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		<id>https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=115438</id>
		<title>Nighty Knight</title>
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		<updated>2026-08-06T01:50:40Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Day 9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Category:Jacqui]]&lt;br /&gt;
[[Scribe_Notes#Winter_826_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 20%; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:jacqui | Jacqui]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Winter]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Low-medium &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtual Tabletop&#039;&#039;&#039;: [https://app.roll20.net/join/21631672/WXc2hg Roll20]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Barony of [[Silverstream]] in Southern Ranke is over-run by hundreds of Church Knights. &amp;lt;br&amp;gt;&lt;br /&gt;
They&#039;re causing all sorts of problems, and the Baron wants them to leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Your job is to make them go away - with as few bodies as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
This mission will require stealth, ingenuity... and comedy. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
*  [[Galantha Nival | Snowdrop]] - [[User:Keith | Keith]]&lt;br /&gt;
*  [[Dylans_Binder|Mario]] - Dylan&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
There are three people hiring us: [[Flamis]], a Guild Adventurer and Fire Mage;  Witch Haggity - one of the local Witches; and Sir Roland Honare, representing the Baron of Silverstream. They had a bit of a squatter problem, or as some put it, an infestation. Michaeline Knights were loitering in the area and they are making rather a nuisance of themselves, by being boisterous in the pubs, throwing their weight around, and basically being really really annoying. And it seemed they weren&#039;t leaving any time soon. They were also being very anti witch meaning that the local witches couldn&#039;t there usual thing this time of year i.e. blessing the crops and the livestock without being harassed by the Knights. Some of the Witches were getting rather anxious and distressed about this. &lt;br /&gt;
&lt;br /&gt;
Flamis also told us that tells us her eldest sister, Charity, now had the job of running the Bindery, is getting fed up with the Michaeline knights who, among other things,  are interfering with the printing of certain books, claiming that they are &#039;offensive&#039;. This included Fanny Ogg&#039;s Cookbook, a copy of which was in my pack. Sure, some of the humour in it could be a bit bawdy but I didn&#039;t see anything wrong in it. Maybe they were objecting to the lyrics of the Hedgehog Song being included. Anyway, Flamis concluded by saying that Charity says that f we get rid of the knights we can each have a book for free as part of our reward. I&#039;m happy with that.  It&#039;s not only Flamis&#039;s sister that has a problem. Her brother Geoffrey runs the local shrine for the Powers of Light and he believes that all the Powers should be treated as equal. However, the Knights keep insisting on redecorating the shrine to raise Michael to being more prominent that the other four which is upsetting the local Raphaelites and Gabrielites. &lt;br /&gt;
&lt;br /&gt;
So we are tasked with convincing these Knights to leave and go home. However we need to get rid of them without killing them to avoid political and religious issues - such as an anti-adventurer crusade. Their captain is apparently especially annoying and he&#039;s headquartered himself in Silverstream.&lt;br /&gt;
&lt;br /&gt;
The joint committee of &#039;Michaelines Go Home&#039; are offering us 10k of goods each including special alchemy and amulets. They also give us 2k of witch hazel which is the equivalent of myrrh. I&#039;ll have some of that for my Greater thank you very much. Which I proceed to get (a Rank 7 Greater over all four areas) before standing in line for a 3 month Lesser Enchantment.&lt;br /&gt;
&lt;br /&gt;
Once packed and ready to go, late evening, Flamis used her new &#039;&#039;Fire Gate&#039;&#039; ritual to send us from the fire in the Fire College to the cooking fire in her family&#039;s manor kitchen. The trip made us feel tired so I helped myself to the simmering stew in the cooking pot over the fire. Flamis then quietly conducted us to spare guest rooms as so not to wake anyone else up. For some reason Flamis handed Mario a cuddly toy.&lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
Purified, washed up and dressed in my adventuring clothes. Met Mario downstairs and we headed out to find breakfast in the local pub, which was run by a halfling bartender. Breakfast was delicious, sausages, bacon and eggs washed down with a mild ale. We asked about the Michaelines and were told they had been very rowdy last night and may be nursing horrible hangovers this morning. It was just then we heard the &#039;clank clank clank&#039; of approaching men in metal armour. Yep. It was the knights, accompanied by squires and man at arms. The lead knight demanded breakfast for his men - in a rather rude and demanding manner. No please or thank you either. I was getting the impression that this lot considered themselves above everyone else and were acting as if they owned the place and that everyone should treat them accordingly. So I put on my best diplomatic face and went over to talk to them. They had been here dealing with threats but hadn&#039;t received orders to return home and believed they had to wait until such orders came down the chain of command. Until then, they were staying put. I did get the name of their captain in Silverstream until the lead knight said &amp;quot;We shouldn&#039;t be talking to you. You&#039;re a commoner&amp;quot;. My response was &amp;quot;Well I&#039;m a halfling. We are fairly common&amp;quot;. He didn&#039;t think that was funny and sneered down his nose at me. I decided to leave but not before offering to entertain them that evening by troubadouring. Oh well. How hard can it be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Session 2&amp;gt;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
After breakfast our first stop was the local Basilica, a round chapel to the Powers of Light. There I discovered that Flamis had done the stained glass work on the upper walls when  they changed it from a four saint roof to a five saint roof to add in Sammael. I thought it looks rather nice and said so. The priest told us that the Knights have been hassling the more susceptible. Probably trying to convert them. I then left the priest and Mario to it and waited outside while Mario discussed his &#039;soul&#039; problem. He came out with some instructions and a list of Virtuous Deeds he needed to perform.  &lt;br /&gt;
&lt;br /&gt;
As we left the chapel, we noticed the Knights go into the village to do Knightly things. It was obvious that people were  deliberately trying to avoid them&lt;br /&gt;
&lt;br /&gt;
Next stop was the Bindery where we met Charity and I obtained a copy get a copy of Fanny Ogg&#039;s Book of Baking, which the Knights wanted to suppress. I wasn&#039;t sure why until I saw the rather risqué limericks scattered through it. Mario got the Book of Sammael which was another book the Michaelines want to suppress. Now that was a bit odd so I obtained a copy of the Book of Michael and some texts on Michalines to study. As I said to Charity, in order to defeat one&#039;s enemy, one must know the enemy. &lt;br /&gt;
&lt;br /&gt;
As we headed back to the Manor for lunch, while passing through the centre of Dottery, I found it curious that there Doesn&#039;t seem to be many women wandering about. Didn&#039;t see any Michaelines though, presumably they were in the guest houses where they were staying or out tilting at lists or whatever else Michaelines did.&lt;br /&gt;
&lt;br /&gt;
Lunch was at the Manor. Lord DeValente was there as well as Flamis, Witch Petunia Allbright, Haggity and Sir Roland Honare. Some methods of getting rid of Michaelines including sleeping the lot and shoving them through a fire gate to [[Mordeaux]]. I objected to that one on the grounds that is someone was to do that to me, I&#039;d come right back to find out why - and maybe with reinforcements. Petunia told us that she had until the next full moon in two weeks to get started of the Blessings otherwise there wouldn&#039;t be time to do the lot, which would take her weeks. And a lot of Restoratives. Could we distract the Knights while the Witches do their thing?&lt;br /&gt;
&lt;br /&gt;
Since I was scheduled to perform that evening we went to the the tavern that evening for dinner. We saw the Knights come clanking in and loudly ordering their dinner. To my dismay we saw a squire pinch a barmaid&#039;s butt. Mario remarked that he didn&#039;t think that was proper Michalline behaviour. My reply was that it wasn&#039;t proper gentleman behaviour. &lt;br /&gt;
&lt;br /&gt;
Anyway, after I had my dinner I perched on the table and sang songs of being home and coming home to loved ones while using my new techniques to weave in suggestions that it was time the Michaelines went home to their families etc And, it seemed to be taking effect for, next morning, we saw them all on horseback, heading north towards Mordeaux. We still planned to go to Silverstream and work on that Knight Captain later. I was also secretly relieved that no one asked me to sing the &#039;&#039;Hedgehog Song&#039;&#039;, even though I would have done it, but it may have started a riot.&lt;br /&gt;
&lt;br /&gt;
=== Day 3 ===&lt;br /&gt;
&amp;lt;&amp;lt;Session 3&amp;gt;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
I was actually pleasently surprised that worked but, as I ponted out to Sir Roland while we were having breakfast, that they were already predisposed to leaving, but just needed a nudge in that direction. Besides, it would be wrong to use that to comel anyone to do something against their will. While Sir Roland orghanised a barge to take us down river to Silverstream, with a stop over in [[Avonhithe]] we went back down to the Bindery and bought some more books to read. &lt;br /&gt;
&lt;br /&gt;
So we sailed along the river with the current. I was talking to the captain on the rear deck when we spotted some floating logs ahead of us. The Captain commented that there should be some &#039;river rats&#039; steering and escorting those logs but there was no sign of them. Suddenly the boat slowed nearly to a stop for some reason and Sir Roland spotted the goblins on both sides of the river waiting in ambush, just as two methane grenados landed on our deck, one from each side, followed by a volley of arrows. They were mostly aiming at Sir Roland, probably because he looked to be the biggest, toughest, and shiniest of us. Sir Roland got stunned by that but I retaliated with a rather powerful Frost Ball (the Ice College equivalent of a Fireball) that wiped out all but one of the goblins on the right bank. I was bouncing up and down in excitement and glee after that and got shot in the back by one of the goblins on the other side which hurt a lot as well as stunning me for a bit. Meanwhile Mario conjured up an instant wood golem, which I nicknamed &#039;Woody&#039; which laid in to the left bank goblins. &lt;br /&gt;
&lt;br /&gt;
And that&#039;s how it went. Once I recovered, I let loose another Frost Ball - and got shot and stunned again in retaliation while Mario conjured up two more wood golems. Sir Roland got stunned again but we were able to prevail and the two goblin survivors ran away. The &#039;River Rats were found tied up on the right bank and after looting the goblins and getting healed up by Witch Haggity, we continued on.&lt;br /&gt;
&lt;br /&gt;
It was late by the time we arrived at Avonhithe but, as I said,  &#039;It is better to be late than be known as the late&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Session 4&amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo was offloaded being grapes, wooden planks, and school books. The crew planned to sleep on the boat but we were whisked away by the local mayor, Goodman Styles. and taken to his house, an H shaped structure at the north end of town. Conversation and dinner was had and we discovered that Avonhithe was about fifty percent larger than Dottery. The Knights were also being a nuisance here and two of them were guarding Witch Mirabella&#039;s tower in an attempt to starve her out. The rest of them were at the Tipsy Toad, being the local tavern. The dinner was nice, especially the apple pie and the small beer to wash it down with. I offered to make ice cream to go with the pie but they weren&#039;t interested, especially since it was the middle of winter. &lt;br /&gt;
&lt;br /&gt;
So after dinner, we went over to the tavern where I tried that same trick that worked at Dottery but it was soon evident that this lot wasn&#039;t budging, even though the innkeeper said they were bored,  - at least until they had dealt with the witch. I tried to argue that these were good witches but they weren&#039;t having non of that. So I was feeling a bit stumped for ideas, and a bit despondent,  at least until I felt a cat rubbing around my legs. It was Mirabella&#039;s cat and there was a note under it&#039;s collar asking us to meet Mirabella at the East Gate a couple of hours after dusk. So, that was what we did. &lt;br /&gt;
&lt;br /&gt;
Mirabella led us into the woods outside town and told us she had an idea. All we had to do was to convince the Knights that the tower hadn&#039;t been lived in for ages and they were wasting their time. She offered to give me the key but I decided not to take it, as I didn&#039;t want to raise their suspicions and besides, I was fairly decent at picking locks. Mirabella had the magic so all I had to do was to let them in.&lt;br /&gt;
