Down in the Hundred Acre Woods

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Scribe Notes

Summary

GM: Kita
Season: Winter 2026
Night: Wednesday
Location: TBD
Level: Medium

Party
  1. Winter, Air Mage - Amy-Rose
  2. Boom Boom, Fire Mage - Ian
  3. Echelon, Shadow Celestial - Zarne
  4. Calliope, Bard - Helen
  5. Doc, Healer - Michael
  6. Argus, Binder - Sam
Employer

Ollie the Friendly Ogre

Mission

To fix the story of Winnie the Pooh

Pay

35000 Silver Pennies with potential bonuses

Scribe Notes

Session 1 - The Robin Household

Day 1

Meeting in the guild for our mission details, it seems like the binder fellow Argus is playing a bit of a prank and drew childish picture of himself, pinning it to a chair instead of attending. A blonde, mischievous younger girl named Pixie let us know the book "The Adventures of Winnie the Pooh" has been damaged and the Storybrooke Library is asking the guild again for help in fixing the damage, she informed us she's responsible for Argus's tardiness saying "some people don't come willingly". It seems my party cant keep a straight face with the name of this book, especially Winter. Pixie said that this book is different from the previous ones, all of the pages containing text have been removed leaving only pictures and that the book has been leaking ink non-stop since its breaking. We agree to help and sign our contracts, deciding our roles, me (Doc) the scribe. Boom Boom the cook, Argus the milsci, Winter the healer and Echelon the party leader.


Pixie directed us to a clearing to get us to Storybrooke containing an impressive and still in bloom Cherry tree, if I remember right that's where a pervious party of mine left our friendly goblin, Trash. Hopefully he's getting a decent education with all those books in there... She tells us to close our eyes and hug the cherry tree, winter going first hugs the tree but nothing happens, pixie tells us to hold hands and close our eyes as a group before we can go, and we arrive at the Storybrooke Library. We heard a crash and a soft "uh oh" from the second story, pixie gestures for us to look up, where we find Argus was taped to the ceiling of all places. Pixie hinted she was responsible, flew up with a chuckle and untaped his mouth, unsticking him from the ceiling. He came crashing to the floor on top of me after an attempt at catching him. Dwarves are heavier than they look. Boom Boom let out a loud whistle calling for Trash as we all kept an eye out for our little friend, and got a tad excited asking about a sequel to a book of his; "Burning passion?" Must be a pretty exciting ready if he's thirsting for more. I think he spotted my surprise and kicked me for fun, might have been the nifty hat Trash gifted me a while ago though.


Trash stealthily appeared on Echelons shoulders and after a quick catchup with him, he's going to come along with us. Pixie informed us that the book has been kept above a bucket, it's leaking an inky substance and they want to keep it contained as its quite messy. Argus offered another bucket to her as Ollie joined us and confirmed our payment for helping of 35000sp. He let us know that the book is a 'children's tale, not an adventure' while bringing over to us with the book and bucket of strange ink. Winter opened the book and it looks like the pages that have text are missing, the only ones left are pictures of each of the characters with no names listed and the map has been torn out. Argus asks how we're supposed to leave the book, and Ollie offers us a magical handbell that we can ring in an emergency. Ollie let us know the characters are children's toys, that there's a young boy named Christopher Robbin who can be found in a house and that there is a door to the woods by the house. He tells us we need to talk to Christopher Robbin first. Before we leave we do a quick round of DA's on both the book and inky substance leaking from it:


DA on the Book:

  • Last magic to impact - Waterproofing


DA on the Ink:

  • Nature of Magic - Storytelling


Holding hands again holding the book and are teleported inside it in front of a locked gated and fenced property, a red house up the road from us. It looks like a summers day outside which is a bit jarring. Trying the gate it looks locked but Echelon made short work of it as we made our way up to the front door. Argus in preparation summons his sabre-tooth iron golem, trash is given some buffs and Winter knocked on the door. An older man answered and we asked if we could see Christopher, he let us know that Christopher is his son, living there with his wife. Winter, proclaimed we were this boys friends, getting a bit offended when the father said we looked a bit large to be friends with his child. After some back and forth with the father, Boom Boom announces we're entertainers, sent by his friends, and that we're his friends too. It's at this moment we realise that Trash has gone missing. Oops.. Boom boom mentions offhand that the book appears to be broken before having a note appear in his hand reminding him that not everyone knows they're in a book. The door is closed on us and we have to figure out another plan.


Argus sends off a clay pigeon golem that he can see through to investigate the upstairs window, spotting Trash tangled in some curtains and panicking, and a young boy hunched over an open book looking unresponsive, not noticing the noise of Trash at all. This seems to be Christopher Robbin. We DA the house for traps before proceeding:


House DA:

  • Nature of trap ward curse or alarm - No Answer


Argus constructed a ladder made of earth and Echelon climbed up to his window stealthily to rescue Trash and ask some questions. Getting to the Window we saw the toys Ollie mentioned that look just like the characters we saw on the remaining pages. they seem to be neglected and covered in dust, placed in a corner of the room. The rest of the party goes on lookout duty for the parents as Echelon tried to snap Christopher out of his trance approaching him.

He seemed to be dazed and not caring, unfazed by anything going on which we all agree is pretty concerning. We ask him about his friends, the toys. And he tells us he "no longer needs them". Footsteps were heard coming up to Christopher Robbins room as argus loudly climbed up to join Echelon. "Who's trying to get in my window?", "Don't worry about it." Argus used some magic to prevent the door from opening. Talking with Christopher more we learn he hasn't been to the hundred acre wood in some time and get directions to the woods from him. He seems almost unresponsive and uninterested in the conversation. Echelon DA's Christopher to figure out what's wrong:


DA on Christopher Robbin:

  • short lived sentient
  • last magic to impact - Darkness


Argus and echelon hear someone about to open the locked door and made their way back outside, unlocking it as we walked away towards the door at the edge of the woods, Christophers mother looked out the window at us before closing the curtains

Session 2 - Into the woods

Day 1 Cont.

Following guidance from Christopher Robin we step into the woods. It’s darker than we’d imagine with a dense canopy above our heads blocking the sunlight. While we’re sorting out our marching order Argus summons another golem, this time a gorilla to carry our things! Looking around for our doorway, we all notice that despite it being a sunny day it's dark and dreary in the forest, like its covered in almost a shadow or the light was dimmed. There are very few sounds of fauna and quieter than we'd expect. Boom boom notes it seems a bit too damp for this type of forest too. I think he’s looking to start fires.

