Monsters Inc

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Summary

GM: Dean
Season: Spring 820 WK
Night: Monday
Location: St Johns / Zoom
Level: Extreme

Party
  • Lath - Human Air Mage - Jono
  • Caprice - Thaumaturgist - Kelsie
  • Tari - Elven Earth Mage - Michelle
  • Aryan - Legendary Warrior - Stephen
  • Captain Blood - Human Water Mage - ChrisC
  • Keesha - Elven Rune Master - Surfboard
  • Silverfoam - The Elven Namer - Michael P.
Play test docs
Employer
Unknown
Mission
Unknown
Pay
Unknown
Details
All will be revealed in good time......

Scribe Notes

There are no scribe notes in game. Nothing to see here, move along.

A very secret briefing

Guild meeting room, Ashkar, Valerian, WWoW. Vague briefing. Bug Eyed Imp volunteers to become WWoW's goblet.

Before the war of tears, the Elves created lots of new creatures for the coming conflict including Void Wolves.

The White Lady led bad guys have started excavating old war shit. One known dig site in Sea of Ash, suspected others. Probably half a dozen teams out prospecting.

There may be a control system for the created monsters (Joinings), them find this would be all bad. One was at the frozen university pre-WoT. Something inside the ways.

Task options:

  1. Ensure we are not scryable/predictable - WWow Anti-Scrying
  2. Research Caprice's book of Elven Secrets, books from Elven Vaults, Lath's books.
  3. Search frozen city for control mechanism
  4. Talk to Ancient Elven Princess, Lord Yo, Eunus at Mt Everwhite.
  5. Disrupt dig at the Sea of Ash
  6. Hunt the bad guys archaeological teams
  7. Kill/Pin-down Savnok
  8. Explore the Elven Ways to find the repositories
  9. Find/destroy the control mechanisms
  10. Find/destroy the various repositories

Home Team

Barman - 5' Rock Troll

Team Oz
Lord Carzon (was pre-WoT), WWoW (Esmerelda, Scrying/Anti), GWoS (Glinda), GWoN (Mombi, Winged Sprite, Alchemist, Herbalist), WoE (Gaelette), Ozma
Oz Blessings: Protection from Earth, Immunity to Poison, Personal Anti-Scrying, Sleep comfortably anywhere (Ozma)
The Brotherhood (the good 60% of the Dark Brotherhood)
Ashkar (the hot one)
Valerian, Chaos Witch
?, Chaos Witch
Unnamed Witch in Leather
Cam & Co
Camdindel (Dark Elf Sorcerer), Legion (humanoid construct with hair), Lorto (buff human), Maelstrom (innocuous elemental shape-changer), Dear Old Dad (Lich Lord), Zephyr (petite humanoid Air power)
Elves
Scarlet - Old Elf (Joining - Elf blended with stuff) from pre-war of tears. Guardian of Elven University in north. Conscientious Objector, froze himself in the Elven ways to freeze the city. Been thawed for 5 years, catching up on the world. Part Void Wolf, part Cho-ja (mantis like), part void entropy locust.

Away Team

Terra Nova Drow led by The White Lady
The White Lady, dates back to pre-WOT, former partner of Savnok.
Clan of 10s-100s of Drow and minions
Pit fiends, Ice Devils, Bearded Devils, etc.
Is owed allegiance by an Elemental Prince of Air & Water.
Her palace is set in cliffs by the sea, has seaweed monster along Ley Lines drawing power to her palace. Somewhere in central Terra Nova.
Hell
Savnok
Bug Eyed Imps (inter-dimensional spies)
Dark Brotherhood
The 40% of the original brotherhood that didn't side with us

