The Coils of Spring: Difference between revisions

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* [[Alandis]], Elf, Fire, stealth assassination and destruction. [[Fabio]] Can only play Mondays or Tuesday.
* [[Alandis]], Elf, Fire, stealth assassination and destruction. [[Fabio]] Can only play Mondays or Tuesday.
*<s> [[Aryan]]</s><code> Way too tough, really</code>/[[Thaeuss]]/[[Rahne]] <code> Of these, I would prefer Rahne, being human, but Thaeuss is okay</code>- Mon or Tues works for me.
*<s> [[Aryan]]</s><code> Way too tough, really</code>/[[Thaeuss]]/[[Rahne]] <code> Of these, I would prefer Rahne, being human, but Thaeuss is okay</code>- Mon or Tues works for me.
* [[Mario]], If spot available? Prefer Tuesdays
; Employer
; Employer
: Entity Prime c/- Serafin
: Entity Prime c/- Serafin

Revision as of 11:08, 11 September 2016

Scribe Notes

Summary

Adventure: The Coils of Spring
GM: Jim Arona
Season: Spring 816 wk
Night: TBA
Level: Medium

Party
  • Tsayoi of Blackshore, Hill Giant, charioteer, mostly Fire magic, Warrior - Chris Caulfield Monday or Tuesday
  • Alandis, Elf, Fire, stealth assassination and destruction. Fabio Can only play Mondays or Tuesday.
  • Aryan Way too tough, really/Thaeuss/Rahne Of these, I would prefer Rahne, being human, but Thaeuss is okay- Mon or Tues works for me.
  • Mario, If spot available? Prefer Tuesdays
Employer
Entity Prime c/- Serafin
Mission
  1. To travel to the Svalbard Archipelago on Reich to gather Nazi secrets about the Aurora Borealis.
  2. Possibly raid the Svalbard Seed Repository if time permits.

This is a raid so some infiltration Skills are expected. On the other hand, a committed attitude towards large scale destruction and looting efficiency will be looked on positively. Expressions of interest from Alchemists with expertise in incendiarism, Seers that specialise in celestial observations and Herbalists are warmly encouraged. Encounters will likely include entities from other planes, so some little expertise in demons is valuable, although, perhaps more along the lines of knowing the best way to despatch them rather than theological disputation into the evening over a decent port.
Any Healer who would like their interest recognised need only send their names to Serafin, Lord of Patterns, at Cauldersfield and the matter will be resolved with the utmost expedition. Redacted by Guild Security - Protecting you from your own stupidity 10am-3pm 133 days of the year!
Damn your eyes, Guild Security!

Scribe Notes

Buffs & Mil Sci

Long Term (assumed always on)

Magic (caster) Rk Effects Dur
Spell (Cstr) 0 hrs
- ( - )
- ( - )

Short Term

Magic (caster) Rk Effects Dur -
Spell (Cstr) 0 hrs


Watch Order

1 2 3 4 5 6 7 8 9 10 11 12
1 2 3 1
4 5 6

Marching Order

Skirmish Formations (Front)
Default

..

Double File

..

Single File

..

Loot

Calendar

Spring: Thaw (10) 816wk
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
Candlemansa 1 Guild Meeting 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
Spring: Seedtime (11)
28 29 30 1 2 3 4
5 6 7 8 Rites of Thunor 9 10 11
12 13 14 15 Equinox 16 17 Eostre 18 Seagate Spring Ball
19 20 21 22 23 24 25
26 27 28 29 30 1 2
Spring: Blossom (12)
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 Floralia 22 23
24 25 26 27 28 29 30 Walpurgisnacht