Argus sends his clay pigeon up above the canopy to see more but the bird-golem couldn’t see past the leaves. The forest seemed pretty empty, and we haven’t seen any animals around, Boom Boom keeps his eyes peeled and an eye out for mushrooms while we took in the silence and explored. Travelling for under an hour or so, we saw a fey circle of mushrooms in a clearing. Choosing to avoid it for the moment. Boom booms mushroom hunt also found a strange looking plant at the base of one of the trees, a white stemmed, red and purple capped mushroom that we DA to figure out if it's sentient:


Boom Boom mushroom DA:

  • Aura strength - living sentient (uh oh)
  • Major magical ability - charm
  • Biggest weakness - bludgeoning
  • Power associated with - Jester


Boom Boom suddenly becomes immediately very aware he's wearing mushroom armor while Argus uses a DE to figure out if it’s under a magical effect or spell/ward/ritual. Turns out, yes it was cursed. Trash our inquisitive little guy reached out to touch it and had his hand swatted by Echelon.

“Mushrooms are people too!” - Trash
"This mushroom might be starter than you" - Echelon

After some quick reassurance for our goblin that we think he’s like a person too, we volunteer to speak to the mushroom, we all think this probably wont go well so Winter stepped in to take over the interrogation starting in common, getting no response she swapped to Elvish and it replied:

“Hello there! Come here often?” - Winter
“I don’t move from here” - Mushroom
“Has anything changed in your life recently?” - Winter
“It’s a bit darker in here, I would like to move if you would help me” - Mushroom
“That’s a nice offer but I’m too smart for that” - Winter

It tries to charm her magically and fails, Argus DA's and discovers it's currently being possessed.

“My name is winter, what's yours?” - Winter
“If you help me out of this hole then I'll tell you” - Mushroom
“What is your title you possessor of mushroom” - Argus
“Like i said, if you help me out I’ll tell you” - Mushroom

Argus signalled to his sabre tooth iron golem “mittens” and it crushed the mushroom under its paw, no death buzzes were felt which felt a bit unnerving. Inky liquid coated mittens paws and from what we can tell it’s still under argus’s control. Boom Boom and Echelon both DA the Ink:


Boom Boom DA on paw ink:

  • Magic aura
  • Nature of magic - poison


Echelon DA on paw ink:

  • Effect on me if poisoned - damage


We proceeded deeper into the forest looking for our doorway entrance noticing that despite the forest being dark it seems to be getting darker, the sounds from nature getting duller, only able to hear our footsteps. Echelon casts light on himself to boost his armor as Argus gives his gorilla a lantern to hold for us as it's becoming late afternoon. Walking a bit more cautiously we noticed what sounded like multiple sets of footsteps coming from ahead.

“Do we have more friends coming?” -Trash

Up ahead we saw a child that didn't look like Christopher Robbin, it looked about 8 years old and said 'hello' to us as the footsteps began to circle. Boom boom called out to try communicate:

“Who are you?” - Boom Boom
“Titus” - The child
“Do you not have anyone to play with?” - Winter
“Everyone ran away” - Titus
“Who are your friends?” - Boom Boom
“Some were big, some were furry, some were tall, I have a friend here!” - Titus

Titus proceeded to pull out a giant rat from his pocket and place it on the ground facing us saying “I have other friends, want to meet them?”

We saw 2 bears, 2 wolves, and another child all with black eyes encircling us. Echelon asked one of the wolves if it's friendly, it smiled with ink bleeding from its eyes and said “yes, will you be my friend?” A tough fight ensued with the first child turning to a puddle of ink, it was able to move rapidly this way, appearing behind us immediately. We noticed ink staining the animals fur as we fought that looked to be flowing. Callie and Winter noticed something was wrong when hitting the animals with their weapons feeling less powerful and we eventually figure out that they seem to be taking less damage from B class strikes. Killing them they looked to melt into puddles of the same inky substance we keep encountering, we made sure to not step in it. Echelon was grabbed during the fight and was afflicted by a strange effect telling us he felt hopeless, in pain and cold. One of the children was able to throw a ball of black goo towards boom boom before turning to a puddle moving somewhere else along with the bandits that appeared mid-combat. We continued dispatching each of the bad guys one by one as they turned to goo. As the fight concluded Titus looked to us and proclaimed, "I'll make you my friends, not just yet!" before running off into the forest outpacing us. Winter and I empathied Echelon for the strange effect caused by one of the inky kids, it could be healed with our abilities and we neutralised it pretty quickly, luckily. Echelon DA’ed himself to learn about the poison but forgot to ask a question.


Boom boom DA'ed the ink puddles on the ground as we collected ourselves and healed our wounds.

  • Magic aura strength
  • effect on me if i touch it - poison
  • effect of burning it - poison gas

Session 3 - Pond & Blind Child

Night 1

Boom Boom while we travel checks to confirm the plane we’re currently on. His DA for plane of origin on a random plant and it reveals we’re on Storybrooke as expected. Following the pathway set out by Christopher Robbin we walked for a good hour, our surroundings getting dimmer and darker as the sun set into the evening. Arriving where we expected to find the entrance we instead found a murky pond in a clearing surrounded by trees, the water looks undisturbed and it’s still deathly quiet. Echelon is a little distracted by Trash as the rest of us notice the pond is algae filled and bubbling, winters air-mage nose picks up on a funky damp smell but I think that’s probably expected.

Echelons' Da the pond water:

  • aura - magic
  • nature of magic - darkness


Boom Booms' Da on the pond:

  • effect on immersion - minor difficulty breathing underwater


Argus' DE on the pond water:

  • it's a semi-permanent effect


Argus' Da on the pond:

  • plane of destination - no answer


Trash walks to the side of the water as boom boom touches the water to collect a vial for doing some alchemy. In the meantime we setup a campsite as it's getting dark on the waters edge. Boom Boom tries to burn his water samples trying to figure if it's flammable or useful for alchemy but it seems like normal water once removes it from the pond-source. boom boom makes us a nice dinner while Trash is sitting on dinner (the mule). Argus summoned a clay golem to scout the pond, it looks like an Axolotl. It was sent into the water and argus relays what it sees, it struggles in the pond with a slight current as it walks to the bottom of the pond. The algae and mud along the bottom prevented most of its movement due to being being quite sticky and after a few minutes it sees something in the water, a door with 2 wooden boards across it. The door looked to be solid on the ground with most of the bubbles coming from the door and some from around it, it looks to be about 25ft down roughly. There are no fish and no sounds of fauna at all. Argus tossed a stick in the water and it floated as expected as I reached down to touch and figure out if it'll hurt.


Echelon DA's me (Doc):

  • short lived sentient with an asterix
  • Warded, Alarmed, Cursed or Trapped - no answer


We camp for the night - first watch sees nothing much changing but hears some rustling from the distance. second watch hears rustling that sounds much closer, about 40ft away. We decide to wake the group slowly and silently, trash wakes up and is told to protect dinner, running over to hug it's legs as we ready weapons. Winter upon being woken up yelled loudly telling us off spoiling the surprise of Echelon and boom boom who were actively sneaking up to the noise, taking a wide berth. Boom boom holding a greando, echelon with his shuriken. As they get closer to the bush they see a short figure, child sized wearing a bandage over its eyes with short black hair that calls out: “Wait wait please don’t hurt me!”


