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	<updated>2026-04-20T10:38:13Z</updated>
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	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Nobody_dies_there...probably&amp;diff=86640</id>
		<title>Nobody dies there...probably</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Nobody_dies_there...probably&amp;diff=86640"/>
		<updated>2020-03-08T01:41:08Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Scribe Notes]]&lt;br /&gt;
&lt;br /&gt;
Return to [[Scribe_Notes#Autumn 820 WK| Scribe notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Nobody dies there...probably &#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: IanA&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Autumn 820&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Tuesday&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: &#039;&#039;&#039; Birdlands, Massey. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Low&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Eugene]] - Sam&lt;br /&gt;
* [[Sno]] - Annuskha&lt;br /&gt;
* [[Kurt]] - Bernard&lt;br /&gt;
* ? - Chris R&lt;br /&gt;
* [[Cypher]] - Beth&lt;br /&gt;
* [[Luther]] - Michael&lt;br /&gt;
* ? - Connor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Guild Astologers&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Take a reading far away, Brastor sounds a good start.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Guild rates any loot you salvage.&lt;br /&gt;
Some guild services.&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
&#039;&#039;Scribe will receive an EP bonus if the notes are up to date more than 24h before the next session, and the in game dates are correct.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== People ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Astrological Reading===&lt;br /&gt;
All the trees are red&amp;lt;br&amp;gt;&lt;br /&gt;
No one ever dies there&amp;lt;br&amp;gt;&lt;br /&gt;
No one has a head&lt;br /&gt;
&lt;br /&gt;
===Things we might want to get or find out===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&#039;&#039;Mil Sci will receive an EP bonus for ensuring Combats run smoothly and quickly&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Primary Mil-Sci:  &lt;br /&gt;
Secondary Mil-Sci:  &lt;br /&gt;
&lt;br /&gt;
===Daily Pattern===&lt;br /&gt;
*Sleep/Camp  12 Hours&lt;br /&gt;
*Ritual      1 Hour&lt;br /&gt;
*Travel      8 Hours&lt;br /&gt;
*Meals       3 Hours spread through day * 5 meals.&lt;br /&gt;
&#039;&#039;Default pattern, vary as wanted by party&#039;&#039;&lt;br /&gt;
====Watch Order====&lt;br /&gt;
Provisional watch order, needs completing &amp;amp; confirming.&amp;lt;br&amp;gt;&lt;br /&gt;
  1st.  &lt;br /&gt;
  2nd. &lt;br /&gt;
  3rd.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Marching Order====&lt;br /&gt;
General traveling.&amp;lt;br&amp;gt;&lt;br /&gt;
  Front scouts:&lt;br /&gt;
  Main body front: &lt;br /&gt;
  Main body rear:&lt;br /&gt;
  Tail Guard: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formations&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Open field combat.&amp;lt;br&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===SP===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Nobody_dies_there...probably&amp;diff=86639</id>
		<title>Nobody dies there...probably</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Nobody_dies_there...probably&amp;diff=86639"/>
		<updated>2020-03-08T01:24:20Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Scribe Notes]]&lt;br /&gt;
&lt;br /&gt;
Return to [[Scribe_Notes#Autumn 820 WK| Scribe notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Nobody dies there...probably &#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: IanA&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Autumn 820&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Tuesday&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: &#039;&#039;&#039; Birdlands, Massey. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Low&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Eugene]] - Sam&lt;br /&gt;
* [[Sno]] - Annuskha&lt;br /&gt;
* [[Kurt]] - Bernard&lt;br /&gt;
* ? - Chris R&lt;br /&gt;
* [[Cypher]] - Beth&lt;br /&gt;
* ? - Michael&lt;br /&gt;
* ? - Connor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Guild Astologers&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Take a reading far away, Brastor sounds a good start.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Guild rates any loot you salvage.&lt;br /&gt;
Some guild services.&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
&#039;&#039;Scribe will receive an EP bonus if the notes are up to date more than 24h before the next session, and the in game dates are correct.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== People ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Astrological Reading===&lt;br /&gt;
All the trees are red&amp;lt;br&amp;gt;&lt;br /&gt;
No one ever dies there&amp;lt;br&amp;gt;&lt;br /&gt;
No one has a head&lt;br /&gt;
&lt;br /&gt;
===Things we might want to get or find out===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&#039;&#039;Mil Sci will receive an EP bonus for ensuring Combats run smoothly and quickly&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Primary Mil-Sci:  &lt;br /&gt;
Secondary Mil-Sci:  &lt;br /&gt;
&lt;br /&gt;
===Daily Pattern===&lt;br /&gt;
*Sleep/Camp  12 Hours&lt;br /&gt;
*Ritual      1 Hour&lt;br /&gt;
*Travel      8 Hours&lt;br /&gt;
*Meals       3 Hours spread through day * 5 meals.&lt;br /&gt;
&#039;&#039;Default pattern, vary as wanted by party&#039;&#039;&lt;br /&gt;
====Watch Order====&lt;br /&gt;
Provisional watch order, needs completing &amp;amp; confirming.&amp;lt;br&amp;gt;&lt;br /&gt;
  1st.  &lt;br /&gt;
  2nd. &lt;br /&gt;
  3rd.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Marching Order====&lt;br /&gt;
General traveling.&amp;lt;br&amp;gt;&lt;br /&gt;
  Front scouts:&lt;br /&gt;
  Main body front: &lt;br /&gt;
  Main body rear:&lt;br /&gt;
  Tail Guard: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formations&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Open field combat.&amp;lt;br&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===SP===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=A_Darkened_Mystery&amp;diff=86205</id>
		<title>A Darkened Mystery</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=A_Darkened_Mystery&amp;diff=86205"/>
		<updated>2019-12-18T08:58:35Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Short Duration Buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Scribe Notes]]&lt;br /&gt;
&lt;br /&gt;
Return to [[Scribe_Notes#Summer 820 WK| Scribe notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: A Darkened Mystery&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Anne&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Summer 820&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: TBD&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: &#039;&#039;&#039; Birdlands, Massey. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Med&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Minerva]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
* [[Aurora]] - [[User:Keith | Keith]]&lt;br /&gt;
* [[Elderan]] - Ian&lt;br /&gt;
* [[Kerry]] - Helen&lt;br /&gt;
* [[Carrie]] - Justis&lt;br /&gt;
* [[Rayne]] - Annuskha&lt;br /&gt;
* [[Limedhl Estel]] - Bernard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Roland, Head Councilor of Aresford&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
A messenger by the name of Felix has turned up at the guild on behalf of his council, requesting a party to aid them in a problem they have recently discovered with a trade city. Scouted out by Felix himself they discovered a large count of creatures that only moved at night which they have concluded to be some form of undead. They would like some people to come and work out exactly whats going on here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
10,000sp each and any loot you salvage&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
&#039;&#039;Scribe will receive an EP bonus if the notes are up to date more than 24h before the next session, and the in game dates are correct.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
Our party employer, named Felix, came from offplane and told us about a village covered in fog and encounters with undead when someone went to investigate. So I ended up in Meeting Room 4 with the following:&lt;br /&gt;
* Elderan â€“ a fellow air mage&lt;br /&gt;
* Kerry â€“  human female Dark Celestial and shape shifter&lt;br /&gt;
* Minerva â€“ human female Solar Celestial and a merchant with connections&lt;br /&gt;
* Lim â€“ elven male water mage and alchemist&lt;br /&gt;
* Rayne â€“ human female air mage whoâ€™s more into birds and canâ€™t fly under her own power&lt;br /&gt;
* Carrie â€“ halfling E&amp;amp;E, and the reason Iâ€™m only the second shortest in the party.&lt;br /&gt;
&lt;br /&gt;
Iâ€™m Aurora, female elf airmage, reporter for the Seagate Times, and specialises in flying spells and the bow. Iâ€™m also a high ranked courtier and spy after spending a lot of time in the Western Kingdom.&lt;br /&gt;
&lt;br /&gt;
Felix told us that commerce between his town and itâ€™s neighbour consisted of an exchange of wagons every two weeks. The towns were roughly 56 miles apart and the trip took three days. Suspicion was raised when their cart didnâ€™t arrive on schedule. So Felix led a team to find out what was going on.&lt;br /&gt;
&lt;br /&gt;
Just short of the town, they discovered several houses that were deserted. They then spent the night in a barn and were attacked by zombie dogs (Carrie called them zogs). Those were easily dealt to but, upon arrival at the town, they discovered it enveloped in thick fog and there were bodies  in the streets. Some of them Daed as undead (Felix was an earth mage). That was so strange that they pulled out and returned where he was instructed to come here and get some â€˜adventurers with unusual talentsâ€™ to come and deal with it and were offering 10,000sp each for the assignment.&lt;br /&gt;
&lt;br /&gt;
After dismissing our party employer we settled down to who was doing what. Bossy Minerva became the Military Scientist, the more sensible halfling was volunteered as the Party Leader and when the subject of Scribe was brought up, there was so much silence, one could hear a pin drop, then a round of â€˜Not meâ€™. I finally pulled out my notebook and offered my services â€“ after all, someone has to do it, and I guess if I do it I can then cover up most of my mistakes. &lt;br /&gt;
&lt;br /&gt;
Next stop was Greaters. Carrie was able to cast them but needed quite a lot of black myrrh for the ritual. So Minerva took us all to House Sulis to meet her uncle and, after a bit of negotiation, Carrie got what he needed for only 40,000sp, enough for us all to get Rank 11 Greaters over all areas.&lt;br /&gt;
&lt;br /&gt;
While he started on the rest of the party, I slipped off to do some research. First I searched available records on the rest of my party members, including past scribe notes in order to find out more about them â€“ and no, my intent was NOT to dig up some dirt for the Times, but if anything stuck .... well .. .not my fault if it got out. I then realised I didnâ€™t know what Plane the employer came from so I sought him out and asked him. He was from Seratos, and, after searching through more records, I discovered that this was a Plane that the Guild had not contacted before. So I resolved to collect as much information about it as I could.&lt;br /&gt;
&lt;br /&gt;
After getting a Lesser from the Guild Earth Mage, I sought out the rest of the party. They had been trying to negotiate cheap wiccan amulets but werenâ€™t having any luck so it looks like weâ€™re going to have to fly down to Slippery Rock first thing tomorrow morning after all. Elderan offered his Cloud, which he said had a Dragon Spirit in it and would eat anyone who offended it. Lim also handed out four potion bottle sized waterskins each, two marked with blue, one with green, and one with purple, all four filled with fresh water. He explained that if necessary, the blue ones would be Waters of Healing, green was Waters of Strength, and Purple was for Restoratives. He also wanted to know if we wanted the mild Restorative or the strong one. I asked for mild â€“ never did like chili in my restoratives.&lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
Next morning, spent the day at Slippery Rock getting some amulets. I went for one to keep Undead well away from me, another to do the same to Demons, as well as one for getting better sleep, one for detecting traps etc,  and one for help against poison, just in case (Amethyst, Jet, Jade, Beryl, and Carbuncle). I also stocked up on St Johns Wort essence, again just in case and admitted to the party by problem with depression and asked for help to overcome it as well as help to prevent me from doing stupid things. &lt;br /&gt;
&lt;br /&gt;
When we got back from Slippery Rock, that afternoon, we decided we were ready to start our assignment. Felix was removed from the Guild Bar and he took us into the nearby forest where we found a tree that had grown a natural hole, i.e. the trunk had split apart then reformed further up. I suspected fae interference, especially when latent magic was detected in the gap.&lt;br /&gt;
&lt;br /&gt;
Felix did his ritual to open the portal, while we buffed up. We then stepped through the portal, emerging in a very similar tree in a park located in a city. I was a little concerned about children jumping through the hole and accidentally going â€˜elsewhereâ€™. Felix reassured me that only a few people knew the key for opening the portal and, sometimes, a swing was set up in the hole for children to play on. &lt;br /&gt;
&lt;br /&gt;
On top of the tree a large bird peered down at us. Felix told us this was â€˜Pebblesâ€™ a trained Haast Eagle. He then asked Pebbles to fly to the Council buildings and let Roland, the Council leader, know that we arrived. We then were led out of the garden and into the city which we were told had a population of fifty thousand entities. &lt;br /&gt;
&lt;br /&gt;
When we reached the Council Building, we discovered that there were statues to town heroes which we paused to admire and read their plaques before going inside. Inside, he led us to a set of double doors which he knocked on, then flung open before any acknowledgement was issued. Inside was an older gentleman, who was wearing armour under clothing. This was Roland.&lt;br /&gt;
&lt;br /&gt;
He told us there was a large undead problem in the neighbouring city (not a town as Felix had said). Even a mile from the city there was no sign of people. The fog was part of the cityâ€™s defense system and only really covered the centre of the city . Most of the corpses found Daed as formally living with only a few being undead. They didnâ€™t know what sort of undead they were but suspected that they were only active at night.  Also the first sign of trouble was a week and a half ago.&lt;br /&gt;
&lt;br /&gt;
He also told us that he had heard that Karya, the leader in the other city, had sent out troops because the farmers were having problems. It was also said that Karya had been acting odd for the last month but there may well be valid reasons for that.&lt;br /&gt;
&lt;br /&gt;
I was wondering if any other towns, or cities had been affected. He said no, but he did say that the affected city was to the east of here. (Weâ€™re on the coast). The other cities were roughly equidistant to the north, south and southwest. Since the task was bigger than we were told, he offered us more pay.&lt;br /&gt;
&lt;br /&gt;
=== Epilogue ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== People ===&lt;br /&gt;
*Felix;  A sort of Corporal, in charge of a squad of 10 specialist rangers.  A type of Earth Mage.  Breeds very large eagles.&lt;br /&gt;
*Pebbles;  A very large (but still 1 hex) Beast Mastered Eagle attached to Felix.  Speaks common.&lt;br /&gt;
*Roland;  Head of the City Council.&lt;br /&gt;
*Keran; Leader of the neighboring town (Name given by Roland)&lt;br /&gt;
&lt;br /&gt;
==Roland&#039;s Provided Information==&lt;br /&gt;
&lt;br /&gt;
===Astrological Reading===&lt;br /&gt;
&#039;Evil has taken harvest, &amp;lt;br&amp;gt;&lt;br /&gt;
Bodies devoid of life in the moonlight stand tall, &amp;lt;br&amp;gt;&lt;br /&gt;
Havoc and death take buzzards form, &amp;lt;br&amp;gt;&lt;br /&gt;
The Earl shall consume us all&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Requested list of Powers===&lt;br /&gt;
&lt;br /&gt;
 â€¢	Astharoth: The Terrible Duke&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 10/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Appears as a Dark angel all black with a bloody mouth&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Black Dragon, Fallen Seraphim, Spectre, Mamba&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 â€¢	Bifrons: Earl of the Dead&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 5/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Appears as either as an insubstantial horned monster, or a handsome young man.&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Succubus/Incubus, Half-devil, Wraith, Bull&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 â€¢	Bune: The Dragon Duke&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 9/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Appears as a small green dragon with 3 heads, 1 human, 1 dog and 1 griffon.&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Green dragon, devil, Half -devil, Spectre, War dog&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 â€¢	Eligos: The Knightly Duke&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 5/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Appears as a Knight in black armour, riding a dark war horse.&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Devil, Half-devil, Dire wolf, Asp&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 â€¢	Furcas: The Reaping Duke&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 9/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Appears as an old man with a long-plaited beard, dressed in pale armour, riding a pale horse.&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Greater Vampire, Devil, Half-Devil, Spectre, Rat&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 â€¢	Malthus: Earl of Death and Havoc&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 8/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Appears as A huge filthy buzzard&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Greater Vampire, Devil, Imp, Harpy, Vulture&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 â€¢	Murmur: Duke of Thrones&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 4/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Appears as a warrior in green armour, riding a gryphon.&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Fallen Erelim, Devil, Half-Devil, Gryphon, Hippogriff&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 â€¢	Samigina: Marquis of Dead Souls&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 4/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜ 	Appears as a small ass&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Devil, Half-devil, Wraith, Donkey&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&#039;&#039;Mil Sci will receive an EP bonus for ensuring Combats run smoothly and quickly&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Primary Mil-Sci:  Minerva&lt;br /&gt;
===Daily Pattern===&lt;br /&gt;
*Sleep/Camp  12 Hours&lt;br /&gt;
*Ritual      1 Hour&lt;br /&gt;
*Travel      8 Hours&lt;br /&gt;
*Meals       3 Hours spread through day * 5 meals.&lt;br /&gt;
&#039;&#039;Default pattern, vary as wanted by party&#039;&#039;&lt;br /&gt;
====Watch Order====&lt;br /&gt;
Provisional watch order, needs completing &amp;amp; confirming.&amp;lt;br&amp;gt;&lt;br /&gt;
  1st.  Carrie, Rayne&lt;br /&gt;
  2nd.  Kerry, Elderan, Aurora&lt;br /&gt;
  3rd.  Lim, Minerva.&lt;br /&gt;
*Lim doesn&#039;t sleep, but does need rest.&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
Plan A.  Wings of Eagles&lt;br /&gt;
  Minerva + Kerry on Celestial wings.&lt;br /&gt;
  Elderan, Rayne, Carrie, Lim on Eagles.&lt;br /&gt;
  Aurora on Air Wings.&lt;br /&gt;
  Dire Wolf on Flying&lt;br /&gt;
  * Total speed: ??&lt;br /&gt;
  * Duration: ??&lt;br /&gt;
  * Ft cost per duration: 6 Casting Ft + ? / hour of travel each.&lt;br /&gt;
  * Effective travel distance:&lt;br /&gt;
&lt;br /&gt;
Plan B.  Dragon Cloud.&lt;br /&gt;
  Elderan, Summon &amp;amp; Bind Cloud&lt;br /&gt;
  * Total speed: &lt;br /&gt;
  * Duration: &lt;br /&gt;
  * Ft cost per duration: 0&lt;br /&gt;
  * Effective travel distance:&lt;br /&gt;
&lt;br /&gt;
Plan C.  On the winds.&lt;br /&gt;
  Aurora, Flying&lt;br /&gt;
  * Total speed: 50 mph &lt;br /&gt;
  * Duration: 20.5 Hours*&lt;br /&gt;
  * Ft cost per duration: 16 Casting Ft + ? / hour of travel each.&lt;br /&gt;
  * Effective travel distance: 400 Miles a day.&lt;br /&gt;
  &#039;&#039;Travel per day limited by travelling time, not spell duration so can be extended if the party pushes.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Marching Order====&lt;br /&gt;
General traveling.&amp;lt;br&amp;gt;&lt;br /&gt;
  Front scouts: Lim?/Carrie?&lt;br /&gt;
  Main body front: Lim?/Carrie?, Kerry&lt;br /&gt;
  Main body rear: Minerva, Elderan&lt;br /&gt;
  Tail Guard: Aurora, Rayne&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formations&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Open field combat.&amp;lt;br&amp;gt;&lt;br /&gt;
  Carrie --- Lim --- Kerry&lt;br /&gt;
  --- Minerva --- Elderan ---&lt;br /&gt;
  --- Aurora --- Rayne ---&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
General notes.&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives &amp;amp; Healing are available to allow people to cast all the buffs.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;It is suggested that people drink one if they are lower than half Ft after casting.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 450px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
====Long Duration Buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Mi&lt;br /&gt;
!Title=&amp;quot;Aurora&amp;quot; | Au&lt;br /&gt;
!Title=&amp;quot;Elderan&amp;quot; | El&lt;br /&gt;
!Title=&amp;quot;Kerry&amp;quot; | Ke&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Rayne&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Li&lt;br /&gt;
!Title=&amp;quot;Dire Wolf&amp;quot; | Di&lt;br /&gt;
!Title=&amp;quot;Bird 1&amp;quot; | B1&lt;br /&gt;
!Title=&amp;quot;Bird 2&amp;quot; | B2&lt;br /&gt;
!Title=&amp;quot;Bird 3&amp;quot; | B3&lt;br /&gt;
!Title=&amp;quot;Bird 4&amp;quot; | B4&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waterproofing (Lim)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Waterproof Entity &amp;amp; Possessions from Harmful effects of water.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 63 Hours*&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Water Breathing (Lim)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Can breathe water via gills, &amp;amp; see through water mage fog.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 26 Hours*&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Witchsight (Minerva)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See in Dark &amp;amp; see invisbles.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11.5 Hours*&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; Tal (??)&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; Tal (14)&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; Tal (14)&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ??&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ??&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ??&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ??&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Enchant Armour (Carrie)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +28% Defence, +1 Ft AP&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours*&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Coruscade?/Shadowform? (Minerva?/Kerry?)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ?&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; Y?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; Y?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; Y?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; Y?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; Y?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Carrie)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +12% to areas selected&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; All&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; All&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; All&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; All&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; All&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; All&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; All&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; Sta/Ski/Res&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; Ski/Res&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; Ski/Res&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; Ski/Res&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; Ski/Res&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Vapour Breathing (Rayne)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 9&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Protects from harmful gasses etc.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Feather Falling (Aurora)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Assuming Rank 10 Enhance Enchant on Duration.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Short Duration Buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Mi&lt;br /&gt;
!Title=&amp;quot;Aurora&amp;quot; | Au&lt;br /&gt;
!Title=&amp;quot;Elderan&amp;quot; | El&lt;br /&gt;
!Title=&amp;quot;Kerry&amp;quot; | Ke&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Rayne&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Li&lt;br /&gt;
!Title=&amp;quot;Dire Wolf&amp;quot; | Di&lt;br /&gt;
!Title=&amp;quot;Bird 1&amp;quot; | B1&lt;br /&gt;
!Title=&amp;quot;Bird 2&amp;quot; | B2&lt;br /&gt;
!Title=&amp;quot;Bird 3&amp;quot; | B3&lt;br /&gt;
!Title=&amp;quot;Bird 4&amp;quot; | B4&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Enchant Weapon (Carrie)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | adds 11% Sc and 4 DM&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 15 mins&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; Hand &amp;amp; 1/2&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waters of Strength (Lim)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | (D-2)+20 PS&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 105 minutes&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Employer Buffs====&lt;br /&gt;
Buffs provided by the Employer when in the City&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Mi&lt;br /&gt;
!Title=&amp;quot;Aurora&amp;quot; | Au&lt;br /&gt;
!Title=&amp;quot;Elderan&amp;quot; | El&lt;br /&gt;
!Title=&amp;quot;Kerry&amp;quot; | Ke&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Rayne&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Li&lt;br /&gt;
!Title=&amp;quot;Dire Wolf&amp;quot; | Di&lt;br /&gt;
!Title=&amp;quot;Bird 1&amp;quot; | B1&lt;br /&gt;
!Title=&amp;quot;Bird 2&amp;quot; | B2&lt;br /&gt;
!Title=&amp;quot;Bird 3&amp;quot; | B3&lt;br /&gt;
!Title=&amp;quot;Bird 4&amp;quot; | B4&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Durability&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 2Ft 2En on Armour&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Permanency Available &lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 3 En per pulse for 17 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 30 hours&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 10 En&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 days&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 14&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 15 Def, 15% vs fear, 15% reaction rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Permanency Available&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone &lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 20 PS or EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 21 hours&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Other Casters are available upon request of college. These are the ones that they will advertise to you.&lt;br /&gt;
&lt;br /&gt;
===Map===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
===SP===&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Summer&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Summer&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Beltane]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Meadow]] (1)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;lt;i&amp;gt;White Lotus&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;Seagate Light Festival&amp;lt;/i&amp;gt; &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;The Castellan Borderers Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;Seagate Crafters Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Heat]] (2)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day | 1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 4 || &amp;lt;i&amp;gt;Seagate Guildmasters Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;lt;i&amp;gt;Seagate Races&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 11 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Summer Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;lt;i&amp;gt;Midsummers&amp;lt;Br&amp;gt;&amp;amp;nbsp;Eve&amp;lt;br&amp;gt;&amp;amp;nbsp;(Faerie Day)&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Summer Fair Day&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Summer Fair Day&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;The Castellan of Brastor&#039;s Summer Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Breeze]] (3)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day | 1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 3 || &amp;lt;i&amp;gt;Day of Death&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=A_Darkened_Mystery&amp;diff=86204</id>
		<title>A Darkened Mystery</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=A_Darkened_Mystery&amp;diff=86204"/>
		<updated>2019-12-18T08:57:00Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Short Duration Buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Scribe Notes]]&lt;br /&gt;
&lt;br /&gt;
Return to [[Scribe_Notes#Summer 820 WK| Scribe notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: A Darkened Mystery&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Anne&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Summer 820&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: TBD&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: &#039;&#039;&#039; Birdlands, Massey. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Med&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Minerva]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
* [[Aurora]] - [[User:Keith | Keith]]&lt;br /&gt;
* [[Elderan]] - Ian&lt;br /&gt;
* [[Kerry]] - Helen&lt;br /&gt;
* [[Carrie]] - Justis&lt;br /&gt;
* [[Rayne]] - Annuskha&lt;br /&gt;
* [[Limedhl Estel]] - Bernard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Roland, Head Councilor of Aresford&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
A messenger by the name of Felix has turned up at the guild on behalf of his council, requesting a party to aid them in a problem they have recently discovered with a trade city. Scouted out by Felix himself they discovered a large count of creatures that only moved at night which they have concluded to be some form of undead. They would like some people to come and work out exactly whats going on here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
10,000sp each and any loot you salvage&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
&#039;&#039;Scribe will receive an EP bonus if the notes are up to date more than 24h before the next session, and the in game dates are correct.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
Our party employer, named Felix, came from offplane and told us about a village covered in fog and encounters with undead when someone went to investigate. So I ended up in Meeting Room 4 with the following:&lt;br /&gt;
* Elderan â€“ a fellow air mage&lt;br /&gt;
* Kerry â€“  human female Dark Celestial and shape shifter&lt;br /&gt;
* Minerva â€“ human female Solar Celestial and a merchant with connections&lt;br /&gt;
* Lim â€“ elven male water mage and alchemist&lt;br /&gt;
* Rayne â€“ human female air mage whoâ€™s more into birds and canâ€™t fly under her own power&lt;br /&gt;
* Carrie â€“ halfling E&amp;amp;E, and the reason Iâ€™m only the second shortest in the party.&lt;br /&gt;
&lt;br /&gt;
Iâ€™m Aurora, female elf airmage, reporter for the Seagate Times, and specialises in flying spells and the bow. Iâ€™m also a high ranked courtier and spy after spending a lot of time in the Western Kingdom.&lt;br /&gt;
&lt;br /&gt;
Felix told us that commerce between his town and itâ€™s neighbour consisted of an exchange of wagons every two weeks. The towns were roughly 56 miles apart and the trip took three days. Suspicion was raised when their cart didnâ€™t arrive on schedule. So Felix led a team to find out what was going on.&lt;br /&gt;
&lt;br /&gt;
Just short of the town, they discovered several houses that were deserted. They then spent the night in a barn and were attacked by zombie dogs (Carrie called them zogs). Those were easily dealt to but, upon arrival at the town, they discovered it enveloped in thick fog and there were bodies  in the streets. Some of them Daed as undead (Felix was an earth mage). That was so strange that they pulled out and returned where he was instructed to come here and get some â€˜adventurers with unusual talentsâ€™ to come and deal with it and were offering 10,000sp each for the assignment.&lt;br /&gt;
&lt;br /&gt;
After dismissing our party employer we settled down to who was doing what. Bossy Minerva became the Military Scientist, the more sensible halfling was volunteered as the Party Leader and when the subject of Scribe was brought up, there was so much silence, one could hear a pin drop, then a round of â€˜Not meâ€™. I finally pulled out my notebook and offered my services â€“ after all, someone has to do it, and I guess if I do it I can then cover up most of my mistakes. &lt;br /&gt;
&lt;br /&gt;
Next stop was Greaters. Carrie was able to cast them but needed quite a lot of black myrrh for the ritual. So Minerva took us all to House Sulis to meet her uncle and, after a bit of negotiation, Carrie got what he needed for only 40,000sp, enough for us all to get Rank 11 Greaters over all areas.&lt;br /&gt;
&lt;br /&gt;
While he started on the rest of the party, I slipped off to do some research. First I searched available records on the rest of my party members, including past scribe notes in order to find out more about them â€“ and no, my intent was NOT to dig up some dirt for the Times, but if anything stuck .... well .. .not my fault if it got out. I then realised I didnâ€™t know what Plane the employer came from so I sought him out and asked him. He was from Seratos, and, after searching through more records, I discovered that this was a Plane that the Guild had not contacted before. So I resolved to collect as much information about it as I could.&lt;br /&gt;
&lt;br /&gt;
After getting a Lesser from the Guild Earth Mage, I sought out the rest of the party. They had been trying to negotiate cheap wiccan amulets but werenâ€™t having any luck so it looks like weâ€™re going to have to fly down to Slippery Rock first thing tomorrow morning after all. Elderan offered his Cloud, which he said had a Dragon Spirit in it and would eat anyone who offended it. Lim also handed out four potion bottle sized waterskins each, two marked with blue, one with green, and one with purple, all four filled with fresh water. He explained that if necessary, the blue ones would be Waters of Healing, green was Waters of Strength, and Purple was for Restoratives. He also wanted to know if we wanted the mild Restorative or the strong one. I asked for mild â€“ never did like chili in my restoratives.&lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
Next morning, spent the day at Slippery Rock getting some amulets. I went for one to keep Undead well away from me, another to do the same to Demons, as well as one for getting better sleep, one for detecting traps etc,  and one for help against poison, just in case (Amethyst, Jet, Jade, Beryl, and Carbuncle). I also stocked up on St Johns Wort essence, again just in case and admitted to the party by problem with depression and asked for help to overcome it as well as help to prevent me from doing stupid things. &lt;br /&gt;
&lt;br /&gt;
When we got back from Slippery Rock, that afternoon, we decided we were ready to start our assignment. Felix was removed from the Guild Bar and he took us into the nearby forest where we found a tree that had grown a natural hole, i.e. the trunk had split apart then reformed further up. I suspected fae interference, especially when latent magic was detected in the gap.&lt;br /&gt;
&lt;br /&gt;
Felix did his ritual to open the portal, while we buffed up. We then stepped through the portal, emerging in a very similar tree in a park located in a city. I was a little concerned about children jumping through the hole and accidentally going â€˜elsewhereâ€™. Felix reassured me that only a few people knew the key for opening the portal and, sometimes, a swing was set up in the hole for children to play on. &lt;br /&gt;
&lt;br /&gt;
On top of the tree a large bird peered down at us. Felix told us this was â€˜Pebblesâ€™ a trained Haast Eagle. He then asked Pebbles to fly to the Council buildings and let Roland, the Council leader, know that we arrived. We then were led out of the garden and into the city which we were told had a population of fifty thousand entities. &lt;br /&gt;
&lt;br /&gt;
When we reached the Council Building, we discovered that there were statues to town heroes which we paused to admire and read their plaques before going inside. Inside, he led us to a set of double doors which he knocked on, then flung open before any acknowledgement was issued. Inside was an older gentleman, who was wearing armour under clothing. This was Roland.&lt;br /&gt;
&lt;br /&gt;
He told us there was a large undead problem in the neighbouring city (not a town as Felix had said). Even a mile from the city there was no sign of people. The fog was part of the cityâ€™s defense system and only really covered the centre of the city . Most of the corpses found Daed as formally living with only a few being undead. They didnâ€™t know what sort of undead they were but suspected that they were only active at night.  Also the first sign of trouble was a week and a half ago.&lt;br /&gt;
&lt;br /&gt;
He also told us that he had heard that Karya, the leader in the other city, had sent out troops because the farmers were having problems. It was also said that Karya had been acting odd for the last month but there may well be valid reasons for that.&lt;br /&gt;
&lt;br /&gt;
I was wondering if any other towns, or cities had been affected. He said no, but he did say that the affected city was to the east of here. (Weâ€™re on the coast). The other cities were roughly equidistant to the north, south and southwest. Since the task was bigger than we were told, he offered us more pay.&lt;br /&gt;
&lt;br /&gt;
=== Epilogue ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== People ===&lt;br /&gt;
*Felix;  A sort of Corporal, in charge of a squad of 10 specialist rangers.  A type of Earth Mage.  Breeds very large eagles.&lt;br /&gt;
*Pebbles;  A very large (but still 1 hex) Beast Mastered Eagle attached to Felix.  Speaks common.&lt;br /&gt;
*Roland;  Head of the City Council.&lt;br /&gt;
*Keran; Leader of the neighboring town (Name given by Roland)&lt;br /&gt;
&lt;br /&gt;
==Roland&#039;s Provided Information==&lt;br /&gt;
&lt;br /&gt;
===Astrological Reading===&lt;br /&gt;
&#039;Evil has taken harvest, &amp;lt;br&amp;gt;&lt;br /&gt;
Bodies devoid of life in the moonlight stand tall, &amp;lt;br&amp;gt;&lt;br /&gt;
Havoc and death take buzzards form, &amp;lt;br&amp;gt;&lt;br /&gt;
The Earl shall consume us all&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Requested list of Powers===&lt;br /&gt;
&lt;br /&gt;
 â€¢	Astharoth: The Terrible Duke&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 10/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Appears as a Dark angel all black with a bloody mouth&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Black Dragon, Fallen Seraphim, Spectre, Mamba&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 â€¢	Bifrons: Earl of the Dead&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 5/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Appears as either as an insubstantial horned monster, or a handsome young man.&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Succubus/Incubus, Half-devil, Wraith, Bull&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 â€¢	Bune: The Dragon Duke&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 9/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Appears as a small green dragon with 3 heads, 1 human, 1 dog and 1 griffon.&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Green dragon, devil, Half -devil, Spectre, War dog&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 â€¢	Eligos: The Knightly Duke&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 5/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Appears as a Knight in black armour, riding a dark war horse.&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Devil, Half-devil, Dire wolf, Asp&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 â€¢	Furcas: The Reaping Duke&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 9/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Appears as an old man with a long-plaited beard, dressed in pale armour, riding a pale horse.&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Greater Vampire, Devil, Half-Devil, Spectre, Rat&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 â€¢	Malthus: Earl of Death and Havoc&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 8/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Appears as A huge filthy buzzard&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Greater Vampire, Devil, Imp, Harpy, Vulture&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 â€¢	Murmur: Duke of Thrones&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 4/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Appears as a warrior in green armour, riding a gryphon.&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Fallen Erelim, Devil, Half-Devil, Gryphon, Hippogriff&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 â€¢	Samigina: Marquis of Dead Souls&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Nastiness: 4/10&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜ 	Appears as a small ass&amp;lt;br&amp;gt;&lt;br /&gt;
 ïƒ˜	Minions: Devil, Half-devil, Wraith, Donkey&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&#039;&#039;Mil Sci will receive an EP bonus for ensuring Combats run smoothly and quickly&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Primary Mil-Sci:  Minerva&lt;br /&gt;
===Daily Pattern===&lt;br /&gt;
*Sleep/Camp  12 Hours&lt;br /&gt;
*Ritual      1 Hour&lt;br /&gt;
*Travel      8 Hours&lt;br /&gt;
*Meals       3 Hours spread through day * 5 meals.&lt;br /&gt;
&#039;&#039;Default pattern, vary as wanted by party&#039;&#039;&lt;br /&gt;
====Watch Order====&lt;br /&gt;
Provisional watch order, needs completing &amp;amp; confirming.&amp;lt;br&amp;gt;&lt;br /&gt;
  1st.  Carrie, Rayne&lt;br /&gt;
  2nd.  Kerry, Elderan, Aurora&lt;br /&gt;
  3rd.  Lim, Minerva.&lt;br /&gt;
*Lim doesn&#039;t sleep, but does need rest.&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
Plan A.  Wings of Eagles&lt;br /&gt;
  Minerva + Kerry on Celestial wings.&lt;br /&gt;
  Elderan, Rayne, Carrie, Lim on Eagles.&lt;br /&gt;
  Aurora on Air Wings.&lt;br /&gt;
  Dire Wolf on Flying&lt;br /&gt;
  * Total speed: ??&lt;br /&gt;
  * Duration: ??&lt;br /&gt;
  * Ft cost per duration: 6 Casting Ft + ? / hour of travel each.&lt;br /&gt;
  * Effective travel distance:&lt;br /&gt;
&lt;br /&gt;
Plan B.  Dragon Cloud.&lt;br /&gt;
  Elderan, Summon &amp;amp; Bind Cloud&lt;br /&gt;
  * Total speed: &lt;br /&gt;
  * Duration: &lt;br /&gt;
  * Ft cost per duration: 0&lt;br /&gt;
  * Effective travel distance:&lt;br /&gt;
&lt;br /&gt;
Plan C.  On the winds.&lt;br /&gt;
  Aurora, Flying&lt;br /&gt;
  * Total speed: 50 mph &lt;br /&gt;
  * Duration: 20.5 Hours*&lt;br /&gt;
  * Ft cost per duration: 16 Casting Ft + ? / hour of travel each.&lt;br /&gt;
  * Effective travel distance: 400 Miles a day.&lt;br /&gt;
  &#039;&#039;Travel per day limited by travelling time, not spell duration so can be extended if the party pushes.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Marching Order====&lt;br /&gt;
General traveling.&amp;lt;br&amp;gt;&lt;br /&gt;
  Front scouts: Lim?/Carrie?&lt;br /&gt;
  Main body front: Lim?/Carrie?, Kerry&lt;br /&gt;
  Main body rear: Minerva, Elderan&lt;br /&gt;
  Tail Guard: Aurora, Rayne&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formations&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Open field combat.&amp;lt;br&amp;gt;&lt;br /&gt;
  Carrie --- Lim --- Kerry&lt;br /&gt;
  --- Minerva --- Elderan ---&lt;br /&gt;
  --- Aurora --- Rayne ---&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
General notes.&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives &amp;amp; Healing are available to allow people to cast all the buffs.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;It is suggested that people drink one if they are lower than half Ft after casting.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 450px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
====Long Duration Buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Mi&lt;br /&gt;
!Title=&amp;quot;Aurora&amp;quot; | Au&lt;br /&gt;
!Title=&amp;quot;Elderan&amp;quot; | El&lt;br /&gt;
!Title=&amp;quot;Kerry&amp;quot; | Ke&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Rayne&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Li&lt;br /&gt;
!Title=&amp;quot;Dire Wolf&amp;quot; | Di&lt;br /&gt;
!Title=&amp;quot;Bird 1&amp;quot; | B1&lt;br /&gt;
!Title=&amp;quot;Bird 2&amp;quot; | B2&lt;br /&gt;
!Title=&amp;quot;Bird 3&amp;quot; | B3&lt;br /&gt;
!Title=&amp;quot;Bird 4&amp;quot; | B4&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waterproofing (Lim)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Waterproof Entity &amp;amp; Possessions from Harmful effects of water.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 63 Hours*&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Water Breathing (Lim)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Can breathe water via gills, &amp;amp; see through water mage fog.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 26 Hours*&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Witchsight (Minerva)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See in Dark &amp;amp; see invisbles.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11.5 Hours*&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; Tal (??)&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; Tal (14)&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; Tal (14)&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ??&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ??&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ??&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ??&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Enchant Armour (Carrie)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +28% Defence, +1 Ft AP&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours*&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Coruscade?/Shadowform? (Minerva?/Kerry?)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ?&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; Y?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; Y?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; Y?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; Y?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; Y?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Carrie)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +12% to areas selected&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; All&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; All&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; All&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; All&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; All&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; All&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; All&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; Sta/Ski/Res&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; Ski/Res&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; Ski/Res&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; Ski/Res&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; Ski/Res&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Vapour Breathing (Rayne)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 9&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Protects from harmful gasses etc.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Feather Falling (Aurora)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Assuming Rank 10 Enhance Enchant on Duration.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Short Duration Buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Mi&lt;br /&gt;
!Title=&amp;quot;Aurora&amp;quot; | Au&lt;br /&gt;
!Title=&amp;quot;Elderan&amp;quot; | El&lt;br /&gt;
!Title=&amp;quot;Kerry&amp;quot; | Ke&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Rayne&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Li&lt;br /&gt;
!Title=&amp;quot;Dire Wolf&amp;quot; | Di&lt;br /&gt;
!Title=&amp;quot;Bird 1&amp;quot; | B1&lt;br /&gt;
!Title=&amp;quot;Bird 2&amp;quot; | B2&lt;br /&gt;
!Title=&amp;quot;Bird 3&amp;quot; | B3&lt;br /&gt;
!Title=&amp;quot;Bird 4&amp;quot; | B4&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Enchant Weapon (Carrie)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 15&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; Hand &amp;amp; 1/2&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waters of Strength (Lim)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | (D-2)+20 PS&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 105 minutes&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Employer Buffs====&lt;br /&gt;
Buffs provided by the Employer when in the City&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Mi&lt;br /&gt;
!Title=&amp;quot;Aurora&amp;quot; | Au&lt;br /&gt;
!Title=&amp;quot;Elderan&amp;quot; | El&lt;br /&gt;
!Title=&amp;quot;Kerry&amp;quot; | Ke&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Rayne&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Li&lt;br /&gt;
!Title=&amp;quot;Dire Wolf&amp;quot; | Di&lt;br /&gt;
!Title=&amp;quot;Bird 1&amp;quot; | B1&lt;br /&gt;
!Title=&amp;quot;Bird 2&amp;quot; | B2&lt;br /&gt;
!Title=&amp;quot;Bird 3&amp;quot; | B3&lt;br /&gt;
!Title=&amp;quot;Bird 4&amp;quot; | B4&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Durability&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 2Ft 2En on Armour&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Permanency Available &lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 3 En per pulse for 17 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 30 hours&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 10 En&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 days&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 14&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 15 Def, 15% vs fear, 15% reaction rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Permanency Available&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone &lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 20 PS or EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 21 hours&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? (Caster)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
|  &amp;lt;!-- Mi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Au--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- El--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ke--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Li--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Di--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B1--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B2--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B3--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- B4--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Other Casters are available upon request of college. These are the ones that they will advertise to you.&lt;br /&gt;
&lt;br /&gt;
===Map===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
===SP===&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Summer&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Summer&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Beltane]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Meadow]] (1)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;lt;i&amp;gt;White Lotus&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;Seagate Light Festival&amp;lt;/i&amp;gt; &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;The Castellan Borderers Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;Seagate Crafters Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Heat]] (2)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day | 1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 4 || &amp;lt;i&amp;gt;Seagate Guildmasters Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;lt;i&amp;gt;Seagate Races&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 11 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Summer Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;lt;i&amp;gt;Midsummers&amp;lt;Br&amp;gt;&amp;amp;nbsp;Eve&amp;lt;br&amp;gt;&amp;amp;nbsp;(Faerie Day)&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Summer Fair Day&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Summer Fair Day&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;The Castellan of Brastor&#039;s Summer Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Breeze]] (3)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day | 1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 3 || &amp;lt;i&amp;gt;Day of Death&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85510</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85510"/>
		<updated>2019-08-28T05:31:39Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; width: 10%;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt; &lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
Winter 819&lt;br /&gt;
&lt;br /&gt;
Archaeological Expedition&lt;br /&gt;
&lt;br /&gt;
We meet up in guild meeting room 4 and 3/4, I thought to myself who would name a room that.&lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, whilst a member of guild security stood in a corner. After we had finished introducing ourselves, we were introduced to a Merchant from Arabi. His name was Jaffar, he was also the Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
He informed us that the Lady of Graves and the Priests of Wati, would like to learn the history of the Necropolis in Wati, and that they are hiring adventuring parties to investigate the ruins and record what they find. &lt;br /&gt;
&lt;br /&gt;
He told us the best way to travel there would be on his magic flying carpet, family sized of course. 70 feet by 70 feet in size. But we would have to wait for tomorrow as there is a storm outside. The storm was being summoned by the Heavy Metal concert. &lt;br /&gt;
&lt;br /&gt;
We discussed Party Leader, Mil-Sci and Scribe, before setting out to prepare ourselves for the season. The entire party went to Aaron to get Greaters @ rank 14. Basilic was also in the guild and was offering free rank 20 lessers. &lt;br /&gt;
&lt;br /&gt;
The following day, we proceeded to meet our employer on the guildâ€™s airstrip. Where he was unrolling an enormous carpet, Aurora was there and handed him a sum of money, before clambering onto the Carpet. The rest of us wondered what she was doing and when asked she said it was the perfect day to skydive. We all got on the carpet and took off zooming into the air, the carpet acting much like a cloud.&lt;br /&gt;
&lt;br /&gt;
Aurora jumped off at about 40,000 feet in the air. I proceeded to train Eugene in hand-axe and shield as he hadnâ€™t had time to rank between adventures and we were supposed to be on the cloud for a week. About 2 days in we figured out there was going to be a storm, and Eldoran attempted to help us outrun it with a mage wind. Needless to say we got caught in it, and she was a rough one too. &lt;br /&gt;
&lt;br /&gt;
I attempted to persuade one of the Necroâ€™s to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
  â€œWe need some lightning protection.â€ â€“ Jaffar&lt;br /&gt;
  â€œHey Eugene I have a job for you, take this sword.â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We did also happen to see some Air elementals playing and before we could hide from them, they came swooping down towards us. They bounced off the reflective shield that the carpet came with. Merging into one they questioned us on why we were flying through their airspace. Our Air mage replied in kind that it was the fastest way to travel. To which they agreed, then complained that everyone used the air to travel and it annoyed them. &lt;br /&gt;
&lt;br /&gt;
We then traded some perfumes and the stench of our Necro (who we assumed hadnâ€™t washed in months and was a Necro so smelled like the dead) for the Elementals to get us out of the storm as fast as they could. &lt;br /&gt;
&lt;br /&gt;
All up it only took us 5 days to arrive in Arabi, we were escorted inside Jaffarâ€™s estate, an enormous mansion, and shown to our wing, thatâ€™s right not rooms, an entire wing was dedicated to us, we had our own servants, and everything. We put the Necroâ€™s together because they both smelt bad, the Ladies shared a room, and the elves shared a room&lt;br /&gt;
&lt;br /&gt;
We had a visit around the town for a bit and saw two other adventuring groups.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ll put my college in one room, and I will sleep in another.â€™â€™ â€“ Eugene&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Weâ€™re very Elemental, arenâ€™t we?â€™â€™ â€“ Minerva&lt;br /&gt;
  â€˜â€™Yes, very mental. â€œâ€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We get told by Jaffar that we must register ourselves down in the competition, and that the registrations will take place in the market square where the other teams will also be registering.&lt;br /&gt;
&lt;br /&gt;
We see only a few groups that spike our interests, one is a group from Tac, I donâ€™t know, the other party members were acting like they were our rivals of some kind so when one of them tried to insult us. I believe we shut him down every time.&lt;br /&gt;
&lt;br /&gt;
Another of these groups was a dark cloaked group who kept huddled up whispering amongst themselves. They reminded me of the â€˜â€™traditionalâ€™â€™ Goth kids.&lt;br /&gt;
&lt;br /&gt;
We get to the front of the registering queue and we get number 72.&lt;br /&gt;
&lt;br /&gt;
Once all the groups have their numbers, the High Priestess, Sebtee the Crocodile, opens the ceremony and explains things like the rules which are&amp;lt;br&amp;gt;&lt;br /&gt;
  â€˜â€™Remember How This Came to Pass: The Plague of Madness was unleashed upon the city of Wati while religious authorities were engaged in infighting. This rule is a reminder that the necropolis remains a holy place, and those who engage in needless conflict and banditry are not only criminals, but accursed. &amp;lt;br&amp;gt;&lt;br /&gt;
  Every Slave&#039;s Hut Is a Memorial: Every structure within the necropolis is a testament to the people who lived and died in the city. Explorers must not desecrate or vandalize standing structures and tombs, but preserve them as the memorials they were intended to be. Some structures may be trapped or decrepit, but willful and unnecessary destruction will not be tolerated. &amp;lt;br&amp;gt;&lt;br /&gt;
  Honor the Departed: The dead should be treated with dignity and respect. If the interred need to be disturbed to recover an antiquity or relic, they should be returned to their resting places carefully. It is understood that the ancient dead are often brittle, but there is no need for the contents of a sarcophagus to be summarily dumped on the ground. This rule does not apply to the undead or other abominations.â€™â€™&lt;br /&gt;
&lt;br /&gt;
Then the lottery starts, when our number is called Kaitva goes to collect our lot. We get the Tomb of Akhentepi. As we passed the dark cloaked group, we got that they were pissed about something, Listening in I hear that they were mad they didnâ€™t get â€˜â€™The Templeâ€™â€™ Later I inform the party to watch out for them. Minerva heads to the city library, to research and stumbles into the Pathfinder adventuring party, Merisiel and Kyra. They also mention Esren and Valeros.&lt;br /&gt;
&lt;br /&gt;
Minerva meets Esren inside the library, and exchanges brief words with him mostly about why they were here. Then she goes to find information about Akhentepi. As it turns out he was a military commander dating back to well before AP.&lt;br /&gt;
 &lt;br /&gt;
We head home to rest for the evening, followed by heading to our tomb the next morning. We do our prep with spells. Then we open the tomb, inside we are greeted with a giant wheel blocking the doorway, we move this and open it up. When we D/A statues we get Illusionary aura, that reveal names. We enter a small room with a 50-foot pit in it, however we get attracted to a noise behind us. What we see appears to be a see-through scorpion where we can see its guts and everything. We make rather short work of it thanks to one of our Necroâ€™s churning its guts. Causing at least half the party to be sick.&lt;br /&gt;
&lt;br /&gt;
We climb down the pit into a 20 by 20 by 10 room. There are double doors at one end and a hole (that we climbed down) in the ceiling. We also find the dead body of some poor unfortunate soul who was left behind by their partner. We question him for a bit to find out what was in store for us beyond those two doors.&lt;br /&gt;
&lt;br /&gt;
On the other side was a corridor that was littered with pressure plates which would trigger darts to fly out and hit anyone who stepped on the pressure plates. These however werenâ€™t an issue as I managed to disable all ten pressure plates.&lt;br /&gt;
&lt;br /&gt;
We enter an entry hall to what we assume is the tomb. There was nothing of interest in here, so we head into the room to our left. We are greeted by a massive floor to ceiling mirror. Several members of the party looked at it, others made sure to be looking away from it. Those who looked at it managed to resist being branded as a tomb robber.&lt;br /&gt;
&lt;br /&gt;
We then followed the path out of the room which led to a smaller room where two giant spiders appeared. Very shortly the room was filled with Geysers, Fireballs, Starfire bolts and those spiders died quickly.&lt;br /&gt;
&lt;br /&gt;
Moving onwards into the tomb we came across a room where about 30 small wooden and rag and string golems attacked us. Eldoran and I elected not to rush the golems.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ve seen the size of Emrysâ€™ balls, Iâ€™m not going in there.â€™â€™ â€“ Eldoran&lt;br /&gt;
&lt;br /&gt;
After swiftly defeating our foe, we went in to secure the loot&lt;br /&gt;
&lt;br /&gt;
Inside the room was a group of funerary masks, and three weird potions. 10 pt. Healing, Healing and Enhanced Vision were the d/aâ€™s we got, 2 books, heavy books weighing 25 pounds, but worth 300 sp were also claimed.&lt;br /&gt;
&lt;br /&gt;
The chest we got them from also had a poison known as Green Blood Oil, and would deal 1 endurance damage.&lt;br /&gt;
&lt;br /&gt;
We prepared to move further into the tomb&lt;br /&gt;
&lt;br /&gt;
Once we secured that lot of loot, we went down the stairs, we were attacked by a Sand Elemental, which hurt the party a bit. Right up until I cast Geyser and obliterated it with the water which was â€˜â€™Super Effectiveâ€™â€™ &lt;br /&gt;
&lt;br /&gt;
Following this we continued downstairs and came to another two doors. One door led to what appeared to be an unfinished cavern, after checking for hidden apertures we managed to find a door, but we couldnâ€™t open it from our side. From beyond this door, we could hear something big on lots of legs. We named it a Hippopottorpede&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™A Hippo with a lightning bolt scar, and glasses, with 100 legs.â€™â€™ - Sylvestor&lt;br /&gt;
&lt;br /&gt;
We then moved on to the other door which led down. Another door opened led to some stairs up. This door was warded, and we had dispelled it. Then we had stairs back up. At the top of these stairs was another door. We unlocked and opened it to reveal a larger room with a sarcophagus and four pillars on a raised platform. Eldoran walked up and knocked on the sarcophagus. It came alive. Then lightning started zapping him from the four pillars. Then the doors slammed close. Then water started to flood the room. The party was split in half, with Eugene and Kaitva, our Mechanicians on this side of the door. Eldoran and I were also here, leaving Minerva, Mort and Emrys on the other side.&lt;br /&gt;
 &lt;br /&gt;
We took a Mil-Sci timeout, Eldoran had to deal with the sarcophagus, I had to water breath people. Whilst our mechanicianâ€™s were to attempt to open the door.&lt;br /&gt;
&lt;br /&gt;
The room filled up very quickly I did manage to get three water breathings off before the room was filled completely. Then with the swim speed of a water mage I went, and water breathed the last party member in the room. We then pulled a torch sconce lever, and the water drained and then the doors opened. Now reunited with the full party, we continued to clear the tomb pushing through as we did.&lt;br /&gt;
&lt;br /&gt;
We came to potentially the last room after clearing all the loot, and opened the doorâ€¦&lt;br /&gt;
&lt;br /&gt;
  â€œThere is a Sarcophagus on a raised platformâ€¦â€ â€“ Gm describing room&lt;br /&gt;
  â€œNope, I know where this goes. *Shuts Door*â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We eventually went in and this was in fact the final room of Akhentepi tomb. We recorded the place then bolted out the door. With all the loot of course.&lt;br /&gt;
&lt;br /&gt;
After arriving back in town, we heard everyone was gathered at a local tavern. So, Minerva went to go deal with the loot and records to hand in to the priests. The rest of us went to learn what sort of adventures the other groups had been up to. I as the party carouser, storyteller spy and what not decided to learn as much as we could. And did my absolute best to Make friends or at least friendly to everyone in the tavern. So, everyone got bought a round or two, and exchanged stories. Tac was not present, however.&lt;br /&gt;
&lt;br /&gt;
Pathfinders â€“ 5 members, Merisiel, Kyra, Esren, Valeros, Seoni.&lt;br /&gt;
Sand Scorpions â€“ 4 members, 3 rogues and a wizard, looking for a cleric/necromancer&lt;br /&gt;
Daughters of the Desert â€“ an all-female group&lt;br /&gt;
Crypt finders â€“ a group of tale spinning adventurers&lt;br /&gt;
Dog Soldiers â€“ A group of halflings and war dogs&lt;br /&gt;
Scorched Hands â€“ a group of cloaked people with holy symbols of the old god of magic. Wanting the temple in their luck of the draw.&lt;br /&gt;
&lt;br /&gt;
talking to the Sand Scorpions, I asked what went wrong for them, and apparently they were in need of a Necromancer, and wondered if I knew where they could acquire one. I said that I could sell them one of our party members.&lt;br /&gt;
Eldoran piped up &lt;br /&gt;
&lt;br /&gt;
  &amp;quot;You can&#039;t do that to party members, not sell maybe rent.&amp;quot; - Eldoran&lt;br /&gt;
  &amp;quot;HEY! That&#039;s my line.&amp;quot; - Minerva&lt;br /&gt;
&lt;br /&gt;
The following day we take mad dog Murdoch to go buy some new war dogs, and he gives us a discounted price on the magical hand and Â½ he had. Rank 0 spectral weapon permanent, +1 DM, + 1 SC&lt;br /&gt;
&lt;br /&gt;
We head to the manor house we are supposed to be checking. We reach the front gate and are about to go in when the Necromancer casts a spell to tell him all about the undead in the area.&lt;br /&gt;
&lt;br /&gt;
Turns out the gate in front of us is undead, and not a lesser either. &lt;br /&gt;
&lt;br /&gt;
  â€œItâ€™s a gateâ€™er undead.â€ â€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We find out that there is an undead known as a â€œHauntâ€ just beyond the gate. When stepped through it triggers an illusionary scene of a mob attempting to break down the gates.&lt;br /&gt;
&lt;br /&gt;
Instead of going inside the house we decide to check and clear the grounds first. After killing a few bugs and the like we see a mausoleum. Filled with undead according to the Necro. We open the door to darkness.&lt;br /&gt;
&lt;br /&gt;
  â€œCan anyone make a light source?â€ â€“ Minerva&lt;br /&gt;
  â€œFIRE!â€ â€“ Emrys&lt;br /&gt;
&lt;br /&gt;
Thank god that crazy fire mage just cast fire lights. We head downstairs and come across the first room in which we are attacked by a bandaged mummy, which all weapons stick to the bandages. We kill it&lt;br /&gt;
&lt;br /&gt;
Further into the mausoleum we get told about a swarm of undead cats known as Ubashki. We triggered them and they decided to try and attack our prepared front line of casters. Fire, Starlight, Water and weapons clashed down on the Ubashki. They died before two pulses were out.&lt;br /&gt;
&lt;br /&gt;
We then left the mausoleum finding nothing else in there. A bit of loot. We head down the other side of the building and get attacked by a scarab swarm at the gazebo, after defeating the swarm, Eugene animates three skeletons. &lt;br /&gt;
&lt;br /&gt;
Further round we are attacked by three guard skeletons. Eugene controls them. But lost one of his animated ones in the process. Even further round still, we encounter a hell hound looking thing, that we dispatch. Then after clearing the grounds we enter through the front door. &lt;br /&gt;
&lt;br /&gt;
Three more skeletons charge forward at us and the last animated skeleton falls. But Eugene gets another control spell off. 6 undead skeletal warriors now under his control. We move further into the manor.&lt;br /&gt;
&lt;br /&gt;
We enter the first room on the left and find a cursed ring, which gave one of Eugeneâ€™s skeletons Wraith cloak. The next room had nothing but the room following it had 6 floating heads that launched up and attacked us. Eugene lost control of one of his skeletons. Eldoran lightning blasted all the undead to oblivion.&lt;br /&gt;
&lt;br /&gt;
Following this fight Eugene tells us he lost control of one of the undead, and that someone was trying to seize control. Mort attempted to cast a spell and fainted. We move further around the building and come across a couple of headless bodies. In the bathroom we take a magical spigot and tank.&lt;br /&gt;
&lt;br /&gt;
Then we enter the courtyard, where a sand elemental wait. It confronts us. Then attacks us. We kill it with erupting geysers, and the scalding water and wet sand cascades down from above.&lt;br /&gt;
&lt;br /&gt;
In the loot that comes with it is a set of scale mail, a crossbow and a bunch of coins.&lt;br /&gt;
&lt;br /&gt;
We then head upstairs and enter the doorway immediately to our left, inside a weird head thing greets us, and three heads with wings come towards us from the other rooms. We fight a pitched battle, but eventually come out victorious. We proceed to loot the rest of the rooms.&lt;br /&gt;
&lt;br /&gt;
That evening after checking in we head back to the tavern and the Pathfinders, divinate our items for us. The cursed ring was a ring of protection but had to be given via love. So, Merisel took it and gave it to Kyra. The headband was called the Dead Mans Headband, and gave more resistance versus fear, but also potentially protruded an intimidation aura.&lt;br /&gt;
On our way to the temple of nethys we spot an ambush laid out, and as we started preparing, they attacked. After a very short battle in which none got away, we found out they were tasked to slow us down.&lt;br /&gt;
&lt;br /&gt;
We then headed to the temple, and inside started clearing our way around. We got the necro to control some more skeletons. Then we had a fight with an eyeball that ran away. Then we had a fight with two illusionist undead. That we killed. Followed by returning to the main room. Where we spotted an eye peering at us, and heard voices coming from the library. Without a second thought we charged and came face to face with the Scorched Hands. Who were from Tac. We killed their fighter and leader, leaving their necro and rogue behind.&lt;br /&gt;
&lt;br /&gt;
  â€œMinerva could want them as slavesâ€¦â€ â€“ Sylvestor&lt;br /&gt;
  â€œI was meditating on their sale valueâ€¦â€ â€“ Minerva&lt;br /&gt;
&lt;br /&gt;
After properly securing the two still alive and leaving Mort to guard them, we went and made sure basement was cleared, but we were attacked by a metal construct wielding a magical quarterstaff&lt;br /&gt;
&lt;br /&gt;
Once we had cleared we took the Two living figures and went back to the town, we handed them off, and they were given proper punishment and we got to go back to Jaffar, who had employed us, and we then he took us home to Seagate. &lt;br /&gt;
&lt;br /&gt;
TIME ON ADVENTURE. 17 days&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
10 pt Healing Potion&amp;lt;br&amp;gt;&lt;br /&gt;
A bunch of funerary masks.&amp;lt;br&amp;gt;&lt;br /&gt;
Healing potion&amp;lt;br&amp;gt;&lt;br /&gt;
Enhanced Vision&amp;lt;br&amp;gt;&lt;br /&gt;
2 x books (300sp) 25lbs&amp;lt;br&amp;gt;&lt;br /&gt;
5 x repossessed goods for Archaeology&amp;lt;br&amp;gt;&lt;br /&gt;
Gold scarab Clasp - 100sp&amp;lt;br&amp;gt;&lt;br /&gt;
Silver Hand Mirror&amp;lt;br&amp;gt;&lt;br /&gt;
Onyx and Silver holy symbol of the lady of graves - 200sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 x vials of silversheen&amp;lt;br&amp;gt;&lt;br /&gt;
masterwork longbow. rk 5, sc + 5&amp;lt;br&amp;gt;&lt;br /&gt;
10 x cold iron arrows&amp;lt;br&amp;gt;&lt;br /&gt;
wax sealed clay urn of perfume - 150sp&amp;lt;br&amp;gt;&lt;br /&gt;
Magic padded armor of protection&amp;lt;br&amp;gt;&lt;br /&gt;
1000 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Dark wood coffer - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 potons (darkvision, lesser restoration)&amp;lt;br&amp;gt;&lt;br /&gt;
Ornate lapis and cornelia pendant - 140 sp&amp;lt;br&amp;gt;&lt;br /&gt;
lapis lazuli and turquoise - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Exquisite funerary mask - 1000sp&amp;lt;br&amp;gt;&lt;br /&gt;