&lt;br /&gt;
=== Day 4 ===&lt;br /&gt;
So that&#039;s what we did. I went for a jog around town the next morning picking a path that led me past the tower. Sure enough there were two knights standing there. So I stopped and asked them what they were doing. &#039;Guarding the door so the Witch can&#039;t leave&#039; one said. &#039;And those windows are too small&#039;. I had to agree with that. Those windows may be a bit tight for me to get through. But it was obvious they didn&#039;t know about the trapdoor in the roof, not that I was going to tell them about that. So I offered to help them by picking the lock and let them in so they could search the place. The pair thought about it for a bit then one of them went off to fetch their captain from the inn. &lt;br /&gt;
&lt;br /&gt;
I was a bit worried when the entire squad of Knights showed up but it was a simple matter to get the door open. The first thing that assaulted us was the smell of stale air, dust, and decay. Downstairs certainly looked like it hadn&#039;t been lived in for months. However, the Knights insisted on doing a thorough search, tossing the place and nearly turning everything upside down. Maybe we&#039;re going to have to stay and help Mirabella clean up. All this time, I was telling the Knights that witches were so sickly sweet that they were made of sugar and all you had to do was throw a bucket of water over them to kill them. And some witches lived in gingerbread houses to attract naughty children. By the Spirits these guys were gullible. If they really started throwing water at every woman wearing a pointy hat, all they&#039;re going to get is one very wet and angry witch. &lt;br /&gt;
&lt;br /&gt;
Wasn&#039;t really much else we could do for the rest of the day. I got found by a bunch of children at lunch time, conducted to the school house &amp;quot;Look at what we found miss&amp;quot; and ended up telling them the story of a brave little hobbit who snuck into a land controlled by an evil sorcerer and threw a magic ring into a volcano, thus saving the world. My point being, it doesn&#039;t matter how little or weak you are, you can still do good deeds. &lt;br /&gt;
&lt;br /&gt;
The Knights were still in town that night, so I decided to give them another &#039;little nudge&#039; with songs like &#039;The Wicked Witch is Dead&#039; and &#039;No One Mourns for the Wicked&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Day 5 ===&lt;br /&gt;
Next morning the Knights left town, on horse back,  heading for Silverstream. We were going to take the barge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt; Session 5 &amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
It was an uneventful trip down the river and we arrived at Silverstream that afternoon. Sir Roland led us to the castle gates and I discovered that the guards were a tough crowd. Didn&#039;t even crack a smile at my puns. Sir Roland had spent the trip down giving us lessons on proper etiquette so I was reviewing those in my mind as well as what I had picked up in my training (like which knife goes with which course) when we approached two large double doors. We could hear arguing on the other side. Naturally, I moved to an appropriate spot to eavesdrop and, from what I could tell, the argument was between the Baron and the Micheline Knight-Commander. The Knight-Commander was claiming he had a vision from Michael himself and they weren&#039;t leaving until they had succeeded in their mission. He was raving on about the &#039;evil witches&#039; and needing to eradicate them. Unfortunately, when the Knight-Commander stormed out of the room, I wasn&#039;t fast enough reacting and got a door in my face, which meant I ended up meeting the Baron with a hastily conjured icepack on the side of my face. Not exactly the best look.&lt;br /&gt;
&lt;br /&gt;
Still, the Baron was pleased to see us, even though there were only two Guild Adventurers. I was just hoping we could be effective as it seemed like that Knight-Commander was going to be a tough nut to crack. Mario was being awfully quiet which worried me a bit, but he kept assuring me he was okay with me taking the lead as he was not really a &#039;people person&#039;. So I did and we got right down to business. The Baron was happy we had cleared out Dottery and Avonhithe of Knights but as a bit concerned about the Avonhithe Knights coming here. That hadn&#039;t been my intention, but my current plan was to influence the Knight-Captain to leave and he&#039;d take all the Knights with him. But, now I wasn&#039;t sure if that was going to work so I was at a bit of a loss. &lt;br /&gt;
&lt;br /&gt;
Apparently, there&#039;s a small magic college here which they had to evacuate and the Baron wondered if I&#039;d like to stay and teach as they don&#039;t have a representative of the Ice College. After this is done, I said I&#039;d be quite happy to do that and learn the local culture. The Baron had the impression that the Knight-Commander was looking for something, some relic or other of Michael that had been lost and he was determined to find it &#039;for the Glory of the Order&#039; - or something like that. He was also ranting on about armies of Gnolls coming south that they had to stay and deal with. If they wanted to protect Silverstream, shouldn&#039;t they be going up north then? I thought but ... that might have been an excuse for the Knight-Captain to hang around here. As I said to the Baron, something wasn&#039;t adding up. &lt;br /&gt;
&lt;br /&gt;
   &amp;quot;We need to take their current tents and make them past tents&amp;quot; - Mario&lt;br /&gt;
&lt;br /&gt;
We had afternoon tea with the Baron - and yes, I managed to remember how to hold my teacup with the pinky finger in the right place. He said that Sir Roland and him were going to be really busy preparing for the investiture of Princess Cecilia, who was going to be the new Duchess of Ranke, in a month and a half, so they wouldn&#039;t be able to help us much. I could understand that as that was big news. The last issue of the Seagate Times was full of it. I had skipped most of it as I wasn&#039;t interested at the time, but now I was wondering if the Duchess might be able to put pressure on the Archbishop of Mordeaux to order the Knights out. The Baron believed that was a plausible idea, but we should leave that as a last resort as that could lead to political repercussions between Church and State in the Western Kingdom. There were also rumours in the Times that the Church was running out of money but none of us had any proof of that or how we could spin that to our own advantage without making things worse. The Baron was certainly interested in the news as there were stories about Ranke he hadn&#039;t even heard. &lt;br /&gt;
&lt;br /&gt;
After that Footman (Flunky) Karl took us to the castle library. I was very interested in the globe of Alusia they had and informed the librarian, Madam Lucinda, that some Guild Adventures had been going around it and filling in some of the blanks. I ended up offering to send someone from Seagate to get their globe updated. We were then led to the secret room holding the special collection in the hopes we could find a clue into what the Knight-Captain could be looking for. This contained the unusual and rare books that were not to be removed under any circumstance. &lt;br /&gt;
&lt;br /&gt;
So we spent the rest of the day, searching and reading. We did turn up pointers to several interesting items that Guild parties might be interested in finding like: The Great Sword of Dane; the Crown of Ice; Robes of Insight; Mace of Hazards; Throne of Xarexoth; Harp of Sleep; the Malleus Magicarum; and whaat we suspected was the object of the quest, The Blessed Weapon of Michael. &lt;br /&gt;
&lt;br /&gt;
By dinner time, we were shooed out by the librarian. We reported to the Baron and had dinner with him, his family and Sir Roland.&lt;br /&gt;
&lt;br /&gt;
Even after that, I still wasn&#039;t sure how we should proceed in this case so I decided we should consult with Granny. Besides, I wanted her advice. So we entered the magical cottage, which took us to Woody Hollow - which didn&#039;t have any Knights, as it was in a remote location, and told Witch Granny what was going on and what we had discovered so far. All she told me was that we should go north to Windermere and visit with Waverly Watt. So, that was what I decided to do. I also got my new baking book signed by it&#039;s author, Witch Fanny Ogg, who didn&#039;t seem surprised to learn that the Knights were trying to suppress it. &amp;quot;Killjoys the lot of them&amp;quot; she said as I helped her bake. &amp;quot;They don&#039;t understand rustic humour&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Back to Silversteam Castle where we spent the night. I was still feeling a bit out of sorts but at least we had an objective now.&lt;br /&gt;
&lt;br /&gt;
=== Day 6 ===&lt;br /&gt;
&amp;lt;&amp;lt; Session 6 &amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
After a bit of debate whether or not to take the barge back up or get horses (a pony for me) we decided we were going to ride. Sir Roland wasn&#039;t coming with us this time. Instead we were given the loan of a Man-at-Arms, one Sergeant Tanner, a very large man, full of muscle, as well as a Ranger. (a really BIG boi - Witch Haggity remarked with a grin)). He obtained horses for us. I was on a rowan pony called Harebell, Mario rode Bobby Dazzler, a grey, Haggity rode a lighter grey horse named Lilyfoot while Tanner was on a big black named Cameron. We arrived back at Avonhithe by late evening.  I did some entertaining but was somewhat disappointed no one wanted to experience hobbit folk dancing with me.&lt;br /&gt;
&lt;br /&gt;
=== Day 7 ===&lt;br /&gt;
I was in a miserable mood. Not helped by the rooster that crowed really early in the morning, and also failing to purify. Again it was an uneventful trip and we arrived at Dottery late afternoon. I didn&#039;t feel like imposing on the De Valiantes so we stayed at the Woodsman&#039;s Rest Inn, that was next to the tavern that we had been too. Flamis turned up there and was surprised to see us and gently chided me for not staying with them. I told her we were on our way to Windermere and would be leaving early. She mentioned that she might head up to Castleford and check out the situation there. I told her that Sir Roland had already left for there from Silverstream  at roughly the same time we did. She reckoned even with a two day head start she&#039;d get there first. I wasn&#039;t going to take that bet. Did a bit of singing for the crowd but that was about it. They weren&#039;t interested in acrobatic displays or anything like that.&lt;br /&gt;
&lt;br /&gt;
=== Day 8 ===&lt;br /&gt;
Went for a swim in the river, just because I could, being an ice mage. Witch Haggity watched from the bank but even the offer of a Resist Cold couldn&#039;t tempt her in. I also told her I used to swim under ice where I came from cause, as I put it, &amp;quot;I come from the land of the ice and snow. From the midnight sun where the hot springs flow&amp;quot;. Still, it did the trick. Swam for half an hour for exercise then had breakfast. As I said to Mario, I&#039;m used to swimming the lagoon when I&#039;m at Pasifika nearly every morning.&lt;br /&gt;
&lt;br /&gt;
Castle Carlaw wasn&#039;t too far away, but it was uphill most of the way on windy roads as we headed up into the a range of hills. There we met up with Witch Frederika, a dwarven lady, who was the village blacksmith as well. The Knights here didn&#039;t even suspect. From Captain Pevensey we were told that the Knights here were trying to be &#039;helpful&#039; in dealing with incoming threats, but they kept getting in the way of the local militia who were trained for this terrain. Already there had been a few mountaineering accidents among the Knights. The Captain also told us they had already repelled one lot of gnolls just before the Knights arrived and, if we wanted to get all the Knights in one place, we should go to the Refectory during their dinner shift. I mentioned my ability to &#039;influence&#039; them with my Troubadour skills but pointed out they would be more susceptible if they were a bit tipsy. The Lord just laughed and said that he could arrange for that to happen. I decided to ask no questions but I did have suspicions. &lt;br /&gt;
&lt;br /&gt;
So, during their  dinner, I gave a speech to the Knights and suggested it might be in their own best interests and also to impress their Knight Captain to go north to actually go find the gnolls using their imitative. It took a few nudges but I managed to get them to raise their tankards and cheer in enthusiasm at the idea.&lt;br /&gt;
&lt;br /&gt;
=== Day 9 ===&lt;br /&gt;
It was next morning when I discovered the one big flaw in that plan. The best way north was the road to Windemere, which meant the Knights would be following us. We left, as quickly as we could, to keep as far ahead of them as we could. The road was long and windy and there was still a lot of ups and downs, but then it became mostly down before we descended into forest before arriving at Grafcombe.&lt;br /&gt;
&lt;br /&gt;
Mario and Tanner dealt to the horses as they were good at that while I went looking for their witch to warn her that I had inadvertently sent a bunch more Knights in their direction. I really hoped that those Knights would inspire the local Knights to leave here and continue up to Windermere. Grafcombe looked to be a halfling/human village and I discovered that their witch, who was a female halfling named Hardy Weatherwick was in hiding. I really hoped that this plan would work as I stocked up on fresh halfling baked goods and went to find the others. &lt;br /&gt;
