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	<id>https://dq-nz.org/dqwiki/index.php?action=history&amp;feed=atom&amp;title=Magic_Item_Value</id>
	<title>Magic Item Value - Revision history</title>
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	<updated>2026-04-18T09:02:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Magic_Item_Value&amp;diff=43656&amp;oldid=prev</id>
		<title>ErrolC: /* Spells */  Invested note</title>
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		<updated>2006-09-03T23:52:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Spells: &lt;/span&gt;  Invested note&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:User Guides]]&amp;#039;&amp;#039;&amp;#039;Item value Guide&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; width: 20%; margin-left: 10px; font-size: smaller; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
Some guidelines to help value items.&lt;br /&gt;
&lt;br /&gt;
= Armour =&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! Attribute !! Non-Mage Armour !! Mage Armour&lt;br /&gt;
|-&lt;br /&gt;
| AP 1-5 || 100sp || 200sp&lt;br /&gt;
|-&lt;br /&gt;
| AP 5-8 || (AP-5)*500sp || (AP-5)*5,000sp&lt;br /&gt;
|-&lt;br /&gt;
| AP &amp;gt;8 || +(AP-8)*2,000sp || +(AP-8)*10,000sp&lt;br /&gt;
|-&lt;br /&gt;
| AP vs EN || AP*2,000sp || AP*5,000sp&lt;br /&gt;
|-&lt;br /&gt;
| NA || NA*10,000sp || NA*10,000sp&lt;br /&gt;
|-&lt;br /&gt;
| Defence + (Stacks) || %*1,000sp || %*1,000sp&lt;br /&gt;
|-&lt;br /&gt;
| Def+ (Non-Stacking) || %*250sp || %*250sp&lt;br /&gt;
|-&lt;br /&gt;
| AG Penalty || (AG - Std AG)*5,000sp || (AG - Std AG)*5,000sp&lt;br /&gt;
|-&lt;br /&gt;
| WT Factor || (WT - Std WT)*500sp || (WT - Std WT)*500sp&lt;br /&gt;
|-&lt;br /&gt;
| Stealth Mod || (% - Std %)*250sp || (% - Std %)*250sp&lt;br /&gt;
|}&lt;br /&gt;
* Self Repairing +20%&lt;br /&gt;
&lt;br /&gt;
= Characteristics =&lt;br /&gt;
* Permanent 5,000 ea&lt;br /&gt;
* Temporary but nearly always on 3,000 ea&lt;br /&gt;
* Short Duration 2,000 ea&lt;br /&gt;
* Exceeds personal max +25%&lt;br /&gt;
* Exceeds racial max +50%&lt;br /&gt;
&lt;br /&gt;
= Spells = &lt;br /&gt;
&lt;br /&gt;
*Investeds - As per the book. (note this is less than market value, as there are backfire chances etc to take into account)&lt;br /&gt;
*Rechargeable Investeds - 5* Invested Cost. &lt;br /&gt;
*Permanent Spell effects - 10* Invested Cost.&lt;br /&gt;
&lt;br /&gt;
= Magic Resistance =&lt;br /&gt;
Low/Med level items ~2,000sp&amp;lt;br&amp;gt;&lt;br /&gt;
+5 MR versus a single Elemental college&amp;lt;br&amp;gt;&lt;br /&gt;
+5 MR versus a single Thaumaturgie college&amp;lt;br&amp;gt;&lt;br /&gt;
+5 MR versus a single Entities college&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Low/Med level items ~5,000sp&amp;lt;br&amp;gt;&lt;br /&gt;
+10 MR versus a single Elemental college&amp;lt;br&amp;gt;&lt;br /&gt;
+10 MR versus a single Thaumaturgie college&amp;lt;br&amp;gt;&lt;br /&gt;
+10 MR versus a single Entities college&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Medium level items ~5,000sp&amp;lt;br&amp;gt;&lt;br /&gt;
+5 MR versus two Elemental colleges&amp;lt;br&amp;gt;&lt;br /&gt;
+5 MR versus two Thaumaturgie colleges&amp;lt;br&amp;gt;&lt;br /&gt;
+5 MR versus two Entities colleges&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Medium level items ~8,000sp&amp;lt;br&amp;gt;&lt;br /&gt;
+5 MR versus three Elemental colleges&amp;lt;br&amp;gt;&lt;br /&gt;
+5 MR versus three Thaumaturgie colleges&amp;lt;br&amp;gt;&lt;br /&gt;
+5 MR versus three Entities colleges&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Med/High level items ~10,000sp&amp;lt;br&amp;gt;&lt;br /&gt;
+10 MR versus two Elemental colleges&amp;lt;br&amp;gt;&lt;br /&gt;
+10 MR versus two Thaumaturgie colleges&amp;lt;br&amp;gt;&lt;br /&gt;
+10 MR versus two Entities colleges&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Med/High level items worth ~15,000sp&amp;lt;br&amp;gt;&lt;br /&gt;
+10 MR versus three Elemental colleges&amp;lt;br&amp;gt;&lt;br /&gt;
+10 MR versus three Thaumaturgie colleges&amp;lt;br&amp;gt;&lt;br /&gt;
+10 MR versus three Entities colleges&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
High level items worth ~10,000sp per branch&amp;lt;br&amp;gt;&lt;br /&gt;
+5 MR versus a branch&amp;lt;br&amp;gt;&lt;br /&gt;
+5 MR versus two branchs&amp;lt;br&amp;gt;&lt;br /&gt;
+5 MR versus all branchs&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
High items ~15,000sp per branch&amp;lt;br&amp;gt;&lt;br /&gt;
+10 MR versus a branch&amp;lt;br&amp;gt;&lt;br /&gt;
+10 MR versus two branchs&amp;lt;br&amp;gt;&lt;br /&gt;
+10 MR versus all branchs&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Weapons =&lt;br /&gt;
A rough guide for the value of magic weapons.&lt;br /&gt;
* (Weapon Base SC - 50) * 500sp&lt;br /&gt;
* SC% Increase * 1,000sp&lt;br /&gt;
* (Weapon Base Dam - 3) * 1,000sp  &lt;br /&gt;
* Damage Increase * 5,000sp&lt;br /&gt;
* IV Increase * 250sp&lt;br /&gt;
* Plus any extras that apply on successful strikes 0-20,000sp depending on effect.&lt;br /&gt;
This gives a base value which should usually be modified by the following:&lt;br /&gt;
* Able to hit insubstantial +20%&lt;br /&gt;
* Multi-Hex Strike Capable +20%&lt;br /&gt;
* 2-Handed Only -20%&lt;br /&gt;
* Max Weapon Rank &amp;lt; 5 -20%&lt;br /&gt;
* Max Weapon Rank &amp;lt; 7 -10%&lt;/div&gt;</summary>
		<author><name>ErrolC</name></author>
	</entry>
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