The Coils of Spring - Alandis: Difference between revisions

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(Created page with "=== Witch Skin x 3 === This mouse skin weighs an oz and has been enchanted with a Rank 20 Skin Change spell. {| border=0 cellspacing=2 | |width="180px" Align="Center"| Adventu...")
 
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|align="center"| Wiccan
|align="center"| Wiccan
|align="center"| 500sp
|align="center"| 500sp
|align="center"| {{No-I}}
|align="center"| [[Image:Jimarona.PNG|px50]] Jim Arona 021 076 9376
|}
=== The Consummation of Fire and Water  x 2 ===
This  8oz phial contains a vividly orange/red fluid. When it is thrown at an object or entity it will rapidly spread to cover a surface of about two square metres, large enough to cover a man. This will make the target as flammable as paper to the point where it can be ignited with Pyrogenesis or like magic. A cantrip would be incapable of generating sufficient heat. A lighted match would do just fine, however.<br>
Usually, entities who catch on fire will burn from the legs up, but obviously if other body parts have been exposed to an open flame, they will start burning from the point of contact. It is extremely unusual for the head not to burn last, unless the victim snorts a lighted candle or something.<br>
This is a curious spectacle to observe, the victim experiencing nothing more than an unusual sensation of warmth and perhaps some alarm. It takes about two pulses for the legs to burn off, about two pulses for the arms, and another three pulses for the torso. Their head will burn up at the end of the pulse. Until that time, the victim can move, attack, cast spells and so on. If the Consummation is somehow stopped short of death, then the victim's body will gradually reappear over a like number of pulses.
Items that were subject to the Consummation, i.e. those that were worn on the parts burnt off, have a good chance of being destroyed. They are considered to be made of paper and must save versus normal fire. The chance of the item surviviving is 10% plus any magical bonus inherent to the item, plus the value of the wearer's enchantment. Only items made of orichalcum or those that are bound to the victim's soul are immune to this destruction.<br>
Since the residue of the Consummation does not constitute a torso-sized lump, then dying by this method is likely to be permanent barring unusual defenses of some kind.<br>
If the fluid is applied to an inanimate surface it will quickly spread over an area that would be easily big enough to fit a man. If this area is lighted it will burn for 4 pulses before guttering, burning through<br>
*¼ inch of metal or stone per pulse.
*1 inch of material like wood or bone per pulse.
*1 foot of ice  per pulse.
It will not burn through orichalcum.<br>
If the ash and smoke are collected, dissolved into a solution,  and all of the corruption filtered from it (requiring an Alchemist of Rank 8 or better), abstract properties may be decanted off (at the G.M.'s discretion). The Alchemist might collect Wood from the remains of a door, for example.<br>
{| border=0 cellspacing=2 |
|width="180px" Align="Center"| Adventure
|width="100px" Align="Center"| Season
|width="100px" Align="Center"| Plane of Origin
|width="100px" Align="Center"| Aura
|width="120px" Align="Center" | Nature of Magic
|width="50px" Align="Center" | Value
|width="80px" Align="Center" | Cursed etc.?
|width="250px" Align="Center" | GM
|-
|align="center"| Coils of Spring
|align="center"| Spring 816
|align="center"| Nualis
|align="center"| Magical
|align="center"| Disintegration
|align="center"| 13,000sp
|align="center"| {{No-I}}
|align="center"| {{No-I}}
|align="center"| [[Image:Jimarona.PNG|px50]] Jim Arona 021 076 9376
|align="center"| [[Image:Jimarona.PNG|px50]] Jim Arona 021 076 9376
|}
|}

Revision as of 03:46, 27 February 2017

Witch Skin x 3

This mouse skin weighs an oz and has been enchanted with a Rank 20 Skin Change spell.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
The Coils of Spring Spring 816 Kalvos Formerly living Wiccan 500sp px50 Jim Arona 021 076 9376

The Consummation of Fire and Water x 2

This 8oz phial contains a vividly orange/red fluid. When it is thrown at an object or entity it will rapidly spread to cover a surface of about two square metres, large enough to cover a man. This will make the target as flammable as paper to the point where it can be ignited with Pyrogenesis or like magic. A cantrip would be incapable of generating sufficient heat. A lighted match would do just fine, however.
Usually, entities who catch on fire will burn from the legs up, but obviously if other body parts have been exposed to an open flame, they will start burning from the point of contact. It is extremely unusual for the head not to burn last, unless the victim snorts a lighted candle or something.
This is a curious spectacle to observe, the victim experiencing nothing more than an unusual sensation of warmth and perhaps some alarm. It takes about two pulses for the legs to burn off, about two pulses for the arms, and another three pulses for the torso. Their head will burn up at the end of the pulse. Until that time, the victim can move, attack, cast spells and so on. If the Consummation is somehow stopped short of death, then the victim's body will gradually reappear over a like number of pulses. Items that were subject to the Consummation, i.e. those that were worn on the parts burnt off, have a good chance of being destroyed. They are considered to be made of paper and must save versus normal fire. The chance of the item surviviving is 10% plus any magical bonus inherent to the item, plus the value of the wearer's enchantment. Only items made of orichalcum or those that are bound to the victim's soul are immune to this destruction.
Since the residue of the Consummation does not constitute a torso-sized lump, then dying by this method is likely to be permanent barring unusual defenses of some kind.
If the fluid is applied to an inanimate surface it will quickly spread over an area that would be easily big enough to fit a man. If this area is lighted it will burn for 4 pulses before guttering, burning through

  • ¼ inch of metal or stone per pulse.
  • 1 inch of material like wood or bone per pulse.
  • 1 foot of ice per pulse.

It will not burn through orichalcum.

If the ash and smoke are collected, dissolved into a solution, and all of the corruption filtered from it (requiring an Alchemist of Rank 8 or better), abstract properties may be decanted off (at the G.M.'s discretion). The Alchemist might collect Wood from the remains of a door, for example.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Coils of Spring Spring 816 Nualis Magical Disintegration 13,000sp px50 Jim Arona 021 076 9376