Skandar
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- Natural Habitat
- Rough, Plains
- Frequency
- Uncommon
- Number
- 6-30 (15)
- Description
- Skandars stand 7 feet tall. They have thick grey fur, yellow eyes, 4 arms and dog-like muzzles.
- Talents, Skills, and Magic
- Skandars will possess Merchant skills to at least Rank 4 and Beastmaster skills at Rank 4. They are not normally magic users but a few may experiment with magic (up to Rank 2 general knowledge spells only).
- Movement Rates
- Running: 225
| PS: | 24-31 | MD: | 25-35 | AG: | 9-14 | MA: | 1-15 | EN: | 20-24 | FT: | 25-31 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| WP: | 8-10 | PC: | 12-17 | PB: | 5-8 | TMR: | 4 | NA: | Fur absorbs 6Â DP | ||
- Weapons
- A skandar can attack 4 times a pulse in Melee or Close Combat with his claws (Base Chance: 45%, D10+3 damage). Sometimes they will bare weapons such as swords, battle axes, and heavy crossbows.
- Comments
- Skandars have a hot fiery temperament and are quick to anger, although they make their living from trade and not warfare. They tend to keep to themselves.