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	<id>https://dq-nz.org/dqwiki/index.php?action=history&amp;feed=atom&amp;title=Leok_Matadar</id>
	<title>Leok Matadar - Revision history</title>
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	<updated>2026-04-05T02:32:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Leok_Matadar&amp;diff=44828&amp;oldid=prev</id>
		<title>Keith: Add link to voidcruiser</title>
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		<updated>2007-01-26T21:19:57Z</updated>

		<summary type="html">&lt;p&gt;Add link to voidcruiser&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Calamar]]For a race of ancient sorcerous beings, typical is a bit of a misnomer. Nevertheless here is a sample [[Calamar]] Magus.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Leok Matadar&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{BeastStats| 18| 16 | 14 | 25 | 28 | 32 | 23 | 22 | 8 | 5 | Hide absorbs 2 DP }}&lt;br /&gt;
Magic Resistance: 72&lt;br /&gt;
&lt;br /&gt;
; Skills&lt;br /&gt;
:Courtier 7 (Bureaucracy, Dress sense, Entertaining, Etiquette x2, Oratory x3)&lt;br /&gt;
:Beastmaster 6 (Humanoids, Orcoids)&lt;br /&gt;
:Alchemist 5 (Manufacture Magical potions and compounds)&lt;br /&gt;
&lt;br /&gt;
;Weapons&lt;br /&gt;
:Dagger 4&lt;br /&gt;
:War Club 3&lt;br /&gt;
:Unarmed 6&lt;br /&gt;
&lt;br /&gt;
;Magics&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
   Resist Pain         12                         Disruption          16&lt;br /&gt;
   Resist Temperature   8                         Healing             12&lt;br /&gt;
   Sense Danger         9                         Phantasm            16&lt;br /&gt;
   Wizard Sight        16                         Telepathy           13&lt;br /&gt;
                                                  Transmutation        9&lt;br /&gt;
   Control animal      12                         Ventriloquism       12&lt;br /&gt;
   Control person      10                         Opening              9&lt;br /&gt;
   Empathy             15                         Enchant weapon      15&lt;br /&gt;
   ESP                 10                         Web                 12&lt;br /&gt;
   Hypnosis            13                         Mage Lock           10&lt;br /&gt;
   Limited Precog       8                         Enhance Enchantment 15&lt;br /&gt;
   Mind Cloak          16                         Levitaion            8&lt;br /&gt;
   Charming             9                         Enchant Armour      18&lt;br /&gt;
   Telekinesis         15                         Wizards Eye         12&lt;br /&gt;
   Sleep               15                         Slowness            15&lt;br /&gt;
   Walk Unseen         10                         Quickness           18&lt;br /&gt;
   Speak Enchanted     14&lt;br /&gt;
   Location            15&lt;br /&gt;
   Mass Charming       12&lt;br /&gt;
   Invisibility        18&lt;br /&gt;
   Evil Eye            14&lt;br /&gt;
&lt;br /&gt;
   Binding Will        12&lt;br /&gt;
   Greater Enchantment 20&lt;br /&gt;
   Crystal Ball        15&lt;br /&gt;
   Sleep Dust          20&lt;br /&gt;
   Poison Dust         20&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Special abilities&lt;br /&gt;
&lt;br /&gt;
:May attack unarmed x4 in close combat striking as a garrote (D+3), each successive hit gives the Calamar an effective 5 point PS bonus for close combat purposes.&lt;br /&gt;
:Ferret plans - Leok is a skilled user of telepathy. If it has the enemy Mil Sci on telepathy or 50% of the opposing force then Leok gets to add his telepathy rank to his sides unengaged initiative.&lt;br /&gt;
&lt;br /&gt;
;Magic Items&lt;br /&gt;
:Restorative potions rk 8 (10/20) x2&lt;br /&gt;
:6 Rk 15 waters of healing.&lt;br /&gt;
:Invested Shadowwings Rk 12 x 4&lt;br /&gt;
:Invested Lightning Bolt Rk 18 x7&lt;br /&gt;
:Invested Dragon Flames Rk 15 x 4&lt;br /&gt;
:Invested Trollskin Rk 12 x6&lt;br /&gt;
&lt;br /&gt;
:Cloak of Blinding - Cloak can cast Flash of Light Rk 12.&lt;br /&gt;
:Wand of Phantasms - Is used as war club, on a hit it releases a phantasm of rank equal to half the targets WP, if wielder knows the spell it can add 50% to the rank when cast.&lt;br /&gt;
&lt;br /&gt;
;Personality&lt;br /&gt;
&lt;br /&gt;
Leok is an inquisitive being with an interest in ancient ruins and the stories they contain. He is at his best when persuing an enigma or mystery. As such he can be easily distracted from what the Imperium considers more pressing matters. Like most calamar he prefers talk and diplomacy to combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Can sometimes be found on the Calamar Voidcruiser &amp;#039;[[A Series of Unfortunate Events]]&amp;#039;&lt;/div&gt;</summary>
		<author><name>Keith</name></author>
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