Limedhl Estel: Difference between revisions

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=Other Stuff=
=Other Stuff=
*Hand & 1/2 that detects master ranked thieves within 20'.
*Amulet that provides limited resistance to draining.
*Special Unarmed that counts as Silvered currently, will eventually count as magic.
*Special Unarmed that counts as Silvered currently, will eventually count as magic.



Revision as of 20:29, 19 July 2016

Limedhl Estel

Background

Lim is a refugee from Eidilon, fleeing it when it changed from an idealistic drug filled paradise to a threatening city of war. Whatever money or position he or his family may have held has been lost in all the Kerff consumed, that had left Lim living out of the streets making ends meet through the haze. When this all came to an end, he travelled south away from it all, taking advantage of elven reflexes and gambling his way through the human lands. This lasted for several years of travel, after which with the western kingdoms becoming unfriendly towards elves, he wound up in Seagate, where down by the Docks he 'won' his entrance to the Guild and training with the Water College. It is possible in hindsight that the tutor deliberately threw the game, in order to get at least one student that year for the entire guild water college, which appears to suffer a chronic shortage of members.... but who would be that desperate to deliberately loose at cards.

Level

Overall: Low-Medium Mage: Low Warrior: Low Utility: Low Specials: Low

Main Play Style

In Combat

If one of the more experienced members of the party Lim acts as a front line warrior, if one of the less experienced as an archer. Saturated Earth may be used to prepare a battlefield if there is time before combat, & Create Fog when in tight indoor situations.

Out of Combat

Lim is a potion mage, doing Waters of Strength, Healing & Restoratives. He also has a castable Wave Riding for travel magic.

History

Skills

Alchemist

Lim is an alchemist specialising in Potions, with a couple of abilities to help with making potions. He still has a lot of work to reach any level of skill to really do serious work.

Magic

Below are some of the significant spells Lim has learnt, he has all the generals ranked to a reasonable level.

Water

  • Waters of Healing
  • Waters of Strength

Out of College

  • Falling Star
  • Creating Restoratives
  • Animal Growth
  • Meditation
  • Demonic Counterspell (All Colleges)

Other Stuff

  • Hand & 1/2 that detects master ranked thieves within 20'.
  • Amulet that provides limited resistance to draining.
  • Special Unarmed that counts as Silvered currently, will eventually count as magic.