&lt;br /&gt;
It was decided that it would be prudent not to stay in town as encountering the Knights might cause complications. So we camped in the forest on the Windermere side of the village. Fortunately nothing happened during the night.&lt;br /&gt;
&lt;br /&gt;
=== Day 10 ===&lt;br /&gt;
Breakfast was porridge, courtesy of Tanner but I did contribute some berries to go with it. It was actually rather good. Rode off and arrived at Windermere. Hopefully there would be an entire crusade of Knights behind us. Now we had to figure out what to do next.&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=115437</id>
		<title>Nighty Knight</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=115437"/>
		<updated>2026-08-06T01:49:11Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Day 8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Category:Jacqui]]&lt;br /&gt;
[[Scribe_Notes#Winter_826_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 20%; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:jacqui | Jacqui]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Winter]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Low-medium &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtual Tabletop&#039;&#039;&#039;: [https://app.roll20.net/join/21631672/WXc2hg Roll20]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Barony of [[Silverstream]] in Southern Ranke is over-run by hundreds of Church Knights. &amp;lt;br&amp;gt;&lt;br /&gt;
They&#039;re causing all sorts of problems, and the Baron wants them to leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Your job is to make them go away - with as few bodies as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
This mission will require stealth, ingenuity... and comedy. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
*  [[Galantha Nival | Snowdrop]] - [[User:Keith | Keith]]&lt;br /&gt;
*  [[Dylans_Binder|Mario]] - Dylan&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
There are three people hiring us: [[Flamis]], a Guild Adventurer and Fire Mage;  Witch Haggity - one of the local Witches; and Sir Roland Honare, representing the Baron of Silverstream. They had a bit of a squatter problem, or as some put it, an infestation. Michaeline Knights were loitering in the area and they are making rather a nuisance of themselves, by being boisterous in the pubs, throwing their weight around, and basically being really really annoying. And it seemed they weren&#039;t leaving any time soon. They were also being very anti witch meaning that the local witches couldn&#039;t there usual thing this time of year i.e. blessing the crops and the livestock without being harassed by the Knights. Some of the Witches were getting rather anxious and distressed about this. &lt;br /&gt;
&lt;br /&gt;
Flamis also told us that tells us her eldest sister, Charity, now had the job of running the Bindery, is getting fed up with the Michaeline knights who, among other things,  are interfering with the printing of certain books, claiming that they are &#039;offensive&#039;. This included Fanny Ogg&#039;s Cookbook, a copy of which was in my pack. Sure, some of the humour in it could be a bit bawdy but I didn&#039;t see anything wrong in it. Maybe they were objecting to the lyrics of the Hedgehog Song being included. Anyway, Flamis concluded by saying that Charity says that f we get rid of the knights we can each have a book for free as part of our reward. I&#039;m happy with that.  It&#039;s not only Flamis&#039;s sister that has a problem. Her brother Geoffrey runs the local shrine for the Powers of Light and he believes that all the Powers should be treated as equal. However, the Knights keep insisting on redecorating the shrine to raise Michael to being more prominent that the other four which is upsetting the local Raphaelites and Gabrielites. &lt;br /&gt;
&lt;br /&gt;
So we are tasked with convincing these Knights to leave and go home. However we need to get rid of them without killing them to avoid political and religious issues - such as an anti-adventurer crusade. Their captain is apparently especially annoying and he&#039;s headquartered himself in Silverstream.&lt;br /&gt;
&lt;br /&gt;
The joint committee of &#039;Michaelines Go Home&#039; are offering us 10k of goods each including special alchemy and amulets. They also give us 2k of witch hazel which is the equivalent of myrrh. I&#039;ll have some of that for my Greater thank you very much. Which I proceed to get (a Rank 7 Greater over all four areas) before standing in line for a 3 month Lesser Enchantment.&lt;br /&gt;
&lt;br /&gt;
Once packed and ready to go, late evening, Flamis used her new &#039;&#039;Fire Gate&#039;&#039; ritual to send us from the fire in the Fire College to the cooking fire in her family&#039;s manor kitchen. The trip made us feel tired so I helped myself to the simmering stew in the cooking pot over the fire. Flamis then quietly conducted us to spare guest rooms as so not to wake anyone else up. For some reason Flamis handed Mario a cuddly toy.&lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
Purified, washed up and dressed in my adventuring clothes. Met Mario downstairs and we headed out to find breakfast in the local pub, which was run by a halfling bartender. Breakfast was delicious, sausages, bacon and eggs washed down with a mild ale. We asked about the Michaelines and were told they had been very rowdy last night and may be nursing horrible hangovers this morning. It was just then we heard the &#039;clank clank clank&#039; of approaching men in metal armour. Yep. It was the knights, accompanied by squires and man at arms. The lead knight demanded breakfast for his men - in a rather rude and demanding manner. No please or thank you either. I was getting the impression that this lot considered themselves above everyone else and were acting as if they owned the place and that everyone should treat them accordingly. So I put on my best diplomatic face and went over to talk to them. They had been here dealing with threats but hadn&#039;t received orders to return home and believed they had to wait until such orders came down the chain of command. Until then, they were staying put. I did get the name of their captain in Silverstream until the lead knight said &amp;quot;We shouldn&#039;t be talking to you. You&#039;re a commoner&amp;quot;. My response was &amp;quot;Well I&#039;m a halfling. We are fairly common&amp;quot;. He didn&#039;t think that was funny and sneered down his nose at me. I decided to leave but not before offering to entertain them that evening by troubadouring. Oh well. How hard can it be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Session 2&amp;gt;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
After breakfast our first stop was the local Basilica, a round chapel to the Powers of Light. There I discovered that Flamis had done the stained glass work on the upper walls when  they changed it from a four saint roof to a five saint roof to add in Sammael. I thought it looks rather nice and said so. The priest told us that the Knights have been hassling the more susceptible. Probably trying to convert them. I then left the priest and Mario to it and waited outside while Mario discussed his &#039;soul&#039; problem. He came out with some instructions and a list of Virtuous Deeds he needed to perform.  &lt;br /&gt;
&lt;br /&gt;
As we left the chapel, we noticed the Knights go into the village to do Knightly things. It was obvious that people were  deliberately trying to avoid them&lt;br /&gt;
&lt;br /&gt;
Next stop was the Bindery where we met Charity and I obtained a copy get a copy of Fanny Ogg&#039;s Book of Baking, which the Knights wanted to suppress. I wasn&#039;t sure why until I saw the rather risqué limericks scattered through it. Mario got the Book of Sammael which was another book the Michaelines want to suppress. Now that was a bit odd so I obtained a copy of the Book of Michael and some texts on Michalines to study. As I said to Charity, in order to defeat one&#039;s enemy, one must know the enemy. &lt;br /&gt;
&lt;br /&gt;
As we headed back to the Manor for lunch, while passing through the centre of Dottery, I found it curious that there Doesn&#039;t seem to be many women wandering about. Didn&#039;t see any Michaelines though, presumably they were in the guest houses where they were staying or out tilting at lists or whatever else Michaelines did.&lt;br /&gt;
&lt;br /&gt;
Lunch was at the Manor. Lord DeValente was there as well as Flamis, Witch Petunia Allbright, Haggity and Sir Roland Honare. Some methods of getting rid of Michaelines including sleeping the lot and shoving them through a fire gate to [[Mordeaux]]. I objected to that one on the grounds that is someone was to do that to me, I&#039;d come right back to find out why - and maybe with reinforcements. Petunia told us that she had until the next full moon in two weeks to get started of the Blessings otherwise there wouldn&#039;t be time to do the lot, which would take her weeks. And a lot of Restoratives. Could we distract the Knights while the Witches do their thing?&lt;br /&gt;
&lt;br /&gt;
Since I was scheduled to perform that evening we went to the the tavern that evening for dinner. We saw the Knights come clanking in and loudly ordering their dinner. To my dismay we saw a squire pinch a barmaid&#039;s butt. Mario remarked that he didn&#039;t think that was proper Michalline behaviour. My reply was that it wasn&#039;t proper gentleman behaviour. &lt;br /&gt;
&lt;br /&gt;
Anyway, after I had my dinner I perched on the table and sang songs of being home and coming home to loved ones while using my new techniques to weave in suggestions that it was time the Michaelines went home to their families etc And, it seemed to be taking effect for, next morning, we saw them all on horseback, heading north towards Mordeaux. We still planned to go to Silverstream and work on that Knight Captain later. I was also secretly relieved that no one asked me to sing the &#039;&#039;Hedgehog Song&#039;&#039;, even though I would have done it, but it may have started a riot.&lt;br /&gt;
&lt;br /&gt;
=== Day 3 ===&lt;br /&gt;
&amp;lt;&amp;lt;Session 3&amp;gt;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
I was actually pleasently surprised that worked but, as I ponted out to Sir Roland while we were having breakfast, that they were already predisposed to leaving, but just needed a nudge in that direction. Besides, it would be wrong to use that to comel anyone to do something against their will. While Sir Roland orghanised a barge to take us down river to Silverstream, with a stop over in [[Avonhithe]] we went back down to the Bindery and bought some more books to read. &lt;br /&gt;
&lt;br /&gt;
So we sailed along the river with the current. I was talking to the captain on the rear deck when we spotted some floating logs ahead of us. The Captain commented that there should be some &#039;river rats&#039; steering and escorting those logs but there was no sign of them. Suddenly the boat slowed nearly to a stop for some reason and Sir Roland spotted the goblins on both sides of the river waiting in ambush, just as two methane grenados landed on our deck, one from each side, followed by a volley of arrows. They were mostly aiming at Sir Roland, probably because he looked to be the biggest, toughest, and shiniest of us. Sir Roland got stunned by that but I retaliated with a rather powerful Frost Ball (the Ice College equivalent of a Fireball) that wiped out all but one of the goblins on the right bank. I was bouncing up and down in excitement and glee after that and got shot in the back by one of the goblins on the other side which hurt a lot as well as stunning me for a bit. Meanwhile Mario conjured up an instant wood golem, which I nicknamed &#039;Woody&#039; which laid in to the left bank goblins. &lt;br /&gt;
&lt;br /&gt;
And that&#039;s how it went. Once I recovered, I let loose another Frost Ball - and got shot and stunned again in retaliation while Mario conjured up two more wood golems. Sir Roland got stunned again but we were able to prevail and the two goblin survivors ran away. The &#039;River Rats were found tied up on the right bank and after looting the goblins and getting healed up by Witch Haggity, we continued on.&lt;br /&gt;
&lt;br /&gt;
It was late by the time we arrived at Avonhithe but, as I said,  &#039;It is better to be late than be known as the late&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Session 4&amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo was offloaded being grapes, wooden planks, and school books. The crew planned to sleep on the boat but we were whisked away by the local mayor, Goodman Styles. and taken to his house, an H shaped structure at the north end of town. Conversation and dinner was had and we discovered that Avonhithe was about fifty percent larger than Dottery. The Knights were also being a nuisance here and two of them were guarding Witch Mirabella&#039;s tower in an attempt to starve her out. The rest of them were at the Tipsy Toad, being the local tavern. The dinner was nice, especially the apple pie and the small beer to wash it down with. I offered to make ice cream to go with the pie but they weren&#039;t interested, especially since it was the middle of winter. &lt;br /&gt;
&lt;br /&gt;