Dread Sarcophagus - Releases dread effect when opened (must be attached to something)&amp;lt;br&amp;gt;&lt;br /&gt;
semi-precious stone - 400sp&amp;lt;br&amp;gt;&lt;br /&gt;
Gold funeray mask - 1500 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Turqouise scarab - 500sp&amp;lt;br&amp;gt;&lt;br /&gt;
7 x continual torches&amp;lt;br&amp;gt;&lt;br /&gt;
turqoise earing -150sp&amp;lt;br&amp;gt;&lt;br /&gt;
70 sp assorted coinage&amp;lt;br&amp;gt;&lt;br /&gt;
Scale mail &amp;lt;br&amp;gt;&lt;br /&gt;
Crossbow &amp;lt;br&amp;gt;&lt;br /&gt;
Crossbow bolts&lt;br /&gt;
Sarenrae Holy Symbol (gold) 250 sp &amp;lt;br&amp;gt;&lt;br /&gt;
370 Sp&amp;lt;br&amp;gt;&lt;br /&gt;
30 gold shillings&amp;lt;br&amp;gt;&lt;br /&gt;
6 Crystal goblets 450 sp each&amp;lt;br&amp;gt;&lt;br /&gt;
6 Crystal plates 300 sp each&amp;lt;br&amp;gt;&lt;br /&gt;
large darkwood box (hope chest) - 100sp &amp;lt;br&amp;gt;&lt;br /&gt;
White silk wedding dress (can&#039;t be removed from box above) - 1500sp &amp;lt;br&amp;gt;&lt;br /&gt;
sealed tube of ointment(gives perception)&amp;lt;br&amp;gt;&lt;br /&gt;
gold ring 500sp&amp;lt;br&amp;gt;&lt;br /&gt;
20 small gold ingots (250 sp each)&amp;lt;br&amp;gt;&lt;br /&gt;
deadmans headband&amp;lt;br&amp;gt;&lt;br /&gt;
ring of protection +1&amp;lt;br&amp;gt;&lt;br /&gt;
leather armor&amp;lt;br&amp;gt;&lt;br /&gt;
tanglefootbag x 1&amp;lt;br&amp;gt;&lt;br /&gt;
2x nets&amp;lt;br&amp;gt;&lt;br /&gt;
6 x rk 5 tulwars (+5sc)&amp;lt;br&amp;gt;&lt;br /&gt;
4 x rk 5 longbows (+5sc)&amp;lt;br&amp;gt;&lt;br /&gt;
10,000sp worth of books&amp;lt;br&amp;gt;&lt;br /&gt;
scrolls of detect secret doors&amp;lt;br&amp;gt;&lt;br /&gt;
scroll of paralysis&amp;lt;br&amp;gt;&lt;br /&gt;
tablet of languages lost&amp;lt;br&amp;gt;&lt;br /&gt;
scroll align weapon&amp;lt;br&amp;gt;&lt;br /&gt;
wand of lesser restoration&amp;lt;br&amp;gt;&lt;br /&gt;
scroll of halt undead&amp;lt;br&amp;gt;&lt;br /&gt;
scroll of knock&amp;lt;br&amp;gt;&lt;br /&gt;
chalice - (300sp)&amp;lt;br&amp;gt;&lt;br /&gt;
+1 bracers of armor x 3&amp;lt;br&amp;gt;&lt;br /&gt;
rk 10 starfire wand&amp;lt;br&amp;gt;&lt;br /&gt;
rk 10 firebolt wand&amp;lt;br&amp;gt;&lt;br /&gt;
rk 10 energy bolt wand&amp;lt;br&amp;gt;&lt;br /&gt;
rk 10 silvered dagger (+5sc, +1dm) x 3&amp;lt;br&amp;gt;&lt;br /&gt;
amulet of luck x 3&amp;lt;br&amp;gt;&lt;br /&gt;
amulet of diamonds&amp;lt;br&amp;gt;&lt;br /&gt;
amulet of elderflower&amp;lt;br&amp;gt;&lt;br /&gt;
cold iron chakram of returning&amp;lt;br&amp;gt;&lt;br /&gt;
rk 6 leather armor (no agility mod)&amp;lt;br&amp;gt;&lt;br /&gt;
rk 10 silvered tulwar (+5sc, + 1dm)&amp;lt;br&amp;gt;&lt;br /&gt;
robes of +1 ap&amp;lt;br&amp;gt;&lt;br /&gt;
10pt healing potion x 4&amp;lt;br&amp;gt;&lt;br /&gt;
levitate scroll&amp;lt;br&amp;gt;&lt;br /&gt;
energybolt scroll&amp;lt;br&amp;gt;&lt;br /&gt;
wooden holy symbol of nethys (100sp)&amp;lt;br&amp;gt;&lt;br /&gt;
flask of acid&amp;lt;br&amp;gt;&lt;br /&gt;
alchemist fire x 4&amp;lt;br&amp;gt;&lt;br /&gt;
sunrod x 2&amp;lt;br&amp;gt;&lt;br /&gt;
masterwork thieves tools&amp;lt;br&amp;gt;&lt;br /&gt;
scroll of hold person&amp;lt;br&amp;gt;&lt;br /&gt;
scroll of enchant weapon&amp;lt;br&amp;gt;&lt;br /&gt;
wand of rk 6 waters of healing&amp;lt;br&amp;gt;&lt;br /&gt;
everburning torch&amp;lt;br&amp;gt;&lt;br /&gt;
scroll of shout of thunder&amp;lt;br&amp;gt;&lt;br /&gt;
scroll of wraith cloak&amp;lt;br&amp;gt;&lt;br /&gt;
scroll of charm person&amp;lt;br&amp;gt;&lt;br /&gt;
magical quaterstaff (+10 sc, + 1 DM) both ends can hold a weapon spell&amp;lt;br&amp;gt;&lt;br /&gt;
potion waters of strength (d-2)+5&amp;lt;br&amp;gt;&lt;br /&gt;
6 x 250 sp rubies&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
== The Other Teams ==&lt;br /&gt;
* Pathfinders&lt;br /&gt;
** Kyra - human female priestess/healer of the Dawnflower&lt;br /&gt;
** Merisel - Elven female master thief&lt;br /&gt;
** Valerous - Human fighter/warrior and worshipper of the God of Alcohol&lt;br /&gt;
** Ezran - Elderly human mage/sage - multicolleged&lt;br /&gt;
* The Halfling Horde&lt;br /&gt;
** &#039;Mad Dog&#039; Murdoch (warrior nonmage) and his team of dogs: Horse, Scrappy Doo, Scooby Doo, Dogmatix, &#039;Dog&#039;, Clifford the Big Red Dog, Timmy&lt;br /&gt;
** Rani Frost - Troubadour, Thief and Spy - Water magics&lt;br /&gt;
** Prilla Frost - Healer, Ranger and Earth mage&lt;br /&gt;
** Milo Frost - Philosopher, Linguist, Mind Mage.&lt;br /&gt;
* The Untouchable Trio Plus One&lt;br /&gt;
** El Ravager the Master Warrior&lt;br /&gt;
** Knuckles the Fifth - Master Thief&lt;br /&gt;
** Black Lotus - Arcanist&lt;br /&gt;
** Zayre - Healer &amp;amp; Ranger&lt;br /&gt;
* The Scorched Hand&lt;br /&gt;
** Velarina Hypaxes&lt;br /&gt;
** Idori&lt;br /&gt;
** Azaz Arafe&lt;br /&gt;
** Khelru&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85509</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85509"/>
		<updated>2019-08-28T05:30:41Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; width: 10%;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt; &lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
Winter 819&lt;br /&gt;
&lt;br /&gt;
Archaeological Expedition&lt;br /&gt;
&lt;br /&gt;
We meet up in guild meeting room 4 and 3/4, I thought to myself who would name a room that.&lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, whilst a member of guild security stood in a corner. After we had finished introducing ourselves, we were introduced to a Merchant from Arabi. His name was Jaffar, he was also the Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
He informed us that the Lady of Graves and the Priests of Wati, would like to learn the history of the Necropolis in Wati, and that they are hiring adventuring parties to investigate the ruins and record what they find. &lt;br /&gt;
&lt;br /&gt;
He told us the best way to travel there would be on his magic flying carpet, family sized of course. 70 feet by 70 feet in size. But we would have to wait for tomorrow as there is a storm outside. The storm was being summoned by the Heavy Metal concert. &lt;br /&gt;
&lt;br /&gt;
We discussed Party Leader, Mil-Sci and Scribe, before setting out to prepare ourselves for the season. The entire party went to Aaron to get Greaters @ rank 14. Basilic was also in the guild and was offering free rank 20 lessers. &lt;br /&gt;
&lt;br /&gt;
The following day, we proceeded to meet our employer on the guildâ€™s airstrip. Where he was unrolling an enormous carpet, Aurora was there and handed him a sum of money, before clambering onto the Carpet. The rest of us wondered what she was doing and when asked she said it was the perfect day to skydive. We all got on the carpet and took off zooming into the air, the carpet acting much like a cloud.&lt;br /&gt;
&lt;br /&gt;
Aurora jumped off at about 40,000 feet in the air. I proceeded to train Eugene in hand-axe and shield as he hadnâ€™t had time to rank between adventures and we were supposed to be on the cloud for a week. About 2 days in we figured out there was going to be a storm, and Eldoran attempted to help us outrun it with a mage wind. Needless to say we got caught in it, and she was a rough one too. &lt;br /&gt;
&lt;br /&gt;
I attempted to persuade one of the Necroâ€™s to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
  â€œWe need some lightning protection.â€ â€“ Jaffar&lt;br /&gt;
  â€œHey Eugene I have a job for you, take this sword.â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We did also happen to see some Air elementals playing and before we could hide from them, they came swooping down towards us. They bounced off the reflective shield that the carpet came with. Merging into one they questioned us on why we were flying through their airspace. Our Air mage replied in kind that it was the fastest way to travel. To which they agreed, then complained that everyone used the air to travel and it annoyed them. &lt;br /&gt;
&lt;br /&gt;
We then traded some perfumes and the stench of our Necro (who we assumed hadnâ€™t washed in months and was a Necro so smelled like the dead) for the Elementals to get us out of the storm as fast as they could. &lt;br /&gt;
&lt;br /&gt;
All up it only took us 5 days to arrive in Arabi, we were escorted inside Jaffarâ€™s estate, an enormous mansion, and shown to our wing, thatâ€™s right not rooms, an entire wing was dedicated to us, we had our own servants, and everything. We put the Necroâ€™s together because they both smelt bad, the Ladies shared a room, and the elves shared a room&lt;br /&gt;
&lt;br /&gt;
We had a visit around the town for a bit and saw two other adventuring groups.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ll put my college in one room, and I will sleep in another.â€™â€™ â€“ Eugene&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Weâ€™re very Elemental, arenâ€™t we?â€™â€™ â€“ Minerva&lt;br /&gt;
  â€˜â€™Yes, very mental. â€œâ€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We get told by Jaffar that we must register ourselves down in the competition, and that the registrations will take place in the market square where the other teams will also be registering.&lt;br /&gt;
&lt;br /&gt;
We see only a few groups that spike our interests, one is a group from Tac, I donâ€™t know, the other party members were acting like they were our rivals of some kind so when one of them tried to insult us. I believe we shut him down every time.&lt;br /&gt;
&lt;br /&gt;
Another of these groups was a dark cloaked group who kept huddled up whispering amongst themselves. They reminded me of the â€˜â€™traditionalâ€™â€™ Goth kids.&lt;br /&gt;
&lt;br /&gt;
We get to the front of the registering queue and we get number 72.&lt;br /&gt;
&lt;br /&gt;
Once all the groups have their numbers, the High Priestess, Sebtee the Crocodile, opens the ceremony and explains things like the rules which are&amp;lt;br&amp;gt;&lt;br /&gt;
  â€˜â€™Remember How This Came to Pass: The Plague of Madness was unleashed upon the city of Wati while religious authorities were engaged in infighting. This rule is a reminder that the necropolis remains a holy place, and those who engage in needless conflict and banditry are not only criminals, but accursed. &amp;lt;br&amp;gt;&lt;br /&gt;
  Every Slave&#039;s Hut Is a Memorial: Every structure within the necropolis is a testament to the people who lived and died in the city. Explorers must not desecrate or vandalize standing structures and tombs, but preserve them as the memorials they were intended to be. Some structures may be trapped or decrepit, but willful and unnecessary destruction will not be tolerated. &amp;lt;br&amp;gt;&lt;br /&gt;
  Honor the Departed: The dead should be treated with dignity and respect. If the interred need to be disturbed to recover an antiquity or relic, they should be returned to their resting places carefully. It is understood that the ancient dead are often brittle, but there is no need for the contents of a sarcophagus to be summarily dumped on the ground. This rule does not apply to the undead or other abominations.â€™â€™&lt;br /&gt;
&lt;br /&gt;
Then the lottery starts, when our number is called Kaitva goes to collect our lot. We get the Tomb of Akhentepi. As we passed the dark cloaked group, we got that they were pissed about something, Listening in I hear that they were mad they didnâ€™t get â€˜â€™The Templeâ€™â€™ Later I inform the party to watch out for them. Minerva heads to the city library, to research and stumbles into the Pathfinder adventuring party, Merisiel and Kyra. They also mention Esren and Valeros.&lt;br /&gt;
&lt;br /&gt;
Minerva meets Esren inside the library, and exchanges brief words with him mostly about why they were here. Then she goes to find information about Akhentepi. As it turns out he was a military commander dating back to well before AP.&lt;br /&gt;
 &lt;br /&gt;
We head home to rest for the evening, followed by heading to our tomb the next morning. We do our prep with spells. Then we open the tomb, inside we are greeted with a giant wheel blocking the doorway, we move this and open it up. When we D/A statues we get Illusionary aura, that reveal names. We enter a small room with a 50-foot pit in it, however we get attracted to a noise behind us. What we see appears to be a see-through scorpion where we can see its guts and everything. We make rather short work of it thanks to one of our Necroâ€™s churning its guts. Causing at least half the party to be sick.&lt;br /&gt;
&lt;br /&gt;
We climb down the pit into a 20 by 20 by 10 room. There are double doors at one end and a hole (that we climbed down) in the ceiling. We also find the dead body of some poor unfortunate soul who was left behind by their partner. We question him for a bit to find out what was in store for us beyond those two doors.&lt;br /&gt;
&lt;br /&gt;
On the other side was a corridor that was littered with pressure plates which would trigger darts to fly out and hit anyone who stepped on the pressure plates. These however werenâ€™t an issue as I managed to disable all ten pressure plates.&lt;br /&gt;
&lt;br /&gt;
We enter an entry hall to what we assume is the tomb. There was nothing of interest in here, so we head into the room to our left. We are greeted by a massive floor to ceiling mirror. Several members of the party looked at it, others made sure to be looking away from it. Those who looked at it managed to resist being branded as a tomb robber.&lt;br /&gt;
&lt;br /&gt;
We then followed the path out of the room which led to a smaller room where two giant spiders appeared. Very shortly the room was filled with Geysers, Fireballs, Starfire bolts and those spiders died quickly.&lt;br /&gt;
&lt;br /&gt;
Moving onwards into the tomb we came across a room where about 30 small wooden and rag and string golems attacked us. Eldoran and I elected not to rush the golems.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ve seen the size of Emrysâ€™ balls, Iâ€™m not going in there.â€™â€™ â€“ Eldoran&lt;br /&gt;
&lt;br /&gt;
After swiftly defeating our foe, we went in to secure the loot&lt;br /&gt;
&lt;br /&gt;
Inside the room was a group of funerary masks, and three weird potions. 10 pt. Healing, Healing and Enhanced Vision were the d/aâ€™s we got, 2 books, heavy books weighing 25 pounds, but worth 300 sp were also claimed.&lt;br /&gt;
&lt;br /&gt;
The chest we got them from also had a poison known as Green Blood Oil, and would deal 1 endurance damage.&lt;br /&gt;
&lt;br /&gt;
We prepared to move further into the tomb&lt;br /&gt;
&lt;br /&gt;
Once we secured that lot of loot, we went down the stairs, we were attacked by a Sand Elemental, which hurt the party a bit. Right up until I cast Geyser and obliterated it with the water which was â€˜â€™Super Effectiveâ€™â€™ &lt;br /&gt;
&lt;br /&gt;
Following this we continued downstairs and came to another two doors. One door led to what appeared to be an unfinished cavern, after checking for hidden apertures we managed to find a door, but we couldnâ€™t open it from our side. From beyond this door, we could hear something big on lots of legs. We named it a Hippopottorpede&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™A Hippo with a lightning bolt scar, and glasses, with 100 legs.â€™â€™ - Sylvestor&lt;br /&gt;
&lt;br /&gt;
We then moved on to the other door which led down. Another door opened led to some stairs up. This door was warded, and we had dispelled it. Then we had stairs back up. At the top of these stairs was another door. We unlocked and opened it to reveal a larger room with a sarcophagus and four pillars on a raised platform. Eldoran walked up and knocked on the sarcophagus. It came alive. Then lightning started zapping him from the four pillars. Then the doors slammed close. Then water started to flood the room. The party was split in half, with Eugene and Kaitva, our Mechanicians on this side of the door. Eldoran and I were also here, leaving Minerva, Mort and Emrys on the other side.&lt;br /&gt;
 &lt;br /&gt;
We took a Mil-Sci timeout, Eldoran had to deal with the sarcophagus, I had to water breath people. Whilst our mechanicianâ€™s were to attempt to open the door.&lt;br /&gt;
&lt;br /&gt;
The room filled up very quickly I did manage to get three water breathings off before the room was filled completely. Then with the swim speed of a water mage I went, and water breathed the last party member in the room. We then pulled a torch sconce lever, and the water drained and then the doors opened. Now reunited with the full party, we continued to clear the tomb pushing through as we did.&lt;br /&gt;
&lt;br /&gt;
We came to potentially the last room after clearing all the loot, and opened the doorâ€¦&lt;br /&gt;
&lt;br /&gt;
  â€œThere is a Sarcophagus on a raised platformâ€¦â€ â€“ Gm describing room&lt;br /&gt;
  â€œNope, I know where this goes. *Shuts Door*â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We eventually went in and this was in fact the final room of Akhentepi tomb. We recorded the place then bolted out the door. With all the loot of course.&lt;br /&gt;
&lt;br /&gt;
After arriving back in town, we heard everyone was gathered at a local tavern. So, Minerva went to go deal with the loot and records to hand in to the priests. The rest of us went to learn what sort of adventures the other groups had been up to. I as the party carouser, storyteller spy and what not decided to learn as much as we could. And did my absolute best to Make friends or at least friendly to everyone in the tavern. So, everyone got bought a round or two, and exchanged stories. Tac was not present, however.&lt;br /&gt;
&lt;br /&gt;
Pathfinders â€“ 5 members, Merisiel, Kyra, Esren, Valeros, Seoni.&lt;br /&gt;
Sand Scorpions â€“ 4 members, 3 rogues and a wizard, looking for a cleric/necromancer&lt;br /&gt;
Daughters of the Desert â€“ an all-female group&lt;br /&gt;
Crypt finders â€“ a group of tale spinning adventurers&lt;br /&gt;
Dog Soldiers â€“ A group of halflings and war dogs&lt;br /&gt;
Scorched Hands â€“ a group of cloaked people with holy symbols of the old god of magic. Wanting the temple in their luck of the draw.&lt;br /&gt;
&lt;br /&gt;
talking to the Sand Scorpions, I asked what went wrong for them, and apparently they were in need of a Necromancer, and wondered if I knew where they could acquire one. I said that I could sell them one of our party members.&lt;br /&gt;
Eldoran piped up &lt;br /&gt;
&lt;br /&gt;
  &amp;quot;You can&#039;t do that to party members, not sell maybe rent.&amp;quot; - Eldoran&lt;br /&gt;
  &amp;quot;HEY! That&#039;s my line.&amp;quot; - Minerva&lt;br /&gt;
&lt;br /&gt;
The following day we take mad dog Murdoch to go buy some new war dogs, and he gives us a discounted price on the magical hand and Â½ he had. Rank 0 spectral weapon permanent, +1 DM, + 1 SC&lt;br /&gt;
&lt;br /&gt;
We head to the manor house we are supposed to be checking. We reach the front gate and are about to go in when the Necromancer casts a spell to tell him all about the undead in the area.&lt;br /&gt;
&lt;br /&gt;
Turns out the gate in front of us is undead, and not a lesser either. &lt;br /&gt;
&lt;br /&gt;
  â€œItâ€™s a gateâ€™er undead.â€ â€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We find out that there is an undead known as a â€œHauntâ€ just beyond the gate. When stepped through it triggers an illusionary scene of a mob attempting to break down the gates.&lt;br /&gt;
&lt;br /&gt;
Instead of going inside the house we decide to check and clear the grounds first. After killing a few bugs and the like we see a mausoleum. Filled with undead according to the Necro. We open the door to darkness.&lt;br /&gt;
&lt;br /&gt;
  â€œCan anyone make a light source?â€ â€“ Minerva&lt;br /&gt;
  â€œFIRE!â€ â€“ Emrys&lt;br /&gt;
&lt;br /&gt;
Thank god that crazy fire mage just cast fire lights. We head downstairs and come across the first room in which we are attacked by a bandaged mummy, which all weapons stick to the bandages. We kill it&lt;br /&gt;
&lt;br /&gt;
Further into the mausoleum we get told about a swarm of undead cats known as Ubashki. We triggered them and they decided to try and attack our prepared front line of casters. Fire, Starlight, Water and weapons clashed down on the Ubashki. They died before two pulses were out.&lt;br /&gt;
&lt;br /&gt;
We then left the mausoleum finding nothing else in there. A bit of loot. We head down the other side of the building and get attacked by a scarab swarm at the gazebo, after defeating the swarm, Eugene animates three skeletons. &lt;br /&gt;
&lt;br /&gt;
Further round we are attacked by three guard skeletons. Eugene controls them. But lost one of his animated ones in the process. Even further round still, we encounter a hell hound looking thing, that we dispatch. Then after clearing the grounds we enter through the front door. &lt;br /&gt;
&lt;br /&gt;
Three more skeletons charge forward at us and the last animated skeleton falls. But Eugene gets another control spell off. 6 undead skeletal warriors now under his control. We move further into the manor.&lt;br /&gt;
&lt;br /&gt;
We enter the first room on the left and find a cursed ring, which gave one of Eugeneâ€™s skeletons Wraith cloak. The next room had nothing but the room following it had 6 floating heads that launched up and attacked us. Eugene lost control of one of his skeletons. Eldoran lightning blasted all the undead to oblivion.&lt;br /&gt;
&lt;br /&gt;
Following this fight Eugene tells us he lost control of one of the undead, and that someone was trying to seize control. Mort attempted to cast a spell and fainted. We move further around the building and come across a couple of headless bodies. In the bathroom we take a magical spigot and tank.&lt;br /&gt;
&lt;br /&gt;
Then we enter the courtyard, where a sand elemental wait. It confronts us. Then attacks us. We kill it with erupting geysers, and the scalding water and wet sand cascades down from above.&lt;br /&gt;
&lt;br /&gt;
In the loot that comes with it is a set of scale mail, a crossbow and a bunch of coins.&lt;br /&gt;
&lt;br /&gt;
We then head upstairs and enter the doorway immediately to our left, inside a weird head thing greets us, and three heads with wings come towards us from the other rooms. We fight a pitched battle, but eventually come out victorious. We proceed to loot the rest of the rooms.&lt;br /&gt;
&lt;br /&gt;
That evening after checking in we head back to the tavern and the Pathfinders, divinate our items for us. The cursed ring was a ring of protection but had to be given via love. So, Merisel took it and gave it to Kyra. The headband was called the Dead Mans Headband, and gave more resistance versus fear, but also potentially protruded an intimidation aura.&lt;br /&gt;
On our way to the temple of nethys we spot an ambush laid out, and as we started preparing, they attacked. After a very short battle in which none got away, we found out they were tasked to slow us down.&lt;br /&gt;
&lt;br /&gt;
We then headed to the temple, and inside started clearing our way around. We got the necro to control some more skeletons. Then we had a fight with an eyeball that ran away. Then we had a fight with two illusionist undead. That we killed. Followed by returning to the main room. Where we spotted an eye peering at us, and heard voices coming from the library. Without a second thought we charged and came face to face with the Scorched Hands. Who were from Tac. We killed their fighter and leader, leaving their necro and rogue behind.&lt;br /&gt;
&lt;br /&gt;
  â€œMinerva could want them as slavesâ€¦â€ â€“ Sylvestor&lt;br /&gt;
  â€œI was meditating on their sale valueâ€¦â€ â€“ Minerva&lt;br /&gt;
&lt;br /&gt;
After properly securing the two still alive and leaving Mort to guard them, we went and made sure basement was cleared, but we were attacked by a metal construct wielding a magical quarterstaff&lt;br /&gt;
&lt;br /&gt;
Once we had cleared we took the Two living figures and went back to the town, we handed them off, and they were given proper punishment and we got to go back to Jaffar, who had employed us, and we then he took us home to Seagate. &lt;br /&gt;
&lt;br /&gt;
TIME ON ADVENTURE. 17 days&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
10 pt Healing Potion&amp;lt;br&amp;gt;&lt;br /&gt;
A bunch of funerary masks.&amp;lt;br&amp;gt;&lt;br /&gt;
Healing potion&amp;lt;br&amp;gt;&lt;br /&gt;
Enhanced Vision&amp;lt;br&amp;gt;&lt;br /&gt;
2 x books (300sp) 25lbs&amp;lt;br&amp;gt;&lt;br /&gt;
5 x repossessed goods for Archaeology&amp;lt;br&amp;gt;&lt;br /&gt;
Gold scarab Clasp - 100sp&amp;lt;br&amp;gt;&lt;br /&gt;
Silver Hand Mirror&amp;lt;br&amp;gt;&lt;br /&gt;
Onyx and Silver holy symbol of the lady of graves - 200sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 x vials of silversheen&amp;lt;br&amp;gt;&lt;br /&gt;
masterwork longbow. rk 5, sc + 5&amp;lt;br&amp;gt;&lt;br /&gt;
10 x cold iron arrows&amp;lt;br&amp;gt;&lt;br /&gt;
wax sealed clay urn of perfume - 150sp&amp;lt;br&amp;gt;&lt;br /&gt;
Magic padded armor of protection&amp;lt;br&amp;gt;&lt;br /&gt;
1000 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Dark wood coffer - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 potons (darkvision, lesser restoration)&amp;lt;br&amp;gt;&lt;br /&gt;
Ornate lapis and cornelia pendant - 140 sp&amp;lt;br&amp;gt;&lt;br /&gt;
lapis lazuli and turquoise - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Exquisite funerary mask - 1000sp&amp;lt;br&amp;gt;&lt;br /&gt;
Dread Sarcophagus - Releases dread effect when opened (must be attached to something)&amp;lt;br&amp;gt;&lt;br /&gt;
semi-precious stone - 400sp&amp;lt;br&amp;gt;&lt;br /&gt;
Gold funeray mask - 1500 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Turqouise scarab - 500sp&amp;lt;br&amp;gt;&lt;br /&gt;
7 x continual torches&amp;lt;br&amp;gt;&lt;br /&gt;
turqoise earing -150sp&amp;lt;br&amp;gt;&lt;br /&gt;
70 sp assorted coinage&amp;lt;br&amp;gt;&lt;br /&gt;
Scale mail &amp;lt;br&amp;gt;&lt;br /&gt;
Crossbow &amp;lt;br&amp;gt;&lt;br /&gt;
Crossbow bolts&lt;br /&gt;
Sarenrae Holy Symbol (gold) 250 sp &amp;lt;br&amp;gt;&lt;br /&gt;
370 Sp&amp;lt;br&amp;gt;&lt;br /&gt;
30 gold shillings&amp;lt;br&amp;gt;&lt;br /&gt;
6 Crystal goblets 450 sp each&amp;lt;br&amp;gt;&lt;br /&gt;
6 Crystal plates 300 sp each&amp;lt;br&amp;gt;&lt;br /&gt;
large darkwood box (hope chest) - 100sp &amp;lt;br&amp;gt;&lt;br /&gt;
White silk wedding dress (can&#039;t be removed from box above) - 1500sp &amp;lt;br&amp;gt;&lt;br /&gt;
sealed tube of ointment(gives perception)&amp;lt;br&amp;gt;&lt;br /&gt;
gold ring 500sp&amp;lt;br&amp;gt;&lt;br /&gt;
20 small gold ingots (250 sp each)&amp;lt;br&amp;gt;&lt;br /&gt;
deadmans headband&lt;br /&gt;
ring of protection +1&lt;br /&gt;
leather armor&lt;br /&gt;
tanglefootbag x 1&lt;br /&gt;
2x nets&lt;br /&gt;
6 x rk 5 tulwars (+5sc)&lt;br /&gt;
4 x rk 5 longbows (+5sc)&lt;br /&gt;
10,000sp worth of books&lt;br /&gt;
scrolls of detect secret doors&lt;br /&gt;
scroll of paralysis&lt;br /&gt;
tablet of languages lost&lt;br /&gt;
scroll align weapon&lt;br /&gt;
wand of lesser restoration&lt;br /&gt;
scroll of halt undead&lt;br /&gt;
scroll of knock&lt;br /&gt;
chalice - (300sp)&lt;br /&gt;
+1 bracers of armor x 3&lt;br /&gt;
rk 10 starfire wand&lt;br /&gt;
rk 10 firebolt wand&lt;br /&gt;
rk 10 energy bolt wand&lt;br /&gt;
rk 10 silvered dagger (+5sc, +1dm) x 3&lt;br /&gt;
amulet of luck x 3&lt;br /&gt;
amulet of diamonds&lt;br /&gt;
amulet of elderflower&lt;br /&gt;
cold iron chakram of returning&lt;br /&gt;
rk 6 leather armor (no agility mod)&lt;br /&gt;
rk 10 silvered tulwar (+5sc, + 1dm)&lt;br /&gt;
robes of +1 ap&lt;br /&gt;
10pt healing potion x 4&lt;br /&gt;
levitate scroll&lt;br /&gt;
energybolt scroll&lt;br /&gt;
wooden holy symbol of nethys (100sp)&lt;br /&gt;
flask of acid&lt;br /&gt;
alchemist fire x 4&lt;br /&gt;
sunrod x 2&lt;br /&gt;
masterwork thieves tools&lt;br /&gt;
scroll of hold person&lt;br /&gt;
scroll of enchant weapon&lt;br /&gt;
wand of rk 6 waters of healing&lt;br /&gt;
everburning torch&lt;br /&gt;
scroll of shout of thunder&lt;br /&gt;
scroll of wraith cloak&lt;br /&gt;
scroll of charm person&lt;br /&gt;
magical quaterstaff (+10 sc, + 1 DM) both ends can hold a weapon spell&lt;br /&gt;
potion waters of strength (d-2)+5&lt;br /&gt;
6 x 250 sp rubies&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
== The Other Teams ==&lt;br /&gt;
* Pathfinders&lt;br /&gt;
** Kyra - human female priestess/healer of the Dawnflower&lt;br /&gt;
** Merisel - Elven female master thief&lt;br /&gt;
** Valerous - Human fighter/warrior and worshipper of the God of Alcohol&lt;br /&gt;
** Ezran - Elderly human mage/sage - multicolleged&lt;br /&gt;
* The Halfling Horde&lt;br /&gt;
** &#039;Mad Dog&#039; Murdoch (warrior nonmage) and his team of dogs: Horse, Scrappy Doo, Scooby Doo, Dogmatix, &#039;Dog&#039;, Clifford the Big Red Dog, Timmy&lt;br /&gt;
** Rani Frost - Troubadour, Thief and Spy - Water magics&lt;br /&gt;
** Prilla Frost - Healer, Ranger and Earth mage&lt;br /&gt;
** Milo Frost - Philosopher, Linguist, Mind Mage.&lt;br /&gt;
* The Untouchable Trio Plus One&lt;br /&gt;
** El Ravager the Master Warrior&lt;br /&gt;
** Knuckles the Fifth - Master Thief&lt;br /&gt;
** Black Lotus - Arcanist&lt;br /&gt;
** Zayre - Healer &amp;amp; Ranger&lt;br /&gt;
* The Scorched Hand&lt;br /&gt;
** Velarina Hypaxes&lt;br /&gt;
** Idori&lt;br /&gt;
** Azaz Arafe&lt;br /&gt;
** Khelru&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85508</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85508"/>
		<updated>2019-08-28T05:19:22Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; width: 10%;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt; &lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
Winter 819&lt;br /&gt;
&lt;br /&gt;
Archaeological Expedition&lt;br /&gt;
&lt;br /&gt;
We meet up in guild meeting room 4 and 3/4, I thought to myself who would name a room that.&lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, whilst a member of guild security stood in a corner. After we had finished introducing ourselves, we were introduced to a Merchant from Arabi. His name was Jaffar, he was also the Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
He informed us that the Lady of Graves and the Priests of Wati, would like to learn the history of the Necropolis in Wati, and that they are hiring adventuring parties to investigate the ruins and record what they find. &lt;br /&gt;
&lt;br /&gt;
He told us the best way to travel there would be on his magic flying carpet, family sized of course. 70 feet by 70 feet in size. But we would have to wait for tomorrow as there is a storm outside. The storm was being summoned by the Heavy Metal concert. &lt;br /&gt;
&lt;br /&gt;
We discussed Party Leader, Mil-Sci and Scribe, before setting out to prepare ourselves for the season. The entire party went to Aaron to get Greaters @ rank 14. Basilic was also in the guild and was offering free rank 20 lessers. &lt;br /&gt;
&lt;br /&gt;
The following day, we proceeded to meet our employer on the guildâ€™s airstrip. Where he was unrolling an enormous carpet, Aurora was there and handed him a sum of money, before clambering onto the Carpet. The rest of us wondered what she was doing and when asked she said it was the perfect day to skydive. We all got on the carpet and took off zooming into the air, the carpet acting much like a cloud.&lt;br /&gt;
&lt;br /&gt;
Aurora jumped off at about 40,000 feet in the air. I proceeded to train Eugene in hand-axe and shield as he hadnâ€™t had time to rank between adventures and we were supposed to be on the cloud for a week. About 2 days in we figured out there was going to be a storm, and Eldoran attempted to help us outrun it with a mage wind. Needless to say we got caught in it, and she was a rough one too. &lt;br /&gt;
&lt;br /&gt;
I attempted to persuade one of the Necroâ€™s to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
  â€œWe need some lightning protection.â€ â€“ Jaffar&lt;br /&gt;
  â€œHey Eugene I have a job for you, take this sword.â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We did also happen to see some Air elementals playing and before we could hide from them, they came swooping down towards us. They bounced off the reflective shield that the carpet came with. Merging into one they questioned us on why we were flying through their airspace. Our Air mage replied in kind that it was the fastest way to travel. To which they agreed, then complained that everyone used the air to travel and it annoyed them. &lt;br /&gt;
&lt;br /&gt;
We then traded some perfumes and the stench of our Necro (who we assumed hadnâ€™t washed in months and was a Necro so smelled like the dead) for the Elementals to get us out of the storm as fast as they could. &lt;br /&gt;
&lt;br /&gt;
All up it only took us 5 days to arrive in Arabi, we were escorted inside Jaffarâ€™s estate, an enormous mansion, and shown to our wing, thatâ€™s right not rooms, an entire wing was dedicated to us, we had our own servants, and everything. We put the Necroâ€™s together because they both smelt bad, the Ladies shared a room, and the elves shared a room&lt;br /&gt;
&lt;br /&gt;
We had a visit around the town for a bit and saw two other adventuring groups.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ll put my college in one room, and I will sleep in another.â€™â€™ â€“ Eugene&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Weâ€™re very Elemental, arenâ€™t we?â€™â€™ â€“ Minerva&lt;br /&gt;
  â€˜â€™Yes, very mental. â€œâ€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We get told by Jaffar that we must register ourselves down in the competition, and that the registrations will take place in the market square where the other teams will also be registering.&lt;br /&gt;
&lt;br /&gt;
We see only a few groups that spike our interests, one is a group from Tac, I donâ€™t know, the other party members were acting like they were our rivals of some kind so when one of them tried to insult us. I believe we shut him down every time.&lt;br /&gt;
&lt;br /&gt;
Another of these groups was a dark cloaked group who kept huddled up whispering amongst themselves. They reminded me of the â€˜â€™traditionalâ€™â€™ Goth kids.&lt;br /&gt;
&lt;br /&gt;
We get to the front of the registering queue and we get number 72.&lt;br /&gt;
&lt;br /&gt;
Once all the groups have their numbers, the High Priestess, Sebtee the Crocodile, opens the ceremony and explains things like the rules which are&amp;lt;br&amp;gt;&lt;br /&gt;
  â€˜â€™Remember How This Came to Pass: The Plague of Madness was unleashed upon the city of Wati while religious authorities were engaged in infighting. This rule is a reminder that the necropolis remains a holy place, and those who engage in needless conflict and banditry are not only criminals, but accursed. &amp;lt;br&amp;gt;&lt;br /&gt;
  Every Slave&#039;s Hut Is a Memorial: Every structure within the necropolis is a testament to the people who lived and died in the city. Explorers must not desecrate or vandalize standing structures and tombs, but preserve them as the memorials they were intended to be. Some structures may be trapped or decrepit, but willful and unnecessary destruction will not be tolerated. &amp;lt;br&amp;gt;&lt;br /&gt;
  Honor the Departed: The dead should be treated with dignity and respect. If the interred need to be disturbed to recover an antiquity or relic, they should be returned to their resting places carefully. It is understood that the ancient dead are often brittle, but there is no need for the contents of a sarcophagus to be summarily dumped on the ground. This rule does not apply to the undead or other abominations.â€™â€™&lt;br /&gt;
&lt;br /&gt;
Then the lottery starts, when our number is called Kaitva goes to collect our lot. We get the Tomb of Akhentepi. As we passed the dark cloaked group, we got that they were pissed about something, Listening in I hear that they were mad they didnâ€™t get â€˜â€™The Templeâ€™â€™ Later I inform the party to watch out for them. Minerva heads to the city library, to research and stumbles into the Pathfinder adventuring party, Merisiel and Kyra. They also mention Esren and Valeros.&lt;br /&gt;
&lt;br /&gt;
Minerva meets Esren inside the library, and exchanges brief words with him mostly about why they were here. Then she goes to find information about Akhentepi. As it turns out he was a military commander dating back to well before AP.&lt;br /&gt;
 &lt;br /&gt;
We head home to rest for the evening, followed by heading to our tomb the next morning. We do our prep with spells. Then we open the tomb, inside we are greeted with a giant wheel blocking the doorway, we move this and open it up. When we D/A statues we get Illusionary aura, that reveal names. We enter a small room with a 50-foot pit in it, however we get attracted to a noise behind us. What we see appears to be a see-through scorpion where we can see its guts and everything. We make rather short work of it thanks to one of our Necroâ€™s churning its guts. Causing at least half the party to be sick.&lt;br /&gt;
&lt;br /&gt;
We climb down the pit into a 20 by 20 by 10 room. There are double doors at one end and a hole (that we climbed down) in the ceiling. We also find the dead body of some poor unfortunate soul who was left behind by their partner. We question him for a bit to find out what was in store for us beyond those two doors.&lt;br /&gt;
&lt;br /&gt;
On the other side was a corridor that was littered with pressure plates which would trigger darts to fly out and hit anyone who stepped on the pressure plates. These however werenâ€™t an issue as I managed to disable all ten pressure plates.&lt;br /&gt;
&lt;br /&gt;
We enter an entry hall to what we assume is the tomb. There was nothing of interest in here, so we head into the room to our left. We are greeted by a massive floor to ceiling mirror. Several members of the party looked at it, others made sure to be looking away from it. Those who looked at it managed to resist being branded as a tomb robber.&lt;br /&gt;
&lt;br /&gt;
We then followed the path out of the room which led to a smaller room where two giant spiders appeared. Very shortly the room was filled with Geysers, Fireballs, Starfire bolts and those spiders died quickly.&lt;br /&gt;
&lt;br /&gt;
Moving onwards into the tomb we came across a room where about 30 small wooden and rag and string golems attacked us. Eldoran and I elected not to rush the golems.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ve seen the size of Emrysâ€™ balls, Iâ€™m not going in there.â€™â€™ â€“ Eldoran&lt;br /&gt;
&lt;br /&gt;
After swiftly defeating our foe, we went in to secure the loot&lt;br /&gt;
&lt;br /&gt;
Inside the room was a group of funerary masks, and three weird potions. 10 pt. Healing, Healing and Enhanced Vision were the d/aâ€™s we got, 2 books, heavy books weighing 25 pounds, but worth 300 sp were also claimed.&lt;br /&gt;
&lt;br /&gt;
The chest we got them from also had a poison known as Green Blood Oil, and would deal 1 endurance damage.&lt;br /&gt;
&lt;br /&gt;
We prepared to move further into the tomb&lt;br /&gt;
&lt;br /&gt;
Once we secured that lot of loot, we went down the stairs, we were attacked by a Sand Elemental, which hurt the party a bit. Right up until I cast Geyser and obliterated it with the water which was â€˜â€™Super Effectiveâ€™â€™ &lt;br /&gt;
&lt;br /&gt;
Following this we continued downstairs and came to another two doors. One door led to what appeared to be an unfinished cavern, after checking for hidden apertures we managed to find a door, but we couldnâ€™t open it from our side. From beyond this door, we could hear something big on lots of legs. We named it a Hippopottorpede&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™A Hippo with a lightning bolt scar, and glasses, with 100 legs.â€™â€™ - Sylvestor&lt;br /&gt;
&lt;br /&gt;
We then moved on to the other door which led down. Another door opened led to some stairs up. This door was warded, and we had dispelled it. Then we had stairs back up. At the top of these stairs was another door. We unlocked and opened it to reveal a larger room with a sarcophagus and four pillars on a raised platform. Eldoran walked up and knocked on the sarcophagus. It came alive. Then lightning started zapping him from the four pillars. Then the doors slammed close. Then water started to flood the room. The party was split in half, with Eugene and Kaitva, our Mechanicians on this side of the door. Eldoran and I were also here, leaving Minerva, Mort and Emrys on the other side.&lt;br /&gt;
 &lt;br /&gt;
We took a Mil-Sci timeout, Eldoran had to deal with the sarcophagus, I had to water breath people. Whilst our mechanicianâ€™s were to attempt to open the door.&lt;br /&gt;
&lt;br /&gt;
The room filled up very quickly I did manage to get three water breathings off before the room was filled completely. Then with the swim speed of a water mage I went, and water breathed the last party member in the room. We then pulled a torch sconce lever, and the water drained and then the doors opened. Now reunited with the full party, we continued to clear the tomb pushing through as we did.&lt;br /&gt;
&lt;br /&gt;
We came to potentially the last room after clearing all the loot, and opened the doorâ€¦&lt;br /&gt;
&lt;br /&gt;
  â€œThere is a Sarcophagus on a raised platformâ€¦â€ â€“ Gm describing room&lt;br /&gt;
  â€œNope, I know where this goes. *Shuts Door*â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We eventually went in and this was in fact the final room of Akhentepi tomb. We recorded the place then bolted out the door. With all the loot of course.&lt;br /&gt;
&lt;br /&gt;
After arriving back in town, we heard everyone was gathered at a local tavern. So, Minerva went to go deal with the loot and records to hand in to the priests. The rest of us went to learn what sort of adventures the other groups had been up to. I as the party carouser, storyteller spy and what not decided to learn as much as we could. And did my absolute best to Make friends or at least friendly to everyone in the tavern. So, everyone got bought a round or two, and exchanged stories. Tac was not present, however.&lt;br /&gt;
&lt;br /&gt;
Pathfinders â€“ 5 members, Merisiel, Kyra, Esren, Valeros, Seoni.&lt;br /&gt;
Sand Scorpions â€“ 4 members, 3 rogues and a wizard, looking for a cleric/necromancer&lt;br /&gt;
Daughters of the Desert â€“ an all-female group&lt;br /&gt;
Crypt finders â€“ a group of tale spinning adventurers&lt;br /&gt;
Dog Soldiers â€“ A group of halflings and war dogs&lt;br /&gt;
Scorched Hands â€“ a group of cloaked people with holy symbols of the old god of magic. Wanting the temple in their luck of the draw.&lt;br /&gt;
&lt;br /&gt;
talking to the Sand Scorpions, I asked what went wrong for them, and apparently they were in need of a Necromancer, and wondered if I knew where they could acquire one. I said that I could sell them one of our party members.&lt;br /&gt;
Eldoran piped up &lt;br /&gt;
&lt;br /&gt;
  &amp;quot;You can&#039;t do that to party members, not sell maybe rent.&amp;quot; - Eldoran&lt;br /&gt;
  &amp;quot;HEY! That&#039;s my line.&amp;quot; - Minerva&lt;br /&gt;
&lt;br /&gt;
The following day we take mad dog Murdoch to go buy some new war dogs, and he gives us a discounted price on the magical hand and Â½ he had. Rank 0 spectral weapon permanent, +1 DM, + 1 SC&lt;br /&gt;
&lt;br /&gt;
We head to the manor house we are supposed to be checking. We reach the front gate and are about to go in when the Necromancer casts a spell to tell him all about the undead in the area.&lt;br /&gt;
&lt;br /&gt;
Turns out the gate in front of us is undead, and not a lesser either. &lt;br /&gt;
&lt;br /&gt;
  â€œItâ€™s a gateâ€™er undead.â€ â€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We find out that there is an undead known as a â€œHauntâ€ just beyond the gate. When stepped through it triggers an illusionary scene of a mob attempting to break down the gates.&lt;br /&gt;
&lt;br /&gt;
Instead of going inside the house we decide to check and clear the grounds first. After killing a few bugs and the like we see a mausoleum. Filled with undead according to the Necro. We open the door to darkness.&lt;br /&gt;
&lt;br /&gt;
  â€œCan anyone make a light source?â€ â€“ Minerva&lt;br /&gt;
  â€œFIRE!â€ â€“ Emrys&lt;br /&gt;
&lt;br /&gt;
Thank god that crazy fire mage just cast fire lights. We head downstairs and come across the first room in which we are attacked by a bandaged mummy, which all weapons stick to the bandages. We kill it&lt;br /&gt;
&lt;br /&gt;
Further into the mausoleum we get told about a swarm of undead cats known as Ubashki. We triggered them and they decided to try and attack our prepared front line of casters. Fire, Starlight, Water and weapons clashed down on the Ubashki. They died before two pulses were out.&lt;br /&gt;
&lt;br /&gt;
We then left the mausoleum finding nothing else in there. A bit of loot. We head down the other side of the building and get attacked by a scarab swarm at the gazebo, after defeating the swarm, Eugene animates three skeletons. &lt;br /&gt;
&lt;br /&gt;
Further round we are attacked by three guard skeletons. Eugene controls them. But lost one of his animated ones in the process. Even further round still, we encounter a hell hound looking thing, that we dispatch. Then after clearing the grounds we enter through the front door. &lt;br /&gt;
&lt;br /&gt;
Three more skeletons charge forward at us and the last animated skeleton falls. But Eugene gets another control spell off. 6 undead skeletal warriors now under his control. We move further into the manor.&lt;br /&gt;
&lt;br /&gt;
We enter the first room on the left and find a cursed ring, which gave one of Eugeneâ€™s skeletons Wraith cloak. The next room had nothing but the room following it had 6 floating heads that launched up and attacked us. Eugene lost control of one of his skeletons. Eldoran lightning blasted all the undead to oblivion.&lt;br /&gt;
&lt;br /&gt;
Following this fight Eugene tells us he lost control of one of the undead, and that someone was trying to seize control. Mort attempted to cast a spell and fainted. We move further around the building and come across a couple of headless bodies. In the bathroom we take a magical spigot and tank.&lt;br /&gt;
&lt;br /&gt;
Then we enter the courtyard, where a sand elemental wait. It confronts us. Then attacks us. We kill it with erupting geysers, and the scalding water and wet sand cascades down from above.&lt;br /&gt;
&lt;br /&gt;
In the loot that comes with it is a set of scale mail, a crossbow and a bunch of coins.&lt;br /&gt;
&lt;br /&gt;
We then head upstairs and enter the doorway immediately to our left, inside a weird head thing greets us, and three heads with wings come towards us from the other rooms. We fight a pitched battle, but eventually come out victorious. We proceed to loot the rest of the rooms.&lt;br /&gt;
&lt;br /&gt;
That evening after checking in we head back to the tavern and the Pathfinders, divinate our items for us. The cursed ring was a ring of protection but had to be given via love. So, Merisel took it and gave it to Kyra. The headband was called the Dead Mans Headband, and gave more resistance versus fear, but also potentially protruded an intimidation aura.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
10 pt Healing Potion&amp;lt;br&amp;gt;&lt;br /&gt;
A bunch of funerary masks.&amp;lt;br&amp;gt;&lt;br /&gt;
Healing potion&amp;lt;br&amp;gt;&lt;br /&gt;
Enhanced Vision&amp;lt;br&amp;gt;&lt;br /&gt;
2 x books (300sp) 25lbs&amp;lt;br&amp;gt;&lt;br /&gt;
5 x repossessed goods for Archaeology&amp;lt;br&amp;gt;&lt;br /&gt;
Gold scarab Clasp - 100sp&amp;lt;br&amp;gt;&lt;br /&gt;
Silver Hand Mirror&amp;lt;br&amp;gt;&lt;br /&gt;
Onyx and Silver holy symbol of the lady of graves - 200sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 x vials of silversheen&amp;lt;br&amp;gt;&lt;br /&gt;
masterwork longbow. rk 5, sc + 5&amp;lt;br&amp;gt;&lt;br /&gt;
10 x cold iron arrows&amp;lt;br&amp;gt;&lt;br /&gt;
wax sealed clay urn of perfume - 150sp&amp;lt;br&amp;gt;&lt;br /&gt;
Magic padded armor of protection&amp;lt;br&amp;gt;&lt;br /&gt;
1000 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Dark wood coffer - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 potons (darkvision, lesser restoration)&amp;lt;br&amp;gt;&lt;br /&gt;
Ornate lapis and cornelia pendant - 140 sp&amp;lt;br&amp;gt;&lt;br /&gt;
lapis lazuli and turquoise - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Exquisite funerary mask - 1000sp&amp;lt;br&amp;gt;&lt;br /&gt;
Dread Sarcophagus - Releases dread effect when opened (must be attached to something)&amp;lt;br&amp;gt;&lt;br /&gt;
semi-precious stone - 400sp&amp;lt;br&amp;gt;&lt;br /&gt;
Gold funeray mask - 1500 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Turqouise scarab - 500sp&amp;lt;br&amp;gt;&lt;br /&gt;
7 x continual torches&amp;lt;br&amp;gt;&lt;br /&gt;
turqoise earing -150sp&amp;lt;br&amp;gt;&lt;br /&gt;
70 sp assorted coinage&amp;lt;br&amp;gt;&lt;br /&gt;
Scale mail &amp;lt;br&amp;gt;&lt;br /&gt;
Crossbow &amp;lt;br&amp;gt;&lt;br /&gt;
Crossbow bolts&lt;br /&gt;
Sarenrae Holy Symbol (gold) 250 sp &amp;lt;br&amp;gt;&lt;br /&gt;
370 Sp&amp;lt;br&amp;gt;&lt;br /&gt;
30 gold shillings&amp;lt;br&amp;gt;&lt;br /&gt;
6 Crystal goblets 450 sp each&amp;lt;br&amp;gt;&lt;br /&gt;
6 Crystal plates 300 sp each&amp;lt;br&amp;gt;&lt;br /&gt;
large darkwood box (hope chest) - 100sp &amp;lt;br&amp;gt;&lt;br /&gt;
White silk wedding dress (can&#039;t be removed from box above) - 1500sp &amp;lt;br&amp;gt;&lt;br /&gt;
sealed tube of ointment(gives perception)&amp;lt;br&amp;gt;&lt;br /&gt;
gold ring 500sp&amp;lt;br&amp;gt;&lt;br /&gt;
20 small gold ingots (250 sp each)&amp;lt;br&amp;gt;&lt;br /&gt;
deadmans headband&lt;br /&gt;
ring of protection +1&lt;br /&gt;
leather armor&lt;br /&gt;
tanglefootbag x 1&lt;br /&gt;
2x nets&lt;br /&gt;
6 x rk 5 tulwars (+5sc)&lt;br /&gt;
4 x rk 5 longbows (+5sc)&lt;br /&gt;
10,000sp worth of books&lt;br /&gt;
scrolls of detect secret doors&lt;br /&gt;
scroll of paralysis&lt;br /&gt;
tablet of languages lost&lt;br /&gt;
scroll align weapon&lt;br /&gt;
wand of lesser restoration&lt;br /&gt;
scroll of halt undead&lt;br /&gt;
scroll of knock&lt;br /&gt;
chalice - (300sp)&lt;br /&gt;
+1 bracers of armor x 3&lt;br /&gt;
rk 10 starfire wand&lt;br /&gt;
rk 10 firebolt wand&lt;br /&gt;
rk 10 energy bolt wand&lt;br /&gt;
rk 10 silvered dagger (+5sc, +1dm) x 3&lt;br /&gt;
amulet of luck x 3&lt;br /&gt;
amulet of diamonds&lt;br /&gt;
amulet of elderflower&lt;br /&gt;
cold iron chakram of returning&lt;br /&gt;
rk 6 leather armor (no agility mod)&lt;br /&gt;
rk 10 silvered tulwar (+5sc, + 1dm)&lt;br /&gt;
robes of +1 ap&lt;br /&gt;
10pt healing potion x 4&lt;br /&gt;
levitate scroll&lt;br /&gt;
energybolt scroll&lt;br /&gt;
wooden holy symbol of nethys (100sp)&lt;br /&gt;
flask of acid&lt;br /&gt;
alchemist fire x 4&lt;br /&gt;
sunrod x 2&lt;br /&gt;
masterwork thieves tools&lt;br /&gt;
scroll of hold person&lt;br /&gt;
scroll of enchant weapon&lt;br /&gt;
wand of rk 6 waters of healing&lt;br /&gt;
everburning torch&lt;br /&gt;
scroll of shout of thunder&lt;br /&gt;
scroll of wraith cloak&lt;br /&gt;
scroll of charm person&lt;br /&gt;
magical quaterstaff (+10 sc, + 1 DM) both ends can hold a weapon spell&lt;br /&gt;
potion waters of strength (d-2)+5&lt;br /&gt;
6 x 250 sp rubies&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
== The Other Teams ==&lt;br /&gt;
* Pathfinders&lt;br /&gt;
** Kyra - human female priestess/healer of the Dawnflower&lt;br /&gt;
** Merisel - Elven female master thief&lt;br /&gt;
** Valerous - Human fighter/warrior and worshipper of the God of Alcohol&lt;br /&gt;
** Ezran - Elderly human mage/sage - multicolleged&lt;br /&gt;
* The Halfling Horde&lt;br /&gt;
** &#039;Mad Dog&#039; Murdoch (warrior nonmage) and his team of dogs: Horse, Scrappy Doo, Scooby Doo, Dogmatix, &#039;Dog&#039;, Clifford the Big Red Dog, Timmy&lt;br /&gt;
** Rani Frost - Troubadour, Thief and Spy - Water magics&lt;br /&gt;
** Prilla Frost - Healer, Ranger and Earth mage&lt;br /&gt;
** Milo Frost - Philosopher, Linguist, Mind Mage.&lt;br /&gt;
* The Untouchable Trio Plus One&lt;br /&gt;
** El Ravager the Master Warrior&lt;br /&gt;
** Knuckles the Fifth - Master Thief&lt;br /&gt;
** Black Lotus - Arcanist&lt;br /&gt;
** Zayre - Healer &amp;amp; Ranger&lt;br /&gt;
* The Scorched Hand&lt;br /&gt;
** Velarina Hypaxes&lt;br /&gt;
** Idori&lt;br /&gt;
** Azaz Arafe&lt;br /&gt;
** Khelru&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85489</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85489"/>
		<updated>2019-08-19T13:25:06Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
Winter 819&lt;br /&gt;
&lt;br /&gt;
Archaeological Expedition&lt;br /&gt;
&lt;br /&gt;
We meet up in guild meeting room 4 and 3/4, I thought to myself who would name a room that.&lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, whilst a member of guild security stood in a corner. After we had finished introducing ourselves, we were introduced to a Merchant from Arabi. His name was Jaffar, he was also the Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
He informed us that the Lady of Graves and the Priests of Wati, would like to learn the history of the Necropolis in Wati, and that they are hiring adventuring parties to investigate the ruins and record what they find. &lt;br /&gt;
&lt;br /&gt;
He told us the best way to travel there would be on his magic flying carpet, family sized of course. 70 feet by 70 feet in size. But we would have to wait for tomorrow as there is a storm outside. The storm was being summoned by the Heavy Metal concert. &lt;br /&gt;
&lt;br /&gt;
We discussed Party Leader, Mil-Sci and Scribe, before setting out to prepare ourselves for the season. The entire party went to Aaron to get Greaters @ rank 14. Basilic was also in the guild and was offering free rank 20 lessers. &lt;br /&gt;
&lt;br /&gt;
The following day, we proceeded to meet our employer on the guildâ€™s airstrip. Where he was unrolling an enormous carpet, Aurora was there and handed him a sum of money, before clambering onto the Carpet. The rest of us wondered what she was doing and when asked she said it was the perfect day to skydive. We all got on the carpet and took off zooming into the air, the carpet acting much like a cloud.&lt;br /&gt;
&lt;br /&gt;
Aurora jumped off at about 40,000 feet in the air. I proceeded to train Eugene in hand-axe and shield as he hadnâ€™t had time to rank between adventures and we were supposed to be on the cloud for a week. About 2 days in we figured out there was going to be a storm, and Eldoran attempted to help us outrun it with a mage wind. Needless to say we got caught in it, and she was a rough one too. &lt;br /&gt;
&lt;br /&gt;
I attempted to persuade one of the Necroâ€™s to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
  â€œWe need some lightning protection.â€ â€“ Jaffar&lt;br /&gt;
  â€œHey Eugene I have a job for you, take this sword.â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We did also happen to see some Air elementals playing and before we could hide from them, they came swooping down towards us. They bounced off the reflective shield that the carpet came with. Merging into one they questioned us on why we were flying through their airspace. Our Air mage replied in kind that it was the fastest way to travel. To which they agreed, then complained that everyone used the air to travel and it annoyed them. &lt;br /&gt;
&lt;br /&gt;
We then traded some perfumes and the stench of our Necro (who we assumed hadnâ€™t washed in months and was a Necro so smelled like the dead) for the Elementals to get us out of the storm as fast as they could. &lt;br /&gt;
&lt;br /&gt;
All up it only took us 5 days to arrive in Arabi, we were escorted inside Jaffarâ€™s estate, an enormous mansion, and shown to our wing, thatâ€™s right not rooms, an entire wing was dedicated to us, we had our own servants, and everything. We put the Necroâ€™s together because they both smelt bad, the Ladies shared a room, and the elves shared a room&lt;br /&gt;
&lt;br /&gt;
We had a visit around the town for a bit and saw two other adventuring groups.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ll put my college in one room, and I will sleep in another.â€™â€™ â€“ Eugene&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Weâ€™re very Elemental, arenâ€™t we?â€™â€™ â€“ Minerva&lt;br /&gt;
  â€˜â€™Yes, very mental. â€œâ€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We get told by Jaffar that we must register ourselves down in the competition, and that the registrations will take place in the market square where the other teams will also be registering.&lt;br /&gt;
&lt;br /&gt;
We see only a few groups that spike our interests, one is a group from Tac, I donâ€™t know, the other party members were acting like they were our rivals of some kind so when one of them tried to insult us. I believe we shut him down every time.&lt;br /&gt;
&lt;br /&gt;
Another of these groups was a dark cloaked group who kept huddled up whispering amongst themselves. They reminded me of the â€˜â€™traditionalâ€™â€™ Goth kids.&lt;br /&gt;
&lt;br /&gt;
We get to the front of the registering queue and we get number 72.&lt;br /&gt;
&lt;br /&gt;
Once all the groups have their numbers, the High Priestess, Sebtee the Crocodile, opens the ceremony and explains things like the rules which are&amp;lt;br&amp;gt;&lt;br /&gt;
  â€˜â€™Remember How This Came to Pass: The Plague of Madness was unleashed upon the city of Wati while religious authorities were engaged in infighting. This rule is a reminder that the necropolis remains a holy place, and those who engage in needless conflict and banditry are not only criminals, but accursed. &amp;lt;br&amp;gt;&lt;br /&gt;
  Every Slave&#039;s Hut Is a Memorial: Every structure within the necropolis is a testament to the people who lived and died in the city. Explorers must not desecrate or vandalize standing structures and tombs, but preserve them as the memorials they were intended to be. Some structures may be trapped or decrepit, but willful and unnecessary destruction will not be tolerated. &amp;lt;br&amp;gt;&lt;br /&gt;
  Honor the Departed: The dead should be treated with dignity and respect. If the interred need to be disturbed to recover an antiquity or relic, they should be returned to their resting places carefully. It is understood that the ancient dead are often brittle, but there is no need for the contents of a sarcophagus to be summarily dumped on the ground. This rule does not apply to the undead or other abominations.â€™â€™&lt;br /&gt;
&lt;br /&gt;
Then the lottery starts, when our number is called Kaitva goes to collect our lot. We get the Tomb of Akhentepi. As we passed the dark cloaked group, we got that they were pissed about something, Listening in I hear that they were mad they didnâ€™t get â€˜â€™The Templeâ€™â€™ Later I inform the party to watch out for them. Minerva heads to the city library, to research and stumbles into the Pathfinder adventuring party, Merisiel and Kyra. They also mention Esren and Valeros.&lt;br /&gt;
&lt;br /&gt;
Minerva meets Esren inside the library, and exchanges brief words with him mostly about why they were here. Then she goes to find information about Akhentepi. As it turns out he was a military commander dating back to well before AP.&lt;br /&gt;
 &lt;br /&gt;
We head home to rest for the evening, followed by heading to our tomb the next morning. We do our prep with spells. Then we open the tomb, inside we are greeted with a giant wheel blocking the doorway, we move this and open it up. When we D/A statues we get Illusionary aura, that reveal names. We enter a small room with a 50-foot pit in it, however we get attracted to a noise behind us. What we see appears to be a see-through scorpion where we can see its guts and everything. We make rather short work of it thanks to one of our Necroâ€™s churning its guts. Causing at least half the party to be sick.&lt;br /&gt;
&lt;br /&gt;
We climb down the pit into a 20 by 20 by 10 room. There are double doors at one end and a hole (that we climbed down) in the ceiling. We also find the dead body of some poor unfortunate soul who was left behind by their partner. We question him for a bit to find out what was in store for us beyond those two doors.&lt;br /&gt;
&lt;br /&gt;
On the other side was a corridor that was littered with pressure plates which would trigger darts to fly out and hit anyone who stepped on the pressure plates. These however werenâ€™t an issue as I managed to disable all ten pressure plates.&lt;br /&gt;
&lt;br /&gt;
We enter an entry hall to what we assume is the tomb. There was nothing of interest in here, so we head into the room to our left. We are greeted by a massive floor to ceiling mirror. Several members of the party looked at it, others made sure to be looking away from it. Those who looked at it managed to resist being branded as a tomb robber.&lt;br /&gt;
&lt;br /&gt;
We then followed the path out of the room which led to a smaller room where two giant spiders appeared. Very shortly the room was filled with Geysers, Fireballs, Starfire bolts and those spiders died quickly.&lt;br /&gt;
&lt;br /&gt;
Moving onwards into the tomb we came across a room where about 30 small wooden and rag and string golems attacked us. Eldoran and I elected not to rush the golems.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ve seen the size of Emrysâ€™ balls, Iâ€™m not going in there.â€™â€™ â€“ Eldoran&lt;br /&gt;
&lt;br /&gt;
After swiftly defeating our foe, we went in to secure the loot&lt;br /&gt;
&lt;br /&gt;
Inside the room was a group of funerary masks, and three weird potions. 10 pt. Healing, Healing and Enhanced Vision were the d/aâ€™s we got, 2 books, heavy books weighing 25 pounds, but worth 300 sp were also claimed.&lt;br /&gt;
&lt;br /&gt;
The chest we got them from also had a poison known as Green Blood Oil, and would deal 1 endurance damage.&lt;br /&gt;
&lt;br /&gt;
We prepared to move further into the tomb&lt;br /&gt;
&lt;br /&gt;
Once we secured that lot of loot, we went down the stairs, we were attacked by a Sand Elemental, which hurt the party a bit. Right up until I cast Geyser and obliterated it with the water which was â€˜â€™Super Effectiveâ€™â€™ &lt;br /&gt;
&lt;br /&gt;
Following this we continued downstairs and came to another two doors. One door led to what appeared to be an unfinished cavern, after checking for hidden apertures we managed to find a door, but we couldnâ€™t open it from our side. From beyond this door, we could hear something big on lots of legs. We named it a Hippopottorpede&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™A Hippo with a lightning bolt scar, and glasses, with 100 legs.â€™â€™ - Sylvestor&lt;br /&gt;
&lt;br /&gt;
We then moved on to the other door which led down. Another door opened led to some stairs up. This door was warded, and we had dispelled it. Then we had stairs back up. At the top of these stairs was another door. We unlocked and opened it to reveal a larger room with a sarcophagus and four pillars on a raised platform. Eldoran walked up and knocked on the sarcophagus. It came alive. Then lightning started zapping him from the four pillars. Then the doors slammed close. Then water started to flood the room. The party was split in half, with Eugene and Kaitva, our Mechanicians on this side of the door. Eldoran and I were also here, leaving Minerva, Mort and Emrys on the other side.&lt;br /&gt;
 &lt;br /&gt;
We took a Mil-Sci timeout, Eldoran had to deal with the sarcophagus, I had to water breath people. Whilst our mechanicianâ€™s were to attempt to open the door.&lt;br /&gt;
&lt;br /&gt;
The room filled up very quickly I did manage to get three water breathings off before the room was filled completely. Then with the swim speed of a water mage I went, and water breathed the last party member in the room. We then pulled a torch sconce lever, and the water drained and then the doors opened. Now reunited with the full party, we continued to clear the tomb pushing through as we did.&lt;br /&gt;
&lt;br /&gt;
We came to potentially the last room after clearing all the loot, and opened the doorâ€¦&lt;br /&gt;
&lt;br /&gt;
  â€œThere is a Sarcophagus on a raised platformâ€¦â€ â€“ Gm describing room&lt;br /&gt;
  â€œNope, I know where this goes. *Shuts Door*â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We eventually went in and this was in fact the final room of Akhentepi tomb. We recorded the place then bolted out the door. With all the loot of course.&lt;br /&gt;
&lt;br /&gt;
After arriving back in town, we heard everyone was gathered at a local tavern. So, Minerva went to go deal with the loot and records to hand in to the priests. The rest of us went to learn what sort of adventures the other groups had been up to. I as the party carouser, storyteller spy and what not decided to learn as much as we could. And did my absolute best to Make friends or at least friendly to everyone in the tavern. So, everyone got bought a round or two, and exchanged stories. Tac was not present, however.&lt;br /&gt;
&lt;br /&gt;
Pathfinders â€“ 5 members, Merisiel, Kyra, Esren, Valeros, Seoni.&lt;br /&gt;
Sand Scorpions â€“ 4 members, 3 rogues and a wizard, looking for a cleric/necromancer&lt;br /&gt;
Daughters of the Desert â€“ an all-female group&lt;br /&gt;
Crypt finders â€“ a group of tale spinning adventurers&lt;br /&gt;
Dog Soldiers â€“ A group of halflings and war dogs&lt;br /&gt;
Scorched Hands â€“ a group of cloaked people with holy symbols of the old god of magic. Wanting the temple in their luck of the draw.&lt;br /&gt;
&lt;br /&gt;
talking to the Sand Scorpions, I asked what went wrong for them, and apparently they were in need of a Necromancer, and wondered if I knew where they could acquire one. I said that I could sell them one of our party members.&lt;br /&gt;
Eldoran piped up &lt;br /&gt;
&lt;br /&gt;
  &amp;quot;You can&#039;t do that to party members, not sell maybe rent.&amp;quot; - Eldoran&lt;br /&gt;
  &amp;quot;HEY! That&#039;s my line.&amp;quot; - Minerva&lt;br /&gt;
&lt;br /&gt;
The following day we take mad dog Murdoch to go buy some new war dogs, and he gives us a discounted price on the magical hand and Â½ he had. Rank 0 spectral weapon permanent, +1 DM, + 1 SC&lt;br /&gt;
&lt;br /&gt;
We head to the manor house we are supposed to be checking. We reach the front gate and are about to go in when the Necromancer casts a spell to tell him all about the undead in the area.&lt;br /&gt;
&lt;br /&gt;
Turns out the gate in front of us is undead, and not a lesser either. &lt;br /&gt;
&lt;br /&gt;
  â€œItâ€™s a gateâ€™er undead.â€ â€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We find out that there is an undead known as a â€œHauntâ€ just beyond the gate. When stepped through it triggers an illusionary scene of a mob attempting to break down the gates.&lt;br /&gt;
&lt;br /&gt;
Instead of going inside the house we decide to check and clear the grounds first. After killing a few bugs and the like we see a mausoleum. Filled with undead according to the Necro. We open the door to darkness.&lt;br /&gt;
&lt;br /&gt;
  â€œCan anyone make a light source?â€ â€“ Minerva&lt;br /&gt;
  â€œFIRE!â€ â€“ Emrys&lt;br /&gt;
&lt;br /&gt;
Thank god that crazy fire mage just cast fire lights. We head downstairs and come across the first room in which we are attacked by a bandaged mummy, which all weapons stick to the bandages. We kill it&lt;br /&gt;
&lt;br /&gt;
Further into the mausoleum we get told about a swarm of undead cats known as Ubashki. We triggered them and they decided to try and attack our prepared front line of casters. Fire, Starlight, Water and weapons clashed down on the Ubashki. They died before two pulses were out.&lt;br /&gt;
&lt;br /&gt;
We then left the mausoleum finding nothing else in there. A bit of loot. We head down the other side of the building and get attacked by a scarab swarm at the gazebo, after defeating the swarm, Eugene animates three skeletons. &lt;br /&gt;
&lt;br /&gt;
Further round we are attacked by three guard skeletons. Eugene controls them. But lost one of his animated ones in the process. Even further round still, we encounter a hell hound looking thing, that we dispatch. Then after clearing the grounds we enter through the front door. &lt;br /&gt;
&lt;br /&gt;
Three more skeletons charge forward at us and the last animated skeleton falls. But Eugene gets another control spell off. 6 undead skeletal warriors now under his control. We move further into the manor.&lt;br /&gt;
&lt;br /&gt;
We enter the first room on the left and find a cursed ring, which gave one of Eugeneâ€™s skeletons Wraith cloak. The next room had nothing but the room following it had 6 floating heads that launched up and attacked us. Eugene lost control of one of his skeletons. Eldoran lightning blasted all the undead to oblivion.&lt;br /&gt;
&lt;br /&gt;
Following this fight Eugene tells us he lost control of one of the undead, and that someone was trying to seize control. Mort attempted to cast a spell and fainted. We move further around the building and come across a couple of headless bodies. In the bathroom we take a magical spigot and tank.&lt;br /&gt;
&lt;br /&gt;
Then we enter the courtyard, where a sand elemental wait. It confronts us. Then attacks us. We kill it with erupting geysers, and the scalding water and wet sand cascades down from above.&lt;br /&gt;
&lt;br /&gt;
In the loot that comes with it is a set of scale mail, a crossbow and a bunch of coins.&lt;br /&gt;
&lt;br /&gt;
We then head upstairs and enter the doorway immediately to our left, inside a weird head thing greets us, and three heads with wings come towards us from the other rooms. We fight a pitched battle, but eventually come out victorious. We proceed to loot the rest of the rooms.&lt;br /&gt;
&lt;br /&gt;
That evening after checking in we head back to the tavern and the Pathfinders, divinate our items for us. The cursed ring was a ring of protection but had to be given via love. So, Merisel took it and gave it to Kyra. The headband was called the Dead Mans Headband, and gave more resistance versus fear, but also potentially protruded an intimidation aura.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
10 pt Healing Potion&amp;lt;br&amp;gt;&lt;br /&gt;
A bunch of funerary masks.&amp;lt;br&amp;gt;&lt;br /&gt;
Healing potion&amp;lt;br&amp;gt;&lt;br /&gt;
Enhanced Vision&amp;lt;br&amp;gt;&lt;br /&gt;
2 x books (300sp) 25lbs&amp;lt;br&amp;gt;&lt;br /&gt;
5 x repossessed goods for Archaeology&amp;lt;br&amp;gt;&lt;br /&gt;
Gold scarab Clasp - 100sp&amp;lt;br&amp;gt;&lt;br /&gt;
Silver Hand Mirror&amp;lt;br&amp;gt;&lt;br /&gt;
Onyx and Silver holy symbol of the lady of graves - 200sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 x vials of silversheen&amp;lt;br&amp;gt;&lt;br /&gt;
masterwork longbow. rk 5, sc + 5&amp;lt;br&amp;gt;&lt;br /&gt;
10 x cold iron arrows&amp;lt;br&amp;gt;&lt;br /&gt;
wax sealed clay urn of perfume - 150sp&amp;lt;br&amp;gt;&lt;br /&gt;
Magic padded armor of protection&amp;lt;br&amp;gt;&lt;br /&gt;
1000 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Dark wood coffer - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 potons (darkvision, lesser restoration)&amp;lt;br&amp;gt;&lt;br /&gt;
Ornate lapis and cornelia pendant - 140 sp&amp;lt;br&amp;gt;&lt;br /&gt;
lapis lazuli and turquoise - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Exquisite funerary mask - 1000sp&amp;lt;br&amp;gt;&lt;br /&gt;
Dread Sarcophagus - Releases dread effect when opened (must be attached to something)&amp;lt;br&amp;gt;&lt;br /&gt;
semi-precious stone - 400sp&amp;lt;br&amp;gt;&lt;br /&gt;
Gold funeray mask - 1500 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Turqouise scarab - 500sp&amp;lt;br&amp;gt;&lt;br /&gt;
7 x continual torches&amp;lt;br&amp;gt;&lt;br /&gt;
turqoise earing -150sp&amp;lt;br&amp;gt;&lt;br /&gt;
70 sp assorted coinage&amp;lt;br&amp;gt;&lt;br /&gt;
Scale mail &amp;lt;br&amp;gt;&lt;br /&gt;
Crossbow &amp;lt;br&amp;gt;&lt;br /&gt;
Crossbow bolts&lt;br /&gt;
Sarenrae Holy Symbol (gold) 250 sp &amp;lt;br&amp;gt;&lt;br /&gt;
370 Sp&amp;lt;br&amp;gt;&lt;br /&gt;
30 gold shillings&amp;lt;br&amp;gt;&lt;br /&gt;
6 Crystal goblets 450 sp each&amp;lt;br&amp;gt;&lt;br /&gt;
6 Crystal plates 300 sp each&amp;lt;br&amp;gt;&lt;br /&gt;
large darkwood box (hope chest) - 100sp &amp;lt;br&amp;gt;&lt;br /&gt;
White silk wedding dress (can&#039;t be removed from box above) - 1500sp &amp;lt;br&amp;gt;&lt;br /&gt;
sealed tube of ointment(gives perception)&amp;lt;br&amp;gt;&lt;br /&gt;
gold ring 500sp&amp;lt;br&amp;gt;&lt;br /&gt;
20 small gold ingots (250 sp each)&amp;lt;br&amp;gt;&lt;br /&gt;
deadmans headband&lt;br /&gt;
ring of protection +1&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp; &lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85488</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85488"/>
		<updated>2019-08-19T13:20:18Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
Winter 819&lt;br /&gt;
&lt;br /&gt;
Archaeological Expedition&lt;br /&gt;
&lt;br /&gt;
We meet up in guild meeting room 4 and 3/4, I thought to myself who would name a room that.&lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, whilst a member of guild security stood in a corner. After we had finished introducing ourselves, we were introduced to a Merchant from Arabi. His name was Jaffar, he was also the Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
He informed us that the Lady of Graves and the Priests of Wati, would like to learn the history of the Necropolis in Wati, and that they are hiring adventuring parties to investigate the ruins and record what they find. &lt;br /&gt;
&lt;br /&gt;
He told us the best way to travel there would be on his magic flying carpet, family sized of course. 70 feet by 70 feet in size. But we would have to wait for tomorrow as there is a storm outside. The storm was being summoned by the Heavy Metal concert. &lt;br /&gt;
&lt;br /&gt;
We discussed Party Leader, Mil-Sci and Scribe, before setting out to prepare ourselves for the season. The entire party went to Aaron to get Greaters @ rank 14. Basilic was also in the guild and was offering free rank 20 lessers. &lt;br /&gt;
&lt;br /&gt;
The following day, we proceeded to meet our employer on the guildâ€™s airstrip. Where he was unrolling an enormous carpet, Aurora was there and handed him a sum of money, before clambering onto the Carpet. The rest of us wondered what she was doing and when asked she said it was the perfect day to skydive. We all got on the carpet and took off zooming into the air, the carpet acting much like a cloud.&lt;br /&gt;
&lt;br /&gt;
Aurora jumped off at about 40,000 feet in the air. I proceeded to train Eugene in hand-axe and shield as he hadnâ€™t had time to rank between adventures and we were supposed to be on the cloud for a week. About 2 days in we figured out there was going to be a storm, and Eldoran attempted to help us outrun it with a mage wind. Needless to say we got caught in it, and she was a rough one too. &lt;br /&gt;
&lt;br /&gt;
I attempted to persuade one of the Necroâ€™s to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
  â€œWe need some lightning protection.â€ â€“ Jaffar&lt;br /&gt;
  â€œHey Eugene I have a job for you, take this sword.â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We did also happen to see some Air elementals playing and before we could hide from them, they came swooping down towards us. They bounced off the reflective shield that the carpet came with. Merging into one they questioned us on why we were flying through their airspace. Our Air mage replied in kind that it was the fastest way to travel. To which they agreed, then complained that everyone used the air to travel and it annoyed them. &lt;br /&gt;
&lt;br /&gt;
