Difference between revisions of "You're Not In Tycho anymore"

From DQWiki
Jump to: navigation, search
m (Scribe Notes)
 
(17 intermediate revisions by 3 users not shown)
Line 1: Line 1:
[[Category:Scribe Notes]][[Category:Bernard]]
+
[[Category:Scribe Notes]][[Category:ChrisRamsay]]
 
[[Scribe_Notes#Scribe_Notes|Scribe Notes]]
 
[[Scribe_Notes#Scribe_Notes|Scribe Notes]]
 
<div class="TOC">__TOC__</div>
 
<div class="TOC">__TOC__</div>
 
== Summary ==
 
== Summary ==
'''GM''': Chris Ramsay (Learning)<br>
+
'''GM''': Chris Ramsay (Debut)<br>
'''Season''': Winter.<br>
+
'''Season''': Winter, 821wk.<br>
 
'''Night''': TBC (most likely Tuesdays)<br>
 
'''Night''': TBC (most likely Tuesdays)<br>
 
'''Location''': TBC (most likely, Smiths)<br>
 
'''Location''': TBC (most likely, Smiths)<br>
Line 10: Line 10:
  
 
; Party  
 
; Party  
# 1
+
# [[Kaitva]] - Dwarf Namer - Anne
# 2
+
# [[Seraph]] - Human Namer - Connor
# 3
+
# Arcadia - Elf Celestial - Kita
# 4
+
# [[Ashe]] - Human Earth Mage - Jacqui (with Norto the War Dog)
# 5
+
# [[Galantha Nival]] (Snowdrop) - Ice Mage. Female hobbit - played by Keith
# 6
+
# [[Reiner Frosthaamer]] - Earth mage. Male dwarf. - played by Paul
  
''Employer:'' <br>  
+
''Employer:'' Vibius Sulis Tempius, (House Sulis)<br>  
''Mission:'' <br>  
+
''Mission:'' Aid in the formation of good relations with several factions of a new city in an offplane world<br>  
''Location:'' <br>
+
''Location:'' Valminia, (Plane of Valmi)<br>
''Pay:'' <br>
+
''Pay:'' Twice Standard Guild Rates, Will be Provided with Greater Enchantments and waters of healing<br>
 
''Days on Adventure:'' <br>
 
''Days on Adventure:'' <br>
 +
 +
This Adventure takes place in a tropical, humid climate with current temperatures being between 28-34'c
  
