Gargoyle: Difference between revisions

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:'''Bite''': BC 45%, [D + 2], Melee & Close, Rank 0.
:'''Bite''': BC 45%, [D + 2], Melee & Close, Rank 0.
:'''Horn''': BC 35%, [D + 1], Melee & Close, Rank 0.
:'''Horn''': BC 35%, [D + 1], Melee & Close, Rank 0.
:'''Claws''': BC 50%, [D – 3], Melee & Close, Rank 0.
:'''Claws''': BC 50%, [D - 3], Melee & Close, Rank 0.

Latest revision as of 10:58, 14 February 2026

Natural Habitat
Caverns, Crypts, Ruins, Rural
Frequency
Rare
Number
1-10 (2)
Description
Gargoyles are humanoid in form, but they have leathery wings, sharp claws, a horn, a tail, and spiked elbows and knees. Their skin is stony in appearance, and upon contact it feels very rough. Gargoyles have deep-set eyes, and sharp, small teeth.
Comments
Gargoyles are hopelessly evil, and will attack immediately any party that they think they have a fair chance of handling. They can sometimes be found in the service of a highly evil character, in which case they will usually show more restraint.
Abilities
Gargoyles possess no special skills or talents. They have only limited magical abilities in general but may use tools and even weapons.
Movement Rates
Running: 200; Flying: 400
PS: 14-20 MD: 13-18 AG: 12-16 MA: 10-12 EN: 7-10 FT: 18-20
WP: 9-13 PC: 12-16 PB: 2-5 TMR: 4/8 NA: Hide absorbs 8 DP
Weapons
Gargoyles can use their horn, claws, bite or a weapon to attack, or any combination of two of these attacks without penalty. They will have Rank 1-5 with their weapons.
Bite: BC 45%, [D + 2], Melee & Close, Rank 0.
Horn: BC 35%, [D + 1], Melee & Close, Rank 0.
Claws: BC 50%, [D - 3], Melee & Close, Rank 0.