Eastern Shadows
Summary
Adventure: Eastern Shadows
GM: Jono
Season: ~Spring 824 WK
Night: Starting Monday at 7pm on the 9th of September 2024 at Jono's place (dress warm).
Area: West of Carzala
Level: Low/Medium
Info: Information from players for Jono
House Rules: Jono Quickness and Slowness
Party
| Character name | College / Skills | Race | Player |
|---|---|---|---|
| Ruby | Fire | Human | Kelsie |
| Sonny Holliday | Celestial | Hobbit | Michael M |
| Johann | Wicca | Human | Michael Haycock |
| Dae | Mind | Elf | Gus |
| Thornie | Earth | Dwarf | Michael P |
| Edwin | N/A | Shapechanger | Mark Scofield |
| Astaria | Air | Human | Josie |
| Frigg | Ice | Human | Charles |
Party leader - Sonny & Ruby
Scribe - Dae
Mil Sci - Edwin
Loot - Google Docs of the loot from the adventure.
Loot part 2 - Google Doc of loot from part 2 of the adventure.
- Employer
- Mistress of Shadow (also known as Lulu Till). She is one of the local Guild leaders from Gugnir's Hope. Scouts have reported issue with a new band of Orcs. The guild master's wants more information.
Notes of the Season
"Of Cliffs & Fire Pigs, Hobbits found bliss through Dwarven speech"
Having spent the night at the village of Green Goblins, and experiencing their usual 'hospitality' we notice three boats that are going along the river headed to the the cave entrance at the bottom of the hill, and we decide to follow them by taking the path that goes along the river. On the way we pass through their farmlands, and outer defensive structures.
The forest on the outskirts of the cave seems to have been cleared of dead trees, and any and all fallen or rotting wood, we conclude someone might have been harvesting them for kindling. Upon arriving here, Edwin takes the lead with his dogs, and shortly after we see projectiles headed towards the boats, after a while an Orc leader pops out of the bushes, berating his underlings for their poor shooting skills.
While enthralled by the spectacle, we notice some brown or maroon hobbit-like creatures also looking over the ongoing combat happening between the shore and the boats, some of them, ridding what looked to be pigs.
Upon reaching them, we confirm they are hobbits, but not the ones we've previously encountered on the cliffs, these are dressed with a more wild flare, and carry themselves in a more road-seasoned fashion. They seem to belong to another plane, a fiery place. Sonny tries to Detect Arcana on them, but fails horribly, causing a black blob to raise from bellow his feet, it was quickly squashed by Ruby, whom didn't want any interruptions in finding out more about these unique flavour of hobbits. Karl, one of them starts communicating with Sonny, albeit on Dwarvish, making Ruby take on translating duties. They are in search for the goblins that have taken gear from them at an earlier time, some of which seem to be the Rain Staffs carried by Johann & Ruby, which are two out of six of the missing staffs. They are also trying to find captives of these goblins, including a bottled princess, and a hobbit named Kurtis.
We've learnt that what has been driving these goblins out of these caves...nay...out of another plane, has been the Master of these hobbits, which they say it looks somewhat like our sickly looking companion, the elf, but were unwilling to share any more information about it, not even their name. We've set up a deal with the hobbits, to provide us further information on how to travel through the cave and control where we land (since if you don't you might fall into a random plane apparently), all we have to do is assist them with their hunt for items and captives. Meeting them can happen twice a month, at the beginning, and at the middle of the month, at the top of the cliff, during noon, the will wait for us no more than half an hour.
Once our encounter with the pig riding hobbits concludes, we return to the Green Goblin Village, with newfound information at hand. Once there we see the goblins treating some foreign women with reverence, these foreigners seem to be acting a little bit like water fountains, and they seem to be licking and drinking water from them. It is a bit chaotic when it comes to the Green Goblins, I might have just seen it wrong. The rest of the day is spent with Edwin trying to communicate with the goblins about some work to be done to his amulet, but with little success, and Sonny trying to improve his communication skills with them.
The following day, Sonny wakes up to a pile of trinkets (for the second time), most of them shiny, left for him, this time, he checks the pile, and decides to keep three large alligator teeth found there.
We decide to head back towards Gugnir's Hope, stopping on the way to check with more hobbits! But this time, familiar ones, were we spend the night, and Sonny finds a message left for him by Antonella, which also leads us back towards home. Before hitting the sack, Sonny, Ruby, Johann and Edwin receive drinks. Sonny's and Ruby's drinks seem to have special effects, the former will help him with his sleep the next few days, while the later will make her move faster and further, for an unknown amount of time. Dae receives pansies, is it because he is an elf, or because he looks like he can't handle liquor?.