So after dinner, we went over to the tavern where I tried that same trick that worked at Dottery but it was soon evident that this lot wasn&#039;t budging, even though the innkeeper said they were bored,  - at least until they had dealt with the witch. I tried to argue that these were good witches but they weren&#039;t having non of that. So I was feeling a bit stumped for ideas, and a bit despondent,  at least until I felt a cat rubbing around my legs. It was Mirabella&#039;s cat and there was a note under it&#039;s collar asking us to meet Mirabella at the East Gate a couple of hours after dusk. So, that was what we did. &lt;br /&gt;
&lt;br /&gt;
Mirabella led us into the woods outside town and told us she had an idea. All we had to do was to convince the Knights that the tower hadn&#039;t been lived in for ages and they were wasting their time. She offered to give me the key but I decided not to take it, as I didn&#039;t want to raise their suspicions and besides, I was fairly decent at picking locks. Mirabella had the magic so all I had to do was to let them in.&lt;br /&gt;
&lt;br /&gt;
=== Day 4 ===&lt;br /&gt;
So that&#039;s what we did. I went for a jog around town the next morning picking a path that led me past the tower. Sure enough there were two knights standing there. So I stopped and asked them what they were doing. &#039;Guarding the door so the Witch can&#039;t leave&#039; one said. &#039;And those windows are too small&#039;. I had to agree with that. Those windows may be a bit tight for me to get through. But it was obvious they didn&#039;t know about the trapdoor in the roof, not that I was going to tell them about that. So I offered to help them by picking the lock and let them in so they could search the place. The pair thought about it for a bit then one of them went off to fetch their captain from the inn. &lt;br /&gt;
&lt;br /&gt;
I was a bit worried when the entire squad of Knights showed up but it was a simple matter to get the door open. The first thing that assaulted us was the smell of stale air, dust, and decay. Downstairs certainly looked like it hadn&#039;t been lived in for months. However, the Knights insisted on doing a thorough search, tossing the place and nearly turning everything upside down. Maybe we&#039;re going to have to stay and help Mirabella clean up. All this time, I was telling the Knights that witches were so sickly sweet that they were made of sugar and all you had to do was throw a bucket of water over them to kill them. And some witches lived in gingerbread houses to attract naughty children. By the Spirits these guys were gullible. If they really started throwing water at every woman wearing a pointy hat, all they&#039;re going to get is one very wet and angry witch. &lt;br /&gt;
&lt;br /&gt;
Wasn&#039;t really much else we could do for the rest of the day. I got found by a bunch of children at lunch time, conducted to the school house &amp;quot;Look at what we found miss&amp;quot; and ended up telling them the story of a brave little hobbit who snuck into a land controlled by an evil sorcerer and threw a magic ring into a volcano, thus saving the world. My point being, it doesn&#039;t matter how little or weak you are, you can still do good deeds. &lt;br /&gt;
&lt;br /&gt;
The Knights were still in town that night, so I decided to give them another &#039;little nudge&#039; with songs like &#039;The Wicked Witch is Dead&#039; and &#039;No One Mourns for the Wicked&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Day 5 ===&lt;br /&gt;
Next morning the Knights left town, on horse back,  heading for Silverstream. We were going to take the barge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt; Session 5 &amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
It was an uneventful trip down the river and we arrived at Silverstream that afternoon. Sir Roland led us to the castle gates and I discovered that the guards were a tough crowd. Didn&#039;t even crack a smile at my puns. Sir Roland had spent the trip down giving us lessons on proper etiquette so I was reviewing those in my mind as well as what I had picked up in my training (like which knife goes with which course) when we approached two large double doors. We could hear arguing on the other side. Naturally, I moved to an appropriate spot to eavesdrop and, from what I could tell, the argument was between the Baron and the Micheline Knight-Commander. The Knight-Commander was claiming he had a vision from Michael himself and they weren&#039;t leaving until they had succeeded in their mission. He was raving on about the &#039;evil witches&#039; and needing to eradicate them. Unfortunately, when the Knight-Commander stormed out of the room, I wasn&#039;t fast enough reacting and got a door in my face, which meant I ended up meeting the Baron with a hastily conjured icepack on the side of my face. Not exactly the best look.&lt;br /&gt;
&lt;br /&gt;
Still, the Baron was pleased to see us, even though there were only two Guild Adventurers. I was just hoping we could be effective as it seemed like that Knight-Commander was going to be a tough nut to crack. Mario was being awfully quiet which worried me a bit, but he kept assuring me he was okay with me taking the lead as he was not really a &#039;people person&#039;. So I did and we got right down to business. The Baron was happy we had cleared out Dottery and Avonhithe of Knights but as a bit concerned about the Avonhithe Knights coming here. That hadn&#039;t been my intention, but my current plan was to influence the Knight-Captain to leave and he&#039;d take all the Knights with him. But, now I wasn&#039;t sure if that was going to work so I was at a bit of a loss. &lt;br /&gt;
&lt;br /&gt;
Apparently, there&#039;s a small magic college here which they had to evacuate and the Baron wondered if I&#039;d like to stay and teach as they don&#039;t have a representative of the Ice College. After this is done, I said I&#039;d be quite happy to do that and learn the local culture. The Baron had the impression that the Knight-Commander was looking for something, some relic or other of Michael that had been lost and he was determined to find it &#039;for the Glory of the Order&#039; - or something like that. He was also ranting on about armies of Gnolls coming south that they had to stay and deal with. If they wanted to protect Silverstream, shouldn&#039;t they be going up north then? I thought but ... that might have been an excuse for the Knight-Captain to hang around here. As I said to the Baron, something wasn&#039;t adding up. &lt;br /&gt;
&lt;br /&gt;
   &amp;quot;We need to take their current tents and make them past tents&amp;quot; - Mario&lt;br /&gt;
&lt;br /&gt;
We had afternoon tea with the Baron - and yes, I managed to remember how to hold my teacup with the pinky finger in the right place. He said that Sir Roland and him were going to be really busy preparing for the investiture of Princess Cecilia, who was going to be the new Duchess of Ranke, in a month and a half, so they wouldn&#039;t be able to help us much. I could understand that as that was big news. The last issue of the Seagate Times was full of it. I had skipped most of it as I wasn&#039;t interested at the time, but now I was wondering if the Duchess might be able to put pressure on the Archbishop of Mordeaux to order the Knights out. The Baron believed that was a plausible idea, but we should leave that as a last resort as that could lead to political repercussions between Church and State in the Western Kingdom. There were also rumours in the Times that the Church was running out of money but none of us had any proof of that or how we could spin that to our own advantage without making things worse. The Baron was certainly interested in the news as there were stories about Ranke he hadn&#039;t even heard. &lt;br /&gt;
&lt;br /&gt;
After that Footman (Flunky) Karl took us to the castle library. I was very interested in the globe of Alusia they had and informed the librarian, Madam Lucinda, that some Guild Adventures had been going around it and filling in some of the blanks. I ended up offering to send someone from Seagate to get their globe updated. We were then led to the secret room holding the special collection in the hopes we could find a clue into what the Knight-Captain could be looking for. This contained the unusual and rare books that were not to be removed under any circumstance. &lt;br /&gt;
&lt;br /&gt;
So we spent the rest of the day, searching and reading. We did turn up pointers to several interesting items that Guild parties might be interested in finding like: The Great Sword of Dane; the Crown of Ice; Robes of Insight; Mace of Hazards; Throne of Xarexoth; Harp of Sleep; the Malleus Magicarum; and whaat we suspected was the object of the quest, The Blessed Weapon of Michael. &lt;br /&gt;
&lt;br /&gt;
By dinner time, we were shooed out by the librarian. We reported to the Baron and had dinner with him, his family and Sir Roland.&lt;br /&gt;
&lt;br /&gt;
Even after that, I still wasn&#039;t sure how we should proceed in this case so I decided we should consult with Granny. Besides, I wanted her advice. So we entered the magical cottage, which took us to Woody Hollow - which didn&#039;t have any Knights, as it was in a remote location, and told Witch Granny what was going on and what we had discovered so far. All she told me was that we should go north to Windermere and visit with Waverly Watt. So, that was what I decided to do. I also got my new baking book signed by it&#039;s author, Witch Fanny Ogg, who didn&#039;t seem surprised to learn that the Knights were trying to suppress it. &amp;quot;Killjoys the lot of them&amp;quot; she said as I helped her bake. &amp;quot;They don&#039;t understand rustic humour&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Back to Silversteam Castle where we spent the night. I was still feeling a bit out of sorts but at least we had an objective now.&lt;br /&gt;
&lt;br /&gt;
=== Day 6 ===&lt;br /&gt;
&amp;lt;&amp;lt; Session 6 &amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
After a bit of debate whether or not to take the barge back up or get horses (a pony for me) we decided we were going to ride. Sir Roland wasn&#039;t coming with us this time. Instead we were given the loan of a Man-at-Arms, one Sergeant Tanner, a very large man, full of muscle, as well as a Ranger. (a really BIG boi - Witch Haggity remarked with a grin)). He obtained horses for us. I was on a rowan pony called Harebell, Mario rode Bobby Dazzler, a grey, Haggity rode a lighter grey horse named Lilyfoot while Tanner was on a big black named Cameron. We arrived back at Avonhithe by late evening.  I did some entertaining but was somewhat disappointed no one wanted to experience hobbit folk dancing with me.&lt;br /&gt;
&lt;br /&gt;
=== Day 7 ===&lt;br /&gt;
I was in a miserable mood. Not helped by the rooster that crowed really early in the morning, and also failing to purify. Again it was an uneventful trip and we arrived at Dottery late afternoon. I didn&#039;t feel like imposing on the De Valiantes so we stayed at the Woodsman&#039;s Rest Inn, that was next to the tavern that we had been too. Flamis turned up there and was surprised to see us and gently chided me for not staying with them. I told her we were on our way to Windermere and would be leaving early. She mentioned that she might head up to Castleford and check out the situation there. I told her that Sir Roland had already left for there from Silverstream  at roughly the same time we did. She reckoned even with a two day head start she&#039;d get there first. I wasn&#039;t going to take that bet. Did a bit of singing for the crowd but that was about it. They weren&#039;t interested in acrobatic displays or anything like that.&lt;br /&gt;
&lt;br /&gt;
=== Day 8 ===&lt;br /&gt;
Went for a swim in the river, just because I could, being an ice mage. Witch Haggity watched from the bank but even the offer of a Resist Cold couldn&#039;t tempt her in. I also told her I used to swim under ice where I came from cause, as I put it, &amp;quot;I come from the land of the ice and snow. From the midnight sun where the hot springs flow&amp;quot;. Still, it did the trick. Swam for half an hour for exercise then had breakfast. As I said to Mario, I&#039;m used to swimming the lagoon when I&#039;m at Pasifika nearly every morning.&lt;br /&gt;
&lt;br /&gt;
Castle Carlaw wasn&#039;t too far away, but it was uphill most of the way on windy roads as we headed up into the a range of hills. There we met up with Witch Frederika, a dwarven lady, who was the village blacksmith as well. The Knights here didn&#039;t even suspect. From Captain Pevensey we were told that the Knights here were trying to be &#039;helpful&#039; in dealing with incoming threats, but they kept getting in the way of the local militia who were trained for this terrain. Already there had been a few mountaineering accidents among the Knights. The Captain also told us they had already repelled one lot of gnolls just before the Knights arrived and, if we wanted to get all the Knights in one place, we should go to the Refectory during their dinner shift. I mentioned my ability to &#039;influence&#039; them with my Troubadour skills but pointed out they would be more susceptible if they were a bit tipsy. The Lord just laughed and said that he could arrange for that to happen. I decided to ask no questions but I did have suspicions. &lt;br /&gt;
&lt;br /&gt;
So, during their  dinner, I gave a speech to the Knights and suggested it might be in their own best interests and also to impress their Knight Captain to go north to actually go find the gnolls using their imitative. It took a few nudges but I managed to get them to raise their tankards and cheer in enthusiasm at the idea.&lt;br /&gt;
&lt;br /&gt;
=== Day 9 ===&lt;br /&gt;