Boom Boom DA's on the bandaged child:

  • aura - short lived sentient asterix
  • gtn - human (fuzzy/static-y)


Boom boom: Hello who are you
Child: Who are you why are you trying to hurt me
Boom boom: I'm not trying to hurt you
Child: What are you holding
Boom boom: That’s a fun stick
Child: A fun stick?
Boom boom: Yes, fun ensues, I don’t think you should play with it, i wont hurt you with it, tis not a sharp stick, or an axe
Boom boom: Do you want to come into camp and talk to people, where its a bit lighter
Child: I don’t know you, who are you
Boom boom: I am boom boom, we can have a fire and smores, we can put marshmallows on sticks I'm sure
Child: I don’t belong here
Boom boom: Where do you belong here
Child: I don’t know
Boom boom: Do you know your name, we're looking to put people places
Child: No
Boom boom: Do you want some food and warmth by the campfire
Child: Uh, there are others here, i can feel them
Boom boom: Yes, how many can you feel
Child: 10 including me.


Echelons DA on the blind child:

  • plane of origin - storybrooke
  • nature of curse - displacement
  • book associated with - we hear static


Argus' DE on the child:

  • the child is cursed

I took a step towards the child weapon drawn, I really don’t trust this kid especially after the last encounter, but the party let me know I'm overreacting.

Boom boom: Do you have names of people you know, who do you know?
Child: I don't know anything at the moment
Boom boom: Names of friends of families?
Echelon: Your name?
Child: I remember nothing


I got told to step back. The child is frightened and says "I understand the distrust, I would stab me to, I don't know where I am." Argus asks can you point to the entities you can see. The child pointed to the party, Trash, Dinner and Echelon twice. Behind us another child Appears. We turn around and see another child behind Echelon, the same 'Titus' from the fight saying "Wanna be friends?" (both children ran away last combat, child that touched echelon is Titus)


Echelon and argus DA Titus:

  • aura - long lived sentient
  • argus: power associated - jester
  • argus: plane of origin - storybrooke
  • echelon: best method of damaging available to me - meteor shower


Echelon: what do you do with your friends? what do you and your friends get upto?
Titus: i play with my friends
Echelon: what are your fav games to play?
Titus: tag, you're it.


I get touched by Titus hurting me with poison... argus wacks him with a war hammer in the head, its head crumpled into its shoulders before reforming. "Well that was rude..." It reaches out to touch Argus and does so dealing some poison damage before running away darting for the pond as winter shoots an arrow at it, it seems to absorb the arrow. Boom boom tosses his Greek fire grenado at it, it explodes and hits it launching it sideways around Callies wall looking back at us. Callie summons another illusionary wall in Titus’s path to slow him down.


"You dont want to be my friend? Why what have I done?"


Boom boom tries to convince the bandaged child to leave with him, picking him up while like a football under his arm holding a flaming hand and a half in the other. Echelon casts meteor a shower to try hit Titus as winter preps a ball of lightning, callie preps another wall, I send a spectral warrior to attack it. Argus charges to tackle the child. echelon tells the kid:


"We have a game to play, statues, you move you lose, I'm the champion!" 


As Callie' second wall appears, Winters ball of lightning hits Titus as he screams "WHY?" before looking me in the eyes and asking me why I want to hurt it, black tears falling from his eyes. Argus commanded his metal gorilla golem 'Crunch' to attack Titus as he charged the kid to hold him still for the meteor. Titus deals a large amount of poison damage to argus as the gorilla pins the child too and tries to restrain him, Argus leave the scuffle letting the gorilla hold Titus in place as the meteor impacts. The area went silent as the dust settled only a stain at the impact zone and no sign of Titus. Inky goo covering the golem quickly makes it rust. The blind child says there are now 9 entities it can detect with a faint other one that's moving away. Argus minor creates a silver bucket to hold the ink in, it starts rusting instantly.


Argus DA's the ink in the bucket (formerly Titus):

  • aura - magic
  • nature of creation / how it's made - ritual
  • best method of destruction - no answer


As we wind down and recover from our wounds, Trash has fallen asleep on dinner at camp, holding the dagger as boom boom, winter and I walk back. Boom boom feeds the blind child while I keep my distance, it does eat food. Argus measures the child for some armor before we go to bed. Third watch is a bit tense but continues uneventfully.

Session 4 - Pond Door

Day 2

We wake up in the morning, the creepy child is still there standing around as we get up. The area stills feels dark, the breaks in the canopy aren't showing sunlight like expected. As we prep for the day Argus makes trash a set of leather armor, 8pt. There is a buckle on the back and a fold up rain hood and an outfit for the child is made of silken jute, an upper class child’s outfit. We head to the waters edge, using my toad totem to get water breathing and waterproofing at rank 5 and cast strength of stone +11 our endurance. We discuss petrifying and itemising dinner to bring him through the portal, originally the plan is to try drain the water and let dinner through if possible or plan b

Trash licks the toad, after being pressured from echelon so he doesn’t drown.

Winter chats to the blind child:

Winter: Do you wanna come with us? 
Child: Where
Winter: We’re gonna try find the 100 acre wood
Child: What's that 
Winter:I assume a wood that's 100 acres big
Child: Probably better than being alone, don’t wanna be here when the child comes back I don’t know them

Boom boom decides to hold the child as a companion because it cant see, Argus constructs a bridge for us, a pontoon to walk to the centre of the pond and We all jump into the water, argus is holding his breath. We can only see 10ft in front of us. Winter can move faster than us due to being a mermaid, which is awesome. The water feels thick and gluggy to move through. We swim to where the door is and eventually locate it, it looks like a single door with 2 planks of woods across it. A pale white colour. It looks like an inky house door, standing upright and vertical.


Echelon DA’s the door

  • Aura - formerly living composite
  • Warded, Alarmed, Cursed or Trapped - yes


Echelon DA's the planks covering the door:

  • Aura - formerly living composite
  • Nature of Magic - waterproofing
  • Nature of Magic excluding waterproofing - enhanced strength
  • Is it flammable - no
  • Effect on me on removal - poison


Argus DA’s the door:

  • Trigger conditions of Ward, Alarm Curse or Trap - opening the door
  • Nature of magic of Ward, Alarm Curse or Trap - damage


Argus has gives boom boom a crowbar, and Boom boom and I try pry a plank off the door. As we pull on the plank it does struggle and budge. Not coming free fully, a second attempt doesn’t budge, the third time the board pops free and we take poison damage. We try again on the second plank, my teammates let me down and it doesn’t budge. The second attempt doesn’t budge, after a few more attempts we get it free. Boom boom looks through the keyhole as we free the door, seeing nothing on the other side other than strong magical darkness, echelon tries the door and it’s locked, he checks for traps and it seems clear, picking the lock successfully the door won't budge due to the water pressure holding it closed.

