No 1 Hobbits Detective Agency: River Watch

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GM Terry
Session: Autumn 821
Location Brastor
Level Yes


Olo, head of the No. 1 Hobbits' Detective Agency


Scribe note


Night One - The Cream bun Entree Most of the party have had dealings with the HDA and we have been invited to a meeting at the Red Wolf Inn by Junior Detective Vigor Silentfoot.

In a private room at the RWI and Olo Knotwise arrives to brief us. He informs us that the HDA is still at Pumpkin alert level because of the shriver incident in the last few months. There are a couple of issues that he wants us to investigate. These appear to be random issues but they could be related to the shrivers from Sanctuary.

Task 1 Look into the thieves that are operating at Brastor landing. There have been thefts from rich merchants. Pick pockets that have evaded the watch. Identify who they are. The watch has caught someone but by the time they were caught they had nothing incriminating on them, how they were able to move the evidence so fast is a mystery. They may be a gang from Sanctuary related to the shrivers.

Task 2 Shows map of Brastor. The goblins near Bezonville have started attacking travellers and demanding food. What is driving the goblins to attack the travellers around Bezonville The goblins aren’t killing anyone yet. We are asked not to start killing goblins. They are demanding food first and then taking valuables, why?

The HDA can supply the following magical traps: Lightning Bolt and Black fire rods Enhanced grenados

Guild stuff Billy becomes Scribe because he is too slow and couldn’t doge it. Marco becomes Party Leader because he is the tallest and is the easiest to make look regal and commanding by the Illusionists.

We head back to Seagate to get greaters from Aaron. Jaycey loans Billy an Amulet of Luck and the HDA loans Billy a set of Amulets

Vigor wants to look like a human so we make him a real man (eleven year old human). We fill him with beer.

The night is still young and the beer and cream buns are flowing. Vigor gets drunk really quick and has a nap in the corner while we plot and scheme.

Jaycey volunteers as bait because she is a spy and thief and as a courtesan can walk right.

We set watches in the Inn Marco and Pierre first watch Billy and Jaycey second watch Vigor dodges watch duty

Marco provides Strength of Stone overnight 18 pts Endurance Armour of Earth Rk 14 +30 Def +1 Armour Marco provides lesser enchantments

After breakfast we disguise ourselves as a band of dwarves with Marco as the token human. Party language becomes dwarven. We head off around 9:30 and we walk from Brastor town to Brastor landing. We are there by 10:00. We wander around the docks for an hour. The thieves are looking for marks and ways to escape in case we are rumbled. It's a busy dock and market and nothing appears out of order.Most people appear sensible and those with money are surrounded by flunkies.

Back to the HDA and HDA junior detective Vigor under the illusion of a dwarf completely fails to introduce us. We trigger all the shapeshifter wards in the room and have to face down the axe wielding portal guardian before he remembers the password.

We portal back to the guild and are met by Theo Steelspine. We are crippled with no fatigue till after a quick snack. We buy greaters and healing potions.

We buy cream buns and iron bread in Seagate. Theo Steelspine greets us at the guild and we portal back to Brastor. Becoming crippled from the lost fatigue for the second time today. We start plotting and scheming over the cream buns, beer and iron loaf required to recover the fatigue.

Plot idea of the moment is Jaycey looks ostentatiously rich with a pet tiger on a silver chain to act as bait. The tiger may be too much of a deterrent to a pick-pocket so the illusionists are treating it as a work in progress.


People and Places






Summer 821wk: Meadow
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