It was next morning when I discovered the one big flaw in that plan. The best way north was the road to Windemere, which meant the Knights would be following us. We left, as quickly as we could, to keep as far ahead of them as we could. The road was long and windy and there was still a lot of ups and downs, but then it became mostly down before we descended into forest before arriving at Grafcombe.&lt;br /&gt;
&lt;br /&gt;
Mario and Tanner dealt to the horses as they were good at that while I went looking for their witch to warn her that I had inadvertently sent a bunch more Knights in their direction. I really hoped that those Knights would inspire the local Knights to leave here and continue up to Windermere. Grafcombe looked to be a halfling/human village and I discovered that their witch, who was a female halfling named Hardy Witherwick was in hiding. I really hoped that this plan would work as I stocked up on fresh halfling baked goods and went to find the others. &lt;br /&gt;
&lt;br /&gt;
It was decided that it would be prudent not to stay in town as encountering the Knights might cause complications. So we camped in the forest on the Windermere side of the village. Fortunately nothing happened during the night.&lt;br /&gt;
&lt;br /&gt;
=== Day 10 ===&lt;br /&gt;
Breakfast was porridge, courtesy of Tanner but I did contribute some berries to go with it. It was actually rather good. Rode off and arrived at Windermere. Hopefully there would be an entire crusade of Knights behind us. Now we had to figure out what to do next.&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=115435</id>
		<title>Nighty Knight</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=115435"/>
		<updated>2026-08-06T01:43:25Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Day 7 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Category:Jacqui]]&lt;br /&gt;
[[Scribe_Notes#Winter_826_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 20%; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;  &lt;br /&gt;
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&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:jacqui | Jacqui]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Winter]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Low-medium &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtual Tabletop&#039;&#039;&#039;: [https://app.roll20.net/join/21631672/WXc2hg Roll20]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Barony of [[Silverstream]] in Southern Ranke is over-run by hundreds of Church Knights. &amp;lt;br&amp;gt;&lt;br /&gt;
They&#039;re causing all sorts of problems, and the Baron wants them to leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Your job is to make them go away - with as few bodies as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
This mission will require stealth, ingenuity... and comedy. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
*  [[Galantha Nival | Snowdrop]] - [[User:Keith | Keith]]&lt;br /&gt;
*  [[Dylans_Binder|Mario]] - Dylan&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
There are three people hiring us: [[Flamis]], a Guild Adventurer and Fire Mage;  Witch Haggity - one of the local Witches; and Sir Roland Honare, representing the Baron of Silverstream. They had a bit of a squatter problem, or as some put it, an infestation. Michaeline Knights were loitering in the area and they are making rather a nuisance of themselves, by being boisterous in the pubs, throwing their weight around, and basically being really really annoying. And it seemed they weren&#039;t leaving any time soon. They were also being very anti witch meaning that the local witches couldn&#039;t there usual thing this time of year i.e. blessing the crops and the livestock without being harassed by the Knights. Some of the Witches were getting rather anxious and distressed about this. &lt;br /&gt;
&lt;br /&gt;
Flamis also told us that tells us her eldest sister, Charity, now had the job of running the Bindery, is getting fed up with the Michaeline knights who, among other things,  are interfering with the printing of certain books, claiming that they are &#039;offensive&#039;. This included Fanny Ogg&#039;s Cookbook, a copy of which was in my pack. Sure, some of the humour in it could be a bit bawdy but I didn&#039;t see anything wrong in it. Maybe they were objecting to the lyrics of the Hedgehog Song being included. Anyway, Flamis concluded by saying that Charity says that f we get rid of the knights we can each have a book for free as part of our reward. I&#039;m happy with that.  It&#039;s not only Flamis&#039;s sister that has a problem. Her brother Geoffrey runs the local shrine for the Powers of Light and he believes that all the Powers should be treated as equal. However, the Knights keep insisting on redecorating the shrine to raise Michael to being more prominent that the other four which is upsetting the local Raphaelites and Gabrielites. &lt;br /&gt;
&lt;br /&gt;
So we are tasked with convincing these Knights to leave and go home. However we need to get rid of them without killing them to avoid political and religious issues - such as an anti-adventurer crusade. Their captain is apparently especially annoying and he&#039;s headquartered himself in Silverstream.&lt;br /&gt;
&lt;br /&gt;
The joint committee of &#039;Michaelines Go Home&#039; are offering us 10k of goods each including special alchemy and amulets. They also give us 2k of witch hazel which is the equivalent of myrrh. I&#039;ll have some of that for my Greater thank you very much. Which I proceed to get (a Rank 7 Greater over all four areas) before standing in line for a 3 month Lesser Enchantment.&lt;br /&gt;
&lt;br /&gt;
Once packed and ready to go, late evening, Flamis used her new &#039;&#039;Fire Gate&#039;&#039; ritual to send us from the fire in the Fire College to the cooking fire in her family&#039;s manor kitchen. The trip made us feel tired so I helped myself to the simmering stew in the cooking pot over the fire. Flamis then quietly conducted us to spare guest rooms as so not to wake anyone else up. For some reason Flamis handed Mario a cuddly toy.&lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
Purified, washed up and dressed in my adventuring clothes. Met Mario downstairs and we headed out to find breakfast in the local pub, which was run by a halfling bartender. Breakfast was delicious, sausages, bacon and eggs washed down with a mild ale. We asked about the Michaelines and were told they had been very rowdy last night and may be nursing horrible hangovers this morning. It was just then we heard the &#039;clank clank clank&#039; of approaching men in metal armour. Yep. It was the knights, accompanied by squires and man at arms. The lead knight demanded breakfast for his men - in a rather rude and demanding manner. No please or thank you either. I was getting the impression that this lot considered themselves above everyone else and were acting as if they owned the place and that everyone should treat them accordingly. So I put on my best diplomatic face and went over to talk to them. They had been here dealing with threats but hadn&#039;t received orders to return home and believed they had to wait until such orders came down the chain of command. Until then, they were staying put. I did get the name of their captain in Silverstream until the lead knight said &amp;quot;We shouldn&#039;t be talking to you. You&#039;re a commoner&amp;quot;. My response was &amp;quot;Well I&#039;m a halfling. We are fairly common&amp;quot;. He didn&#039;t think that was funny and sneered down his nose at me. I decided to leave but not before offering to entertain them that evening by troubadouring. Oh well. How hard can it be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Session 2&amp;gt;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
After breakfast our first stop was the local Basilica, a round chapel to the Powers of Light. There I discovered that Flamis had done the stained glass work on the upper walls when  they changed it from a four saint roof to a five saint roof to add in Sammael. I thought it looks rather nice and said so. The priest told us that the Knights have been hassling the more susceptible. Probably trying to convert them. I then left the priest and Mario to it and waited outside while Mario discussed his &#039;soul&#039; problem. He came out with some instructions and a list of Virtuous Deeds he needed to perform.  &lt;br /&gt;
&lt;br /&gt;
As we left the chapel, we noticed the Knights go into the village to do Knightly things. It was obvious that people were  deliberately trying to avoid them&lt;br /&gt;
&lt;br /&gt;
Next stop was the Bindery where we met Charity and I obtained a copy get a copy of Nanny Ogg&#039;s Book of Baking, which the Knights wanted to suppress. I wasn&#039;t sure why until I saw the rather risqué limericks scattered through it. Mario got the Book of Sammael which was another book the Michaelines want to suppress. Now that was a bit odd so I obtained a copy of the Book of Michael and some texts on Michalines to study. As I said to Charity, in order to defeat one&#039;s enemy, one must know the enemy. &lt;br /&gt;
&lt;br /&gt;
As we headed back to the Manor for lunch, while passing through the centre of Dottery, I found it curious that there Doesn&#039;t seem to be many women wandering about. Didn&#039;t see any Michaelines though, presumably they were in the guest houses where they were staying or out tilting at lists or whatever else Michaelines did.&lt;br /&gt;
&lt;br /&gt;
Lunch was at the Manor. Lord DeValente was there as well as Flamis, Witch Petunia Allbright, Haggity and Sir Roland Honare. Some methods of getting rid of Michaelines including sleeping the lot and shoving them through a fire gate to [[Mordeaux]]. I objected to that one on the grounds that is someone was to do that to me, I&#039;d come right back to find out why - and maybe with reinforcements. Petunia told us that she had until the next full moon in two weeks to get started of the Blessings otherwise there wouldn&#039;t be time to do the lot, which would take her weeks. And a lot of Restoratives. Could we distract the Knights while the Witches do their thing?&lt;br /&gt;
&lt;br /&gt;
Since I was scheduled to perform that evening we went to the the tavern that evening for dinner. We saw the Knights come clanking in and loudly ordering their dinner. To my dismay we saw a squire pinch a barmaid&#039;s butt. Mario remarked that he didn&#039;t think that was proper Michalline behaviour. My reply was that it wasn&#039;t proper gentleman behaviour. &lt;br /&gt;
&lt;br /&gt;
Anyway, after I had my dinner I perched on the table and sang songs of being home and coming home to loved ones while using my new techniques to weave in suggestions that it was time the Michaelines went home to their families etc And, it seemed to be taking effect for, next morning, we saw them all on horseback, heading north towards Mordeaux. We still planned to go to Silverstream and work on that Knight Captain later. I was also secretly relieved that no one asked me to sing the &#039;&#039;Hedgehog Song&#039;&#039;, even though I would have done it, but it may have started a riot.&lt;br /&gt;
&lt;br /&gt;
=== Day 3 ===&lt;br /&gt;
&amp;lt;&amp;lt;Session 3&amp;gt;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
I was actually pleasently surprised that worked but, as I ponted out to Sir Roland while we were having breakfast, that they were already predisposed to leaving, but just needed a nudge in that direction. Besides, it would be wrong to use that to comel anyone to do something against their will. While Sir Roland orghanised a barge to take us down river to Silverstream, with a stop over in [[Avonhithe]] we went back down to the Bindery and bought some more books to read. &lt;br /&gt;
&lt;br /&gt;
So we sailed along the river with the current. I was talking to the captain on the rear deck when we spotted some floating logs ahead of us. The Captain commented that there should be some &#039;river rats&#039; steering and escorting those logs but there was no sign of them. Suddenly the boat slowed nearly to a stop for some reason and Sir Roland spotted the goblins on both sides of the river waiting in ambush, just as two methane grenados landed on our deck, one from each side, followed by a volley of arrows. They were mostly aiming at Sir Roland, probably because he looked to be the biggest, toughest, and shiniest of us. Sir Roland got stunned by that but I retaliated with a rather powerful Frost Ball (the Ice College equivalent of a Fireball) that wiped out all but one of the goblins on the right bank. I was bouncing up and down in excitement and glee after that and got shot in the back by one of the goblins on the other side which hurt a lot as well as stunning me for a bit. Meanwhile Mario conjured up an instant wood golem, which I nicknamed &#039;Woody&#039; which laid in to the left bank goblins. &lt;br /&gt;
&lt;br /&gt;
And that&#039;s how it went. Once I recovered, I let loose another Frost Ball - and got shot and stunned again in retaliation while Mario conjured up two more wood golems. Sir Roland got stunned again but we were able to prevail and the two goblin survivors ran away. The &#039;River Rats were found tied up on the right bank and after looting the goblins and getting healed up by Witch Haggity, we continued on.&lt;br /&gt;
&lt;br /&gt;