Boom boom suggested to attach a rope to it and pull it tug of war style. We pulled with all our might, it partially opens but not fully now only a little ajar thr water pressure almost sucking us through the opening. We try again and the door opens fully sucking the party through like a vacuum. Trash lets go and flies through, winter and I follow with callie. Argus and echelon dick around trying to figure how to bring the mule Dinner. Arguses gorilla grabs the mule, it freaks out and resists. Echelon keeps trying to bring trash who is panicking. Argus goes through the portal as echelon fights to bring dinner and the gorilla though. Echelon holds the door open with all his might. The gorilla grabs the horse and flies through the door before him, and he narrowly is sucked through as it slams shut.

As we landed on the other side, we emerged with all our fatigue gone, winter was flopping on the ground like a fish. We arrived in a forest similar to the one we were just in. looking behind us we couldn't see the door out. We cant see trash around or near us. Argus tends to dinner, as boom boom lets us know the child is safe and still here with us. Boom boom offers us some potions that give us some fatigue back. After being heated by pyrogenisis winters tail vanishes getting her legs back.


Argus DA’s the grass:

  • Aura - living plant
  • Plane of origin - storybrooke


Winter drinks a potion and starts ticking. It looks like we’re in a clearing surrounded by trees, boom boom lets out a whistle trying to call trash home, it echos sounding warped as winter looks for trash in the tree canopy. The sky is still dark as before but seems even darker than before, we have about 30-40ft of vision range, infravision and lifesense can see a little bit further. Winter doesn't see him but does find a couple of foot prints that look animal-like; they look like an adult kangaroo. I listen for animal noises, and hear some crows and some ominous noises / distorted animal noises. The tracks seem to hop in a direction and have a spacing of about 25ft apart so we figure it must be a decently big animal.

We can see our own light sources very dimly in the magical darkness if they leave our vision range. following the tracks weaving through the forest broken branches can be seen, we can hear the same distorted noises in the distance, broken up by a laugh. Very deep and male-like from all directions. It doesn't seem to be jesters laugh, similar but not the same. Likely under his influence.

The child tugs on boom booms sleeve and says:

Child: There's still 9 with the donkey of us here. Not everyone here then?
Winter: can you point to what you’re sensing
Child: Then who's over that way? (pointing to the north-west into the darkness)
Boom boom: What sort of person can you feel
Child: Not a good one
Winter: that’s not good… not a good omen

We hear the laugh again from that direction followed by “YOU SHOULDN’T BE HERE” it sounds closer than before. The child says, we should go. The voice is coming from a different direction from the tracks. We prepare our weapons as Argus positions his golem to run interference with the direction of the noise. We hear some water up ahead, the voice has stopped for now but put us on edge. We hear a noise from our south-east far away like something has fallen and birds are fleeing. In the kangaroo footsteps we see what looks like bits of ink. As we get to the water source we can see a flowing river that’s moving faster than what looks natural for the area, its blocking our way and looks about 15ft across. There are no bridges in sight. Boom boom looks for and finds a stone, tossing it across the gap, it seems fine and like nothing in the air is blocking us crossing. Boom boom uses his 10ft pole to test the water depth, it looks to be a strong flow and is deep.


Boom Boom DA’s the water,

  • Aura - magic
  • Nature of Magic - quickening


Echelon da’s the water:

  • Effect on submerging - wet
  • Effect on imbibing - drowning


Boom boom DA’s the space above the river:

  • Aura - magic
  • Name of magic - darkness
  • Effect on me of travelling through this space - n/a


Argus sends his pigeon to fly across the gap, it flies with no issues there and back confirming our suspicions that it should be safe to cross. Argus makes us a bridge with minor creation using some of the nearby trees and we cross with winter and me leading. We make it across safely and continue following the prints, eventually seeing a little hut up ahead.

Session 5 - Kanga

Day 2 cont.

The hut looks to be like a house, medium sized, wooden toys outside with a swing hanging off a tree, the kangaroo prints lead to the front door. Echelon casts a charismatic aura of innocence and we cast our buff spells as we approach. The wooden toys look like a bike, horse, a cup and ball. Echelon goes to knock on the door after a short delay we hear back; ‘Just a minute!’ from an unfamiliar voice. We hear a smaller voice too a bit muffled, after a minute the door opens and we see a large tall kangaroo wearing a half apron. Here eyes are black and leaking ink.


Echelon DA's Kanga:

Aura - long lived sentient *
Power associated - jester 


Echelon: Sorry to both we’re looking for friends of yours 
Kanga: Why?
Echelon: We’re trying to help
Kanga: You shouldn’t be here I'm trying to help my son and give him his medicine.

The roo calls out for Kanga; "Mum! Medicine!" hearing the words we think it sounds familiar, with some of us realising immediately it is in fact the voice of trash.

Boom boom: Is your son green?
Kanga: No


Argus DA on kanga:

  • Time since associated - 3 week
  • Effect on death - destruction


Kanga says we need to go, and tries to close the door on echelon. Argus calls out to trash in a shout as she slams the door in his face, argus tries to put his foot in the gap to prevent it closing. Callie runs around the rear looking for another entrance as boom boom charges the door to shunt it open, failing and bouncing backwards.

Kanga kicks argus in the chest and knocks him back with a hard hit. Kanga closes the door right as boom boom shoulder checks it, breaking a hole open and standing in front of her with a smile


Boom boom: Heya!we think there may be a changeling situation
Kanga: Youre not taking my son!
Boom boom: he’s not your son?
Kanga: Yes he is!

Winter, Callie and I run around looking for an entrance as echelon calls out again, Kanga calls to trash to drink his medicine as Winter slips inside and sees a dark interior, it's massive on the inside and might even be bigger on the inside with extra rooms and hallways that shouldn't fit. Callie pries open a window and climbs in. Winter and callie look for Trash as I keep an eye out, following behind shortly thereafter.

Boom boom Echelon and Argus stay trying to occupy Kanga as I join Callie and Winter inside climbing through the window. Kanga tries to shove Boom Boom away. She keeps affirming that Roo is the only one else here, boom boom tries to convince her to no avail. After a few mins stumbling in the dark winter and callie find a children's room with a light on. A little figure in the bed is drinking from a bottle. It looks partially green. The figure drops the bottle, what looks like trash seems to be transformed partially into Roo sitting in a bed.

Trash calls out: I am Roo, gimme! as winter tries to steal the bottle away.

“Oh god I have to be a kidnapper” - Winter

Winter successfully grabs the bottle as Trash calls out “mama help!” - Argus casts adhesion and tries to lock her in place as Winter and callie try head to the door. Realising she cannot move we see her form become more blackened. Echelon slips past Kanga as he gets stuck in the adhesion as he goes to sap Kanga. He lands a massive blow with a thud, knocking her unconscious with her body pinning her in place.


