Limedhl Estel: Difference between revisions
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=Main Play Style= | =Main Play Style= | ||
Lim is a loose follower of the Elven gods. He doesn't stick closely to any particular religious doctrine but does attempt to pay a little more than lip service to their teachings especially around respect for living things. One of the area's he believes strongly in is the spirit of crafted things, and that some things should not be made by magical shortcuts, such as ships, regarding spell created ships as akin to undead. He also is intrigued by the old traditions of the wild hunt but doesn't have a lot of understanding about it yet. | Lim is a loose follower of the old Elven gods. He doesn't stick closely to any particular religious doctrine but does attempt to pay a little more than lip service to their teachings especially around respect for living things. One of the area's he believes strongly in is the spirit of crafted things, and that some things should not be made by magical shortcuts, such as ships, regarding spell created ships as akin to undead. He also is intrigued by the old traditions of the wild hunt but doesn't have a lot of understanding about it yet. | ||
==In Combat== | ==In Combat== | ||
If one of the more experienced members of the party Lim acts as a front line warrior, if one of the less experienced as an archer. Saturated Earth may be used to prepare a battlefield if there is time before combat, & Create Fog when in tight indoor situations. | If one of the more experienced members of the party Lim acts as a front line warrior, if one of the less experienced as an archer. Saturated Earth may be used to prepare a battlefield if there is time before combat, & Create Fog when in tight indoor situations. | ||
Revision as of 06:15, 18 June 2017
Limedhl Estel
Background
Lim is a refugee from Eidilon, fleeing it when it changed from an idealistic drug filled paradise to a threatening city of war. Whatever money or position he or his family may have held has been lost in all the Kerff consumed, that had left Lim living out of the streets making ends meet through the haze. When this all came to an end, he travelled south away from it all, taking advantage of elven reflexes and gambling his way through the human lands. This lasted for several years of travel, after which with the western kingdoms becoming unfriendly towards elves, he wound up in Seagate, where down by the Docks he 'won' his entrance to the Guild and training with the Water College. It is possible in hindsight that the tutor deliberately threw the game, in order to get at least one student that year for the entire guild water college, which appears to suffer a chronic shortage of members.... but who would be that desperate to deliberately loose at cards.
Level
Overall: Low-Medium Mage: Low-Medium Warrior: Low-Medium Utility: Low Specials: Low
Main Play Style
Lim is a loose follower of the old Elven gods. He doesn't stick closely to any particular religious doctrine but does attempt to pay a little more than lip service to their teachings especially around respect for living things. One of the area's he believes strongly in is the spirit of crafted things, and that some things should not be made by magical shortcuts, such as ships, regarding spell created ships as akin to undead. He also is intrigued by the old traditions of the wild hunt but doesn't have a lot of understanding about it yet.
In Combat
If one of the more experienced members of the party Lim acts as a front line warrior, if one of the less experienced as an archer. Saturated Earth may be used to prepare a battlefield if there is time before combat, & Create Fog when in tight indoor situations.
Out of Combat
Lim is a potion mage, doing Waters of Strength, Healing & Restoratives at high ranks. He also has a castable Wave Riding for travel magic.
History
- Seagate's_Haunts Winter 816
- Travel_Advisory Winter 815
- Where's Johnny? Autumn 815
- A Body for Pug Winter 814
- A Brick wrapped in a Prophecy Winter 813
- In Search of Paradox Spring 812
Skills
Alchemist
Lim is an alchemist specialising in Potions, with a couple of abilities to help with making potions. He still has a lot of work to reach any level of skill to really do serious work.
Magic
Below are some of the significant spells Lim has learnt, he has all the generals ranked to a reasonable level.
Water
- Waters of Healing
- Waters of Strength
Out of College
- Falling Star
- Creating Restoratives
- Animal Growth
- Meditation
- Demonic Counterspell (All Colleges)
Other Stuff
- Hand & 1/2 that detects master ranked thieves within 20'.
- Amulet that provides limited resistance to draining.
- Special Unarmed that counts as Silvered currently, will eventually count as magic.