It was late by the time we arrived at Avonhithe but, as I said,  &#039;It is better to be late than be known as the late&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Session 4&amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo was offloaded being grapes, wooden planks, and school books. The crew planned to sleep on the boat but we were whisked away by the local mayor, Goodman Styles. and taken to his house, an H shaped structure at the north end of town. Conversation and dinner was had and we discovered that Avonhithe was about fifty percent larger than Dottery. The Knights were also being a nuisance here and two of them were guarding Witch Mirabella&#039;s tower in an attempt to starve her out. The rest of them were at the Tipsy Toad, being the local tavern. The dinner was nice, especially the apple pie and the small beer to wash it down with. I offered to make ice cream to go with the pie but they weren&#039;t interested, especially since it was the middle of winter. &lt;br /&gt;
&lt;br /&gt;
So after dinner, we went over to the tavern where I tried that same trick that worked at Dottery but it was soon evident that this lot wasn&#039;t budging, even though the innkeeper said they were bored,  - at least until they had dealt with the witch. I tried to argue that these were good witches but they weren&#039;t having non of that. So I was feeling a bit stumped for ideas, and a bit despondent,  at least until I felt a cat rubbing around my legs. It was Mirabella&#039;s cat and there was a note under it&#039;s collar asking us to meet Mirabella at the East Gate a couple of hours after dusk. So, that was what we did. &lt;br /&gt;
&lt;br /&gt;
Mirabella led us into the woods outside town and told us she had an idea. All we had to do was to convince the Knights that the tower hadn&#039;t been lived in for ages and they were wasting their time. She offered to give me the key but I decided not to take it, as I didn&#039;t want to raise their suspicions and besides, I was fairly decent at picking locks. Mirabella had the magic so all I had to do was to let them in.&lt;br /&gt;
&lt;br /&gt;
=== Day 4 ===&lt;br /&gt;
So that&#039;s what we did. I went for a jog around town the next morning picking a path that led me past the tower. Sure enough there were two knights standing there. So I stopped and asked them what they were doing. &#039;Guarding the door so the Witch can&#039;t leave&#039; one said. &#039;And those windows are too small&#039;. I had to agree with that. Those windows may be a bit tight for me to get through. But it was obvious they didn&#039;t know about the trapdoor in the roof, not that I was going to tell them about that. So I offered to help them by picking the lock and let them in so they could search the place. The pair thought about it for a bit then one of them went off to fetch their captain from the inn. &lt;br /&gt;
&lt;br /&gt;
I was a bit worried when the entire squad of Knights showed up but it was a simple matter to get the door open. The first thing that assaulted us was the smell of stale air, dust, and decay. Downstairs certainly looked like it hadn&#039;t been lived in for months. However, the Knights insisted on doing a thorough search, tossing the place and nearly turning everything upside down. Maybe we&#039;re going to have to stay and help Mirabella clean up. All this time, I was telling the Knights that witches were so sickly sweet that they were made of sugar and all you had to do was throw a bucket of water over them to kill them. And some witches lived in gingerbread houses to attract naughty children. By the Spirits these guys were gullible. If they really started throwing water at every woman wearing a pointy hat, all they&#039;re going to get is one very wet and angry witch. &lt;br /&gt;
&lt;br /&gt;
Wasn&#039;t really much else we could do for the rest of the day. I got found by a bunch of children at lunch time, conducted to the school house &amp;quot;Look at what we found miss&amp;quot; and ended up telling them the story of a brave little hobbit who snuck into a land controlled by an evil sorcerer and threw a magic ring into a volcano, thus saving the world. My point being, it doesn&#039;t matter how little or weak you are, you can still do good deeds. &lt;br /&gt;
&lt;br /&gt;
The Knights were still in town that night, so I decided to give them another &#039;little nudge&#039; with songs like &#039;The Wicked Witch is Dead&#039; and &#039;No One Mourns for the Wicked&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Day 5 ===&lt;br /&gt;
Next morning the Knights left town, on horse back,  heading for Silverstream. We were going to take the barge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt; Session 5 &amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
It was an uneventful trip down the river and we arrived at Silverstream that afternoon. Sir Roland led us to the castle gates and I discovered that the guards were a tough crowd. Didn&#039;t even crack a smile at my puns. Sir Roland had spent the trip down giving us lessons on proper etiquette so I was reviewing those in my mind as well as what I had picked up in my training (like which knife goes with which course) when we approached two large double doors. We could hear arguing on the other side. Naturally, I moved to an appropriate spot to eavesdrop and, from what I could tell, the argument was between the Baron and the Micheline Knight-Commander. The Knight-Commander was claiming he had a vision from Michael himself and they weren&#039;t leaving until they had succeeded in their mission. He was raving on about the &#039;evil witches&#039; and needing to eradicate them. Unfortunately, when the Knight-Commander stormed out of the room, I wasn&#039;t fast enough reacting and got a door in my face, which meant I ended up meeting the Baron with a hastily conjured icepack on the side of my face. Not exactly the best look.&lt;br /&gt;
&lt;br /&gt;
Still, the Baron was pleased to see us, even though there were only two Guild Adventurers. I was just hoping we could be effective as it seemed like that Knight-Commander was going to be a tough nut to crack. Mario was being awfully quiet which worried me a bit, but he kept assuring me he was okay with me taking the lead as he was not really a &#039;people person&#039;. So I did and we got right down to business. The Baron was happy we had cleared out Dottery and Avonhithe of Knights but as a bit concerned about the Avonhithe Knights coming here. That hadn&#039;t been my intention, but my current plan was to influence the Knight-Captain to leave and he&#039;d take all the Knights with him. But, now I wasn&#039;t sure if that was going to work so I was at a bit of a loss. &lt;br /&gt;
&lt;br /&gt;
Apparently, there&#039;s a small magic college here which they had to evacuate and the Baron wondered if I&#039;d like to stay and teach as they don&#039;t have a representative of the Ice College. After this is done, I said I&#039;d be quite happy to do that and learn the local culture. The Baron had the impression that the Knight-Commander was looking for something, some relic or other of Michael that had been lost and he was determined to find it &#039;for the Glory of the Order&#039; - or something like that. He was also ranting on about armies of Gnolls coming south that they had to stay and deal with. If they wanted to protect Silverstream, shouldn&#039;t they be going up north then? I thought but ... that might have been an excuse for the Knight-Captain to hang around here. As I said to the Baron, something wasn&#039;t adding up. &lt;br /&gt;
&lt;br /&gt;
   &amp;quot;We need to take their current tents and make them past tents&amp;quot; - Mario&lt;br /&gt;
&lt;br /&gt;
We had afternoon tea with the Baron - and yes, I managed to remember how to hold my teacup with the pinky finger in the right place. He said that Sir Roland and him were going to be really busy preparing for the investiture of Princess Cecilia, who was going to be the new Duchess of Ranke, in a month and a half, so they wouldn&#039;t be able to help us much. I could understand that as that was big news. The last issue of the Seagate Times was full of it. I had skipped most of it as I wasn&#039;t interested at the time, but now I was wondering if the Duchess might be able to put pressure on the Archbishop of Mordeaux to order the Knights out. The Baron believed that was a plausible idea, but we should leave that as a last resort as that could lead to political repercussions between Church and State in the Western Kingdom. There were also rumours in the Times that the Church was running out of money but none of us had any proof of that or how we could spin that to our own advantage without making things worse. The Baron was certainly interested in the news as there were stories about Ranke he hadn&#039;t even heard. &lt;br /&gt;
&lt;br /&gt;
After that Footman (Flunky) Karl took us to the castle library. I was very interested in the globe of Alusia they had and informed the librarian, Madam Lucinda, that some Guild Adventures had been going around it and filling in some of the blanks. I ended up offering to send someone from Seagate to get their globe updated. We were then led to the secret room holding the special collection in the hopes we could find a clue into what the Knight-Captain could be looking for. This contained the unusual and rare books that were not to be removed under any circumstance. &lt;br /&gt;
&lt;br /&gt;
So we spent the rest of the day, searching and reading. We did turn up pointers to several interesting items that Guild parties might be interested in finding like: The Great Sword of Dane; the Crown of Ice; Robes of Insight; Mace of Hazards; Throne of Xarexoth; Harp of Sleep; the Malleus Magicarum; and whaat we suspected was the object of the quest, The Blessed Weapon of Michael. &lt;br /&gt;
&lt;br /&gt;
By dinner time, we were shooed out by the librarian. We reported to the Baron and had dinner with him, his family and Sir Roland.&lt;br /&gt;
&lt;br /&gt;
Even after that, I still wasn&#039;t sure how we should proceed in this case so I decided we should consult with Granny. Besides, I wanted her advice. So we entered the magical cottage, which took us to Woody Hollow - which didn&#039;t have any Knights, as it was in a remote location, and told Witch Granny what was going on and what we had discovered so far. All she told me was that we should go north to Windermere and visit with Waverly Watt. So, that was what I decided to do. I also got my new baking book signed by it&#039;s author, Witch Fanny Ogg, who didn&#039;t seem surprised to learn that the Knights were trying to suppress it. &amp;quot;Killjoys the lot of them&amp;quot; she said as I helped her bake. &amp;quot;They don&#039;t understand rustic humour&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Back to Silversteam Castle where we spent the night. I was still feeling a bit out of sorts but at least we had an objective now.&lt;br /&gt;
&lt;br /&gt;
=== Day 6 ===&lt;br /&gt;
&amp;lt;&amp;lt; Session 6 &amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
After a bit of debate whether or not to take the barge back up or get horses (a pony for me) we decided we were going to ride. Sir Roland wasn&#039;t coming with us this time. Instead we were given the loan of a Man-at-Arms, one Sergeant Tanner, a very large man, full of muscle, as well as a Ranger. (a really BIG boi - Witch Haggity remarked with a grin)). He obtained horses for us. I was on a rowan pony called Harebell, Mario rode Bobby Dazzler, a grey, Haggity rode a lighter grey horse named Lilyfoot while Tanner was on a big black named Cameron. We arrived back at Avonhithe by late evening.  I did some entertaining but was somewhat disappointed no one wanted to experience hobbit folk dancing with me.&lt;br /&gt;
&lt;br /&gt;
=== Day 7 ===&lt;br /&gt;
I was in a miserable mood. Not helped by the rooster that crowed really early in the morning, and also failing to purify. Again it was an uneventful trip and we arrived at Dottery late afternoon. I didn&#039;t feel like imposing on the De Valiantes so we stayed at the Woodsman&#039;s Rest Inn, that was next to the tavern that we had been too. Flamis turned up there and was surprised to see us and gently chided me for not staying with them. I told her we were on our way to Windermere and would be leaving early. She mentioned that she might head up to Castleford and check out the situation there. I told her that Sir Roland had already left for there from Silverstream  at roughly the same time we did. She reckoned even with a two day head start she&#039;d get there first. I wasn&#039;t going to take that bet. Did a bit of singing for the crowd but that was about it. They weren&#039;t interested in acrobatic displays or anything like that.&lt;br /&gt;
&lt;br /&gt;
=== Day 8 ===&lt;br /&gt;
Went for a swim in the river, just because I could, being an ice mage. Witch Hagitty watched from the bank but even the offer of a Resist Cold couldn&#039;t tempt her in. I also told her I used to swim under ice where I came from cause, as I put it, &amp;quot;I come from the land of the ice and snow. From the midnight sun where the hot springs flow&amp;quot;. Still, it did the trick. Swam for half an hour for exercise then had breakfast. As I said to Mario, I&#039;m used to swimming the lagoon when I&#039;m at Pasifika nearly every morning.&lt;br /&gt;
&lt;br /&gt;
Castle Carlow wasn&#039;t too far away but it was uphill most of the way on windy roads as we headed up into the mountain range. There we met up with Witch Fredrika, a dwarven lady, who was the village blacksmith as well. The Knights here didn&#039;t even suspect. From the local lord we were told that the Knights here were trying to be &#039;helpful&#039; in dealing with incoming threats but they kept getting in the way of the local militia who were trained for this terrain. Already there had been a few mountaineering accidents among the Knights. The lord also told us they had already repelled one lot of gnolls just before the Knights arrived and, if we wanted to get all the Knights in one place, we should go to the Refectory during their dinner shift. I mentioned my ability to &#039;influence&#039; them with my Troubadour skills but pointed out they would be more susceptible if they were a bit tipsy. The Lord just laughed and said that he could arrange for that to happen. I decided to ask no questions but I did have suspicions. &lt;br /&gt;