During supper, we discuss with them the fire breathing pigs, and their hobbit riders, and they tell us of news of a traveling circus in Amber, comprised of elves and humans. Also they tell is that there once was a princes in a bottle, a sister of a Nixie, who was saved some 30 years ago by some adventurers. It wasn't clear to me if one of them was Mordrin, or a relative of Mordrin, but she did follow him down to a cave with a River. I was too busy smelling the pansies to follow the conversation, wonder where they were cut from?. But there was also a rumor that the Nixie went with Clementine, and that she had made a well somewhere, Ruby was having a weird natured conversation with an equally weird old hobbit.
Ruby spent the night having weird dreams about Goblins, a whole horde of them chasing her. Sonny used detect arcana on her to determine if she was cursed, but fails to confirm or deny it.
We leave the hobbits place next morning, and arrive at the lake where Mr Beaver has made his damn, we call for him, and he arrives, majestically riding his beloved steed, Mr Turtle. Elated to see us, in his dire time of need, he asks for our assistance during the next High moon, 'powerful creatures will try to steal salt from the rock in the middle of the lake'. These creatures are of dark magic, and expected to arrive towards the end of the month, in about 20 days, He fears they will put something on the water to drive him away, enabling them to perform a dark ritual. These creatures come from a place of darkness, perhaps a tower, cave, or plane. He offers potions to drive away death.
At Ruby's request, he provides us with some of his powerful salt, which will prevent the undead from rising, and 'make already animated dead more sluggish?'(not too sure, was smelling the pansies). Sonny inquires about the most powerful magic these creatures can use, and Beaver describes it very similarly to Thorns of Corruption. He gives us 6 potions, and mentions "they will likely come five days before the full moon". Other than that, he informs us that elf merchants visited him three days ago, and they were also headed to Gugnir's Hope.
We skip the pig farm on our way back, but still, during night-time, at the distance, come across some tiny dark creatures, casting long dark shadows. Sonny asks his friend about their allegiance, and receives the answer of not being problematic if we talk to them. We skip that suggestion, but Sonny gives his friend a fishing hook and POOF, the creature dissapears.
Whilst camping at night, during Ruby's watch, we are 'visited' by a 10 foot tall (maybe it was the grogginess of the night, and it was not as tall) figure with menacing black bat wings, carrying a whip at her hip, a sheathed sword, wearing black gloves. She is dressed entirely in black, and has a set of black bat-like wings on her...her features...seem elvish.
We decide to talk to her, it definitely wasn't an impulse of our elf deeming every other elf he finds friendly. She informs us she was in the search for Dae, his mother sends dark tidings about his 'sister', and confuses him, even more by calling it also half-sister, adoptive sister, and his uncle's child. When asked about her identity, she says she is one of the Zeladons (Cellar doors?).
She casts a spell on Dae, which seems to be Shadow form at rank 15 (double duration), and leaves alone, after being rejected both by Ruby and Dae, about bringing them with haste, leaving behind a warning "Remember, the woods are not empty..."
</nowiki>
| | | | | |- |class="mg" | Fire Protection (Ru) |class="rk" | 6 |class="ef" | vs normal fire |class="du" | 7 hrs | | | | | | |- |class="mg" | Fire Armour (Ru) |class="rk" | 6 |class="ef" | 28 pt ablative vs magical fire |class="du" | 7 hrs | | | | | | |- |class="mg" | |class="rk" | |class="ef" | |class="du" | | | | | | | |- !colspan="4" | Self Only |- |class="mg" | Purification (Dae) |class="rk" | 5 |class="ef" | 5 pts of MR. 1 pt MA |class="du" | 24 hrs | ? | | | | | |colspan="7" | |- |class="mg" | |class="rk" | |class="ef" | |class="du" | | | | | | | |}
Short Term
| Magic (caster) | Rk | Effects | Duration | Da | Ed | Jo | Ru | So | Th |
|---|---|---|---|---|---|---|---|---|---|
| Shadow Wings (So) | 6 | 36 mph, 126 miles range | 3.5 hrs | ||||||
| Walking Unseen (So,Jo) | 6 | 7 hrs | |||||||
| Weapon of Flames (Ru) | 7 | +8 SC, +5 Dam, +8 dam vs undead, cold, water | 12 min | ||||||
| Mind Speech (Da) | 4 | Range 70ft - One primary target plus 5 other targets | 50 mins | ||||||
Misc
- Herbalist Lunch/Broth
- ...
Watch Order
| 8pm | 9pm | 10pm | 11pm | 12am | 1am | 2am | 3am | 4am | 5am | 6am | 7am |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Edwin + Dogs | Jo | Dae | Edwin + Dogs | ||||||||
| Sonny | Thornie | Ruby | |||||||||
Marching Order
| Skirmish Formations (Front) | ||
|---|---|---|
| Default
... |
Double File
... |
Single File
... |
Significant Items & Loot
Loot
-Ogre Magi Head, 3 Horns
-Gem with Revelation magic (unsure if to be returned)
-Book of Thought (unsure of what happens to it until end of Seasons/Adventure)
Items Traded
Traded In
- Staff of Rain
Traded Out
- Empty Goblin Bomb
- The Potion of Diamond Skin
- Enchanted Snake Quiver