Worship the Desert

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Summary

Adventure: Worship the Desert On Plane/Off Plane
GM: Bernard
Session: Winter 819
Night: Thursdays
Location: Birdlands, Massey.
Level: Crunchy, maybe good with ketchup

Party:

Employer:
Ranjit Kayal, a Trader from Izmiraldi.

Mission:
A messenger bird has arrived at the guild with a missive. Ranjit is seeking to hire a guild party to investigate an area of desert in the Gatar Depression, one of his rivals was attacked there by someone unknown, and he wishes to know who this is, probably have them dealt to permanently, and also find the lost temple the rival was searching for.
Along with the missive was a down payment of gems, valued by the guild at 30,000sp worth after taxes, and a finger belonging to an unknown attacker. This finger has been identified as being off plane from the plane of Athas, so there is a strong possibility that part of the adventure may require off plane travel. The Messenger bird is still waiting at the guild to carry a message back to Ranjit to let him know if there is a party and if they would like to meet in Izmiraldi, or in another location.


Pay:
30,000sp down payment (total, after taxes)
15,000sp more each (total after taxes)
A value of exotic goods. 30 Arcane Points

Diary

Scribe will receive an EP bonus if the notes are up to date more than 24h before the next session, and the in game dates are correct.

Initial Brief

TBC

Chapter One

The First Two days, as noted by Jaycey

On Guild meeting day there were only 3 of us in the guild meeting room. Smallest adventure party I’ve ever been apart of. We are informed that the remaining members of the group would be with us in a couple days as they had some loose ends to attend to. We decided to leave assigning rolls to when they joined us.

We are partially briefed by a 7ft Eagle that spoke common. According to the bird it was natural, of course because Mages are natural. And we are fully briefed by guild security We were to find who killed Ranjit Kayal’s rival, along with find a temple that the rival was looking for. Potentially going off plane because of the POO on a finger.

Deciding to take our time to prepare we put in our order for rations for the adventure and while waiting for this to be fulfilled we did as any good adventure part would do and set up to go out. Getting our appropriate greaters, knowing that lesser would be covered by Basalic and picking up specific desert gear. This search lead us to a couple of merchants’, only one of which I trusted to be honest enough in what he sold and being the party’s current merchant, we went with him.

The merchant sold 6 pairs of sand goggles along with some other neat items like a staff that he said cast lightning that ended in a thunderclap, and some snakeskin leather armor. The Merchant took particular interest in Rayne’s Hawk, Murder, which lead to a haggle session of what Rayne was willing to give up of murder and what he would give us for that item she decided to give up.

Being helped by myself and Raynes knowledge of beasts and merchants we settled on, Murders skin for the staff and two sets of bird sand goggles, this was the alternative to giving up Murder and potentially getting a lot more. So Sau Rus got to indulge in some live taxidermy and we got a decent trades. Oh and of course we regrew the birds skin with the help of the healers.

I am obliged to say that we did put the bird to sleep, before skinning him alive. As to be ethical and nice to the bird. It made Rayne feel better knowing that he wasn’t going to feel anything and that Murder got something out of it.

With all this having happened we were ready to leave tomorrow on the morning of the 3rd.

Chapter Two

Getting the party together we decided important things like, Party Leader, which was given to Rayne. Mil Sci and Scribe which were both given to me, Jaycey. After which we headed out on the cloud making sure members had Greater’s and things that they wanted before leaving. Spending the time on the cloud getting tattoos from Grizelda and ranking some stuff we reached Izmiraldi on the evening of the 9th.

Letting the guards know who we were looking for they gave us directions up to his manor in the upper-class district. When we got there the guard spoke to us in a language no one understood and then in common. Informing him why we were there he sent us down to the docks looking for the Harbour Master.

Eventually being sent in the direction of the Not so Lighthouse (Just a lighthouse without its light on) we knocked on the door. We were greeted by a man in good clothes that we could tell had some basic armor underneath. He showed us into a room with another man in some richer clothing and a man in silvered lamellar, this person was our employer. Who sent us back to his manor with a letter for both the Gate guard and his Butler. Back at the manor we were let in and feed, and about an hour later Ranjit meet us in his dinning room. In which he answers every question we have. Learning these things

 The rival was Yusuf, who was a business rival.
 Ranjit was following Yusuf’s trail to a temple when he and his men found the camp of twisted deceased bodies and the withered bodies
 Ranjit wants us to find what killed Yusuf and his men so it doesn’t kill him

The info on the temple we learned was:

 A Desert shaman named Amir Ali Pasda who worked with raiders 
 Amir was renowned for finding water no matter where he was and no matter whether other people could find water or not
 There is suspicion that Amir was pacted to a water entity
 Amir was looking for this temple and there are stories of what it could be no one knows for sure.