Boom boom DA's Kanga;

  • Major magical ability - poison


Callie grabs trash as winter climbs out the the window, echelon tries to hold her from falling over as I get lost in the darkness, trying to find my way out. Boom boom helps echelon out of the adhesion. Trash pus up an unsuccessful fight to get his bottle back as Echelon meets with the group heading outside, I calling for help but no answer, lost in the dark expanse I wind up falling into a hole. Echelon ties a rope to the window and wanders in looking for me, eventually finding and helps me out of the house. Kanga screams as we make our way out, we empathy Trash and get no answer. Trash is squirming hard, crying for his ‘mum’. Argus uses a magical cloak to wrap trash in its grasp so he cant run off. Winter is distraught and we move far enough away we can’t hear kanga.


Echelon DA’s Trash:

  • Aura - short lived *
  • Method of reveral for current magical effect - correction


Argus DA's on trash:

  • GTN - goblin
  • Effect of magic in effect - transformation


Boom Boom DA's on trash:

  • Time til completion of transformation - no answer


Winter in a manic state is repeating to herself - "it has to be trash, it has to be trash" - its afternoon now.


Argus DA on the bottle of medicine:

  • Aura - magic
  • Duration of effect - until correction complete


Looks to be like a cough syrup, a pinky liquid. Boom boom investigates it, chemically it smells fishy like some kind of fish oil. It seems like the 'correction' might be fixing the book itself and we’ll be stuck with trash for a while like this. There is also the fact the character kanga is missing her child roo, we decide that should probably find him quickly.

Empathy on trash shows some bruises, argus makes a kangaroo golem to hold trash in and durabilities it with trash stuck in the animated baby bjorn. Echelon elects to keep an eye on trash and dinner, holding him while we investigate and look for roo tracks, We take a vote to knock out trash, agreeing to with a sap.

Trash: I just want my mommy!
Echelon: You’ll see her in your nap
WHACK

We make our way back to Kangas house as we look for roo prints, we hear a sobbing crying from inside. After some time the rangers find tracks heading from the side of the house, out a window and leading away, little baby roo tracks. I grab the toy rocking horse figuring it might be worth proving that we know his mum / area friends. We follow the tracks.

Leading into the later afternoon, its getting dark again, few animal sounds all around us. Up ahead we hear some running water, sounds like a river. Getting closer we see what looks like a cascading waterfall - the river looks quite wide, at least 20 ft across, and a bridge for us to cross over. Callie spots hanging by one of the cascades is some blue fabric. We recognise this as matching the picture of roo in the book. Argus collects the fabric from a bramble on the edge of the river. The bridge looks sturdy. The fabric has a little bit of blood on it. The river is deep enough to cover roo entirely, it looks like its moving at a decent pace. We cross the bridge, seeing a pile of sticks.

Left bank:

  • Echelon
  • Dinner
  • Argus
  • Doc

In the water:

  • Winter as a mermaid

Right bank:

  • Callie
  • Boom boom
  • Blind child

Argus attempts to repair his golem that is rusting, it does not repair with a mending spell as normal. As we travel along we don’t find any tracks. Its a very long river. Winter while swimming notices bones at the bottom of the river, unable to determine what they are she gets a sinking feeling. They look small, she slows down to investigate and it looks like theres a trail of them. We can see a waterfall coming up that leads over a cliff. As we near its edge, looking over it we can see a tree coming out of the cliff face, a little figure dangling from the tree precariously.

It looks to be about 50ft down, the tree branch is sturdy but the little figure is barely holding on. Winter casts feather fall on it. We get out our ropes and tie them off to the golems to lower it to him. It looks like roo with his ripped blue shirt. Winter casts feather fall on echelon and me. The plan is, feather fall the kid, winter swims to the base of the waterfall, i'll collect the child in my arms and feather fall with them down into the water.

I abseil down to catch the child, the branch snapping under my weight, the kid falls before I can reach them, screaming, I dive after him but we're both falling slowly and I can't catch up. Argus sends his pigeon to pull us together, I grab roo and we fall slowly into the water. We get drenched and dragged out of the water by winter. Boom boom fire arcs the remainder to the bottom and sets up a fire for us to dry off at. Argus casts mending on roos clothing, as evening sets in. We offer roo some dinner and decide to set up camp.

Echelon: how did you end up hanging? 
Roo: I slipped and fell into the water
Winter: were you scared of your mum?
Roo: Yeah and all the shadows and stuff
Echelon: that must have been scary
Roo: Can you help save my friends?
All: yes!
Echelon: you said you saw some shadows and scary people
Roo: Yeah its dark and scary
Winter: have you run into scary children
Roo: Theres scary children  too??
Winter: we’ll protect you from them too 
Roo: I have a sword, i really want it back its made of wood, i think i know where it is 

Winter calms him down as he gets all excited and bouncy imagining having his sword. The sword maybe stuck in a stone, not sure where it is exactly, had it earlier in the day and put it down, roo ran from home to get the sword to protect himself. Roo shows off how well he can bounce after saying he cant bounce all the way up the waterfall and we cheer him on.

Roo: Why do they call you boom boom?
Boom boom: i’ll show you!
Roo: Ooo yes!!
(Boom boom proceeds to excitedly throw a methane grenado nearby to explode)
Roo: Woah!! That was cool and scary!

In the morning we’ll get the sword and look for his friends, echelon shows him trash tucked in the bjorn. We calm him further and settle, learning 'pooh has gone wrong'. Winter cant stop laughing. Roo tells us he doesn’t look right and looks worse than the others he has a really big smile with many more teeth, lot of black smoke coming off him and a weird laugh. Everyone's a little messed up, Roo thinks he’s the only normal one. “Pooh bear was the one I was running from, he was chasing me.” roo asks why boom boom is green, and gets a bit confused with his answer. roo gets confused by winters owl as it looks like his friend owl. I give him his rocking horse toy. We feed trash a potion, soothe pain, cure mental pain and go to bed.

Session 6 - Pooh & Getting the Sword

Night 2

Winter and callie’s watch goes uneventfully, winter spots trash trying to wiggle free of his restraints but he's unsuccessful and soothed. All the sounds we hear sound echo’ed and warped as it trails into silence. Me and Boom boom on second watch see Trash also struggling he's getting exhausted but is determined to break free, on third watch Argus and Echelon hear footsteps around the camp, It sounds like its coming from multiple areas. Boom boom is woken up while argus checks on the bjorn holding trash, seeing that trash might break free he casts mending on it as trash sobs giving up for now. The footsteps seem to be circling the camp, about 75 feet out from us.

Boom boom armours himself and start casting some buff spells as winter is woken, the steps circling us aren't too well hidden, winter sends peanuts her owl to go look, it struggles to fly a bit. Argus sends his pigeon too while I preped my weapons. There seemed to be two entities walking around with one of them approaching, both look shadowy and spooky.

One figure seems small, the other bigger - the birds, golem and peanuts convey that the bigger entity is making them afraid or fearful. Argus sends his boar golem to intercept the larger entity.