We then traded some perfumes and the stench of our Necro (who we assumed hadnâ€™t washed in months and was a Necro so smelled like the dead) for the Elementals to get us out of the storm as fast as they could. &lt;br /&gt;
&lt;br /&gt;
All up it only took us 5 days to arrive in Arabi, we were escorted inside Jaffarâ€™s estate, an enormous mansion, and shown to our wing, thatâ€™s right not rooms, an entire wing was dedicated to us, we had our own servants, and everything. We put the Necroâ€™s together because they both smelt bad, the Ladies shared a room, and the elves shared a room&lt;br /&gt;
&lt;br /&gt;
We had a visit around the town for a bit and saw two other adventuring groups.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ll put my college in one room, and I will sleep in another.â€™â€™ â€“ Eugene&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Weâ€™re very Elemental, arenâ€™t we?â€™â€™ â€“ Minerva&lt;br /&gt;
  â€˜â€™Yes, very mental. â€œâ€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We get told by Jaffar that we must register ourselves down in the competition, and that the registrations will take place in the market square where the other teams will also be registering.&lt;br /&gt;
&lt;br /&gt;
We see only a few groups that spike our interests, one is a group from Tac, I donâ€™t know, the other party members were acting like they were our rivals of some kind so when one of them tried to insult us. I believe we shut him down every time.&lt;br /&gt;
&lt;br /&gt;
Another of these groups was a dark cloaked group who kept huddled up whispering amongst themselves. They reminded me of the â€˜â€™traditionalâ€™â€™ Goth kids.&lt;br /&gt;
&lt;br /&gt;
We get to the front of the registering queue and we get number 72.&lt;br /&gt;
&lt;br /&gt;
Once all the groups have their numbers, the High Priestess, Sebtee the Crocodile, opens the ceremony and explains things like the rules which are&amp;lt;br&amp;gt;&lt;br /&gt;
  â€˜â€™Remember How This Came to Pass: The Plague of Madness was unleashed upon the city of Wati while religious authorities were engaged in infighting. This rule is a reminder that the necropolis remains a holy place, and those who engage in needless conflict and banditry are not only criminals, but accursed. &amp;lt;br&amp;gt;&lt;br /&gt;
  Every Slave&#039;s Hut Is a Memorial: Every structure within the necropolis is a testament to the people who lived and died in the city. Explorers must not desecrate or vandalize standing structures and tombs, but preserve them as the memorials they were intended to be. Some structures may be trapped or decrepit, but willful and unnecessary destruction will not be tolerated. &amp;lt;br&amp;gt;&lt;br /&gt;
  Honor the Departed: The dead should be treated with dignity and respect. If the interred need to be disturbed to recover an antiquity or relic, they should be returned to their resting places carefully. It is understood that the ancient dead are often brittle, but there is no need for the contents of a sarcophagus to be summarily dumped on the ground. This rule does not apply to the undead or other abominations.â€™â€™&lt;br /&gt;
&lt;br /&gt;
Then the lottery starts, when our number is called Kaitva goes to collect our lot. We get the Tomb of Akhentepi. As we passed the dark cloaked group, we got that they were pissed about something, Listening in I hear that they were mad they didnâ€™t get â€˜â€™The Templeâ€™â€™ Later I inform the party to watch out for them. Minerva heads to the city library, to research and stumbles into the Pathfinder adventuring party, Merisiel and Kyra. They also mention Esren and Valeros.&lt;br /&gt;
&lt;br /&gt;
Minerva meets Esren inside the library, and exchanges brief words with him mostly about why they were here. Then she goes to find information about Akhentepi. As it turns out he was a military commander dating back to well before AP.&lt;br /&gt;
 &lt;br /&gt;
We head home to rest for the evening, followed by heading to our tomb the next morning. We do our prep with spells. Then we open the tomb, inside we are greeted with a giant wheel blocking the doorway, we move this and open it up. When we D/A statues we get Illusionary aura, that reveal names. We enter a small room with a 50-foot pit in it, however we get attracted to a noise behind us. What we see appears to be a see-through scorpion where we can see its guts and everything. We make rather short work of it thanks to one of our Necroâ€™s churning its guts. Causing at least half the party to be sick.&lt;br /&gt;
&lt;br /&gt;
We climb down the pit into a 20 by 20 by 10 room. There are double doors at one end and a hole (that we climbed down) in the ceiling. We also find the dead body of some poor unfortunate soul who was left behind by their partner. We question him for a bit to find out what was in store for us beyond those two doors.&lt;br /&gt;
&lt;br /&gt;
On the other side was a corridor that was littered with pressure plates which would trigger darts to fly out and hit anyone who stepped on the pressure plates. These however werenâ€™t an issue as I managed to disable all ten pressure plates.&lt;br /&gt;
&lt;br /&gt;
We enter an entry hall to what we assume is the tomb. There was nothing of interest in here, so we head into the room to our left. We are greeted by a massive floor to ceiling mirror. Several members of the party looked at it, others made sure to be looking away from it. Those who looked at it managed to resist being branded as a tomb robber.&lt;br /&gt;
&lt;br /&gt;
We then followed the path out of the room which led to a smaller room where two giant spiders appeared. Very shortly the room was filled with Geysers, Fireballs, Starfire bolts and those spiders died quickly.&lt;br /&gt;
&lt;br /&gt;
Moving onwards into the tomb we came across a room where about 30 small wooden and rag and string golems attacked us. Eldoran and I elected not to rush the golems.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ve seen the size of Emrysâ€™ balls, Iâ€™m not going in there.â€™â€™ â€“ Eldoran&lt;br /&gt;
&lt;br /&gt;
After swiftly defeating our foe, we went in to secure the loot&lt;br /&gt;
&lt;br /&gt;
Inside the room was a group of funerary masks, and three weird potions. 10 pt. Healing, Healing and Enhanced Vision were the d/aâ€™s we got, 2 books, heavy books weighing 25 pounds, but worth 300 sp were also claimed.&lt;br /&gt;
&lt;br /&gt;
The chest we got them from also had a poison known as Green Blood Oil, and would deal 1 endurance damage.&lt;br /&gt;
&lt;br /&gt;
We prepared to move further into the tomb&lt;br /&gt;
&lt;br /&gt;
Once we secured that lot of loot, we went down the stairs, we were attacked by a Sand Elemental, which hurt the party a bit. Right up until I cast Geyser and obliterated it with the water which was â€˜â€™Super Effectiveâ€™â€™ &lt;br /&gt;
&lt;br /&gt;
Following this we continued downstairs and came to another two doors. One door led to what appeared to be an unfinished cavern, after checking for hidden apertures we managed to find a door, but we couldnâ€™t open it from our side. From beyond this door, we could hear something big on lots of legs. We named it a Hippopottorpede&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™A Hippo with a lightning bolt scar, and glasses, with 100 legs.â€™â€™ - Sylvestor&lt;br /&gt;
&lt;br /&gt;
We then moved on to the other door which led down. Another door opened led to some stairs up. This door was warded, and we had dispelled it. Then we had stairs back up. At the top of these stairs was another door. We unlocked and opened it to reveal a larger room with a sarcophagus and four pillars on a raised platform. Eldoran walked up and knocked on the sarcophagus. It came alive. Then lightning started zapping him from the four pillars. Then the doors slammed close. Then water started to flood the room. The party was split in half, with Eugene and Kaitva, our Mechanicians on this side of the door. Eldoran and I were also here, leaving Minerva, Mort and Emrys on the other side.&lt;br /&gt;
 &lt;br /&gt;
We took a Mil-Sci timeout, Eldoran had to deal with the sarcophagus, I had to water breath people. Whilst our mechanicianâ€™s were to attempt to open the door.&lt;br /&gt;
&lt;br /&gt;
The room filled up very quickly I did manage to get three water breathings off before the room was filled completely. Then with the swim speed of a water mage I went, and water breathed the last party member in the room. We then pulled a torch sconce lever, and the water drained and then the doors opened. Now reunited with the full party, we continued to clear the tomb pushing through as we did.&lt;br /&gt;
&lt;br /&gt;
We came to potentially the last room after clearing all the loot, and opened the doorâ€¦&lt;br /&gt;
&lt;br /&gt;
  â€œThere is a Sarcophagus on a raised platformâ€¦â€ â€“ Gm describing room&lt;br /&gt;
  â€œNope, I know where this goes. *Shuts Door*â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We eventually went in and this was in fact the final room of Akhentepi tomb. We recorded the place then bolted out the door. With all the loot of course.&lt;br /&gt;
&lt;br /&gt;
After arriving back in town, we heard everyone was gathered at a local tavern. So, Minerva went to go deal with the loot and records to hand in to the priests. The rest of us went to learn what sort of adventures the other groups had been up to. I as the party carouser, storyteller spy and what not decided to learn as much as we could. And did my absolute best to Make friends or at least friendly to everyone in the tavern. So, everyone got bought a round or two, and exchanged stories. Tac was not present, however.&lt;br /&gt;
&lt;br /&gt;
Pathfinders â€“ 5 members, Merisiel, Kyra, Esren, Valeros, Seoni.&lt;br /&gt;
Sand Scorpions â€“ 4 members, 3 rogues and a wizard, looking for a cleric/necromancer&lt;br /&gt;
Daughters of the Desert â€“ an all-female group&lt;br /&gt;
Crypt finders â€“ a group of tale spinning adventurers&lt;br /&gt;
Dog Soldiers â€“ A group of halflings and war dogs&lt;br /&gt;
Scorched Hands â€“ a group of cloaked people with holy symbols of the old god of magic. Wanting the temple in their luck of the draw.&lt;br /&gt;
&lt;br /&gt;
talking to the Sand Scorpions, I asked what went wrong for them, and apparently they were in need of a Necromancer, and wondered if I knew where they could acquire one. I said that I could sell them one of our party members.&lt;br /&gt;
Eldoran piped up &lt;br /&gt;
&lt;br /&gt;
  &amp;quot;You can&#039;t do that to party members, not sell maybe rent.&amp;quot; - Eldoran&lt;br /&gt;
  &amp;quot;HEY! That&#039;s my line.&amp;quot; - Minerva&lt;br /&gt;
&lt;br /&gt;
The following day we take mad dog Murdoch to go buy some new war dogs, and he gives us a discounted price on the magical hand and Â½ he had. Rank 0 spectral weapon permanent, +1 DM, + 1 SC&lt;br /&gt;
&lt;br /&gt;
We head to the manor house we are supposed to be checking. We reach the front gate and are about to go in when the Necromancer casts a spell to tell him all about the undead in the area.&lt;br /&gt;
&lt;br /&gt;
Turns out the gate in front of us is undead, and not a lesser either. &lt;br /&gt;
&lt;br /&gt;
  â€œItâ€™s a gateâ€™er undead.â€ â€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We find out that there is an undead known as a â€œHauntâ€ just beyond the gate. When stepped through it triggers an illusionary scene of a mob attempting to break down the gates.&lt;br /&gt;
&lt;br /&gt;
Instead of going inside the house we decide to check and clear the grounds first. After killing a few bugs and the like we see a mausoleum. Filled with undead according to the Necro. We open the door to darkness.&lt;br /&gt;
&lt;br /&gt;
  â€œCan anyone make a light source?â€ â€“ Minerva&lt;br /&gt;
  â€œFIRE!â€ â€“ Emrys&lt;br /&gt;
&lt;br /&gt;
Thank god that crazy fire mage just cast fire lights. We head downstairs and come across the first room in which we are attacked by a bandaged mummy, which all weapons stick to the bandages. We kill it&lt;br /&gt;
&lt;br /&gt;
Further into the mausoleum we get told about a swarm of undead cats known as Ubashki. We triggered them and they decided to try and attack our prepared front line of casters. Fire, Starlight, Water and weapons clashed down on the Ubashki. They died before two pulses were out.&lt;br /&gt;
&lt;br /&gt;
We then left the mausoleum finding nothing else in there. A bit of loot. We head down the other side of the building and get attacked by a scarab swarm at the gazebo, after defeating the swarm, Eugene animates three skeletons. &lt;br /&gt;
&lt;br /&gt;
Further round we are attacked by three guard skeletons. Eugene controls them. But lost one of his animated ones in the process. Even further round still, we encounter a hell hound looking thing, that we dispatch. Then after clearing the grounds we enter through the front door. &lt;br /&gt;
&lt;br /&gt;
Three more skeletons charge forward at us and the last animated skeleton falls. But Eugene gets another control spell off. 6 undead skeletal warriors now under his control. We move further into the manor.&lt;br /&gt;
&lt;br /&gt;
We enter the first room on the left and find a cursed ring, which gave one of Eugeneâ€™s skeletons Wraith cloak. The next room had nothing but the room following it had 6 floating heads that launched up and attacked us. Eugene lost control of one of his skeletons. Eldoran lightning blasted all the undead to oblivion.&lt;br /&gt;
&lt;br /&gt;
Following this fight Eugene tells us he lost control of one of the undead, and that someone was trying to seize control. Mort attempted to cast a spell and fainted. We move further around the building and come across a couple of headless bodies. In the bathroom we take a magical spigot and tank.&lt;br /&gt;
&lt;br /&gt;
Then we enter the courtyard, where a sand elemental wait. It confronts us. Then attacks us. We kill it with erupting geysers, and the scalding water and wet sand cascades down from above.&lt;br /&gt;
&lt;br /&gt;
In the loot that comes with it is a set of scale mail, a crossbow and a bunch of coins.&lt;br /&gt;
&lt;br /&gt;
We then head upstairs and enter the doorway immediately to our left, inside a weird head thing greets us, and three heads with wings come towards us from the other rooms. We fight a pitched battle, but eventually come out victorious. We proceed to loot the rest of the rooms.&lt;br /&gt;
&lt;br /&gt;
That evening after checking in we head back to the tavern and the Pathfinders, divinate our items for us. The cursed ring was a ring of protection but had to be given via love. So, Merisel took it and gave it to Kyra. The headband was called the Dead Mans Headband, and gave more resistance versus fear, but also potentially protruded an intimidation aura.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
10 pt Healing Potion&amp;lt;br&amp;gt;&lt;br /&gt;
A bunch of funerary masks.&amp;lt;br&amp;gt;&lt;br /&gt;
Healing potion&amp;lt;br&amp;gt;&lt;br /&gt;
Enhanced Vision&amp;lt;br&amp;gt;&lt;br /&gt;
2 x books (300sp) 25lbs&amp;lt;br&amp;gt;&lt;br /&gt;
5 x repossessed goods for Archaeology&amp;lt;br&amp;gt;&lt;br /&gt;
Gold scarab Clasp - 100sp&amp;lt;br&amp;gt;&lt;br /&gt;
Silver Hand Mirror&amp;lt;br&amp;gt;&lt;br /&gt;
Onyx and Silver holy symbol of the lady of graves - 200sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 x vials of silversheen&amp;lt;br&amp;gt;&lt;br /&gt;
masterwork longbow. rk 5, sc + 5&amp;lt;br&amp;gt;&lt;br /&gt;
10 x cold iron arrows&amp;lt;br&amp;gt;&lt;br /&gt;
wax sealed clay urn of perfume - 150sp&amp;lt;br&amp;gt;&lt;br /&gt;
Magic padded armor of protection&amp;lt;br&amp;gt;&lt;br /&gt;
1000 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Dark wood coffer - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 potons (darkvision, lesser restoration)&amp;lt;br&amp;gt;&lt;br /&gt;
Ornate lapis and cornelia pendant - 140 sp&amp;lt;br&amp;gt;&lt;br /&gt;
lapis lazuli and turquoise - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Exquisite funerary mask - 1000sp&amp;lt;br&amp;gt;&lt;br /&gt;
Dread Sarcophagus - Releases dread effect when opened (must be attached to something)&amp;lt;br&amp;gt;&lt;br /&gt;
semi-precious stone - 400sp&amp;lt;br&amp;gt;&lt;br /&gt;
Gold funeray mask - 1500 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Turqouise scarab - 500sp&amp;lt;br&amp;gt;&lt;br /&gt;
7 x continual torches&amp;lt;br&amp;gt;&lt;br /&gt;
turqoise earing -150sp&amp;lt;br&amp;gt;&lt;br /&gt;
70 sp assorted coinage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp; &lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85461</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85461"/>
		<updated>2019-08-05T15:24:53Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
Winter 819&lt;br /&gt;
&lt;br /&gt;
Archaeological Expedition&lt;br /&gt;
&lt;br /&gt;
We meet up in guild meeting room 4 and 3/4, I thought to myself who would name a room that.&lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, whilst a member of guild security stood in a corner. After we had finished introducing ourselves, we were introduced to a Merchant from Arabi. His name was Jaffar, he was also the Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
He informed us that the Lady of Graves and the Priests of Wati, would like to learn the history of the Necropolis in Wati, and that they are hiring adventuring parties to investigate the ruins and record what they find. &lt;br /&gt;
&lt;br /&gt;
He told us the best way to travel there would be on his magic flying carpet, family sized of course. 70 feet by 70 feet in size. But we would have to wait for tomorrow as there is a storm outside. The storm was being summoned by the Heavy Metal concert. &lt;br /&gt;
&lt;br /&gt;
We discussed Party Leader, Mil-Sci and Scribe, before setting out to prepare ourselves for the season. The entire party went to Aaron to get Greaters @ rank 14. Basilic was also in the guild and was offering free rank 20 lessers. &lt;br /&gt;
&lt;br /&gt;
The following day, we proceeded to meet our employer on the guildâ€™s airstrip. Where he was unrolling an enormous carpet, Aurora was there and handed him a sum of money, before clambering onto the Carpet. The rest of us wondered what she was doing and when asked she said it was the perfect day to skydive. We all got on the carpet and took off zooming into the air, the carpet acting much like a cloud.&lt;br /&gt;
&lt;br /&gt;
Aurora jumped off at about 40,000 feet in the air. I proceeded to train Eugene in hand-axe and shield as he hadnâ€™t had time to rank between adventures and we were supposed to be on the cloud for a week. About 2 days in we figured out there was going to be a storm, and Eldoran attempted to help us outrun it with a mage wind. Needless to say we got caught in it, and she was a rough one too. &lt;br /&gt;
&lt;br /&gt;
I attempted to persuade one of the Necroâ€™s to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
  â€œWe need some lightning protection.â€ â€“ Jaffar&lt;br /&gt;
  â€œHey Eugene I have a job for you, take this sword.â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We did also happen to see some Air elementals playing and before we could hide from them, they came swooping down towards us. They bounced off the reflective shield that the carpet came with. Merging into one they questioned us on why we were flying through their airspace. Our Air mage replied in kind that it was the fastest way to travel. To which they agreed, then complained that everyone used the air to travel and it annoyed them. &lt;br /&gt;
&lt;br /&gt;
We then traded some perfumes and the stench of our Necro (who we assumed hadnâ€™t washed in months and was a Necro so smelled like the dead) for the Elementals to get us out of the storm as fast as they could. &lt;br /&gt;
&lt;br /&gt;
All up it only took us 5 days to arrive in Arabi, we were escorted inside Jaffarâ€™s estate, an enormous mansion, and shown to our wing, thatâ€™s right not rooms, an entire wing was dedicated to us, we had our own servants, and everything. We put the Necroâ€™s together because they both smelt bad, the Ladies shared a room, and the elves shared a room&lt;br /&gt;
&lt;br /&gt;
We had a visit around the town for a bit and saw two other adventuring groups.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ll put my college in one room, and I will sleep in another.â€™â€™ â€“ Eugene&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Weâ€™re very Elemental, arenâ€™t we?â€™â€™ â€“ Minerva&lt;br /&gt;
  â€˜â€™Yes, very mental. â€œâ€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We get told by Jaffar that we must register ourselves down in the competition, and that the registrations will take place in the market square where the other teams will also be registering.&lt;br /&gt;
&lt;br /&gt;
We see only a few groups that spike our interests, one is a group from Tac, I donâ€™t know, the other party members were acting like they were our rivals of some kind so when one of them tried to insult us. I believe we shut him down every time.&lt;br /&gt;
&lt;br /&gt;
Another of these groups was a dark cloaked group who kept huddled up whispering amongst themselves. They reminded me of the â€˜â€™traditionalâ€™â€™ Goth kids.&lt;br /&gt;
&lt;br /&gt;
We get to the front of the registering queue and we get number 72.&lt;br /&gt;
&lt;br /&gt;
Once all the groups have their numbers, the High Priestess, Sebtee the Crocodile, opens the ceremony and explains things like the rules which are&amp;lt;br&amp;gt;&lt;br /&gt;
  â€˜â€™Remember How This Came to Pass: The Plague of Madness was unleashed upon the city of Wati while religious authorities were engaged in infighting. This rule is a reminder that the necropolis remains a holy place, and those who engage in needless conflict and banditry are not only criminals, but accursed. &amp;lt;br&amp;gt;&lt;br /&gt;
  Every Slave&#039;s Hut Is a Memorial: Every structure within the necropolis is a testament to the people who lived and died in the city. Explorers must not desecrate or vandalize standing structures and tombs, but preserve them as the memorials they were intended to be. Some structures may be trapped or decrepit, but willful and unnecessary destruction will not be tolerated. &amp;lt;br&amp;gt;&lt;br /&gt;
  Honor the Departed: The dead should be treated with dignity and respect. If the interred need to be disturbed to recover an antiquity or relic, they should be returned to their resting places carefully. It is understood that the ancient dead are often brittle, but there is no need for the contents of a sarcophagus to be summarily dumped on the ground. This rule does not apply to the undead or other abominations.â€™â€™&lt;br /&gt;
&lt;br /&gt;
Then the lottery starts, when our number is called Kaitva goes to collect our lot. We get the Tomb of Akhentepi. As we passed the dark cloaked group, we got that they were pissed about something, Listening in I hear that they were mad they didnâ€™t get â€˜â€™The Templeâ€™â€™ Later I inform the party to watch out for them. Minerva heads to the city library, to research and stumbles into the Pathfinder adventuring party, Merisiel and Kyra. They also mention Esren and Valeros.&lt;br /&gt;
&lt;br /&gt;
Minerva meets Esren inside the library, and exchanges brief words with him mostly about why they were here. Then she goes to find information about Akhentepi. As it turns out he was a military commander dating back to well before AP.&lt;br /&gt;
 &lt;br /&gt;
We head home to rest for the evening, followed by heading to our tomb the next morning. We do our prep with spells. Then we open the tomb, inside we are greeted with a giant wheel blocking the doorway, we move this and open it up. When we D/A statues we get Illusionary aura, that reveal names. We enter a small room with a 50-foot pit in it, however we get attracted to a noise behind us. What we see appears to be a see-through scorpion where we can see its guts and everything. We make rather short work of it thanks to one of our Necroâ€™s churning its guts. Causing at least half the party to be sick.&lt;br /&gt;
&lt;br /&gt;
We climb down the pit into a 20 by 20 by 10 room. There are double doors at one end and a hole (that we climbed down) in the ceiling. We also find the dead body of some poor unfortunate soul who was left behind by their partner. We question him for a bit to find out what was in store for us beyond those two doors.&lt;br /&gt;
&lt;br /&gt;
On the other side was a corridor that was littered with pressure plates which would trigger darts to fly out and hit anyone who stepped on the pressure plates. These however werenâ€™t an issue as I managed to disable all ten pressure plates.&lt;br /&gt;
&lt;br /&gt;
We enter an entry hall to what we assume is the tomb. There was nothing of interest in here, so we head into the room to our left. We are greeted by a massive floor to ceiling mirror. Several members of the party looked at it, others made sure to be looking away from it. Those who looked at it managed to resist being branded as a tomb robber.&lt;br /&gt;
&lt;br /&gt;
We then followed the path out of the room which led to a smaller room where two giant spiders appeared. Very shortly the room was filled with Geysers, Fireballs, Starfire bolts and those spiders died quickly.&lt;br /&gt;
&lt;br /&gt;
Moving onwards into the tomb we came across a room where about 30 small wooden and rag and string golems attacked us. Eldoran and I elected not to rush the golems.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ve seen the size of Emrysâ€™ balls, Iâ€™m not going in there.â€™â€™ â€“ Eldoran&lt;br /&gt;
&lt;br /&gt;
After swiftly defeating our foe, we went in to secure the loot&lt;br /&gt;
&lt;br /&gt;
Inside the room was a group of funerary masks, and three weird potions. 10 pt. Healing, Healing and Enhanced Vision were the d/aâ€™s we got, 2 books, heavy books weighing 25 pounds, but worth 300 sp were also claimed.&lt;br /&gt;
&lt;br /&gt;
The chest we got them from also had a poison known as Green Blood Oil, and would deal 1 endurance damage.&lt;br /&gt;
&lt;br /&gt;
We prepared to move further into the tomb&lt;br /&gt;
&lt;br /&gt;
Once we secured that lot of loot, we went down the stairs, we were attacked by a Sand Elemental, which hurt the party a bit. Right up until I cast Geyser and obliterated it with the water which was â€˜â€™Super Effectiveâ€™â€™ &lt;br /&gt;
&lt;br /&gt;
Following this we continued downstairs and came to another two doors. One door led to what appeared to be an unfinished cavern, after checking for hidden apertures we managed to find a door, but we couldnâ€™t open it from our side. From beyond this door, we could hear something big on lots of legs. We named it a Hippopottorpede&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™A Hippo with a lightning bolt scar, and glasses, with 100 legs.â€™â€™ - Sylvestor&lt;br /&gt;
&lt;br /&gt;
We then moved on to the other door which led down. Another door opened led to some stairs up. This door was warded, and we had dispelled it. Then we had stairs back up. At the top of these stairs was another door. We unlocked and opened it to reveal a larger room with a sarcophagus and four pillars on a raised platform. Eldoran walked up and knocked on the sarcophagus. It came alive. Then lightning started zapping him from the four pillars. Then the doors slammed close. Then water started to flood the room. The party was split in half, with Eugene and Kaitva, our Mechanicians on this side of the door. Eldoran and I were also here, leaving Minerva, Mort and Emrys on the other side.&lt;br /&gt;
 &lt;br /&gt;
We took a Mil-Sci timeout, Eldoran had to deal with the sarcophagus, I had to water breath people. Whilst our mechanicianâ€™s were to attempt to open the door.&lt;br /&gt;
&lt;br /&gt;
The room filled up very quickly I did manage to get three water breathings off before the room was filled completely. Then with the swim speed of a water mage I went, and water breathed the last party member in the room. We then pulled a torch sconce lever, and the water drained and then the doors opened. Now reunited with the full party, we continued to clear the tomb pushing through as we did.&lt;br /&gt;
&lt;br /&gt;
We came to potentially the last room after clearing all the loot, and opened the doorâ€¦&lt;br /&gt;
&lt;br /&gt;
  â€œThere is a Sarcophagus on a raised platformâ€¦â€ â€“ Gm describing room&lt;br /&gt;
  â€œNope, I know where this goes. *Shuts Door*â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We eventually went in and this was in fact the final room of Akhentepi tomb. We recorded the place then bolted out the door. With all the loot of course.&lt;br /&gt;
&lt;br /&gt;
After arriving back in town, we heard everyone was gathered at a local tavern. So, Minerva went to go deal with the loot and records to hand in to the priests. The rest of us went to learn what sort of adventures the other groups had been up to. I as the party carouser, storyteller spy and what not decided to learn as much as we could. And did my absolute best to Make friends or at least friendly to everyone in the tavern. So, everyone got bought a round or two, and exchanged stories. Tac was not present, however.&lt;br /&gt;
&lt;br /&gt;
Pathfinders â€“ 5 members, Merisiel, Kyra, Esren, Valeros, Seoni.&lt;br /&gt;
Sand Scorpions â€“ 4 members, 3 rogues and a wizard, looking for a cleric/necromancer&lt;br /&gt;
Daughters of the Desert â€“ an all-female group&lt;br /&gt;
Crypt finders â€“ a group of tale spinning adventurers&lt;br /&gt;
Dog Soldiers â€“ A group of halflings and war dogs&lt;br /&gt;
Scorched Hands â€“ a group of cloaked people with holy symbols of the old god of magic. Wanting the temple in their luck of the draw.&lt;br /&gt;
&lt;br /&gt;
talking to the Sand Scorpions, I asked what went wrong for them, and apparently they were in need of a Necromancer, and wondered if I knew where they could acquire one. I said that I could sell them one of our party members.&lt;br /&gt;
Eldoran piped up &lt;br /&gt;
&lt;br /&gt;
  &amp;quot;You can&#039;t do that to party members, not sell maybe rent.&amp;quot; - Eldoran&lt;br /&gt;
  &amp;quot;HEY! That&#039;s my line.&amp;quot; - Minerva&lt;br /&gt;
&lt;br /&gt;
The following day we take mad dog Murdoch to go buy some new war dogs, and he gives us a discounted price on the magical hand and Â½ he had. Rank 0 spectral weapon permanent, +1 DM, + 1 SC&lt;br /&gt;
&lt;br /&gt;
We head to the manor house we are supposed to be checking. We reach the front gate and are about to go in when the Necromancer casts a spell to tell him all about the undead in the area.&lt;br /&gt;
&lt;br /&gt;
Turns out the gate in front of us is undead, and not a lesser either. &lt;br /&gt;
&lt;br /&gt;
  â€œItâ€™s a gateâ€™er undead.â€ â€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We find out that there is an undead known as a â€œHauntâ€ just beyond the gate. When stepped through it triggers an illusionary scene of a mob attempting to break down the gates.&lt;br /&gt;
&lt;br /&gt;
Instead of going inside the house we decide to check and clear the grounds first. After killing a few bugs and the like we see a mausoleum. Filled with undead according to the Necro. We open the door to darkness.&lt;br /&gt;
&lt;br /&gt;
  â€œCan anyone make a light source?â€ â€“ Minerva&lt;br /&gt;
  â€œFIRE!â€ â€“ Emrys&lt;br /&gt;
&lt;br /&gt;
Thank god that crazy fire mage just cast fire lights. We head downstairs and come across the first room in which we are attacked by a bandaged mummy, which all weapons stick to the bandages. We kill it&lt;br /&gt;
&lt;br /&gt;
Further into the mausoleum we get told about a swarm of undead cats known as Ubashki. We triggered them and they decided to try and attack our prepared front line of casters. Fire, Starlight, Water and weapons clashed down on the Ubashki. They died before two pulses were out.&lt;br /&gt;
&lt;br /&gt;
We then left the mausoleum finding nothing else in there. A bit of loot. We head down the other side of the building and get attacked by a scarab swarm at the gazebo, after defeating the swarm, Eugene animates three skeletons. &lt;br /&gt;
&lt;br /&gt;
Further round we are attacked by three guard skeletons. Eugene controls them. But lost one of his animated ones in the process. Even further round still, we encounter a hell hound looking thing, that we dispatch. Then after clearing the grounds we enter through the front door. &lt;br /&gt;
&lt;br /&gt;
Three more skeletons charge forward at us and the last animated skeleton falls. But Eugene gets another control spell off. 6 undead skeletal warriors now under his control. We move further into the manor.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
10 pt Healing Potion&amp;lt;br&amp;gt;&lt;br /&gt;
A bunch of funerary masks.&amp;lt;br&amp;gt;&lt;br /&gt;
Healing potion&amp;lt;br&amp;gt;&lt;br /&gt;
Enhanced Vision&amp;lt;br&amp;gt;&lt;br /&gt;
2 x books (300sp) 25lbs&amp;lt;br&amp;gt;&lt;br /&gt;
5 x repossessed goods for Archaeology&amp;lt;br&amp;gt;&lt;br /&gt;
Gold scarab Clasp - 100sp&amp;lt;br&amp;gt;&lt;br /&gt;
Silver Hand Mirror&amp;lt;br&amp;gt;&lt;br /&gt;
Onyx and Silver holy symbol of the lady of graves - 200sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 x vials of silversheen&amp;lt;br&amp;gt;&lt;br /&gt;
masterwork longbow. rk 5, sc + 5&amp;lt;br&amp;gt;&lt;br /&gt;
10 x cold iron arrows&amp;lt;br&amp;gt;&lt;br /&gt;
wax sealed clay urn of perfume - 150sp&amp;lt;br&amp;gt;&lt;br /&gt;
Magic padded armor of protection&amp;lt;br&amp;gt;&lt;br /&gt;
1000 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Dark wood coffer - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 potons (darkvision, lesser restoration)&amp;lt;br&amp;gt;&lt;br /&gt;
Ornate lapis and cornelia pendant - 140 sp&amp;lt;br&amp;gt;&lt;br /&gt;
lapis lazuli and turquoise - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Exquisite funerary mask - 1000sp&amp;lt;br&amp;gt;&lt;br /&gt;
Dread Sarcophagus - Releases dread effect when opened (must be attached to something)&amp;lt;br&amp;gt;&lt;br /&gt;
semi-precious stone - 400sp&amp;lt;br&amp;gt;&lt;br /&gt;
Gold funeray mask - 1500 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Turqouise scarab - 500sp&amp;lt;br&amp;gt;&lt;br /&gt;
7 x continual torches&amp;lt;br&amp;gt;&lt;br /&gt;
turqoise earing -150sp&amp;lt;br&amp;gt;&lt;br /&gt;
70 sp assorted coinage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp; &lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85460</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85460"/>
		<updated>2019-08-05T15:22:46Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
Winter 819&lt;br /&gt;
&lt;br /&gt;
Archaeological Expedition&lt;br /&gt;
&lt;br /&gt;
We meet up in guild meeting room 4 and 3/4, I thought to myself who would name a room that.&lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, whilst a member of guild security stood in a corner. After we had finished introducing ourselves, we were introduced to a Merchant from Arabi. His name was Jaffar, he was also the Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
He informed us that the Lady of Graves and the Priests of Wati, would like to learn the history of the Necropolis in Wati, and that they are hiring adventuring parties to investigate the ruins and record what they find. &lt;br /&gt;
&lt;br /&gt;
He told us the best way to travel there would be on his magic flying carpet, family sized of course. 70 feet by 70 feet in size. But we would have to wait for tomorrow as there is a storm outside. The storm was being summoned by the Heavy Metal concert. &lt;br /&gt;
&lt;br /&gt;
We discussed Party Leader, Mil-Sci and Scribe, before setting out to prepare ourselves for the season. The entire party went to Aaron to get Greaters @ rank 14. Basilic was also in the guild and was offering free rank 20 lessers. &lt;br /&gt;
&lt;br /&gt;
The following day, we proceeded to meet our employer on the guildâ€™s airstrip. Where he was unrolling an enormous carpet, Aurora was there and handed him a sum of money, before clambering onto the Carpet. The rest of us wondered what she was doing and when asked she said it was the perfect day to skydive. We all got on the carpet and took off zooming into the air, the carpet acting much like a cloud.&lt;br /&gt;
&lt;br /&gt;
Aurora jumped off at about 40,000 feet in the air. I proceeded to train Eugene in hand-axe and shield as he hadnâ€™t had time to rank between adventures and we were supposed to be on the cloud for a week. About 2 days in we figured out there was going to be a storm, and Eldoran attempted to help us outrun it with a mage wind. Needless to say we got caught in it, and she was a rough one too. &lt;br /&gt;
&lt;br /&gt;
I attempted to persuade one of the Necroâ€™s to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
  â€œWe need some lightning protection.â€ â€“ Jaffar&lt;br /&gt;
  â€œHey Eugene I have a job for you, take this sword.â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We did also happen to see some Air elementals playing and before we could hide from them, they came swooping down towards us. They bounced off the reflective shield that the carpet came with. Merging into one they questioned us on why we were flying through their airspace. Our Air mage replied in kind that it was the fastest way to travel. To which they agreed, then complained that everyone used the air to travel and it annoyed them. &lt;br /&gt;
&lt;br /&gt;
We then traded some perfumes and the stench of our Necro (who we assumed hadnâ€™t washed in months and was a Necro so smelled like the dead) for the Elementals to get us out of the storm as fast as they could. &lt;br /&gt;
&lt;br /&gt;
All up it only took us 5 days to arrive in Arabi, we were escorted inside Jaffarâ€™s estate, an enormous mansion, and shown to our wing, thatâ€™s right not rooms, an entire wing was dedicated to us, we had our own servants, and everything. We put the Necroâ€™s together because they both smelt bad, the Ladies shared a room, and the elves shared a room&lt;br /&gt;
&lt;br /&gt;
We had a visit around the town for a bit and saw two other adventuring groups.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ll put my college in one room, and I will sleep in another.â€™â€™ â€“ Eugene&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Weâ€™re very Elemental, arenâ€™t we?â€™â€™ â€“ Minerva&lt;br /&gt;
  â€˜â€™Yes, very mental. â€œâ€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We get told by Jaffar that we must register ourselves down in the competition, and that the registrations will take place in the market square where the other teams will also be registering.&lt;br /&gt;
&lt;br /&gt;
We see only a few groups that spike our interests, one is a group from Tac, I donâ€™t know, the other party members were acting like they were our rivals of some kind so when one of them tried to insult us. I believe we shut him down every time.&lt;br /&gt;
&lt;br /&gt;
Another of these groups was a dark cloaked group who kept huddled up whispering amongst themselves. They reminded me of the â€˜â€™traditionalâ€™â€™ Goth kids.&lt;br /&gt;
&lt;br /&gt;
We get to the front of the registering queue and we get number 72.&lt;br /&gt;
&lt;br /&gt;
Once all the groups have their numbers, the High Priestess, Sebtee the Crocodile, opens the ceremony and explains things like the rules which are&amp;lt;br&amp;gt;&lt;br /&gt;
  â€˜â€™Remember How This Came to Pass: The Plague of Madness was unleashed upon the city of Wati while religious authorities were engaged in infighting. This rule is a reminder that the necropolis remains a holy place, and those who engage in needless conflict and banditry are not only criminals, but accursed. &amp;lt;br&amp;gt;&lt;br /&gt;
  Every Slave&#039;s Hut Is a Memorial: Every structure within the necropolis is a testament to the people who lived and died in the city. Explorers must not desecrate or vandalize standing structures and tombs, but preserve them as the memorials they were intended to be. Some structures may be trapped or decrepit, but willful and unnecessary destruction will not be tolerated. &amp;lt;br&amp;gt;&lt;br /&gt;
  Honor the Departed: The dead should be treated with dignity and respect. If the interred need to be disturbed to recover an antiquity or relic, they should be returned to their resting places carefully. It is understood that the ancient dead are often brittle, but there is no need for the contents of a sarcophagus to be summarily dumped on the ground. This rule does not apply to the undead or other abominations.â€™â€™&lt;br /&gt;
&lt;br /&gt;
Then the lottery starts, when our number is called Kaitva goes to collect our lot. We get the Tomb of Akhentepi. As we passed the dark cloaked group, we got that they were pissed about something, Listening in I hear that they were mad they didnâ€™t get â€˜â€™The Templeâ€™â€™ Later I inform the party to watch out for them. Minerva heads to the city library, to research and stumbles into the Pathfinder adventuring party, Merisiel and Kyra. They also mention Esren and Valeros.&lt;br /&gt;
&lt;br /&gt;
Minerva meets Esren inside the library, and exchanges brief words with him mostly about why they were here. Then she goes to find information about Akhentepi. As it turns out he was a military commander dating back to well before AP.&lt;br /&gt;
 &lt;br /&gt;
We head home to rest for the evening, followed by heading to our tomb the next morning. We do our prep with spells. Then we open the tomb, inside we are greeted with a giant wheel blocking the doorway, we move this and open it up. When we D/A statues we get Illusionary aura, that reveal names. We enter a small room with a 50-foot pit in it, however we get attracted to a noise behind us. What we see appears to be a see-through scorpion where we can see its guts and everything. We make rather short work of it thanks to one of our Necroâ€™s churning its guts. Causing at least half the party to be sick.&lt;br /&gt;
&lt;br /&gt;
We climb down the pit into a 20 by 20 by 10 room. There are double doors at one end and a hole (that we climbed down) in the ceiling. We also find the dead body of some poor unfortunate soul who was left behind by their partner. We question him for a bit to find out what was in store for us beyond those two doors.&lt;br /&gt;
&lt;br /&gt;
On the other side was a corridor that was littered with pressure plates which would trigger darts to fly out and hit anyone who stepped on the pressure plates. These however werenâ€™t an issue as I managed to disable all ten pressure plates.&lt;br /&gt;
&lt;br /&gt;
We enter an entry hall to what we assume is the tomb. There was nothing of interest in here, so we head into the room to our left. We are greeted by a massive floor to ceiling mirror. Several members of the party looked at it, others made sure to be looking away from it. Those who looked at it managed to resist being branded as a tomb robber.&lt;br /&gt;
&lt;br /&gt;
We then followed the path out of the room which led to a smaller room where two giant spiders appeared. Very shortly the room was filled with Geysers, Fireballs, Starfire bolts and those spiders died quickly.&lt;br /&gt;
&lt;br /&gt;
Moving onwards into the tomb we came across a room where about 30 small wooden and rag and string golems attacked us. Eldoran and I elected not to rush the golems.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ve seen the size of Emrysâ€™ balls, Iâ€™m not going in there.â€™â€™ â€“ Eldoran&lt;br /&gt;
&lt;br /&gt;
After swiftly defeating our foe, we went in to secure the loot&lt;br /&gt;
&lt;br /&gt;
Inside the room was a group of funerary masks, and three weird potions. 10 pt. Healing, Healing and Enhanced Vision were the d/aâ€™s we got, 2 books, heavy books weighing 25 pounds, but worth 300 sp were also claimed.&lt;br /&gt;
&lt;br /&gt;
The chest we got them from also had a poison known as Green Blood Oil, and would deal 1 endurance damage.&lt;br /&gt;
&lt;br /&gt;
We prepared to move further into the tomb&lt;br /&gt;
&lt;br /&gt;
Once we secured that lot of loot, we went down the stairs, we were attacked by a Sand Elemental, which hurt the party a bit. Right up until I cast Geyser and obliterated it with the water which was â€˜â€™Super Effectiveâ€™â€™ &lt;br /&gt;
&lt;br /&gt;
Following this we continued downstairs and came to another two doors. One door led to what appeared to be an unfinished cavern, after checking for hidden apertures we managed to find a door, but we couldnâ€™t open it from our side. From beyond this door, we could hear something big on lots of legs. We named it a Hippopottorpede&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™A Hippo with a lightning bolt scar, and glasses, with 100 legs.â€™â€™ - Sylvestor&lt;br /&gt;
&lt;br /&gt;
We then moved on to the other door which led down. Another door opened led to some stairs up. This door was warded, and we had dispelled it. Then we had stairs back up. At the top of these stairs was another door. We unlocked and opened it to reveal a larger room with a sarcophagus and four pillars on a raised platform. Eldoran walked up and knocked on the sarcophagus. It came alive. Then lightning started zapping him from the four pillars. Then the doors slammed close. Then water started to flood the room. The party was split in half, with Eugene and Kaitva, our Mechanicians on this side of the door. Eldoran and I were also here, leaving Minerva, Mort and Emrys on the other side.&lt;br /&gt;
 &lt;br /&gt;
We took a Mil-Sci timeout, Eldoran had to deal with the sarcophagus, I had to water breath people. Whilst our mechanicianâ€™s were to attempt to open the door.&lt;br /&gt;
&lt;br /&gt;
The room filled up very quickly I did manage to get three water breathings off before the room was filled completely. Then with the swim speed of a water mage I went, and water breathed the last party member in the room. We then pulled a torch sconce lever, and the water drained and then the doors opened. Now reunited with the full party, we continued to clear the tomb pushing through as we did.&lt;br /&gt;
&lt;br /&gt;
We came to potentially the last room after clearing all the loot, and opened the doorâ€¦&lt;br /&gt;
&lt;br /&gt;
  â€œThere is a Sarcophagus on a raised platformâ€¦â€ â€“ Gm describing room&lt;br /&gt;
  â€œNope, I know where this goes. *Shuts Door*â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We eventually went in and this was in fact the final room of Akhentepi tomb. We recorded the place then bolted out the door. With all the loot of course.&lt;br /&gt;
&lt;br /&gt;
After arriving back in town, we heard everyone was gathered at a local tavern. So, Minerva went to go deal with the loot and records to hand in to the priests. The rest of us went to learn what sort of adventures the other groups had been up to. I as the party carouser, storyteller spy and what not decided to learn as much as we could. And did my absolute best to Make friends or at least friendly to everyone in the tavern. So, everyone got bought a round or two, and exchanged stories. Tac was not present, however.&lt;br /&gt;
&lt;br /&gt;
Pathfinders â€“ 5 members, Merisiel, Kyra, Esren, Valeros, Seoni.&lt;br /&gt;
Sand Scorpions â€“ 4 members, 3 rogues and a wizard, looking for a cleric/necromancer&lt;br /&gt;
Daughters of the Desert â€“ an all-female group&lt;br /&gt;
Crypt finders â€“ a group of tale spinning adventurers&lt;br /&gt;
Dog Soldiers â€“ A group of halflings and war dogs&lt;br /&gt;
Scorched Hands â€“ a group of cloaked people with holy symbols of the old god of magic. Wanting the temple in their luck of the draw.&lt;br /&gt;
&lt;br /&gt;
talking to the Sand Scorpions, I asked what went wrong for them, and apparently they were in need of a Necromancer, and wondered if I knew where they could acquire one. I said that I could sell them one of our party members.&lt;br /&gt;
Eldoran piped up &lt;br /&gt;
&lt;br /&gt;
  &amp;quot;You can&#039;t do that to party members, not sell maybe rent.&amp;quot; - Eldoran&lt;br /&gt;
  &amp;quot;HEY! That&#039;s my line.&amp;quot; - Minerva&lt;br /&gt;
&lt;br /&gt;
The following day we take mad dog Murdoch to go buy some new war dogs, and he gives us a discounted price on the magical hand and Â½ he had. Rank 0 spectral weapon permanent, +1 DM, + 1 SC&lt;br /&gt;
&lt;br /&gt;
We head to the manor house we are supposed to be checking. We reach the front gate and are about to go in when the Necromancer casts a spell to tell him all about the undead in the area.&lt;br /&gt;
&lt;br /&gt;
Turns out the gate in front of us is undead, and not a lesser either. &lt;br /&gt;
&lt;br /&gt;
  â€œItâ€™s a gateâ€™er undead.â€ â€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We find out that there is an undead known as a â€œHauntâ€ just beyond the gate. When stepped through it triggers an illusionary scene of a mob attempting to break down the gates.&lt;br /&gt;
&lt;br /&gt;
Instead of going inside the house we decide to check and clear the grounds first. After killing a few bugs and the like we see a mausoleum. Filled with undead according to the Necro. We open the door to darkness.&lt;br /&gt;
&lt;br /&gt;
  â€œCan anyone make a light source?â€ â€“ Minerva&lt;br /&gt;
  â€œFIRE!â€ â€“ Emrys&lt;br /&gt;
&lt;br /&gt;
Thank god that crazy fire mage just cast fire lights. We head downstairs and come across the first room in which we are attacked by a bandaged mummy, which all weapons stick to the bandages. We kill it&lt;br /&gt;
&lt;br /&gt;
Further into the mausoleum we get told about a swarm of undead cats known as Ubashki. We triggered them and they decided to try and attack our prepared front line of casters. Fire, Starlight, Water and weapons clashed down on the Ubashki. They died before two pulses were out.&lt;br /&gt;
&lt;br /&gt;
We then left the mausoleum finding nothing else in there. A bit of loot. We head down the other side of the building and get attacked by a scarab swarm at the gazebo, after defeating the swarm, Eugene animates three skeletons. &lt;br /&gt;
&lt;br /&gt;
Further round we are attacked by three guard skeletons. Eugene controls them. But lost one of his animated ones in the process. Even further round still, we encounter a hell hound looking thing, that we dispatch. Then after clearing the grounds we enter through the front door. &lt;br /&gt;
&lt;br /&gt;
Three more skeletons charge forward at us and the last animated skeleton falls. But Eugene gets another control spell off. 6 undead skeletal warriors now under his control. We move further into the manor.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
10 pt Healing Potion&amp;lt;br&amp;gt;&lt;br /&gt;
A bunch of funerary masks.&amp;lt;br&amp;gt;&lt;br /&gt;
Healing potion&amp;lt;br&amp;gt;&lt;br /&gt;
Enhanced Vision&amp;lt;br&amp;gt;&lt;br /&gt;
2 x books (300sp) 25lbs&amp;lt;br&amp;gt;&lt;br /&gt;
5 x repossessed goods for Archaeology&amp;lt;br&amp;gt;&lt;br /&gt;
Gold scarab Clasp - 100sp&amp;lt;br&amp;gt;&lt;br /&gt;
Silver Hand Mirror&amp;lt;br&amp;gt;&lt;br /&gt;
Onyx and Silver holy symbol of the lady of graves - 200sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 x vials of silversheen&amp;lt;br&amp;gt;&lt;br /&gt;
masterwork longbow. rk 5, sc + 5&amp;lt;br&amp;gt;&lt;br /&gt;
10 x cold iron arrows&amp;lt;br&amp;gt;&lt;br /&gt;
wax sealed clay urn of perfume - 150sp&amp;lt;br&amp;gt;&lt;br /&gt;
Magic padded armor of protection&amp;lt;br&amp;gt;&lt;br /&gt;
1000 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Dark wood coffer - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 potons (darkvision, lesser restoration)&amp;lt;br&amp;gt;&lt;br /&gt;
Ornate lapis and cornelia pendant - 140 sp&amp;lt;br&amp;gt;&lt;br /&gt;
lapis lazuli and turquoise - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Exquisite funerary mask - 1000sp&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp; &lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85404</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85404"/>
		<updated>2019-07-23T03:22:22Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
Winter 819&lt;br /&gt;
&lt;br /&gt;
Archaeological Expedition&lt;br /&gt;
&lt;br /&gt;
We meet up in guild meeting room 4 and 3/4, I thought to myself who would name a room that.&lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, whilst a member of guild security stood in a corner. After we had finished introducing ourselves, we were introduced to a Merchant from Arabi. His name was Jaffar, he was also the Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
He informed us that the Lady of Graves and the Priests of Wati, would like to learn the history of the Necropolis in Wati, and that they are hiring adventuring parties to investigate the ruins and record what they find. &lt;br /&gt;
&lt;br /&gt;
He told us the best way to travel there would be on his magic flying carpet, family sized of course. 70 feet by 70 feet in size. But we would have to wait for tomorrow as there is a storm outside. The storm was being summoned by the Heavy Metal concert. &lt;br /&gt;
&lt;br /&gt;
We discussed Party Leader, Mil-Sci and Scribe, before setting out to prepare ourselves for the season. The entire party went to Aaron to get Greaters @ rank 14. Basilic was also in the guild and was offering free rank 20 lessers. &lt;br /&gt;
&lt;br /&gt;
The following day, we proceeded to meet our employer on the guildâ€™s airstrip. Where he was unrolling an enormous carpet, Aurora was there and handed him a sum of money, before clambering onto the Carpet. The rest of us wondered what she was doing and when asked she said it was the perfect day to skydive. We all got on the carpet and took off zooming into the air, the carpet acting much like a cloud.&lt;br /&gt;
&lt;br /&gt;
Aurora jumped off at about 40,000 feet in the air. I proceeded to train Eugene in hand-axe and shield as he hadnâ€™t had time to rank between adventures and we were supposed to be on the cloud for a week. About 2 days in we figured out there was going to be a storm, and Eldoran attempted to help us outrun it with a mage wind. Needless to say we got caught in it, and she was a rough one too. &lt;br /&gt;
&lt;br /&gt;
I attempted to persuade one of the Necroâ€™s to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
  â€œWe need some lightning protection.â€ â€“ Jaffar&lt;br /&gt;
  â€œHey Eugene I have a job for you, take this sword.â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We did also happen to see some Air elementals playing and before we could hide from them, they came swooping down towards us. They bounced off the reflective shield that the carpet came with. Merging into one they questioned us on why we were flying through their airspace. Our Air mage replied in kind that it was the fastest way to travel. To which they agreed, then complained that everyone used the air to travel and it annoyed them. &lt;br /&gt;
&lt;br /&gt;
We then traded some perfumes and the stench of our Necro (who we assumed hadnâ€™t washed in months and was a Necro so smelled like the dead) for the Elementals to get us out of the storm as fast as they could. &lt;br /&gt;
&lt;br /&gt;
All up it only took us 5 days to arrive in Arabi, we were escorted inside Jaffarâ€™s estate, an enormous mansion, and shown to our wing, thatâ€™s right not rooms, an entire wing was dedicated to us, we had our own servants, and everything. We put the Necroâ€™s together because they both smelt bad, the Ladies shared a room, and the elves shared a room&lt;br /&gt;
&lt;br /&gt;
We had a visit around the town for a bit and saw two other adventuring groups.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ll put my college in one room, and I will sleep in another.â€™â€™ â€“ Eugene&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Weâ€™re very Elemental, arenâ€™t we?â€™â€™ â€“ Minerva&lt;br /&gt;
  â€˜â€™Yes, very mental. â€œâ€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We get told by Jaffar that we must register ourselves down in the competition, and that the registrations will take place in the market square where the other teams will also be registering.&lt;br /&gt;
&lt;br /&gt;
We see only a few groups that spike our interests, one is a group from Tac, I donâ€™t know, the other party members were acting like they were our rivals of some kind so when one of them tried to insult us. I believe we shut him down every time.&lt;br /&gt;
&lt;br /&gt;
Another of these groups was a dark cloaked group who kept huddled up whispering amongst themselves. They reminded me of the â€˜â€™traditionalâ€™â€™ Goth kids.&lt;br /&gt;
&lt;br /&gt;
We get to the front of the registering queue and we get number 72.&lt;br /&gt;
&lt;br /&gt;
Once all the groups have their numbers, the High Priestess, Sebtee the Crocodile, opens the ceremony and explains things like the rules which are&amp;lt;br&amp;gt;&lt;br /&gt;
  â€˜â€™Remember How This Came to Pass: The Plague of Madness was unleashed upon the city of Wati while religious authorities were engaged in infighting. This rule is a reminder that the necropolis remains a holy place, and those who engage in needless conflict and banditry are not only criminals, but accursed. &amp;lt;br&amp;gt;&lt;br /&gt;
  Every Slave&#039;s Hut Is a Memorial: Every structure within the necropolis is a testament to the people who lived and died in the city. Explorers must not desecrate or vandalize standing structures and tombs, but preserve them as the memorials they were intended to be. Some structures may be trapped or decrepit, but willful and unnecessary destruction will not be tolerated. &amp;lt;br&amp;gt;&lt;br /&gt;
  Honor the Departed: The dead should be treated with dignity and respect. If the interred need to be disturbed to recover an antiquity or relic, they should be returned to their resting places carefully. It is understood that the ancient dead are often brittle, but there is no need for the contents of a sarcophagus to be summarily dumped on the ground. This rule does not apply to the undead or other abominations.â€™â€™&lt;br /&gt;
&lt;br /&gt;
Then the lottery starts, when our number is called Kaitva goes to collect our lot. We get the Tomb of Akhentepi. As we passed the dark cloaked group, we got that they were pissed about something, Listening in I hear that they were mad they didnâ€™t get â€˜â€™The Templeâ€™â€™ Later I inform the party to watch out for them. Minerva heads to the city library, to research and stumbles into the Pathfinder adventuring party, Merisiel and Kyra. They also mention Esren and Valeros.&lt;br /&gt;
&lt;br /&gt;
Minerva meets Esren inside the library, and exchanges brief words with him mostly about why they were here. Then she goes to find information about Akhentepi. As it turns out he was a military commander dating back to well before AP.&lt;br /&gt;
 &lt;br /&gt;
We head home to rest for the evening, followed by heading to our tomb the next morning. We do our prep with spells. Then we open the tomb, inside we are greeted with a giant wheel blocking the doorway, we move this and open it up. When we D/A statues we get Illusionary aura, that reveal names. We enter a small room with a 50-foot pit in it, however we get attracted to a noise behind us. What we see appears to be a see-through scorpion where we can see its guts and everything. We make rather short work of it thanks to one of our Necroâ€™s churning its guts. Causing at least half the party to be sick.&lt;br /&gt;
&lt;br /&gt;
We climb down the pit into a 20 by 20 by 10 room. There are double doors at one end and a hole (that we climbed down) in the ceiling. We also find the dead body of some poor unfortunate soul who was left behind by their partner. We question him for a bit to find out what was in store for us beyond those two doors.&lt;br /&gt;
&lt;br /&gt;
On the other side was a corridor that was littered with pressure plates which would trigger darts to fly out and hit anyone who stepped on the pressure plates. These however werenâ€™t an issue as I managed to disable all ten pressure plates.&lt;br /&gt;
&lt;br /&gt;
We enter an entry hall to what we assume is the tomb. There was nothing of interest in here, so we head into the room to our left. We are greeted by a massive floor to ceiling mirror. Several members of the party looked at it, others made sure to be looking away from it. Those who looked at it managed to resist being branded as a tomb robber.&lt;br /&gt;
&lt;br /&gt;
We then followed the path out of the room which led to a smaller room where two giant spiders appeared. Very shortly the room was filled with Geysers, Fireballs, Starfire bolts and those spiders died quickly.&lt;br /&gt;
&lt;br /&gt;
Moving onwards into the tomb we came across a room where about 30 small wooden and rag and string golems attacked us. Eldoran and I elected not to rush the golems.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ve seen the size of Emrysâ€™ balls, Iâ€™m not going in there.â€™â€™ â€“ Eldoran&lt;br /&gt;
&lt;br /&gt;
After swiftly defeating our foe, we went in to secure the loot&lt;br /&gt;
&lt;br /&gt;
Inside the room was a group of funerary masks, and three weird potions. 10 pt. Healing, Healing and Enhanced Vision were the d/aâ€™s we got, 2 books, heavy books weighing 25 pounds, but worth 300 sp were also claimed.&lt;br /&gt;
&lt;br /&gt;
The chest we got them from also had a poison known as Green Blood Oil, and would deal 1 endurance damage.&lt;br /&gt;
&lt;br /&gt;
We prepared to move further into the tomb&lt;br /&gt;
&lt;br /&gt;
Once we secured that lot of loot, we went down the stairs, we were attacked by a Sand Elemental, which hurt the party a bit. Right up until I cast Geyser and obliterated it with the water which was â€˜â€™Super Effectiveâ€™â€™ &lt;br /&gt;
&lt;br /&gt;
Following this we continued downstairs and came to another two doors. One door led to what appeared to be an unfinished cavern, after checking for hidden apertures we managed to find a door, but we couldnâ€™t open it from our side. From beyond this door, we could hear something big on lots of legs. We named it a Hippopottorpede&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™A Hippo with a lightning bolt scar, and glasses, with 100 legs.â€™â€™ - Sylvestor&lt;br /&gt;
&lt;br /&gt;
We then moved on to the other door which led down. Another door opened led to some stairs up. This door was warded, and we had dispelled it. Then we had stairs back up. At the top of these stairs was another door. We unlocked and opened it to reveal a larger room with a sarcophagus and four pillars on a raised platform. Eldoran walked up and knocked on the sarcophagus. It came alive. Then lightning started zapping him from the four pillars. Then the doors slammed close. Then water started to flood the room. The party was split in half, with Eugene and Kaitva, our Mechanicians on this side of the door. Eldoran and I were also here, leaving Minerva, Mort and Emrys on the other side.&lt;br /&gt;
 &lt;br /&gt;
We took a Mil-Sci timeout, Eldoran had to deal with the sarcophagus, I had to water breath people. Whilst our mechanicianâ€™s were to attempt to open the door.&lt;br /&gt;
&lt;br /&gt;
The room filled up very quickly I did manage to get three water breathings off before the room was filled completely. Then with the swim speed of a water mage I went, and water breathed the last party member in the room. We then pulled a torch sconce lever, and the water drained and then the doors opened. Now reunited with the full party, we continued to clear the tomb pushing through as we did.&lt;br /&gt;
&lt;br /&gt;
We came to potentially the last room after clearing all the loot, and opened the doorâ€¦&lt;br /&gt;
&lt;br /&gt;
  â€œThere is a Sarcophagus on a raised platformâ€¦â€ â€“ Gm describing room&lt;br /&gt;
  â€œNope, I know where this goes. *Shuts Door*â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We eventually went in and this was in fact the final room of Akhentepi tomb. We recorded the place then bolted out the door. With all the loot of course.&lt;br /&gt;
&lt;br /&gt;
After arriving back in town, we heard everyone was gathered at a local tavern. So, Minerva went to go deal with the loot and records to hand in to the priests. The rest of us went to learn what sort of adventures the other groups had been up to. I as the party carouser, storyteller spy and what not decided to learn as much as we could. And did my absolute best to Make friends or at least friendly to everyone in the tavern. So, everyone got bought a round or two, and exchanged stories. Tac was not present, however.&lt;br /&gt;
&lt;br /&gt;
Pathfinders â€“ 5 members, Merisiel, Kyra, Esren, Valeros, Seoni.&lt;br /&gt;
Sand Scorpions â€“ 4 members, 3 rogues and a wizard, looking for a cleric/necromancer&lt;br /&gt;
Daughters of the Desert â€“ an all-female group&lt;br /&gt;
Crypt finders â€“ a group of tale spinning adventurers&lt;br /&gt;
Dog Soldiers â€“ A group of halflings and war dogs&lt;br /&gt;
Scorched Hands â€“ a group of cloaked people with holy symbols of the old god of magic. Wanting the temple in their luck of the draw.&lt;br /&gt;
&lt;br /&gt;
talking to the Sand Scorpions, I asked what went wrong for them, and apparently they were in need of a Necromancer, and wondered if I knew where they could acquire one. I said that I could sell them one of our party members.&lt;br /&gt;
Eldoran piped up &lt;br /&gt;
&lt;br /&gt;
  &amp;quot;You can&#039;t do that to party members, not sell maybe rent.&amp;quot; - Eldoran&lt;br /&gt;
  &amp;quot;HEY! That&#039;s ,y line.&amp;quot; - Minerva&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
10 pt Healing Potion&amp;lt;br&amp;gt;&lt;br /&gt;
A bunch of funerary masks.&amp;lt;br&amp;gt;&lt;br /&gt;
Healing potion&amp;lt;br&amp;gt;&lt;br /&gt;
Enhanced Vision&amp;lt;br&amp;gt;&lt;br /&gt;
2 x books (300sp) 25lbs&amp;lt;br&amp;gt;&lt;br /&gt;
5 x repossessed goods for Archaeology&amp;lt;br&amp;gt;&lt;br /&gt;
Gold scarab Clasp - 100sp&amp;lt;br&amp;gt;&lt;br /&gt;
Silver Hand Mirror&amp;lt;br&amp;gt;&lt;br /&gt;
Onyx and Silver holy symbol of the lady of graves - 200sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 x vials of silversheen&amp;lt;br&amp;gt;&lt;br /&gt;
masterwork longbow. rk 5, sc + 5&amp;lt;br&amp;gt;&lt;br /&gt;
10 x cold iron arrows&amp;lt;br&amp;gt;&lt;br /&gt;
wax sealed clay urn of perfume - 150sp&amp;lt;br&amp;gt;&lt;br /&gt;
Magic padded armor of protection&amp;lt;br&amp;gt;&lt;br /&gt;
1000 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Dark wood coffer - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
2 potons (darkvision, lesser restoration)&amp;lt;br&amp;gt;&lt;br /&gt;
Ornate lapis and cornelia pendant - 140 sp&amp;lt;br&amp;gt;&lt;br /&gt;
lapis lazuli and turquoise - 100 sp&amp;lt;br&amp;gt;&lt;br /&gt;
Exquisite funerary mask - 1000sp&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp; &lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85403</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85403"/>
		<updated>2019-07-23T03:21:35Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
Winter 819&lt;br /&gt;
&lt;br /&gt;
Archaeological Expedition&lt;br /&gt;
&lt;br /&gt;
We meet up in guild meeting room 4 and 3/4, I thought to myself who would name a room that.&lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, whilst a member of guild security stood in a corner. After we had finished introducing ourselves, we were introduced to a Merchant from Arabi. His name was Jaffar, he was also the Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
He informed us that the Lady of Graves and the Priests of Wati, would like to learn the history of the Necropolis in Wati, and that they are hiring adventuring parties to investigate the ruins and record what they find. &lt;br /&gt;
&lt;br /&gt;
He told us the best way to travel there would be on his magic flying carpet, family sized of course. 70 feet by 70 feet in size. But we would have to wait for tomorrow as there is a storm outside. The storm was being summoned by the Heavy Metal concert. &lt;br /&gt;
&lt;br /&gt;
We discussed Party Leader, Mil-Sci and Scribe, before setting out to prepare ourselves for the season. The entire party went to Aaron to get Greaters @ rank 14. Basilic was also in the guild and was offering free rank 20 lessers. &lt;br /&gt;
&lt;br /&gt;
The following day, we proceeded to meet our employer on the guildâ€™s airstrip. Where he was unrolling an enormous carpet, Aurora was there and handed him a sum of money, before clambering onto the Carpet. The rest of us wondered what she was doing and when asked she said it was the perfect day to skydive. We all got on the carpet and took off zooming into the air, the carpet acting much like a cloud.&lt;br /&gt;
&lt;br /&gt;
Aurora jumped off at about 40,000 feet in the air. I proceeded to train Eugene in hand-axe and shield as he hadnâ€™t had time to rank between adventures and we were supposed to be on the cloud for a week. About 2 days in we figured out there was going to be a storm, and Eldoran attempted to help us outrun it with a mage wind. Needless to say we got caught in it, and she was a rough one too. &lt;br /&gt;
&lt;br /&gt;
I attempted to persuade one of the Necroâ€™s to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
  â€œWe need some lightning protection.â€ â€“ Jaffar&lt;br /&gt;
  â€œHey Eugene I have a job for you, take this sword.â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We did also happen to see some Air elementals playing and before we could hide from them, they came swooping down towards us. They bounced off the reflective shield that the carpet came with. Merging into one they questioned us on why we were flying through their airspace. Our Air mage replied in kind that it was the fastest way to travel. To which they agreed, then complained that everyone used the air to travel and it annoyed them. &lt;br /&gt;
&lt;br /&gt;
We then traded some perfumes and the stench of our Necro (who we assumed hadnâ€™t washed in months and was a Necro so smelled like the dead) for the Elementals to get us out of the storm as fast as they could. &lt;br /&gt;
&lt;br /&gt;
All up it only took us 5 days to arrive in Arabi, we were escorted inside Jaffarâ€™s estate, an enormous mansion, and shown to our wing, thatâ€™s right not rooms, an entire wing was dedicated to us, we had our own servants, and everything. We put the Necroâ€™s together because they both smelt bad, the Ladies shared a room, and the elves shared a room&lt;br /&gt;
&lt;br /&gt;
We had a visit around the town for a bit and saw two other adventuring groups.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ll put my college in one room, and I will sleep in another.â€™â€™ â€“ Eugene&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Weâ€™re very Elemental, arenâ€™t we?â€™â€™ â€“ Minerva&lt;br /&gt;
  â€˜â€™Yes, very mental. â€œâ€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We get told by Jaffar that we must register ourselves down in the competition, and that the registrations will take place in the market square where the other teams will also be registering.&lt;br /&gt;
&lt;br /&gt;
We see only a few groups that spike our interests, one is a group from Tac, I donâ€™t know, the other party members were acting like they were our rivals of some kind so when one of them tried to insult us. I believe we shut him down every time.&lt;br /&gt;
&lt;br /&gt;
Another of these groups was a dark cloaked group who kept huddled up whispering amongst themselves. They reminded me of the â€˜â€™traditionalâ€™â€™ Goth kids.&lt;br /&gt;
&lt;br /&gt;
We get to the front of the registering queue and we get number 72.&lt;br /&gt;
&lt;br /&gt;
Once all the groups have their numbers, the High Priestess, Sebtee the Crocodile, opens the ceremony and explains things like the rules which are&amp;lt;br&amp;gt;&lt;br /&gt;
  â€˜â€™Remember How This Came to Pass: The Plague of Madness was unleashed upon the city of Wati while religious authorities were engaged in infighting. This rule is a reminder that the necropolis remains a holy place, and those who engage in needless conflict and banditry are not only criminals, but accursed. &amp;lt;br&amp;gt;&lt;br /&gt;
  Every Slave&#039;s Hut Is a Memorial: Every structure within the necropolis is a testament to the people who lived and died in the city. Explorers must not desecrate or vandalize standing structures and tombs, but preserve them as the memorials they were intended to be. Some structures may be trapped or decrepit, but willful and unnecessary destruction will not be tolerated. &amp;lt;br&amp;gt;&lt;br /&gt;
  Honor the Departed: The dead should be treated with dignity and respect. If the interred need to be disturbed to recover an antiquity or relic, they should be returned to their resting places carefully. It is understood that the ancient dead are often brittle, but there is no need for the contents of a sarcophagus to be summarily dumped on the ground. This rule does not apply to the undead or other abominations.â€™â€™&lt;br /&gt;
&lt;br /&gt;
Then the lottery starts, when our number is called Kaitva goes to collect our lot. We get the Tomb of Akhentepi. As we passed the dark cloaked group, we got that they were pissed about something, Listening in I hear that they were mad they didnâ€™t get â€˜â€™The Templeâ€™â€™ Later I inform the party to watch out for them. Minerva heads to the city library, to research and stumbles into the Pathfinder adventuring party, Merisiel and Kyra. They also mention Esren and Valeros.&lt;br /&gt;
&lt;br /&gt;
Minerva meets Esren inside the library, and exchanges brief words with him mostly about why they were here. Then she goes to find information about Akhentepi. As it turns out he was a military commander dating back to well before AP.&lt;br /&gt;
 &lt;br /&gt;
We head home to rest for the evening, followed by heading to our tomb the next morning. We do our prep with spells. Then we open the tomb, inside we are greeted with a giant wheel blocking the doorway, we move this and open it up. When we D/A statues we get Illusionary aura, that reveal names. We enter a small room with a 50-foot pit in it, however we get attracted to a noise behind us. What we see appears to be a see-through scorpion where we can see its guts and everything. We make rather short work of it thanks to one of our Necroâ€™s churning its guts. Causing at least half the party to be sick.&lt;br /&gt;
&lt;br /&gt;
We climb down the pit into a 20 by 20 by 10 room. There are double doors at one end and a hole (that we climbed down) in the ceiling. We also find the dead body of some poor unfortunate soul who was left behind by their partner. We question him for a bit to find out what was in store for us beyond those two doors.&lt;br /&gt;
&lt;br /&gt;
On the other side was a corridor that was littered with pressure plates which would trigger darts to fly out and hit anyone who stepped on the pressure plates. These however werenâ€™t an issue as I managed to disable all ten pressure plates.&lt;br /&gt;
&lt;br /&gt;
We enter an entry hall to what we assume is the tomb. There was nothing of interest in here, so we head into the room to our left. We are greeted by a massive floor to ceiling mirror. Several members of the party looked at it, others made sure to be looking away from it. Those who looked at it managed to resist being branded as a tomb robber.&lt;br /&gt;
&lt;br /&gt;
We then followed the path out of the room which led to a smaller room where two giant spiders appeared. Very shortly the room was filled with Geysers, Fireballs, Starfire bolts and those spiders died quickly.&lt;br /&gt;
&lt;br /&gt;
Moving onwards into the tomb we came across a room where about 30 small wooden and rag and string golems attacked us. Eldoran and I elected not to rush the golems.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ve seen the size of Emrysâ€™ balls, Iâ€™m not going in there.â€™â€™ â€“ Eldoran&lt;br /&gt;
&lt;br /&gt;
After swiftly defeating our foe, we went in to secure the loot&lt;br /&gt;
&lt;br /&gt;
