The Enchanter's Box

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Scribe Notes

Summary

Adventure: The Enchanter's Box
GM: Reid
Season: Spring 791 WK

Party
  • Gustav, Human warrior, big guy tanked up in plate mail. Obvious choice for party leader.
  • Silverstone, Human, amateur mind-mage. Quiet type.
  • Caskette, Short, round human. He's another mind-mage, and eats a lot faster than he moves.
  • Kelovar, Handsome elven shadow mage, but I won't hold that against him - seems lots more sensible than Whisper.
  • Dramus, Skinny elf in black robes, likes playing with skulls - so he has to be a necromancer but I gather he isn't a vampire like Dilvish. Can't see his face.
  • Quasar, Another celestial mage, but a star mage, and human. He likes to live inside dark blobs.
  • Adam. Huge white-haired fire giant. My kind of person, except that he's a stick-in-the-mud (earth mage).
  • Flamis, Me. I burn things. I'm a fire mage, you see, and I've got blonde hair, and people say I'm cute - but only when they don't think I'm listening. I might burn them... And I can fly real good!
Time on adventure
1/1/91 to 10/1/91
Employer
Herkum
Mission
Deliver a box of cash to Kenrik at the Inn of the Laughing Gnome
Original Scribe Notes
Media: Snsp9101.zip

Scribe Notes

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