&lt;br /&gt;
So, during their  dinner, I gave a speech to the Knights and suggested it might be in their own best interests and also to impress their Knight Commander and go north to actually go find the gnolls using their imitative. It took a few nudges but I managed to get them to raise their tankards and cheer in enthusiasm at the idea. &lt;br /&gt;
&lt;br /&gt;
=== Day 9 ===&lt;br /&gt;
It was next morning when I discovered the one big flaw in that plan. The best way north was the road to Windemere, which meant the Knights would be following us. We left, as quickly as we could, to keep as far ahead of them as we could. The road was long and windy and there was still a lot of ups and downs, but then it became mostly down before we descended into forest before arriving at Grafcombe.&lt;br /&gt;
&lt;br /&gt;
Mario and Tanner dealt to the horses as they were good at that while I went looking for their witch to warn her that I had inadvertently sent a bunch more Knights in their direction. I really hoped that those Knights would inspire the local Knights to leave here and continue up to Windermere. Grafcombe looked to be a halfling/human village and I discovered that their witch, who was a female halfling named Hardy Witherwick was in hiding. I really hoped that this plan would work as I stocked up on fresh halfling baked goods and went to find the others. &lt;br /&gt;
&lt;br /&gt;
It was decided that it would be prudent not to stay in town as encountering the Knights might cause complications. So we camped in the forest on the Windermere side of the village. Fortunately nothing happened during the night.&lt;br /&gt;
&lt;br /&gt;
=== Day 10 ===&lt;br /&gt;
Breakfast was porridge, courtesy of Tanner but I did contribute some berries to go with it. It was actually rather good. Rode off and arrived at Windermere. Hopefully there would be an entire crusade of Knights behind us. Now we had to figure out what to do next.&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=115434</id>
		<title>Nighty Knight</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=115434"/>
		<updated>2026-08-06T01:41:04Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Day 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Category:Jacqui]]&lt;br /&gt;
[[Scribe_Notes#Winter_826_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 20%; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:jacqui | Jacqui]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Winter]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Low-medium &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtual Tabletop&#039;&#039;&#039;: [https://app.roll20.net/join/21631672/WXc2hg Roll20]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Barony of [[Silverstream]] in Southern Ranke is over-run by hundreds of Church Knights. &amp;lt;br&amp;gt;&lt;br /&gt;
They&#039;re causing all sorts of problems, and the Baron wants them to leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Your job is to make them go away - with as few bodies as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
This mission will require stealth, ingenuity... and comedy. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
*  [[Galantha Nival | Snowdrop]] - [[User:Keith | Keith]]&lt;br /&gt;
*  [[Dylans_Binder|Mario]] - Dylan&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
There are three people hiring us: [[Flamis]], a Guild Adventurer and Fire Mage;  Witch Haggity - one of the local Witches; and Sir Roland Honare, representing the Baron of Silverstream. They had a bit of a squatter problem, or as some put it, an infestation. Michaeline Knights were loitering in the area and they are making rather a nuisance of themselves, by being boisterous in the pubs, throwing their weight around, and basically being really really annoying. And it seemed they weren&#039;t leaving any time soon. They were also being very anti witch meaning that the local witches couldn&#039;t there usual thing this time of year i.e. blessing the crops and the livestock without being harassed by the Knights. Some of the Witches were getting rather anxious and distressed about this. &lt;br /&gt;
&lt;br /&gt;
Flamis also told us that tells us her eldest sister, Charity, now had the job of running the Bindery, is getting fed up with the Michaeline knights who, among other things,  are interfering with the printing of certain books, claiming that they are &#039;offensive&#039;. This included Fanny Ogg&#039;s Cookbook, a copy of which was in my pack. Sure, some of the humour in it could be a bit bawdy but I didn&#039;t see anything wrong in it. Maybe they were objecting to the lyrics of the Hedgehog Song being included. Anyway, Flamis concluded by saying that Charity says that f we get rid of the knights we can each have a book for free as part of our reward. I&#039;m happy with that.  It&#039;s not only Flamis&#039;s sister that has a problem. Her brother Geoffrey runs the local shrine for the Powers of Light and he believes that all the Powers should be treated as equal. However, the Knights keep insisting on redecorating the shrine to raise Michael to being more prominent that the other four which is upsetting the local Raphaelites and Gabrielites. &lt;br /&gt;
&lt;br /&gt;
So we are tasked with convincing these Knights to leave and go home. However we need to get rid of them without killing them to avoid political and religious issues - such as an anti-adventurer crusade. Their captain is apparently especially annoying and he&#039;s headquartered himself in Silverstream.&lt;br /&gt;
&lt;br /&gt;
The joint committee of &#039;Michaelines Go Home&#039; are offering us 10k of goods each including special alchemy and amulets. They also give us 2k of witch hazel which is the equivalent of myrrh. I&#039;ll have some of that for my Greater thank you very much. Which I proceed to get (a Rank 7 Greater over all four areas) before standing in line for a 3 month Lesser Enchantment.&lt;br /&gt;
&lt;br /&gt;
Once packed and ready to go, late evening, Flamis used her new &#039;&#039;Fire Gate&#039;&#039; ritual to send us from the fire in the Fire College to the cooking fire in her family&#039;s manor kitchen. The trip made us feel tired so I helped myself to the simmering stew in the cooking pot over the fire. Flamis then quietly conducted us to spare guest rooms as so not to wake anyone else up. For some reason Flamis handed Mario a cuddly toy.&lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
Purified, washed up and dressed in my adventuring clothes. Met Mario downstairs and we headed out to find breakfast in the local pub, which was run by a halfling bartender. Breakfast was delicious, sausages, bacon and eggs washed down with a mild ale. We asked about the Michaelines and were told they had been very rowdy last night and may be nursing horrible hangovers this morning. It was just then we heard the &#039;clank clank clank&#039; of approaching men in metal armour. Yep. It was the knights, accompanied by squires and man at arms. The lead knight demanded breakfast for his men - in a rather rude and demanding manner. No please or thank you either. I was getting the impression that this lot considered themselves above everyone else and were acting as if they owned the place and that everyone should treat them accordingly. So I put on my best diplomatic face and went over to talk to them. They had been here dealing with threats but hadn&#039;t received orders to return home and believed they had to wait until such orders came down the chain of command. Until then, they were staying put. I did get the name of their captain in Silverstream until the lead knight said &amp;quot;We shouldn&#039;t be talking to you. You&#039;re a commoner&amp;quot;. My response was &amp;quot;Well I&#039;m a halfling. We are fairly common&amp;quot;. He didn&#039;t think that was funny and sneered down his nose at me. I decided to leave but not before offering to entertain them that evening by troubadouring. Oh well. How hard can it be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Session 2&amp;gt;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
After breakfast our first stop was the local Basilica, a round chapel to the Powers of Light. There I discovered that Flamis had done the stained glass work on the upper walls when  they changed it from a four saint roof to a five saint roof to add in Sammael. I thought it looks rather nice and said so. The priest told us that the Knights have been hassling the more susceptible. Probably trying to convert them. I then left the priest and Mario to it and waited outside while Mario discussed his &#039;soul&#039; problem. He came out with some instructions and a list of Virtuous Deeds he needed to perform.  &lt;br /&gt;
&lt;br /&gt;
As we left the chapel, we noticed the Knights go into the village to do Knightly things. It was obvious that people were  deliberately trying to avoid them&lt;br /&gt;
&lt;br /&gt;
Next stop was the Bindery where we met Charity and I obtained a copy get a copy of Nanny Ogg&#039;s Book of Baking, which the Knights wanted to suppress. I wasn&#039;t sure why until I saw the rather risqué limericks scattered through it. Mario got the Book of Sammael which was another book the Michaelines want to suppress. Now that was a bit odd so I obtained a copy of the Book of Michael and some texts on Michalines to study. As I said to Charity, in order to defeat one&#039;s enemy, one must know the enemy. &lt;br /&gt;
&lt;br /&gt;
As we headed back to the Manor for lunch, while passing through the centre of Dottery, I found it curious that there Doesn&#039;t seem to be many women wandering about. Didn&#039;t see any Michaelines though, presumably they were in the guest houses where they were staying or out tilting at lists or whatever else Michaelines did.&lt;br /&gt;
&lt;br /&gt;
Lunch was at the Manor. Lord DeValente was there as well as Flamis, Witch Petunia Allbright, Haggity and Sir Roland Honare. Some methods of getting rid of Michaelines including sleeping the lot and shoving them through a fire gate to [[Mordeaux]]. I objected to that one on the grounds that is someone was to do that to me, I&#039;d come right back to find out why - and maybe with reinforcements. Petunia told us that she had until the next full moon in two weeks to get started of the Blessings otherwise there wouldn&#039;t be time to do the lot, which would take her weeks. And a lot of Restoratives. Could we distract the Knights while the Witches do their thing?&lt;br /&gt;
&lt;br /&gt;
Since I was scheduled to perform that evening we went to the the tavern that evening for dinner. We saw the Knights come clanking in and loudly ordering their dinner. To my dismay we saw a squire pinch a barmaid&#039;s butt. Mario remarked that he didn&#039;t think that was proper Michalline behaviour. My reply was that it wasn&#039;t proper gentleman behaviour. &lt;br /&gt;
&lt;br /&gt;
Anyway, after I had my dinner I perched on the table and sang songs of being home and coming home to loved ones while using my new techniques to weave in suggestions that it was time the Michaelines went home to their families etc And, it seemed to be taking effect for, next morning, we saw them all on horseback, heading north towards Mordeaux. We still planned to go to Silverstream and work on that Knight Captain later. I was also secretly relieved that no one asked me to sing the &#039;&#039;Hedgehog Song&#039;&#039;, even though I would have done it, but it may have started a riot.&lt;br /&gt;
&lt;br /&gt;
=== Day 3 ===&lt;br /&gt;
&amp;lt;&amp;lt;Session 3&amp;gt;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
I was actually pleasently surprised that worked but, as I ponted out to Sir Roland while we were having breakfast, that they were already predisposed to leaving, but just needed a nudge in that direction. Besides, it would be wrong to use that to comel anyone to do something against their will. While Sir Roland orghanised a barge to take us down river to Silverstream, with a stop over in [[Avonhithe]] we went back down to the Bindery and bought some more books to read. &lt;br /&gt;
&lt;br /&gt;
So we sailed along the river with the current. I was talking to the captain on the rear deck when we spotted some floating logs ahead of us. The Captain commented that there should be some &#039;river rats&#039; steering and escorting those logs but there was no sign of them. Suddenly the boat slowed nearly to a stop for some reason and Sir Roland spotted the goblins on both sides of the river waiting in ambush, just as two methane grenados landed on our deck, one from each side, followed by a volley of arrows. They were mostly aiming at Sir Roland, probably because he looked to be the biggest, toughest, and shiniest of us. Sir Roland got stunned by that but I retaliated with a rather powerful Frost Ball (the Ice College equivalent of a Fireball) that wiped out all but one of the goblins on the right bank. I was bouncing up and down in excitement and glee after that and got shot in the back by one of the goblins on the other side which hurt a lot as well as stunning me for a bit. Meanwhile Mario conjured up an instant wood golem, which I nicknamed &#039;Woody&#039; which laid in to the left bank goblins. &lt;br /&gt;
&lt;br /&gt;