Inside the room was a group of funerary masks, and three weird potions. 10 pt. Healing, Healing and Enhanced Vision were the d/aâ€™s we got, 2 books, heavy books weighing 25 pounds, but worth 300 sp were also claimed.&lt;br /&gt;
&lt;br /&gt;
The chest we got them from also had a poison known as Green Blood Oil, and would deal 1 endurance damage.&lt;br /&gt;
&lt;br /&gt;
We prepared to move further into the tomb&lt;br /&gt;
&lt;br /&gt;
Once we secured that lot of loot, we went down the stairs, we were attacked by a Sand Elemental, which hurt the party a bit. Right up until I cast Geyser and obliterated it with the water which was â€˜â€™Super Effectiveâ€™â€™ &lt;br /&gt;
&lt;br /&gt;
Following this we continued downstairs and came to another two doors. One door led to what appeared to be an unfinished cavern, after checking for hidden apertures we managed to find a door, but we couldnâ€™t open it from our side. From beyond this door, we could hear something big on lots of legs. We named it a Hippopottorpede&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™A Hippo with a lightning bolt scar, and glasses, with 100 legs.â€™â€™ - Sylvestor&lt;br /&gt;
&lt;br /&gt;
We then moved on to the other door which led down. Another door opened led to some stairs up. This door was warded, and we had dispelled it. Then we had stairs back up. At the top of these stairs was another door. We unlocked and opened it to reveal a larger room with a sarcophagus and four pillars on a raised platform. Eldoran walked up and knocked on the sarcophagus. It came alive. Then lightning started zapping him from the four pillars. Then the doors slammed close. Then water started to flood the room. The party was split in half, with Eugene and Kaitva, our Mechanicians on this side of the door. Eldoran and I were also here, leaving Minerva, Mort and Emrys on the other side.&lt;br /&gt;
 &lt;br /&gt;
We took a Mil-Sci timeout, Eldoran had to deal with the sarcophagus, I had to water breath people. Whilst our mechanicianâ€™s were to attempt to open the door.&lt;br /&gt;
&lt;br /&gt;
The room filled up very quickly I did manage to get three water breathings off before the room was filled completely. Then with the swim speed of a water mage I went, and water breathed the last party member in the room. We then pulled a torch sconce lever, and the water drained and then the doors opened. Now reunited with the full party, we continued to clear the tomb pushing through as we did.&lt;br /&gt;
&lt;br /&gt;
We came to potentially the last room after clearing all the loot, and opened the doorâ€¦&lt;br /&gt;
&lt;br /&gt;
  â€œThere is a Sarcophagus on a raised platformâ€¦â€ â€“ Gm describing room&lt;br /&gt;
  â€œNope, I know where this goes. *Shuts Door*â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We eventually went in and this was in fact the final room of Akhentepi tomb. We recorded the place then bolted out the door. With all the loot of course.&lt;br /&gt;
&lt;br /&gt;
After arriving back in town, we heard everyone was gathered at a local tavern. So, Minerva went to go deal with the loot and records to hand in to the priests. The rest of us went to learn what sort of adventures the other groups had been up to. I as the party carouser, storyteller spy and what not decided to learn as much as we could. And did my absolute best to Make friends or at least friendly to everyone in the tavern. So, everyone got bought a round or two, and exchanged stories. Tac was not present, however.&lt;br /&gt;
&lt;br /&gt;
Pathfinders â€“ 5 members, Merisiel, Kyra, Esren, Valeros, Seoni.&lt;br /&gt;
Sand Scorpions â€“ 4 members, 3 rogues and a wizard, looking for a cleric/necromancer&lt;br /&gt;
Daughters of the Desert â€“ an all-female group&lt;br /&gt;
Crypt finders â€“ a group of tale spinning adventurers&lt;br /&gt;
Dog Soldiers â€“ A group of halflings and war dogs&lt;br /&gt;
Scorched Hands â€“ a group of cloaked people with holy symbols of the old god of magic. Wanting the temple in their luck of the draw.&lt;br /&gt;
&lt;br /&gt;
talking to the Sand Scorpions, I asked what went wrong for them, and apparently they were in need of a Necromancer, and wondered if I knew where they could acquire one. I said that I could sell them one of our party members.&lt;br /&gt;
Eldoran piped up &lt;br /&gt;
&lt;br /&gt;
  &amp;quot;You can&#039;t do that to party members, not sell maybe rent.&amp;quot; - Eldoran&lt;br /&gt;
  &amp;quot;HEY! That&#039;s ,y line.&amp;quot; - Minerva&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
10 pt Healing Potion&lt;br /&gt;
A bunch of funerary masks.&lt;br /&gt;
Healing potion&lt;br /&gt;
Enhanced Vision&lt;br /&gt;
2 x books (300sp) 25lbs&lt;br /&gt;
5 x repossessed goods for Archaeology&lt;br /&gt;
Gold scarab Clasp - 100sp&lt;br /&gt;
Silver Hand Mirror&lt;br /&gt;
Onyx and Silver holy symbol of the lady of graves - 200sp&lt;br /&gt;
2 x vials of silversheen&lt;br /&gt;
masterwork longbow. rk 5, sc + 5&lt;br /&gt;
10 x cold iron arrows&lt;br /&gt;
wax sealed clay urn of perfume - 150sp&lt;br /&gt;
Magic padded armor of protection&lt;br /&gt;
1000 sp&lt;br /&gt;
Dark wood coffer - 100 sp&lt;br /&gt;
2 potons (darkvision, lesser restoration)&lt;br /&gt;
Ornate lapis and cornelia pendant - 140 sp&lt;br /&gt;
lapis lazuli and turquoise - 100 sp&lt;br /&gt;
Exquisite funerary mask - 1000sp&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp; &lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85402</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85402"/>
		<updated>2019-07-23T03:15:07Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
Winter 819&lt;br /&gt;
&lt;br /&gt;
Archaeological Expedition&lt;br /&gt;
&lt;br /&gt;
We meet up in guild meeting room 4 and 3/4, I thought to myself who would name a room that.&lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, whilst a member of guild security stood in a corner. After we had finished introducing ourselves, we were introduced to a Merchant from Arabi. His name was Jaffar, he was also the Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
He informed us that the Lady of Graves and the Priests of Wati, would like to learn the history of the Necropolis in Wati, and that they are hiring adventuring parties to investigate the ruins and record what they find. &lt;br /&gt;
&lt;br /&gt;
He told us the best way to travel there would be on his magic flying carpet, family sized of course. 70 feet by 70 feet in size. But we would have to wait for tomorrow as there is a storm outside. The storm was being summoned by the Heavy Metal concert. &lt;br /&gt;
&lt;br /&gt;
We discussed Party Leader, Mil-Sci and Scribe, before setting out to prepare ourselves for the season. The entire party went to Aaron to get Greaters @ rank 14. Basilic was also in the guild and was offering free rank 20 lessers. &lt;br /&gt;
&lt;br /&gt;
The following day, we proceeded to meet our employer on the guildâ€™s airstrip. Where he was unrolling an enormous carpet, Aurora was there and handed him a sum of money, before clambering onto the Carpet. The rest of us wondered what she was doing and when asked she said it was the perfect day to skydive. We all got on the carpet and took off zooming into the air, the carpet acting much like a cloud.&lt;br /&gt;
&lt;br /&gt;
Aurora jumped off at about 40,000 feet in the air. I proceeded to train Eugene in hand-axe and shield as he hadnâ€™t had time to rank between adventures and we were supposed to be on the cloud for a week. About 2 days in we figured out there was going to be a storm, and Eldoran attempted to help us outrun it with a mage wind. Needless to say we got caught in it, and she was a rough one too. &lt;br /&gt;
&lt;br /&gt;
I attempted to persuade one of the Necroâ€™s to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
  â€œWe need some lightning protection.â€ â€“ Jaffar&lt;br /&gt;
  â€œHey Eugene I have a job for you, take this sword.â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We did also happen to see some Air elementals playing and before we could hide from them, they came swooping down towards us. They bounced off the reflective shield that the carpet came with. Merging into one they questioned us on why we were flying through their airspace. Our Air mage replied in kind that it was the fastest way to travel. To which they agreed, then complained that everyone used the air to travel and it annoyed them. &lt;br /&gt;
&lt;br /&gt;
We then traded some perfumes and the stench of our Necro (who we assumed hadnâ€™t washed in months and was a Necro so smelled like the dead) for the Elementals to get us out of the storm as fast as they could. &lt;br /&gt;
&lt;br /&gt;
All up it only took us 5 days to arrive in Arabi, we were escorted inside Jaffarâ€™s estate, an enormous mansion, and shown to our wing, thatâ€™s right not rooms, an entire wing was dedicated to us, we had our own servants, and everything. We put the Necroâ€™s together because they both smelt bad, the Ladies shared a room, and the elves shared a room&lt;br /&gt;
&lt;br /&gt;
We had a visit around the town for a bit and saw two other adventuring groups.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ll put my college in one room, and I will sleep in another.â€™â€™ â€“ Eugene&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Weâ€™re very Elemental, arenâ€™t we?â€™â€™ â€“ Minerva&lt;br /&gt;
  â€˜â€™Yes, very mental. â€œâ€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We get told by Jaffar that we must register ourselves down in the competition, and that the registrations will take place in the market square where the other teams will also be registering.&lt;br /&gt;
&lt;br /&gt;
We see only a few groups that spike our interests, one is a group from Tac, I donâ€™t know, the other party members were acting like they were our rivals of some kind so when one of them tried to insult us. I believe we shut him down every time.&lt;br /&gt;
&lt;br /&gt;
Another of these groups was a dark cloaked group who kept huddled up whispering amongst themselves. They reminded me of the â€˜â€™traditionalâ€™â€™ Goth kids.&lt;br /&gt;
&lt;br /&gt;
We get to the front of the registering queue and we get number 72.&lt;br /&gt;
&lt;br /&gt;
Once all the groups have their numbers, the High Priestess, Sebtee the Crocodile, opens the ceremony and explains things like the rules which are&amp;lt;br&amp;gt;&lt;br /&gt;
  â€˜â€™Remember How This Came to Pass: The Plague of Madness was unleashed upon the city of Wati while religious authorities were engaged in infighting. This rule is a reminder that the necropolis remains a holy place, and those who engage in needless conflict and banditry are not only criminals, but accursed. &amp;lt;br&amp;gt;&lt;br /&gt;
  Every Slave&#039;s Hut Is a Memorial: Every structure within the necropolis is a testament to the people who lived and died in the city. Explorers must not desecrate or vandalize standing structures and tombs, but preserve them as the memorials they were intended to be. Some structures may be trapped or decrepit, but willful and unnecessary destruction will not be tolerated. &amp;lt;br&amp;gt;&lt;br /&gt;
  Honor the Departed: The dead should be treated with dignity and respect. If the interred need to be disturbed to recover an antiquity or relic, they should be returned to their resting places carefully. It is understood that the ancient dead are often brittle, but there is no need for the contents of a sarcophagus to be summarily dumped on the ground. This rule does not apply to the undead or other abominations.â€™â€™&lt;br /&gt;
&lt;br /&gt;
Then the lottery starts, when our number is called Kaitva goes to collect our lot. We get the Tomb of Akhentepi. As we passed the dark cloaked group, we got that they were pissed about something, Listening in I hear that they were mad they didnâ€™t get â€˜â€™The Templeâ€™â€™ Later I inform the party to watch out for them. Minerva heads to the city library, to research and stumbles into the Pathfinder adventuring party, Merisiel and Kyra. They also mention Esren and Valeros.&lt;br /&gt;
&lt;br /&gt;
Minerva meets Esren inside the library, and exchanges brief words with him mostly about why they were here. Then she goes to find information about Akhentepi. As it turns out he was a military commander dating back to well before AP.&lt;br /&gt;
 &lt;br /&gt;
We head home to rest for the evening, followed by heading to our tomb the next morning. We do our prep with spells. Then we open the tomb, inside we are greeted with a giant wheel blocking the doorway, we move this and open it up. When we D/A statues we get Illusionary aura, that reveal names. We enter a small room with a 50-foot pit in it, however we get attracted to a noise behind us. What we see appears to be a see-through scorpion where we can see its guts and everything. We make rather short work of it thanks to one of our Necroâ€™s churning its guts. Causing at least half the party to be sick.&lt;br /&gt;
&lt;br /&gt;
We climb down the pit into a 20 by 20 by 10 room. There are double doors at one end and a hole (that we climbed down) in the ceiling. We also find the dead body of some poor unfortunate soul who was left behind by their partner. We question him for a bit to find out what was in store for us beyond those two doors.&lt;br /&gt;
&lt;br /&gt;
On the other side was a corridor that was littered with pressure plates which would trigger darts to fly out and hit anyone who stepped on the pressure plates. These however werenâ€™t an issue as I managed to disable all ten pressure plates.&lt;br /&gt;
&lt;br /&gt;
We enter an entry hall to what we assume is the tomb. There was nothing of interest in here, so we head into the room to our left. We are greeted by a massive floor to ceiling mirror. Several members of the party looked at it, others made sure to be looking away from it. Those who looked at it managed to resist being branded as a tomb robber.&lt;br /&gt;
&lt;br /&gt;
We then followed the path out of the room which led to a smaller room where two giant spiders appeared. Very shortly the room was filled with Geysers, Fireballs, Starfire bolts and those spiders died quickly.&lt;br /&gt;
&lt;br /&gt;
Moving onwards into the tomb we came across a room where about 30 small wooden and rag and string golems attacked us. Eldoran and I elected not to rush the golems.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ve seen the size of Emrysâ€™ balls, Iâ€™m not going in there.â€™â€™ â€“ Eldoran&lt;br /&gt;
&lt;br /&gt;
After swiftly defeating our foe, we went in to secure the loot&lt;br /&gt;
&lt;br /&gt;
Inside the room was a group of funerary masks, and three weird potions. 10 pt. Healing, Healing and Enhanced Vision were the d/aâ€™s we got, 2 books, heavy books weighing 25 pounds, but worth 300 sp were also claimed.&lt;br /&gt;
&lt;br /&gt;
The chest we got them from also had a poison known as Green Blood Oil, and would deal 1 endurance damage.&lt;br /&gt;
&lt;br /&gt;
We prepared to move further into the tomb&lt;br /&gt;
&lt;br /&gt;
Once we secured that lot of loot, we went down the stairs, we were attacked by a Sand Elemental, which hurt the party a bit. Right up until I cast Geyser and obliterated it with the water which was â€˜â€™Super Effectiveâ€™â€™ &lt;br /&gt;
&lt;br /&gt;
Following this we continued downstairs and came to another two doors. One door led to what appeared to be an unfinished cavern, after checking for hidden apertures we managed to find a door, but we couldnâ€™t open it from our side. From beyond this door, we could hear something big on lots of legs. We named it a Hippopottorpede&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™A Hippo with a lightning bolt scar, and glasses, with 100 legs.â€™â€™ - Sylvestor&lt;br /&gt;
&lt;br /&gt;
We then moved on to the other door which led down. Another door opened led to some stairs up. This door was warded, and we had dispelled it. Then we had stairs back up. At the top of these stairs was another door. We unlocked and opened it to reveal a larger room with a sarcophagus and four pillars on a raised platform. Eldoran walked up and knocked on the sarcophagus. It came alive. Then lightning started zapping him from the four pillars. Then the doors slammed close. Then water started to flood the room. The party was split in half, with Eugene and Kaitva, our Mechanicians on this side of the door. Eldoran and I were also here, leaving Minerva, Mort and Emrys on the other side.&lt;br /&gt;
 &lt;br /&gt;
We took a Mil-Sci timeout, Eldoran had to deal with the sarcophagus, I had to water breath people. Whilst our mechanicianâ€™s were to attempt to open the door.&lt;br /&gt;
&lt;br /&gt;
The room filled up very quickly I did manage to get three water breathings off before the room was filled completely. Then with the swim speed of a water mage I went, and water breathed the last party member in the room. We then pulled a torch sconce lever, and the water drained and then the doors opened. Now reunited with the full party, we continued to clear the tomb pushing through as we did.&lt;br /&gt;
&lt;br /&gt;
We came to potentially the last room after clearing all the loot, and opened the doorâ€¦&lt;br /&gt;
&lt;br /&gt;
  â€œThere is a Sarcophagus on a raised platformâ€¦â€ â€“ Gm describing room&lt;br /&gt;
  â€œNope, I know where this goes. *Shuts Door*â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We eventually went in and this was in fact the final room of Akhentepi tomb. We recorded the place then bolted out the door. With all the loot of course.&lt;br /&gt;
&lt;br /&gt;
After arriving back in town, we heard everyone was gathered at a local tavern. So, Minerva went to go deal with the loot and records to hand in to the priests. The rest of us went to learn what sort of adventures the other groups had been up to. I as the party carouser, storyteller spy and what not decided to learn as much as we could. And did my absolute best to Make friends or at least friendly to everyone in the tavern. So, everyone got bought a round or two, and exchanged stories. Tac was not present, however.&lt;br /&gt;
&lt;br /&gt;
Pathfinders â€“ 5 members, Merisiel, Kyra, Esren, Valeros, Seoni.&lt;br /&gt;
Sand Scorpions â€“ 4 members, 3 rogues and a wizard, looking for a cleric/necromancer&lt;br /&gt;
Daughters of the Desert â€“ an all-female group&lt;br /&gt;
Crypt finders â€“ a group of tale spinning adventurers&lt;br /&gt;
Dog Soldiers â€“ A group of halflings and war dogs&lt;br /&gt;
Scorched Hands â€“ a group of cloaked people with holy symbols of the old god of magic. Wanting the temple in their luck of the draw.&lt;br /&gt;
&lt;br /&gt;
talking to the Sand Scorpions, I asked what went wrong for them, and apparently they were in need of a Necromancer, and wondered if I knew where they could acquire one. I said that I could sell them one of our party members.&lt;br /&gt;
Eldoran piped up &lt;br /&gt;
&lt;br /&gt;
  &amp;quot;You can&#039;t do that to party members, not sell maybe rent.&amp;quot; - Eldoran&lt;br /&gt;
  &amp;quot;HEY! That&#039;s ,y line.&amp;quot; - Minerva&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp; &lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85383</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85383"/>
		<updated>2019-07-15T22:50:51Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
Winter 819&lt;br /&gt;
&lt;br /&gt;
Archaeological Expedition&lt;br /&gt;
&lt;br /&gt;
We meet up in guild meeting room 4 and 3/4, I thought to myself who would name a room that.&lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, whilst a member of guild security stood in a corner. After we had finished introducing ourselves, we were introduced to a Merchant from Arabi. His name was Jaffar, he was also the Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
He informed us that the Lady of Graves and the Priests of Wati, would like to learn the history of the Necropolis in Wati, and that they are hiring adventuring parties to investigate the ruins and record what they find. &lt;br /&gt;
&lt;br /&gt;
He told us the best way to travel there would be on his magic flying carpet, family sized of course. 70 feet by 70 feet in size. But we would have to wait for tomorrow as there is a storm outside. The storm was being summoned by the Heavy Metal concert. &lt;br /&gt;
&lt;br /&gt;
We discussed Party Leader, Mil-Sci and Scribe, before setting out to prepare ourselves for the season. The entire party went to Aaron to get Greaters @ rank 14. Basilic was also in the guild and was offering free rank 20 lessers. &lt;br /&gt;
&lt;br /&gt;
The following day, we proceeded to meet our employer on the guildâ€™s airstrip. Where he was unrolling an enormous carpet, Aurora was there and handed him a sum of money, before clambering onto the Carpet. The rest of us wondered what she was doing and when asked she said it was the perfect day to skydive. We all got on the carpet and took off zooming into the air, the carpet acting much like a cloud.&lt;br /&gt;
&lt;br /&gt;
Aurora jumped off at about 40,000 feet in the air. I proceeded to train Eugene in hand-axe and shield as he hadnâ€™t had time to rank between adventures and we were supposed to be on the cloud for a week. About 2 days in we figured out there was going to be a storm, and Eldoran attempted to help us outrun it with a mage wind. Needless to say we got caught in it, and she was a rough one too. &lt;br /&gt;
&lt;br /&gt;
I attempted to persuade one of the Necroâ€™s to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
  â€œWe need some lightning protection.â€ â€“ Jaffar&lt;br /&gt;
  â€œHey Eugene I have a job for you, take this sword.â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We did also happen to see some Air elementals playing and before we could hide from them, they came swooping down towards us. They bounced off the reflective shield that the carpet came with. Merging into one they questioned us on why we were flying through their airspace. Our Air mage replied in kind that it was the fastest way to travel. To which they agreed, then complained that everyone used the air to travel and it annoyed them. &lt;br /&gt;
&lt;br /&gt;
We then traded some perfumes and the stench of our Necro (who we assumed hadnâ€™t washed in months and was a Necro so smelled like the dead) for the Elementals to get us out of the storm as fast as they could. &lt;br /&gt;
&lt;br /&gt;
All up it only took us 5 days to arrive in Arabi, we were escorted inside Jaffarâ€™s estate, an enormous mansion, and shown to our wing, thatâ€™s right not rooms, an entire wing was dedicated to us, we had our own servants, and everything. We put the Necroâ€™s together because they both smelt bad, the Ladies shared a room, and the elves shared a room&lt;br /&gt;
&lt;br /&gt;
We had a visit around the town for a bit and saw two other adventuring groups.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ll put my college in one room, and I will sleep in another.â€™â€™ â€“ Eugene&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Weâ€™re very Elemental, arenâ€™t we?â€™â€™ â€“ Minerva&lt;br /&gt;
  â€˜â€™Yes, very mental. â€œâ€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We get told by Jaffar that we must register ourselves down in the competition, and that the registrations will take place in the market square where the other teams will also be registering.&lt;br /&gt;
&lt;br /&gt;
We see only a few groups that spike our interests, one is a group from Tac, I donâ€™t know, the other party members were acting like they were our rivals of some kind so when one of them tried to insult us. I believe we shut him down every time.&lt;br /&gt;
&lt;br /&gt;
Another of these groups was a dark cloaked group who kept huddled up whispering amongst themselves. They reminded me of the â€˜â€™traditionalâ€™â€™ Goth kids.&lt;br /&gt;
&lt;br /&gt;
We get to the front of the registering queue and we get number 72.&lt;br /&gt;
&lt;br /&gt;
Once all the groups have their numbers, the High Priestess, Sebtee the Crocodile, opens the ceremony and explains things like the rules which are&amp;lt;br&amp;gt;&lt;br /&gt;
  â€˜â€™Remember How This Came to Pass: The Plague of Madness was unleashed upon the city of Wati while religious authorities were engaged in infighting. This rule is a reminder that the necropolis remains a holy place, and those who engage in needless conflict and banditry are not only criminals, but accursed. &amp;lt;br&amp;gt;&lt;br /&gt;
  Every Slave&#039;s Hut Is a Memorial: Every structure within the necropolis is a testament to the people who lived and died in the city. Explorers must not desecrate or vandalize standing structures and tombs, but preserve them as the memorials they were intended to be. Some structures may be trapped or decrepit, but willful and unnecessary destruction will not be tolerated. &amp;lt;br&amp;gt;&lt;br /&gt;
  Honor the Departed: The dead should be treated with dignity and respect. If the interred need to be disturbed to recover an antiquity or relic, they should be returned to their resting places carefully. It is understood that the ancient dead are often brittle, but there is no need for the contents of a sarcophagus to be summarily dumped on the ground. This rule does not apply to the undead or other abominations.â€™â€™&lt;br /&gt;
&lt;br /&gt;
Then the lottery starts, when our number is called Kaitva goes to collect our lot. We get the Tomb of Akhentepi. As we passed the dark cloaked group, we got that they were pissed about something, Listening in I hear that they were mad they didnâ€™t get â€˜â€™The Templeâ€™â€™ Later I inform the party to watch out for them. Minerva heads to the city library, to research and stumbles into the Pathfinder adventuring party, Merisiel and Kyra. They also mention Esren and Valeros.&lt;br /&gt;
&lt;br /&gt;
Minerva meets Esren inside the library, and exchanges brief words with him mostly about why they were here. Then she goes to find information about Akhentepi. As it turns out he was a military commander dating back to well before AP.&lt;br /&gt;
 &lt;br /&gt;
We head home to rest for the evening, followed by heading to our tomb the next morning. We do our prep with spells. Then we open the tomb, inside we are greeted with a giant wheel blocking the doorway, we move this and open it up. When we D/A statues we get Illusionary aura, that reveal names. We enter a small room with a 50-foot pit in it, however we get attracted to a noise behind us. What we see appears to be a see-through scorpion where we can see its guts and everything. We make rather short work of it thanks to one of our Necroâ€™s churning its guts. Causing at least half the party to be sick.&lt;br /&gt;
&lt;br /&gt;
We climb down the pit into a 20 by 20 by 10 room. There are double doors at one end and a hole (that we climbed down) in the ceiling. We also find the dead body of some poor unfortunate soul who was left behind by their partner. We question him for a bit to find out what was in store for us beyond those two doors.&lt;br /&gt;
&lt;br /&gt;
On the other side was a corridor that was littered with pressure plates which would trigger darts to fly out and hit anyone who stepped on the pressure plates. These however werenâ€™t an issue as I managed to disable all ten pressure plates.&lt;br /&gt;
&lt;br /&gt;
We enter an entry hall to what we assume is the tomb. There was nothing of interest in here, so we head into the room to our left. We are greeted by a massive floor to ceiling mirror. Several members of the party looked at it, others made sure to be looking away from it. Those who looked at it managed to resist being branded as a tomb robber.&lt;br /&gt;
&lt;br /&gt;
We then followed the path out of the room which led to a smaller room where two giant spiders appeared. Very shortly the room was filled with Geysers, Fireballs, Starfire bolts and those spiders died quickly.&lt;br /&gt;
&lt;br /&gt;
Moving onwards into the tomb we came across a room where about 30 small wooden and rag and string golems attacked us. Eldoran and I elected not to rush the golems.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ve seen the size of Emrysâ€™ balls, Iâ€™m not going in there.â€™â€™ â€“ Eldoran&lt;br /&gt;
&lt;br /&gt;
After swiftly defeating our foe, we went in to secure the loot&lt;br /&gt;
&lt;br /&gt;
Inside the room was a group of funerary masks, and three weird potions. 10 pt. Healing, Healing and Enhanced Vision were the d/aâ€™s we got, 2 books, heavy books weighing 25 pounds, but worth 300 sp were also claimed.&lt;br /&gt;
&lt;br /&gt;
The chest we got them from also had a poison known as Green Blood Oil, and would deal 1 endurance damage.&lt;br /&gt;
&lt;br /&gt;
We prepared to move further into the tomb&lt;br /&gt;
&lt;br /&gt;
Once we secured that lot of loot, we went down the stairs, we were attacked by a Sand Elemental, which hurt the party a bit. Right up until I cast Geyser and obliterated it with the water which was â€˜â€™Super Effectiveâ€™â€™ &lt;br /&gt;
&lt;br /&gt;
Following this we continued downstairs and came to another two doors. One door led to what appeared to be an unfinished cavern, after checking for hidden apertures we managed to find a door, but we couldnâ€™t open it from our side. From beyond this door, we could hear something big on lots of legs. We named it a Hippopottorpede&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™A Hippo with a lightning bolt scar, and glasses, with 100 legs.â€™â€™ - Sylvestor&lt;br /&gt;
&lt;br /&gt;
We then moved on to the other door which led down. Another door opened led to some stairs up. This door was warded, and we had dispelled it. Then we had stairs back up. At the top of these stairs was another door. We unlocked and opened it to reveal a larger room with a sarcophagus and four pillars on a raised platform. Eldoran walked up and knocked on the sarcophagus. It came alive. Then lightning started zapping him from the four pillars. Then the doors slammed close. Then water started to flood the room. The party was split in half, with Eugene and Kaitva, our Mechanicians on this side of the door. Eldoran and I were also here, leaving Minerva, Mort and Emrys on the other side.&lt;br /&gt;
 &lt;br /&gt;
We took a Mil-Sci timeout, Eldoran had to deal with the sarcophagus, I had to water breath people. Whilst our mechanicianâ€™s were to attempt to open the door.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp; &lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85360</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85360"/>
		<updated>2019-07-08T17:35:17Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
Winter 819&lt;br /&gt;
&lt;br /&gt;
Archaeological Expedition&lt;br /&gt;
&lt;br /&gt;
We meet up in guild meeting room 4 and 3/4, I thought to myself who would name a room that.&lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, whilst a member of guild security stood in a corner. After we had finished introducing ourselves, we were introduced to a Merchant from Arabi. His name was Jaffar, he was also the Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
He informed us that the Lady of Graves and the Priests of Wati, would like to learn the history of the Necropolis in Wati, and that they are hiring adventuring parties to investigate the ruins and record what they find. &lt;br /&gt;
&lt;br /&gt;
He told us the best way to travel there would be on his magic flying carpet, family sized of course. 70 feet by 70 feet in size. But we would have to wait for tomorrow as there is a storm outside. The storm was being summoned by the Heavy Metal concert. &lt;br /&gt;
&lt;br /&gt;
We discussed Party Leader, Mil-Sci and Scribe, before setting out to prepare ourselves for the season. The entire party went to Aaron to get Greaters @ rank 14. Basilic was also in the guild and was offering free rank 20 lessers. &lt;br /&gt;
&lt;br /&gt;
The following day, we proceeded to meet our employer on the guildâ€™s airstrip. Where he was unrolling an enormous carpet, Aurora was there and handed him a sum of money, before clambering onto the Carpet. The rest of us wondered what she was doing and when asked she said it was the perfect day to skydive. We all got on the carpet and took off zooming into the air, the carpet acting much like a cloud.&lt;br /&gt;
&lt;br /&gt;
Aurora jumped off at about 40,000 feet in the air. I proceeded to train Eugene in hand-axe and shield as he hadnâ€™t had time to rank between adventures and we were supposed to be on the cloud for a week. About 2 days in we figured out there was going to be a storm, and Eldoran attempted to help us outrun it with a mage wind. Needless to say we got caught in it, and she was a rough one too. &lt;br /&gt;
&lt;br /&gt;
I attempted to persuade one of the Necroâ€™s to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
  â€œWe need some lightning protection.â€ â€“ Jaffar&lt;br /&gt;
  â€œHey Eugene I have a job for you, take this sword.â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We did also happen to see some Air elementals playing and before we could hide from them, they came swooping down towards us. They bounced off the reflective shield that the carpet came with. Merging into one they questioned us on why we were flying through their airspace. Our Air mage replied in kind that it was the fastest way to travel. To which they agreed, then complained that everyone used the air to travel and it annoyed them. &lt;br /&gt;
&lt;br /&gt;
We then traded some perfumes and the stench of our Necro (who we assumed hadnâ€™t washed in months and was a Necro so smelled like the dead) for the Elementals to get us out of the storm as fast as they could. &lt;br /&gt;
&lt;br /&gt;
All up it only took us 5 days to arrive in Arabi, we were escorted inside Jaffarâ€™s estate, an enormous mansion, and shown to our wing, thatâ€™s right not rooms, an entire wing was dedicated to us, we had our own servants, and everything. We put the Necroâ€™s together because they both smelt bad, the Ladies shared a room, and the elves shared a room&lt;br /&gt;
&lt;br /&gt;
We had a visit around the town for a bit and saw two other adventuring groups.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ll put my college in one room, and I will sleep in another.â€™â€™ â€“ Eugene&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Weâ€™re very Elemental, arenâ€™t we?â€™â€™ â€“ Minerva&lt;br /&gt;
  â€˜â€™Yes, very mental. â€œâ€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We get told by Jaffar that we must register ourselves down in the competition, and that the registrations will take place in the market square where the other teams will also be registering.&lt;br /&gt;
&lt;br /&gt;
We see only a few groups that spike our interests, one is a group from Tac, I donâ€™t know, the other party members were acting like they were our rivals of some kind so when one of them tried to insult us. I believe we shut him down every time.&lt;br /&gt;
&lt;br /&gt;
Another of these groups was a dark cloaked group who kept huddled up whispering amongst themselves. They reminded me of the â€˜â€™traditionalâ€™â€™ Goth kids.&lt;br /&gt;
&lt;br /&gt;
We get to the front of the registering queue and we get number 72.&lt;br /&gt;
&lt;br /&gt;
Once all the groups have their numbers, the High Priestess, Sebtee the Crocodile, opens the ceremony and explains things like the rules which are&amp;lt;br&amp;gt;&lt;br /&gt;
  â€˜â€™Remember How This Came to Pass: The Plague of Madness was unleashed upon the city of Wati while religious authorities were engaged in infighting. This rule is a reminder that the necropolis remains a holy place, and those who engage in needless conflict and banditry are not only criminals, but accursed. &amp;lt;br&amp;gt;&lt;br /&gt;
  Every Slave&#039;s Hut Is a Memorial: Every structure within the necropolis is a testament to the people who lived and died in the city. Explorers must not desecrate or vandalize standing structures and tombs, but preserve them as the memorials they were intended to be. Some structures may be trapped or decrepit, but willful and unnecessary destruction will not be tolerated. &amp;lt;br&amp;gt;&lt;br /&gt;
  Honor the Departed: The dead should be treated with dignity and respect. If the interred need to be disturbed to recover an antiquity or relic, they should be returned to their resting places carefully. It is understood that the ancient dead are often brittle, but there is no need for the contents of a sarcophagus to be summarily dumped on the ground. This rule does not apply to the undead or other abominations.â€™â€™&lt;br /&gt;
&lt;br /&gt;
Then the lottery starts, when our number is called Kaitva goes to collect our lot. We get the Tomb of Akhentepi. As we passed the dark cloaked group, we got that they were pissed about something, Listening in I hear that they were mad they didnâ€™t get â€˜â€™The Templeâ€™â€™ Later I inform the party to watch out for them. Minerva heads to the city library, to research and stumbles into the Pathfinder adventuring party, Merisiel and Kyra. They also mention Esren and Valeros.&lt;br /&gt;
&lt;br /&gt;
Minerva meets Esren inside the library, and exchanges brief words with him mostly about why they were here. Then she goes to find information about Akhentepi. As it turns out he was a military commander dating back to well before AP.&lt;br /&gt;
 &lt;br /&gt;
We head home to rest for the evening, followed by heading to our tomb the next morning. We do our prep with spells. Then we open the tomb, inside we are greeted with a giant wheel blocking the doorway, we move this and open it up. When we D/A statues we get Illusionary aura, that reveal names. We enter a small room with a 50-foot pit in it, however we get attracted to a noise behind us. What we see appears to be a see-through scorpion where we can see its guts and everything. We make rather short work of it thanks to one of our Necroâ€™s churning its guts. Causing at least half the party to be sick.&lt;br /&gt;
&lt;br /&gt;
We climb down the pit into a 20 by 20 by 10 room. There are double doors at one end and a hole (that we climbed down) in the ceiling. We also find the dead body of some poor unfortunate soul who was left behind by their partner. We question him for a bit to find out what was in store for us beyond those two doors.&lt;br /&gt;
&lt;br /&gt;
On the other side was a corridor that was littered with pressure plates which would trigger darts to fly out and hit anyone who stepped on the pressure plates. These however werenâ€™t an issue as I managed to disable all ten pressure plates.&lt;br /&gt;
&lt;br /&gt;
We enter an entry hall to what we assume is the tomb. There was nothing of interest in here, so we head into the room to our left. We are greeted by a massive floor to ceiling mirror. Several members of the party looked at it, others made sure to be looking away from it. Those who looked at it managed to resist being branded as a tomb robber.&lt;br /&gt;
&lt;br /&gt;
We then followed the path out of the room which led to a smaller room where two giant spiders appeared. Very shortly the room was filled with Geysers, Fireballs, Starfire bolts and those spiders died quickly.&lt;br /&gt;
&lt;br /&gt;
Moving onwards into the tomb we came across a room where about 30 small wooden and rag and string golems attacked us. Eldoran and I elected not to rush the golems.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ve seen the size of Emrysâ€™ balls, Iâ€™m not going in there.â€™â€™ â€“ Eldoran&lt;br /&gt;
&lt;br /&gt;
After swiftly defeating our foe, we went in to secure the loot&lt;br /&gt;
&lt;br /&gt;
Inside the room was a group of funerary masks, and three weird potions. 10 pt. Healing, Healing and Enhanced Vision were the d/aâ€™s we got, 2 books, heavy books weighing 25 pounds, but worth 300 sp were also claimed.&lt;br /&gt;
&lt;br /&gt;
The chest we got them from also had a poison known as Green Blood Oil, and would deal 1 endurance damage.&lt;br /&gt;
We prepared to move further into the tomb&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp; &lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85338</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85338"/>
		<updated>2019-07-01T01:41:28Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
Winter 819&lt;br /&gt;
&lt;br /&gt;
Archaeological Expedition&lt;br /&gt;
&lt;br /&gt;
We meet up in guild meeting room 4 and 3/4, I thought to myself who would name a room that.&lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, whilst a member of guild security stood in a corner. After we had finished introducing ourselves, we were introduced to a Merchant from Arabi. His name was Jaffar, he was also the Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
He informed us that the Lady of Graves and the Priests of Wati, would like to learn the history of the Necropolis in Wati, and that they are hiring adventuring parties to investigate the ruins and record what they find. &lt;br /&gt;
&lt;br /&gt;
He told us the best way to travel there would be on his magic flying carpet, family sized of course. 70 feet by 70 feet in size. But we would have to wait for tomorrow as there is a storm outside. The storm was being summoned by the Heavy Metal concert. &lt;br /&gt;
&lt;br /&gt;
We discussed Party Leader, Mil-Sci and Scribe, before setting out to prepare ourselves for the season. The entire party went to Aaron to get Greaters @ rank 14. Basilic was also in the guild and was offering free rank 20 lessers. &lt;br /&gt;
&lt;br /&gt;
The following day, we proceeded to meet our employer on the guildâ€™s airstrip. Where he was unrolling an enormous carpet, Aurora was there and handed him a sum of money, before clambering onto the Carpet. The rest of us wondered what she was doing and when asked she said it was the perfect day to skydive. We all got on the carpet and took off zooming into the air, the carpet acting much like a cloud.&lt;br /&gt;
&lt;br /&gt;
Aurora jumped off at about 40,000 feet in the air. I proceeded to train Eugene in hand-axe and shield as he hadnâ€™t had time to rank between adventures and we were supposed to be on the cloud for a week. About 2 days in we figured out there was going to be a storm, and Eldoran attempted to help us outrun it with a mage wind. Needless to say we got caught in it, and she was a rough one too. &lt;br /&gt;
&lt;br /&gt;
I attempted to persuade one of the Necroâ€™s to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
  â€œWe need some lightning protection.â€ â€“ Jaffar&lt;br /&gt;
  â€œHey Eugene I have a job for you, take this sword.â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We did also happen to see some Air elementals playing and before we could hide from them, they came swooping down towards us. They bounced off the reflective shield that the carpet came with. Merging into one they questioned us on why we were flying through their airspace. Our Air mage replied in kind that it was the fastest way to travel. To which they agreed, then complained that everyone used the air to travel and it annoyed them. &lt;br /&gt;
&lt;br /&gt;
We then traded some perfumes and the stench of our Necro (who we assumed hadnâ€™t washed in months and was a Necro so smelled like the dead) for the Elementals to get us out of the storm as fast as they could. &lt;br /&gt;
&lt;br /&gt;
All up it only took us 5 days to arrive in Arabi, we were escorted inside Jaffarâ€™s estate, an enormous mansion, and shown to our wing, thatâ€™s right not rooms, an entire wing was dedicated to us, we had our own servants, and everything. We put the Necroâ€™s together because they both smelt bad, the Ladies shared a room, and the elves shared a room&lt;br /&gt;
&lt;br /&gt;
We had a visit around the town for a bit and saw two other adventuring groups.&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Iâ€™ll put my college in one room, and I will sleep in another.â€™â€™ â€“ Eugene&lt;br /&gt;
&lt;br /&gt;
  â€˜â€™Weâ€™re very Elemental, arenâ€™t we?â€™â€™ â€“ Minerva&lt;br /&gt;
  â€˜â€™Yes, very mental. â€œâ€“ Kaitva&lt;br /&gt;
&lt;br /&gt;
We get told by Jaffar that we must register ourselves down in the competition, and that the registrations will take place in the market square where the other teams will also be registering.&lt;br /&gt;
&lt;br /&gt;
We see only a few groups that spike our interests, one is a group from Tac, I donâ€™t know, the other party members were acting like they were our rivals of some kind so when one of them tried to insult us. I believe we shut him down every time.&lt;br /&gt;
&lt;br /&gt;
Another of these groups was a dark cloaked group who kept huddled up whispering amongst themselves. They reminded me of the â€˜â€™traditionalâ€™â€™ Goth kids.&lt;br /&gt;
&lt;br /&gt;
We get to the front of the registering queue and we get number 72.&lt;br /&gt;
&lt;br /&gt;
Once all the groups have their numbers, the High Priestess, Sebtee the Crocodile, opens the ceremony and explains things like the rules which are&amp;lt;br&amp;gt;&lt;br /&gt;
  â€˜â€™Remember How This Came to Pass: The Plague of Madness was unleashed upon the city of Wati while religious authorities were engaged in infighting. This rule is a reminder that the necropolis remains a holy place, and those who engage in needless conflict and banditry are not only criminals, but accursed. &amp;lt;br&amp;gt;&lt;br /&gt;
  Every Slave&#039;s Hut Is a Memorial: Every structure within the necropolis is a testament to the people who lived and died in the city. Explorers must not desecrate or vandalize standing structures and tombs, but preserve them as the memorials they were intended to be. Some structures may be trapped or decrepit, but willful and unnecessary destruction will not be tolerated. &amp;lt;br&amp;gt;&lt;br /&gt;
  Honor the Departed: The dead should be treated with dignity and respect. If the interred need to be disturbed to recover an antiquity or relic, they should be returned to their resting places carefully. It is understood that the ancient dead are often brittle, but there is no need for the contents of a sarcophagus to be summarily dumped on the ground. This rule does not apply to the undead or other abominations.â€™â€™&lt;br /&gt;
&lt;br /&gt;
Then the lottery starts, when our number is called Kaitva goes to collect our lot. We get the Tomb of Akhentepi. As we passed the dark cloaked group, we got that they were pissed about something, Listening in I hear that they were mad they didnâ€™t get â€˜â€™The Templeâ€™â€™ Later I inform the party to watch out for them. Minerva heads to the city library, to research and stumbles into the Pathfinder adventuring party, Merisiel and Kyra. They also mention Esren and Valeros.&lt;br /&gt;
&lt;br /&gt;
Minerva meets Esren inside the library, and exchanges brief words with him mostly about why they were here. Then she goes to find information about Akhentepi. As it turns out he was a military commander dating back to well before AP.&lt;br /&gt;
 &lt;br /&gt;
We head home to rest for the evening, followed by heading to our tomb the next morning. We do our prep with spells. Then we open the tomb, inside we are greeted with a giant wheel blocking the doorway, we move this and open it up. When we D/A statues we get Illusionary aura, that reveal names. We enter a small room with a 50-foot pit in it, however we get attracted to a noise behind us. What we see appears to be a see-through scorpion where we can see its guts and everything. We make rather short work of it thanks to one of our Necroâ€™s churning its guts. Causing at least half the party to be sick.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp; &lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85306</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85306"/>
		<updated>2019-06-25T05:43:04Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
Winter 819&lt;br /&gt;
&lt;br /&gt;
Archaeological Expedition&lt;br /&gt;
&lt;br /&gt;
We meet up in guild meeting room 4 and 3/4, I thought to myself who would name a room that.&lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, whilst a member of guild security stood in a corner. After we had finished introducing ourselves, we were introduced to a Merchant from Arabi. His name was Jaffar, he was also the Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
He informed us that the Lady of Graves and the Priests of Wati, would like to learn the history of the Necropolis in Wati, and that they are hiring adventuring parties to investigate the ruins and record what they find. &lt;br /&gt;
&lt;br /&gt;
He told us the best way to travel there would be on his magic flying carpet, family sized of course. 70 feet by 70 feet in size. But we would have to wait for tomorrow as there is a storm outside. The storm was being summoned by the Heavy Metal concert. &lt;br /&gt;
&lt;br /&gt;
We discussed Party Leader, Mil-Sci and Scribe, before setting out to prepare ourselves for the season. The entire party went to Aaron to get Greaters @ rank 14. Basilic was also in the guild and was offering free rank 20 lessers. &lt;br /&gt;
&lt;br /&gt;
The following day, we proceeded to meet our employer on the guildâ€™s airstrip. Where he was unrolling an enormous carpet, Aurora was there and handed him a sum of money, before clambering onto the Carpet. The rest of us wondered what she was doing and when asked she said it was the perfect day to skydive. We all got on the carpet and took off zooming into the air, the carpet acting much like a cloud.&lt;br /&gt;
&lt;br /&gt;
Aurora jumped off at about 40,000 feet in the air. I proceeded to train Eugene in hand-axe and shield as he hadnâ€™t had time to rank between adventures and we were supposed to be on the cloud for a week. About 2 days in we figured out there was going to be a storm, and Eldoran attempted to help us outrun it with a mage wind. Needless to say we got caught in it, and she was a rough one too. &lt;br /&gt;
&lt;br /&gt;
I attempted to persuade one of the Necroâ€™s to act as a lightning rod.&lt;br /&gt;
&lt;br /&gt;
  â€œWe need some lightning protection.â€ â€“ Jaffar&lt;br /&gt;
  â€œHey Eugene I have a job for you, take this sword.â€ â€“ Sylvestor&lt;br /&gt;
&lt;br /&gt;
We did also happen to see some Air elementals playing and before we could hide from them, they came swooping down towards us. They bounced off the reflective shield that the carpet came with. Merging into one they questioned us on why we were flying through their airspace. Our Air mage replied in kind that it was the fastest way to travel. To which they agreed, then complained that everyone used the air to travel and it annoyed them. &lt;br /&gt;
&lt;br /&gt;
We then traded some perfumes and the stench of our Necro (who we assumed hadnâ€™t washed in months and was a Necro so smelled like the dead) for the Elementals to get us out of the storm as fast as they could. &lt;br /&gt;
&lt;br /&gt;
All up it only took us 5 days to arrive in Arabi, we were escorted inside Jaffarâ€™s estate, an enormous mansion, and shown to our wing, thatâ€™s right not rooms, an entire wing was dedicated to us, we had our own servants, and everything. We put the Necroâ€™s together because they both smelt bad, the Ladies shared a room, and the elves shared a room&lt;br /&gt;
&lt;br /&gt;
We had a visit around the town for a bit and saw two other adventuring groups.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp; &lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85266</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85266"/>
		<updated>2019-06-20T15:15:58Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Calendar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp; &lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;  &lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85265</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85265"/>
		<updated>2019-06-20T15:14:12Z</updated>

		<summary type="html">&lt;p&gt;Justis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85264</id>
		<title>Archaeological Expedition</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Archaeological_Expedition&amp;diff=85264"/>
		<updated>2019-06-20T15:11:33Z</updated>

		<summary type="html">&lt;p&gt;Justis: Created page with &amp;quot;==Summary== &amp;#039;&amp;#039;&amp;#039;Adventure:&amp;#039;&amp;#039;&amp;#039; Archaeological Expedition&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;GM:&amp;#039;&amp;#039;&amp;#039; Keith&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Session:&amp;#039;&amp;#039;&amp;#039; Winter 819&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Night:&amp;#039;&amp;#039;&amp;#039; Tuesdays&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Location:&amp;#039;&amp;#039;&amp;#039; Smiths&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Level:&amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure:&#039;&#039;&#039; Archaeological Expedition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039; Keith&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session:&#039;&#039;&#039; Winter 819&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night:&#039;&#039;&#039; Tuesdays&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Smiths&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; Low&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
* [[Minerva]] - Human Celestial Played by Jacqui (Primary Mil Sci)&lt;br /&gt;
* [[Kaitva]] - Dwarven Namer played by [[Anne]] Party Leader&lt;br /&gt;
* [[Elderan]] - Elf Air Mage Played by Ian&lt;br /&gt;
* [[Sylvestor]] - Elf Water Mage played by Justis (Scribe)&lt;br /&gt;
* [[Mort]] - Human Necromancer played by Beth (Secondary Mil-Sci)&lt;br /&gt;
* [[Eugene]] - Human Necromancer played by Sam&lt;br /&gt;
* [[Emrys]]? - Fire Mage human played by Paul&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Employer:&#039;&#039;&#039; Jaffar, Arabi Ambassador for Seagate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; Exploring the Necropolis of Wati and recording the history for the Priests of Wati&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pay:&#039;&#039;&#039; Assorted Loot found by the party.&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Scribe_Notes&amp;diff=85262</id>
		<title>Scribe Notes</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Scribe_Notes&amp;diff=85262"/>
		<updated>2019-06-20T15:02:51Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Winter 819 WK */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Records 1.png]] [[Category:Scribe Notes]]&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Skip to the [[Scribe Notes#Autumn 819 WK|Current Season]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Every guild adventure is required to have an official scribe to record the main events of the adventure.&lt;br /&gt;
The completed documents are written in the electronic format of the scribes preference and added to the archives in the [http://dq.sf.org.nz/library/ Guild Library] (usually in PDF).&lt;br /&gt;
&lt;br /&gt;
Scribe notes can be entered directly on the wiki (view existing [[:Category:Scribe_Notes|Scribe Notes]] for examples).  &lt;br /&gt;
It is recommended to make use of the linking ability of the Wiki to cross reference everywhere you go and every important person you deal with to their appropriate section of the Wiki.&lt;br /&gt;
&lt;br /&gt;
To start a set of Scribe notes the following [[:Template:Scribe Notes|Templates]] are available for you. [[:Template:Scribe Notes|Template1]] [[Scribe notes template|Template 2]] [[IanW template|Template 3]]&lt;br /&gt;
&lt;br /&gt;
= Content of Scribe Notes =&lt;br /&gt;
While there are no hard and fast rules about what must be in a set of scribe notes, the following is a guideline of the minimum that should be included.&lt;br /&gt;
* The Party Members.&lt;br /&gt;
* The Employer, what the party is hired to do and what they are getting paid.&lt;br /&gt;
* Diary with names, places and events.&lt;br /&gt;
* Astrology readings and any other bits of information gathered during the course of the adventure.&lt;br /&gt;
* The outcome of the adventure.&lt;br /&gt;
* Treasure and Items acquired on the adventure.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; margin-left: 10px; font-size: smaller; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
=Scribe Notes=&lt;br /&gt;
&lt;br /&gt;
== 819 WK ==&lt;br /&gt;
=== Spring 819 WK ===&lt;br /&gt;
&lt;br /&gt;
=== Winter 819 WK ===&lt;br /&gt;
* [[A Royal Starless Night]] ? - High - Jono&lt;br /&gt;
* [[Worship the Desert]] Thurs - Crunchy - [[User:Bernard|Bernard]]&lt;br /&gt;
* [[Series of Unfortunate Events]] - Medium - Dean&lt;br /&gt;
* [[Archaeological Expedition]] - Low - Keith&lt;br /&gt;
&lt;br /&gt;
=== Autumn 819 WK ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: #ddffdd;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Fate_of_Or|&amp;quot;The Fate of Or&amp;quot;]] - Titan-pestering (but not aggressively so). Thurs &#039;&#039;chez&#039;&#039; Smith - Michael P.&lt;br /&gt;
* [[The Harvest of the Planes]] - High level, not Monday - Jim Arona&lt;br /&gt;
* [[Falling the way rocks don&#039;t]] - Low - Mon - Stephen&lt;br /&gt;
* [[A lack of humer]] - Low - Weds - Ian A.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Summer 819 WK ===&lt;br /&gt;
* [[A Plea for Help]] - Low-Med - Night TBD - Anne&lt;br /&gt;
* [[Trouble in the Spine]] - Low-Med - Tue - GM Chris&lt;br /&gt;
* [[Northern Summers]] - Med-High - Tues - GM Jono&lt;br /&gt;
&lt;br /&gt;
== 818 WK ==&lt;br /&gt;
=== Spring 818 WK ===&lt;br /&gt;
* [[Night Train to Lisbon]] - Low to Medium - Night TBA - Jim Arona&lt;br /&gt;
* [[More Enquiring Minds]] - High - Night Monday - Dean Ellis&lt;br /&gt;
* [[The Fires of Heck]] - Low - Tuesday - [[User:Jacqui | Jacqui]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 818 WK ===&lt;br /&gt;
* [[Liberty of County Palatine of Borovia]] - High+ - Tuesday - [[Jono Bean|Jono]]&lt;br /&gt;
* [[Lord Azzur&#039;s Black Fleet]] - High+ - Wednesday - Julia&lt;br /&gt;
* [[Recover Dylath]] - High - Mon - William&lt;br /&gt;
* [[Back Doors and Short Cuts]] - Low-Med - Tue - [[User:Keith | Keith]]&lt;br /&gt;
* [[Delve under Old Seagate]] - Low - Thu - Ian A.&lt;br /&gt;
* [[Return to Kanlaoise]] - Brave - Ross&lt;br /&gt;
&lt;br /&gt;
=== Autumn 818 WK ===&lt;br /&gt;
* [[My dreams are strange dreams]] - Kelsie - Medium - Wednesday&lt;br /&gt;
* [[Trading in Sunshine]] - Clare - Medium - Monday&lt;br /&gt;
* [[Blood on Broad Street]] - [[User:Stephen|Stephen]] - Low-Medium - Tuesday&lt;br /&gt;
* [[Ten Days to the end of the world]] - William - High - Thursday - West&lt;br /&gt;
* [[Operation Word]] - [[Jono Bean|Jono]] - Var - Tues/Thurs&lt;br /&gt;
&lt;br /&gt;
=== Summer 818 WK ===&lt;br /&gt;
* [[Full Metal Breastplate]] Jim Arona - Medium&lt;br /&gt;
* [[I need a Hero (or five)]] William - We&#039;ll see&lt;br /&gt;
* [[Enquiring Minds]] Dean - 3 Tuesday, than Monday&lt;br /&gt;
* [[Mr Grumpy and the Tartan]] Ian Anderson - Bunny-Low - Thursdays&lt;br /&gt;
&lt;br /&gt;
== 817 WK ==&lt;br /&gt;
19 games in 817 WK&lt;br /&gt;
=== Spring 817 WK ===&lt;br /&gt;
* [[Anticipatory_Revenge]] Michael P. Non-humans preferred but not essential.&lt;br /&gt;
* [[Into the Unknown]] ChrisC. Low (only new PC&#039;s)&lt;br /&gt;
* [[Air Bastards of the Shattered Queen]] William - Medium, no really.&lt;br /&gt;
* [[Brastor goblin hunting]] Bernard - Tuesday - Mediumish&lt;br /&gt;
&lt;br /&gt;
=== Winter 817 WK ===&lt;br /&gt;
* [[The Pevensey Heist]] - [[Clare]] Monday - Low Medium&lt;br /&gt;
* [[Fallen Ocelotepec]] - [[Jim Arona | Jim]] Tuesday Medium&lt;br /&gt;
* [[Blood-Feud?]] - [[User:Dean|Dean]] Wednesday - High&lt;br /&gt;
* [[A Cultural Exchange]] - [[User:Keith|Keith]] Tuesdays - Low&lt;br /&gt;
* [[The Hippo&#039;s Helpers]] - Greg Graydon &amp;amp; Julia - Medium (a weekend game 5&amp;amp;6 August 2017)&lt;br /&gt;
&lt;br /&gt;
=== Autumn 817 WK ===&lt;br /&gt;
* [[Northern Lords]] - Med-High - [[Jono Bean]] Monday night&lt;br /&gt;
* [[A Quiet Contemplative Trip]] - [[William]] Monday Extreme&lt;br /&gt;
* [[South Gate Rot]] - [[Jim Arona | Jim]] Wednesdays Low/Violent&lt;br /&gt;
* [[Through A Mirror Darkly]] - [[User:Jacqui | Jacqui]] - Tuesday Medium&lt;br /&gt;
* [[Shrooms]] - [[Ian A  | Ian A]] - Wednesday Low&lt;br /&gt;
&lt;br /&gt;
=== Summer 817 WK ===&lt;br /&gt;
* [[Vacancies]] - Med-High (Independent) - [[User:Bernard|Bernard]]. (Probably Summer.)&lt;br /&gt;
* [[Into the Dark Continent]] - Medium - Mon - [[Jim Arona|Jim]]&lt;br /&gt;
* [[The Fox vs The Marquessa]] - High - Thu - [[User:Stephen|Stephen]]&lt;br /&gt;
* [[Banshee Bits Required]] - Low/medium - Wed - [[User:Mebh|Julia]]&lt;br /&gt;
* [[Deserts, Dungeons, &amp;amp; Dwarves pt 2]] -Low/bunny - Wed - [[User:Helen|Helen]]&lt;br /&gt;
* [[Street of Gods]] - Low - Tues - Jeff Leddra&lt;br /&gt;
&lt;br /&gt;
== 816 WK ==&lt;br /&gt;
15 games in 816 WK&lt;br /&gt;
=== Spring 816 WK ===&lt;br /&gt;
* [[Ivinia Darkness]] - Mon/Wed - High/Medium - [[Jono Bean]]&lt;br /&gt;
* [[The Magical Mystery Show]] - Mon Medium - [[William]]&lt;br /&gt;
* [[The Coils of Spring]] - Mon/Tue - Medium  - [[Jim Arona]]&lt;br /&gt;
* [[Somebody&#039;s Daughter]] - Tue - Low - [[Ian Anderson]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 816 WK ===&lt;br /&gt;
* [[Chelemby Northern Darkness]] - Mon High/Medium - [[Jono Bean]]&lt;br /&gt;
* [[Seagate&#039;s Haunts]] - Keith - Low - Tues&lt;br /&gt;
* [[The Hippo&#039;s Bride]] - Julia - High - Mon (Goblins Hippo bride all Scab&#039;s fault)&lt;br /&gt;
&lt;br /&gt;
=== Autumn 816 WK ===&lt;br /&gt;
* [[Pongo Gutbag and the Legion of Doom!]] - Mon - Very High, 25 PC recommended - GM William&lt;br /&gt;
* [[War-wolves of Londinium]] - TBA - Not Low - GM [[Jim Arona]]&lt;br /&gt;
* [[A friend in need ...]] - Tue - Low-med - GM [[User:Chris|Chris]]&lt;br /&gt;
* [[Winter is Coming]] - Tues - High-med - GM [[User:Keith|Keith]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 816 WK===&lt;br /&gt;
* [[Gypsy Smugglers Wanted]] - Upper Medium, after a low start  - Wed - Mangere - GM Michael P.&lt;br /&gt;
* [[The Mikado Affair]] - Medium, but with plenty of opportunities to expose internal organs - TBA - DM - [[Jim Arona]]&lt;br /&gt;
* [[Chateau Haut-Brion]] - Mon  High/Medium - [[Jono Bean]]&lt;br /&gt;
* [[Mine Fox Rescue]] - Mon - Med - [[User:Stephen|Stephen]]&lt;br /&gt;
&lt;br /&gt;
== 815 WK ==&lt;br /&gt;
18 games in 815WK &amp;lt;br&amp;gt;&lt;br /&gt;
=== Spring 815 WK ===&lt;br /&gt;
* [[Hot Fusion]] - Medium - GM William &#039;&#039;&#039;full&#039;&#039;&#039;&lt;br /&gt;
* [[Enchanted Jewels]] - Medium, Monday - GM [[User:Bernard|Bernard]]&lt;br /&gt;
* [[Into the Valley of Roses]] - Low/Medium, Thursdays - GM [[User:Jacqui | Jacqui]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 815 WK ===&lt;br /&gt;
* [[The Exodus Agenda]] - High - DM [[User:Velcanthus|Jim]]&lt;br /&gt;
* [[Pro Bono]] - Low/Medium - [[User:Keith | Keith]]&lt;br /&gt;
* [[Travel Advisory]] - Low-Med - Ian W&lt;br /&gt;
* [[What is the Big Bad Wolf afraid of?]] - Low - Dean&lt;br /&gt;
&lt;br /&gt;
=== Autumn 815 WK ===&lt;br /&gt;
* [[A Doomsday Like Any Other]] Shared game. William, Craig, Julia&lt;br /&gt;
**[[Unruly Sonne]] - Medium - High - Mon - [[William Dymock|William]]&lt;br /&gt;
**[[And Darkness Fell Upon The Face Of Alusia]] - [[User:Mebh | Julia]]&lt;br /&gt;
**[[Secret Seven and the mystery of the missing Sun]] - Craig&lt;br /&gt;
* [[Where&#039;s Johnny?]] - Low/Low-Med Mon - Ian A&lt;br /&gt;
* [[Bear Necessities]] - Low - Miles&lt;br /&gt;
&lt;br /&gt;
=== Summer 815 WK ===&lt;br /&gt;
&lt;br /&gt;
* [[Get Your Rocks Off!]] - Medium - GM William &#039;&#039;&#039;full&#039;&#039;&#039;&lt;br /&gt;
* [[A Walk in the Black Forest]] - Medium, but blood may be spilt - GM Jim&lt;br /&gt;
* [[Duskfalls demise]] - Medium - GM [[User:Mebh|Julia]] &#039;&#039;&#039;full&#039;&#039;&#039;&lt;br /&gt;
* [[A large concern]] - High - GM [[Jono Bean]]&lt;br /&gt;
* [[Vun Enchanted Evening]] - Medium/High - GM Ian Wood&lt;br /&gt;
&lt;br /&gt;
== 814 WK ==&lt;br /&gt;
25 games in 814 WK&lt;br /&gt;
=== Spring 814 WK ===&lt;br /&gt;
&lt;br /&gt;
* [[Tears of Salt]] - Medium - Fri - GM: [[User:Bernard|Bernard]]&lt;br /&gt;
* [[Blood in the Snow]] - Low-Med - Tue - GM: ChrisC&lt;br /&gt;
* [[The Bold and the Handsome]] - Frivolous - Tue - GM: [[User:Dean|Dean]]&lt;br /&gt;
* [[Escort a caravan]] - low/med - Tues - GM: [[User:IanW|Ian W]]&lt;br /&gt;
* [[Reclaiming Walontaun]] - High - We - GM: [[Craig Harper|Craig]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 814 WK ===&lt;br /&gt;
* [[Black Magic Woman]] - Low - Mondays - GM : [[William]]&lt;br /&gt;
* [[Copper Sands and Broken Dice]] - Low - Wednesdays - GM: [[Jono Bean]]&lt;br /&gt;
* [[Network of Sin]] - High+ - Th - DM: Jim&lt;br /&gt;
* [[The Cleansing of the Shire]] - Med - Fri - GM: Jacqui&lt;br /&gt;
* [[Vapour - The Legend continues|Finding Harold]] - Med - Tue - GM: Julia&lt;br /&gt;
* [[A Body for Pug]] - Low - Wednesdays - GM : Miles&lt;br /&gt;
&lt;br /&gt;
=== Autumn 814 WK ===&lt;br /&gt;
* [[A Plan may be forthcoming]] - Not Bunny - Wednesday - GM : [[William]]&lt;br /&gt;
* [[Send Lawyers, Knives and Money]] (aka 12 years a slave) - Medium - Tuesdays - GM : Bridget Dymock-Johnson&lt;br /&gt;
* [[Mislaid Offspring]] - Highish, but not God Bothering - Wednesday - GM : Michael P.&lt;br /&gt;
* [[Shopping on Grymeron]] - Medium to Newtonian - Tuesdays - GM: Dean E&lt;br /&gt;
* [[Employment wanted]] - lowish - Thursdays - GM : &#039;&#039;GM Ian Anderson&#039;&#039; - this is the overflow&lt;br /&gt;
* [[A Loss in the Family]] - Low/Med - Mon - GM: ChrisC&lt;br /&gt;
* [[Murky Mind Trip]] - Med - 18th May -GM: Terry&lt;br /&gt;
* [[Like the Night]] - Low/Med - a couple of stray Wednesdays - GM: [[Jim Arona]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 814 WK ===&lt;br /&gt;
* [[Brief Candles]] - High - Thursdays - DM: [[Jim Arona|Jim]]&lt;br /&gt;
* [[The Hero of Nightfall]] - High - Mondays - GM: [[User:Stephen|Stephen]]&lt;br /&gt;
* [[The Wood Wide Web]] - Low/Med - Tues - GM: [[User:Keith | Keith]]&lt;br /&gt;
* [[Those Dripping Bones]] - Medium/Chewy - Wed - GM: [[User:Bernard|Bernard]]&lt;br /&gt;
* [[five go forth in Cornumbria]] - Low/Med - Mon/Tues - GM:Julia&lt;br /&gt;
* [[Wedding Preparations]] - Low/Med - Wed - GM: Terry&lt;br /&gt;
&lt;br /&gt;
==813 WK==&lt;br /&gt;
33 games in 813 WK&lt;br /&gt;
===Spring 813 WK===&lt;br /&gt;
* [[The Big Push]] - by lots of different people&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: #eeeedd;&amp;quot;&amp;gt;&lt;br /&gt;
** [[Return of the Geomancers]] - High+ - Wednesday - GM: [[Jono Bean]]&lt;br /&gt;
** [[The battle of Simia Orichalcae]] - High - Tues - GM: [[William]]&lt;br /&gt;
** [[Pointed Diplomacy]] - Master Assassins - varies over a few nights/weekends (Thursdays) - GM: Paul S. - &#039;&#039;&#039;FULL&#039;&#039;&lt;br /&gt;
** [[Kill Them All]] - Highish thump fest in the Shattered Kingdom - GM: [[Ian Wood]]&lt;br /&gt;
** [[Loyalty and honor]] - Low/medium - GM Julia&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Darkness Falls]] - Medium/High - Wed - GM: Miles Jackson&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Winter 813 WK===&lt;br /&gt;
* [[A Cold return]] - High - Monday - GM: [[Jono Bean]]&lt;br /&gt;
* [[Just Deserts]] - Low/Medium - Tuesday - GM: [[User:Dean|Dean Ellis]]&lt;br /&gt;
* [[The Wicked Witch of the Wet]] - Medium/Highish - Tues/Thu - GM: [[User:Keith|Keith Smith]] (Note: 8wk session only as we leave in Aug)&lt;br /&gt;
* [[Red Red Wine]] - Low/Medium - Thursday - GM: [[User:Chris|Chris C]] - &#039;&#039;a low to low medium level game for new players&#039;&#039;&lt;br /&gt;
* [[A Brick wrapped in a Prophecy]] - Very low - Wednesday - GM:Ian Anderson &lt;br /&gt;
* [[The Good, Bad And Ugly]] - Low - Wednesday - GM:Jeff Leddra&lt;br /&gt;
* [[Red Carpet Massacre]] - Medium - Monday - GM:[[:Category:Mandos|Mandos]]&lt;br /&gt;
&lt;br /&gt;
===Autumn 813 WK===&lt;br /&gt;
&lt;br /&gt;
* [[Land of the Mislaid]] - Thu - Medium-ish - GM: Michael P&lt;br /&gt;
* [[Legion&#039;s End]] - Tuesdays - Extreme - GM: William&lt;br /&gt;
* [[A Fox in the Hen House]] - Thu - Low - New Windsor - GM: [[User:Stephen|Stephen]] - &#039;&#039;A low level game for new players&#039;&#039;&lt;br /&gt;
* [[Walk a Crooked Mile]] - Mon - Medium - DM: [[Jim Arona]]&lt;br /&gt;
* [[For Those in Peril IN the Sea...]] - Thu - Medium - DM: [[Jacqui]] &lt;br /&gt;
* [[Much Ado About Nothing]] - Thu - social - GM: Andrew W&lt;br /&gt;
* [[Rumble in the Jungle]] - Wed - Low - GM: Michael Young&lt;br /&gt;
* [[Black Watch Chronicles V: Hand of Fate]] - Mon - Low - GM: Ben Taberner&lt;br /&gt;
* [[Moving Statues]] - Mon - Highish to Drow-bothering - GM: Craig Harper&lt;br /&gt;
&lt;br /&gt;
===Summer 813 WK===&lt;br /&gt;
&lt;br /&gt;
* [[Within and Without]] - Tues - GM: Martin (Full)&lt;br /&gt;
* [[The Siege of Ar Eeb]] - Tues - GM: [[William]]&lt;br /&gt;
* [[Following the Fumes III]] An Air Mage Adventure - Low/Med/High - Mon - GM: [[Craig Harper]]&lt;br /&gt;
* [[A fading light from the West]] - High - Thur - GM: [[Jono Bean]]&lt;br /&gt;
* [[When my Ships come in]] - Mon - GM: Bernard&lt;br /&gt;
* [[Squid Row]] - Medium/High - Wed - GM: Miles Jackson&lt;br /&gt;
* [[The things in Baron Turds &#039;Back-passage&#039;]] - day game - GM: [[Paul Schmidt]]&lt;br /&gt;
* [[Crooked House|Crooked Little House]] - Kids - Sat - GM: [[Jim Arona]]&lt;br /&gt;
* [[My Kingdom Come]] - Thurs - GM: [[:Category:Mandos|Mandos]] (Full)&lt;br /&gt;
* [[Beach Games]] - Various times in Whananaaki - GM [[William]] and [[Kelsie]]&lt;br /&gt;
&lt;br /&gt;
==812 WK==&lt;br /&gt;
&lt;br /&gt;
24 Games in 812WK&lt;br /&gt;
&lt;br /&gt;
===Spring 812 WK===&lt;br /&gt;
* [[Our Two Main Weapons are Fear, Surprise, A Huge Mountain of Skulls...Wait a minute.]] - High - Tuesday - GM: [[William]]&lt;br /&gt;
* [[Things Fall Apart]] - High - Wednesday - GM: [[Paul Schmidt]]&lt;br /&gt;
* [[The Middle Way]] - High - TBA - DM: [[Jim Arona]]&lt;br /&gt;
* [[The Gyldwasser Depths]] - Low to Med - Tuesday - GM: ChrisC - A [[Western Kingdom]] Game&lt;br /&gt;
* [[Invasion Route One ends in a Swamp, please explain.]] - Highish - Mondays - GM:[[Ian Wood]]&lt;br /&gt;
* [[In Search of Paradox]] - Low - Wednesday - GM: [[Jeff Leddra]]&lt;br /&gt;
&lt;br /&gt;
===Winter 812 WK===&lt;br /&gt;
* [[And the Gates of Hell Shall not Prevail Against Thee]] - Guess - Mon - GM: [[William]]&lt;br /&gt;
* [[Psst!, where is this town called Konigsburg?]] - Low - TBA - GM: [[Ian Wood]]&lt;br /&gt;
* [[Hubble Bubble and Rabbits]] - Low Medium - Wed - GM: [[User:Bernard|Bernard]]&lt;br /&gt;
* [[Destinations]] - Med-High - Thu - GM: [[User:helen|Helen]]&lt;br /&gt;
* [[Wolves of Winter]] - High - Tuesday - DM: [[User:Dean|Dean Ellis]]&lt;br /&gt;
&lt;br /&gt;
===Autumn 812 WK===&lt;br /&gt;
* [[Western Coils of Sand and Jumping Tigers]] - Medium/High - Monday - [[Jono Bean]]&lt;br /&gt;
* [[Hunting the Eagle]] - Low to Low/Med - Tuesday - [[User :ChrisC|Chris C]] - A [[Western Kingdom]] Game&lt;br /&gt;
* [[The Bloody Murder of the Foul Prince Romero and His Enormously Bosomed Wife]] - Medium - TBA - GM: [[William]]&lt;br /&gt;
* [[Who Let The Undead Out]] - Medium - Thur - Keith&lt;br /&gt;
* [[The Lady Vanishes]] - Medium level adventure for Low level characters - Wed - Jim&lt;br /&gt;
* [[Divisions Within]] - High side of Medium - Wednesday - Miles&lt;br /&gt;
&lt;br /&gt;
===Summer 812 WK===&lt;br /&gt;
* [[The Sixteen Quarters of Time]] - High - Mon - GM: [[User:Velcanthus|Jim]]&lt;br /&gt;
* [[We did offer to pay]] - Extreme - Wed - GM: [[User:Stephen|Stephen]]&lt;br /&gt;
* [[Friday Night Firefights]] - Low/Med - Wed - GM: [[William]]&lt;br /&gt;
* [[A Beast in the Night]] - Low - Tues - GM: [[Clare]]&lt;br /&gt;
* [[The meteor has landed]] - Low/Medium - Tues - GM: [[Stefan]]&lt;br /&gt;
* [[All of our Children are Missing]] - High - GM: Scott Raymond&lt;br /&gt;
* [[Delph Vermin - The Extermination Mission]] - High Side of Medium - Wed - GM: [[Michael Young]]&lt;br /&gt;
&lt;br /&gt;
==811 WK==&lt;br /&gt;
27 Games in 811&lt;br /&gt;
===Spring 811 WK===&lt;br /&gt;
* [[What once was lost]] - Low - Monday - [http://en.wikipedia.org/wiki/Trademark TM]: [[William]]&lt;br /&gt;
* A Hobbit [[Fact-eliminating mission]] - High - Monday - [http://en.wikipedia.org/wiki/Gamemaster GM]: Michael Parkinson&lt;br /&gt;
* [[Vale of Tears - Part 2]] - Medium - Tuesday night - [http://en.wikipedia.org/wiki/Evel_Knievel GM]: [[Stefan]]&lt;br /&gt;
* [[Manhunt â€“ In Search of RocSingers Past]] - Level: Medium; Night: Wednesday; GM: [[Bernard Hoggins]]&lt;br /&gt;
* [[This Quintessence of Dust]] - Low - Med - Wed - [http://en.wikipedia.org/wiki/Dungeon_Master DM]: [[Jim Arona]]&lt;br /&gt;
* [[The Truth hurts]] An Oz Adventure - Newtonian - Wednesday : [[User:Dean|Dean Ellis]]&lt;br /&gt;
* [[Following the Fumes II]] An Air Mage Adventure - Low/Med/High - Thursday - [http://en.wikipedia.org/wiki/Austin_Powers:_International_Man_of_Mystery GM]: [[Craig Harper]] - Full&lt;br /&gt;
* [[A Shortage of Tall Poppies]] Low Level, Wednesday, GM [[Miles Jackson]] (4 week adventure)&lt;br /&gt;
&lt;br /&gt;
===Winter 811 WK===&lt;br /&gt;
&lt;br /&gt;
* [[Sun Wukong and the six sorcerors]] - Med - Th - [[William]]&lt;br /&gt;
* [[Sahuagin Smackdown]] - Highish - Tue - GM:[[User:Keith | Keith]] &lt;br /&gt;
* [[Too much of a good thing]] - Medium ish - Tue - [[User :ChrisC|Chris C]] - A [[Western Kingdom]] Game&lt;br /&gt;
* [[Twice as Cold]] - Medium &amp;amp; Very High- Monday - GMs: [[User :Kelsie2|Kelsie]] &amp;amp; [[Jono Bean]]&lt;br /&gt;
* [[A stoners tale - Part II]] Level: Low - Night: Wednesday - GM: [[Stefan]] &lt;br /&gt;
* [[Carzala Grieves]] Level: Very Low - Night: Wednesday - GM: [[Rosemary Mansfield]]&lt;br /&gt;
* [[Where Have All The Dragons Gone?]] Level: Medium; Night: Wednesday; GM: [[Miles Jackson]]&lt;br /&gt;
* [[A Winter&#039;s Tale]] Level: Kids; Played: on weekends; GM [[Jim Arona]]&lt;br /&gt;
&lt;br /&gt;
===Autumn 811 WK===&lt;br /&gt;
*[[Brides of Blackrod]] - High - Mon - GM: [[Jim Arona]]&lt;br /&gt;
*[[Autumn Colours]] - non High - Sat - GM: [[Jim Arona]]&lt;br /&gt;
*[[Elemental as Anything]] - Medium - Night - GM:[[William]]&lt;br /&gt;
*[[Sumthin&#039;s A-Matter With Our Monster]] - Medium/High - Thu GM: [[User:Jacqui | Jacqui]]&lt;br /&gt;
*[[A stoners tale.]] - Low. - Wed - GM:[[Stefan]]&lt;br /&gt;
*[[Harvest Moon]] - Med+ - Tues - GM:[[GM&#039;s#GM:_Martin_Dickson|Martin]]&lt;br /&gt;
*[[Elemental Robes]] - Low/High - Tues - GM: [[Jono Bean]]&lt;br /&gt;
*[[War in Heaven]] - Low/Medium - Wed - GM: [[Jeff Leddra]]&lt;br /&gt;
&lt;br /&gt;
===Summer 811 WK===&lt;br /&gt;
*[[And Darkness Was on the Face of the Deep]] - High - Tue - GM:[[Jim Arona]]&lt;br /&gt;
*[[The cattle drive me crazy]] - Low - Mon - GM:[[William]]&lt;br /&gt;
*[[SauRus&#039;s Curse Removal Quest]] - Med - Mon - GM:[[user:helen|Helen]]&lt;br /&gt;
*[[We are still walking to China]] - Medium - Night - GM: [[Rosemary Mansfield]]&lt;br /&gt;
*[[Six go mad on mescaline]] - Low/Med - Wed - GM: [[Miles Jackson]]&lt;br /&gt;
*[[Horns of the North]] - Low - Thu - GM:[[Michael Young]]&lt;br /&gt;
&lt;br /&gt;
==810 WK==&lt;br /&gt;
29 Games in 810&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spring 810 WK===&lt;br /&gt;
*[[Following the Fumes]] An Air Mage Adventure - Med/High - Mondays - GM: [[Craig Harper]]&lt;br /&gt;
*[[Echoes in Eternity]] - High - Tuesdays? - GM:[[William]]&lt;br /&gt;
*[[Lambs with Teeth]] - Medium-High - Thursdays - GM: [[User:Stephen|Stephen]]&lt;br /&gt;
*[[The Rainbow Gates]] - Low - Tuesdays - GM: [[User:Dean|Dean]]&lt;br /&gt;
*[[A game of 2 halves]] - Low Medium - Tuesdays - GM: [[Dylan]]&lt;br /&gt;
*[[Sahuagin, Elves, and Merfolk. Oh My!]] - Medium High - Wednesday - GM: [[User:Keith | Keith]]&lt;br /&gt;
*[[For I Have Immortal Longings in Me]] - Low Medium - Wednesday - DM: [[Jim Arona]]&lt;br /&gt;
*[[Dark Dangerous Secrets]] - Medium - night -GM: [[Jeff Leddra]]&lt;br /&gt;
&lt;br /&gt;
===Winter 810 WK===&lt;br /&gt;