I call out telepathically to tell him to come closer, he surprises me with a reply saying ‘no’ and we hear another rustle in the bushes beside the camp. A black smoky small figure approaches us, it has glowing yellow eyes - it looks to winter then echelon confirming it’s Titus

Echelon notices it has had an aura change, argus tries to cast instant golem and gets struck in the front by a magic poisonous bolt as we hear laughter surround us. Boom boom draws his grenados while we hear thumping getting closer, argus sends his golem to intercept what we assume is Kanga.


Echelon DA on smoking titus:

  • Aura - sentient undead
  • What is his aspect - dark aspected


Echelon throws his shurikens, and they pass through the smoky body leaving a hole that immediately reforms, the figure speaks back in a loud whisper voice: “You dont wanna make him angry”

Winter bolts him with electricity, his eyes go from yellow to red, it cried out again, “You should leave this forest, you’re making things worse, making things angry. I tried to warn you before”

We ask the voice, "Who is doing the maniacal laughter?” it replies Pooh, winter cant contain herself and giggles

We hear the laughter from behind increase

Winter: Is that pooh?
Titus: Yes, he’s come to kill you

Titus keeps trying to tell us to leave, ignoring our statements that we're here to help and that we need to fix things, he disagrees and sternly tells us to leave the woods. We talk to titus about the book and give our reasons for not leaving, talking about jester and hos he's breaking things. We get told pooh is friendly but will kill you, and this is how he’s always been.

The figure from behind emerges from the woods behind us, it’s yellow. We hear a loud laugh from the figure and assume its pooh come to attack.

Kanga arrives at the same moment calling for her child to be given back, ignoring the boar argus sent to intercept her. Kanga tries to step towards trash, ignoring roo when we point him out to her, saying its not her son. Boom boom drops a greek fire grenado at his feet, echelon casts increase gravity on kanga to bind her in place.

The blind child tries to convince us to give up trash to roo, we decline. Saying he’s our friend. Roo wakes up next to winter as she guards him. We argue to kanga that roo is their real child, and refuse to give up trash, throwing spells and golems around to little effect as the bear creeps closer, laughing more. Kangao seems fearful of the laughter and is actively panicking.

Pooh is 60ft away at this point. Pooh calls out: “its time to run now, time to leave. I am hungry, you all look rather munchable”

Boom boom prepares a fireearc as we usher the kids closer to him. Pooh gets closer, he has yellow fur, a cut up and destroyed / tattered shirt with a massive smile of jagged teeth, very black eyes emitting black smoke, he's holding and axe covered in blood, blood dripping down his fur.

Echelon casts increase gravity on pooh, and backfires. Boom boom casts his firearc on the 3 kids Dinner and Winter to get them to safety atop the waterfall and tucked into a treetop, where we came down. I cast a spectral hand to pin kanga in place as the golems restrain her.

Kanga turns to me and ask me to release her, she's terrified and wants her kid. boom boom firearcs the rest of us, my hold on kanga disappears we all appear on the top of the cliff and hear a blood curtling scream from kanga below.

We chat with roo trying to figure out where to get his sword, it’s in a stone in a clearing. We follow his lead into the woods again by torchlight looking for the sword, and we decide to get breakfast as we were woken up on final watch and the sun is rising.


Day 3

We travel for a few hours as the sun rises, finding the clearing. The wooden sword is stuck. we open the bjorn and see trash crying heavily with bloodied hands he's beeing trying to flee, we heal him up.


Boom boom da’s thea area around the sword / the clearing

  • Aura - magic
  • Effect on me when when entering - no answer


Echelon da's the same area:

  • Nature of magic - separation teleporting
  • Is it warded, alarmed, cursed or trapped - warded


Roo marches into the space with us all following in after. Our vision goes immediately black. Suddenly we’re all standing on platforms in a circle around the sword, in the shape of the hours on a clockface. The ground around us has fallen away into darkness. There is a stone path of pedestals we have to jump between in front of us leading to the sword. There are 12 platforms, 6 of us inter-spaced with a shadowy child between for 6 kids in total. There are 10 pairs of stepping stone-like platforms between us and the center of the circle it looks like we'll need to make 10 leaps of faith to get to the sword, and it's a race.


It’ll take a massive leap to get to the platform ahead of us, even wider between each of the people. Roo is with winter, boom boom has the blind child and echelon has trash.


As the shadowy children appear the edge of the platforms are surrounded in swirling tornado like winds. (summary of the race for the sword will be added to notes soon)

Session 7 - Getting the Sword Cont.

Day 3 Cont.

Callie is the first to roo's sword after a tense race, she makes it there only seconds ahead of the shadowy child in second place. Callie shouted "to the rescue!" as she raised the sword from the stone. The world immediately shifts with the shadowy fog in the arena fading away revealing it in it's entirety. She charges into battle to help argus and we defeat the remaining shadowy figures. Collecting our things we are teleported back to the clearing a bit bruised and injured, we spend a few minutes healing and screaming thanks to the cleansing flames and patch everyone up before giving the sword back to our friend roo.

Session 8 - Fixing Kanga & Finding Eeyore

Day 3 Cont.

DA: Sword (Winter, Boom Boom and Echelon)

  • Aura Strength: Formerly Living Composite
  • Question (Winter): Nature of Magic? Innocence
  • Question (Echelon): Effect on me if wielding? Mental regression
  • Question (Boom Boom): Power Associated With? The librarian


Cali gives sword to Roo. Roo asks about Trash and tries to tap him with the sword to turn him back to a goblin but it doesn’t work. A weight seems magically lifted from Roo now he has the sword. We fire arc down the waterfall to reclaim our camp. We see a body with blood though still alive. Its Kanga. Winter picks up Roo and holds him facing away and asks distracting questions about his sword. Doc empathies Kanga: She’s not dead but significantly wounded. He assists Argus in healing and Echelon’s Tick Tock Croc healing potion. She wakes up and only one eye is black now. She says Pooh attacked her and she looks afraid of him.

Roo tries to get to Kanga but Winter holds on tight just in case. Kanga looks conflicted over who her child is (Trash or Roo). She says her last memory is black smoke entering her house. The black eye side seems to be at war with the other inside her. We offer to take her back to her house with Roo. When we get there, we fix the door and clean up. Cali goes searching for ink and more medication before Winter will release Roo. Cali finds 6 bottles of ‘medication’ in the bathroom and takes them. Winter releases Roo and he runs to Kanga and jumps into her pouch.

She looks conflicted but then the magic dissipates and she is back to normal. She says the potion Trash took was a strength potion that she routinely gets from Owl and gives us directions to him. We clean up the left over ink and leave. Winter says goodbye to Roo and gives him an old feather from her owl in goodbye.

On our way to owl we hear a noise that sounds corrupted and see a grey figure off the path. It resembles Eeyore form the book. We stealth closer. It has no tail.


