Zebra: Difference between revisions

From DQWiki
Jump to navigationJump to search
mNo edit summary
 
m (Text replacement - "’" to "'")
 
Line 10: Line 10:
| 9-11 | 7 | Hide absorbs 3 DP}}
| 9-11 | 7 | Hide absorbs 3 DP}}
;Weapons: Kick (BC 25%, D10+4 damage) or Bite (BC 15%, D10-4 damage).
;Weapons: Kick (BC 25%, D10+4 damage) or Bite (BC 15%, D10-4 damage).
;Comments: Zebras are trainable but only with extreme difficulty (-20%, [at least] to the Beastmaster’s roll).
;Comments: Zebras are trainable but only with extreme difficulty (-20%, [at least] to the Beastmaster's roll).

Latest revision as of 19:50, 8 February 2024

Natural Habitat
Plains
Frequency
Uncommon
Number
1-40 (20)
Description
Zebras resemble black and white stripped ponies.
Talents, Skills, and Magic
Zebras have no special talents or skills and use neither tools nor magic.
Movement Rates
Running: 350
PS: 15-21 MD: None AG: 22-24 MA: None EN: 15-19 FT: 28-32
WP: 10-12 PC: 16-19 PB: 9-11 TMR: 7 NA: Hide absorbs 3 DP
Weapons
Kick (BC 25%, D10+4 damage) or Bite (BC 15%, D10-4 damage).
Comments
Zebras are trainable but only with extreme difficulty (-20%, [at least] to the Beastmaster's roll).