* [[Sand Storm]] - Medium/Endurance - GM:Bernard&lt;br /&gt;
* [[Road to Gory|Road to Glory]] - Extreme to Demigod Bothering - GM: Michael P - Mostly off-plane&lt;br /&gt;
* [[EnTitleD to die for]] - Medium - GM: [[User:ChrisC|Chris C]] - A [[Western Kingdom]] Game&lt;br /&gt;
* [[Reason Unborn]] - Medium-ish - GM: [[Jeff Church]]&lt;br /&gt;
* [[An escaped Imp]] - Low - GM: [[Jono Bean]]&lt;br /&gt;
* [[Vale of Tears - Part 1]] - Medium-ish - GM: [[Stefan]]&lt;br /&gt;
&lt;br /&gt;
===Autumn 810 WK===&lt;br /&gt;
* [[Work for the Warden]] - Med/High - night - GM: [[User:NeonGraal|Struan]] - On Plane [[Artzdorf and Flugelheim]]&lt;br /&gt;
* [[Missing, presumptions on hold]] - Extreme - night -GM: [[William]]&lt;br /&gt;
* [[Slow Portal to China]] &amp;lt;i&amp;gt;but we&#039;d rather reach Elfenburg&amp;lt;/i&amp;gt; - Low or Medium - night - GM: [[Rosemary Mansfield]] -&lt;br /&gt;
* [[Where Angels Fear to Tread]] - High - night -GM: [[Jim Arona]]&lt;br /&gt;
* [[Little Girl Lost in the Woods]] - Low Medium - GM: Miles Jackson&lt;br /&gt;
* [[The Prodigal Sun]] - High - night - GM: [[Ross Alexander]]&lt;br /&gt;
* [[Escort to Darktree Tower]] - Med High - night - GM:[[Jim Arona]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 810 WK ===&lt;br /&gt;
* [[Songs of Pain and Sorrow]] - High - night - GM: [[Jim Arona]] - Off Plane, the Seven Kingdoms: Lameth&lt;br /&gt;
* [[Ghost Town]] - Low Medium - night - GM: [[User:Bernard|Bernard]] - Off Plane&lt;br /&gt;
* [[Bad Karma]] - High - night - GM: [[Andrew W]] - On Plane&lt;br /&gt;
* [[Theropsid Escorts]] - Low/Med - night - GM: [[User:ChrisC|Chris C]] - On Plane&lt;br /&gt;
* [[Reflections and Visitations]] - High+ - night - GM: [[User:Martin|Martin Dickson]] - Various planes&lt;br /&gt;
* [[Peak Downs Return]] - High? - night - GM: [[Ian Wood]]&lt;br /&gt;
* [[The Great Sperm Race]] - Medium - night - GM: [[Jeff Leddra]]&lt;br /&gt;
* [[Galleria Malvagio]] - Medium - night - GM: [[User:Jacqui | Jacqui Smith]]&lt;br /&gt;
&lt;br /&gt;
==809 WK==&lt;br /&gt;
25 games in 809&lt;br /&gt;
===Spring 809 WK===&lt;br /&gt;
* [[A Spring Wedding]] - High - night - GM: [[:Category:Helen Saggers|Helen Saggers]] Off plane.&lt;br /&gt;
* [[Molon Labe]] - Medium - night - GM: [[William]] Alfhiem &lt;br /&gt;
* [[A Pirate&#039;s Lament]] - Med + - night - GM [[Rosemary Mansfield]]  Off Plane&lt;br /&gt;
* [[The Last Delivery]] - Low Med - night - GM: [[User:Stephen|Stephen]] - Western Kingdom&lt;br /&gt;
* [[Trials of the Hafted Weapon]] continues...&lt;br /&gt;
* [[Broken Heart]]- Low - night - GM: Miles Jackson&lt;br /&gt;
* [[Famous Five go to Delphi]] - High - night - GM: [[Michael Young]]&lt;br /&gt;
&lt;br /&gt;
===Winter 809 WK===&lt;br /&gt;
* [[A Civilised Ending]] - High - night - GM: [[Andrew W]] - On Plane&lt;br /&gt;
* [[The casting of shadows]] - Medium - night - GM: [[William]]&lt;br /&gt;
* [[The Black Pearl]] - Low/Med - night - GM:[[User:ChrisC|Chris C]] - On Plane&lt;br /&gt;
* [[Maid Service]] - Medium+ - night - GM: Scott Raymond Off Plane&lt;br /&gt;
* [[Trials of the Hafted Weapon]] - Medium - night - GM: [[Jono Bean]] - On Plane&lt;br /&gt;
* [[Ground Zero Day]] - Medium - night - GM: [[GM%27s#GM:_Jeff_Leddra|Jeff Leddra]] - In the mind of a god (go figure!)&lt;br /&gt;
&lt;br /&gt;
===Autumn 809 WK===&lt;br /&gt;
* [[Revolving Doors Redux]] - High - GM: [[:Category:Dean Ellis|Dean Ellis]]&lt;br /&gt;
* [[The end of days]] - Extreme - GM: [[William Dymock]]&lt;br /&gt;
* [[A Loss of Reason]] - Medium-ish - GM: [[Jeff Church]]&lt;br /&gt;
* [[Watching the Watchmen]] - Sub-Low - GM: [[:Category:Ben Taberner|Ben Taberner]]&lt;br /&gt;
* [[Looking for the Ladle]] - Low medium - GM: Ian Wood&lt;br /&gt;
* [[Up The Garden Path]] - Medium - GM: [[:Category:Jacqui Smith | Jacqui]]&lt;br /&gt;
&lt;br /&gt;
===Summer 809 WK===&lt;br /&gt;
* [[Bread and Circuses]] - Med - night - GM: Helen Saggers&lt;br /&gt;
* [[Deconstructing a Fictional Girl]] - High - night - GM: [[Andrew W]]&lt;br /&gt;
* [[Bandits, Bandits everywhere]] - Low - night - GM: [[User:ChrisC|Chris C]]&lt;br /&gt;
* [[Thanks for all the fish]] - Low - night - GM: [[William Dymock]]&lt;br /&gt;
* [[Delving Too Deep]] - High - night - GM: [[User:Bernard|Bernard]]&lt;br /&gt;
* [[Can we fix it?]] - Medium - night - GM: Miles Jackson&lt;br /&gt;
&lt;br /&gt;
==808 WK==&lt;br /&gt;
31 games in 808&lt;br /&gt;
===Spring 808 WK===&lt;br /&gt;
* [[Reach Up for the Sunrise]] - night - GM: [[:Category:Mandos|Mandos]]&lt;br /&gt;
* [[Black_Watch_Chronicles_III:_Tidings_of_Comfort_and_Joy|Tidings of Comfort and Joy]] - night - GM: [[:Category:Ben Taberner|Ben Taberner]]&lt;br /&gt;
* [[Ephemeral Elephants]] - night - GM:[[GM&#039;s#GM: Michael Parkinson|Michael Parkinson]]&lt;br /&gt;
* [[Rangiwhero Recon]] - night - GM: [[User:Keith | Keith Smith]]&lt;br /&gt;
* [[The Rights of Spring]] - night - GM: [[William]]&lt;br /&gt;
* [[Fair-bound Ride]] - night - GM: [[User:NeonGraal|Struan]]&lt;br /&gt;
* [[Save the Demon]] - night - GM: [[Jeff Leddra]]&lt;br /&gt;
&lt;br /&gt;
===Winter 808 WK===&lt;br /&gt;
* [[She is Made of Truth]] - High - GM: [[GM%27s#GM:_Jon_McSpadden|Jon Mc]] [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Blood and Sand]] - High - GM: Callum - Tues [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[I met her in a dream]] - Low/Med - GM: Jill Mitchinson [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[In Her Majesty&#039;s Somewhat Secret Service]] - High - GM: William [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Revolving Doors]] - Med - GM: [[:Category:Dean Ellis|Dean Ellis]] &lt;br /&gt;
* [[The Sun, The Moon, and the Piper&#039;s Song]] - Med - GM: Jacqui &lt;br /&gt;
* [[Lessons in Enlightenment and Respect]]- Low - GM: Miles Jackson&lt;br /&gt;
* [[Alusian Innocents Abroad, The Evil Within]] - Innocents - GM: Mark Simpson&lt;br /&gt;
&lt;br /&gt;
===Autumn 808 WK===&lt;br /&gt;
*[[Trials of the Tridents]] - Med/High - Tuesday night - GM: [[Jono Bean]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
*[[Skin Trade]] - Medium - Monday nights - GM: [[:Category:Mandos|Mandos]], [[Insel der Freiheit|Al]]&lt;br /&gt;
*[[Balrogs &amp;amp; Mithral]] - High - Wednesday nights - GM: [[:Category:Hamish Brown|Hamish]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
*[[Chasing White Elephants]] - medium - Friday nights - GM: [[:Category:Bernard|Bernard]] - OP&lt;br /&gt;
*[[The Legacy of Kael]] - Medium - Negotiable days - &#039;&#039;&#039;Ye saga continueth!&#039;&#039;&#039; - GM: [[William]] - [[Main_Page#Alusia|Al]]&lt;br /&gt;
*[[Please may we have our Prince back]] - High - Thursday - GM: [[Phil_Judd|Phil]], Off Plane&lt;br /&gt;
*[[The Family Jewels]] - Med/High - Wednesday - GM: [[User:ChrisC|Chris C]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
*[[The Tiger and the Mouse]] - Med - Friday 21/3 - GM: [[Jon McSpadden]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
*[[The Long Way Home]]  Low - night - GM: [[GM%27s#GM:_Jeff_Leddra|Jeff Leddra]]&lt;br /&gt;
&lt;br /&gt;
===Summer 808 WK===&lt;br /&gt;
* [[Blood of Girwyllan]] - High Tuesday night - GM: [[Jono Bean]] [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Swamp Exploration]] - Mediumish - Saturday afternoons - GM: [[User:Keith | Keith]] [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Search and Rescue]] - Friday nights - GM: [[User:Helen|Helen Saggers]] OP&lt;br /&gt;
* [[The Laughing Hills]] - Medium - Wednesday Night Full - GM:[[User:William|William Dymock-Johsnon]] [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[S.P.E.]] - High - Wednesday night - GM:[[Gordon Lewis]] [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[A Minor Investigation]] - Very High - Thursday Night - GM: [[GM%27s#GM:_Jon_McSpadden|Jon McSpadden]] [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Living on the Edge]] - Medium - Wednesday night - GM:[[Miles Jackson]] OP&lt;br /&gt;
&lt;br /&gt;
==807 WK==&lt;br /&gt;
38 games in 807&lt;br /&gt;
=== Spring 807 WK ===&lt;br /&gt;
* [[The End of The World]] Full/High - GM [[William]] [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[The Fate of Queen Aleksandra]] Full/High - GM: [[GM%27s#GM:_Jon_McSpadden|Jon Mc]] [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Black Watch Chronicles II: The Absent Physician]] Full/Low -  GM: [[GM&#039;s#Ben Taberner|Ben]] [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Fey Haven]] Full/Med-High - GM: [[User:Stephen|Stephen Martin]] OP&lt;br /&gt;
* [[Don&#039;t go breaking my heart]] Full/High - GM: [[Callum|Callum]] [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Winter War|Ruskan Rumble]] Various/Full? Following on from [[To Ruska with Love]] - GM: [[:Category:Greg Graydon|Greg Graydon]] [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Escort to the Superstition Mountains]] Low - GM: [[Craig Harper]] Monday nights. [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Horse Thieves]] Low - GM: [[Clare]] [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Dead Like Us]]  ? - GM: [[GM%27s#GM:_Jeff_Ledra|Jeff Ledra]] OP&lt;br /&gt;
&lt;br /&gt;
=== Winter 807 WK ===&lt;br /&gt;
*[[A Kings Ransom]] - GM: [[User :ChrisC|Chris C]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
*[[Safely Underfoot]] - GM: [[:Category:Greg Graydon|Greg Graydon]],[[Main_Page#Alusia|Al]]&lt;br /&gt;
*[[Sword of Petrus]] - GM: [[GM%27s#GM:_Jillian Mitchinson |Jillian Mitchinson]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
*[[A combined GM Game]]:&lt;br /&gt;
**[[Save A Prayer]] - GM: [[:Category:Mandos|Mandos]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
**[[Flute Interlude]] - GM: [[William]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Meanderings for Madron]] - GM: [[Adam Tennant]] OP&lt;br /&gt;
* [[Neither Hare nor Thar]] - GM: [[Rosemary Mansfield]], [[Andrew W]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Viola&#039;s Little Problem]] - GM: [[GM%27s#GM:_Jon_McSpadden|Jon Mc]], [[GM%27s#GM:_Jono_Bean|Jono Bean]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Storm_To_Port|Storm to Port]] - GM: [[:Category:Bernard|Bernard]] - Scribe: [[Aqualina]] OP&lt;br /&gt;
* [[Fire and Ice]] - GM: [[Miles Jackson]] OP&lt;br /&gt;
* [[The Madness of Pope Blitzkrieg]] - GM: Terry: - Scribe: [[Tulip]] [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Wok is going on? (Part I)]] - GM: [[Ross Alexander]]: - Scribe: [[Uzi Urksome|Uzi]] OP&lt;br /&gt;
&lt;br /&gt;
=== Autumn 807 WK ===&lt;br /&gt;
* [[Crystal Ship]] - GM: [[:Category:Mandos|Mandos]],[[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[The Redemption of Lord Surturs Bane]] - GM: [[:Category:Mandos|Mandos]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[To Ruska with Love]] - GM: [[:Category:Greg Graydon|Greg Graydon]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[How to Win Friends]] - GM: [[William]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Enter the Dragon]] - GM: [[Karen_Dransfield|Karen]], OP&lt;br /&gt;
* [[Havoc in the house of Guildenstern]] - GM: [[Gordon_Lewis|Gordon]]- Scribe [[Valery]], OP&lt;br /&gt;
* [[A Little Autumn Cleaning]] - GM: [[Keith_Smith|Keith]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Clem&#039;s Promise]] - GM: [[Jono Bean]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Jail Break]] - GM: [[Callum|Callum]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Jack and the Beanstalk]] - GM: [[GM%27s#GM:_Jeff_Ledra|Jeff Ledra]] - OP&lt;br /&gt;
&lt;br /&gt;
=== Summer 807 WK ===&lt;br /&gt;
* [[First Branch of the Elements ]] - GM: [[Micheal Young]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Festival of the Arts]] - GM: [[Andrew W]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Unbridaled Power]] - GM: William, [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Deserts, Dungeons and Dwarves]] - GM: Helen Saggers, OP&lt;br /&gt;
* [[The War on Horror]] - GM: Michael P, OP&lt;br /&gt;
* [[Kill the Vampires]] - GM: [[:Category:Hamish Brown|Hamish]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
* [[Jewel and Surgeo]] - GM: Phil Judd, OP&lt;br /&gt;
* [[Scouting for Silas]] - GM: [[User:ChrisC|Chris C]], [[Main_Page#Alusia|Al]]&lt;br /&gt;
&lt;br /&gt;
==806 WK==&lt;br /&gt;
44 games in 806&lt;br /&gt;
=== Spring 806 WK ===&lt;br /&gt;
* [[Rio]] - GM: [[:Category:Mandos|Mandos]]&lt;br /&gt;
* [[Gathering of the Fumes]] - GM: [[GM%27s#GM:_Craig_Harper|Craig Harper]]&lt;br /&gt;
* [[Assault on Masada]] - GM: [[GM%27s#GM:_Jon_McSpadden|Jon McSpadden]]&lt;br /&gt;
* [[Crisis on Alternate Alusias]] - GM: [[User:Martin|Martin]]&lt;br /&gt;
* [[Mist over Bluegrass]] - GM: [[Jono Bean]] Low&lt;br /&gt;
* [[A Toothy Extraction]] - GM: [[Gordon Lewis]] High&lt;br /&gt;
* [[Railway Adventure]] - GM: [[GM%27s#GM:_Jeff_Ledra|Jeff Ledra]] &lt;br /&gt;
* [[Assault on Kron]] - GM: [[GM%27s#GM:_Jillian_Mitchinson | Jillian Mitchinson]]&lt;br /&gt;
* [[Kijaand Restoration (Part I)]] - GM: [[Ross Alexander]]&lt;br /&gt;
* [[An Outbreak of Strangeness]] - GM: Scott Raymond&lt;br /&gt;
* [[Scab&#039;s Secret Sasquatches]] - GM: [[Zane Hembest]]&lt;br /&gt;
* [[Rot and Roll in Ildrisholm (or Extreme Psychotherapy for a Hill)]] - GM: [[Dan]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Winter 806 WK ===&lt;br /&gt;
* [[Winter Games]] - GM: [[GM%27s#GM:_Jono_Bean|Jono Bean]] Group one.&lt;br /&gt;
* [[Winter Games]] - GM: [[GM%27s#GM:_Jon_McSpadden|Jon McSpadden]] Group two.&lt;br /&gt;
* [[Winter Games]] - GM: [[GM%27s#GM:_William_Dymock|William Dymock-Johnson]] Group three.&lt;br /&gt;
* [[Winter Games]] - GM: [[GM%27s#GM:_Greg_Graydon|Greg Graydon]] Unspecified person sneaky group.&lt;br /&gt;
* [[Winter Games]] - GM: Bernard Hoggins  Seagate support team&lt;br /&gt;
* [[Search for the lost Temple]] - GM: [[User:NeonGraal|Struan Judd]]&lt;br /&gt;
* [[Ozma&#039;s Birthday]] - GM: [[User:Dean|Dean Ellis]]&lt;br /&gt;
* [[Favours from Zirac Holdings]] - GM: [[User:Stephen|Stephen Martin]]&lt;br /&gt;
* [[Rescuing Cob and Co]] - GM: [[User:ChrisC|Chris C]]&lt;br /&gt;
* The Summer King - GM: [[Callum]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 806 WK ===&lt;br /&gt;
* [[Scouting of the Games]] - GM: [[Jono Bean]] Scribe: [[Kishwa]]&lt;br /&gt;
* [[Fishing in the Fastness]] - GM: [[Jono Bean]] Scribe: [[Clementine]]&lt;br /&gt;
* [[Return of the King]] - GM: [[:Category:Mandos|Mandos]] Scribe: The Party.&lt;br /&gt;
* [[Blood, My God the Blood]] - GM: [[GM%27s#GM:_Jillian Mitchinson |Jillian Mitchinson]]&lt;br /&gt;
* [[White Wedding]] - GM: [[GM%27s#GM:_Martin_Dickson |Martin Dickson]] Scribe: [[Father Broc]]&lt;br /&gt;
* [[The Siege of Novadom]] - GM: [[User:William |William]]&lt;br /&gt;
* [[Into the Valley]] - GM: [[Callum]] Scribe: [[Ithilmor]]&lt;br /&gt;
* [[The dreams of the Seven]] - GM: [[Callum]] Scribe: [[Erzsabet]]&lt;br /&gt;
* [[The Mystery of the Missing Mana]] - GM: [[GM%27s#GM:_Zane_Mendoza|Zane Mendoza]] Scribe [[Menolly]]&lt;br /&gt;
* [[Kidnappers will Rue the Day]] - GM: Helen Saggers Scribe: [[Aurora]]&lt;br /&gt;
* [[A Message for Gia]] - GM: [[GM%27s#GM:_Jeff_Ledra|Jeff Ledra]] Scribe [[Douglas]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 806 WK ===&lt;br /&gt;
* [[Matt Tumbledown Adventure]] - GM: [[Jono Bean]] Scribe: [[GoK]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[McBright Masterwork]] - GM: [[User:Gorgox|Gordon]] Scribe: [[Aqualina]]&lt;br /&gt;
* [[Lath&#039;s Island]] - GM: [[Julia McSpadden]] Scribe: [[Shoka]]&lt;br /&gt;
* [[Nauvare Stash]] - GM: [[GM%27s#GM:_William_Dymock|William Dymock]] Scribe: [[Lath]]&lt;br /&gt;
* [[To Hell And Back]] - GM: [[GM%27s#GM:_Noel_Livingston|Noel Livingston]] Scribe: [[Lath]]&lt;br /&gt;
* [[Big Bad Void Wolf]] - GM: [[GM&#039;s#Dean Ellis|Dean]] Scribe: [[Pennlucien]]&lt;br /&gt;
* [[Black Watch Chronicles: Nightmare Murders]] - GM: [[GM&#039;s#Ben Taberner|Ben]] - Scribe: [[Dramus]] (Actually his scribe is doing it)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0601.pdf Mayhem in Dwarven Mines] - GM: Miles Jackson - Scribe: [[Theodonna]]&lt;br /&gt;
* [[Fear and Loathing in Sanctuary]] - GM: [[GM%27s#GM:_Andrew_W|Andrew W]]&lt;br /&gt;
* [[Oh! Not another Bard!]] - GM: [[Bernard Hoggins]] Scribe: [[Menolly]]&lt;br /&gt;
* [[A Manor of Fate]] - GM: [[Ross Alexander]]&lt;br /&gt;
* [[Finding the Flencers]] - GM: [[Daniel Dixon]]&lt;br /&gt;
&lt;br /&gt;
==805 WK==&lt;br /&gt;
32 games in 805&lt;br /&gt;
=== Spring 805 WK ===&lt;br /&gt;
* [[How Much for the Little Boy]]? - GM: [[GM%27s#GM:_Lisa_Rose|Lisa]] Scribe: [[Aryan]]&lt;br /&gt;
* [[Not all water is wet|Not all water is wet -or- More Minions for Rashak]] - GM: [[GM%27s#GM:_Jon_McSpadden|Jon McSpadden]] Scribe: [[Saydar]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0501.pdf Endless Winter] GM: Clare Matthews Scribe: Louise (Cypriano)&lt;br /&gt;
* [[Plague upon Thee (Part I)]] - GM: Ross.&lt;br /&gt;
* [[Plague upon Thee (Part II)]] - GM: Ross.&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0502.pdf The Treaty of New Hope] GM: Helen Scribe: Faith&lt;br /&gt;
* [[Under the Tuscan Sun]] - GM: [[Ian Wood]]&lt;br /&gt;
* [[The Duke&#039;s Cattle Drive]] - GM: [[GM%27s#GM:_Struan_Judd|Struan Judd]] Scribe: [[Kelestra]]&lt;br /&gt;
* [[The Death Gate]] (Defeat of the Rashak Wannabe) - GM: [[User:Keith | Keith Smith]], Scribe: [[Flamis]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 805 WK ===&lt;br /&gt;
&lt;br /&gt;
* [[Little Ragnarok]] - GM: [[GM%27s#GM:_Andrew_W|Andrew W]] -  Scribe: [[TDP]]&lt;br /&gt;
* [[Missing Brewery]] - GM: [[User:NeonGraal|Struan J.]] Scribe: [[Aurora]]&lt;br /&gt;
* [[Where the Wind Blows]] - GM: [[:Category:Mandos|Mandos]].    Scribe Father Broc&lt;br /&gt;
* [[Small Mistakes]] - GM: [[GM%27s#GM:_Craig_Harper|Craig Harper]] Scribe [[Lath]]&lt;br /&gt;
* [[Poison Cloude]] - GM: [[Jason Saggers]] Scribe: [[Sau Ras]]&lt;br /&gt;
* [[Return to the Fastness- Part 2]] - GM: [[GM%27s#GM:_Jono_Bean|Jono Bean]] Scribe: Bart then Clementine then Lisa&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0506.pdf The Hive Mind Adventure] - GM: Jeff Leddra Scribe: [[Aurora]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0502.pdf Assault on Carson&#039;s Switch] - GM: [[GM%27s#GM:_Martin_Dickson |Martin Dickson]]&lt;br /&gt;
* [[Chasing Off the Greys]]  [http://dq.sf.org.nz/library/snwi0503.pdf PDF] - GM: [[GM%27s#GM:_Jillian Mitchinson |Jillian Mitchinson]]. Scribe [[Motley]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0504.pdf Of Elves and Goblins and Such and So Forth] - GM: [[:Category:Mandos|Mandos]] Scribe [[Gavin&#039;s Hill]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 805 WK ===&lt;br /&gt;
&lt;br /&gt;
* [[Harbinger of Death]] - GM: William.  Scribe: [[Braegon]].&lt;br /&gt;
* [[Things to do in Brastor when you&#039;re Dead]]   GM: [[User: Cosmo| Ben Taberner]]  Scribe: Gavin&#039;s Hill&lt;br /&gt;
* [[Return to the Fastness- Part 1]] - GM: [[GM%27s#GM:_Jono_Bean|Jono Bean]] Scribe: [[Michael (the adventurer)]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0501.pdf The Lost Templars] - GM: [[User:ChrisC|Chris C]] Scribe: [[Sam the Ork]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0502.pdf Siren&#039;s Prize] - GM: [[User:Jacqui | Jacqui]]  Scribe : [[Aqualina]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0504.pdf Where Have All The Gryphons Gone]  GM: Jeff Leddra  Scribe: Dawn&lt;br /&gt;
* [[The Hunting of the Omnicognitron]] - GM: Ross.&lt;br /&gt;
* [[Exploring Paradise]] GM: [[GM%27s#GM:_Helen_Saggers|Helen Saggers]] Scribe: [[Menolly]]&lt;br /&gt;
* [[The Ostow Incident]] GM: Ian Wood&lt;br /&gt;
* [[Urnwards we go]] GM: Gordon Lewis&lt;br /&gt;
&lt;br /&gt;
=== Summer 805 WK ===&lt;br /&gt;
&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0501.pdf Warriors Big Day Out] - GM: Clare  Scribe: [[GoK]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0502/TimelyGhost.html A Timely Ghost] - GM: [[:Category:Mandos| Mandos]]  Scribe: [[Mortimer]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0503.pdf Conflict in Gaia] - GM: Alan Grant  Scribe: [[Basalic]]&lt;br /&gt;
* [[Never Say Neverre]] - GM: Mike Parkinson Scribe: [[Isil Eth]]&lt;br /&gt;
* [[The Ghoul Preservation Society]] - GM: [[Bernard Hoggins]] - Scribe: [[Menolly]]&lt;br /&gt;
&lt;br /&gt;
==804 WK==&lt;br /&gt;
13 games in 804&lt;br /&gt;
=== Spring 804 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0401.pdf The Great Library of Ekonda] GM: Helen  Scribe: [[Phaeton]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0402.pdf Garweeze Wurld] GM: [[User:Keith | Keith]]  Scribe: [[Grizelda]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0403.pdf Moving House] GM: Jill McSpadden Scribe: Motley&lt;br /&gt;
&lt;br /&gt;
=== Winter 804 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0401.pdf Rings of Deception] - GM: Bernard - Scribe: Tanis&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0402.pdf Gaia&#039;s Blessing] - GM: Alan Grant Scribe: [[Aqualina]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0403.pdf The Mystery of Missing Suitors] - GM:  Martin Dickson - Scribe: Father Broc&lt;br /&gt;
* [[What&#039;s going on in the south of Prevada]] - GM: [[Phil Judd]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 804 WK ===&lt;br /&gt;
* Get the Cold Out! [[Ice Demons in Flugelheim]] - GM: [[User:NeonGraal|Struan]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0401.pdf The Dark Continent Adventure] - GM: Miles Jackson Scribe: Tanis&lt;br /&gt;
* [[Sunken Doomed]] - GM: Gordon Lewis&lt;br /&gt;
* [[The Scary Door]] - GM:[[:Category:Mandos|Mandos]]&lt;br /&gt;
* [[The Ball adventure]] - GM: [[Chris C]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 804 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0401.pdf When You Wish Upon A Leprechaun] - GM: Mandos Scribe: Algarloth&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0402.pdf Elf Noir] - GM: Michael Parkinson Scribe: Sir Francis (  [[Kathleen]])&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0403.pdf Game Afoot] - GM: Jeff Leddra Scribe: Mira&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0404.pdf Searching Sol for Paradise] - GM: Helen Saggers Scribe: Roderigo&lt;br /&gt;
* [[Return to the Cold]] - GM: [[User:NeonGraal|Struan]] - Scribe: Penni&lt;br /&gt;
* [[The Rescue of Tehe]] - GM: Eamon Zink&lt;br /&gt;
* Coming Forth by Day GM: [[Rosemary Mansfield]] &amp;lt;i&amp;gt;no scribe notes available&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==803 WK==&lt;br /&gt;
&lt;br /&gt;
18 games in 803&lt;br /&gt;
=== Spring 803 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0301.pdf Hunting the Maiden] - GM: Bernard - Scribe: [[Aqualina]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0302.pdf The Riddle] - GM: Lisa Rose - Scribe: [[Father Broc]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0303.pdf Dazed and Confused] - GM: Scott Raymond - Scribe: [[Aurora]]&lt;br /&gt;
* Into the Cold [http://dq.sf.org.nz/library/snsp0304.pdf Colder Than A Snowman&#039;s Codpiece] - GM: [[User:NeonGraal|Struan]] - Scribe: Roderigo&lt;br /&gt;
* [[Lifting the Veil]] - GM: Eamon Zink&lt;br /&gt;
* Sheparding the Shorn GM: Simon White&lt;br /&gt;
&lt;br /&gt;
=== Winter 803 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0301.pdf Escorting A Lord] - GM: Bernard - Scribe: [[Aurora]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0302.pdf A Party Of Elegant People] - GM: Ian Wood - Scribe: [[Silverfoam]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0303.pdf Sorting The Smugglers With Samdar] - GM: [[User:ChrisC|Chris C]] - Scribe: Roderigo&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0304/SendInTheClowns.html Send In The Clowns] - GM: Andrew W - Scribe: [[Mortimer]]&lt;br /&gt;
* [[Church Nights]] - GM: [[:Category:Mandos|Mandos]] - Scribe: [[Ariana di Angelo]]&lt;br /&gt;
* [[All about Alexandra]] - GM: [[Hannah Jackson]] -&lt;br /&gt;
&lt;br /&gt;
=== Autumn 803 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0301.pdf Rousted In Rastenburg At The Rose Court] GM: Anna &lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0302.pdf Wot I Did On My Holidays] GM: Stephen Scribe: Sam the Ork&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0303.pdf Merfolk, Sahuagin, and The Deep Blue Hole] GM: [[User:Jacqui | Jacqui]] Scribe: [[Aqualina]]&lt;br /&gt;
* [[Save the Queen]] GM: Phil Judd&lt;br /&gt;
&lt;br /&gt;
=== Summer 803 WK ===&lt;br /&gt;
* [[Pet Show]]. GM: [[User:Gorgox|Gordon Lewis]]&lt;br /&gt;
* [[Tails you Lose]]. GM: [[:Category:Mandos|Mandos]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0302.pdf A Cunning Rescue] GM: Michael Parkinson Scribe:Armaud/Kit&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0303.pdf The Emperor&#039;s Gonna Die] GM: Scott Raymond Scribe: [[Phaeton]]&lt;br /&gt;
&lt;br /&gt;
==802 WK==&lt;br /&gt;
17 games in 802&lt;br /&gt;
=== Spring 802 WK ===&lt;br /&gt;
* [[Investigation of D&#039;arbres]]. GM: [[:Category:Mandos|Mandos]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0201.pdf Trip to Savarea] GM: Zane Mendoza: Silent&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0202.pdf Heretics of Miloo] GM: Gordon Lewis Scribe: Arnaud&lt;br /&gt;
* [[Quest for Lost Dragons]] -- Baal&#039;s Final Return. GM: [[User:Martin|Martin]]&lt;br /&gt;
* [[Dragons Beds are hard to Find]]. GM: [[:Category:Phil Judd|Phil]]&lt;br /&gt;
* [[Travels through Halph]] - GM: [[Chris C]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 802 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0201.pdf Spying on the Plane Eating City] GM: [[Ben_Taberner|Ben Taberner]] Scribe: [[Arnaud_de_Montfort_Esq|Arnaud]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0202.pdf For the Faerie King and Karma] GM: [[Ben_Taberner|Ben Taberner]] Scribe: [[Arnaud_de_Montfort_Esq|Arnaud]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0203.pdf Quarry in a Quarry] GM: Sally Musgrave Scribe: Stardreamer&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0204.pdf Seven Stout Hearts in Phantasia] GM: Andrew Scribe: Graaven Brightrock&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0205.pdf The Needs of a Tree] GM: Jason Saggers Scribe [[Basalic]]&lt;br /&gt;
* [[Fiasco in Rokar]] GM: [[William]] Scribe: [[Haann_Uberreich]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 802 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0201.pdf Olympic Security/Destinian Gold] GM: Michael Parkinson Scribe: [[Kathleen]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0202.pdf Into the Se of Wizards] GM: William Scribe: Arnaud&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0203.pdf Mystery in Mystra] GM: Simon White Scribe: [[Aurora]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 802 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0201.pdf Pasifikan Plundering] GM: [[User:Keith | Keith]] Scribe: Arnaud&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0202.pdf Godric&#039;s Trail] GM: Clare Scribe:Graaven Brightrock&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0203.pdf Joe the Balrog] GM: [[Rosemary Mansfield]] Scribe: [[Basalic]]&lt;br /&gt;
&lt;br /&gt;
== 801 WK==&lt;br /&gt;
17 games in 801&lt;br /&gt;
=== Spring 801 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0101.pdf South Haven Academy for Girls] GM: William Scribe: Arnaud&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0102.pdf A Gentleman&#039;s Sport] GM: Eamon Scribe: Scorpion&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0103.pdf Theft of the Faerie Flag] GM: [[User:Jacqui | Jacqui]] Scribe [[Aurora]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0104.pdf Gardens of Phadre] GM: Gordon Scribe: [[Darien]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 801 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0101.pdf Kath Tax Collection] GM: Julie Scribe: Arnaud&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0102.pdf Rumblings of Evil Beneath Rank Dwarves] GM: Jon McSpadden Scribe: Kryan&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0103.pdf Surprise for Sahuagin] GM: William Scribe: [[Aqualina]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 801 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0101.pdf Into A Strange Land] GM: Struan Scribe: Arwen&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0102.pdf Runeation] GM: Jon McSpadden Scribe: Loxi&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0103.pdf Jhensi Hallenger&#039;s Birthday] GM: Gordon Scribe: Valery&lt;br /&gt;
* [[The Road Builder]] GM: Martin Dickson&lt;br /&gt;
&lt;br /&gt;
=== Summer 801 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0101.pdf The Great Mummy Hunt] GM: [[Rosemary Mansfield]] Scribe: Graaven Brightrock&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0102.html Football of Purple] GM: Michael Parkinson Scribe: [[Darien]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0103.pdf Fighting the Good Fight, No Matter the Cost] GM: Paul Schmidt Scribe: [[Basalic]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0104.pdf Strange Journey to Monmosphoidoi] GM: Eamon Scribe: Scorpion&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0105.pdf A Terranovan Picnic] GM: Martin Scribe: Kryan&lt;br /&gt;
* [[Return to the Keep on the Borderlands]] GM: [[GM%27s#GM:_Jon_McSpadden|Jon McSpadden]]  Scribe: [[Haann_Uberreich|Haann Uberreich]]&lt;br /&gt;
&lt;br /&gt;
==800 WK ==&lt;br /&gt;
14 games in  800&lt;br /&gt;
=== Spring 800 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0001.pdf Going On A Bear Hunt] GM: [[Sally Musgrave]] Scribe:Loxi&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0002.pdf Scrying Thy Neighbour] GM: Greg Taylor Scribe: Tom&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp0003.pdf Christopher&#039;s Doom] GM: Clare Scribe: [[Kathleen]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 800 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0001.pdf Escort to Countess Kirsten] GM: [[Jono Bean]] Scribe: [[Kathleen]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0002.pdf Pasifika in Peril] GM: [[User:Keith | Keith Smith]] Scribe: [[Flamis]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0003.pdf Trade Mission to Milloo] GM: Gordon Lewis Scribe: Gerrad&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi0004.pdf Bringing Light Into The Darkness] GM: Paul Schmidt&lt;br /&gt;
* [[Hi Kipchac]] GM: Andrew W, Scribe: [[TDP]]&lt;br /&gt;
* [[The Missing Reporter]] GM: [[User:Jacqui | Jacqui Smith]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 800 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0001.pdf Seven For Thebes] GM: Michael Parkinson Scribe: [[Aqualina]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau0002.pdf Battles in the Dark] GM: [[Jono Bean]] Scribe: Kern&lt;br /&gt;
&lt;br /&gt;
=== Summer 800 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0001.pdf Rescue II] GM: Clare West Scribe: Douglas&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0002.pdf Middlemarch] GM: Paul Schmidt Scribe: [[Phaeton]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu0003.pdf Murder Mystery] GM: Eamon Zink Scribe: Scorpion&lt;br /&gt;
&lt;br /&gt;
==799 WK==&lt;br /&gt;
9 games in 799 WK&lt;br /&gt;
=== Spring 799 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9901.pdf Travels with Father Bob] GM: Mike Parkinson Scribe: Arwen&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9902.pdf Return to Sudar] GM: Greg Taylor Scribe:Axy&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9903.pdf Resurrection River] GM: Jeff Leddra Scribe:Scorpion&lt;br /&gt;
&lt;br /&gt;
=== Winter 799 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9901.pdf Enter the Cockroach] GM: Mike Parkinson Scribe:Loxi&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9902.pdf The Dragon Horde] GM: Daryl Crosby Scribe:Hargan&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9903.pdf Edge of the Underdark] GM: Paul Schmidt Scribe:[[Basalic]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 799 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9901.pdf Return to Lorgos] GM: Greg Taylor  Scribe:[[Aqualina]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 799 WK ===&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9901/index.htm The War of Tears] GM: Martin Dickson Scribe:TDP Roberts&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9902.pdf Hobbit&#039;s Home] GM: Francis Scribe:[[Phaeton]]&lt;br /&gt;
&lt;br /&gt;
==798 WK==&lt;br /&gt;
19 games in 798 WK&lt;br /&gt;
=== Spring 798 WK ===&lt;br /&gt;
&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9801.pdf Dog Bothering] GM: Daryl Scribe: Kayseri&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9802.pdf Return to Norden] GM: Greg Taylor Scribe: [[Aqualina]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9803.pdf Save Our Senshi] GM: [[User:Keith | Keith Smith]] Scribe: [[Flamis]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9805/index.htm Prince of Darkness Pt 2] GM: Jon McSpadden  Scribe: Pent&lt;br /&gt;
&lt;br /&gt;
=== Winter 798 WK  ===&lt;br /&gt;
&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9801.pdf Overdue Library Books] GM: Martin Dickson Scribe: [[Basalic]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9802.pdf Investigate Guild Vaults] GM: Andrew Scribe: Valery&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9803.pdf Kali and the Five Dwarves] GM: Rosemary Scribe: Hoo&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9804.pdf Against the Necromancers] GM: [[Jono Bean]] Scribe: Serendipidy&lt;br /&gt;
&lt;br /&gt;
=== Autumn 798 WK ===&lt;br /&gt;
&lt;br /&gt;
* [[Planeport Troopers]] GM: Ross Alexander Scribe: Liessa&lt;br /&gt;
* [[Mission to Malachandra]] GM: Jacqui &lt;br /&gt;
* [[Defense of Ssqua]] GM: Martin Dickson Scribe: Bozo&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9805.pdf Sky Dwarves Doom] GM: Mike Parkinson Scribe Kryan&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9806.pdf Westphalia Succession] GM: Andrew Withey Scribe: Kathleen&lt;br /&gt;
&lt;br /&gt;
=== Summer 798 WK ===&lt;br /&gt;
&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9801.pdf Root of Evil] GM: Mike Young Scribe: [[Basalic]]&lt;br /&gt;
* [[Behold the Beholder]] GM: Paul Schmidt Scribe: [[Aqualina]]&lt;br /&gt;
* [[The Hunting of the Captain]] GM: Mandos&lt;br /&gt;
* [[Necromancer Bash]] GM: [[Jono Bean]]&lt;br /&gt;
* [[Through the Doors of Perception]] GM: Paul Schmidt Scribe: [[Callas]]&lt;br /&gt;
* The Twisted Avatar GM: [[Rosemary Mansfield]] (no scribe notes)&lt;br /&gt;
&lt;br /&gt;
==797 WK==&lt;br /&gt;
&lt;br /&gt;
=== Spring 797 WK ===&lt;br /&gt;
* [[The Dragon Court of Ambra]]. GM: Craig Beere&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9701.pdf The Seagate Guards Do Lower Ormathwaite] GM: Andrew  Scribe: Tixellanif&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9702.pdf The Hunt for Kontalie] GM: Phil Scribe: [[Basalic]]&lt;br /&gt;
* [[Killing of the Great Troll Chef]] GM: Noel Scribe: [[Aqualina]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9704.pdf Quest for Virtue] GM: Ben Scribe: Ned&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9705/index.htm Prince of Darkness I] GM: Jon Scribe: Pent&lt;br /&gt;
* [[Rescue of Scratch from the Lands of the Dead]] GM: Jon McSpadden&lt;br /&gt;
&lt;br /&gt;
=== Winter 797 WK ===&lt;br /&gt;
* [[Qui Vigiles Vigilent]]. GM: Dan Dixon Scribe: [[Callas]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9701.pdf Quest for Father Rowan&#039;s Holy Symbol] GM: Paul Schmidt  Scribe: [[Phaeton]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9702.pdf Rules of Engagement] GM: Paul Schmidt Scribe: Starflower&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9703.pdf Eclipse] GM: Noel Scribe: Scorpion&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9704.pdf That was now, This is then] GM: Mike Parkinson Scribe: Amaranth&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9705.pdf The Eye of Norden] GM: Greg Taylor Scribe: Eidolon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:1pt solid black; margin-top:10pt; margin-bottom:10pt; padding: 5px; color:#990000;&amp;quot;&amp;gt;&lt;br /&gt;
The Western Kingdom Calendar and a realignment of the calendar with the seasons, which had become out of step due to the AP calendar&#039;s use of a 365 day year, was started at the beginning of this session. Months in the WK calendar before this point were extrapolated.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==1996==&lt;br /&gt;
&lt;br /&gt;
=== Jul 1996 AP === &lt;br /&gt;
(Autumn 797 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9701.pdf Around A Hat in 80 Hours] GM: Martin Dickson Scribe: Bozo&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9702.pdf The Other Hat Adventure] GM: Lisa Scribe: Strontium&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9703.pdf Organised Chaos] GM: Scott Whittaker  Scribe [[Aqualina]]&lt;br /&gt;
* [[Find the Worts]] GM: Craig Beere Scribe [[Phaeton]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9705.pdf Rabbit Adventure] GM: Daryl Scribe: Berik&lt;br /&gt;
* [[Failed rescue in Ildrisholm]] GM: Dan Dixon Scribe: [[Jedburgh]]&lt;br /&gt;
* [[Exploring Ildrisholm (Part II)]] GM: Dan Dixon Scribe: [[Ishamael]]&lt;br /&gt;
* [[Exploring Ildrisholm (Part III)]] GM: Dan Dixon&lt;br /&gt;
* [[Least We Forget]] GM: William Dymock Scribe: [[Callas]]&lt;br /&gt;
&lt;br /&gt;
=== Apr 1996 AP === &lt;br /&gt;
(Summer 797 WK)&lt;br /&gt;
* [[Truce in the Fastness of Girwyllan]]. GM: [[Jono Bean]] Scribe: Jedburgh&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9701.pdf The Search for Flowers] GM: Struan Scribe: Tixellanif&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9702.pdf Princess Bride in the Black Tower] GM: William  Scribe: [[Basalic]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9703.pdf The Return of the Prodigal Son] GM: [[User:Keith | Keith]] Scribe: Hugh&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9704.pdf Destroy the Weapon of Mass Destruction] GM: [[:Category:Mandos|Mandos]] Scribe: Gideon&lt;br /&gt;
* [[Saydar&#039;s Pub Crawl]] GM: Jon McSpadden&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9707.pdf Miners and Mages (Goblins and Gold)] GM: Phil Scribe: [[Kern]]&lt;br /&gt;
* [[The Wedding Ring]] GM: Andrew W Scribe: ??&lt;br /&gt;
&lt;br /&gt;
=== Jan 1996 AP === &lt;br /&gt;
(Spring 796 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9603.pdf Chaining the Dark Lord] GM: Scott Whittaker  Scribe: [[Aqualina]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9604.pdf Find Liessa&#039;s Tutor] GM: [[:Category:Mandos|Mandos]] Scribe: Berik&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9605.pdf Garsen&#039;s Tower - Epilogue] GM: Greg Graydon  Scribe: Vapour&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9606.pdf Scroll of Himcules] GM: Bryan Holden   Scribe: Scorpion&lt;br /&gt;
* [[Against Azzur]] GM: Jon McSpadden&lt;br /&gt;
* [[Media:Neverland_Spring796_SN.pdf|Neverland]] GM: [[Rosemary Mansfield]]   Scribe: Shizane&lt;br /&gt;
&lt;br /&gt;
==1995==&lt;br /&gt;
&lt;br /&gt;
=== Oct 1995 AP === &lt;br /&gt;
(Winter 796 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9601.pdf The Chancellors Message] GM: Ian Wood  Scribe: Anathea&lt;br /&gt;
* [[Worts and Boyles]] GM: Craig Beere Scribe: Glod&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9603.pdf Arabian Adventure] GM: Alastair Scribe: Darksinger&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9604.pdf Garsen&#039;s Tower] GM: Greg Graydon Scribe: Vapour&lt;br /&gt;
* [[Exploring Ildrisholm (Part I)]] GM: Dan Dixon&lt;br /&gt;
* [[Armless, Eyeless and Nameless in the Abyss]] GM: Jim Arona&lt;br /&gt;
* [[Al Addions Lamp]] GM: Andrew W Scribe: ??&lt;br /&gt;
* Delta Baby GM: [[Rosemary Mansfield]] (no scribe notes)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jul 1995 AP === &lt;br /&gt;
(Autumn 796 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9601.pdf Where is Gammy?] GM: Daryl Crosby Scribe: Gideon&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9602.pdf The Gnome with the Golden Hand] GM: Carl Reynolds Scribe: Basalic&lt;br /&gt;
* [[The Alternate Adventure]] GM: William Dymock Scribe: Berik&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9604.pdf Object Delivery] GM: Steven Scribe: Scorpion&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9605.pdf Down on the Farm] GM: Craig Beere Scribe: Glod&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9606.pdf To Granton and Back] GM: Jon McSpadden Scribe: Ithilmore&lt;br /&gt;
* [[City In Flight]] GM: Keith&lt;br /&gt;
&lt;br /&gt;
=== Apr 1995 AP === &lt;br /&gt;
(Summer 796 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9601.pdf Kedri, Sushi and Calimari Surprise]  GM: William Dymock&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9602.pdf A Diplomatic Undertaking] GM: Eamon Zink  Scribe: Scorpion&lt;br /&gt;
* [[Quest for Shaman&#039;s Daughter]] GM: Craig Beere  Scribe: Pinefeller&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9604.pdf The Trouble with Triffids] GM: [[User:Jacqui | Jacqui Smith]] Scribe: Glod&lt;br /&gt;
* [[Against the Ogre Horde]] GM: Jon McSpadden&lt;br /&gt;
* [[Exploring Ildrisholm]] GM: Dan Dixon&lt;br /&gt;
* [[Bite of the Snakewoman]]: GM [[Jono Bean]]&lt;br /&gt;
* [[Meet the Vampire]]: GM [[Jono Bean]]&lt;br /&gt;
* [[A trip to Freetown]]: GM Jon McSpadden&lt;br /&gt;
* [[Daffyds Bride]]: GM Andrew W&lt;br /&gt;
&lt;br /&gt;
=== Jan 1995 AP === &lt;br /&gt;
(Spring 795 WK)&lt;br /&gt;
* [[Giants, Woman and Winter]]. GM: Michael Young&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9501.pdf Dorvogel&#039;s Dungeon] GM: Daryl Crosby   Scribe: Britamus&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9502.pdf Magi, Mistresses, and Mind Mages]  GM: William Dymock  Scribe: Scorpion&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9503.pdf Delta Blues]  GM: Rosemary Mansfield   Scribe: [[Aqualina]]&lt;br /&gt;
* [[The Rites of Spring]] GM: Jim Arona&lt;br /&gt;
* [[Many Lifeforms are Present]] GM: William Dymock&lt;br /&gt;
&lt;br /&gt;
==1994==&lt;br /&gt;
&lt;br /&gt;
=== Oct 1994 AP === &lt;br /&gt;
(Winter 795 WK)&lt;br /&gt;
* [[The Temple of the White Goddess]]. GM: Jon McSpadden&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9501.pdf Yana the Undying] GM: Brent Jackson 	Scribe: Eidolon&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9502.pdf Kings Quest] GM: Scott Whittaker  Scribe: [[Phaeton]]&lt;br /&gt;
* [[Rescue at Hob&#039;s Dell]] GM: Jon McSpadden  Scribe: Jedburgh&lt;br /&gt;
* [[Temple of Death]] DM: Dan Dixon&lt;br /&gt;
* [[Courts of Jashmed]] GM: [[GM&#039;s#GM: Michael Parkinson|Michael Parkinson]]&lt;br /&gt;
&lt;br /&gt;
=== Jul 1994 AP === &lt;br /&gt;
(Autumn 795 WK)&lt;br /&gt;
* [[Quest for Martin Candlestone]] (Into the High mana Zone). GM: [[Jono Bean]]  Scribe: Jedburgh&lt;br /&gt;
* [[Shapechangers, the Inquisition &amp;amp; Literature - a Sweetwater Interlude]]. GM: [[:Category:Andrew_W|Andrew W]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9502.pdf Illusion, Delusion, and Dainty Danger]  GM: Rosemary  Scribe: Axy&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9503.pdf Return One Hero from the Cosmos] GM: 	William Dymock  Scribe: [[Basalic]]&lt;br /&gt;
* [[Tears of the Gods]]  GM: Jon McSpadden  Scribe: Scorpion&lt;br /&gt;
* [[The Swamp undead and the doings of King Sigismund]] GM: Alistair    Scribe: [[Father Broc|Fenton]]&lt;br /&gt;
* [[To The Evening Star]] GM: Keith Smith&lt;br /&gt;
&lt;br /&gt;
=== Apr 1994 AP === &lt;br /&gt;
(Summer 795 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9503.pdf In Search of Slavers]  GM: Scott Whittaker  Scribe: Axy&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9504.pdf Escorting Ensemble]  GM: William Dymock  Scribe: Scorpion&lt;br /&gt;
* [[Arabia and Back]] GM: [[User:Jacqui | Jacqui Smith]]&lt;br /&gt;
* [[Shadows over Granton]] GM: Jon McSpadden&lt;br /&gt;
* [[Shadows over Calder]] GM: Jon McSpadden&lt;br /&gt;
&lt;br /&gt;
=== Jan 1994 AP === &lt;br /&gt;
(Spring 794 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9401.pdf Insect World]  GM: Carl Reynolds  Scribe: [[Phaeton]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9403.pdf Search for John]  GM: William Dymock   Scribe: Darksinger&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9404.pdf Six Go Mad in Amba] GM: [[Jono Bean]]&lt;br /&gt;
* [[The Elven Crystals]] GM: Jon McSpadden Scribe: [[Logan]]&lt;br /&gt;
* [[The Trial: part 1]] GM: Jon McSpadden Scribe: [[Vapour]]&lt;br /&gt;
* The Found Hobbit GM: [[Rosemary Mansfield]] no scribe notes&lt;br /&gt;
&lt;br /&gt;
==1993==&lt;br /&gt;
&lt;br /&gt;
=== Oct 1993 AP === &lt;br /&gt;
(Winter 794 WK)&lt;br /&gt;
* [[The Inconstant Moon]]. GM: [[User:NeonGraal|Struan Judd]]&lt;br /&gt;
* [[Evil Below]] GM: Michael Young&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9401.pdf Dragon&#039;s Eye]  GM: Mike Harre  Scribe: [[Aqualina]]&lt;br /&gt;
&lt;br /&gt;
=== Jul 1993 AP === &lt;br /&gt;
(Autumn 794 WK)&lt;br /&gt;
* [[Drakenburg Assault]] GM: [[Jono Bean]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9401.pdf Listen Carefully ...]  GM: William Dymock  Scribe: [[Basalic]]&lt;br /&gt;
* [[Priests and Pregnancy]] GM: Ian Wood  Scribe: Romo&lt;br /&gt;
* [[In Search of the Sorceress in Silver&#039;s Kit]] Scribe: [[Prydera]]&lt;br /&gt;
&lt;br /&gt;
=== Apr 1993 AP === &lt;br /&gt;
(Summer 794 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9401.pdf The Return of the Unwilling Chosen]  GM: Mike Harre  Scribe: [[Phaeton]]&lt;br /&gt;
&lt;br /&gt;
=== Jan 1993 AP === &lt;br /&gt;
(Spring 793 WK)&lt;br /&gt;
* [[Mordag&#039;s Little Finger]] - GM:[[GM%27s#GM:_Jon_McSpadden|Jon McSpadden]] - Scribe: [[Ptolemy]]&lt;br /&gt;
* [[Knight of Mystery]] - GM: William Dymock - Scribe: [[Phaeton]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9302.pdf Romance in the South Seas] - GM: [[User:Jacqui | Jacqui Smith]] - Scribe: [[Aqualina]]&lt;br /&gt;
* [[Shaper&#039;s Castle]] - GM: Struan Judd&lt;br /&gt;
&lt;br /&gt;
==1992==&lt;br /&gt;
&lt;br /&gt;
=== Oct 1992 AP === &lt;br /&gt;
(Winter 793 WK)&lt;br /&gt;
* [[Orc Slayer]] - GM: Jon McSpadden -&lt;br /&gt;
* [[The Search for the Holy Lance of Antioch]] - GM: Adam Tennant -&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9301.pdf Rescue from the Hive] -  GM: [[User:Jacqui | Jacqui Smith]] - Scribe: Bozo&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9302.pdf Lake Cartography] - GM: Greg Graydon -Scribe: [[Basalic]]&lt;br /&gt;
&lt;br /&gt;
=== Jul 1992 AP === &lt;br /&gt;
(Autumn 793 WK)&lt;br /&gt;
* [[The Rescue of Finangle in Oz]] - GM: Dean Ellis &amp;amp; Lisa Cotton -&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9301.pdf The Ship That Flew] - GM: [[User:Jacqui | Jacqui Smith]] - Scribe: [[Phaeton]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9302.pdf Where&#039;s Alice?] - GM: Daniel Dixon - Scribe: Bozo&lt;br /&gt;
* [[Martinâ€™s Sword #5 Game Over]] - GM: Martin - Scribe: Bleyze&lt;br /&gt;
* [[Dwarf Bait]] Scribe:Blackrod/Scratch&lt;br /&gt;
&lt;br /&gt;
=== Apr 1992 AP === &lt;br /&gt;
(Summer 793 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9301.pdf Trash and Burn]  GM: Scott Whittaker  Scribe: [[Aqualina]]&lt;br /&gt;
* [[California Smith | California Smith and the Lost City of Pasifika]] GM: [[User:Keith | Keith Smith]]&lt;br /&gt;
* [[In Search of Knowledge]] - GM: [[Dean Ellis]] - Scribe: [[Father Broc|Karys the Sage]]&lt;br /&gt;
&lt;br /&gt;
=== Jan 1992 AP === &lt;br /&gt;
(Spring 792 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9201.pdf Rats Rats Ratties] - GM: Phil Judd - Scribe: [[Basalic]]&lt;br /&gt;
* [[Trip to Port Artz]] - GM: Struan Judd - &lt;br /&gt;
&lt;br /&gt;
==1991==&lt;br /&gt;
&lt;br /&gt;
=== Oct 1991 AP === &lt;br /&gt;
(Winter 792 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9201.pdf Rendezvous with Gaia]  GM: Daniel Dixon  Scribe: [[Phaeton]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9202.pdf Disappointment at Destiny]  GM: Mike Parkinson  Scribe: [[Aqualina]]/Kryan&lt;br /&gt;
* [[Trip to Glorantha]] GM: Scott Whittaker&lt;br /&gt;
&lt;br /&gt;
=== Jul 1991 AP === &lt;br /&gt;
(Autumn 792 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9201.pdf Mystery at Maltain]  GM: Struan Judd&lt;br /&gt;
* Mezzo Volta Suffering&lt;br /&gt;
&lt;br /&gt;
=== Apr 1991 AP === &lt;br /&gt;
(Summer 792 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9201.pdf Babes in Faerieland]  GM: [[User:Jacqui | Jacqui Smith]]  Scribe: [[Aqualina]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9202.pdf The Stolen Seal]  GM: Phil Judd  Scribe: [[Starflower]]&lt;br /&gt;
&lt;br /&gt;
=== Jan 1991 AP === &lt;br /&gt;
(Spring 791 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9101.pdf The Enchanters Box]  GM: Reid  Scribe: [[Flamis]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsp9102.pdf To Catch A Thief]  GM: Mark Harrison&lt;br /&gt;
* Trevaris the Ghost City GM: [[Rosemary Mansfield]] (no scribe notes)&lt;br /&gt;
* [[Terranova I - Discovery]] GM: Martin Dickson&lt;br /&gt;
&lt;br /&gt;
==1990== &lt;br /&gt;
&lt;br /&gt;
=== Oct 1990 AP === &lt;br /&gt;
(Winter 791 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi9101.pdf Last Will and Testament of Baron Garcia]  GM: Dean Ellis&lt;br /&gt;
* Jellinfeld&#039;s Pumping Machine GM: [[Rosemary Mansfield]] (no scribe notes)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jul 1990 AP === &lt;br /&gt;
(Autumn 791 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9102.pdf To Tax the Hobbits] - GM: Phil Judd -&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9103.pdf To Catch A Fallen Star] - GM: Carl Reynolds - &lt;br /&gt;
* The Monumental Blunder - GM: [[Rosemary Mansfield]] - (scribe notes held by Rosemary)&lt;br /&gt;
&lt;br /&gt;
=== Apr 1990 AP === &lt;br /&gt;
(Summer 791 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9101.pdf Do You Take This Frog?] -  GM: Craig Harper - Scribe: [[Basalic]]&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu9102.pdf Crown of Souls] - GM: Martin Dickson - Scribe: Carol&lt;br /&gt;
* [http://dq-nz.org/dqwiki/index.php?title=The_deepspring_disappearances|The DeepSpring Disappearances] - GM: Adam Tennant&lt;br /&gt;
&lt;br /&gt;
==1989==&lt;br /&gt;
&lt;br /&gt;
=== Oct 1989 AP === &lt;br /&gt;
(Winter 790 WK)&lt;br /&gt;
* [[Turrible Trouble at Smackbottom Thwait]] - GM: Fiona Cole -&lt;br /&gt;
&lt;br /&gt;
=== Jul 1989 AP === &lt;br /&gt;
(Autumn 790 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau9001.pdf The Quest for Missing Melanie] - GM: Struan Judd - Scribe: [[Flamis]]&lt;br /&gt;
* [[Against ze Flying Nomes]] - GM: Martin Dickson&lt;br /&gt;
&lt;br /&gt;
=== Apr 1989 AP === &lt;br /&gt;
(Summer 790 WK)&lt;br /&gt;
* Regicide 	GM: Brent  Scribe: Amaranth&lt;br /&gt;
* The Balrog&#039;s Egg  GM: Martin Dickson 	 Scribe Serendipity&lt;br /&gt;
* King Ronald&#039;s Menagerie  GM: [[Rosemary Mansfield]] (no scribe notes)&lt;br /&gt;
&lt;br /&gt;
=== Jan 1989 AP ===&lt;br /&gt;
(Spring 789 WK)&lt;br /&gt;
* Ye Noble Guardians of Ye Football Team - GMs: Reid/Bryan Holden - Scribe: Starflower&lt;br /&gt;
* Trouble at Huddles Farm - GM: Lisa Cotton - Scribe: Amelia&lt;br /&gt;
* Seagate Guild and the Temple of Doom (Delph III) - GM: Greg Taylor - Scribe: Whisper&lt;br /&gt;
&lt;br /&gt;
==1988==&lt;br /&gt;
=== Oct 1988 AP === &lt;br /&gt;
(Winter 789 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi8901.pdf Sundered Realm] - GM: Mark Harrison - &lt;br /&gt;
* Eringdale Kidnaps - GM: [[Rosemary Mansfield]] - (no scribe notes)&lt;br /&gt;
&lt;br /&gt;
=== Jul 1988 AP === &lt;br /&gt;
(Autumn 789 WK)&lt;br /&gt;
* The Mines of Gothron - GM: Martin Dickson - &lt;br /&gt;
* The Shattered Statue II - GM: Bart Janssen - &lt;br /&gt;
* Hobgoblin Harassment - GM: Greg Graydon - Scribe: The entire party&lt;br /&gt;
 &lt;br /&gt;
=== Apr 1988 AP === &lt;br /&gt;
(Summer 789 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu8901.pdf Delph II - Insect World] GM: Greg Taylor  Scribe: Isil Eth&lt;br /&gt;
&lt;br /&gt;
=== Jan 1988 AP === &lt;br /&gt;
(Spring 788 WK)&lt;br /&gt;
* The Diary of Ventura Blue - GM: Unknown - Scribe: &lt;br /&gt;
* Blabbo Take&#039;s Birthday Party - GM: Lisa Cotton&lt;br /&gt;
* Gator Depression - GM: Greg Graydon - Scribe: {The entire party}&lt;br /&gt;
&lt;br /&gt;
==1987==&lt;br /&gt;
=== Oct 1987 AP === &lt;br /&gt;
(Winter 788 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi8801.pdf Skystone Heist] - GM: Mark Harrison - &lt;br /&gt;
* [http://dq.sf.org.nz/library/snwi8802.pdf The Progress of Disease II] - GM: Martin Dickson - Scribe: Mary M&lt;br /&gt;
* Bryan&#039;s Beginners Intro - GM: Bryan Holden -&lt;br /&gt;
&lt;br /&gt;
==1986==&lt;br /&gt;
=== Oct 1986 AP === &lt;br /&gt;
(Winter 787 WK)&lt;br /&gt;
*[[Alensia I]] - GM: Martin Dickson&lt;br /&gt;
=== Jul 1986 AP === &lt;br /&gt;
(Autumn 787 WK)&lt;br /&gt;
*[[Bergelfen - First Contact]] - GM: Michael Parkinson&lt;br /&gt;
&lt;br /&gt;
==1985==&lt;br /&gt;
=== Oct 1985 AP === &lt;br /&gt;
(Winter 786 WK)&lt;br /&gt;
*[[Kinlu Expedition]] - GM: Martin Dickson&lt;br /&gt;
=== Apr 1985 AP === &lt;br /&gt;
(Summer 786 WK)&lt;br /&gt;
*[[The Vampire of Borovia]] - GM: Martin Dickson&lt;br /&gt;
&lt;br /&gt;
==1984==&lt;br /&gt;
=== Jul 1984 AP === &lt;br /&gt;
(Autumn 785 WK)&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau8501.pdf The Lost Woman Adventure] - GM: Brent Jackson - Scribe: Bab El Ehr&lt;br /&gt;
* [http://dq.sf.org.nz/library/snau8502.pdf Ghostbusters (Un-)Limited] - GM: Brent Jackson - Scribe: Bab El Ehr&lt;br /&gt;
&lt;br /&gt;
=== Apr 1984 AP === &lt;br /&gt;
(Summer 785 WK) &lt;br /&gt;
* [http://dq.sf.org.nz/library/snsu8501.pdf Ruby Water Adventure] - GM: Luke De Jong - Scribe: TDH&lt;br /&gt;
* Take It from the Top  GM: Kyn Jackson  Scribe: Borghoff&lt;br /&gt;
&lt;br /&gt;
== Undefined ==&lt;br /&gt;
* [http://dq.sf.org.nz/library/snxx0001.pdf Scabs Scribe Notes] - GM: [[Jono Bean]] - Scribe: Scab&lt;br /&gt;
* To Bring Back Orb from Naga - GM: Unknown - Scribe:  &lt;br /&gt;
* The Golden Dragon Quest - GM: Brent Jackson - &lt;br /&gt;
* [[The deepspring disappearances]] - GM: Adam Tennant - &lt;br /&gt;
* [[Asuraasafes Shopping List]] - GM: Mike Young - Scribe: Rothgar&lt;br /&gt;
* [[Castle of Ultimate Darkness]] - GM: Adam Tennant -&lt;br /&gt;
* [[Beyond the Vaults/Locating Shoka]] - GM: Adam Tennant -&lt;br /&gt;
* [[To find a bird]] - GM: Jono Bean -&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=A_Plea_for_Help&amp;diff=84554</id>
		<title>A Plea for Help</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=A_Plea_for_Help&amp;diff=84554"/>
		<updated>2018-12-17T06:14:49Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: A Plea for Help&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Anne&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Summer 819&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Tuesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Smiths&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Low-Med&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Minerva]] - Human Celestial Played by Jacqui (Mil Sci)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Angus]] - Human Namer Played by Keith&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elderan]] - Elf Air Mage Played by Ian (Supervising GM &amp;amp; Party Leader) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Sylvester]] - Elf Water Mage played by Justis&lt;br /&gt;
[[Cipher]] - Dwarven Rune Mage played by Beth&lt;br /&gt;
[[Luther]] - Hobbit Thief (non-mage) played by Michael P.&lt;br /&gt;
[[Rhiain]] - Ice Mage human played by Chris R.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild and A. Slater&lt;br /&gt;
&lt;br /&gt;
Mission: To investigate whatever A. Slater has hired you for&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pay: 10,000sp and whatever else is offered.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Atop a Hill in the Valley of Sun&amp;quot;&lt;br /&gt;
&amp;quot;Under a Flat Blue Sky&amp;quot;&lt;br /&gt;
&amp;quot;Where Minstrels Sing and Children Laugh&amp;quot;&lt;br /&gt;
&amp;quot;Is Where You&#039;ll Find your Path&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We have to go through a portal that is located under a child&#039;s bed. So, presumably, we&#039;re going to the plane where either dust bunnies or &#039;monsters under the bed&#039; come from. The name of the plane is &#039;Children&#039;s Playground&#039; - and we have to put the bed back after we go through. Maybe we&#039;re not taking horses with us. Coming back may also not be an option. We are given the address and shooed off by Guild Security. &lt;br /&gt;
&lt;br /&gt;
Get Lessers from Basalic, who kindly doesn&#039;t charge us. Greaters from Aaron. (6000sp for 4 areas, rank 12). Rnk 6 Restorative Cookies from Grizelda.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
* Angus - &amp;quot;If you want your scribe notes to be legible, don&#039;t pick me&amp;quot;&lt;br /&gt;
* Minerva - &amp;quot;What a waste ... a triple effect on the pony&amp;quot;&lt;br /&gt;
* Elderan - &amp;quot;Stop thinking. Be a Caledonian.&amp;quot;&lt;br /&gt;
  * Minerva - &amp;quot;I&#039;m the closest you&#039;ve got to a princess.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
  * Emily - &amp;quot;Ooh, is she going to get carried off by a dragon?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
===Daily Pattern===&lt;br /&gt;
*Sleep/Camp  &lt;br /&gt;
*Travel      &lt;br /&gt;
*Meals       &lt;br /&gt;
*Rituals     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hours of sleep for Ft recovery + Hot meal Ft recovery.&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
&lt;br /&gt;
Main body front: &amp;lt;br&amp;gt;&lt;br /&gt;
Main body rear: &amp;lt;br&amp;gt;&lt;br /&gt;
Tail Guard: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formations&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Single file: &amp;lt;br&amp;gt;&lt;br /&gt;
Open area: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
General notes.&amp;lt;br&amp;gt;&lt;br /&gt;
-&lt;br /&gt;
-&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
Long Duration Buffs&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Ft / Day&lt;br /&gt;
!Title=&amp;quot;A&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;B&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;C&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;D&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;E&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;F&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;G&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does Stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? days&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does Stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? weeks&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Names&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Short Duration Buffs&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Ft / Cast&lt;br /&gt;
!Title=&amp;quot;A&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;B&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;C&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;D&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;E&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;F&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;G&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hours&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does Stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Mins&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? mins&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Summer&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Summer&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Beltane]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Meadow]] (1)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;lt;i&amp;gt;White Lotus&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;Seagate Light Festival&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;The Castellan Borderers Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;Seagate Crafters Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Heat]] (2)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day | 1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 4 || &amp;lt;i&amp;gt;Seagate Guildmasters Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;lt;i&amp;gt;Seagate Races&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 11 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Summer Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;lt;i&amp;gt;Midsummers&amp;lt;Br&amp;gt;&amp;amp;nbsp;Eve&amp;lt;br&amp;gt;&amp;amp;nbsp;(Faerie Day)&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Summer Fair Day&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Summer Fair Day&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;The Castellan of Brastor&#039;s Summer Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Breeze]] (3)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day | 1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 3 || &amp;lt;i&amp;gt;Day of Death&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=A_Plea_for_Help&amp;diff=84553</id>
		<title>A Plea for Help</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=A_Plea_for_Help&amp;diff=84553"/>
		<updated>2018-12-17T06:12:06Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: A Plea for Help&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Anne&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Summer 819&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Tuesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Smiths&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Low-Med&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Minerva]] - Human Celestial Played by Jacqui (Mil Sci)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Angus]] - Human Namer Played by Keith&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elderan]] - Elf Air Mage Played by Ian (Supervising GM &amp;amp; Party Leader) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Sylvester]] - Elf Water Mage played by Justis&lt;br /&gt;
[[Cipher]] - Dwarven Rune Mage played by Beth&lt;br /&gt;
[[Luther]] - Hobbit Thief (non-mage) played by Michael P.&lt;br /&gt;
[[Rhiain]] - Ice Mage human played by Chris R.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild and A. Slater&lt;br /&gt;
&lt;br /&gt;
Mission: To investigate whatever A. Slater has hired you for&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pay: 10,000sp and whatever else is offered.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Atop a Hill in the Valley of Sun&amp;quot;&lt;br /&gt;
&amp;quot;Under a Flat Blue Sky&amp;quot;&lt;br /&gt;
&amp;quot;Where Minstrels Sing and Children Laugh&amp;quot;&lt;br /&gt;
&amp;quot;Is Where You&#039;ll Find your Path&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We have to go through a portal that is located under a child&#039;s bed. So, presumably, we&#039;re going to the plane where either dust bunnies or &#039;monsters under the bed&#039; come from. The name of the plane is &#039;Children&#039;s Playground&#039; - and we have to put the bed back after we go through. Maybe we&#039;re not taking horses with us. Coming back may also not be an option. We are given the address and shooed off by Guild Security. &lt;br /&gt;
&lt;br /&gt;
Get Lessers from Basalic, who kindly doesn&#039;t charge us. Greaters from Aaron. (6000sp for 4 areas, rank 12). Rnk 6 Restorative Cookies from Grizelda.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
* Angus - &amp;quot;If you want your scribe notes to be legible, don&#039;t pick me&amp;quot;&lt;br /&gt;
* Minerva - &amp;quot;What a waste ... a triple effect on the pony&amp;quot;&lt;br /&gt;
* Elderan - &amp;quot;Stop thinking. Be a Caledonian.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
===Daily Pattern===&lt;br /&gt;
*Sleep/Camp  &lt;br /&gt;
*Travel      &lt;br /&gt;
*Meals       &lt;br /&gt;
*Rituals     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hours of sleep for Ft recovery + Hot meal Ft recovery.&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
&lt;br /&gt;
Main body front: &amp;lt;br&amp;gt;&lt;br /&gt;
Main body rear: &amp;lt;br&amp;gt;&lt;br /&gt;
Tail Guard: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formations&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Single file: &amp;lt;br&amp;gt;&lt;br /&gt;
Open area: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
General notes.&amp;lt;br&amp;gt;&lt;br /&gt;
-&lt;br /&gt;
-&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
Long Duration Buffs&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Ft / Day&lt;br /&gt;
!Title=&amp;quot;A&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;B&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;C&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;D&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;E&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;F&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;G&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does Stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? days&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does Stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? weeks&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Names&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Short Duration Buffs&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Ft / Cast&lt;br /&gt;
!Title=&amp;quot;A&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;B&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;C&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;D&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;E&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;F&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;G&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hours&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does Stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Mins&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? mins&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Summer&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Summer&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Beltane]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Meadow]] (1)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;lt;i&amp;gt;White Lotus&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;Seagate Light Festival&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;The Castellan Borderers Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;Seagate Crafters Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Heat]] (2)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day | 1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 4 || &amp;lt;i&amp;gt;Seagate Guildmasters Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;lt;i&amp;gt;Seagate Races&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 11 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Summer Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;lt;i&amp;gt;Midsummers&amp;lt;Br&amp;gt;&amp;amp;nbsp;Eve&amp;lt;br&amp;gt;&amp;amp;nbsp;(Faerie Day)&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Summer Fair Day&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Summer Fair Day&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;The Castellan of Brastor&#039;s Summer Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Breeze]] (3)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day | 1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 3 || &amp;lt;i&amp;gt;Day of Death&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=The_Fires_of_Heck&amp;diff=84498</id>
		<title>The Fires of Heck</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=The_Fires_of_Heck&amp;diff=84498"/>
		<updated>2018-12-06T12:25:40Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: The Fires of Heck&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Jacqui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Spring 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Tuesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Smiths&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Jaycey]] - Halfling Illusionist played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lydian]] - Halfling Shadow Weaver played by Chris Ramsey &amp;lt;br&amp;gt;&lt;br /&gt;
[[Elderan]] - Elven Air mage played by Ian A&amp;lt;br&amp;gt;&lt;br /&gt;
[[Angus]] - Caledonian Namer played by Keith&amp;lt;br&amp;gt;&lt;br /&gt;
[[Emrys]] - Son of [[Flamis]] and [[Basalic]], Fire Mage played by Paul.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Flamis&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate Arsony in Southern Rank&lt;br /&gt;
&lt;br /&gt;
Pay: Fire College Invested&#039;s&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
We were sat around a table in guild meeting room NO#3. There sat Three Halflings, An Elf and Two humans. Our employer was a middle-aged blonde woman carrying a trident and wearing yellow robes. This was Flamis one of those high ranked adventurers in the guild. Flamis has requested us to go to Dottery in Ranke to investigate some Arsony. Our payment would be some invested&#039;s from the fire college. We were also given some grenados called Fire-stoppers. Which would stop flames from spreading. We were given half a dozen of these grenados.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We decided that Jaycey was to be our Mil-Sci, Myself as Scribe, and Emrys as the party leader. We then planned our route to Dottery. Planning on first going to Dar. But not leaving until tomorrow.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using Eldorans cloud we made our way towards Dar and we landed on a rocky beach, and from there we made our way to town. There were three taverns in the town, The Lusty Wench, The Cockon Sparrow, and the Barge Inn. We went to the Barge Inn first, they had good ale there and Angus got a couple of the sailors talking we didnt find anything out about the Arsony, except that people are superstitious. We managed to secure transport upstream. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We went to the Lusty wench and found it full of the towns fishermen. We turned around and went to the Cockon Sparrow. Where they had great food. During our meal we had a discussion. I wasn&#039;t paying too much attention until Jaycey said something that was slightly amusing&lt;br /&gt;
&lt;br /&gt;
  Jaycey - &amp;quot;I&#039;ve seen too much of his tartan.&amp;quot;&lt;br /&gt;
  Angus - &amp;quot;Yeah, Forty yards of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The next day we made our way north on the transport we had secured the night before due to the several rounds of ale we paid for. We reached a fortified town, where we were then approached by a well endowed female, she introduced herself as Fanny and told us she had been sent to fetch us. We made our way to the witches gingerbread house. The house smelt like Gingerbread don&#039;t blame me. Apparently the three witches were to remove some curse that Lydian had. I was surprised the guild let her go out with a curse upon her.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Again there was some boring conversation that Angus was holding. Something about Angus being more sane then his cousins. Then telling us his cousins names.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  Angus - &amp;quot;Compared to Robert and Angus we&#039;re sane...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The conversation was followed shortly thereafter by some joke on Angus&#039;s behalf.&lt;br /&gt;
&lt;br /&gt;
  Fanny - &amp;quot;You have ways of knowing that don&#039;t you?&amp;quot;&lt;br /&gt;
  Eldoran - &amp;quot;No he doesn&#039;t, he&#039;s Caledonian.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The witches had tried to scry the fires but only gotten one word. &amp;quot;Heck&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During breakfast the next morning Lydian exclaims&lt;br /&gt;
&lt;br /&gt;
  Lydian - &amp;quot;I&#039;m only 2 and 1/2 inches tall&amp;quot;&lt;br /&gt;
  Angus -  &amp;quot;So that makes her a wingless pixie&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sir whats-his-name asks for us to deal with some Orc Brigands, and that there would be a reward. We end up fighting these Orcish Brigands. We slay 5 and loot them, collecting the goods they had previously stolen. When we escorted the farmer back to town, we were rewarded with a purse of 1000 Silvers, from the Lord&#039;s chamberlain, and a flagon of cider from the farmer.&lt;br /&gt;
&lt;br /&gt;
So, we continued to make our way North and came across a burnt out barn that appeared to be burnt from the top down. On one of the remaining walls were the words â€œHeck Rulzâ€ spelt like that and an elephant with a curly top knot on his head and spikes along the back. &lt;br /&gt;
&lt;br /&gt;
A little further along we came across a burnt-out tree with the letter â€œAâ€ on it then repeated on the other side but upside down. We found from DA that it had been 22 days since it had been burned.&lt;br /&gt;
&lt;br /&gt;
Even further along we found a farmhouse that had been burnt and people were rebuilding. They told us it was in the night 3 weeks ago. That was during the middle of Winter.&lt;br /&gt;
&lt;br /&gt;
We reach another town and stay in the Tipsy Toad, and there is a fire in the middle of the night, our Celestial attempted to cast Witch sight and backfired. Lydian then became an Amnesiac for 9 days.&lt;br /&gt;
&lt;br /&gt;
Angus kept saying how we had to get to Dottery- to Jaycey. So the amnesiac took to calling Jaycey Dotty and was the only one she trusted.&lt;br /&gt;
&lt;br /&gt;
We ended up flying to Dottery and landed in the town centre on a cloud., we did get told off and I made Lydian fall asleep to make it easier to deal with. We get told by Bryan to go see Jeffrey in the church.&lt;br /&gt;
&lt;br /&gt;
We get to stay in Bryans home. Bryans wife Elizabetta, showed us to our rooms. We get told that the town has a small problem or many small problems. In the form of Goblin pyromancers and arsonists.&lt;br /&gt;
&lt;br /&gt;
We discuss plans for figuring out these goblins, where and who they are, and then deal with them.&lt;br /&gt;
&lt;br /&gt;
  Carrie - â€œYou could look like a goblinâ€&lt;br /&gt;
  Jaycey - â€œYeah I just take a potion and turn green.â€&lt;br /&gt;
  Carrie â€“ â€œI heard Angus can turn green.â€&lt;br /&gt;
  Jaycey â€“ â€œYeah, just like this *boop*â€&lt;br /&gt;
&lt;br /&gt;
Lydian gets restored from her curse, then we head out to a lumberjack camp. We go hunting that day and find bear. Then that night we set an ambush for the goblins.&lt;br /&gt;
&lt;br /&gt;
  Angus- â€œWhatâ€™s your name?â€&lt;br /&gt;
  Lydian- â€œLydian.â€&lt;br /&gt;
  Angus- â€œAnd how tall are you?â€&lt;br /&gt;
  Lydian- *blank stare*&lt;br /&gt;
&lt;br /&gt;
Luckily for us the goblins attacked. We beat them off, and then in the morning we headed back to town, However everyone was gathered in the middle of town and there were some crying women.&lt;br /&gt;
&lt;br /&gt;
  Angus- â€œWhy do I get the feeling that someoneâ€™s been taken.â€&lt;br /&gt;
  Crying Woman- â€œMy babies been taken.â€ &lt;br /&gt;
&lt;br /&gt;
We tracked a goblin on my 17% cast chance location spell. We tracked him to a mine entrance. That was labelled â€œThe Entrance to Heckâ€&lt;br /&gt;
&lt;br /&gt;
We ended up having to fight 16 goblins, however we were all invisible and Eldoran casting lightning managed to kill most of them. A few of the goblins escaped and from one of the corridors came four wolves. Three of us were visible at this point and the wolves split into two pairs and attacked Eldoran and Angus. I went behind and stabbed the wolf in the good spot.&lt;br /&gt;
&lt;br /&gt;