 
== Scribe Notes ==
 
== Scribe Notes ==
 +
===Chapter 1 - Smoke and Bandits===
 +
I arrived at the designated Guild Meeting Room to find a table spread with breads, cheeses, sausages, fruits and two bottles of what proved to be excellent wines. Our employer was sitting there, a middle-aged human in Lunar Empire robes. He introduced himself as Vibius Sulis Tempius, of House Sulis, the wealthy Lunar Empire merchant house I’d heard people talking about. Then we introduced ourselves, and he left the room, while the party had discussions. I was designated to be Military Scientist since I was the most skilled in that, and also Scribe. Kaitva was chosen as Party Leader.<br>
 +
<br>
 +
Master Vibius returned and described the job he was employing us for. He explained that House Sulis was planning to use Ritual Circles of Rune Mages to create a network of cargo portals linking their vineyards and warehouses. They have a villa about ¾ day ride out of Tycho where they train mages. Their rune mages accidentally created a portal to a tropical island somewhere off plane. This might be a source of jade, vanilla, and other resources. They wanted us to explore through the portal and make contacts with a view to trade. <br>
 +
Ashe (to Snowdrop regarding a Rodrigo sausage): “You should have got someone to DA it before you put it in your mouth.”<br>
 +
Master Vibius offered the party twice guild rates for time on adventure as payment, along with salvage. He added that the House will provide necessary magical services for free, including Rank 10 greater enchantments, and two waters of healings each. We would be able to purchase restoratives and amulets at cost. They were also preparing special language cordials for us, since the people where we were going speak a weird language. He left us to prepare, though there wasn’t much to be done, other than lesser enchantments and such.<br>
 +
<br>
 +
We were led by a servant to the portal to Tycho, inside a gazebo in the Guild grounds at sunset that evening, and arrived in the Guild complex in Tycho, in the usual state of exhaustion. We slept that night in apartments in the Guild complex. There was an excess of perfumery. It made Norto sneeze. There were stray dogs barking in the night. Some kind of canine turf war from what I could tell.<br>
 +
<br>
 +
In the morning, we were served an early breakfast of cold cuts, cheeses, fresh fruits and fresh bread.<br>
 +
A messenger came to bring Seraph the amulet of diamonds he’d ordered. <br>
 +
As we headed out, we were approached by a tired looking guard. He explained that the next watch had gone missing. The watch captain was named Brendias. They had gone scouting one or two hours out of the city. Rumours about smoke and fires and bandits. It was all a bit secretive. But our carriage would be heading out in the direction the scouts had gone, so there was some possibility we might be able to find out what had happened to them. I insisted we stop the carriage outside of the city so that I could get out to cast defence spells.<br>
 +
Ashe: I don’t think I can cast in the carriage.<br>
 +
Kaitva: She’s not grounded enough.<br>
 +
After travelling for about an hour further, we spotted smoke in the woods. Arcadia cast unseen spells on Looter and I, and we sneaked forward. Which would have been a fine plan, if it wasn’t for the bear the lead orc rode in on. Which must have smelled something because it charged at me. <br>
 +
Looter fired, and Reinar slung a stone from the carriage… Both were great shots. The orc drops one axe, and the sling stone hit him full in the head. He lost control of his bear. Oddly he wasn’t stunned, but frothing at the mouth.<br>
 +
The bear closed on me. I fended them off, they pushed in, and my tulwar took out the orc’s other arm. Yes, he was armless. Norto charged in to help, but ended up in close with another orc. It got messy. Besides the orcs, there were two humans firing from the trees. The turning point was when Reinar hit the bear solidly and stunned it, which allowed me to get out from under. Once on my feet and out of close combat, I was able to cast and got the bear under animal control while the others continued to deal mayhem to the orcs. Then I put animal growth on Norto. It was all over soon after that. <br>
 +
  
 
==Mil-Sci==
 
==Mil-Sci==
Line 41: Line 61:
 
Second - ?? <br>
 
Second - ?? <br>
 
Third - ??<br>
 
Third - ??<br>
 +
Night Watch order: <br>
 +
Looter<br>
 +
Kaitva<br>
 +
Arcadia<br>
 +
Ashe Norto<br>
 +
Seraph<br>
 +
Reinar<br>
 +
Snowdrop<br>
  
 
===Marching Order===
 
===Marching Order===

Latest revision as of 19:59, 16 June 2021

Scribe Notes

Summary

GM: Chris Ramsay (Debut)
Season: Winter, 821wk.
Night: TBC (most likely Tuesdays)
Location: TBC (most likely, Smiths)
Level: Low

Party
  1. Kaitva - Dwarf Namer - Anne
  2. Seraph - Human Namer - Connor
  3. Arcadia - Elf Celestial - Kita
  4. Ashe - Human Earth Mage - Jacqui (with Norto the War Dog)
  5. Galantha Nival (Snowdrop) - Ice Mage. Female hobbit - played by Keith
  6. Reiner Frosthaamer - Earth mage. Male dwarf. - played by Paul

Employer: Vibius Sulis Tempius, (House Sulis)
Mission: Aid in the formation of good relations with several factions of a new city in an offplane world
Location: Valminia, (Plane of Valmi)
Pay: Twice Standard Guild Rates, Will be Provided with Greater Enchantments and waters of healing
Days on Adventure:

This Adventure takes place in a tropical, humid climate with current temperatures being between 28-34'c

Scribe Notes

Chapter 1 - Smoke and Bandits

I arrived at the designated Guild Meeting Room to find a table spread with breads, cheeses, sausages, fruits and two bottles of what proved to be excellent wines. Our employer was sitting there, a middle-aged human in Lunar Empire robes. He introduced himself as Vibius Sulis Tempius, of House Sulis, the wealthy Lunar Empire merchant house I’d heard people talking about. Then we introduced ourselves, and he left the room, while the party had discussions. I was designated to be Military Scientist since I was the most skilled in that, and also Scribe. Kaitva was chosen as Party Leader.