Echelon DAs: Eeyore

  • Aura Strength: Long Live Sentient*
  • Question: Power Associated? Jester.


We talk to Eeyore: He says we can’t help him, that everyone has gone weird. His house has broken down again and someone stole his tail. He says he doesn’t care anymore. He thinks someone stole his tail and that it could be anyone.

Boom Boom: “When did you last see your tail?”
Eeyore: “I don’t know, I can’t really see it… It’s always behind me”
Eeyore: “You’ve only helped one person”
Winter: “Hey, we only just started”
Eeyore: “…Then there’s still time to fail”

We want to find his house but he won’t tell us where it is. We look for prints and find one older set (Eeyore’s) and one newer (a human child… Maybe the tail theif?) We decide to follow the child’s tracks and hopefully get his tail and use that to entice him to show us his house.

Session 9 - Building Eeyore a House

Day 3 Cont.

We spend the day Trailing after the footprints looking for eeyores house. Boom boom floats the idea of a walking bed to place the depressed eeyore in and it's technically possible with argus's skills but ultimately decide on a cart that dinner can pull. Eeyore hats the idea and tells us no, but he's not thinking clearly. we warn him if he doesn’t come with he'll be eaten and he lets us know "That's fine, at least I’ll be useful to someone..."

Boom boom sits at eeyores front and pulls out a bottle of whiskey, his personal antidepressant and offers a swig, eeyore doesn’t seem to care either way. Winter tries to be friendly with him to no avial either. "You seem friend shaped to me" Callie can put him to sleep and attempts to do so with a bardic lullaby so he doesn’t fight being taken along for a ride.

"Eeyoee a-la-carte"

We travel for 2 hours before nightfall and look for a campsite, we find a clearing as the sun sets and setup for our watches, cautious that Pooh is lurking and can appear at any time.

Night 3

We're awoken in the night by sounds louder than they have been, animals and insects finally audible but still distorted, we cast our buffs and prepare for a fight but there's seemingly nothing we can see roaming around. Callie uses her bardic hearing and can hear some footsteps around us like someone is sneaking. golems are made, and we prep some attack magic as boom boom tosses rocks at the sound. We hear a faint "missed me!" and boom boom folled up with a jet of flame setting the forest alight with a burp.

"that was rude, still missed me though"

we can't hear what this entity is saying only waht boom boom is muttering to himself so its a bit hard to get details. the voice switches to talking with winter and pretends to be a bird as argus summons his third golem, a giant dirt spider.

The Voice: "you're not as dumb as you look"
Winter: "thanks!"

Callie tries to distract the entity with ventriloquism and projects a set of voices off into the woods, which seems to work but the voice continues to harass us, telling various lies after a few minutes of gaslighting we manage to convince the voice to reveal itself offering a temporary truce, another child emerges from the darkness it looks like a human boy but isn't titus. he lets us know that he doesn’t have eeyores missing tail but has seen it but can't give us too much info or his brother titus will be mad at him.


Argus DA's the child:

  • aura - short lived sentient
  • time since creation - 3 weeks


Talking more with the boy and reassuring him we wont tell titus he's helping us he reveals he's one of 6 siblings, titus is his sibling along with Vera, Zion, Autumn and Baela. it has parents, a mum and dad that they live together at. Echelon and winter empathise with him about being bullied by older siblings, the child tells us we can find the tail at eeyores house but that we have to agree not to tattle one him.

The child is unsure who or what caused Pooh and the other characters to get corrupted, and we congratulate him on following his brother orders to interfere and scare us while we sleep to cheer him up. He leaves and we get back to sleep. Of note, the blind child is not one of these siblings and is not aware of who the child we met was, this could be due to his memory being affected though.

Day 4

Argus DA on blind child (previously da’d)

  • Time since creation - 1 week


we head off in the direction of the tracks and travel in marching order, poor Trash has an existential crisis after leaving his bjorn and seeing his malformed body, it seems to be coming back to normal with his legs now goblinoid again but his arms and face are still wrong. He panics and bursts into flames suddenly, believing the world became orange.

We calm him down and the flames stop, he seems very confused but not hurt luckily. this must be a new ability he's gained? After travelling for some time we encounter another clearing with pile of sticks where we imagine his house would be, it looks to be destroyed.

We ask eeyore if this is his house, and he confirms it is. Trash asks to help as he repeatedly catches fire without any control over it, and we decide to distract him with trying to find some sticks for eeyores house. We offer to fix the house to eeyore and the donkey is unammused, not hopeful it’ll work saying it’ll fall down. Argus suggests using his skills to make a much sturdier house and we agree, collecting materials and rebuilding it better than before.


Boom boom da’s the area of the clearing where the house sits:

  • Aura - magic
  • Nature of magic - sadness


We plan and start trying to assemble the sticks into the house in the drawing contained in the winnie the pooh booklet Ollie gave to us, trash and echelon go on their stick hunt as trash bursts into flames again.

“Think wet thoughts!” - echelon

Argus starts making planks for building a much more traditional house and after an hour we have gathered enough resources to build the place bigger and sturdier, completing it successfully. As we finish we see there is something that’s appeared in the houses doorway, a circular swirly thing akin to a portal.


Boom boom DA’s the swirly patch on the ground:

  • Aura - magic
  • Destination - power supply room


Argus walks in, blissfully unaware and vanishes from sight without much heads up.


Winter DA and Echelon DA the portal:

  • Effect on me on entering - teleportation
  • plane of destination - storybrooke


Winter and I walk in, boom boom asks the blind child about the power supply room but he doesnt know what it is. Boom boom takes the blind child and a flaming grenado prepared in his hand and walks through. Echelon remembers a nearby shadow he can return to before he and callie go through alongside Dinner and eeyore.

Session 10 - Inside Eeyores House and Owl

Day 4 Cont.

Walking into the portal we first enter and see a circular room, a ring shaped halfway lines the outer edge is lit and the center of the room seems to be a pillar of darkness we cant see into or past. Argus touches the darkness and feels something try grab him.


Boom boom da's the darkness:

  • Primary magical effect - darkness and entrapment


We walk right around the circle noticing that there seems to be things in the central pillar of darkness, there look to be very tall pillars. There are 8 that lead into a central much thicker pillar almost looking connected by cables. We spot there are webs in the darkness, there are a few spots that can be landed on if we can firearc or teleport in some way. As we continue to the opposite side of the room we entered we saw a large double door.


Boom boom da's the double doors:

  • Aura - formerly living composite
  • Nature of Wact - no answer
  • Effect on me of opening - no answer


Echelon da’s the webs in the darkness:

  • Aura - magic
  • College of magic - celestial
  • Effect when ignited - backfire


Boom boom spots a gem inlaid in the door where a keyhole would be, looks to be quite large and there's no keyhole. I try pushing it open but no luck. It seems like echelons DA confirms that the webs might be the same spell he knows so he attempts to counterspell them but backfires going blind for a few minutes. Boom boom DA’s the gem in the door: Nature of magic - shadow walking enhancement.