  Eldoran- â€œThat poor wolf.â€&lt;br /&gt;
  Carrie- â€œThey chose not to fight me. Iâ€™m a threat too.â€&lt;br /&gt;
&lt;br /&gt;
OUR GM ACTUALLY MADE US DIG FOR OUR LOOT&lt;br /&gt;
&lt;br /&gt;
We explored the goblin lair and found a lake that when DA was a portal to the plane of Heck.&lt;br /&gt;
&lt;br /&gt;
We traveled to the plane and ended up in a swamp, a very stinky swamp. Making our way through the swamp before we heard something moving towards us. It turns out a shambling mound of moss and swamp muck was attacking us. After defeating it we were applauded by a gnome named Poggle, who told us that we were in Hechingund or something like that. He also told us that this was NOT the Bog of Eternal Stench but the Swamp of Unforgettable Stink.&lt;br /&gt;
&lt;br /&gt;
He took us to his gnome hole. And told his wife to prepare for the adventurers. Although I translated it to- â€œHide the Silverware I found Halflingsâ€&lt;br /&gt;
&lt;br /&gt;
We then were attacked by fire elementals of some kind. We eventually beat them as well. Then I complained about not having magical weapons, even though I have enchant weapons.&lt;br /&gt;
&lt;br /&gt;
We then travelled to the sewers and through the sewers into the Under, where all the Gnomes live. &lt;br /&gt;
&lt;br /&gt;
We then traveled up to the city. Moving through a hedge labyrinthian maze. We made it to the nursery and then we attempted to rescue the babies, we had to fight a few more goblins and we killed several of them before smoke appeared and we ran because â€œHe is comingâ€ We knew that he is the Goblin King.&lt;br /&gt;
&lt;br /&gt;
We made it home.&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
===Daily Pattern===&lt;br /&gt;
*Sleep/Camp  &lt;br /&gt;
*Travel      &lt;br /&gt;
*Meals       &lt;br /&gt;
*Rituals     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hours of sleep for Ft recovery + Hot meal Ft recovery.&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
1st: Jaycey, Lydian &amp;lt;br&amp;gt;&lt;br /&gt;
2nd: Elderan, Angus &amp;lt;br&amp;gt;&lt;br /&gt;
3rd: Carrie, Emrys &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
&lt;br /&gt;
Main body front: &amp;lt;br&amp;gt;&lt;br /&gt;
Main body rear: &amp;lt;br&amp;gt;&lt;br /&gt;
Tail Guard: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formations&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Single file: &amp;lt;br&amp;gt;&lt;br /&gt;
Open area: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
General notes.&amp;lt;br&amp;gt;&lt;br /&gt;
-&lt;br /&gt;
-&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
Long Duration Buffs&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Ft / Day&lt;br /&gt;
!Title=&amp;quot;A&amp;quot; | JC&lt;br /&gt;
!Title=&amp;quot;B&amp;quot; | El&lt;br /&gt;
!Title=&amp;quot;C&amp;quot; | An&lt;br /&gt;
!Title=&amp;quot;D&amp;quot; | Ly&lt;br /&gt;
!Title=&amp;quot;E&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;F&amp;quot; | Em&lt;br /&gt;
!Title=&amp;quot;G&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% to 2 areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 2 days&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 2 Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does Stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? weeks&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Names&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Short Duration Buffs&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Ft / Cast&lt;br /&gt;
!Title=&amp;quot;A&amp;quot; | JC&lt;br /&gt;
!Title=&amp;quot;B&amp;quot; | El&lt;br /&gt;
!Title=&amp;quot;C&amp;quot; | An&lt;br /&gt;
!Title=&amp;quot;D&amp;quot; | Ly&lt;br /&gt;
!Title=&amp;quot;E&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;F&amp;quot; | Em&lt;br /&gt;
!Title=&amp;quot;G&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Enchant Armour&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 5&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +12 Def against physical&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 hours&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Shadow Form&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 5&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +12 def +6 in close&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 hours&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Enchant Weapon&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +8 SC +3 DM&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 mins&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; Sit&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; Sit&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; Sit&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; Sit&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; Sit&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; Sit&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
5x Chain&lt;br /&gt;
Purse of 1,000 Silvers&lt;br /&gt;
Flagon of Ale&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Spring&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Spring&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Candlemansa]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Thaw]] (10)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;lt;i&amp;gt;The Carzalan Generals Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  6 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|-  &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Seedtime]] (11)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;lt;i&amp;gt;Rites of Thunor&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Eostre&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;The Seagate Spring Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Blossom]] (12)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;Floralia&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Walpurgisnacht&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=The_Fires_of_Heck&amp;diff=84295</id>
		<title>The Fires of Heck</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=The_Fires_of_Heck&amp;diff=84295"/>
		<updated>2018-10-01T22:38:18Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: The Fires of Heck&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Jacqui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Spring 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Tuesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Smiths&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Jaycey]] - Halfling Illusionist played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lydian]] - Halfling Shadow Weaver played by Chris Ramsey &amp;lt;br&amp;gt;&lt;br /&gt;
[[Elderan]] - Elven Air mage played by Ian A&amp;lt;br&amp;gt;&lt;br /&gt;
[[Angus]] - Caledonian Namer played by Keith&amp;lt;br&amp;gt;&lt;br /&gt;
[[Emrys]] - Son of Flamis and Basilisk, Fire Mage played by Paul.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Flamis&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate Arsony in Southern Rank&lt;br /&gt;
&lt;br /&gt;
Pay: Fire College Invested&#039;s&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
We were sat around a table in guild meeting room NO#3. There sat Three Halflings, An Elf and Two humans. Our employer was a middle-aged blonde woman carrying a trident and wearing yellow robes. This was Flamis one of those high ranked adventurers in the guild. Flamis has requested us to go to Dottery in Ranke to investigate some Arsony. Our payment would be some invested&#039;s from the fire college. We were also given some grenados called Fire-stoppers. Which would stop flames from spreading. We were given half a dozen of these grenados.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We decided that Jaycey was to be our Mil-Sci, Myself as Scribe, and Emrys as the party leader. We then planned our route to Dottery. Planning on first going to Dar. But not leaving until tomorrow.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using Eldorans cloud we made our way towards Dar and we landed on a rocky beach, and from there we made our way to town. There were three taverns in the town, The Lusty Wench, The Cockon Sparrow, and the Barge Inn. We went to the Barge Inn first, they had good ale there and Angus got a couple of the sailors talking we didnt find anything out about the Arsony, except that people are superstitious. We managed to secure transport upstream. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We went to the Lusty wench and found it full of the towns fishermen. We turned around and went to the Cockon Sparrow. Where they had great food. During our meal we had a discussion. I wasn&#039;t paying too much attention until Jaycey said something that was slightly amusing&lt;br /&gt;
&lt;br /&gt;
  Jaycey - &amp;quot;I&#039;ve seen too much of his tartan.&amp;quot;&lt;br /&gt;
  Angus - &amp;quot;Yeah, Forty yards of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The next day we made our way north on the transport we had secured the night before due to the several rounds of ale we paid for. We reached a fortified town, where we were then approached by a well endowed female, she introduced herself as Fanny and told us she had been sent to fetch us. We made our way to the witches gingerbread house. The house smelt like Gingerbread don&#039;t blame me. Apparently the three witches were to remove some curse that Lydian had. I was surprised the guild let her go out with a curse upon her.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Again there was some boring conversation that Angus was holding. Something about Angus being more sane then his cousins. Then telling us his cousins names.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  Angus - &amp;quot;Compared to Robert and Angus we&#039;re sane...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The conversation was followed shortly thereafter by some joke on Angus&#039;s behalf.&lt;br /&gt;
&lt;br /&gt;
  Fanny - &amp;quot;You have ways of knowing that don&#039;t you?&amp;quot;&lt;br /&gt;
  Eldoran - &amp;quot;No he doesn&#039;t, he&#039;s Caledonian.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The witches had tried to scry the fires but only gotten one word. &amp;quot;Heck&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During breakfast the next morning Lydian exclaims&lt;br /&gt;
&lt;br /&gt;
  Lydian - &amp;quot;I&#039;m only 2 and 1/2 inches tall&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sir whats-his-name asks for us to deal with some Orc Brigands, and that there would be a reward. We end up fighting these Orcish Brigands. We slay 5 and loot them, collecting the goods they had previously stolen. When we escorted the farmer back to town, we were rewarded with a purse of 1000 Silvers, from the Lord&#039;s chamberlain, and a flagon of cider from the farmer.&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
===Daily Pattern===&lt;br /&gt;
*Sleep/Camp  &lt;br /&gt;
*Travel      &lt;br /&gt;
*Meals       &lt;br /&gt;
*Rituals     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hours of sleep for Ft recovery + Hot meal Ft recovery.&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
&lt;br /&gt;
Main body front: &amp;lt;br&amp;gt;&lt;br /&gt;
Main body rear: &amp;lt;br&amp;gt;&lt;br /&gt;
Tail Guard: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formations&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Single file: &amp;lt;br&amp;gt;&lt;br /&gt;
Open area: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
General notes.&amp;lt;br&amp;gt;&lt;br /&gt;
-&lt;br /&gt;
-&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
Long Duration Buffs&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Ft / Day&lt;br /&gt;
!Title=&amp;quot;A&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;B&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;C&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;D&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;E&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;F&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;G&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does Stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does Stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? weeks&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Names&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Short Duration Buffs&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Ft / Cast&lt;br /&gt;
!Title=&amp;quot;A&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;B&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;C&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;D&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;E&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;F&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;G&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; |Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? mins&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? mins&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? mins&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
5x Chain&lt;br /&gt;
Purse of 1,000 Silvers&lt;br /&gt;
Flagon of Ale&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Spring&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Spring&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Candlemansa]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Thaw]] (10)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;lt;i&amp;gt;The Carzalan Generals Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  6 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|-  &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Seedtime]] (11)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;lt;i&amp;gt;Rites of Thunor&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Eostre&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;The Seagate Spring Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Blossom]] (12)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;Floralia&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Walpurgisnacht&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=The_Fires_of_Heck&amp;diff=84293</id>
		<title>The Fires of Heck</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=The_Fires_of_Heck&amp;diff=84293"/>
		<updated>2018-10-01T22:35:25Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: The Fires of Heck&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Jacqui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Spring 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Tuesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Smiths&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Jaycey]] - Halfling Illusionist played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lydian]] - Halfling Shadow Weaver played by Chris Ramsey &amp;lt;br&amp;gt;&lt;br /&gt;
[[Elderan]] - Elven Air mage played by Ian A&amp;lt;br&amp;gt;&lt;br /&gt;
[[Angus]] - Caledonian Namer played by Keith&amp;lt;br&amp;gt;&lt;br /&gt;
[[Emrys]] - Son of Flamis and Basilisk, Fire Mage played by Paul.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Flamis&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate Arsony in Southern Rank&lt;br /&gt;
&lt;br /&gt;
Pay: Fire College Invested&#039;s&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
We were sat around a table in guild meeting room NO#3. There sat Three Halflings, An Elf and Two humans. Our employer was a middle-aged blonde woman carrying a trident and wearing yellow robes. This was Flamis one of those high ranked adventurers in the guild. Flamis has requested us to go to Dottery in Ranke to investigate some Arsony. Our payment would be some invested&#039;s from the fire college. We were also given some grenados called Fire-stoppers. Which would stop flames from spreading. We were given half a dozen of these grenados.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We decided that Jaycey was to be our Mil-Sci, Myself as Scribe, and Emrys as the party leader. We then planned our route to Dottery. Planning on first going to Dar. But not leaving until tomorrow.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using Eldorans cloud we made our way towards Dar and we landed on a rocky beach, and from there we made our way to town. There were three taverns in the town, The Lusty Wench, The Cockon Sparrow, and the Barge Inn. We went to the Barge Inn first, they had good ale there and Angus got a couple of the sailors talking we didnt find anything out about the Arsony, except that people are superstitious. We managed to secure transport upstream. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We went to the Lusty wench and found it full of the towns fishermen. We turned around and went to the Cockon Sparrow. Where they had great food. During our meal we had a discussion. I wasn&#039;t paying too much attention until Jaycey said something that was slightly amusing&lt;br /&gt;
&lt;br /&gt;
  Jaycey - &amp;quot;I&#039;ve seen too much of his tartan.&amp;quot;&lt;br /&gt;
  Angus - &amp;quot;Yeah, Forty yards of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The next day we made our way north on the transport we had secured the night before due to the several rounds of ale we paid for. We reached a fortified town, where we were then approached by a well endowed female, she introduced herself as Fanny and told us she had been sent to fetch us. We made our way to the witches gingerbread house. The house smelt like Gingerbread don&#039;t blame me. Apparently the three witches were to remove some curse that Lydian had. I was surprised the guild let her go out with a curse upon her.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Again there was some boring conversation that Angus was holding. Something about Angus being more sane then his cousins. Then telling us his cousins names.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  Angus - &amp;quot;Compared to Robert and Angus we&#039;re sane...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The conversation was followed shortly thereafter by some joke on Angus&#039;s behalf.&lt;br /&gt;
&lt;br /&gt;
  Fanny - &amp;quot;You have ways of knowing that don&#039;t you?&amp;quot;&lt;br /&gt;
  Eldoran - &amp;quot;No he doesn&#039;t, he&#039;s Caledonian.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The witches had tried to scry the fires but only gotten one word. &amp;quot;Heck&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During breakfast the next morning Lydian exclaims&lt;br /&gt;
&lt;br /&gt;
  Lydian - &amp;quot;I&#039;m only 2 and 1/2 inches tall&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sir whats-his-name asks for us to deal with some Orc Brigands, and that there would be a reward. We end up fighting these Orcish Brigands. We slay 5 and loot them, collecting the goods they had previously stolen. When we escorted the farmer back to town, we were rewarded with a purse of 1000 Silvers, from the Lord&#039;s chamberlain, and a flagon of cider from the farmer.&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
===Daily Pattern===&lt;br /&gt;
*Sleep/Camp  &lt;br /&gt;
*Travel      &lt;br /&gt;
*Meals       &lt;br /&gt;
*Rituals     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hours of sleep for Ft recovery + Hot meal Ft recovery.&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
&lt;br /&gt;
Main body front: &amp;lt;br&amp;gt;&lt;br /&gt;
Main body rear: &amp;lt;br&amp;gt;&lt;br /&gt;
Tail Guard: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formations&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Single file: &amp;lt;br&amp;gt;&lt;br /&gt;
Open area: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
General notes.&amp;lt;br&amp;gt;&lt;br /&gt;
-&lt;br /&gt;
-&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
Long Duration Buffs&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Ft / Day&lt;br /&gt;
!Title=&amp;quot;A&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;B&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;C&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;D&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;E&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;F&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;G&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does Stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does Stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? weeks&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Names&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Short Duration Buffs&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Ft / Cast&lt;br /&gt;
!Title=&amp;quot;A&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;B&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;C&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;D&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;E&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;F&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;G&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; |Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? mins&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? mins&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? mins&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Spring&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Spring&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Candlemansa]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Thaw]] (10)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;lt;i&amp;gt;The Carzalan Generals Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  6 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|-  &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Seedtime]] (11)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;lt;i&amp;gt;Rites of Thunor&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Eostre&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;The Seagate Spring Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Blossom]] (12)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;Floralia&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Walpurgisnacht&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=The_Fires_of_Heck&amp;diff=84282</id>
		<title>The Fires of Heck</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=The_Fires_of_Heck&amp;diff=84282"/>
		<updated>2018-09-27T22:34:01Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: The Fires of Heck&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Jacqui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Spring 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Tuesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Smiths&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Jaycey]] - Halfling Illusionist played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lydian]] - Halfling Shadow Weaver played by Chris Ramsey &amp;lt;br&amp;gt;&lt;br /&gt;
[[Elderan]] - Elven Air mage played by Ian A&amp;lt;br&amp;gt;&lt;br /&gt;
[[Angus]] - Caledonian Namer played by Keith&amp;lt;br&amp;gt;&lt;br /&gt;
[[Emrys]] - Son of Flamis and Basilisk, Fire Mage played by Paul.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Flamis&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate Arsony in Southern Rank&lt;br /&gt;
&lt;br /&gt;
Pay: Fire College Invested&#039;s&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
&lt;br /&gt;
==Mil Sci==&lt;br /&gt;
===Daily Pattern===&lt;br /&gt;
*Sleep/Camp  &lt;br /&gt;
*Travel      &lt;br /&gt;
*Meals       &lt;br /&gt;
*Rituals     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hours of sleep for Ft recovery + Hot meal Ft recovery.&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
&lt;br /&gt;
Main body front: &amp;lt;br&amp;gt;&lt;br /&gt;
Main body rear: &amp;lt;br&amp;gt;&lt;br /&gt;
Tail Guard: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formations&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Single file: &amp;lt;br&amp;gt;&lt;br /&gt;
Open area: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
General notes.&amp;lt;br&amp;gt;&lt;br /&gt;
-&lt;br /&gt;
-&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
Long Duration Buffs&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Ft / Day&lt;br /&gt;
!Title=&amp;quot;A&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;B&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;C&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;D&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;E&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;F&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;G&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does Stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does Stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? weeks&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Names&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Short Duration Buffs&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Ft / Cast&lt;br /&gt;
!Title=&amp;quot;A&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;B&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;C&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;D&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;E&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;F&amp;quot; | --&lt;br /&gt;
!Title=&amp;quot;G&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; |Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? mins&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? mins&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? mins&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Does stuff&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? hrs&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ?? Ft&lt;br /&gt;
|  &amp;lt;!-- A--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- B--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- C--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- D--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- E--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- F--&amp;gt; --&lt;br /&gt;
|  &amp;lt;!-- G--&amp;gt; --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Spring&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Spring&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Candlemansa]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Thaw]] (10)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;lt;i&amp;gt;The Carzalan Generals Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  6 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp; &lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|-  &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Seedtime]] (11)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;lt;i&amp;gt;Rites of Thunor&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Eostre&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;The Seagate Spring Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Blossom]] (12)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;Floralia&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Walpurgisnacht&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Carrie&amp;diff=84170</id>
		<title>Carrie</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Carrie&amp;diff=84170"/>
		<updated>2018-09-13T01:00:26Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Carrie Underhill */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Carrie Underhill=&lt;br /&gt;
&lt;br /&gt;
Carrie is an E&amp;amp;E played by Justis Summersby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Carrie is 2&#039;9&amp;quot; male Halfling weighing 56 lbs, with very short black hair, and blue eyes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Carrie is or was a Lesser Noble, his father was a man of large respect from the Superstition Mountains, and ruled over the Halflings there. Carrie being the first born son was expected of many great things. Halflings actually sang of the day when Carrie would become their leader so they didn&#039;t have to deal with the tyrannical rule of Freed, Carrie&#039;s father. However, Carrie had no interest in ruling, and from a young age he ended up taking things, even subconsciously. Carrie was deemed a Kleptomaniac amongst Halflings. And in return his father banished him from his house.&lt;br /&gt;
&lt;br /&gt;
Carrie went to live with his mothers sister, a lovely woman, who had three Halfling children. One married off to some higher ranking persons house. The son inheritance of the farm and the third was an adventurer in a guild down in Seagate. After a while of dealing with me, she eventually got sick of never being able to find her cutlery or other things she needed. She ordered me to go to Seagate and meet my cousin Jaycey. She absolutely terrified me that day, and i&#039;ve had nightmares that if i didn&#039;t make her happy by becoming a good adventurer then she would come and murder me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Carrie is a Halfling. Combined with decent skill in the Halfling Racial Trait and the constant need to eat, even when sleeping, Carre is one force you do not want to deal with. Carrie tends to get excited easily and will jump at any chance to go out and do things that he is good at.&lt;br /&gt;
&lt;br /&gt;
  ADVENTURES&lt;br /&gt;
  1. Delve Under Old Seagate&lt;br /&gt;
  2. Fires of Heck&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84088</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84088"/>
		<updated>2018-08-24T06:39:17Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
When I came to the party explained our situation. The snake cultists had been told by their god that five adventurers were coming and that they would be sent to the Valley of the Trinity from the special snakes.&lt;br /&gt;
&lt;br /&gt;
Mr. Junior and Mr. Senior Priest were told to let us touch the snakes. So, we rushed off to the night market to get some food and drink supplies. Then when we were ready we touched the snakes. When the teleport had finished we were in a stone room, which was dark. Two people met us, and one led us out.&lt;br /&gt;
&lt;br /&gt;
The man, Roberto, took us to a private room and told us what he wanted. He had asked the snake cultists to send the adventurers through. He had to hire people from off plane to deal with an annoying lesser noble named William, who with a dozen or so men-at-arms, was hounding Robertoâ€™s cousin Susie.&lt;br /&gt;
&lt;br /&gt;
Roberto wanted us to deal with William. We asked the usual questions like. â€œWill we get in trouble if he should fall in battle?â€ But due to the might is right law of Valley of the Trinity, we would not get in trouble. So, we made our way off, following the directions Roberto gave us.&lt;br /&gt;
&lt;br /&gt;
Roberto told us, when we come back to go to the Rams Head Tavern and ask the barkeep for his brother.&lt;br /&gt;
&lt;br /&gt;
We made our way from Gloomyvale, to Midvale in a day. Our new horse friend guiding us. Then we began to travel towards Tivertown. On our way there, the horse asked if we wanted to do something about the ambushers up ahead. So, the horse â€œhad a stone in its hoofâ€ And our party leader esp. and got 8 minds up ahead. We could have diverted and gone around. But we thought of the loot.&lt;br /&gt;
&lt;br /&gt;
Rain sent her hawk to scout up ahead, we discovered that there were two crossbowmen, and six men with shields and swords. After the hawk and I effectively take out the crossbow men. The hawk diving into close from 100 feet up in the air, and I invisibility up and stabbed the dude in the back.&lt;br /&gt;
&lt;br /&gt;
With both the crossbowmen effectively out of the combat the party who had been walking along normally. The six remaining dudes step forward to face us. One goes down under our horse, the dog goes for a different one, Kaeso knocks down a third, I hold off another, and our fearless 8â€™8â€™ party leader Takes down two, with a multi-hex strike.&lt;br /&gt;
&lt;br /&gt;
After this we continued on our way collecting all the loot and taking our two remaining prisoners.&lt;br /&gt;
&lt;br /&gt;
We decided to heal up a bit and then go in search of the bandit camp. We verbally convinced the bandits to sign up in the local lordâ€™s army. And we are to take them to Lord Keith in Tiverten. After looting their camp, we escorted our guests towards Tivertown. &lt;br /&gt;
&lt;br /&gt;
We had to camp out in the wilderness, we sat down and casted. Our beloved guests werenâ€™t going to make a run for it, with two injured and weaponless surrounded by casters.&lt;br /&gt;
&lt;br /&gt;
We made our way to the gate at Tiverten and ask the gate guard to go get their commander. The commander came out of a tavern nearby, and waddled down the road towards us. We explained the situation using the sort of speak that let only the commander know that these men were bandits, but we have convinced them a brighter life.&lt;br /&gt;
&lt;br /&gt;
Afterwards we made our way to the Snowy Duck tavern, to rest and recuperate, we sold some of the banditâ€™s junk, and gathered some information on William.&lt;br /&gt;
&lt;br /&gt;
Rumors we got included. William is after some land somewhere, has hired himself a mage, has 1-2 dozen men, and a few of them have chain and shiny helmets. We then decided to pick up some gear, including 2 potions, a restorative and some climbing gear. &lt;br /&gt;
&lt;br /&gt;
We set out and made our way down the road, and shortly before dusk we made it to a small village. We got a room in the stayover house, the thing that was closest to the tavern. We were charged 5 silvers, to get a place to rest, and keep warm.  The people who live here have magic in them, we know because the food is excellent, the house is super warm, and it feels very comfortable, and its all because they have magic weaved into their home.&lt;br /&gt;
&lt;br /&gt;
They provided us with no more information. Other than William had not passed through here. We thanked them and I left a nice tip for them of 1 silver which was all I could afford, but they earned it they made nice food.&lt;br /&gt;
We collected a lot of firewood in prep for us heading into the heart of Winter. We do this on our way to Burnbury, a stone walled town, with slate-roofed houses, that would probably take a small army to take over, the town has a population of 1,000.&lt;br /&gt;
&lt;br /&gt;
Whilst we are here we gather some more information on William and his troupe. He has 20 armed men, living in white funny buildings, there are two paths there, the road and the river, and that William is a madman.&lt;br /&gt;
We spend a day in town, before traveling off towards the hold, and our enemy, going by way of the river. Half a dayâ€™s journey out we find the river freezes over. It takes us three days to travel to the holdfast.&lt;br /&gt;
We do some recon before approaching the situation and coming up with ideas on how to defeat our enemies.&lt;br /&gt;
&lt;br /&gt;
Our recon informs us that the houses are made of bone and wood and snow. There are 12 horses, and twenty armed men that shoot at the birds. There are also several dead mice, that are moving about.&lt;br /&gt;
&lt;br /&gt;
So, we decide on a plan to rid them of their horses. We send rats in to gnaw the ropes. Then we summon the horses to us. Six come and Kurt gets them all on command, well five of the six, and gets the horses to follow him, we then notice that there are four riders chasing them. On horseback. We lay an ambush, In, which we kill the four riders and gain the four horses.&lt;br /&gt;
&lt;br /&gt;
We had now taken ten horses from these men, meaning they could not run down anyone who tried to leave the holdfast. We had also killed four men, leveling the odds to 16 men, one mage and his lordship, against five adventurers, a dog, a hawk, and the holdfast.&lt;br /&gt;
&lt;br /&gt;
We decided to watch what the camp did in response to the missing horses. So, we can plan what we do. They send out two men to go exploring/ patrolling the road. We make our way to the holdfast. Using walking unseenâ€™s to head over there, on our way, Kurt spots a hidden scout, wrapped up and unaware we were there. Kurt had gone on slightly ahead. He snuck up behind the scout and brought his battle-axe down. And again. And again. Kaeso jumped in to help but didnâ€™t do much. Rain, Uthgard and I sat back whilst they approached the wall dragging the body of the scout.&lt;br /&gt;
&lt;br /&gt;
We got invited up into the castle, then we decided we would storm the enemy camp. Rain summoned her magic. And something went wrongâ€¦ All though it worked out in our favor, as shortly three storms rumbled overhead. Knowing we had a few days to spare we began training. &lt;br /&gt;
&lt;br /&gt;
On the end of the storms we got called to the gates. Lumbering towards us was a giant snow bear thing. And 100 feet behind the dude was a man dressed in white robes. Kaeso, Uthgard, and Rain went down to hold the gate against the bear, Kurt and I readied our crossbows to fire at the mage.&lt;br /&gt;
&lt;br /&gt;
The bear had just made it to the gate when the first volley launched. The mage stumbled, and then pulled something out of his pocket. Then we fired the second volley. We watched the mage fall over, then we got hit by a volley of ice spikes. However, as the mage went down, the bear turned into a pile of snow&lt;br /&gt;
&lt;br /&gt;
  â€œIce mage killed by Hailâ€&lt;br /&gt;
&lt;br /&gt;
We went invisible and jumped out to collect the dead body and some loot. The others chose not to follow the mage as they didnâ€™t want the same fate.&lt;br /&gt;
&lt;br /&gt;
We get confirmation on what the men at arms are doing from some stoats that weaseled their way through the gate. The stoats informed us that they were digging a fence in, some are wearing metal, and that wearing metal is stupid, and another is singing and chanting, and there are some getting out of the ground.&lt;br /&gt;
&lt;br /&gt;
We plan on building a scorpion which is a huge crossbow. And having on top of the tower we would be able to fire giant crossbow bolts, into the camp.&lt;br /&gt;
&lt;br /&gt;
Whilst we are building the scorpion we see, well Kaeso sees a shape on the hill. Kurt asks his Stoat friends what it is and they describe a winged, scaled thing with claws, it is huge and it is him.&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œThere is a winged, scaled, clawed thing on the hill over there.â€&lt;br /&gt;
  Carrie â€“ â€œWell shit, we have a dragon.â€&lt;br /&gt;
  Rain â€“ â€œOoh, Can I have a pet dragon.â€&lt;br /&gt;
&lt;br /&gt;
Eventually Rain gets a conversation in her head, she was mute due to a backfire, and we got mind speech up. Rain told us there was a voice in her head, and we said she should find out who it was.&lt;br /&gt;
  &lt;br /&gt;
  Rain â€“ â€œWho are you?â€&lt;br /&gt;
  Dragon â€“ â€œI am him.â€&lt;br /&gt;
  Rain â€“ â€œOh, are you my dragon friend?â€&lt;br /&gt;
&lt;br /&gt;
The dragon gives us some very useful and interesting information. The enemy is camped on an ancient battleground/ burial ground, and we remember they have a necro, which is chanting and singing magical words and raising the dead. &lt;br /&gt;
&lt;br /&gt;
Knowing now that we cannot wait for them to make a move, we prepare a battle plan. Kurt summons some angry hibernating bears, by waking them from hibernation to fight the enemies, I greater enchant the bears and make them invis.&lt;br /&gt;
&lt;br /&gt;
The dragon taught Rain how to part the mist, we made some grenade poison gassed ballista bolts that we prepared to shoot into the camp I readied my ability to make the party invisible.We parted the mist, and this alerted the camp. Then we fired the ballistae bolts at the camp. We then followed this by sending the invisible bears at the camp. The camp was decimated by the bolts we fired. Several chunks of the wall had been ripped down, one of the buildings were on fire. And there was a general chaos and the humans didnâ€™t know what to do.&lt;br /&gt;
&lt;br /&gt;
Four bears crashed forward, three almost killing skeletons outside the gate, and the forth trying to rip down the wall in front of the entrance. Two of the bears stayed back and invisible. Rain however got involved and pulled out her bow. The necro took a couple of arrows into his body. And funnily enough, the undead horde they had stopped receiving orders.&lt;br /&gt;
&lt;br /&gt;
To top this off I used a stream of corruption, through one of the gaps in the wall and made sure to hit all the Lordâ€™s men and the Lord himself. So, when the necro took off running, he would receive a lot of hate from the men.&lt;br /&gt;
Not that it matters because he died shortly after as an arrow, a bear and a hawk attacked him and brutally murdered him.&lt;br /&gt;
&lt;br /&gt;
The bears continued to rip up the skeletons, clearing enough space that one could charge towards the Lord. Jeremy who we named, was one of the Lords men, our fearless party Leader got him under control person, and Jeremy turned on his Lord. Kyle, Phil and Bob were the other three men at arms. Kyle dived into close to try and save his Lord. Bob turned and ran, whilst Phil went to fight off another bear. Bob however was unfortunate in that he ran through some skeletons, who were now uncontrolled because the necro died.&lt;br /&gt;
&lt;br /&gt;
Phil became mauled by the bear, Bob slashed by a dozen skeletons, and this left the Lord, Jeremy, Kyle and now two bears in a dog pile, with a skeleton slashing at the pile. I put Kyle to sleep, and the Lord with no-one helping him now had his head ripped off by two bears. The skeleton was swiftly dispatched and then the bears went off after the remaining skeletons.&lt;br /&gt;
&lt;br /&gt;
We spent the next couple of days reburying the skeletons. Looting the camp and collecting what we needed. In the burning tent, was two very charred bodies, and in another one was two bodies with main gauches buried into their chins. We estimate that they were hallucinated to suicide, from the poisonous gases we caused.&lt;br /&gt;
&lt;br /&gt;
Afterwards, we spent a day fighting and clearing up the mess. Then we went out the next day to go find our dog and the horses. We took a slightly longer route, before finding a barn built into the side of a cliff. Dog was there with all the horses, which we then rested and brought them back to the tower the next day.&lt;br /&gt;
&lt;br /&gt;
We make our way home after Lady Susan gives us a letter to hand to Roberto. Then we head south along the road to Burnbury and recover loot from two other dead bodies. Neither was Jeremy or Kyle. Then we spot some people heading away from us on a hill. Then we spot a couple more on another hill. Before heading into Burnbury and informing them of the scouts on the hill. Turns out theyâ€™re on watch for Orcs. We then spend the night in the tavern.&lt;br /&gt;
&lt;br /&gt;
Our journey continues the next day after Rain informs us the weather should hold out to the next village. The weather however starts blizzarding down and We decide it would be easier to push the horses and keep going the way we are going rather than turn around and head to Burnbury.&lt;br /&gt;
&lt;br /&gt;
We make it to the village with the barn full of magic. Except it seems in a different spot then when our Rangerâ€™s came through. But Kurt pushed it aside, after all he has only been here once. We spend the next couple days in the barn, paying more than the price they asked. They asked for like 18 Silvers and we gave them 20. The storm continued down and we kept warm and happy inside the lovely barn.&lt;br /&gt;
&lt;br /&gt;
We then headed off to Tiverten, where our friends the ex-bandits were. Two were on guard and they complained it was cold yet still somehow better than out there. We gave them a couple drinks worth of coin and said it was good they were sticking to this profession. We then headed to the Snowy Duck tavern were the Guard Captain was bound to be drinking and had a quick chat with him and bought him a drink. On our way out, we passed the ex-ambush spot and it looked like someone may have used it recently, but they were no-where nearby now.&lt;br /&gt;
&lt;br /&gt;
We made it to Midvale and no-one tries to break into our room. I get asked if I was a Thief with which I replied the â€œNoâ€&lt;br /&gt;
&lt;br /&gt;
We head to Gloomyvale the next day and from there we met up with Roberto. We spent the evening Chatting and Buying rounds of beverages so that people could approach us and not look weird. Sharing stories and jokes. A girl approaches and says that Roberto is waiting in the stables. Kurt said to the party that we should go tend to our horses before we retire. I ask Tom, the bar-owner if he has any apples handy for the horses.&lt;br /&gt;
&lt;br /&gt;
Our chat with Roberto was short and sweet. He read the letter that stated we were never involved with bears mauling William and his crew. He pays us a bag of currency and gems. Then the next morning we are taken to the temple of Misty, by a girl named Sarah, to see the head priest about how to get home.&lt;br /&gt;
&lt;br /&gt;
There are several ways, The Deep One grants passage for those who sacrifice enough pigs. Misty might, The Dwarves have a portal or rumored so, but no-one knows where they are. And He Who Lives Under the Mountain would have a way.&lt;br /&gt;
The priests try to figure out which prophecy is true. Sarah is just reading a book in the corner, whilst we drag a horse in and Rain shows them the parting of the mist. Sarah just pipes up and says that â€œItâ€™s this prophecyâ€&lt;br /&gt;
&lt;br /&gt;
The prophecy stated that We must get a fish and take it to the lake. The fish is not to feed the Kraken. We are looking for a fish under tower, a sparkly trout, and that it was in the cistern of a tower, and guarded by Fossigrim, or water fey. After we take the fish to the lake, we must go to a cave. The boatman will know more.&lt;br /&gt;
&lt;br /&gt;
We go to the barrel makers and ask them to build us a little fish tank thing. As well as several barrels for us to transport water in. During our week we get some extra DA done on some of our items&lt;br /&gt;
&lt;br /&gt;
And we do some more ranking. After we are finished ranking we head to a place where we are to meet some goblins, one goblin rolls out and jumps up yelling, â€œGive me your money or your wife!â€ It yelled, Kurt assuming this must be our guide told it to take us to the tower. Eventually 30ish goblins came out of the forest and escorted us slightly further into the woods. Eventually we meet Johnny our guide.&lt;br /&gt;
&lt;br /&gt;
Johnny leads us towards the tower, and a phalanx of goblins made sure that we didnâ€™t try anything we made our way through the brambles, although we had to stop for a bit and make sure our Elf wasnâ€™t frozen in fear permanently. Kurt asked the Fossigrim do, and apparently, they try and drag us into the water and drown us. We speak to some Ravens and they allow us into the tower without being shot by skeletal archers.&lt;br /&gt;
&lt;br /&gt;
Johnny asks us to take a detour and see the Elf that is working on bodies. He also told us that some adventurers had killed the Elf previously. I made sure to note this down just in case that was important. After that we head down to the cistern, majority of us block our ears, except Kurt because someone needed to talk to the Fossigrim, we offer them treats and then they bring us the fish. We fill up our water skins and barrels with the water from the cistern. We continue to drink the water just to make sure we donâ€™t go splat like we were told.&lt;br /&gt;
&lt;br /&gt;
Mal becomes a sentient creature. It takes us 6 days more to reach Lake Town, we go to seek out the boatmen, which we are then taken to Harold, Harold tastes the water. We are then taken away on a barge. We are then put in a room full of philosophers doing rituals. Rain controlled the weather on a whim. It isnâ€™t going to last. We are told that we are in the flux, and that the magic was going to make up itâ€™s mind and we go splat&lt;br /&gt;
&lt;br /&gt;
After this we head North again to a cave which is our way home and we are also told that the children know where the cave is. We sell some water to the boatman, and he takes up North to Junction. We then ride North from there.&lt;br /&gt;
&lt;br /&gt;
Tell stories to the kids. They give us directions to the cave and we head there. Inside is a pentagram made of birch branches. We wait at the cave. At dusk the pentagram glows silver and grows larger until it surrounds all of us. We end up near a town, two towns to be exact. We head one way and are told to pay the fine from late night entry to New Seagate. We pay the fine then walk around the walls towards the guild knowing we were nearly home.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Kurt&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Carrie&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Rain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Kaeso&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armor-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields-6 sold &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows.-sold &amp;lt;br&amp;gt;&lt;br /&gt;
(1500 Sp for the lot ^)&lt;br /&gt;
5,000 sp coins and gems. &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Camping Equipment &amp;lt;br&amp;gt;&lt;br /&gt;
few hundred silvers &amp;lt;br&amp;gt;&lt;br /&gt;
couple of chainmail suits &amp;lt;br&amp;gt;&lt;br /&gt;
a few amulets &amp;lt;br&amp;gt;&lt;br /&gt;
2x potions of healing &amp;lt;br&amp;gt;&lt;br /&gt;
1x restorative &amp;lt;br&amp;gt;&lt;br /&gt;
Wand of Ice Projectile &amp;lt;br&amp;gt;&lt;br /&gt;
White Furs of enhanced cold protection. All they do is enhance cold protection. &amp;lt;br&amp;gt;&lt;br /&gt;
2x Restoratives.&amp;lt;br&amp;gt;&lt;br /&gt;
1x unknown potion&amp;lt;br&amp;gt;&lt;br /&gt;
Axe Double Damage to lesser undead +3% Sc and +1 dam, Can be thrown and boomerangs in the presence of lesser undead.(at least silvered decently ranked, no magical effects if wielded by Kurt)&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Luck x2&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Aquilegius&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Beryl&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Elderflowers&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Bloodtsone&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Hypercium&amp;lt;br&amp;gt;&lt;br /&gt;
Necro robes- protection from cold low rank protection from cold&amp;lt;br&amp;gt;&lt;br /&gt;
Firearc invested&amp;lt;br&amp;gt;&lt;br /&gt;
4x restoratives&amp;lt;br&amp;gt;&lt;br /&gt;
a dozen waters of healing&amp;lt;br&amp;gt;&lt;br /&gt;
8 x quality chain&amp;lt;br&amp;gt;&lt;br /&gt;
1 x quality plate&amp;lt;br&amp;gt;&lt;br /&gt;
8 x kite shields&amp;lt;br&amp;gt;&lt;br /&gt;
8 x silvered hand and 1/2 &amp;lt;br&amp;gt;&lt;br /&gt;
a magical mattock which does Earth Tremor when used&amp;lt;br&amp;gt;&lt;br /&gt;
2 months worth of food supplies for 20 people&amp;lt;br&amp;gt;&lt;br /&gt;
+ unidentified&amp;lt;br&amp;gt;&lt;br /&gt;
2x quality chain &amp;lt;br&amp;gt;&lt;br /&gt;
2x silvered hand and 1/2 &amp;lt;br&amp;gt;&lt;br /&gt;
2x kite shields &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Cavalry Equipment&amp;lt;br&amp;gt;&lt;br /&gt;
Currency + gems from Roberto &amp;lt;br&amp;gt;&lt;br /&gt;
2x Silvered low-ranked main gauches. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
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| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
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| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
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| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84087</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84087"/>
		<updated>2018-08-24T06:35:53Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Diary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
When I came to the party explained our situation. The snake cultists had been told by their god that five adventurers were coming and that they would be sent to the Valley of the Trinity from the special snakes.&lt;br /&gt;
&lt;br /&gt;
Mr. Junior and Mr. Senior Priest were told to let us touch the snakes. So, we rushed off to the night market to get some food and drink supplies. Then when we were ready we touched the snakes. When the teleport had finished we were in a stone room, which was dark. Two people met us, and one led us out.&lt;br /&gt;
&lt;br /&gt;
The man, Roberto, took us to a private room and told us what he wanted. He had asked the snake cultists to send the adventurers through. He had to hire people from off plane to deal with an annoying lesser noble named William, who with a dozen or so men-at-arms, was hounding Robertoâ€™s cousin Susie.&lt;br /&gt;
&lt;br /&gt;
Roberto wanted us to deal with William. We asked the usual questions like. â€œWill we get in trouble if he should fall in battle?â€ But due to the might is right law of Valley of the Trinity, we would not get in trouble. So, we made our way off, following the directions Roberto gave us.&lt;br /&gt;
&lt;br /&gt;
Roberto told us, when we come back to go to the Rams Head Tavern and ask the barkeep for his brother.&lt;br /&gt;
&lt;br /&gt;
We made our way from Gloomyvale, to Midvale in a day. Our new horse friend guiding us. Then we began to travel towards Tivertown. On our way there, the horse asked if we wanted to do something about the ambushers up ahead. So, the horse â€œhad a stone in its hoofâ€ And our party leader esp. and got 8 minds up ahead. We could have diverted and gone around. But we thought of the loot.&lt;br /&gt;
&lt;br /&gt;
Rain sent her hawk to scout up ahead, we discovered that there were two crossbowmen, and six men with shields and swords. After the hawk and I effectively take out the crossbow men. The hawk diving into close from 100 feet up in the air, and I invisibility up and stabbed the dude in the back.&lt;br /&gt;
&lt;br /&gt;
With both the crossbowmen effectively out of the combat the party who had been walking along normally. The six remaining dudes step forward to face us. One goes down under our horse, the dog goes for a different one, Kaeso knocks down a third, I hold off another, and our fearless 8â€™8â€™ party leader Takes down two, with a multi-hex strike.&lt;br /&gt;
&lt;br /&gt;
After this we continued on our way collecting all the loot and taking our two remaining prisoners.&lt;br /&gt;
&lt;br /&gt;
We decided to heal up a bit and then go in search of the bandit camp. We verbally convinced the bandits to sign up in the local lordâ€™s army. And we are to take them to Lord Keith in Tiverten. After looting their camp, we escorted our guests towards Tivertown. &lt;br /&gt;
&lt;br /&gt;
We had to camp out in the wilderness, we sat down and casted. Our beloved guests werenâ€™t going to make a run for it, with two injured and weaponless surrounded by casters.&lt;br /&gt;
&lt;br /&gt;
We made our way to the gate at Tiverten and ask the gate guard to go get their commander. The commander came out of a tavern nearby, and waddled down the road towards us. We explained the situation using the sort of speak that let only the commander know that these men were bandits, but we have convinced them a brighter life.&lt;br /&gt;
&lt;br /&gt;
Afterwards we made our way to the Snowy Duck tavern, to rest and recuperate, we sold some of the banditâ€™s junk, and gathered some information on William.&lt;br /&gt;
&lt;br /&gt;
Rumors we got included. William is after some land somewhere, has hired himself a mage, has 1-2 dozen men, and a few of them have chain and shiny helmets. We then decided to pick up some gear, including 2 potions, a restorative and some climbing gear. &lt;br /&gt;
&lt;br /&gt;
We set out and made our way down the road, and shortly before dusk we made it to a small village. We got a room in the stayover house, the thing that was closest to the tavern. We were charged 5 silvers, to get a place to rest, and keep warm.  The people who live here have magic in them, we know because the food is excellent, the house is super warm, and it feels very comfortable, and its all because they have magic weaved into their home.&lt;br /&gt;
&lt;br /&gt;
They provided us with no more information. Other than William had not passed through here. We thanked them and I left a nice tip for them of 1 silver which was all I could afford, but they earned it they made nice food.&lt;br /&gt;
We collected a lot of firewood in prep for us heading into the heart of Winter. We do this on our way to Burnbury, a stone walled town, with slate-roofed houses, that would probably take a small army to take over, the town has a population of 1,000.&lt;br /&gt;
&lt;br /&gt;
Whilst we are here we gather some more information on William and his troupe. He has 20 armed men, living in white funny buildings, there are two paths there, the road and the river, and that William is a madman.&lt;br /&gt;
We spend a day in town, before traveling off towards the hold, and our enemy, going by way of the river. Half a dayâ€™s journey out we find the river freezes over. It takes us three days to travel to the holdfast.&lt;br /&gt;
We do some recon before approaching the situation and coming up with ideas on how to defeat our enemies.&lt;br /&gt;
&lt;br /&gt;
Our recon informs us that the houses are made of bone and wood and snow. There are 12 horses, and twenty armed men that shoot at the birds. There are also several dead mice, that are moving about.&lt;br /&gt;
&lt;br /&gt;
So, we decide on a plan to rid them of their horses. We send rats in to gnaw the ropes. Then we summon the horses to us. Six come and Kurt gets them all on command, well five of the six, and gets the horses to follow him, we then notice that there are four riders chasing them. On horseback. We lay an ambush, In, which we kill the four riders and gain the four horses.&lt;br /&gt;
&lt;br /&gt;
We had now taken ten horses from these men, meaning they could not run down anyone who tried to leave the holdfast. We had also killed four men, leveling the odds to 16 men, one mage and his lordship, against five adventurers, a dog, a hawk, and the holdfast.&lt;br /&gt;
&lt;br /&gt;
We decided to watch what the camp did in response to the missing horses. So, we can plan what we do. They send out two men to go exploring/ patrolling the road. We make our way to the holdfast. Using walking unseenâ€™s to head over there, on our way, Kurt spots a hidden scout, wrapped up and unaware we were there. Kurt had gone on slightly ahead. He snuck up behind the scout and brought his battle-axe down. And again. And again. Kaeso jumped in to help but didnâ€™t do much. Rain, Uthgard and I sat back whilst they approached the wall dragging the body of the scout.&lt;br /&gt;
&lt;br /&gt;
We got invited up into the castle, then we decided we would storm the enemy camp. Rain summoned her magic. And something went wrongâ€¦ All though it worked out in our favor, as shortly three storms rumbled overhead. Knowing we had a few days to spare we began training. &lt;br /&gt;
&lt;br /&gt;
On the end of the storms we got called to the gates. Lumbering towards us was a giant snow bear thing. And 100 feet behind the dude was a man dressed in white robes. Kaeso, Uthgard, and Rain went down to hold the gate against the bear, Kurt and I readied our crossbows to fire at the mage.&lt;br /&gt;
&lt;br /&gt;
The bear had just made it to the gate when the first volley launched. The mage stumbled, and then pulled something out of his pocket. Then we fired the second volley. We watched the mage fall over, then we got hit by a volley of ice spikes. However, as the mage went down, the bear turned into a pile of snow&lt;br /&gt;
&lt;br /&gt;
  â€œIce mage killed by Hailâ€&lt;br /&gt;
&lt;br /&gt;
We went invisible and jumped out to collect the dead body and some loot. The others chose not to follow the mage as they didnâ€™t want the same fate.&lt;br /&gt;
&lt;br /&gt;
We get confirmation on what the men at arms are doing from some stoats that weaseled their way through the gate. The stoats informed us that they were digging a fence in, some are wearing metal, and that wearing metal is stupid, and another is singing and chanting, and there are some getting out of the ground.&lt;br /&gt;
&lt;br /&gt;
We plan on building a scorpion which is a huge crossbow. And having on top of the tower we would be able to fire giant crossbow bolts, into the camp.&lt;br /&gt;
&lt;br /&gt;
Whilst we are building the scorpion we see, well Kaeso sees a shape on the hill. Kurt asks his Stoat friends what it is and they describe a winged, scaled thing with claws, it is huge and it is him.&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œThere is a winged, scaled, clawed thing on the hill over there.â€&lt;br /&gt;
  Carrie â€“ â€œWell shit, we have a dragon.â€&lt;br /&gt;
  Rain â€“ â€œOoh, Can I have a pet dragon.â€&lt;br /&gt;
&lt;br /&gt;
Eventually Rain gets a conversation in her head, she was mute due to a backfire, and we got mind speech up. Rain told us there was a voice in her head, and we said she should find out who it was.&lt;br /&gt;
  &lt;br /&gt;
  Rain â€“ â€œWho are you?â€&lt;br /&gt;
  Dragon â€“ â€œI am him.â€&lt;br /&gt;
  Rain â€“ â€œOh, are you my dragon friend?â€&lt;br /&gt;
&lt;br /&gt;
The dragon gives us some very useful and interesting information. The enemy is camped on an ancient battleground/ burial ground, and we remember they have a necro, which is chanting and singing magical words and raising the dead. &lt;br /&gt;
&lt;br /&gt;
Knowing now that we cannot wait for them to make a move, we prepare a battle plan. Kurt summons some angry hibernating bears, by waking them from hibernation to fight the enemies, I greater enchant the bears and make them invis.&lt;br /&gt;
&lt;br /&gt;
The dragon taught Rain how to part the mist, we made some grenade poison gassed ballista bolts that we prepared to shoot into the camp I readied my ability to make the party invisible.We parted the mist, and this alerted the camp. Then we fired the ballistae bolts at the camp. We then followed this by sending the invisible bears at the camp. The camp was decimated by the bolts we fired. Several chunks of the wall had been ripped down, one of the buildings were on fire. And there was a general chaos and the humans didnâ€™t know what to do.&lt;br /&gt;
&lt;br /&gt;
Four bears crashed forward, three almost killing skeletons outside the gate, and the forth trying to rip down the wall in front of the entrance. Two of the bears stayed back and invisible. Rain however got involved and pulled out her bow. The necro took a couple of arrows into his body. And funnily enough, the undead horde they had stopped receiving orders.&lt;br /&gt;
&lt;br /&gt;
To top this off I used a stream of corruption, through one of the gaps in the wall and made sure to hit all the Lordâ€™s men and the Lord himself. So, when the necro took off running, he would receive a lot of hate from the men.&lt;br /&gt;
Not that it matters because he died shortly after as an arrow, a bear and a hawk attacked him and brutally murdered him.&lt;br /&gt;
&lt;br /&gt;
The bears continued to rip up the skeletons, clearing enough space that one could charge towards the Lord. Jeremy who we named, was one of the Lords men, our fearless party Leader got him under control person, and Jeremy turned on his Lord. Kyle, Phil and Bob were the other three men at arms. Kyle dived into close to try and save his Lord. Bob turned and ran, whilst Phil went to fight off another bear. Bob however was unfortunate in that he ran through some skeletons, who were now uncontrolled because the necro died.&lt;br /&gt;
&lt;br /&gt;
Phil became mauled by the bear, Bob slashed by a dozen skeletons, and this left the Lord, Jeremy, Kyle and now two bears in a dog pile, with a skeleton slashing at the pile. I put Kyle to sleep, and the Lord with no-one helping him now had his head ripped off by two bears. The skeleton was swiftly dispatched and then the bears went off after the remaining skeletons.&lt;br /&gt;
&lt;br /&gt;
We spent the next couple of days reburying the skeletons. Looting the camp and collecting what we needed. In the burning tent, was two very charred bodies, and in another one was two bodies with main gauches buried into their chins. We estimate that they were hallucinated to suicide, from the poisonous gases we caused.&lt;br /&gt;
&lt;br /&gt;
Afterwards, we spent a day fighting and clearing up the mess. Then we went out the next day to go find our dog and the horses. We took a slightly longer route, before finding a barn built into the side of a cliff. Dog was there with all the horses, which we then rested and brought them back to the tower the next day.&lt;br /&gt;
&lt;br /&gt;
We make our way home after Lady Susan gives us a letter to hand to Roberto. Then we head south along the road to Burnbury and recover loot from two other dead bodies. Neither was Jeremy or Kyle. Then we spot some people heading away from us on a hill. Then we spot a couple more on another hill. Before heading into Burnbury and informing them of the scouts on the hill. Turns out theyâ€™re on watch for Orcs. We then spend the night in the tavern.&lt;br /&gt;
&lt;br /&gt;
Our journey continues the next day after Rain informs us the weather should hold out to the next village. The weather however starts blizzarding down and We decide it would be easier to push the horses and keep going the way we are going rather than turn around and head to Burnbury.&lt;br /&gt;
&lt;br /&gt;
We make it to the village with the barn full of magic. Except it seems in a different spot then when our Rangerâ€™s came through. But Kurt pushed it aside, after all he has only been here once. We spend the next couple days in the barn, paying more than the price they asked. They asked for like 18 Silvers and we gave them 20. The storm continued down and we kept warm and happy inside the lovely barn.&lt;br /&gt;
&lt;br /&gt;
We then headed off to Tiverten, where our friends the ex-bandits were. Two were on guard and they complained it was cold yet still somehow better than out there. We gave them a couple drinks worth of coin and said it was good they were sticking to this profession. We then headed to the Snowy Duck tavern were the Guard Captain was bound to be drinking and had a quick chat with him and bought him a drink. On our way out, we passed the ex-ambush spot and it looked like someone may have used it recently, but they were no-where nearby now.&lt;br /&gt;
&lt;br /&gt;
We made it to Midvale and no-one tries to break into our room. I get asked if I was a Thief with which I replied the â€œNoâ€&lt;br /&gt;
&lt;br /&gt;
We head to Gloomyvale the next day and from there we met up with Roberto. We spent the evening Chatting and Buying rounds of beverages so that people could approach us and not look weird. Sharing stories and jokes. A girl approaches and says that Roberto is waiting in the stables. Kurt said to the party that we should go tend to our horses before we retire. I ask Tom, the bar-owner if he has any apples handy for the horses.&lt;br /&gt;
&lt;br /&gt;
Our chat with Roberto was short and sweet. He read the letter that stated we were never involved with bears mauling William and his crew. He pays us a bag of currency and gems. Then the next morning we are taken to the temple of Misty, by a girl named Sarah, to see the head priest about how to get home.&lt;br /&gt;
&lt;br /&gt;
There are several ways, The Deep One grants passage for those who sacrifice enough pigs. Misty might, The Dwarves have a portal or rumored so, but no-one knows where they are. And He Who Lives Under the Mountain would have a way.&lt;br /&gt;
The priests try to figure out which prophecy is true. Sarah is just reading a book in the corner, whilst we drag a horse in and Rain shows them the parting of the mist. Sarah just pipes up and says that â€œItâ€™s this prophecyâ€&lt;br /&gt;
&lt;br /&gt;
The prophecy stated that We must get a fish and take it to the lake. The fish is not to feed the Kraken. We are looking for a fish under tower, a sparkly trout, and that it was in the cistern of a tower, and guarded by Fossigrim, or water fey. After we take the fish to the lake, we must go to a cave. The boatman will know more.&lt;br /&gt;
&lt;br /&gt;
We go to the barrel makers and ask them to build us a little fish tank thing. As well as several barrels for us to transport water in. During our week we get some extra DA done on some of our items&lt;br /&gt;
&lt;br /&gt;
And we do some more ranking. After we are finished ranking we head to a place where we are to meet some goblins, one goblin rolls out and jumps up yelling, â€œGive me your money or your wife!â€ It yelled, Kurt assuming this must be our guide told it to take us to the tower. Eventually 30ish goblins came out of the forest and escorted us slightly further into the woods. Eventually we meet Johnny our guide.&lt;br /&gt;
&lt;br /&gt;
Johnny leads us towards the tower, and a phalanx of goblins made sure that we didnâ€™t try anything we made our way through the brambles, although we had to stop for a bit and make sure our Elf wasnâ€™t frozen in fear permanently. Kurt asked the Fossigrim do, and apparently, they try and drag us into the water and drown us. We speak to some Ravens and they allow us into the tower without being shot by skeletal archers.&lt;br /&gt;
&lt;br /&gt;
Johnny asks us to take a detour and see the Elf that is working on bodies. He also told us that some adventurers had killed the Elf previously. I made sure to note this down just in case that was important. After that we head down to the cistern, majority of us block our ears, except Kurt because someone needed to talk to the Fossigrim, we offer them treats and then they bring us the fish. We fill up our water skins and barrels with the water from the cistern. We continue to drink the water just to make sure we donâ€™t go splat like we were told.&lt;br /&gt;
&lt;br /&gt;
Mal becomes a sentient creature. It takes us 6 days more to reach Lake Town, we go to seek out the boatmen, which we are then taken to Harold, Harold tastes the water. We are then taken away on a barge. We are then put in a room full of philosophers doing rituals. Rain controlled the weather on a whim. It isnâ€™t going to last. We are told that we are in the flux, and that the magic was going to make up itâ€™s mind and we go splat&lt;br /&gt;
&lt;br /&gt;
After this we head North again to a cave which is our way home and we are also told that the children know where the cave is. We sell some water to the boatman, and he takes up North to Junction. We then ride North from there.&lt;br /&gt;
&lt;br /&gt;
Tell stories to the kids. They give us directions to the cave and we head there. Inside is a pentagram made of birch branches. We wait at the cave. At dusk the pentagram glows silver and grows larger until it surrounds all of us. We end up near a town, two towns to be exact. We head one way and are told to pay the fine from late night entry to New Seagate. We pay the fine then walk around the walls towards the guild knowing we were nearly home.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Kurt&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Carrie&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Rain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Kaeso&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armor-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields-6 sold &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows.-sold &amp;lt;br&amp;gt;&lt;br /&gt;
(1500 Sp for the lot ^)&lt;br /&gt;
5,000 sp coins and gems. &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Camping Equipment &amp;lt;br&amp;gt;&lt;br /&gt;
few hundred silvers &amp;lt;br&amp;gt;&lt;br /&gt;
couple of chainmail suits &amp;lt;br&amp;gt;&lt;br /&gt;
a few amulets &amp;lt;br&amp;gt;&lt;br /&gt;
2x potions of healing &amp;lt;br&amp;gt;&lt;br /&gt;
1x restorative &amp;lt;br&amp;gt;&lt;br /&gt;
Wand of Ice Projectile &amp;lt;br&amp;gt;&lt;br /&gt;
White Furs of enhanced cold protection. &amp;lt;br&amp;gt;&lt;br /&gt;
2x Restoratives.&amp;lt;br&amp;gt;&lt;br /&gt;
1x unknown potion&amp;lt;br&amp;gt;&lt;br /&gt;
Axe (at least silvered decently ranked, no magical effects if wielded by Kurt)&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Luck x2&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Aquilegius&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Beryl&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Elderflowers&amp;lt;br.&lt;br /&gt;
Amulet of Bloodtsone&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Hypercium&amp;lt;br&amp;gt;&lt;br /&gt;
Necro robes- protection from cold&amp;lt;br&amp;gt;&lt;br /&gt;
Firearc invested&amp;lt;br&amp;gt;&lt;br /&gt;
4x restoratives&amp;lt;br&amp;gt;&lt;br /&gt;
a dozen waters of healing&amp;lt;br&amp;gt;&lt;br /&gt;
8 x quality chain&amp;lt;br&amp;gt;&lt;br /&gt;
1 x quality plate&amp;lt;br&amp;gt;&lt;br /&gt;
8 x kite shields&amp;lt;br&amp;gt;&lt;br /&gt;
8 x silvered hand and 1/2 &amp;lt;br&amp;gt;&lt;br /&gt;
a magical mattock&amp;lt;br&amp;gt;&lt;br /&gt;
2 months worth of food supplies for 20 people&amp;lt;br&amp;gt;&lt;br /&gt;
+ unidentified&amp;lt;br&amp;gt;&lt;br /&gt;
2x quality chain &amp;lt;br&amp;gt;&lt;br /&gt;
2x silvered hand and 1/2 &amp;lt;br&amp;gt;&lt;br /&gt;
2x kite shields &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Cavalry Equipment&amp;lt;br&amp;gt;&lt;br /&gt;
Currency + gems from Roberto &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84076</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84076"/>
		<updated>2018-08-14T23:24:25Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
When I came to the party explained our situation. The snake cultists had been told by their god that five adventurers were coming and that they would be sent to the Valley of the Trinity from the special snakes.&lt;br /&gt;
&lt;br /&gt;
Mr. Junior and Mr. Senior Priest were told to let us touch the snakes. So, we rushed off to the night market to get some food and drink supplies. Then when we were ready we touched the snakes. When the teleport had finished we were in a stone room, which was dark. Two people met us, and one led us out.&lt;br /&gt;
&lt;br /&gt;
The man, Roberto, took us to a private room and told us what he wanted. He had asked the snake cultists to send the adventurers through. He had to hire people from off plane to deal with an annoying lesser noble named William, who with a dozen or so men-at-arms, was hounding Robertoâ€™s cousin Susie.&lt;br /&gt;
&lt;br /&gt;
Roberto wanted us to deal with William. We asked the usual questions like. â€œWill we get in trouble if he should fall in battle?â€ But due to the might is right law of Valley of the Trinity, we would not get in trouble. So, we made our way off, following the directions Roberto gave us.&lt;br /&gt;
&lt;br /&gt;
Roberto told us, when we come back to go to the Rams Head Tavern and ask the barkeep for his brother.&lt;br /&gt;
&lt;br /&gt;
We made our way from Gloomyvale, to Midvale in a day. Our new horse friend guiding us. Then we began to travel towards Tivertown. On our way there, the horse asked if we wanted to do something about the ambushers up ahead. So, the horse â€œhad a stone in its hoofâ€ And our party leader esp. and got 8 minds up ahead. We could have diverted and gone around. But we thought of the loot.&lt;br /&gt;
&lt;br /&gt;
Rain sent her hawk to scout up ahead, we discovered that there were two crossbowmen, and six men with shields and swords. After the hawk and I effectively take out the crossbow men. The hawk diving into close from 100 feet up in the air, and I invisibility up and stabbed the dude in the back.&lt;br /&gt;
&lt;br /&gt;