Learning all of this we did some planning, requesting things within reason from Ranjit working out what we were doing and then retired for the night.

The next day we got the last of the Greater’s for the party done by Ranjit’s Enchanter. These Greater’s only work in the Five Sisters, however if we leave plane from the Five Sisters they should still work cause the magic still counts as in the Five Sisters. Along with this we got the translation of Ranjit’s stuff that told him where/lead him to the temple. Our Navigator, who was Rayne worked out that we could cut 4-5 days of walking out of the trip and make it 1 day by cloud. The 5th day dependent on how lucky we were feeling about not getting lost. We decided no getting lost was a good plan and chose to just ride an extra day.

Wanting some more information on what killed Yusuf’s group Sau Rus cast Converse with Dead, which ended up o as Converse with DEATH. From death we learnt the entire of Yusuf’s party was dead by Yusuf didn’t go to Death when he died. Knowing that our trader Tachus was potentially still a week out we chose to stay in Izmiraldi and wait for him to turn up.

Chapter Three

The following day we had Lunch with Ranjit in a small date garden with a small artificial oasis to discuss what our payment for this was going to be. We settled very nicely between 30 and 40 thousand each in exotic goods and some currency. During this we also DAed Ranjit who came back as a Long-Lived Sentient and Human so we asked and he happily told us the story of how he came to drink from and Elixir of Life.

On the evening of the 13th Tachus arrived in Harbour and we went and saw him in the morning. We collected our extra goggle for the birds from him, had a look round what he still had or had acquired then said our dues and left. We prepared and did what we needed to, looking up names of things and the like, then left at about Lunch time.

We made the first Oasis stop in about 3-4 hours, were we prepare to set up for the night. Grizelda decides to summon a snake spirit having decided that they would know more than her bear. Apparently, this meant she summoned Berty. A snake with power known to Sau Rus. We talked to Berty for a bit finding out what he knew about the Gatar Depression. Apparently Berty like tasty treats.

“I’d hang round too if you gave me tasty treats” - Jaycey
“You’re a halfling, of course you would” - Basalic

Berty left in a right hurry after Grizelda asked if he knew who the Chief Castellon Of Hounds was. So I took that as a yes and understood that he was scary according to Berty, which made me personally a little more nervous.

On the morning of the 15th I spent morning ritual time getting the horses out and Grizelda had to try twice to get her Ifrit to summon, forgetting the first time that she was in her own warding against things of this like. We travelled all day getting to the twin canyon by evening. Doing a little bit of investigation, we learnt that the canyon was the ribcage of a large sandworm. This being the only viable campsite for the last couple of hours we bedded down for the night.

Chapter Four

Epilogue

People

Ranjit Kayal: Trader and Harbour Master of Izmiraldi
Mostafa: Ranjit's pet Eagle, heavily enchanted when seen including animal growth.
Tachus: Azurian Trader, trader in alchemical wares, monster parts and a small selection of magical items.

Ranjit's Desert Rutter

Translation of Ranjit's Rutter into common. Summary of the information contained.
Note written at the top by Ranjit.
"Do not travel at night. Despite the heat the desert is safer during the day. Many dangerous things come to the surface after dark."
Last known journey by Amir Ali Pasdar was Summer 817.

Follow the valley up the river for a day. Pass between the peaks and continue on into the desert for two more, keeping the peaks at your back.
On the fourth day, when the sun lies opposite the peak, turn into the setting sun. Continue till you reach the twin canyon. Water can be found by following the sun directly rather than turning to the setting sun.
From the mouth of the twin canyon, turn following 'The Great tip' at dawn. Continue till the sun reaches its Zenith, then follow 'The Tube' till dusk.
Travel downhill for two days, until the place of the rats is met. Follow the sand caws for water.
See the flights of the vultures, and go towards their nest.
Look for the mirage at dawn. Travel askew towards the oasis.
Follow the great palm from the pond until the Sirocco is met, then travel to it's source till the second night.
Find the sandfall amongst the cliffs, climb to upon it's peak and standing upon the ledge speak the names of the Chief Castellon of Hounds & his Carrion Brother Thrice. The way shall be revealed.

