Remove Poison, but Starflower rushed in and fed her a Waters of Healing. Once Starflower had finished I did a Soothe Pain on Lath to help her sleep then did a Preserve Dead on what was left of Rudigar. Basically he had been pulped and there was no chance of a resurrection. Once we had retrieved all the salves and other useful stuff he had I conducted a brief Raphealian ceremony before consigning his body to the depths. When Lath woke up, she tried a Windwalk to discover what it was that stopped up. She wasn't sure but it seemed like a giant spider web. After some discussion it was decided to go back. After all we had lost our guide and we had no way of knowing which way to go. It may be possible to get another one. Martin was rather keen on continuing but Vila 'persuaded' him (with the help of a Charm Person spell) to come with us. So we continued. After a while we reached the 'holey' bit. Gar fell down one and Vila levitated him out. After a while we stopped and set up watches. During the 'night' Martin tried sneaking off down the passage but Vila threw another Charm on him. 19/01/94 Before we continued Gar renewed the Protections from Magical Fire on us. Nothing happened on the remainder of the journey up. After a while we reached the earthen tunnel. Thank goodness we left those marks. We decided to rest for the 'night' here. 20/01/94 It was decided to stay here for a day and remove those 'bug eyes'. Martin was first so we could gauge the effects. At first the light was blinding but, as we removed the paste, it dimmed to a more tolerable level. After a couple of hours it was gone. Lath volunteered to be next. As she was adjusting, another of those giant fleas arrived but Starflower, Valium, and Gar soon dealt to it. We spent the rest of the time removing the eyes before continuing. 21/01/94 Gar lit the way with a firelight so I used it to put a Witchsight on myself. Vila suggested I do the same with everyone else so, with his help, I did so. Another flea turned up but Starflower turned it into shreds. 22/01/94 Finally we neared the top. Starflower was in front and she reported back that part of the wall to Fritz's cavern had collapsed. She then did a telepathic scan and picked up several non-human minds. She hypothesised they were orcs so Gar wanted to rush in and kill them. Starflower concentrated then determined that there were ten orcs and one of something else - probably a harpy. .5. According to Starflower, the mind that was not an orc was eating, and a couple of the orcs were engaged in digging holes. She wasn't sure what the others were up to through. Meanwhile Valium did a Wizard's Eye and discovered that the hole was being dug just beyond the cavern entrance to the open air. Pit trap probably. He also discovered an orc boy happily engaged in squashing bugs. Two other orcs were sleeping and a third was pillaging. He then sent the Eye around a corner and spotted something green and horrible which sent him in a state of panic. I had to catch him and calm him down before he fled deeper into the tunnel. Lath, Starflower, and Gar had already been rendered invisible by Vila so they crept forward. Starflower spotted the 'whatever it was' (turned out later to be an exceedingly ugly troll) and she panicked, deciding to flee towards the entrance where the two orcs were digging. Valium tried put the troll to Sleep and managed to backfire, rendering himself ammnesiaced. As Lath fired a lightning bolt towards the orc boy, Starflower realised she was heading straight towards two ugly orcs. This time she froze in fear, but not before bouncing off Lath. The troll had been attracted by the commotion and was now lumbering towards Lath, after trampling Gar. Lath managed to retain concentration then let the troll have it with another Lightning Bolt while Gar stuck at it from behind. Lath's lightning bolt went on to hit the orc boy. About this time, Starflower recovered her composure and started killing the orcs - much to Lath's and Gar's annoyance. They wanted her to attack the troll. Meanwhile Starflower had sliced up an orc while another Lath lightning bolt bounced off the troll and killed the orc boy. While Starflower was killing her second orc, she spotted two more, much better-armed, heading towards the cave. At the same time Vila made me invisible - just as an orc entered the tunnel where we were. Valium decided to go for it. I just crouched against the wall. Gar managed to get a Weapon of Flame on his sword and went for the troll while Starflower went against the two approaching orcs. Lath fired a Lightning bolt. This one bounced off the troll, bounced off the wall, hit the troll again, then shot down the corridor. The troll closed with Gar and tried to attack. Gar was forced to drop his sword. Just then Lath lightning bolted it again and the troll collapsed - right on to the blazing sword. Lucky! An orc had successfully managed to hit Starflower from behind and it was then noticed that three more were coming. Starflower killed that orc. I wasn't having much luck either trying to hit this one. Valium had been rendered invisible and he was making a better job of it. Fortunately the orc decided to withdraw. I decided to do the same. Lath stepped outside and created a Windstorm, knocking the advancing orcs and Starflower over. One was attempting to cast (it was a trainee Mind Mage) but Lath got to it first. It decided to surrender. It didn't take long before we had five orc prisoners, including their leader. Lath wanted to ensure the mind-mage orc didn't have the energy to cast spells so she decided to hit it - several times - killing it in the process. Starflower used Mental Attack to subdue Valium who was still attacking me. Gar was searching around and discovered some gold coins - about 1,600sp worth. We also found Fritz's body - what was left of it. The troll had been eating it. Outside, it was night with four hours remaining until dawn. I tried removing Valium's amnesia, but found it difficult to concentrate especially since Lath and Gar were interrogating the orcs. Once dawn broke, we headed back to the village and reported what had happened to Granny Click and Grandfather Wirrn. No one else could understand Wirrn's language so he was forced to write notes in the native language which someone else translated. We were able to arrange for another guide but this one could not speak Common very well. Grandfather Wirrn also told us that the orcs had been attacking the insects for some time. Later on, while I tried to remove Valium's amnesia - without success - the rest interrogated the orcs. Vila used a Charm on the leader orc and Gar acted as translator. They found out that the orcs lived in the mountains and there were six more in their hideout. They were hired by another village, to the west, to take the cave out and had been attempting to do that for the last six months. Every month they were paid in gold in a forest location. The leader had managed to arrange for the harpies and troll to help. Gar reckoned he'd be a prime candidate for Guild Security. Starflower volunteered to execute the orcs quickly and painlessly. Meanwhile I discovered that Valium's amnesia was only going to last three days but I decided to keep trying just for the practice. I was having difficulty concentrating with all these insects. So we decided to wait for a few days.