With both the crossbowmen effectively out of the combat the party who had been walking along normally. The six remaining dudes step forward to face us. One goes down under our horse, the dog goes for a different one, Kaeso knocks down a third, I hold off another, and our fearless 8â€™8â€™ party leader Takes down two, with a multi-hex strike.&lt;br /&gt;
&lt;br /&gt;
After this we continued on our way collecting all the loot and taking our two remaining prisoners.&lt;br /&gt;
&lt;br /&gt;
We decided to heal up a bit and then go in search of the bandit camp. We verbally convinced the bandits to sign up in the local lordâ€™s army. And we are to take them to Lord Keith in Tiverten. After looting their camp, we escorted our guests towards Tivertown. &lt;br /&gt;
&lt;br /&gt;
We had to camp out in the wilderness, we sat down and casted. Our beloved guests werenâ€™t going to make a run for it, with two injured and weaponless surrounded by casters.&lt;br /&gt;
&lt;br /&gt;
We made our way to the gate at Tiverten and ask the gate guard to go get their commander. The commander came out of a tavern nearby, and waddled down the road towards us. We explained the situation using the sort of speak that let only the commander know that these men were bandits, but we have convinced them a brighter life.&lt;br /&gt;
&lt;br /&gt;
Afterwards we made our way to the Snowy Duck tavern, to rest and recuperate, we sold some of the banditâ€™s junk, and gathered some information on William.&lt;br /&gt;
&lt;br /&gt;
Rumors we got included. William is after some land somewhere, has hired himself a mage, has 1-2 dozen men, and a few of them have chain and shiny helmets. We then decided to pick up some gear, including 2 potions, a restorative and some climbing gear. &lt;br /&gt;
&lt;br /&gt;
We set out and made our way down the road, and shortly before dusk we made it to a small village. We got a room in the stayover house, the thing that was closest to the tavern. We were charged 5 silvers, to get a place to rest, and keep warm.  The people who live here have magic in them, we know because the food is excellent, the house is super warm, and it feels very comfortable, and its all because they have magic weaved into their home.&lt;br /&gt;
&lt;br /&gt;
They provided us with no more information. Other than William had not passed through here. We thanked them and I left a nice tip for them of 1 silver which was all I could afford, but they earned it they made nice food.&lt;br /&gt;
We collected a lot of firewood in prep for us heading into the heart of Winter. We do this on our way to Burnbury, a stone walled town, with slate-roofed houses, that would probably take a small army to take over, the town has a population of 1,000.&lt;br /&gt;
&lt;br /&gt;
Whilst we are here we gather some more information on William and his troupe. He has 20 armed men, living in white funny buildings, there are two paths there, the road and the river, and that William is a madman.&lt;br /&gt;
We spend a day in town, before traveling off towards the hold, and our enemy, going by way of the river. Half a dayâ€™s journey out we find the river freezes over. It takes us three days to travel to the holdfast.&lt;br /&gt;
We do some recon before approaching the situation and coming up with ideas on how to defeat our enemies.&lt;br /&gt;
&lt;br /&gt;
Our recon informs us that the houses are made of bone and wood and snow. There are 12 horses, and twenty armed men that shoot at the birds. There are also several dead mice, that are moving about.&lt;br /&gt;
&lt;br /&gt;
So, we decide on a plan to rid them of their horses. We send rats in to gnaw the ropes. Then we summon the horses to us. Six come and Kurt gets them all on command, well five of the six, and gets the horses to follow him, we then notice that there are four riders chasing them. On horseback. We lay an ambush, In, which we kill the four riders and gain the four horses.&lt;br /&gt;
&lt;br /&gt;
We had now taken ten horses from these men, meaning they could not run down anyone who tried to leave the holdfast. We had also killed four men, leveling the odds to 16 men, one mage and his lordship, against five adventurers, a dog, a hawk, and the holdfast.&lt;br /&gt;
&lt;br /&gt;
We decided to watch what the camp did in response to the missing horses. So, we can plan what we do. They send out two men to go exploring/ patrolling the road. We make our way to the holdfast. Using walking unseenâ€™s to head over there, on our way, Kurt spots a hidden scout, wrapped up and unaware we were there. Kurt had gone on slightly ahead. He snuck up behind the scout and brought his battle-axe down. And again. And again. Kaeso jumped in to help but didnâ€™t do much. Rain, Uthgard and I sat back whilst they approached the wall dragging the body of the scout.&lt;br /&gt;
&lt;br /&gt;
We got invited up into the castle, then we decided we would storm the enemy camp. Rain summoned her magic. And something went wrongâ€¦ All though it worked out in our favor, as shortly three storms rumbled overhead. Knowing we had a few days to spare we began training. &lt;br /&gt;
&lt;br /&gt;
On the end of the storms we got called to the gates. Lumbering towards us was a giant snow bear thing. And 100 feet behind the dude was a man dressed in white robes. Kaeso, Uthgard, and Rain went down to hold the gate against the bear, Kurt and I readied our crossbows to fire at the mage.&lt;br /&gt;
&lt;br /&gt;
The bear had just made it to the gate when the first volley launched. The mage stumbled, and then pulled something out of his pocket. Then we fired the second volley. We watched the mage fall over, then we got hit by a volley of ice spikes. However, as the mage went down, the bear turned into a pile of snow&lt;br /&gt;
&lt;br /&gt;
  â€œIce mage killed by Hailâ€&lt;br /&gt;
&lt;br /&gt;
We went invisible and jumped out to collect the dead body and some loot. The others chose not to follow the mage as they didnâ€™t want the same fate.&lt;br /&gt;
&lt;br /&gt;
We get confirmation on what the men at arms are doing from some stoats that weaseled their way through the gate. The stoats informed us that they were digging a fence in, some are wearing metal, and that wearing metal is stupid, and another is singing and chanting, and there are some getting out of the ground.&lt;br /&gt;
&lt;br /&gt;
We plan on building a scorpion which is a huge crossbow. And having on top of the tower we would be able to fire giant crossbow bolts, into the camp.&lt;br /&gt;
&lt;br /&gt;
Whilst we are building the scorpion we see, well Kaeso sees a shape on the hill. Kurt asks his Stoat friends what it is and they describe a winged, scaled thing with claws, it is huge and it is him.&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œThere is a winged, scaled, clawed thing on the hill over there.â€&lt;br /&gt;
  Carrie â€“ â€œWell shit, we have a dragon.â€&lt;br /&gt;
  Rain â€“ â€œOoh, Can I have a pet dragon.â€&lt;br /&gt;
&lt;br /&gt;
Eventually Rain gets a conversation in her head, she was mute due to a backfire, and we got mind speech up. Rain told us there was a voice in her head, and we said she should find out who it was.&lt;br /&gt;
  &lt;br /&gt;
  Rain â€“ â€œWho are you?â€&lt;br /&gt;
  Dragon â€“ â€œI am him.â€&lt;br /&gt;
  Rain â€“ â€œOh, are you my dragon friend?â€&lt;br /&gt;
&lt;br /&gt;
The dragon gives us some very useful and interesting information. The enemy is camped on an ancient battleground/ burial ground, and we remember they have a necro, which is chanting and singing magical words and raising the dead. &lt;br /&gt;
&lt;br /&gt;
Knowing now that we cannot wait for them to make a move, we prepare a battle plan. Kurt summons some angry hibernating bears, by waking them from hibernation to fight the enemies, I greater enchant the bears and make them invis.&lt;br /&gt;
&lt;br /&gt;
The dragon taught Rain how to part the mist, we made some grenade poison gassed ballista bolts that we prepared to shoot into the camp I readied my ability to make the party invisible.We parted the mist, and this alerted the camp. Then we fired the ballistae bolts at the camp. We then followed this by sending the invisible bears at the camp. The camp was decimated by the bolts we fired. Several chunks of the wall had been ripped down, one of the buildings were on fire. And there was a general chaos and the humans didnâ€™t know what to do.&lt;br /&gt;
&lt;br /&gt;
Four bears crashed forward, three almost killing skeletons outside the gate, and the forth trying to rip down the wall in front of the entrance. Two of the bears stayed back and invisible. Rain however got involved and pulled out her bow. The necro took a couple of arrows into his body. And funnily enough, the undead horde they had stopped receiving orders.&lt;br /&gt;
&lt;br /&gt;
To top this off I used a stream of corruption, through one of the gaps in the wall and made sure to hit all the Lordâ€™s men and the Lord himself. So, when the necro took off running, he would receive a lot of hate from the men.&lt;br /&gt;
Not that it matters because he died shortly after as an arrow, a bear and a hawk attacked him and brutally murdered him.&lt;br /&gt;
&lt;br /&gt;
The bears continued to rip up the skeletons, clearing enough space that one could charge towards the Lord. Jeremy who we named, was one of the Lords men, our fearless party Leader got him under control person, and Jeremy turned on his Lord. Kyle, Phil and Bob were the other three men at arms. Kyle dived into close to try and save his Lord. Bob turned and ran, whilst Phil went to fight off another bear. Bob however was unfortunate in that he ran through some skeletons, who were now uncontrolled because the necro died.&lt;br /&gt;
&lt;br /&gt;
Phil became mauled by the bear, Bob slashed by a dozen skeletons, and this left the Lord, Jeremy, Kyle and now two bears in a dog pile, with a skeleton slashing at the pile. I put Kyle to sleep, and the Lord with no-one helping him now had his head ripped off by two bears. The skeleton was swiftly dispatched and then the bears went off after the remaining skeletons.&lt;br /&gt;
&lt;br /&gt;
We spent the next couple of days reburying the skeletons. Looting the camp and collecting what we needed. In the burning tent, was two very charred bodies, and in another one was two bodies with main gauches buried into their chins. We estimate that they were hallucinated to suicide, from the poisonous gases we caused.&lt;br /&gt;
&lt;br /&gt;
Afterwards, we spent a day fighting and clearing up the mess. Then we went out the next day to go find our dog and the horses. We took a slightly longer route, before finding a barn built into the side of a cliff. Dog was there with all the horses, which we then rested and brought them back to the tower the next day.&lt;br /&gt;
&lt;br /&gt;
We make our way home after Lady Susan gives us a letter to hand to Roberto. Then we head south along the road to Burnbury and recover loot from two other dead bodies. Neither was Jeremy or Kyle. Then we spot some people heading away from us on a hill. Then we spot a couple more on another hill. Before heading into Burnbury and informing them of the scouts on the hill. Turns out theyâ€™re on watch for Orcs. We then spend the night in the tavern.&lt;br /&gt;
&lt;br /&gt;
Our journey continues the next day after Rain informs us the weather should hold out to the next village. The weather however starts blizzarding down and We decide it would be easier to push the horses and keep going the way we are going rather than turn around and head to Burnbury.&lt;br /&gt;
&lt;br /&gt;
We make it to the village with the barn full of magic. Except it seems in a different spot then when our Rangerâ€™s came through. But Kurt pushed it aside, after all he has only been here once. We spend the next couple days in the barn, paying more than the price they asked. They asked for like 18 Silvers and we gave them 20. The storm continued down and we kept warm and happy inside the lovely barn.&lt;br /&gt;
&lt;br /&gt;
We then headed off to Tiverten, where our friends the ex-bandits were. Two were on guard and they complained it was cold yet still somehow better than out there. We gave them a couple drinks worth of coin and said it was good they were sticking to this profession. We then headed to the Snowy Duck tavern were the Guard Captain was bound to be drinking and had a quick chat with him and bought him a drink. On our way out, we passed the ex-ambush spot and it looked like someone may have used it recently, but they were no-where nearby now.&lt;br /&gt;
&lt;br /&gt;
We made it to Midvale and no-one tries to break into our room. I get asked if I was a Thief with which I replied the â€œNoâ€&lt;br /&gt;
&lt;br /&gt;
We head to Gloomyvale the next day and from there we met up with Roberto. We spent the evening Chatting and Buying rounds of beverages so that people could approach us and not look weird. Sharing stories and jokes. A girl approaches and says that Roberto is waiting in the stables. Kurt said to the party that we should go tend to our horses before we retire. I ask Tom, the bar-owner if he has any apples handy for the horses.&lt;br /&gt;
&lt;br /&gt;
Our chat with Roberto was short and sweet. He read the letter that stated we were never involved with bears mauling William and his crew. He pays us a bag of currency and gems. Then the next morning we are taken to the temple of Misty, by a girl named Sarah, to see the head priest about how to get home.&lt;br /&gt;
&lt;br /&gt;
There are several ways, The Deep One grants passage for those who sacrifice enough pigs. Misty might, The Dwarves have a portal or rumored so, but no-one knows where they are. And He Who Lives Under the Mountain would have a way.&lt;br /&gt;
The priests try to figure out which prophecy is true. Sarah is just reading a book in the corner, whilst we drag a horse in and Rain shows them the parting of the mist. Sarah just pipes up and says that â€œItâ€™s this prophecyâ€&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Kurt&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Carrie&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Rain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Kaeso&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armor-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields-6 sold &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows.-sold &amp;lt;br&amp;gt;&lt;br /&gt;
(1500 Sp for the lot ^)&lt;br /&gt;
5,000 sp coins and gems. &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Camping Equipment &amp;lt;br&amp;gt;&lt;br /&gt;
few hundred silvers &amp;lt;br&amp;gt;&lt;br /&gt;
couple of chainmail suits &amp;lt;br&amp;gt;&lt;br /&gt;
a few amulets &amp;lt;br&amp;gt;&lt;br /&gt;
2x potions of healing &amp;lt;br&amp;gt;&lt;br /&gt;
1x restorative &amp;lt;br&amp;gt;&lt;br /&gt;
Wand of Ice Projectile &amp;lt;br&amp;gt;&lt;br /&gt;
White Furs of enhanced cold protection. &amp;lt;br&amp;gt;&lt;br /&gt;
2x Restoratives.&amp;lt;br&amp;gt;&lt;br /&gt;
1x unknown potion&amp;lt;br&amp;gt;&lt;br /&gt;
Axe (at least silvered decently ranked, no magical effects if wielded by Kurt)&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Luck x2&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Aquilegius&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Beryl&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Elderflowers&amp;lt;br.&lt;br /&gt;
Amulet of Bloodtsone&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Hypercium&amp;lt;br&amp;gt;&lt;br /&gt;
Necro robes- protection from cold&amp;lt;br&amp;gt;&lt;br /&gt;
Firearc invested&amp;lt;br&amp;gt;&lt;br /&gt;
4x restoratives&amp;lt;br&amp;gt;&lt;br /&gt;
a dozen waters of healing&amp;lt;br&amp;gt;&lt;br /&gt;
8 x quality chain&amp;lt;br&amp;gt;&lt;br /&gt;
1 x quality plate&amp;lt;br&amp;gt;&lt;br /&gt;
8 x kite shields&amp;lt;br&amp;gt;&lt;br /&gt;
8 x silvered hand and 1/2 &amp;lt;br&amp;gt;&lt;br /&gt;
a magical mattock&amp;lt;br&amp;gt;&lt;br /&gt;
2 months worth of food supplies for 20 people&amp;lt;br&amp;gt;&lt;br /&gt;
+ unidentified&amp;lt;br&amp;gt;&lt;br /&gt;
2x quality chain &amp;lt;br&amp;gt;&lt;br /&gt;
2x silvered hand and 1/2 &amp;lt;br&amp;gt;&lt;br /&gt;
2x kite shields &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Cavalry Equipment&amp;lt;br&amp;gt;&lt;br /&gt;
Currency + gems from Roberto &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84075</id>
		<title>Delve under Old Seagate</title>
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		<updated>2018-08-14T23:23:55Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
When I came to the party explained our situation. The snake cultists had been told by their god that five adventurers were coming and that they would be sent to the Valley of the Trinity from the special snakes.&lt;br /&gt;
&lt;br /&gt;
Mr. Junior and Mr. Senior Priest were told to let us touch the snakes. So, we rushed off to the night market to get some food and drink supplies. Then when we were ready we touched the snakes. When the teleport had finished we were in a stone room, which was dark. Two people met us, and one led us out.&lt;br /&gt;
&lt;br /&gt;
The man, Roberto, took us to a private room and told us what he wanted. He had asked the snake cultists to send the adventurers through. He had to hire people from off plane to deal with an annoying lesser noble named William, who with a dozen or so men-at-arms, was hounding Robertoâ€™s cousin Susie.&lt;br /&gt;
&lt;br /&gt;
Roberto wanted us to deal with William. We asked the usual questions like. â€œWill we get in trouble if he should fall in battle?â€ But due to the might is right law of Valley of the Trinity, we would not get in trouble. So, we made our way off, following the directions Roberto gave us.&lt;br /&gt;
&lt;br /&gt;
Roberto told us, when we come back to go to the Rams Head Tavern and ask the barkeep for his brother.&lt;br /&gt;
&lt;br /&gt;
We made our way from Gloomyvale, to Midvale in a day. Our new horse friend guiding us. Then we began to travel towards Tivertown. On our way there, the horse asked if we wanted to do something about the ambushers up ahead. So, the horse â€œhad a stone in its hoofâ€ And our party leader esp. and got 8 minds up ahead. We could have diverted and gone around. But we thought of the loot.&lt;br /&gt;
&lt;br /&gt;
Rain sent her hawk to scout up ahead, we discovered that there were two crossbowmen, and six men with shields and swords. After the hawk and I effectively take out the crossbow men. The hawk diving into close from 100 feet up in the air, and I invisibility up and stabbed the dude in the back.&lt;br /&gt;
&lt;br /&gt;
With both the crossbowmen effectively out of the combat the party who had been walking along normally. The six remaining dudes step forward to face us. One goes down under our horse, the dog goes for a different one, Kaeso knocks down a third, I hold off another, and our fearless 8â€™8â€™ party leader Takes down two, with a multi-hex strike.&lt;br /&gt;
&lt;br /&gt;
After this we continued on our way collecting all the loot and taking our two remaining prisoners.&lt;br /&gt;
&lt;br /&gt;
We decided to heal up a bit and then go in search of the bandit camp. We verbally convinced the bandits to sign up in the local lordâ€™s army. And we are to take them to Lord Keith in Tiverten. After looting their camp, we escorted our guests towards Tivertown. &lt;br /&gt;
&lt;br /&gt;
We had to camp out in the wilderness, we sat down and casted. Our beloved guests werenâ€™t going to make a run for it, with two injured and weaponless surrounded by casters.&lt;br /&gt;
&lt;br /&gt;
We made our way to the gate at Tiverten and ask the gate guard to go get their commander. The commander came out of a tavern nearby, and waddled down the road towards us. We explained the situation using the sort of speak that let only the commander know that these men were bandits, but we have convinced them a brighter life.&lt;br /&gt;
&lt;br /&gt;
Afterwards we made our way to the Snowy Duck tavern, to rest and recuperate, we sold some of the banditâ€™s junk, and gathered some information on William.&lt;br /&gt;
&lt;br /&gt;
Rumors we got included. William is after some land somewhere, has hired himself a mage, has 1-2 dozen men, and a few of them have chain and shiny helmets. We then decided to pick up some gear, including 2 potions, a restorative and some climbing gear. &lt;br /&gt;
&lt;br /&gt;
We set out and made our way down the road, and shortly before dusk we made it to a small village. We got a room in the stayover house, the thing that was closest to the tavern. We were charged 5 silvers, to get a place to rest, and keep warm.  The people who live here have magic in them, we know because the food is excellent, the house is super warm, and it feels very comfortable, and its all because they have magic weaved into their home.&lt;br /&gt;
&lt;br /&gt;
They provided us with no more information. Other than William had not passed through here. We thanked them and I left a nice tip for them of 1 silver which was all I could afford, but they earned it they made nice food.&lt;br /&gt;
We collected a lot of firewood in prep for us heading into the heart of Winter. We do this on our way to Burnbury, a stone walled town, with slate-roofed houses, that would probably take a small army to take over, the town has a population of 1,000.&lt;br /&gt;
&lt;br /&gt;
Whilst we are here we gather some more information on William and his troupe. He has 20 armed men, living in white funny buildings, there are two paths there, the road and the river, and that William is a madman.&lt;br /&gt;
We spend a day in town, before traveling off towards the hold, and our enemy, going by way of the river. Half a dayâ€™s journey out we find the river freezes over. It takes us three days to travel to the holdfast.&lt;br /&gt;
We do some recon before approaching the situation and coming up with ideas on how to defeat our enemies.&lt;br /&gt;
&lt;br /&gt;
Our recon informs us that the houses are made of bone and wood and snow. There are 12 horses, and twenty armed men that shoot at the birds. There are also several dead mice, that are moving about.&lt;br /&gt;
&lt;br /&gt;
So, we decide on a plan to rid them of their horses. We send rats in to gnaw the ropes. Then we summon the horses to us. Six come and Kurt gets them all on command, well five of the six, and gets the horses to follow him, we then notice that there are four riders chasing them. On horseback. We lay an ambush, In, which we kill the four riders and gain the four horses.&lt;br /&gt;
&lt;br /&gt;
We had now taken ten horses from these men, meaning they could not run down anyone who tried to leave the holdfast. We had also killed four men, leveling the odds to 16 men, one mage and his lordship, against five adventurers, a dog, a hawk, and the holdfast.&lt;br /&gt;
&lt;br /&gt;
We decided to watch what the camp did in response to the missing horses. So, we can plan what we do. They send out two men to go exploring/ patrolling the road. We make our way to the holdfast. Using walking unseenâ€™s to head over there, on our way, Kurt spots a hidden scout, wrapped up and unaware we were there. Kurt had gone on slightly ahead. He snuck up behind the scout and brought his battle-axe down. And again. And again. Kaeso jumped in to help but didnâ€™t do much. Rain, Uthgard and I sat back whilst they approached the wall dragging the body of the scout.&lt;br /&gt;
&lt;br /&gt;
We got invited up into the castle, then we decided we would storm the enemy camp. Rain summoned her magic. And something went wrongâ€¦ All though it worked out in our favor, as shortly three storms rumbled overhead. Knowing we had a few days to spare we began training. &lt;br /&gt;
&lt;br /&gt;
On the end of the storms we got called to the gates. Lumbering towards us was a giant snow bear thing. And 100 feet behind the dude was a man dressed in white robes. Kaeso, Uthgard, and Rain went down to hold the gate against the bear, Kurt and I readied our crossbows to fire at the mage.&lt;br /&gt;
&lt;br /&gt;
The bear had just made it to the gate when the first volley launched. The mage stumbled, and then pulled something out of his pocket. Then we fired the second volley. We watched the mage fall over, then we got hit by a volley of ice spikes. However, as the mage went down, the bear turned into a pile of snow&lt;br /&gt;
&lt;br /&gt;
  â€œIce mage killed by Hailâ€&lt;br /&gt;
&lt;br /&gt;
We went invisible and jumped out to collect the dead body and some loot. The others chose not to follow the mage as they didnâ€™t want the same fate.&lt;br /&gt;
&lt;br /&gt;
We get confirmation on what the men at arms are doing from some stoats that weaseled their way through the gate. The stoats informed us that they were digging a fence in, some are wearing metal, and that wearing metal is stupid, and another is singing and chanting, and there are some getting out of the ground.&lt;br /&gt;
&lt;br /&gt;
We plan on building a scorpion which is a huge crossbow. And having on top of the tower we would be able to fire giant crossbow bolts, into the camp.&lt;br /&gt;
&lt;br /&gt;
Whilst we are building the scorpion we see, well Kaeso sees a shape on the hill. Kurt asks his Stoat friends what it is and they describe a winged, scaled thing with claws, it is huge and it is him.&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œThere is a winged, scaled, clawed thing on the hill over there.â€&lt;br /&gt;
  Carrie â€“ â€œWell shit, we have a dragon.â€&lt;br /&gt;
  Rain â€“ â€œOoh, Can I have a pet dragon.â€&lt;br /&gt;
&lt;br /&gt;
Eventually Rain gets a conversation in her head, she was mute due to a backfire, and we got mind speech up. Rain told us there was a voice in her head, and we said she should find out who it was.&lt;br /&gt;
  &lt;br /&gt;
  Rain â€“ â€œWho are you?â€&lt;br /&gt;
  Dragon â€“ â€œI am him.â€&lt;br /&gt;
  Rain â€“ â€œOh, are you my dragon friend?â€&lt;br /&gt;
&lt;br /&gt;
The dragon gives us some very useful and interesting information. The enemy is camped on an ancient battleground/ burial ground, and we remember they have a necro, which is chanting and singing magical words and raising the dead. &lt;br /&gt;
&lt;br /&gt;
Knowing now that we cannot wait for them to make a move, we prepare a battle plan. Kurt summons some angry hibernating bears, by waking them from hibernation to fight the enemies, I greater enchant the bears and make them invis.&lt;br /&gt;
&lt;br /&gt;
The dragon taught Rain how to part the mist, we made some grenade poison gassed ballista bolts that we prepared to shoot into the camp I readied my ability to make the party invisible.We parted the mist, and this alerted the camp. Then we fired the ballistae bolts at the camp. We then followed this by sending the invisible bears at the camp. The camp was decimated by the bolts we fired. Several chunks of the wall had been ripped down, one of the buildings were on fire. And there was a general chaos and the humans didnâ€™t know what to do.&lt;br /&gt;
&lt;br /&gt;
Four bears crashed forward, three almost killing skeletons outside the gate, and the forth trying to rip down the wall in front of the entrance. Two of the bears stayed back and invisible. Rain however got involved and pulled out her bow. The necro took a couple of arrows into his body. And funnily enough, the undead horde they had stopped receiving orders.&lt;br /&gt;
&lt;br /&gt;
To top this off I used a stream of corruption, through one of the gaps in the wall and made sure to hit all the Lordâ€™s men and the Lord himself. So, when the necro took off running, he would receive a lot of hate from the men.&lt;br /&gt;
Not that it matters because he died shortly after as an arrow, a bear and a hawk attacked him and brutally murdered him.&lt;br /&gt;
&lt;br /&gt;
The bears continued to rip up the skeletons, clearing enough space that one could charge towards the Lord. Jeremy who we named, was one of the Lords men, our fearless party Leader got him under control person, and Jeremy turned on his Lord. Kyle, Phil and Bob were the other three men at arms. Kyle dived into close to try and save his Lord. Bob turned and ran, whilst Phil went to fight off another bear. Bob however was unfortunate in that he ran through some skeletons, who were now uncontrolled because the necro died.&lt;br /&gt;
&lt;br /&gt;
Phil became mauled by the bear, Bob slashed by a dozen skeletons, and this left the Lord, Jeremy, Kyle and now two bears in a dog pile, with a skeleton slashing at the pile. I put Kyle to sleep, and the Lord with no-one helping him now had his head ripped off by two bears. The skeleton was swiftly dispatched and then the bears went off after the remaining skeletons.&lt;br /&gt;
&lt;br /&gt;
We spent the next couple of days reburying the skeletons. Looting the camp and collecting what we needed. In the burning tent, was two very charred bodies, and in another one was two bodies with main gauches buried into their chins. We estimate that they were hallucinated to suicide, from the poisonous gases we caused.&lt;br /&gt;
&lt;br /&gt;
Afterwards, we spent a day fighting and clearing up the mess. Then we went out the next day to go find our dog and the horses. We took a slightly longer route, before finding a barn built into the side of a cliff. Dog was there with all the horses, which we then rested and brought them back to the tower the next day.&lt;br /&gt;
&lt;br /&gt;
We make our way home after Lady Susan gives us a letter to hand to Roberto. Then we head south along the road to Burnbury and recover loot from two other dead bodies. Neither was Jeremy or Kyle. Then we spot some people heading away from us on a hill. Then we spot a couple more on another hill. Before heading into Burnbury and informing them of the scouts on the hill. Turns out theyâ€™re on watch for Orcs. We then spend the night in the tavern.&lt;br /&gt;
&lt;br /&gt;
Our journey continues the next day after Rain informs us the weather should hold out to the next village. The weather however starts blizzarding down and We decide it would be easier to push the horses and keep going the way we are going rather than turn around and head to Burnbury.&lt;br /&gt;
&lt;br /&gt;
We make it to the village with the barn full of magic. Except it seems in a different spot then when our Rangerâ€™s came through. But Kurt pushed it aside, after all he has only been here once. We spend the next couple days in the barn, paying more than the price they asked. They asked for like 18 Silvers and we gave them 20. The storm continued down and we kept warm and happy inside the lovely barn.&lt;br /&gt;
&lt;br /&gt;
We then headed off to Tiverten, where our friends the ex-bandits were. Two were on guard and they complained it was cold yet still somehow better than out there. We gave them a couple drinks worth of coin and said it was good they were sticking to this profession. We then headed to the Snowy Duck tavern were the Guard Captain was bound to be drinking and had a quick chat with him and bought him a drink. On our way out, we passed the ex-ambush spot and it looked like someone may have used it recently, but they were no-where nearby now.&lt;br /&gt;
&lt;br /&gt;
We made it to Midvale and no-one tries to break into our room. I get asked if I was a Thief with which I replied the â€œNoâ€&lt;br /&gt;
&lt;br /&gt;
We head to Gloomyvale the next day and from there we met up with Roberto. We spent the evening Chatting and Buying rounds of beverages so that people could approach us and not look weird. Sharing stories and jokes. A girl approaches and says that Roberto is waiting in the stables. Kurt said to the party that we should go tend to our horses before we retire. I ask Tom, the bar-owner if he has any apples handy for the horses.&lt;br /&gt;
&lt;br /&gt;
Our chat with Roberto was short and sweet. He read the letter that stated we were never involved with bears mauling William and his crew. He pays us a bag of currency and gems. Then the next morning we are taken to the temple of Misty, by a girl named Sarah, to see the head priest about how to get home.&lt;br /&gt;
&lt;br /&gt;
There are several ways, The Deep One grants passage for those who sacrifice enough pigs. Misty might, The Dwarves have a portal or rumored so, but no-one knows where they are. And He Who Lives Under the Mountain would have a way.&lt;br /&gt;
The priests try to figure out which prophecy is true. Sarah is just reading a book in the corner, whilst we drag a horse in and Rain shows them the parting of the mist. Sarah just pipes up and says that â€œItâ€™s this prophecyâ€&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Kurt&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Carrie&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Rain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Kaeso&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armor-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields-6 sold &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows.-sold &amp;lt;br&amp;gt;&lt;br /&gt;
(1500 Sp for the lot ^)&lt;br /&gt;
5,000 sp coins and gems. &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Camping Equipment &amp;lt;br&amp;gt;&lt;br /&gt;
few hundred silvers &amp;lt;br&amp;gt;&lt;br /&gt;
couple of chainmail suits &amp;lt;br&amp;gt;&lt;br /&gt;
a few amulets &amp;lt;br&amp;gt;&lt;br /&gt;
2x potions of healing &amp;lt;br&amp;gt;&lt;br /&gt;
1x restorative &amp;lt;br&amp;gt;&lt;br /&gt;
Wand of Ice Projectile &amp;lt;br&amp;gt;&lt;br /&gt;
White Furs of enhanced cold protection. &amp;lt;br&amp;gt;&lt;br /&gt;
2x Restoratives.&amp;lt;br&amp;gt;&lt;br /&gt;
1x unknown potion&amp;lt;br&amp;gt;&lt;br /&gt;
Axe (at least silvered decently ranked, no magical effects if wielded by Kurt)&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Luck x2&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Aquilegius&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Beryl&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Elderflowers&amp;lt;br.&lt;br /&gt;
Amulet of Bloodtsone&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Hypercium&amp;lt;br&amp;gt;&lt;br /&gt;
Necro robes- protection from cold&amp;lt;br&amp;gt;&lt;br /&gt;
Firearc invested&amp;lt;br&amp;gt;&lt;br /&gt;
4x restoratives&amp;lt;br&amp;gt;&lt;br /&gt;
a dozen waters of healing&amp;lt;br&amp;gt;&lt;br /&gt;
8 x quality chain&amp;lt;br&amp;gt;&lt;br /&gt;
1 x quality plate&amp;lt;br&amp;gt;&lt;br /&gt;
8 x kite shields&amp;lt;br&amp;gt;&lt;br /&gt;
8 x silvered hand and 1/2 &amp;lt;br&amp;gt;&lt;br /&gt;
a magical mattock&amp;lt;br&amp;gt;&lt;br /&gt;
2 months worth of food supplies for 20 people&amp;lt;br&amp;gt;&lt;br /&gt;
+ unidentified&amp;lt;br&amp;gt;&lt;br /&gt;
2x quality chain &amp;lt;br&amp;gt;&lt;br /&gt;
2x silvered hand and 1/2 &amp;lt;br&amp;gt;&lt;br /&gt;
2x kite shields &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Cavalry Equipment&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84074</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84074"/>
		<updated>2018-08-14T23:17:12Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Diary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
When I came to the party explained our situation. The snake cultists had been told by their god that five adventurers were coming and that they would be sent to the Valley of the Trinity from the special snakes.&lt;br /&gt;
&lt;br /&gt;
Mr. Junior and Mr. Senior Priest were told to let us touch the snakes. So, we rushed off to the night market to get some food and drink supplies. Then when we were ready we touched the snakes. When the teleport had finished we were in a stone room, which was dark. Two people met us, and one led us out.&lt;br /&gt;
&lt;br /&gt;
The man, Roberto, took us to a private room and told us what he wanted. He had asked the snake cultists to send the adventurers through. He had to hire people from off plane to deal with an annoying lesser noble named William, who with a dozen or so men-at-arms, was hounding Robertoâ€™s cousin Susie.&lt;br /&gt;
&lt;br /&gt;
Roberto wanted us to deal with William. We asked the usual questions like. â€œWill we get in trouble if he should fall in battle?â€ But due to the might is right law of Valley of the Trinity, we would not get in trouble. So, we made our way off, following the directions Roberto gave us.&lt;br /&gt;
&lt;br /&gt;
Roberto told us, when we come back to go to the Rams Head Tavern and ask the barkeep for his brother.&lt;br /&gt;
&lt;br /&gt;
We made our way from Gloomyvale, to Midvale in a day. Our new horse friend guiding us. Then we began to travel towards Tivertown. On our way there, the horse asked if we wanted to do something about the ambushers up ahead. So, the horse â€œhad a stone in its hoofâ€ And our party leader esp. and got 8 minds up ahead. We could have diverted and gone around. But we thought of the loot.&lt;br /&gt;
&lt;br /&gt;
Rain sent her hawk to scout up ahead, we discovered that there were two crossbowmen, and six men with shields and swords. After the hawk and I effectively take out the crossbow men. The hawk diving into close from 100 feet up in the air, and I invisibility up and stabbed the dude in the back.&lt;br /&gt;
&lt;br /&gt;
With both the crossbowmen effectively out of the combat the party who had been walking along normally. The six remaining dudes step forward to face us. One goes down under our horse, the dog goes for a different one, Kaeso knocks down a third, I hold off another, and our fearless 8â€™8â€™ party leader Takes down two, with a multi-hex strike.&lt;br /&gt;
&lt;br /&gt;
After this we continued on our way collecting all the loot and taking our two remaining prisoners.&lt;br /&gt;
&lt;br /&gt;
We decided to heal up a bit and then go in search of the bandit camp. We verbally convinced the bandits to sign up in the local lordâ€™s army. And we are to take them to Lord Keith in Tiverten. After looting their camp, we escorted our guests towards Tivertown. &lt;br /&gt;
&lt;br /&gt;
We had to camp out in the wilderness, we sat down and casted. Our beloved guests werenâ€™t going to make a run for it, with two injured and weaponless surrounded by casters.&lt;br /&gt;
&lt;br /&gt;
We made our way to the gate at Tiverten and ask the gate guard to go get their commander. The commander came out of a tavern nearby, and waddled down the road towards us. We explained the situation using the sort of speak that let only the commander know that these men were bandits, but we have convinced them a brighter life.&lt;br /&gt;
&lt;br /&gt;
Afterwards we made our way to the Snowy Duck tavern, to rest and recuperate, we sold some of the banditâ€™s junk, and gathered some information on William.&lt;br /&gt;
&lt;br /&gt;
Rumors we got included. William is after some land somewhere, has hired himself a mage, has 1-2 dozen men, and a few of them have chain and shiny helmets. We then decided to pick up some gear, including 2 potions, a restorative and some climbing gear. &lt;br /&gt;
&lt;br /&gt;
We set out and made our way down the road, and shortly before dusk we made it to a small village. We got a room in the stayover house, the thing that was closest to the tavern. We were charged 5 silvers, to get a place to rest, and keep warm.  The people who live here have magic in them, we know because the food is excellent, the house is super warm, and it feels very comfortable, and its all because they have magic weaved into their home.&lt;br /&gt;
&lt;br /&gt;
They provided us with no more information. Other than William had not passed through here. We thanked them and I left a nice tip for them of 1 silver which was all I could afford, but they earned it they made nice food.&lt;br /&gt;
We collected a lot of firewood in prep for us heading into the heart of Winter. We do this on our way to Burnbury, a stone walled town, with slate-roofed houses, that would probably take a small army to take over, the town has a population of 1,000.&lt;br /&gt;
&lt;br /&gt;
Whilst we are here we gather some more information on William and his troupe. He has 20 armed men, living in white funny buildings, there are two paths there, the road and the river, and that William is a madman.&lt;br /&gt;
We spend a day in town, before traveling off towards the hold, and our enemy, going by way of the river. Half a dayâ€™s journey out we find the river freezes over. It takes us three days to travel to the holdfast.&lt;br /&gt;
We do some recon before approaching the situation and coming up with ideas on how to defeat our enemies.&lt;br /&gt;
&lt;br /&gt;
Our recon informs us that the houses are made of bone and wood and snow. There are 12 horses, and twenty armed men that shoot at the birds. There are also several dead mice, that are moving about.&lt;br /&gt;
&lt;br /&gt;
So, we decide on a plan to rid them of their horses. We send rats in to gnaw the ropes. Then we summon the horses to us. Six come and Kurt gets them all on command, well five of the six, and gets the horses to follow him, we then notice that there are four riders chasing them. On horseback. We lay an ambush, In, which we kill the four riders and gain the four horses.&lt;br /&gt;
&lt;br /&gt;
We had now taken ten horses from these men, meaning they could not run down anyone who tried to leave the holdfast. We had also killed four men, leveling the odds to 16 men, one mage and his lordship, against five adventurers, a dog, a hawk, and the holdfast.&lt;br /&gt;
&lt;br /&gt;
We decided to watch what the camp did in response to the missing horses. So, we can plan what we do. They send out two men to go exploring/ patrolling the road. We make our way to the holdfast. Using walking unseenâ€™s to head over there, on our way, Kurt spots a hidden scout, wrapped up and unaware we were there. Kurt had gone on slightly ahead. He snuck up behind the scout and brought his battle-axe down. And again. And again. Kaeso jumped in to help but didnâ€™t do much. Rain, Uthgard and I sat back whilst they approached the wall dragging the body of the scout.&lt;br /&gt;
&lt;br /&gt;
We got invited up into the castle, then we decided we would storm the enemy camp. Rain summoned her magic. And something went wrongâ€¦ All though it worked out in our favor, as shortly three storms rumbled overhead. Knowing we had a few days to spare we began training. &lt;br /&gt;
&lt;br /&gt;
On the end of the storms we got called to the gates. Lumbering towards us was a giant snow bear thing. And 100 feet behind the dude was a man dressed in white robes. Kaeso, Uthgard, and Rain went down to hold the gate against the bear, Kurt and I readied our crossbows to fire at the mage.&lt;br /&gt;
&lt;br /&gt;
The bear had just made it to the gate when the first volley launched. The mage stumbled, and then pulled something out of his pocket. Then we fired the second volley. We watched the mage fall over, then we got hit by a volley of ice spikes. However, as the mage went down, the bear turned into a pile of snow&lt;br /&gt;
&lt;br /&gt;
  â€œIce mage killed by Hailâ€&lt;br /&gt;
&lt;br /&gt;
We went invisible and jumped out to collect the dead body and some loot. The others chose not to follow the mage as they didnâ€™t want the same fate.&lt;br /&gt;
&lt;br /&gt;
We get confirmation on what the men at arms are doing from some stoats that weaseled their way through the gate. The stoats informed us that they were digging a fence in, some are wearing metal, and that wearing metal is stupid, and another is singing and chanting, and there are some getting out of the ground.&lt;br /&gt;
&lt;br /&gt;
We plan on building a scorpion which is a huge crossbow. And having on top of the tower we would be able to fire giant crossbow bolts, into the camp.&lt;br /&gt;
&lt;br /&gt;
Whilst we are building the scorpion we see, well Kaeso sees a shape on the hill. Kurt asks his Stoat friends what it is and they describe a winged, scaled thing with claws, it is huge and it is him.&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œThere is a winged, scaled, clawed thing on the hill over there.â€&lt;br /&gt;
  Carrie â€“ â€œWell shit, we have a dragon.â€&lt;br /&gt;
  Rain â€“ â€œOoh, Can I have a pet dragon.â€&lt;br /&gt;
&lt;br /&gt;
Eventually Rain gets a conversation in her head, she was mute due to a backfire, and we got mind speech up. Rain told us there was a voice in her head, and we said she should find out who it was.&lt;br /&gt;
  &lt;br /&gt;
  Rain â€“ â€œWho are you?â€&lt;br /&gt;
  Dragon â€“ â€œI am him.â€&lt;br /&gt;
  Rain â€“ â€œOh, are you my dragon friend?â€&lt;br /&gt;
&lt;br /&gt;
The dragon gives us some very useful and interesting information. The enemy is camped on an ancient battleground/ burial ground, and we remember they have a necro, which is chanting and singing magical words and raising the dead. &lt;br /&gt;
&lt;br /&gt;
Knowing now that we cannot wait for them to make a move, we prepare a battle plan. Kurt summons some angry hibernating bears, by waking them from hibernation to fight the enemies, I greater enchant the bears and make them invis.&lt;br /&gt;
&lt;br /&gt;
The dragon taught Rain how to part the mist, we made some grenade poison gassed ballista bolts that we prepared to shoot into the camp I readied my ability to make the party invisible.We parted the mist, and this alerted the camp. Then we fired the ballistae bolts at the camp. We then followed this by sending the invisible bears at the camp. The camp was decimated by the bolts we fired. Several chunks of the wall had been ripped down, one of the buildings were on fire. And there was a general chaos and the humans didnâ€™t know what to do.&lt;br /&gt;
&lt;br /&gt;
Four bears crashed forward, three almost killing skeletons outside the gate, and the forth trying to rip down the wall in front of the entrance. Two of the bears stayed back and invisible. Rain however got involved and pulled out her bow. The necro took a couple of arrows into his body. And funnily enough, the undead horde they had stopped receiving orders.&lt;br /&gt;
&lt;br /&gt;
To top this off I used a stream of corruption, through one of the gaps in the wall and made sure to hit all the Lordâ€™s men and the Lord himself. So, when the necro took off running, he would receive a lot of hate from the men.&lt;br /&gt;
Not that it matters because he died shortly after as an arrow, a bear and a hawk attacked him and brutally murdered him.&lt;br /&gt;
&lt;br /&gt;
The bears continued to rip up the skeletons, clearing enough space that one could charge towards the Lord. Jeremy who we named, was one of the Lords men, our fearless party Leader got him under control person, and Jeremy turned on his Lord. Kyle, Phil and Bob were the other three men at arms. Kyle dived into close to try and save his Lord. Bob turned and ran, whilst Phil went to fight off another bear. Bob however was unfortunate in that he ran through some skeletons, who were now uncontrolled because the necro died.&lt;br /&gt;
&lt;br /&gt;
Phil became mauled by the bear, Bob slashed by a dozen skeletons, and this left the Lord, Jeremy, Kyle and now two bears in a dog pile, with a skeleton slashing at the pile. I put Kyle to sleep, and the Lord with no-one helping him now had his head ripped off by two bears. The skeleton was swiftly dispatched and then the bears went off after the remaining skeletons.&lt;br /&gt;
&lt;br /&gt;
We spent the next couple of days reburying the skeletons. Looting the camp and collecting what we needed. In the burning tent, was two very charred bodies, and in another one was two bodies with main gauches buried into their chins. We estimate that they were hallucinated to suicide, from the poisonous gases we caused.&lt;br /&gt;
&lt;br /&gt;
Afterwards, we spent a day fighting and clearing up the mess. Then we went out the next day to go find our dog and the horses. We took a slightly longer route, before finding a barn built into the side of a cliff. Dog was there with all the horses, which we then rested and brought them back to the tower the next day.&lt;br /&gt;
&lt;br /&gt;
We make our way home after Lady Susan gives us a letter to hand to Roberto. Then we head south along the road to Burnbury and recover loot from two other dead bodies. Neither was Jeremy or Kyle. Then we spot some people heading away from us on a hill. Then we spot a couple more on another hill. Before heading into Burnbury and informing them of the scouts on the hill. Turns out theyâ€™re on watch for Orcs. We then spend the night in the tavern.&lt;br /&gt;
&lt;br /&gt;
Our journey continues the next day after Rain informs us the weather should hold out to the next village. The weather however starts blizzarding down and We decide it would be easier to push the horses and keep going the way we are going rather than turn around and head to Burnbury.&lt;br /&gt;
&lt;br /&gt;
We make it to the village with the barn full of magic. Except it seems in a different spot then when our Rangerâ€™s came through. But Kurt pushed it aside, after all he has only been here once. We spend the next couple days in the barn, paying more than the price they asked. They asked for like 18 Silvers and we gave them 20. The storm continued down and we kept warm and happy inside the lovely barn.&lt;br /&gt;
&lt;br /&gt;
We then headed off to Tiverten, where our friends the ex-bandits were. Two were on guard and they complained it was cold yet still somehow better than out there. We gave them a couple drinks worth of coin and said it was good they were sticking to this profession. We then headed to the Snowy Duck tavern were the Guard Captain was bound to be drinking and had a quick chat with him and bought him a drink. On our way out, we passed the ex-ambush spot and it looked like someone may have used it recently, but they were no-where nearby now.&lt;br /&gt;
&lt;br /&gt;
We made it to Midvale and no-one tries to break into our room. I get asked if I was a Thief with which I replied the â€œNoâ€&lt;br /&gt;
&lt;br /&gt;
We head to Gloomyvale the next day and from there we met up with Roberto. We spent the evening Chatting and Buying rounds of beverages so that people could approach us and not look weird. Sharing stories and jokes. A girl approaches and says that Roberto is waiting in the stables. Kurt said to the party that we should go tend to our horses before we retire. I ask Tom, the bar-owner if he has any apples handy for the horses.&lt;br /&gt;
&lt;br /&gt;
Our chat with Roberto was short and sweet. He read the letter that stated we were never involved with bears mauling William and his crew. He pays us a bag of currency and gems. Then the next morning we are taken to the temple of Misty, by a girl named Sarah, to see the head priest about how to get home.&lt;br /&gt;
&lt;br /&gt;
There are several ways, The Deep One grants passage for those who sacrifice enough pigs. Misty might, The Dwarves have a portal or rumored so, but no-one knows where they are. And He Who Lives Under the Mountain would have a way.&lt;br /&gt;
The priests try to figure out which prophecy is true. Sarah is just reading a book in the corner, whilst we drag a horse in and Rain shows them the parting of the mist. Sarah just pipes up and says that â€œItâ€™s this prophecyâ€&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Kurt&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Carrie&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Rain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Kaeso&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armor-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields-6 sold &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows.-sold &amp;lt;br&amp;gt;&lt;br /&gt;
(1500 Sp for the lot ^)&lt;br /&gt;
5,000 sp coins and gems. &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Camping Equipment &amp;lt;br&amp;gt;&lt;br /&gt;
few hundred silvers &amp;lt;br&amp;gt;&lt;br /&gt;
couple of chainmail suits &amp;lt;br&amp;gt;&lt;br /&gt;
a few amulets &amp;lt;br&amp;gt;&lt;br /&gt;
2x potions of healing &amp;lt;br&amp;gt;&lt;br /&gt;
1x restorative &amp;lt;br&amp;gt;&lt;br /&gt;
Wand of Ice Projectile &amp;lt;br&amp;gt;&lt;br /&gt;
White Furs of enhanced cold protection. &amp;lt;br&amp;gt;&lt;br /&gt;
2x Restoratives.&amp;lt;br&amp;gt;&lt;br /&gt;
1x unknown potion&amp;lt;br&amp;gt;&lt;br /&gt;
Axe (at least silvered decently ranked, no magical effects if wielded by Kurt)&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Luck x2&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Aquilegius&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Beryl&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Elderflowers&amp;lt;br.&lt;br /&gt;
Amulet of Bloodtsone&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Hypercium&amp;lt;br&amp;gt;&lt;br /&gt;
Necro robes- protection from cold&amp;lt;br&amp;gt;&lt;br /&gt;
Firearc invested&amp;lt;br&amp;gt;&lt;br /&gt;
4x restoratives&amp;lt;br&amp;gt;&lt;br /&gt;
a dozen waters of healing&amp;lt;br&amp;gt;&lt;br /&gt;
8 x quality chain&amp;lt;br&amp;gt;&lt;br /&gt;
1 x quality plate&amp;lt;br&amp;gt;&lt;br /&gt;
8 x kite shields&amp;lt;br&amp;gt;&lt;br /&gt;
8 x silvered hand and 1/2 &amp;lt;br&amp;gt;&lt;br /&gt;
a magical mattock&amp;lt;br&amp;gt;&lt;br /&gt;
2 months worth of food supplies for 20 people&amp;lt;br&amp;gt;&lt;br /&gt;
+ unidentified&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84067</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84067"/>
		<updated>2018-08-08T07:12:11Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
When I came to the party explained our situation. The snake cultists had been told by their god that five adventurers were coming and that they would be sent to the Valley of the Trinity from the special snakes.&lt;br /&gt;
&lt;br /&gt;
Mr. Junior and Mr. Senior Priest were told to let us touch the snakes. So, we rushed off to the night market to get some food and drink supplies. Then when we were ready we touched the snakes. When the teleport had finished we were in a stone room, which was dark. Two people met us, and one led us out.&lt;br /&gt;
&lt;br /&gt;
The man, Roberto, took us to a private room and told us what he wanted. He had asked the snake cultists to send the adventurers through. He had to hire people from off plane to deal with an annoying lesser noble named William, who with a dozen or so men-at-arms, was hounding Robertoâ€™s cousin Susie.&lt;br /&gt;
&lt;br /&gt;
Roberto wanted us to deal with William. We asked the usual questions like. â€œWill we get in trouble if he should fall in battle?â€ But due to the might is right law of Valley of the Trinity, we would not get in trouble. So, we made our way off, following the directions Roberto gave us.&lt;br /&gt;
&lt;br /&gt;
Roberto told us, when we come back to go to the Rams Head Tavern and ask the barkeep for his brother.&lt;br /&gt;
&lt;br /&gt;
We made our way from Gloomyvale, to Midvale in a day. Our new horse friend guiding us. Then we began to travel towards Tivertown. On our way there, the horse asked if we wanted to do something about the ambushers up ahead. So, the horse â€œhad a stone in its hoofâ€ And our party leader esp. and got 8 minds up ahead. We could have diverted and gone around. But we thought of the loot.&lt;br /&gt;
&lt;br /&gt;
Rain sent her hawk to scout up ahead, we discovered that there were two crossbowmen, and six men with shields and swords. After the hawk and I effectively take out the crossbow men. The hawk diving into close from 100 feet up in the air, and I invisibility up and stabbed the dude in the back.&lt;br /&gt;
&lt;br /&gt;
With both the crossbowmen effectively out of the combat the party who had been walking along normally. The six remaining dudes step forward to face us. One goes down under our horse, the dog goes for a different one, Kaeso knocks down a third, I hold off another, and our fearless 8â€™8â€™ party leader Takes down two, with a multi-hex strike.&lt;br /&gt;
&lt;br /&gt;
After this we continued on our way collecting all the loot and taking our two remaining prisoners.&lt;br /&gt;
&lt;br /&gt;
We decided to heal up a bit and then go in search of the bandit camp. We verbally convinced the bandits to sign up in the local lordâ€™s army. And we are to take them to Lord Keith in Tiverten. After looting their camp, we escorted our guests towards Tivertown. &lt;br /&gt;
&lt;br /&gt;
We had to camp out in the wilderness, we sat down and casted. Our beloved guests werenâ€™t going to make a run for it, with two injured and weaponless surrounded by casters.&lt;br /&gt;
&lt;br /&gt;
We made our way to the gate at Tiverten and ask the gate guard to go get their commander. The commander came out of a tavern nearby, and waddled down the road towards us. We explained the situation using the sort of speak that let only the commander know that these men were bandits, but we have convinced them a brighter life.&lt;br /&gt;
&lt;br /&gt;
Afterwards we made our way to the Snowy Duck tavern, to rest and recuperate, we sold some of the banditâ€™s junk, and gathered some information on William.&lt;br /&gt;
&lt;br /&gt;
Rumors we got included. William is after some land somewhere, has hired himself a mage, has 1-2 dozen men, and a few of them have chain and shiny helmets. We then decided to pick up some gear, including 2 potions, a restorative and some climbing gear. &lt;br /&gt;
&lt;br /&gt;
We set out and made our way down the road, and shortly before dusk we made it to a small village. We got a room in the stayover house, the thing that was closest to the tavern. We were charged 5 silvers, to get a place to rest, and keep warm.  The people who live here have magic in them, we know because the food is excellent, the house is super warm, and it feels very comfortable, and its all because they have magic weaved into their home.&lt;br /&gt;
&lt;br /&gt;
They provided us with no more information. Other than William had not passed through here. We thanked them and I left a nice tip for them of 1 silver which was all I could afford, but they earned it they made nice food.&lt;br /&gt;
We collected a lot of firewood in prep for us heading into the heart of Winter. We do this on our way to Burnbury, a stone walled town, with slate-roofed houses, that would probably take a small army to take over, the town has a population of 1,000.&lt;br /&gt;
&lt;br /&gt;
Whilst we are here we gather some more information on William and his troupe. He has 20 armed men, living in white funny buildings, there are two paths there, the road and the river, and that William is a madman.&lt;br /&gt;
We spend a day in town, before traveling off towards the hold, and our enemy, going by way of the river. Half a dayâ€™s journey out we find the river freezes over. It takes us three days to travel to the holdfast.&lt;br /&gt;
We do some recon before approaching the situation and coming up with ideas on how to defeat our enemies.&lt;br /&gt;
&lt;br /&gt;
Our recon informs us that the houses are made of bone and wood and snow. There are 12 horses, and twenty armed men that shoot at the birds. There are also several dead mice, that are moving about.&lt;br /&gt;
&lt;br /&gt;
So, we decide on a plan to rid them of their horses. We send rats in to gnaw the ropes. Then we summon the horses to us. Six come and Kurt gets them all on command, well five of the six, and gets the horses to follow him, we then notice that there are four riders chasing them. On horseback. We lay an ambush, In, which we kill the four riders and gain the four horses.&lt;br /&gt;
&lt;br /&gt;
We had now taken ten horses from these men, meaning they could not run down anyone who tried to leave the holdfast. We had also killed four men, leveling the odds to 16 men, one mage and his lordship, against five adventurers, a dog, a hawk, and the holdfast.&lt;br /&gt;
&lt;br /&gt;
We decided to watch what the camp did in response to the missing horses. So, we can plan what we do. They send out two men to go exploring/ patrolling the road. We make our way to the holdfast. Using walking unseenâ€™s to head over there, on our way, Kurt spots a hidden scout, wrapped up and unaware we were there. Kurt had gone on slightly ahead. He snuck up behind the scout and brought his battle-axe down. And again. And again. Kaeso jumped in to help but didnâ€™t do much. Rain, Uthgard and I sat back whilst they approached the wall dragging the body of the scout.&lt;br /&gt;
&lt;br /&gt;
We got invited up into the castle, then we decided we would storm the enemy camp. Rain summoned her magic. And something went wrongâ€¦ All though it worked out in our favor, as shortly three storms rumbled overhead. Knowing we had a few days to spare we began training. &lt;br /&gt;
&lt;br /&gt;
On the end of the storms we got called to the gates. Lumbering towards us was a giant snow bear thing. And 100 feet behind the dude was a man dressed in white robes. Kaeso, Uthgard, and Rain went down to hold the gate against the bear, Kurt and I readied our crossbows to fire at the mage.&lt;br /&gt;
&lt;br /&gt;
The bear had just made it to the gate when the first volley launched. The mage stumbled, and then pulled something out of his pocket. Then we fired the second volley. We watched the mage fall over, then we got hit by a volley of ice spikes. However, as the mage went down, the bear turned into a pile of snow&lt;br /&gt;
&lt;br /&gt;
  â€œIce mage killed by Hailâ€&lt;br /&gt;
&lt;br /&gt;
We went invisible and jumped out to collect the dead body and some loot. The others chose not to follow the mage as they didnâ€™t want the same fate.&lt;br /&gt;
&lt;br /&gt;
We get confirmation on what the men at arms are doing from some stoats that weaseled their way through the gate. The stoats informed us that they were digging a fence in, some are wearing metal, and that wearing metal is stupid, and another is singing and chanting, and there are some getting out of the ground.&lt;br /&gt;
&lt;br /&gt;
We plan on building a scorpion which is a huge crossbow. And having on top of the tower we would be able to fire giant crossbow bolts, into the camp.&lt;br /&gt;
&lt;br /&gt;
Whilst we are building the scorpion we see, well Kaeso sees a shape on the hill. Kurt asks his Stoat friends what it is and they describe a winged, scaled thing with claws, it is huge and it is him.&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œThere is a winged, scaled, clawed thing on the hill over there.â€&lt;br /&gt;
  Carrie â€“ â€œWell shit, we have a dragon.â€&lt;br /&gt;
  Rain â€“ â€œOoh, Can I have a pet dragon.â€&lt;br /&gt;
&lt;br /&gt;
Eventually Rain gets a conversation in her head, she was mute due to a backfire, and we got mind speech up. Rain told us there was a voice in her head, and we said she should find out who it was.&lt;br /&gt;
  &lt;br /&gt;
  Rain â€“ â€œWho are you?â€&lt;br /&gt;
  Dragon â€“ â€œI am him.â€&lt;br /&gt;
  Rain â€“ â€œOh, are you my dragon friend?â€&lt;br /&gt;
&lt;br /&gt;
The dragon gives us some very useful and interesting information. The enemy is camped on an ancient battleground/ burial ground, and we remember they have a necro, which is chanting and singing magical words and raising the dead. &lt;br /&gt;
&lt;br /&gt;
Knowing now that we cannot wait for them to make a move, we prepare a battle plan. Kurt summons some angry hibernating bears, by waking them from hibernation to fight the enemies, I greater enchant the bears and make them invis.&lt;br /&gt;
&lt;br /&gt;
The dragon taught Rain how to part the mist, we made some grenade poison gassed ballista bolts that we prepared to shoot into the camp I readied my ability to make the party invisible.We parted the mist, and this alerted the camp. Then we fired the ballistae bolts at the camp. We then followed this by sending the invisible bears at the camp. The camp was decimated by the bolts we fired. Several chunks of the wall had been ripped down, one of the buildings were on fire. And there was a general chaos and the humans didnâ€™t know what to do.&lt;br /&gt;
&lt;br /&gt;
Four bears crashed forward, three almost killing skeletons outside the gate, and the forth trying to rip down the wall in front of the entrance. Two of the bears stayed back and invisible. Rain however got involved and pulled out her bow. The necro took a couple of arrows into his body. And funnily enough, the undead horde they had stopped receiving orders.&lt;br /&gt;
&lt;br /&gt;
To top this off I used a stream of corruption, through one of the gaps in the wall and made sure to hit all the Lordâ€™s men and the Lord himself. So, when the necro took off running, he would receive a lot of hate from the men.&lt;br /&gt;
Not that it matters because he died shortly after as an arrow, a bear and a hawk attacked him and brutally murdered him.&lt;br /&gt;
&lt;br /&gt;
The bears continued to rip up the skeletons, clearing enough space that one could charge towards the Lord. Jeremy who we named, was one of the Lords men, our fearless party Leader got him under control person, and Jeremy turned on his Lord. Kyle, Phil and Bob were the other three men at arms. Kyle dived into close to try and save his Lord. Bob turned and ran, whilst Phil went to fight off another bear. Bob however was unfortunate in that he ran through some skeletons, who were now uncontrolled because the necro died.&lt;br /&gt;
&lt;br /&gt;
Phil became mauled by the bear, Bob slashed by a dozen skeletons, and this left the Lord, Jeremy, Kyle and now two bears in a dog pile, with a skeleton slashing at the pile. I put Kyle to sleep, and the Lord with no-one helping him now had his head ripped off by two bears. The skeleton was swiftly dispatched and then the bears went off after the remaining skeletons.&lt;br /&gt;
&lt;br /&gt;
We spent the next couple of days reburying the skeletons. Looting the camp and collecting what we needed. In the burning tent, was two very charred bodies, and in another one was two bodies with main gauches buried into their chins. We estimate that they were hallucinated to suicide, from the poisonous gases we caused.&lt;br /&gt;
&lt;br /&gt;
Afterwards, we spent a day fighting and clearing up the mess. Then we went out the next day to go find our dog and the horses. We took a slightly longer route, before finding a barn built into the side of a cliff. Dog was there with all the horses, which we then rested and brought them back to the tower the next day.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Kurt&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Carrie&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Rain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Kaeso&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armor-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields-6 sold &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows.-sold &amp;lt;br&amp;gt;&lt;br /&gt;
(1500 Sp for the lot ^)&lt;br /&gt;
5,000 sp coins and gems. &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Camping Equipment &amp;lt;br&amp;gt;&lt;br /&gt;
few hundred silvers &amp;lt;br&amp;gt;&lt;br /&gt;
couple of chainmail suits &amp;lt;br&amp;gt;&lt;br /&gt;
a few amulets &amp;lt;br&amp;gt;&lt;br /&gt;
2x potions of healing &amp;lt;br&amp;gt;&lt;br /&gt;
1x restorative &amp;lt;br&amp;gt;&lt;br /&gt;
Wand of Ice Projectile &amp;lt;br&amp;gt;&lt;br /&gt;
White Furs of enhanced cold protection. &amp;lt;br&amp;gt;&lt;br /&gt;
2x Restoratives.&amp;lt;br&amp;gt;&lt;br /&gt;
1x unknown potion&amp;lt;br&amp;gt;&lt;br /&gt;
Axe (at least silvered decently ranked, no magical effects if wielded by Kurt)&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Luck x2&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Aquilegius&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Beryl&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Elderflowers&amp;lt;br.&lt;br /&gt;
Amulet of Bloodtsone&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Hypercium&amp;lt;br&amp;gt;&lt;br /&gt;
Necro robes- protection from cold&amp;lt;br&amp;gt;&lt;br /&gt;
Firearc invested&amp;lt;br&amp;gt;&lt;br /&gt;
4x restoratives&amp;lt;br&amp;gt;&lt;br /&gt;
a dozen waters of healing&amp;lt;br&amp;gt;&lt;br /&gt;
8 x quality chain&amp;lt;br&amp;gt;&lt;br /&gt;
1 x quality plate&amp;lt;br&amp;gt;&lt;br /&gt;
8 x kite shields&amp;lt;br&amp;gt;&lt;br /&gt;
8 x silvered hand and 1/2 &amp;lt;br&amp;gt;&lt;br /&gt;
a magical mattock&amp;lt;br&amp;gt;&lt;br /&gt;
2 months worth of food supplies for 20 people&amp;lt;br&amp;gt;&lt;br /&gt;
+ unidentified&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84064</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84064"/>
		<updated>2018-08-07T00:46:27Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Diary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
When I came to the party explained our situation. The snake cultists had been told by their god that five adventurers were coming and that they would be sent to the Valley of the Trinity from the special snakes.&lt;br /&gt;
&lt;br /&gt;
Mr. Junior and Mr. Senior Priest were told to let us touch the snakes. So, we rushed off to the night market to get some food and drink supplies. Then when we were ready we touched the snakes. When the teleport had finished we were in a stone room, which was dark. Two people met us, and one led us out.&lt;br /&gt;
&lt;br /&gt;
The man, Roberto, took us to a private room and told us what he wanted. He had asked the snake cultists to send the adventurers through. He had to hire people from off plane to deal with an annoying lesser noble named William, who with a dozen or so men-at-arms, was hounding Robertoâ€™s cousin Susie.&lt;br /&gt;
&lt;br /&gt;
Roberto wanted us to deal with William. We asked the usual questions like. â€œWill we get in trouble if he should fall in battle?â€ But due to the might is right law of Valley of the Trinity, we would not get in trouble. So, we made our way off, following the directions Roberto gave us.&lt;br /&gt;
&lt;br /&gt;
Roberto told us, when we come back to go to the Rams Head Tavern and ask the barkeep for his brother.&lt;br /&gt;
&lt;br /&gt;
We made our way from Gloomyvale, to Midvale in a day. Our new horse friend guiding us. Then we began to travel towards Tivertown. On our way there, the horse asked if we wanted to do something about the ambushers up ahead. So, the horse â€œhad a stone in its hoofâ€ And our party leader esp. and got 8 minds up ahead. We could have diverted and gone around. But we thought of the loot.&lt;br /&gt;
&lt;br /&gt;
Rain sent her hawk to scout up ahead, we discovered that there were two crossbowmen, and six men with shields and swords. After the hawk and I effectively take out the crossbow men. The hawk diving into close from 100 feet up in the air, and I invisibility up and stabbed the dude in the back.&lt;br /&gt;
&lt;br /&gt;
With both the crossbowmen effectively out of the combat the party who had been walking along normally. The six remaining dudes step forward to face us. One goes down under our horse, the dog goes for a different one, Kaeso knocks down a third, I hold off another, and our fearless 8â€™8â€™ party leader Takes down two, with a multi-hex strike.&lt;br /&gt;
&lt;br /&gt;
After this we continued on our way collecting all the loot and taking our two remaining prisoners.&lt;br /&gt;
&lt;br /&gt;
We decided to heal up a bit and then go in search of the bandit camp. We verbally convinced the bandits to sign up in the local lordâ€™s army. And we are to take them to Lord Keith in Tiverten. After looting their camp, we escorted our guests towards Tivertown. &lt;br /&gt;
&lt;br /&gt;
We had to camp out in the wilderness, we sat down and casted. Our beloved guests werenâ€™t going to make a run for it, with two injured and weaponless surrounded by casters.&lt;br /&gt;
&lt;br /&gt;
We made our way to the gate at Tiverten and ask the gate guard to go get their commander. The commander came out of a tavern nearby, and waddled down the road towards us. We explained the situation using the sort of speak that let only the commander know that these men were bandits, but we have convinced them a brighter life.&lt;br /&gt;
&lt;br /&gt;
Afterwards we made our way to the Snowy Duck tavern, to rest and recuperate, we sold some of the banditâ€™s junk, and gathered some information on William.&lt;br /&gt;
&lt;br /&gt;
Rumors we got included. William is after some land somewhere, has hired himself a mage, has 1-2 dozen men, and a few of them have chain and shiny helmets. We then decided to pick up some gear, including 2 potions, a restorative and some climbing gear. &lt;br /&gt;
&lt;br /&gt;
We set out and made our way down the road, and shortly before dusk we made it to a small village. We got a room in the stayover house, the thing that was closest to the tavern. We were charged 5 silvers, to get a place to rest, and keep warm.  The people who live here have magic in them, we know because the food is excellent, the house is super warm, and it feels very comfortable, and its all because they have magic weaved into their home.&lt;br /&gt;
&lt;br /&gt;
They provided us with no more information. Other than William had not passed through here. We thanked them and I left a nice tip for them of 1 silver which was all I could afford, but they earned it they made nice food.&lt;br /&gt;
We collected a lot of firewood in prep for us heading into the heart of Winter. We do this on our way to Burnbury, a stone walled town, with slate-roofed houses, that would probably take a small army to take over, the town has a population of 1,000.&lt;br /&gt;
&lt;br /&gt;
Whilst we are here we gather some more information on William and his troupe. He has 20 armed men, living in white funny buildings, there are two paths there, the road and the river, and that William is a madman.&lt;br /&gt;
We spend a day in town, before traveling off towards the hold, and our enemy, going by way of the river. Half a dayâ€™s journey out we find the river freezes over. It takes us three days to travel to the holdfast.&lt;br /&gt;
We do some recon before approaching the situation and coming up with ideas on how to defeat our enemies.&lt;br /&gt;
&lt;br /&gt;
Our recon informs us that the houses are made of bone and wood and snow. There are 12 horses, and twenty armed men that shoot at the birds. There are also several dead mice, that are moving about.&lt;br /&gt;
&lt;br /&gt;
So, we decide on a plan to rid them of their horses. We send rats in to gnaw the ropes. Then we summon the horses to us. Six come and Kurt gets them all on command, well five of the six, and gets the horses to follow him, we then notice that there are four riders chasing them. On horseback. We lay an ambush, In, which we kill the four riders and gain the four horses.&lt;br /&gt;
&lt;br /&gt;
We had now taken ten horses from these men, meaning they could not run down anyone who tried to leave the holdfast. We had also killed four men, leveling the odds to 16 men, one mage and his lordship, against five adventurers, a dog, a hawk, and the holdfast.&lt;br /&gt;
&lt;br /&gt;
We decided to watch what the camp did in response to the missing horses. So, we can plan what we do. They send out two men to go exploring/ patrolling the road. We make our way to the holdfast. Using walking unseenâ€™s to head over there, on our way, Kurt spots a hidden scout, wrapped up and unaware we were there. Kurt had gone on slightly ahead. He snuck up behind the scout and brought his battle-axe down. And again. And again. Kaeso jumped in to help but didnâ€™t do much. Rain, Uthgard and I sat back whilst they approached the wall dragging the body of the scout.&lt;br /&gt;
&lt;br /&gt;
We got invited up into the castle, then we decided we would storm the enemy camp. Rain summoned her magic. And something went wrongâ€¦ All though it worked out in our favor, as shortly three storms rumbled overhead. Knowing we had a few days to spare we began training. &lt;br /&gt;
&lt;br /&gt;
On the end of the storms we got called to the gates. Lumbering towards us was a giant snow bear thing. And 100 feet behind the dude was a man dressed in white robes. Kaeso, Uthgard, and Rain went down to hold the gate against the bear, Kurt and I readied our crossbows to fire at the mage.&lt;br /&gt;