Argus DA’s echelon:

  • Time till effect ends - 8 mins
  • 2 questions pending


We continue aroudn the circular hall way looking for any to progress. Winter notices some marks on the walls, it looks like lighting has struck them which seems to line up with the idea this is a power room. At a guess we'd have to travel 50ft into the dark webs to reach the pillars but notice a lever by each of them. Boom boom makes a flaming glaive to poke the web, before echelon informs him they might cause a backfire or retaliate. Boom boom continues around and sees even more lightning impacts.


Argus da’s the web:

  • Aura - magic
  • Effect on me on contact - entrapment


The center pillar has pipes leading to it from the outer pillar, it looks like a conductor or some kind possibly metallic. Winter shoots a lightning ball at the central pillar, it impacts and is absorbed, crackling before a fizzle.


Echelon DA's the gem on the door:

  • Aura - magic
  • Method of activation - hold and cast


After a brief convo of what it might do, Echelon calls us together and casts shadow walking while touching the gem, imagining us each landing at our own pillar. We all move through the shadow and arrive successfully infront of our levers, We can hear each other but barely see in the darkness. The blind child and trash are positioned at a lever too. Boom boom gives instructions to the child remotely and we realise that Trash is too short to reach, argus animates objects the bjorn to lift him up so he can pull the lever.

We count down from 3 and try pull the levers simultaneously. Our pillars each make sounds and light up crackling, but they seem to need a little extra charge. Winter strikes it with lightning again as we pull the levers and the room spurs to life, arcing violently around us. The Outside of the room becomes a mirror-like surface reflecting the lighting strikes back around the room, we hit the deck. The lightning cuts through some of the webs and eventually settles as the room hums and seems to be fixed now lit.

Looking around the room, dinner looks to be a bit hurt having being struck a few times, he wandered through the portal with us. Echelon manages to dodge the remaining webs and checks on dinner, then attempts to teleport us all using the gem from the door. It works mostly, but with the lack of shadows the only place to land is in the webs, Echelon callie and argus are stuck beside him.

Th rest of us try to navigate out of the webs eventually breaking free, Echelon and boom boom joke about the webs being creatures after boom boom slices it a strand and 2 grow back which is a horrifying thought. They try and ask if they’re sentient. Callie casts talk to beasts to chat to dinner and let him speak - we hear back a “no” and see the door has opened. We make our way to the door and we see darkness again a dark portal-like opening.


Echelon DA’s the new rooms darkness:

  • Aura - magic
  • Nature of magic - teleportation


We decide to walk into the darkness and teleport back outside eeyores house, stepping out back into the forrest as if we walked out of a tree. We see what looks to be a tail pinned to dinners rear, trash points it out to us, and checking our book it seems to be eeyores. We get back to eeyore and show him his tail, he sarcastically congratulates us. Echelon being fed up with his sarcastic remarks pins the tail on the donkey. He doesnt seem to act differently but the black color starts to fade from his inky eyes.

He warns us he doesnt think the house will withstand the bear. We suggest him going to Kangas place and that we'll take him so he doesnt get attacked. He gives us some directions to owls place as thanks and we begin to make our way there to ask about the potions kanga was feeding roo, because owl was apparently the source of roos medicine.

It’s afternoon now, wandering through the dark forrest towards owls home we manage to navigate without issues thanks to winter our ranger. As we walk along we see owls house, it seems to be in a tree with a ladder leading to the door. Trash looks to be healing slowly, his legs have returned to normal but his face is still wrong. The house looks like it could only fit a couple of us inside at a time. We decide to cook a meal outside to try tempt him into coming out to meet us, boom boom starts the cookout while the rest of us keep an eye out for Owl.

We hear wing-flapping coming towards us, from the east coming towards the house. The entity circles around us before perching on the branch by the house, it's Owl. He looks gooey in and has inky nearly black eyes much like the others. He keeps telling us to leave, not wanting us here. Hes apparently been watching us from afar. He claims he’s fixing things.


Boom boom DA’s owl:

  • Aura - long lived sentient *
  • Power associated with - jester
  • Major magical ability - persuasion


Echelon: Is there anything you need?
Owl: For you to leave
Boom boom: We have sausages
Owl: Leave them and then leave

Echelon lets slip that we fixed kanga and roo, and owl declares he needs to go see them and tries to take flight without waiting. Argus casts adhesion but doesnt manage to get him in time before he goes airborne, Owl looks to be human sized and is ignoring us. Winter tries to cast control avian on owl, he resists and turns to face winter now paying attention to us, we start talking about if he's missing any items like his friends and he mentions he’s been writing his memoirs, and that they are missing. A smaller bird seems to have stolen them and It flew away.

Owl: YOURE AS SMART AS A BIRD!!
Winter: Thank you :)

He gestures to the woods that the bird flew that way as Argus restricts owls movement with animated objects, echelon hits him with increased gravity and drops him to the floor. We successfully pin him in place and bind him so he doesnt flee to kanga and Roo, he panics about trying to fix things saying he has to be the hero of the story. Argus casts durability on his restraints and recreates the cart to bring him with us on our journey to find his memoirs, we don't want pooh to attack him.

Session 11 - Owl and his Manuscript

Night 4

Session 12 - Piglets Nightmares & Scarf

Night 4 Cont.

Day 5

Mil-Sci

Daily pattern

How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day

Travel Magics

What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time. Can the party eat/sleep/etc on the mode of transport.

Watch Order

Day Watch. Used when stationary, or on a larger transport such as a ship
First - ??
Second - ??
Third - ??

Night watch
First - ??
Second - ??
Third - ??

Marching Order

Skirmish Formations (Front)
Double File Single File

Buffs

General Buff Notes

Buffs listed in the table don't need to be detailed, other buffs not on the table must be mentioned at the time they are cast.
Y means always on, N/- means never on, 'Sit.' means when the party has time for buffs before a fight.
Weapon Spells which weapon/s it is going on normally should be noted also


Long duration buffs

Magic Rk Effects Dur ? ? ? ? ? ? ?
Fire Armour (BB) ## ???? # Day ? ? ? ? ? ? ?
Fire Proof (BB) ## ???? # Hours ? ? ? ? ? ? ?
Name (??) ## ???? ? Hours ? ? ? ? ? ? ?

Short duration buffs

Magic Rk Effects Dur ? ? ? ? ? ? ?
Weapon of Flames ?? ???? ? Mins ? ? ? ? ? ? ?
Name ??? ?? ???? ? Mins ? ? ? ? ? ? ?
Name ??? ?? ???? ? Mins ? ? ? ? ? ? ?

Loot and Expenses

SP & other cash value loot

Significant Items

A small magical handbell to be used in emergencies to leave the book, from Ollie

Gifts

Purchases

Permanent lessers for the party, 1000SP each from Kurt.

Minor Items

Calendar

Insert correct month here