Mil Sci

Mil Sci will receive an EP bonus for ensuring Combats run smoothly and quickly Primary Mil-Sci: Jaycey

Daily Pattern

  • Sleep/Camp 12 Hours
  • Travel 8 Hours
  • Meals 2 Hours
  • Rituals 2 Hours

Default pattern, vary as wanted by party

Watch Order

Sau Rus Grizelda Basalic
Jaycey Rayne

Travel Magics

Rayne; Summon Cloud

  • Total speed: 33 Miles / hour.
  • Duration: 50 Hours
  • Ft cost per duration: 1 FT / 9 Hours.
  • Effective travel distance: 1500 Miles.

Caster & Spell

  • Total speed:
  • Duration:
  • Ft cost per duration:
  • Effective travel distance:

Marching Order

Front scouts:
Main body front:
Main body rear:
Tail Guard:

Formations

Buffs

Buffs listed in the table don't need to be detailed, other buffs not on the table must be mentioned at the time they are cast.
Y means always on, N/- means never on, 'Sit.' means when the party has time for buffs before a fight.
Weapon Spells which weapon/s it is going on normally should be noted also.

General notes.


Long Duration Buffs

Magic Rk Effects Dur Sa Jc Ra Gr Ba Bi
Wrath Cloak (Sau Rus) 15 23 Def 5 DR(non magical silvered) +16 Stealth 480 mins ? ? ? ? N ?
Necrogency (Sau Rus) 20 -25 infection -6 Drain +65 Vs Fear lesser undead 25 Hours Y Y Y Y Y Y
Vapour Breathing (Rayne) 9 Protection from fumes & gases. 5 Hours N Y Y Y Y Y
Rune Shield (Grizelda) 10 +15 def +2ft/+2en armour 11 hours (six targets) Y Y Y Y N Y
Greater Heart Rune (Grizelda) 6 heals 6 EN ?? Y Y Y Y Y Y
Strength of Stone (Basalic) 20 +20 EN OR +20 PS 21 hours Y Y Y Y Y(EN) Y
Armour of Earth (Basalic) 20 +42 DEF, +1 AP 10 hrs 30 min ? ? ? ? Y ?
?? (Caster) ?? ?? ?? Y Y Y Y Y Y

Short Duration Buffs

Magic Rk Effects Dur Sa Jc Ra Gr Ba Bi
Spectral Weapon (Sau Rus) 15 +16 BC +5 DM 20 Mins ? ? H1/2,Ces ? BS,H1/2 Clw/Tal
Diamond Weapon (Basalic) 7 +7 SC 12 minutes ? ? ? ? ? ?
Trollskin (Basalic) 16 Regenerate +1 EN per pulse 1 min 50 secs ? ? ? ? ? ?
?? (Caster) ?? ?? ?? ? ? ? ? ? ?
?? (Caster) ?? ?? ?? ? ? ? ? ? ?
?? (Caster) ?? ?? ?? ? ? ? ? ? ?
?? (Caster) ?? ?? ?? ? ? ? ? ? ?
?? (Caster) ?? ?? ?? ? ? ? ? ? ?

Map

Loot

SP

Items

Gifts

Calendar

Winter

Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
Samhain
Frost (7)
  1 Guild Meeting 2   3   Left Guild 4   5   6  
7   8   9   Arrived in Izmiraldi 10   Solar / Wotan in Opposition Conversed with Death 11   Lunch with Ranjit 12   Tachus Arrives in Izmiraldi 13   Talk to Tachus and leave for the first Oasis
14   Auspicious full moon. Ride to The Twin Canyon 15   16   17   18   19   20  
21   22   23   24   Wotan enters "North Wind"' 25   26   27  
28   Gatar Depression Solar Eclipse 29   30    
Snow (8)
  1   2   3   4  
5   6   7   8   9   Moon enters "The Camel" 10   11  
12   13   14   15 Solstice 16   17 The Duke of Carzala's Winter Ball 18 Yuletide
19 Days of Chaos 20 DoC 2 21 DoC 3 22 DoC 4 23 DoC 5 24 DoC 6 25 DoC 7
26 DoC 8 27 DoC 9 28 DoC 10 29 DoC 11 30 Twelfth Night  
Ice (9)
  1   2  
3   4   5   6 First Plough 7   8   9  
10   11   Wotan exits retrograde. Thunor enters "The Spear" 12   13   14   15   16  
17   18   19   20   21   Freya passes "The Lovers" 22   23  
24   25   26   27   28   29   30