Buffs & Mil Sci


Long Term Buffs (assumed always on)
Magic (caster) Rk Effects Duration Ar CB La Ta Ca Ke SF BAE EAE
Strength of Stone (Ta) 20 +20 EN 21 hrs Y Y Y Y Y Y Y N N
Armour of Earth (Ta) 20 +42% Def +1 DR 10.5 hrs N N
Enchant Armour (CB) 23 +48% Def, +1AP, +23 spell armour (is this total 23 ablative like fire armour?) 12 hrs Y Y Y Y Y Y Y
Rune Shield (Ke) 20 25% Def +5 AP, 1 SG. 10.5 hrs Y Y x 3 Y Y
Armour of Light (CB) 15 15pts vs FT, EN and incoming magic. 1pt vs SG's. +12 IV for Mil Sci. Replaces physical Armour. Y N N
Smite (Ke) 20 On Strike: D+21, Kocked prone 21 hrs 1 1 1 1 1 4 1 Y Y
Disguise (Ca) 20 21 hrs Y Y Y Y Y Y Y Y Y
Water Breathing (SF) 20 Breathe water 41 hrs Y N N
Wind & Water proofing (SF) 20 All the possessions of that entity 5 days Y N N
Invisibility (CB) 16 95 mins N N N
Greater Heart Rune (Ke) 20 Y Y Y Y Y Y Y Y Y
Rune of Truth (Ke) 13 PC + 26 + Greater % to spot illusions/hidden/disguised 72
Willow Healing (Ke) 7 3 En per pulse 14 hrs Y Y Y Y Y Y Y Y Y
Resist Heat & Cold (La) 20 6 less heat & cold dmg, 6 lvls better on Weather table 21 hrs (41 hrs enh) Y Y Y Y Y Y Y Y Y
Vapor Breathing (La) 16 8.5 hrs (16 hrs enh) Y Y Y Y Y Y Y N N
Barrier of Wind (La) 26 54% Def (42% Def without Eddie) 13 hrs (23 hrs enh) N N N
Flying (Air) (La) 20 Wind picks you up. 1st time 1 min, after D+2 pulses to arrive. 10.5 hrs (20 hrs enh) Y Y Y Y Y Y Y N N
Feather Falling (La) 10 Fall at 1' per sec. 5.5 hrs (10 hrs enh) Y N N
Eddie (La) 20 Cloaks you in an Eddie. Stops wind speak etc, leaves no trace in the air. Lowers weather gauge by 4. Lowers Whirlwind Vortex by 20 ranks. 21 hrs (41 hrs enh) Y Y Y Y Y Y Y Y Y
Short Term Buffs - Cast as Needed
Magic (caster) Rk Effects Duration Ar CB La Ta Ca Ke SF BAE EAE
Enhancing Enchantment (CB) 20 Add up to rank duration again N N
Enchant Weapon (CB) 18 +19% SC +6 damage Y Y Y Y
Rune Weapon (Ke) N N
Fast as the Wind (La) 20 +8 TMR up to 20 total TMR, +10 IV 52 mins (92 mins enh) Y Y Y
Martial Hymn (Ca) 12 +45 SC from Caprice singing (some range)? 2 pulses Y Y Y Y Y Y Y Y Y
Self Only Buffs
Magic (caster) Rk Effects Duration Ar CB La Ta Ca Ke SF BAE EAE
Mind Shield: rk +10% +2/rk MR vs Mental Att. 10 12
Herbal Lore +10% +2/rk to find herbs 8
Tracking +10 +2/rk Tracking % 8
Navigation Increase Navigator ranks and safer travels 12
Aerial Affinity 22 6 steps better on weather table 20 22
Resist Pain 20 No longer stun, +25 to Con checks 20
Enhanced Vision 16 See through any obscurement. Chance of Detect Illusions on pass action. 16
Witchsight (or equiv) See Invis. See in the dark like a human on cloudy day effective range vision of 150' outside, 75' inside. 20 20
Spirit Vision See spirits --
Dark Vision Excellent vision in the dark. 250' range. 20
Second Sight See Spatial Anomalies 0
Detecting Ley Lines Active - See Ley Lines 10
Aryan Mil Sci
Melee Only: +18% Def, +18% SC, +18 IV, +1 End of Pulse Pass Action in melee
Raise Morale +7 WP
-17 dice mod on Fear Checks; -34 on Fright Table. Within 28' +15% to resist Fear/Awe & -15 on tables.
Aryan's Callisthenics
+1 AG (For all that participate in 1 hour of morning exercises, lasts 1 day)
Herbalist Meals/Broth
4FT for meal or 5FT for broth/tea (Aryan rk 8)
Enhance Enchant rank 20 available for buffs (CB)
Silverfoam's Counter normally Rk10+
with Counter Mind, Namer, Air, Celestial, Water, Wiccca, Necro at Rk20 (gen&Spec)

Watch Order & Camping

1 2 3 4 5 6 7 8 9 10 11 12
1 2 3 1
4 5 6

Marching Order

Skirmish Formations (Front)
Default

Aryan
Bert Lath Eernie

Double File

Aryan
Bert Lath Eernie

Single File

Aryan
Bert Lath Eernie

Calendar

Spring: Thaw 820 (10)
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
Candlemansa 1 Guild Meeting 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 1 2 3 4
Spring: Seedtime 820 (11)
5 6 7 8 Rites of Thunor 9 10 11
12 13 14 15 Equinox 16 17 Eostre 18
19 20 21 22 23 24 25
26 27 28 29 30 1 2
Spring: Blossom 820 (12)
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 Floralia 22 23
24 25 26 27 28 29 30 Walpurgisnacht