Master Vibius returned and described the job he was employing us for. He explained that House Sulis was planning to use Ritual Circles of Rune Mages to create a network of cargo portals linking their vineyards and warehouses. They have a villa about ¾ day ride out of Tycho where they train mages. Their rune mages accidentally created a portal to a tropical island somewhere off plane. This might be a source of jade, vanilla, and other resources. They wanted us to explore through the portal and make contacts with a view to trade.
Ashe (to Snowdrop regarding a Rodrigo sausage): “You should have got someone to DA it before you put it in your mouth.”
Master Vibius offered the party twice guild rates for time on adventure as payment, along with salvage. He added that the House will provide necessary magical services for free, including Rank 10 greater enchantments, and two waters of healings each. We would be able to purchase restoratives and amulets at cost. They were also preparing special language cordials for us, since the people where we were going speak a weird language. He left us to prepare, though there wasn’t much to be done, other than lesser enchantments and such.

We were led by a servant to the portal to Tycho, inside a gazebo in the Guild grounds at sunset that evening, and arrived in the Guild complex in Tycho, in the usual state of exhaustion. We slept that night in apartments in the Guild complex. There was an excess of perfumery. It made Norto sneeze. There were stray dogs barking in the night. Some kind of canine turf war from what I could tell.

In the morning, we were served an early breakfast of cold cuts, cheeses, fresh fruits and fresh bread.
A messenger came to bring Seraph the amulet of diamonds he’d ordered.
As we headed out, we were approached by a tired looking guard. He explained that the next watch had gone missing. The watch captain was named Brendias. They had gone scouting one or two hours out of the city. Rumours about smoke and fires and bandits. It was all a bit secretive. But our carriage would be heading out in the direction the scouts had gone, so there was some possibility we might be able to find out what had happened to them. I insisted we stop the carriage outside of the city so that I could get out to cast defence spells.
Ashe: I don’t think I can cast in the carriage.
Kaitva: She’s not grounded enough.
After travelling for about an hour further, we spotted smoke in the woods. Arcadia cast unseen spells on Looter and I, and we sneaked forward. Which would have been a fine plan, if it wasn’t for the bear the lead orc rode in on. Which must have smelled something because it charged at me.
Looter fired, and Reinar slung a stone from the carriage… Both were great shots. The orc drops one axe, and the sling stone hit him full in the head. He lost control of his bear. Oddly he wasn’t stunned, but frothing at the mouth.
The bear closed on me. I fended them off, they pushed in, and my tulwar took out the orc’s other arm. Yes, he was armless. Norto charged in to help, but ended up in close with another orc. It got messy. Besides the orcs, there were two humans firing from the trees. The turning point was when Reinar hit the bear solidly and stunned it, which allowed me to get out from under. Once on my feet and out of close combat, I was able to cast and got the bear under animal control while the others continued to deal mayhem to the orcs. Then I put animal growth on Norto. It was all over soon after that.


Mil-Sci

Daily pattern

‘’How much time does the party spend sleeping, eating, travelling, doing rituals, etc each day’’

Travel Magics

‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’ ‘’Can the party eat/sleep/etc on the mode of transport.’’

Watch Order

Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’
First - ??
Second - ??
Third - ??

Night watch
First - ??
Second - ??
Third - ??
Night Watch order:
Looter
Kaitva
Arcadia
Ashe Norto
Seraph
Reinar
Snowdrop

Marching Order

Skirmish Formations (Front)
Double File Single File

Buffs

General Buff Notes

Buffs listed in the table don't need to be detailed, other buffs not on the table must be mentioned at the time they are cast.
Y means always on, N/- means never on, 'Sit.' means when the party has time for buffs before a fight.
Weapon Spells which weapon/s it is going on normally should be noted also


Long duration buffs

Magic Rk Effects Dur ? ? ? ? ? ? ?
Name (??) ## ???? # Day ? ? ? ? ? ? ?
Name (??) ## ???? # Hours ? ? ? ? ? ? ?
Name (??) ## ???? ? Hours ? ? ? ? ? ? ?

Short duration buffs

Magic Rk Effects Dur ? ? ? ? ? ? ?
Name ??? ?? ???? ? Mins ? ? ? ? ? ? ?
Name ??? ?? ???? ? Mins ? ? ? ? ? ? ?
Name ??? ?? ???? ? Mins ? ? ? ? ? ? ?

Loot and Expenses

SP & other cash value loot

Significant Items

Gifts

Purchases

Minor Items

Calendar

‘’Insert correct month here’’