&lt;br /&gt;
The bear had just made it to the gate when the first volley launched. The mage stumbled, and then pulled something out of his pocket. Then we fired the second volley. We watched the mage fall over, then we got hit by a volley of ice spikes. However, as the mage went down, the bear turned into a pile of snow&lt;br /&gt;
&lt;br /&gt;
  â€œIce mage killed by Hailâ€&lt;br /&gt;
&lt;br /&gt;
We went invisible and jumped out to collect the dead body and some loot. The others chose not to follow the mage as they didnâ€™t want the same fate.&lt;br /&gt;
&lt;br /&gt;
We get confirmation on what the men at arms are doing from some stoats that weaseled their way through the gate. The stoats informed us that they were digging a fence in, some are wearing metal, and that wearing metal is stupid, and another is singing and chanting, and there are some getting out of the ground.&lt;br /&gt;
&lt;br /&gt;
We plan on building a scorpion which is a huge crossbow. And having on top of the tower we would be able to fire giant crossbow bolts, into the camp.&lt;br /&gt;
&lt;br /&gt;
Whilst we are building the scorpion we see, well Kaeso sees a shape on the hill. Kurt asks his Stoat friends what it is and they describe a winged, scaled thing with claws, it is huge and it is him.&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œThere is a winged, scaled, clawed thing on the hill over there.â€&lt;br /&gt;
  Carrie â€“ â€œWell shit, we have a dragon.â€&lt;br /&gt;
  Rain â€“ â€œOoh, Can I have a pet dragon.â€&lt;br /&gt;
&lt;br /&gt;
Eventually Rain gets a conversation in her head, she was mute due to a backfire, and we got mind speech up. Rain told us there was a voice in her head, and we said she should find out who it was.&lt;br /&gt;
  &lt;br /&gt;
  Rain â€“ â€œWho are you?â€&lt;br /&gt;
  Dragon â€“ â€œI am him.â€&lt;br /&gt;
  Rain â€“ â€œOh, are you my dragon friend?â€&lt;br /&gt;
&lt;br /&gt;
The dragon gives us some very useful and interesting information. The enemy is camped on an ancient battleground/ burial ground, and we remember they have a necro, which is chanting and singing magical words and raising the dead. &lt;br /&gt;
&lt;br /&gt;
Knowing now that we cannot wait for them to make a move, we prepare a battle plan. Kurt summons some angry hibernating bears, by waking them from hibernation to fight the enemies, I greater enchant the bears and make them invis.&lt;br /&gt;
&lt;br /&gt;
The dragon taught Rain how to part the mist, we made some grenade poison gassed ballista bolts that we prepared to shoot into the camp I readied my ability to make the party invisible.We parted the mist, and this alerted the camp. Then we fired the ballistae bolts at the camp. We then followed this by sending the invisible bears at the camp. The camp was decimated by the bolts we fired. Several chunks of the wall had been ripped down, one of the buildings were on fire. And there was a general chaos and the humans didnâ€™t know what to do.&lt;br /&gt;
&lt;br /&gt;
Four bears crashed forward, three almost killing skeletons outside the gate, and the forth trying to rip down the wall in front of the entrance. Two of the bears stayed back and invisible. Rain however got involved and pulled out her bow. The necro took a couple of arrows into his body. And funnily enough, the undead horde they had stopped receiving orders.&lt;br /&gt;
&lt;br /&gt;
To top this off I used a stream of corruption, through one of the gaps in the wall and made sure to hit all the Lordâ€™s men and the Lord himself. So, when the necro took off running, he would receive a lot of hate from the men.&lt;br /&gt;
Not that it matters because he died shortly after as an arrow, a bear and a hawk attacked him and brutally murdered him.&lt;br /&gt;
&lt;br /&gt;
The bears continued to rip up the skeletons, clearing enough space that one could charge towards the Lord. Jeremy who we named, was one of the Lords men, our fearless party Leader got him under control person, and Jeremy turned on his Lord. Kyle, Phil and Bob were the other three men at arms. Kyle dived into close to try and save his Lord. Bob turned and ran, whilst Phil went to fight off another bear. Bob however was unfortunate in that he ran through some skeletons, who were now uncontrolled because the necro died.&lt;br /&gt;
&lt;br /&gt;
Phil became mauled by the bear, Bob slashed by a dozen skeletons, and this left the Lord, Jeremy, Kyle and now two bears in a dog pile, with a skeleton slashing at the pile. I put Kyle to sleep, and the Lord with no-one helping him now had his head ripped off by two bears. The skeleton was swiftly dispatched and then the bears went off after the remaining skeletons.&lt;br /&gt;
&lt;br /&gt;
We spent the next couple of days reburying the skeletons. Looting the camp and collecting what we needed. In the burning tent, was two very charred bodies, and in another one was two bodies with main gauches buried into their chins. We estimate that they were hallucinated to suicide, from the poisonous gases we caused.&lt;br /&gt;
&lt;br /&gt;
Afterwards, we spent a day fighting and clearing up the mess. Then we went out the next day to go find our dog and the horses. We took a slightly longer route, before finding a barn built into the side of a cliff. Dog was there with all the horses, which we then rested and brought them back to the tower the next day.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Kurt&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Carrie&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Rain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Kaeso&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armor-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields-6 sold &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows.-sold &amp;lt;br&amp;gt;&lt;br /&gt;
(1500 Sp for the lot ^)&lt;br /&gt;
5,000 sp coins and gems. &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Cavalry Equipment &amp;lt;br&amp;gt;&lt;br /&gt;
few hundred silvers &amp;lt;br&amp;gt;&lt;br /&gt;
couple of chainmail suits &amp;lt;br&amp;gt;&lt;br /&gt;
a few amulets &amp;lt;br&amp;gt;&lt;br /&gt;
2x potions of healing &amp;lt;br&amp;gt;&lt;br /&gt;
1x restorative &amp;lt;br&amp;gt;&lt;br /&gt;
Wand of Ice Projectile &amp;lt;br&amp;gt;&lt;br /&gt;
White Furs of enhanced cold protection. &amp;lt;br&amp;gt;&lt;br /&gt;
2x Restoratives.&amp;lt;br&amp;gt;&lt;br /&gt;
1x unknown potion&amp;lt;br&amp;gt;&lt;br /&gt;
Axe (at least silvered decently ranked, no magical effects if wielded by Kurt)&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Luck x2&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Aquilegius&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Beryl&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Elderflowers&amp;lt;br.&lt;br /&gt;
Amulet of Bloodtsone&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Hypercium&amp;lt;br&amp;gt;&lt;br /&gt;
Necro robes- protection from cold&amp;lt;br&amp;gt;&lt;br /&gt;
Firearc invested&amp;lt;br&amp;gt;&lt;br /&gt;
4x restoratives&amp;lt;br&amp;gt;&lt;br /&gt;
a dozen waters of healing&amp;lt;br&amp;gt;&lt;br /&gt;
8 x quality chain&amp;lt;br&amp;gt;&lt;br /&gt;
1 x quality plate&amp;lt;br&amp;gt;&lt;br /&gt;
8 x kite shields&amp;lt;br&amp;gt;&lt;br /&gt;
8 x silvered hand and 1/2 &amp;lt;br&amp;gt;&lt;br /&gt;
a magical mattock&amp;lt;br&amp;gt;&lt;br /&gt;
2 months worth of food supplies for 20 people&amp;lt;br&amp;gt;&lt;br /&gt;
+ unidentified&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84063</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84063"/>
		<updated>2018-08-07T00:14:27Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
When I came to the party explained our situation. The snake cultists had been told by their god that five adventurers were coming and that they would be sent to the Valley of the Trinity from the special snakes.&lt;br /&gt;
&lt;br /&gt;
Mr. Junior and Mr. Senior Priest were told to let us touch the snakes. So, we rushed off to the night market to get some food and drink supplies. Then when we were ready we touched the snakes. When the teleport had finished we were in a stone room, which was dark. Two people met us, and one led us out.&lt;br /&gt;
&lt;br /&gt;
The man, Roberto, took us to a private room and told us what he wanted. He had asked the snake cultists to send the adventurers through. He had to hire people from off plane to deal with an annoying lesser noble named William, who with a dozen or so men-at-arms, was hounding Robertoâ€™s cousin Susie.&lt;br /&gt;
&lt;br /&gt;
Roberto wanted us to deal with William. We asked the usual questions like. â€œWill we get in trouble if he should fall in battle?â€ But due to the might is right law of Valley of the Trinity, we would not get in trouble. So, we made our way off, following the directions Roberto gave us.&lt;br /&gt;
&lt;br /&gt;
Roberto told us, when we come back to go to the Rams Head Tavern and ask the barkeep for his brother.&lt;br /&gt;
&lt;br /&gt;
We made our way from Gloomyvale, to Midvale in a day. Our new horse friend guiding us. Then we began to travel towards Tivertown. On our way there, the horse asked if we wanted to do something about the ambushers up ahead. So, the horse â€œhad a stone in its hoofâ€ And our party leader esp. and got 8 minds up ahead. We could have diverted and gone around. But we thought of the loot.&lt;br /&gt;
&lt;br /&gt;
Rain sent her hawk to scout up ahead, we discovered that there were two crossbowmen, and six men with shields and swords. After the hawk and I effectively take out the crossbow men. The hawk diving into close from 100 feet up in the air, and I invisibility up and stabbed the dude in the back.&lt;br /&gt;
&lt;br /&gt;
With both the crossbowmen effectively out of the combat the party who had been walking along normally. The six remaining dudes step forward to face us. One goes down under our horse, the dog goes for a different one, Kaeso knocks down a third, I hold off another, and our fearless 8â€™8â€™ party leader Takes down two, with a multi-hex strike.&lt;br /&gt;
&lt;br /&gt;
After this we continued on our way collecting all the loot and taking our two remaining prisoners.&lt;br /&gt;
&lt;br /&gt;
We decided to heal up a bit and then go in search of the bandit camp. We verbally convinced the bandits to sign up in the local lordâ€™s army. And we are to take them to Lord Keith in Tiverten. After looting their camp, we escorted our guests towards Tivertown. &lt;br /&gt;
&lt;br /&gt;
We had to camp out in the wilderness, we sat down and casted. Our beloved guests werenâ€™t going to make a run for it, with two injured and weaponless surrounded by casters.&lt;br /&gt;
&lt;br /&gt;
We made our way to the gate at Tiverten and ask the gate guard to go get their commander. The commander came out of a tavern nearby, and waddled down the road towards us. We explained the situation using the sort of speak that let only the commander know that these men were bandits, but we have convinced them a brighter life.&lt;br /&gt;
&lt;br /&gt;
Afterwards we made our way to the Snowy Duck tavern, to rest and recuperate, we sold some of the banditâ€™s junk, and gathered some information on William.&lt;br /&gt;
&lt;br /&gt;
Rumors we got included. William is after some land somewhere, has hired himself a mage, has 1-2 dozen men, and a few of them have chain and shiny helmets. We then decided to pick up some gear, including 2 potions, a restorative and some climbing gear. &lt;br /&gt;
&lt;br /&gt;
We set out and made our way down the road, and shortly before dusk we made it to a small village. We got a room in the stayover house, the thing that was closest to the tavern. We were charged 5 silvers, to get a place to rest, and keep warm.  The people who live here have magic in them, we know because the food is excellent, the house is super warm, and it feels very comfortable, and its all because they have magic weaved into their home.&lt;br /&gt;
&lt;br /&gt;
They provided us with no more information. Other than William had not passed through here. We thanked them and I left a nice tip for them of 1 silver which was all I could afford, but they earned it they made nice food.&lt;br /&gt;
We collected a lot of firewood in prep for us heading into the heart of Winter. We do this on our way to Burnbury, a stone walled town, with slate-roofed houses, that would probably take a small army to take over, the town has a population of 1,000.&lt;br /&gt;
&lt;br /&gt;
Whilst we are here we gather some more information on William and his troupe. He has 20 armed men, living in white funny buildings, there are two paths there, the road and the river, and that William is a madman.&lt;br /&gt;
We spend a day in town, before traveling off towards the hold, and our enemy, going by way of the river. Half a dayâ€™s journey out we find the river freezes over. It takes us three days to travel to the holdfast.&lt;br /&gt;
We do some recon before approaching the situation and coming up with ideas on how to defeat our enemies.&lt;br /&gt;
&lt;br /&gt;
Our recon informs us that the houses are made of bone and wood and snow. There are 12 horses, and twenty armed men that shoot at the birds. There are also several dead mice, that are moving about.&lt;br /&gt;
&lt;br /&gt;
So, we decide on a plan to rid them of their horses. We send rats in to gnaw the ropes. Then we summon the horses to us. Six come and Kurt gets them all on command, well five of the six, and gets the horses to follow him, we then notice that there are four riders chasing them. On horseback. We lay an ambush, In, which we kill the four riders and gain the four horses.&lt;br /&gt;
&lt;br /&gt;
We had now taken ten horses from these men, meaning they could not run down anyone who tried to leave the holdfast. We had also killed four men, leveling the odds to 16 men, one mage and his lordship, against five adventurers, a dog, a hawk, and the holdfast.&lt;br /&gt;
&lt;br /&gt;
We decided to watch what the camp did in response to the missing horses. So, we can plan what we do. They send out two men to go exploring/ patrolling the road. We make our way to the holdfast. Using walking unseenâ€™s to head over there, on our way, Kurt spots a hidden scout, wrapped up and unaware we were there. Kurt had gone on slightly ahead. He snuck up behind the scout and brought his battle-axe down. And again. And again. Kaeso jumped in to help but didnâ€™t do much. Rain, Uthgard and I sat back whilst they approached the wall dragging the body of the scout.&lt;br /&gt;
&lt;br /&gt;
We got invited up into the castle, then we decided we would storm the enemy camp. Rain summoned her magic. And something went wrongâ€¦ All though it worked out in our favor, as shortly three storms rumbled overhead. Knowing we had a few days to spare we began training. &lt;br /&gt;
&lt;br /&gt;
On the end of the storms we got called to the gates. Lumbering towards us was a giant snow bear thing. And 100 feet behind the dude was a man dressed in white robes. Kaeso, Uthgard, and Rain went down to hold the gate against the bear, Kurt and I readied our crossbows to fire at the mage.&lt;br /&gt;
&lt;br /&gt;
The bear had just made it to the gate when the first volley launched. The mage stumbled, and then pulled something out of his pocket. Then we fired the second volley. We watched the mage fall over, then we got hit by a volley of ice spikes. However, as the mage went down, the bear turned into a pile of snow&lt;br /&gt;
&lt;br /&gt;
  â€œIce mage killed by Hailâ€&lt;br /&gt;
&lt;br /&gt;
We went invisible and jumped out to collect the dead body and some loot. The others chose not to follow the mage as they didnâ€™t want the same fate.&lt;br /&gt;
&lt;br /&gt;
We get confirmation on what the men at arms are doing from some stoats that weaseled their way through the gate. The stoats informed us that they were digging a fence in, some are wearing metal, and that wearing metal is stupid, and another is singing and chanting, and there are some getting out of the ground.&lt;br /&gt;
&lt;br /&gt;
We plan on building a scorpion which is a huge crossbow. And having on top of the tower we would be able to fire giant crossbow bolts, into the camp.&lt;br /&gt;
&lt;br /&gt;
Whilst we are building the scorpion we see, well Kaeso sees a shape on the hill. Kurt asks his Stoat friends what it is and they describe a winged, scaled thing with claws, it is huge and it is him.&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œThere is a winged, scaled, clawed thing on the hill over there.â€&lt;br /&gt;
  Carrie â€“ â€œWell shit, we have a dragon.â€&lt;br /&gt;
  Rain â€“ â€œOoh, Can I have a pet dragon.â€&lt;br /&gt;
&lt;br /&gt;
Eventually Rain gets a conversation in her head, she was mute due to a backfire, and we got mind speech up. Rain told us there was a voice in her head, and we said she should find out who it was.&lt;br /&gt;
  &lt;br /&gt;
  Rain â€“ â€œWho are you?â€&lt;br /&gt;
  Dragon â€“ â€œI am him.â€&lt;br /&gt;
  Rain â€“ â€œOh, are you my dragon friend?â€&lt;br /&gt;
&lt;br /&gt;
The dragon gives us some very useful and interesting information. The enemy is camped on an ancient battleground/ burial ground, and we remember they have a necro, which is chanting and singing magical words and raising the dead. &lt;br /&gt;
&lt;br /&gt;
Knowing now that we cannot wait for them to make a move, we prepare a battle plan. Kurt summons some angry hibernating bears, by waking them from hibernation to fight the enemies, I greater enchant the bears and make them invis.&lt;br /&gt;
The dragon taught Rain how to part the mist, we made some grenade poison gassed ballista bolts that we prepared to shoot into the camp I readied my ability to make the party invisible.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Kurt&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Carrie&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Rain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Kaeso&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armor-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields-6 sold &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows.-sold &amp;lt;br&amp;gt;&lt;br /&gt;
(1500 Sp for the lot ^)&lt;br /&gt;
5,000 sp coins and gems. &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Cavalry Equipment &amp;lt;br&amp;gt;&lt;br /&gt;
few hundred silvers &amp;lt;br&amp;gt;&lt;br /&gt;
couple of chainmail suits &amp;lt;br&amp;gt;&lt;br /&gt;
a few amulets &amp;lt;br&amp;gt;&lt;br /&gt;
2x potions of healing &amp;lt;br&amp;gt;&lt;br /&gt;
1x restorative &amp;lt;br&amp;gt;&lt;br /&gt;
Wand of Ice Projectile &amp;lt;br&amp;gt;&lt;br /&gt;
White Furs of enhanced cold protection. &amp;lt;br&amp;gt;&lt;br /&gt;
2x Restoratives.&amp;lt;br&amp;gt;&lt;br /&gt;
1x unknown potion&amp;lt;br&amp;gt;&lt;br /&gt;
Axe (at least silvered decently ranked, no magical effects if wielded by Kurt)&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Luck x2&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Aquilegius&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Beryl&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Elderflowers&amp;lt;br.&lt;br /&gt;
Amulet of Bloodtsone&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Hypercium&amp;lt;br&amp;gt;&lt;br /&gt;
Necro robes- protection from cold&amp;lt;br&amp;gt;&lt;br /&gt;
Firearc invested&amp;lt;br&amp;gt;&lt;br /&gt;
4x restoratives&amp;lt;br&amp;gt;&lt;br /&gt;
a dozen waters of healing&amp;lt;br&amp;gt;&lt;br /&gt;
8 x quality chain&amp;lt;br&amp;gt;&lt;br /&gt;
1 x quality plate&amp;lt;br&amp;gt;&lt;br /&gt;
8 x kite shields&amp;lt;br&amp;gt;&lt;br /&gt;
8 x silvered hand and 1/2 &amp;lt;br&amp;gt;&lt;br /&gt;
a magical mattock&amp;lt;br&amp;gt;&lt;br /&gt;
2 months worth of food supplies for 20 people&amp;lt;br&amp;gt;&lt;br /&gt;
+ unidentified&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84045</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84045"/>
		<updated>2018-07-29T10:29:00Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Diary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
When I came to the party explained our situation. The snake cultists had been told by their god that five adventurers were coming and that they would be sent to the Valley of the Trinity from the special snakes.&lt;br /&gt;
&lt;br /&gt;
Mr. Junior and Mr. Senior Priest were told to let us touch the snakes. So, we rushed off to the night market to get some food and drink supplies. Then when we were ready we touched the snakes. When the teleport had finished we were in a stone room, which was dark. Two people met us, and one led us out.&lt;br /&gt;
&lt;br /&gt;
The man, Roberto, took us to a private room and told us what he wanted. He had asked the snake cultists to send the adventurers through. He had to hire people from off plane to deal with an annoying lesser noble named William, who with a dozen or so men-at-arms, was hounding Robertoâ€™s cousin Susie.&lt;br /&gt;
&lt;br /&gt;
Roberto wanted us to deal with William. We asked the usual questions like. â€œWill we get in trouble if he should fall in battle?â€ But due to the might is right law of Valley of the Trinity, we would not get in trouble. So, we made our way off, following the directions Roberto gave us.&lt;br /&gt;
&lt;br /&gt;
Roberto told us, when we come back to go to the Rams Head Tavern and ask the barkeep for his brother.&lt;br /&gt;
&lt;br /&gt;
We made our way from Gloomyvale, to Midvale in a day. Our new horse friend guiding us. Then we began to travel towards Tivertown. On our way there, the horse asked if we wanted to do something about the ambushers up ahead. So, the horse â€œhad a stone in its hoofâ€ And our party leader esp. and got 8 minds up ahead. We could have diverted and gone around. But we thought of the loot.&lt;br /&gt;
&lt;br /&gt;
Rain sent her hawk to scout up ahead, we discovered that there were two crossbowmen, and six men with shields and swords. After the hawk and I effectively take out the crossbow men. The hawk diving into close from 100 feet up in the air, and I invisibility up and stabbed the dude in the back.&lt;br /&gt;
&lt;br /&gt;
With both the crossbowmen effectively out of the combat the party who had been walking along normally. The six remaining dudes step forward to face us. One goes down under our horse, the dog goes for a different one, Kaeso knocks down a third, I hold off another, and our fearless 8â€™8â€™ party leader Takes down two, with a multi-hex strike.&lt;br /&gt;
&lt;br /&gt;
After this we continued on our way collecting all the loot and taking our two remaining prisoners.&lt;br /&gt;
&lt;br /&gt;
We decided to heal up a bit and then go in search of the bandit camp. We verbally convinced the bandits to sign up in the local lordâ€™s army. And we are to take them to Lord Keith in Tiverten. After looting their camp, we escorted our guests towards Tivertown. &lt;br /&gt;
&lt;br /&gt;
We had to camp out in the wilderness, we sat down and casted. Our beloved guests werenâ€™t going to make a run for it, with two injured and weaponless surrounded by casters.&lt;br /&gt;
&lt;br /&gt;
We made our way to the gate at Tiverten and ask the gate guard to go get their commander. The commander came out of a tavern nearby, and waddled down the road towards us. We explained the situation using the sort of speak that let only the commander know that these men were bandits, but we have convinced them a brighter life.&lt;br /&gt;
&lt;br /&gt;
Afterwards we made our way to the Snowy Duck tavern, to rest and recuperate, we sold some of the banditâ€™s junk, and gathered some information on William.&lt;br /&gt;
&lt;br /&gt;
Rumors we got included. William is after some land somewhere, has hired himself a mage, has 1-2 dozen men, and a few of them have chain and shiny helmets. We then decided to pick up some gear, including 2 potions, a restorative and some climbing gear. &lt;br /&gt;
&lt;br /&gt;
We set out and made our way down the road, and shortly before dusk we made it to a small village. We got a room in the stayover house, the thing that was closest to the tavern. We were charged 5 silvers, to get a place to rest, and keep warm.  The people who live here have magic in them, we know because the food is excellent, the house is super warm, and it feels very comfortable, and its all because they have magic weaved into their home.&lt;br /&gt;
&lt;br /&gt;
They provided us with no more information. Other than William had not passed through here. We thanked them and I left a nice tip for them of 1 silver which was all I could afford, but they earned it they made nice food.&lt;br /&gt;
We collected a lot of firewood in prep for us heading into the heart of Winter. We do this on our way to Burnbury, a stone walled town, with slate-roofed houses, that would probably take a small army to take over, the town has a population of 1,000.&lt;br /&gt;
&lt;br /&gt;
Whilst we are here we gather some more information on William and his troupe. He has 20 armed men, living in white funny buildings, there are two paths there, the road and the river, and that William is a madman.&lt;br /&gt;
We spend a day in town, before traveling off towards the hold, and our enemy, going by way of the river. Half a dayâ€™s journey out we find the river freezes over. It takes us three days to travel to the holdfast.&lt;br /&gt;
We do some recon before approaching the situation and coming up with ideas on how to defeat our enemies.&lt;br /&gt;
&lt;br /&gt;
Our recon informs us that the houses are made of bone and wood and snow. There are 12 horses, and twenty armed men that shoot at the birds. There are also several dead mice, that are moving about.&lt;br /&gt;
&lt;br /&gt;
So, we decide on a plan to rid them of their horses. We send rats in to gnaw the ropes. Then we summon the horses to us. Six come and Kurt gets them all on command, well five of the six, and gets the horses to follow him, we then notice that there are four riders chasing them. On horseback. We lay an ambush, In, which we kill the four riders and gain the four horses.&lt;br /&gt;
&lt;br /&gt;
We had now taken ten horses from these men, meaning they could not run down anyone who tried to leave the holdfast. We had also killed four men, leveling the odds to 16 men, one mage and his lordship, against five adventurers, a dog, a hawk, and the holdfast.&lt;br /&gt;
&lt;br /&gt;
We decided to watch what the camp did in response to the missing horses. So, we can plan what we do. They send out two men to go exploring/ patrolling the road. We make our way to the holdfast. Using walking unseenâ€™s to head over there, on our way, Kurt spots a hidden scout, wrapped up and unaware we were there. Kurt had gone on slightly ahead. He snuck up behind the scout and brought his battle-axe down. And again. And again. Kaeso jumped in to help but didnâ€™t do much. Rain, Uthgard and I sat back whilst they approached the wall dragging the body of the scout.&lt;br /&gt;
&lt;br /&gt;
We got invited up into the castle, then we decided we would storm the enemy camp. Rain summoned her magic. And something went wrongâ€¦ All though it worked out in our favor, as shortly three storms rumbled overhead. Knowing we had a few days to spare we began training. &lt;br /&gt;
&lt;br /&gt;
On the end of the storms we got called to the gates. Lumbering towards us was a giant snow bear thing. And 100 feet behind the dude was a man dressed in white robes. Kaeso, Uthgard, and Rain went down to hold the gate against the bear, Kurt and I readied our crossbows to fire at the mage.&lt;br /&gt;
&lt;br /&gt;
The bear had just made it to the gate when the first volley launched. The mage stumbled, and then pulled something out of his pocket. Then we fired the second volley. We watched the mage fall over, then we got hit by a volley of ice spikes. However, as the mage went down, the bear turned into a pile of snow&lt;br /&gt;
&lt;br /&gt;
  â€œIce mage killed by Hailâ€&lt;br /&gt;
&lt;br /&gt;
We went invisible and jumped out to collect the dead body and some loot. The others chose not to follow the mage as they didnâ€™t want the same fate.&lt;br /&gt;
&lt;br /&gt;
We get confirmation on what the men at arms are doing from some stoats that weaseled their way through the gate. The stoats informed us that they were digging a fence in, some are wearing metal, and that wearing metal is stupid, and another is singing and chanting, and there are some getting out of the ground.&lt;br /&gt;
&lt;br /&gt;
We plan on building a scorpion which is a huge crossbow. And having on top of the tower we would be able to fire giant crossbow bolts, into the camp.&lt;br /&gt;
&lt;br /&gt;
Whilst we are building the scorpion we see, well Kaeso sees a shape on the hill. Kurt asks his Stoat friends what it is and they describe a winged, scaled thing with claws, it is huge and it is him.&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œThere is a winged, scaled, clawed thing on the hill over there.â€&lt;br /&gt;
  Carrie â€“ â€œWell shit, we have a dragon.â€&lt;br /&gt;
  Rain â€“ â€œOoh, Can I have a pet dragon.â€&lt;br /&gt;
&lt;br /&gt;
Eventually Rain gets a conversation in her head, she was mute due to a backfire, and we got mind speech up. Rain told us there was a voice in her head, and we said she should find out who it was.&lt;br /&gt;
  &lt;br /&gt;
  Rain â€“ â€œWho are you?â€&lt;br /&gt;
  Dragon â€“ â€œI am him.â€&lt;br /&gt;
  Rain â€“ â€œOh, are you my dragon friend?â€&lt;br /&gt;
&lt;br /&gt;
The dragon gives us some very useful and interesting information. The enemy is camped on an ancient battleground/ burial ground, and we remember they have a necro, which is chanting and singing magical words and raising the dead. &lt;br /&gt;
&lt;br /&gt;
Knowing now that we cannot wait for them to make a move, we prepare a battle plan. Kurt summons some angry hibernating bears, by waking them from hibernation to fight the enemies, I greater enchant the bears and make them invis.&lt;br /&gt;
The dragon taught Rain how to part the mist, we made some grenade poison gassed ballista bolts that we prepared to shoot into the camp I readied my ability to make the party invisible.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Kurt&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Carrie&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Rain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Kaeso&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armor-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields-6 sold &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows.-sold &amp;lt;br&amp;gt;&lt;br /&gt;
(1500 Sp for the lot ^)&lt;br /&gt;
5,000 sp coins and gems. &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Cavalry Equipment &amp;lt;br&amp;gt;&lt;br /&gt;
few hundred silvers &amp;lt;br&amp;gt;&lt;br /&gt;
couple of chainmail suits &amp;lt;br&amp;gt;&lt;br /&gt;
a few amulets &amp;lt;br&amp;gt;&lt;br /&gt;
2x potions of healing &amp;lt;br&amp;gt;&lt;br /&gt;
1x restorative &amp;lt;br&amp;gt;&lt;br /&gt;
Wand of Ice Projectile &amp;lt;br&amp;gt;&lt;br /&gt;
White Furs of enhanced cold protection. &amp;lt;br&amp;gt;&lt;br /&gt;
2x Restoratives.&amp;lt;br&amp;gt;&lt;br /&gt;
1x unknown potion&amp;lt;br&amp;gt;&lt;br /&gt;
Axe (at least silvered decently ranked, no magical effects if wielded by Kurt)&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Luck x2&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Aquilegius&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Beryl&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Elderflowers&amp;lt;br.&lt;br /&gt;
Amulet of Bloodtsone&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Hypercium&amp;lt;br&amp;gt;&lt;br /&gt;
+ unidentified&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84032</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84032"/>
		<updated>2018-07-22T07:19:54Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Diary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
When I came to the party explained our situation. The snake cultists had been told by their god that five adventurers were coming and that they would be sent to the Valley of the Trinity from the special snakes.&lt;br /&gt;
&lt;br /&gt;
Mr. Junior and Mr. Senior Priest were told to let us touch the snakes. So, we rushed off to the night market to get some food and drink supplies. Then when we were ready we touched the snakes. When the teleport had finished we were in a stone room, which was dark. Two people met us, and one led us out.&lt;br /&gt;
&lt;br /&gt;
The man, Roberto, took us to a private room and told us what he wanted. He had asked the snake cultists to send the adventurers through. He had to hire people from off plane to deal with an annoying lesser noble named William, who with a dozen or so men-at-arms, was hounding Robertoâ€™s cousin Susie.&lt;br /&gt;
&lt;br /&gt;
Roberto wanted us to deal with William. We asked the usual questions like. â€œWill we get in trouble if he should fall in battle?â€ But due to the might is right law of Valley of the Trinity, we would not get in trouble. So, we made our way off, following the directions Roberto gave us.&lt;br /&gt;
&lt;br /&gt;
Roberto told us, when we come back to go to the Rams Head Tavern and ask the barkeep for his brother.&lt;br /&gt;
&lt;br /&gt;
We made our way from Gloomyvale, to Midvale in a day. Our new horse friend guiding us. Then we began to travel towards Tivertown. On our way there, the horse asked if we wanted to do something about the ambushers up ahead. So, the horse â€œhad a stone in its hoofâ€ And our party leader esp. and got 8 minds up ahead. We could have diverted and gone around. But we thought of the loot.&lt;br /&gt;
&lt;br /&gt;
Rain sent her hawk to scout up ahead, we discovered that there were two crossbowmen, and six men with shields and swords. After the hawk and I effectively take out the crossbow men. The hawk diving into close from 100 feet up in the air, and I invisibility up and stabbed the dude in the back.&lt;br /&gt;
&lt;br /&gt;
With both the crossbowmen effectively out of the combat the party who had been walking along normally. The six remaining dudes step forward to face us. One goes down under our horse, the dog goes for a different one, Kaeso knocks down a third, I hold off another, and our fearless 8â€™8â€™ party leader Takes down two, with a multi-hex strike.&lt;br /&gt;
&lt;br /&gt;
After this we continued on our way collecting all the loot and taking our two remaining prisoners.&lt;br /&gt;
&lt;br /&gt;
We decided to heal up a bit and then go in search of the bandit camp. We verbally convinced the bandits to sign up in the local lordâ€™s army. And we are to take them to Lord Keith in Tiverten. After looting their camp, we escorted our guests towards Tivertown. &lt;br /&gt;
&lt;br /&gt;
We had to camp out in the wilderness, we sat down and casted. Our beloved guests werenâ€™t going to make a run for it, with two injured and weaponless surrounded by casters.&lt;br /&gt;
&lt;br /&gt;
We made our way to the gate at Tiverten and ask the gate guard to go get their commander. The commander came out of a tavern nearby, and waddled down the road towards us. We explained the situation using the sort of speak that let only the commander know that these men were bandits, but we have convinced them a brighter life.&lt;br /&gt;
&lt;br /&gt;
Afterwards we made our way to the Snowy Duck tavern, to rest and recuperate, we sold some of the banditâ€™s junk, and gathered some information on William.&lt;br /&gt;
&lt;br /&gt;
Rumors we got included. William is after some land somewhere, has hired himself a mage, has 1-2 dozen men, and a few of them have chain and shiny helmets. We then decided to pick up some gear, including 2 potions, a restorative and some climbing gear. &lt;br /&gt;
&lt;br /&gt;
We set out and made our way down the road, and shortly before dusk we made it to a small village. We got a room in the stayover house, the thing that was closest to the tavern. We were charged 5 silvers, to get a place to rest, and keep warm.  The people who live here have magic in them, we know because the food is excellent, the house is super warm, and it feels very comfortable, and its all because they have magic weaved into their home.&lt;br /&gt;
&lt;br /&gt;
They provided us with no more information. Other than William had not passed through here. We thanked them and I left a nice tip for them of 1 silver which was all I could afford, but they earned it they made nice food.&lt;br /&gt;
We collected a lot of firewood in prep for us heading into the heart of Winter. We do this on our way to Burnbury, a stone walled town, with slate-roofed houses, that would probably take a small army to take over, the town has a population of 1,000.&lt;br /&gt;
&lt;br /&gt;
Whilst we are here we gather some more information on William and his troupe. He has 20 armed men, living in white funny buildings, there are two paths there, the road and the river, and that William is a madman.&lt;br /&gt;
We spend a day in town, before traveling off towards the hold, and our enemy, going by way of the river. Half a dayâ€™s journey out we find the river freezes over. It takes us three days to travel to the holdfast.&lt;br /&gt;
We do some recon before approaching the situation and coming up with ideas on how to defeat our enemies.&lt;br /&gt;
&lt;br /&gt;
Our recon informs us that the houses are made of bone and wood and snow. There are 12 horses, and twenty armed men that shoot at the birds. There are also several dead mice, that are moving about.&lt;br /&gt;
&lt;br /&gt;
So, we decide on a plan to rid them of their horses. We send rats in to gnaw the ropes. Then we summon the horses to us. Six come and Kurt gets them all on command, well five of the six, and gets the horses to follow him, we then notice that there are four riders chasing them. On horseback. We lay an ambush, In, which we kill the four riders and gain the four horses.&lt;br /&gt;
&lt;br /&gt;
We had now taken ten horses from these men, meaning they could not run down anyone who tried to leave the holdfast. We had also killed four men, leveling the odds to 16 men, one mage and his lordship, against five adventurers, a dog, a hawk, and the holdfast.&lt;br /&gt;
&lt;br /&gt;
We decided to watch what the camp did in response to the missing horses. So, we can plan what we do. They send out two men to go exploring/ patrolling the road. We make our way to the holdfast. Using walking unseenâ€™s to head over there, on our way, Kurt spots a hidden scout, wrapped up and unaware we were there. Kurt had gone on slightly ahead. He snuck up behind the scout and brought his battle-axe down. And again. And again. Kaeso jumped in to help but didnâ€™t do much. Rain, Uthgard and I sat back whilst they approached the wall dragging the body of the scout.&lt;br /&gt;
&lt;br /&gt;
We got invited up into the castle, then we decided we would storm the enemy camp. Rain summoned her magic. And something went wrongâ€¦ All though it worked out in our favor, as shortly three storms rumbled overhead. Knowing we had a few days to spare we began training. &lt;br /&gt;
&lt;br /&gt;
On the end of the storms we got called to the gates. Lumbering towards us was a giant snow bear thing. And 100 feet behind the dude was a man dressed in white robes. Kaeso, Uthgard, and Rain went down to hold the gate against the bear, Kurt and I readied our crossbows to fire at the mage.&lt;br /&gt;
&lt;br /&gt;
The bear had just made it to the gate when the first volley launched. The mage stumbled, and then pulled something out of his pocket. Then we fired the second volley. We watched the mage fall over, then we got hit by a volley of ice spikes. However, as the mage went down, the bear turned into a pile of snow&lt;br /&gt;
&lt;br /&gt;
  â€œIce mage killed by Hailâ€&lt;br /&gt;
&lt;br /&gt;
We went invisible and jumped out to collect the dead body and some loot. The others chose not to follow the mage as they didnâ€™t want the same fate.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Kurt&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Carrie&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Rain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Kaeso&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armor-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields-6 sold &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows.-sold &amp;lt;br&amp;gt;&lt;br /&gt;
(1500 Sp for the lot ^)&lt;br /&gt;
5,000 sp coins and gems. &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Cavalry Equipment &amp;lt;br&amp;gt;&lt;br /&gt;
few hundred silvers &amp;lt;br&amp;gt;&lt;br /&gt;
couple of chainmail suits &amp;lt;br&amp;gt;&lt;br /&gt;
a few amulets &amp;lt;br&amp;gt;&lt;br /&gt;
2x potions of healing &amp;lt;br&amp;gt;&lt;br /&gt;
1x restorative &amp;lt;br&amp;gt;&lt;br /&gt;
Wand of Ice Projectile &amp;lt;br&amp;gt;&lt;br /&gt;
White Furs of enhanced cold protection. &amp;lt;br&amp;gt;&lt;br /&gt;
2x Restoratives.&amp;lt;br&amp;gt;&lt;br /&gt;
1x unknown potion&amp;lt;br&amp;gt;&lt;br /&gt;
Axe (at least silvered decently ranked, no magical effects if wielded by Kurt)&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Luck x2&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Aquilegius&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Beryl&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Elderflowers&amp;lt;br.&lt;br /&gt;
Amulet of Bloodtsone&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Hypercium&amp;lt;br&amp;gt;&lt;br /&gt;
+ unidentified&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84031</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84031"/>
		<updated>2018-07-22T07:02:36Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
When I came to the party explained our situation. The snake cultists had been told by their god that five adventurers were coming and that they would be sent to the Valley of the Trinity from the special snakes.&lt;br /&gt;
&lt;br /&gt;
Mr. Junior and Mr. Senior Priest were told to let us touch the snakes. So, we rushed off to the night market to get some food and drink supplies. Then when we were ready we touched the snakes. When the teleport had finished we were in a stone room, which was dark. Two people met us, and one led us out.&lt;br /&gt;
&lt;br /&gt;
The man, Roberto, took us to a private room and told us what he wanted. He had asked the snake cultists to send the adventurers through. He had to hire people from off plane to deal with an annoying lesser noble named William, who with a dozen or so men-at-arms, was hounding Robertoâ€™s cousin Susie.&lt;br /&gt;
&lt;br /&gt;
Roberto wanted us to deal with William. We asked the usual questions like. â€œWill we get in trouble if he should fall in battle?â€ But due to the might is right law of Valley of the Trinity, we would not get in trouble. So, we made our way off, following the directions Roberto gave us.&lt;br /&gt;
&lt;br /&gt;
Roberto told us, when we come back to go to the Rams Head Tavern and ask the barkeep for his brother.&lt;br /&gt;
&lt;br /&gt;
We made our way from Gloomyvale, to Midvale in a day. Our new horse friend guiding us. Then we began to travel towards Tivertown. On our way there, the horse asked if we wanted to do something about the ambushers up ahead. So, the horse â€œhad a stone in its hoofâ€ And our party leader esp. and got 8 minds up ahead. We could have diverted and gone around. But we thought of the loot.&lt;br /&gt;
&lt;br /&gt;
Rain sent her hawk to scout up ahead, we discovered that there were two crossbowmen, and six men with shields and swords. After the hawk and I effectively take out the crossbow men. The hawk diving into close from 100 feet up in the air, and I invisibility up and stabbed the dude in the back.&lt;br /&gt;
&lt;br /&gt;
With both the crossbowmen effectively out of the combat the party who had been walking along normally. The six remaining dudes step forward to face us. One goes down under our horse, the dog goes for a different one, Kaeso knocks down a third, I hold off another, and our fearless 8â€™8â€™ party leader Takes down two, with a multi-hex strike.&lt;br /&gt;
&lt;br /&gt;
After this we continued on our way collecting all the loot and taking our two remaining prisoners.&lt;br /&gt;
&lt;br /&gt;
We decided to heal up a bit and then go in search of the bandit camp. We verbally convinced the bandits to sign up in the local lordâ€™s army. And we are to take them to Lord Keith in Tiverten. After looting their camp, we escorted our guests towards Tivertown. &lt;br /&gt;
&lt;br /&gt;
We had to camp out in the wilderness, we sat down and casted. Our beloved guests werenâ€™t going to make a run for it, with two injured and weaponless surrounded by casters.&lt;br /&gt;
&lt;br /&gt;
We made our way to the gate at Tiverten and ask the gate guard to go get their commander. The commander came out of a tavern nearby, and waddled down the road towards us. We explained the situation using the sort of speak that let only the commander know that these men were bandits, but we have convinced them a brighter life.&lt;br /&gt;
&lt;br /&gt;
Afterwards we made our way to the Snowy Duck tavern, to rest and recuperate, we sold some of the banditâ€™s junk, and gathered some information on William.&lt;br /&gt;
&lt;br /&gt;
Rumors we got included. William is after some land somewhere, has hired himself a mage, has 1-2 dozen men, and a few of them have chain and shiny helmets. We then decided to pick up some gear, including 2 potions, a restorative and some climbing gear. &lt;br /&gt;
&lt;br /&gt;
We set out and made our way down the road, and shortly before dusk we made it to a small village. We got a room in the stayover house, the thing that was closest to the tavern. We were charged 5 silvers, to get a place to rest, and keep warm.  The people who live here have magic in them, we know because the food is excellent, the house is super warm, and it feels very comfortable, and its all because they have magic weaved into their home.&lt;br /&gt;
&lt;br /&gt;
They provided us with no more information. Other than William had not passed through here. We thanked them and I left a nice tip for them of 1 silver which was all I could afford, but they earned it they made nice food.&lt;br /&gt;
We collected a lot of firewood in prep for us heading into the heart of Winter. We do this on our way to Burnbury, a stone walled town, with slate-roofed houses, that would probably take a small army to take over, the town has a population of 1,000.&lt;br /&gt;
&lt;br /&gt;
Whilst we are here we gather some more information on William and his troupe. He has 20 armed men, living in white funny buildings, there are two paths there, the road and the river, and that William is a madman.&lt;br /&gt;
We spend a day in town, before traveling off towards the hold, and our enemy, going by way of the river. Half a dayâ€™s journey out we find the river freezes over. It takes us three days to travel to the holdfast.&lt;br /&gt;
We do some recon before approaching the situation and coming up with ideas on how to defeat our enemies.&lt;br /&gt;
&lt;br /&gt;
Our recon informs us that the houses are made of bone and wood and snow. There are 12 horses, and twenty armed men that shoot at the birds. There are also several dead mice, that are moving about.&lt;br /&gt;
&lt;br /&gt;
So, we decide on a plan to rid them of their horses. We send rats in to gnaw the ropes. Then we summon the horses to us. Six come and Kurt gets them all on command, well five of the six, and gets the horses to follow him, we then notice that there are four riders chasing them. On horseback. We lay an ambush, In, which we kill the four riders and gain the four horses.&lt;br /&gt;
&lt;br /&gt;
We had now taken ten horses from these men, meaning they could not run down anyone who tried to leave the holdfast. We had also killed four men, leveling the odds to 16 men, one mage and his lordship, against five adventurers, a dog, a hawk, and the holdfast.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Kurt&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Carrie&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Rain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Kaeso&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armor-sold &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields-6 sold &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows.-sold &amp;lt;br&amp;gt;&lt;br /&gt;
(1500 Sp for the lot ^)&lt;br /&gt;
5,000 sp coins and gems. &amp;lt;br&amp;gt;&lt;br /&gt;
Assorted Cavalry Equipment &amp;lt;br&amp;gt;&lt;br /&gt;
few hundred silvers &amp;lt;br&amp;gt;&lt;br /&gt;
couple of chainmail suits &amp;lt;br&amp;gt;&lt;br /&gt;
a few amulets &amp;lt;br&amp;gt;&lt;br /&gt;
2x potions of healing &amp;lt;br&amp;gt;&lt;br /&gt;
1x restorative &amp;lt;br&amp;gt;&lt;br /&gt;
Wand of Ice Projectile &amp;lt;br&amp;gt;&lt;br /&gt;
White Furs of enhanced cold protection. &amp;lt;br&amp;gt;&lt;br /&gt;
2x Restoratives.&amp;lt;br&amp;gt;&lt;br /&gt;
1x unknown potion&amp;lt;br&amp;gt;&lt;br /&gt;
Axe (at least silvered decently ranked, no magical effects if wielded by Kurt)&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Luck x2&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Aquilegius&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Beryl&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Elderflowers&amp;lt;br.&lt;br /&gt;
Amulet of Bloodtsone&amp;lt;br&amp;gt;&lt;br /&gt;
Amulet of Hypercium&amp;lt;br&amp;gt;&lt;br /&gt;
+ unidentified&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84022</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=84022"/>
		<updated>2018-07-16T02:07:14Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Diary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
When I came to the party explained our situation. The snake cultists had been told by their god that five adventurers were coming and that they would be sent to the Valley of the Trinity from the special snakes.&lt;br /&gt;
&lt;br /&gt;
Mr. Junior and Mr. Senior Priest were told to let us touch the snakes. So, we rushed off to the night market to get some food and drink supplies. Then when we were ready we touched the snakes. When the teleport had finished we were in a stone room, which was dark. Two people met us, and one led us out.&lt;br /&gt;
&lt;br /&gt;
The man, Roberto, took us to a private room and told us what he wanted. He had asked the snake cultists to send the adventurers through. He had to hire people from off plane to deal with an annoying lesser noble named William, who with a dozen or so men-at-arms, was hounding Robertoâ€™s cousin Susie.&lt;br /&gt;
&lt;br /&gt;
Roberto wanted us to deal with William. We asked the usual questions like. â€œWill we get in trouble if he should fall in battle?â€ But due to the might is right law of Valley of the Trinity, we would not get in trouble. So, we made our way off, following the directions Roberto gave us.&lt;br /&gt;
&lt;br /&gt;
Roberto told us, when we come back to go to the Rams Head Tavern and ask the barkeep for his brother.&lt;br /&gt;
&lt;br /&gt;
We made our way from Gloomyvale, to Midvale in a day. Our new horse friend guiding us. Then we began to travel towards Tivertown. On our way there, the horse asked if we wanted to do something about the ambushers up ahead. So, the horse â€œhad a stone in its hoofâ€ And our party leader esp. and got 8 minds up ahead. We could have diverted and gone around. But we thought of the loot.&lt;br /&gt;
&lt;br /&gt;
Rain sent her hawk to scout up ahead, we discovered that there were two crossbowmen, and six men with shields and swords. After the hawk and I effectively take out the crossbow men. The hawk diving into close from 100 feet up in the air, and I invisibility up and stabbed the dude in the back.&lt;br /&gt;
&lt;br /&gt;
With both the crossbowmen effectively out of the combat the party who had been walking along normally. The six remaining dudes step forward to face us. One goes down under our horse, the dog goes for a different one, Kaeso knocks down a third, I hold off another, and our fearless 8â€™8â€™ party leader Takes down two, with a multi-hex strike.&lt;br /&gt;
&lt;br /&gt;
After this we continued on our way collecting all the loot and taking our two remaining prisoners.&lt;br /&gt;
&lt;br /&gt;
We decided to heal up a bit and then go in search of the bandit camp. We verbally convinced the bandits to sign up in the local lordâ€™s army. And we are to take them to Lord Keith in Tiverten. After looting their camp, we escorted our guests towards Tivertown. &lt;br /&gt;
&lt;br /&gt;
We had to camp out in the wilderness, we sat down and casted. Our beloved guests werenâ€™t going to make a run for it, with two injured and weaponless surrounded by casters.&lt;br /&gt;
&lt;br /&gt;
We made our way to the gate at Tiverten and ask the gate guard to go get their commander. The commander came out of a tavern nearby, and waddled down the road towards us. We explained the situation using the sort of speak that let only the commander know that these men were bandits, but we have convinced them a brighter life.&lt;br /&gt;
&lt;br /&gt;
Afterwards we made our way to the Snowy Duck tavern, to rest and recuperate, we sold some of the banditâ€™s junk, and gathered some information on William.&lt;br /&gt;
&lt;br /&gt;
Rumors we got included. William is after some land somewhere, has hired himself a mage, has 1-2 dozen men, and a few of them have chain and shiny helmets. We then decided to pick up some gear, including 2 potions, a restorative and some climbing gear. &lt;br /&gt;
&lt;br /&gt;
We set out and made our way down the road, and shortly before dusk we made it to a small village. We got a room in the stayover house, the thing that was closest to the tavern. We were charged 5 silvers, to get a place to rest, and keep warm.  The people who live here have magic in them, we know because the food is excellent, the house is super warm, and it feels very comfortable, and its all because they have magic weaved into their home.&lt;br /&gt;
&lt;br /&gt;
They provided us with no more information. Other than William had not passed through here. We thanked them and I left a nice tip for them of 1 silver which was all I could afford, but they earned it they made nice food.&lt;br /&gt;
We collected a lot of firewood in prep for us heading into the heart of Winter. We do this on our way to Burnbury, a stone walled town, with slate-roofed houses, that would probably take a small army to take over, the town has a population of 1,000.&lt;br /&gt;
&lt;br /&gt;
Whilst we are here we gather some more information on William and his troupe. He has 20 armed men, living in white funny buildings, there are two paths there, the road and the river, and that William is a madman.&lt;br /&gt;
We spend a day in town, before traveling off towards the hold, and our enemy, going by way of the river. Half a dayâ€™s journey out we find the river freezes over. It takes us three days to travel to the holdfast.&lt;br /&gt;
We do some recon before approaching the situation and coming up with ideas on how to defeat our enemies.&lt;br /&gt;
&lt;br /&gt;
Our recon informs us that the houses are made of bone and wood and snow. There are 12 horses, and twenty armed men that shoot at the birds. There are also several dead mice, that are moving about.&lt;br /&gt;
&lt;br /&gt;
So, we decide on a plan to rid them of their horses. We send rats in to gnaw the ropes. Then we summon the horses to us. Six come and Kurt gets them all on command, well five of the six, and gets the horses to follow him, we then notice that there are four riders chasing them. On horseback. We lay an ambush, In, which we kill the four riders and gain the four horses.&lt;br /&gt;
&lt;br /&gt;
We had now taken ten horses from these men, meaning they could not run down anyone who tried to leave the holdfast. We had also killed four men, leveling the odds to 16 men, one mage and his lordship, against five adventurers, a dog, a hawk, and the holdfast.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Kurt&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Carrie&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Rain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Kaeso&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armo &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83995</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83995"/>
		<updated>2018-07-10T11:35:34Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Diary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
When I came to the party explained our situation. The snake cultists had been told by their god that five adventurers were coming and that they would be sent to the Valley of the Trinity from the special snakes.&lt;br /&gt;
&lt;br /&gt;
Mr. Junior and Mr. Senior Priest were told to let us touch the snakes. So, we rushed off to the night market to get some food and drink supplies. Then when we were ready we touched the snakes. When the teleport had finished we were in a stone room, which was dark. Two people met us, and one led us out.&lt;br /&gt;
&lt;br /&gt;
The man, Roberto, took us to a private room and told us what he wanted. He had asked the snake cultists to send the adventurers through. He had to hire people from off plane to deal with an annoying lesser noble named William, who with a dozen or so men-at-arms, was hounding Robertoâ€™s cousin Susie.&lt;br /&gt;
&lt;br /&gt;
Roberto wanted us to deal with William. We asked the usual questions like. â€œWill we get in trouble if he should fall in battle?â€ But due to the might is right law of Valley of the Trinity, we would not get in trouble. So, we made our way off, following the directions Roberto gave us.&lt;br /&gt;
&lt;br /&gt;
Roberto told us, when we come back to go to the Rams Head Tavern and ask the barkeep for his brother.&lt;br /&gt;
&lt;br /&gt;
We made our way from Gloomyvale, to Midvale in a day. Our new horse friend guiding us. Then we began to travel towards Tivertown. On our way there, the horse asked if we wanted to do something about the ambushers up ahead. So, the horse â€œhad a stone in its hoofâ€ And our party leader esp. and got 8 minds up ahead. We could have diverted and gone around. But we thought of the loot.&lt;br /&gt;
&lt;br /&gt;
Rain sent her hawk to scout up ahead, we discovered that there were two crossbowmen, and six men with shields and swords. After the hawk and I effectively take out the crossbow men. The hawk diving into close from 100 feet up in the air, and I invisibility up and stabbed the dude in the back.&lt;br /&gt;
&lt;br /&gt;
With both the crossbowmen effectively out of the combat the party who had been walking along normally. The six remaining dudes step forward to face us. One goes down under our horse, the dog goes for a different one, Kaeso knocks down a third, I hold off another, and our fearless 8â€™8â€™ party leader Takes down two, with a multi-hex strike.&lt;br /&gt;
&lt;br /&gt;
After this we continued on our way collecting all the loot and taking our two remaining prisoners.&lt;br /&gt;
&lt;br /&gt;
We decided to heal up a bit and then go in search of the bandit camp. We verbally convinced the bandits to sign up in the local lordâ€™s army. And we are to take them to Lord Keith in Tiverten. After looting their camp, we escorted our guests towards Tivertown. &lt;br /&gt;
&lt;br /&gt;
We had to camp out in the wilderness, we sat down and casted. Our beloved guests werenâ€™t going to make a run for it, with two injured and weaponless surrounded by casters.&lt;br /&gt;
&lt;br /&gt;
We made our way to the gate at Tiverten and ask the gate guard to go get their commander. The commander came out of a tavern nearby, and waddled down the road towards us. We explained the situation using the sort of speak that let only the commander know that these men were bandits, but we have convinced them a brighter life.&lt;br /&gt;
&lt;br /&gt;
Afterwards we made our way to the Snowy Duck tavern, to rest and recuperate, we sold some of the banditâ€™s junk, and gathered some information on William.&lt;br /&gt;
&lt;br /&gt;
Rumors we got included. William is after some land somewhere, has hired himself a mage, has 1-2 dozen men, and a few of them have chain and shiny helmets. We then decided to pick up some gear, including 2 potions, a restorative and some climbing gear. &lt;br /&gt;
&lt;br /&gt;
We set out and made our way down the road, and shortly before dusk we made it to a small village. We got a room in the stayover house, the thing that was closest to the tavern. We were charged 5 silvers, to get a place to rest, and keep warm.  The people who live here have magic in them, we know because the food is excellent, the house is super warm, and it feels very comfortable, and its all because they have magic weaved into their home.&lt;br /&gt;
&lt;br /&gt;
They provided us with no more information. Other than William had not passed through here. We thanked them and I left a nice tip for them of 1 silver which was all I could afford, but they earned it they made nice food.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Kurt&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Carrie&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Rain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Kaeso&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armo &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83973</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83973"/>
		<updated>2018-07-02T00:19:38Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Diary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
When I came to the party explained our situation. The snake cultists had been told by their god that five adventurers were coming and that they would be sent to the Valley of the Trinity from the special snakes.&lt;br /&gt;
&lt;br /&gt;
Mr. Junior and Mr. Senior Priest were told to let us touch the snakes. So, we rushed off to the night market to get some food and drink supplies. Then when we were ready we touched the snakes. When the teleport had finished we were in a stone room, which was dark. Two people met us, and one led us out.&lt;br /&gt;
&lt;br /&gt;
The man, Roberto, took us to a private room and told us what he wanted. He had asked the snake cultists to send the adventurers through. He had to hire people from off plane to deal with an annoying lesser noble named William, who with a dozen or so men-at-arms, was hounding Robertoâ€™s cousin Susie.&lt;br /&gt;
&lt;br /&gt;
Roberto wanted us to deal with William. We asked the usual questions like. â€œWill we get in trouble if he should fall in battle?â€ But due to the might is right law of Valley of the Trinity, we would not get in trouble. So, we made our way off, following the directions Roberto gave us.&lt;br /&gt;
&lt;br /&gt;
Roberto told us, when we come back to go to the Rams Head Tavern and ask the barkeep for his brother.&lt;br /&gt;
&lt;br /&gt;
We made our way from Gloomyvale, to Midvale in a day. Our new horse friend guiding us. Then we began to travel towards Tivertown. On our way there, the horse asked if we wanted to do something about the ambushers up ahead. So, the horse â€œhad a stone in its hoofâ€ And our party leader esp. and got 8 minds up ahead. We could have diverted and gone around. But we thought of the loot.&lt;br /&gt;
&lt;br /&gt;
Rain sent her hawk to scout up ahead, we discovered that there were two crossbowmen, and six men with shields and swords. After the hawk and I effectively take out the crossbow men. The hawk diving into close from 100 feet up in the air, and I invisibility up and stabbed the dude in the back.&lt;br /&gt;
&lt;br /&gt;
With both the crossbowmen effectively out of the combat the party who had been walking along normally. The six remaining dudes step forward to face us. One goes down under our horse, the dog goes for a different one, Kaeso knocks down a third, I hold off another, and our fearless 8â€™8â€™ party leader Takes down two, with a multi-hex strike.&lt;br /&gt;
&lt;br /&gt;
After this we continued on our way collecting all the loot and taking our two remaining prisoners.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armo &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83972</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83972"/>
		<updated>2018-07-02T00:18:56Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
8 x Tulwars &amp;lt;br&amp;gt;&lt;br /&gt;
8 x Leather Armo &amp;lt;br&amp;gt;&lt;br /&gt;
8 x large round shields &amp;lt;br&amp;gt;&lt;br /&gt;
4 x crossbows. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83959</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83959"/>
		<updated>2018-06-26T03:01:15Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Diary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
Duesday 1st Winter&lt;br /&gt;
&lt;br /&gt;
We were sitting in the guild meeting room, there were five of us. A Hill-giant, an Elf, two humans and me, the Halfling. &lt;br /&gt;
&lt;br /&gt;
We introduced ourselves to each other, Uthgard the Mind Sorcerer who wasnâ€™t very good at spells, she made us aware that she couldnâ€™t keep things up.&amp;lt;br&amp;gt;&lt;br /&gt;
Then there was Rain, the new Human Air mage, with the pet bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Followed by Kurt, another new human earth mage, this time with a pet dog.&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had Kaeso, the Elven Binder.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I came in. The Halfling E&amp;amp;E,&lt;br /&gt;
&lt;br /&gt;
  Kurt â€“ â€œSo what do you do on adventure?â€&lt;br /&gt;
  Carrie â€“ â€œI cook.â€&lt;br /&gt;
  Kurt â€“ â€œWhat do you do besides cook?â€&lt;br /&gt;
  Carrie â€“ â€œIâ€™m a Halfling.â€&lt;br /&gt;
&lt;br /&gt;
Then Guild Security came in and told us that we were to investigate some snake cultists in an undercroft in Old Seagateâ€¦ againâ€¦&lt;br /&gt;
So, to start with we chose party leader mil-sci and scribe, with Uthgard picking up both Mil-Sci and Party Leader, and I got scribe.&lt;br /&gt;
Then Kurt decided we should go check the records of people who have rented out the undercroft.&lt;br /&gt;
&lt;br /&gt;
We found out that&lt;br /&gt;
	Mr. Green rented one towards the North Gate, for 5 years&lt;br /&gt;
	Sir Pent rented near the theatre, for 3 years&lt;br /&gt;
	Mr. Hiss 1 and a half blocks from the dock, for 10 years.&lt;br /&gt;
&lt;br /&gt;
And with a name like Mr. Hiss we figured this was too easy. &lt;br /&gt;
&lt;br /&gt;
The Elf and I got asked to go speak to some urchins or beggars and get info. However, someone tattletale on us.&lt;br /&gt;
&lt;br /&gt;
  â€œThere is an Elf and the Halfling in an alley, with weapons eyeing people up and whispering to each other.â€&lt;br /&gt;
&lt;br /&gt;
We are stopped by a guard and apologies by buying him drinks.&lt;br /&gt;
&lt;br /&gt;
We go to the guild and get Waters of Vision, and we scry into each room. We see that Mr. Green is a dodgy drug dealer. Sir Pent just has a bunch of dÃ©cor, and theatre props. Mr. Hiss however had wicker boxes all around. And two people sitting there waiting.&lt;br /&gt;
&lt;br /&gt;
After we got clarification from the owls that there were lots of snakes near the docks. We started worrying about how easy it was.&lt;br /&gt;
&lt;br /&gt;
I did ask the owl what mouse tasted like, so it landed on my shoulder and regurgitated in my mouth. It could use a little flavor, some spices perhaps.&lt;br /&gt;
&lt;br /&gt;
Wâ€™ansday 2nd&lt;br /&gt;
&lt;br /&gt;
So today we went to our guard friend whom we bought alcohol the other day and I greater enchanted them to make them better.&lt;br /&gt;
&lt;br /&gt;
They defeated the smugglers and we got our thanks and then we told the guard we were dealing with snake cultists in Seagate, and that tonight we would be attacking some cultists.&lt;br /&gt;
&lt;br /&gt;
In the evening we got our walking unseenâ€™s done by Kurt then the Elf and I went ahead to check for traps, the door wasnâ€™t trapped but it did however lead to a trap of sorts. The cultists were waiting for five adventurers that their snake god told them would come.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for me I told them I was a burglar and had a snake thrown at me, it bit me and then I fell asleep.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
Kurt Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
Kaeso&amp;lt;br&amp;gt;&lt;br /&gt;
Kurt&amp;lt;br&amp;gt;&lt;br /&gt;
Carrie&amp;lt;br&amp;gt;&lt;br /&gt;
Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Uthagrd&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Kaeso&amp;quot; | Ka&lt;br /&gt;
!Title=&amp;quot;Carrie&amp;quot; | Ca&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot; | Ku&lt;br /&gt;
!Title=&amp;quot;Rain&amp;quot; | Ra&lt;br /&gt;
!Title=&amp;quot;Dog&amp;quot; | Do&lt;br /&gt;
!Title=&amp;quot;Bird&amp;quot; | Bi&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Ca)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% 2 Areas &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Lesser Enchantment(Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -1 to all die rolls&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Ut--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ka--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ca--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ku--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ra--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Do--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Bi--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83952</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83952"/>
		<updated>2018-06-25T21:01:13Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Very Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurt]] - Earth mage played by Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rain]] - Air mage played by Annuskha&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer: Guild Security&lt;br /&gt;
&lt;br /&gt;
Mission: Investigate some snake cultists in an undercroft in Old Seagate&lt;br /&gt;
&lt;br /&gt;
Pay: Some Old Loot, plus whatever we find&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ????????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | **************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ???????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????????? (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | *******************&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Winter&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Samhain]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Frost]] (7)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Snow]] (8)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Winter Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC 2&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC 3&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC 4&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC 5&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC 6&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC 7&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC 8&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC 9&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC 10&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC 11&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Ice]] (9)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83710</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83710"/>
		<updated>2018-06-13T01:59:11Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Delve under Old Seagate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer:&lt;br /&gt;
&lt;br /&gt;
Mission:&lt;br /&gt;
&lt;br /&gt;
Pay:&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83709</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83709"/>
		<updated>2018-06-13T01:58:48Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Delve under Old Seagate =&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer:&lt;br /&gt;
&lt;br /&gt;
Mission:&lt;br /&gt;
&lt;br /&gt;
Pay:&lt;br /&gt;
&lt;br /&gt;
==Diary==&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Calendar==&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Carrie&amp;diff=83708</id>
		<title>Carrie</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Carrie&amp;diff=83708"/>
		<updated>2018-06-13T01:05:02Z</updated>

		<summary type="html">&lt;p&gt;Justis: Created page with &amp;quot;=Carrie Underhill=  Carrie is an E&amp;amp;E played by Justis Summersby  &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039;  Carrie is 2&amp;#039;9&amp;quot; male Halfling weighing 56 lbs, with very short black hair, and blue eyes.  &amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Carrie Underhill=&lt;br /&gt;
&lt;br /&gt;
Carrie is an E&amp;amp;E played by Justis Summersby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Carrie is 2&#039;9&amp;quot; male Halfling weighing 56 lbs, with very short black hair, and blue eyes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Carrie is or was a Lesser Noble, his father was a man of large respect from the Superstition Mountains, and ruled over the Halflings there. Carrie being the first born son was expected of many great things. Halflings actually sang of the day when Carrie would become their leader so they didn&#039;t have to deal with the tyrannical rule of Freed, Carrie&#039;s father. However, Carrie had no interest in ruling, and from a young age he ended up taking things, even subconsciously. Carrie was deemed a Kleptomaniac amongst Halflings. And in return his father banished him from his house.&lt;br /&gt;
&lt;br /&gt;
Carrie went to live with his mothers sister, a lovely woman, who had three Halfling children. One married off to some higher ranking persons house. The son inheritance of the farm and the third was an adventurer in a guild down in Seagate. After a while of dealing with me, she eventually got sick of never being able to find her cutlery or other things she needed. She ordered me to go to Seagate and meet my cousin Jaycey. She absolutely terrified me that day, and i&#039;ve had nightmares that if i didn&#039;t make her happy by becoming a good adventurer then she would come and murder me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Carrie is a Halfling. Combined with decent skill in the Halfling Racial Trait and the constant need to eat, even when sleeping, Carre is one force you do not want to deal with. Carrie tends to get excited easily and will jump at any chance to go out and do things that he is good at.&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83707</id>
		<title>Delve under Old Seagate</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Delve_under_Old_Seagate&amp;diff=83707"/>
		<updated>2018-06-13T00:50:23Z</updated>

		<summary type="html">&lt;p&gt;Justis: /* Delve under Old Seagate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Delve under Old Seagate =&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&#039;&#039;&#039;Adventure: Delve under Old Seagate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM: Ian Anderson&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session: Winter 818&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night: Wednesdays&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location: Massey&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level: Low&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Uthgard]] - Mind Sorcerer played by Anne&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaeso]] - Binder played by Anthony&amp;lt;br&amp;gt;&lt;br /&gt;
[[Carrie]] - Halfling E&amp;amp;E played by Justis&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Employer:&lt;br /&gt;
&lt;br /&gt;
Mission:&lt;br /&gt;
&lt;br /&gt;
Pay:&lt;/div&gt;</summary>
		<author><name>Justis</name></author>
	</entry>
</feed>