And that&#039;s how it went. Once I recovered, I let loose another Frost Ball - and got shot and stunned again in retaliation while Mario conjured up two more wood golems. Sir Roland got stunned again but we were able to prevail and the two goblin survivors ran away. The &#039;River Rats were found tied up on the right bank and after looting the goblins and getting healed up by Witch Haggity, we continued on.&lt;br /&gt;
&lt;br /&gt;
It was late by the time we arrived at Avonhithe but, as I said,  &#039;It is better to be late than be known as the late&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Session 4&amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo was offloaded being grapes, wooden planks, and school books. The crew planned to sleep on the boat but we were whisked away by the local mayor, Goodman Styles. and taken to his house, an H shaped structure at the north end of town. Conversation and dinner was had and we discovered that Avonhithe was about fifty percent larger than Dottery. The Knights were also being a nuisance here and two of them were guarding Witch Mirabella&#039;s tower in an attempt to starve her out. The rest of them were at the Tipsy Toad, being the local tavern. The dinner was nice, especially the apple pie and the small beer to wash it down with. I offered to make ice cream to go with the pie but they weren&#039;t interested, especially since it was the middle of winter. &lt;br /&gt;
&lt;br /&gt;
So after dinner, we went over to the tavern where I tried that same trick that worked at Dottery but it was soon evident that this lot wasn&#039;t budging, even though the innkeeper said they were bored,  - at least until they had dealt with the witch. I tried to argue that these were good witches but they weren&#039;t having non of that. So I was feeling a bit stumped for ideas, and a bit despondent,  at least until I felt a cat rubbing around my legs. It was Mirabella&#039;s cat and there was a note under it&#039;s collar asking us to meet Mirabella at the East Gate a couple of hours after dusk. So, that was what we did. &lt;br /&gt;
&lt;br /&gt;
Mirabella led us into the woods outside town and told us she had an idea. All we had to do was to convince the Knights that the tower hadn&#039;t been lived in for ages and they were wasting their time. She offered to give me the key but I decided not to take it, as I didn&#039;t want to raise their suspicions and besides, I was fairly decent at picking locks. Mirabella had the magic so all I had to do was to let them in.&lt;br /&gt;
&lt;br /&gt;
=== Day 4 ===&lt;br /&gt;
So that&#039;s what we did. I went for a jog around town the next morning picking a path that led me past the tower. Sure enough there were two knights standing there. So I stopped and asked them what they were doing. &#039;Guarding the door so the Witch can&#039;t leave&#039; one said. &#039;And those windows are too small&#039;. I had to agree with that. Those windows may be a bit tight for me to get through. But it was obvious they didn&#039;t know about the trapdoor in the roof, not that I was going to tell them about that. So I offered to help them by picking the lock and let them in so they could search the place. The pair thought about it for a bit then one of them went off to fetch their captain from the inn. &lt;br /&gt;
&lt;br /&gt;
I was a bit worried when the entire squad of Knights showed up but it was a simple matter to get the door open. The first thing that assaulted us was the smell of stale air, dust, and decay. Downstairs certainly looked like it hadn&#039;t been lived in for months. However, the Knights insisted on doing a thorough search, tossing the place and nearly turning everything upside down. Maybe we&#039;re going to have to stay and help Mirabella clean up. All this time, I was telling the Knights that witches were so sickly sweet that they were made of sugar and all you had to do was throw a bucket of water over them to kill them. And some witches lived in gingerbread houses to attract naughty children. By the Spirits these guys were gullible. If they really started throwing water at every woman wearing a pointy hat, all they&#039;re going to get is one very wet and angry witch. &lt;br /&gt;
&lt;br /&gt;
Wasn&#039;t really much else we could do for the rest of the day. I got found by a bunch of children at lunch time, conducted to the school house &amp;quot;Look at what we found miss&amp;quot; and ended up telling them the story of a brave little hobbit who snuck into a land controlled by an evil sorcerer and threw a magic ring into a volcano, thus saving the world. My point being, it doesn&#039;t matter how little or weak you are, you can still do good deeds. &lt;br /&gt;
&lt;br /&gt;
The Knights were still in town that night, so I decided to give them another &#039;little nudge&#039; with songs like &#039;The Wicked Witch is Dead&#039; and &#039;No One Mourns for the Wicked&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Day 5 ===&lt;br /&gt;
Next morning the Knights left town, on horse back,  heading for Silverstream. We were going to take the barge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt; Session 5 &amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
It was an uneventful trip down the river and we arrived at Silverstream that afternoon. Sir Roland led us to the castle gates and I discovered that the guards were a tough crowd. Didn&#039;t even crack a smile at my puns. Sir Roland had spent the trip down giving us lessons on proper etiquette so I was reviewing those in my mind as well as what I had picked up in my training (like which knife goes with which course) when we approached two large double doors. We could hear arguing on the other side. Naturally, I moved to an appropriate spot to eavesdrop and, from what I could tell, the argument was between the Baron and the Micheline Knight-Commander. The Knight-Commander was claiming he had a vision from Michael himself and they weren&#039;t leaving until they had succeeded in their mission. He was raving on about the &#039;evil witches&#039; and needing to eradicate them. Unfortunately, when the Knight-Commander stormed out of the room, I wasn&#039;t fast enough reacting and got a door in my face, which meant I ended up meeting the Baron with a hastily conjured icepack on the side of my face. Not exactly the best look.&lt;br /&gt;
&lt;br /&gt;
Still, the Baron was pleased to see us, even though there were only two Guild Adventurers. I was just hoping we could be effective as it seemed like that Knight-Commander was going to be a tough nut to crack. Mario was being awfully quiet which worried me a bit, but he kept assuring me he was okay with me taking the lead as he was not really a &#039;people person&#039;. So I did and we got right down to business. The Baron was happy we had cleared out Dottery and Avonhithe of Knights but as a bit concerned about the Avonhithe Knights coming here. That hadn&#039;t been my intention, but my current plan was to influence the Knight-Captain to leave and he&#039;d take all the Knights with him. But, now I wasn&#039;t sure if that was going to work so I was at a bit of a loss. &lt;br /&gt;
&lt;br /&gt;
Apparently, there&#039;s a small magic college here which they had to evacuate and the Baron wondered if I&#039;d like to stay and teach as they don&#039;t have a representative of the Ice College. After this is done, I said I&#039;d be quite happy to do that and learn the local culture. The Baron had the impression that the Knight-Commander was looking for something, some relic or other of Michael that had been lost and he was determined to find it &#039;for the Glory of the Order&#039; - or something like that. He was also ranting on about armies of Gnolls coming south that they had to stay and deal with. If they wanted to protect Silverstream, shouldn&#039;t they be going up north then? I thought but ... that might have been an excuse for the Knight-Captain to hang around here. As I said to the Baron, something wasn&#039;t adding up. &lt;br /&gt;
&lt;br /&gt;
   &amp;quot;We need to take their current tents and make them past tents&amp;quot; - Mario&lt;br /&gt;
&lt;br /&gt;
We had afternoon tea with the Baron - and yes, I managed to remember how to hold my teacup with the pinky finger in the right place. He said that Sir Roland and him were going to be really busy preparing for the investiture of Princess Cecilia, who was going to be the new Duchess of Ranke, in a month and a half, so they wouldn&#039;t be able to help us much. I could understand that as that was big news. The last issue of the Seagate Times was full of it. I had skipped most of it as I wasn&#039;t interested at the time, but now I was wondering if the Duchess might be able to put pressure on the Archbishop of Mordeaux to order the Knights out. The Baron believed that was a plausible idea, but we should leave that as a last resort as that could lead to political repercussions between Church and State in the Western Kingdom. There were also rumours in the Times that the Church was running out of money but none of us had any proof of that or how we could spin that to our own advantage without making things worse. The Baron was certainly interested in the news as there were stories about Ranke he hadn&#039;t even heard. &lt;br /&gt;
&lt;br /&gt;
After that Footman (Flunky) Karl took us to the castle library. I was very interested in the globe of Alusia they had and informed the librarian, Madam Lucinda, that some Guild Adventures had been going around it and filling in some of the blanks. I ended up offering to send someone from Seagate to get their globe updated. We were then led to the secret room holding the special collection in the hopes we could find a clue into what the Knight-Captain could be looking for. This contained the unusual and rare books that were not to be removed under any circumstance. &lt;br /&gt;
&lt;br /&gt;
So we spent the rest of the day, searching and reading. We did turn up pointers to several interesting items that Guild parties might be interested in finding like: The Great Sword of Dane; the Crown of Ice; Robes of Insight; Mace of Hazards; Throne of Xarexoth; Harp of Sleep; the Malleus Magicarum; and whaat we suspected was the object of the quest, The Blessed Weapon of Michael. &lt;br /&gt;
&lt;br /&gt;
By dinner time, we were shooed out by the librarian. We reported to the Baron and had dinner with him, his family and Sir Roland.&lt;br /&gt;
&lt;br /&gt;
Even after that, I still wasn&#039;t sure how we should proceed in this case so I decided we should consult with Granny. Besides, I wanted her advice. So we entered the magical cottage, which took us to Woody Hollow - which didn&#039;t have any Knights, as it was in a remote location, and told Witch Granny what was going on and what we had discovered so far. All she told me was that we should go north to Windermere and visit with Waverly Watt. So, that was what I decided to do. I also got my new baking book signed by it&#039;s author, Witch Fanny Ogg, who didn&#039;t seem surprised to learn that the Knights were trying to suppress it. &amp;quot;Killjoys the lot of them&amp;quot; she said as I helped her bake. &amp;quot;They don&#039;t understand rustic humour&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Back to Silversteam Castle where we spent the night. I was still feeling a bit out of sorts but at least we had an objective now.&lt;br /&gt;
&lt;br /&gt;
=== Day 6 ===&lt;br /&gt;
&amp;lt;&amp;lt; Session 6 &amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
After a bit of debate whether or not to take the barge back up or get horses (a pony for me) we decided we were going to ride. Sir Roland wasn&#039;t coming with us this time. Instead we were given the loan of a Man-at-Arms, one Sergeant Tanner, a very large man, full of muscle, as well as a Ranger. (a really BIG boi - Witch Haggity remarked with a grin)). He obtained horses for us. I was on a rowan pony called Harebell, Mario rode Bobby Dazzler, a grey, Haggity rode a lighter grey horse named Lilyfoot while Tanner was on a big black named Cameron. We arrived back at Avonhithe by late evening.  I did some entertaining but was somewhat disappointed no one wanted to experience hobbit folk dancing with me.&lt;br /&gt;
&lt;br /&gt;
=== Day 7 ===&lt;br /&gt;
I&#039;m in a miserable mood. Not helped by the rooster that crowed really early in the morning and also failing to purify. Again it was an uneventful trip and we arrived at Dottery late afternoon. I didn&#039;t feel like imposing on the De Valiants so we stayed at the Woodsman&#039;s Rest Inn, that was next to the tavern that we had been too. Flamis turned up there and was surprised to see us and gently chided me for not staying with them. I told her we were on our way to Windermere and would be leaving early. She mentioned that she might head up to Castleford and check out the situation there. I told her that Sir Roland had already left for there from Silverstream  at roughly the same time we did. She reckoned even with a two day head start she&#039;d get there first. I wasn&#039;t going to take that bet. Did a bit of singing for the crowd but that was about it. They weren&#039;t interested in acrobatic displays or anything like that.&lt;br /&gt;
&lt;br /&gt;
=== Day 8 ===&lt;br /&gt;
Went for a swim in the river, just because I could, being an ice mage. Witch Hagitty watched from the bank but even the offer of a Resist Cold couldn&#039;t tempt her in. I also told her I used to swim under ice where I came from cause, as I put it, &amp;quot;I come from the land of the ice and snow. From the midnight sun where the hot springs flow&amp;quot;. Still, it did the trick. Swam for half an hour for exercise then had breakfast. As I said to Mario, I&#039;m used to swimming the lagoon when I&#039;m at Pasifika nearly every morning.&lt;br /&gt;
&lt;br /&gt;
Castle Carlow wasn&#039;t too far away but it was uphill most of the way on windy roads as we headed up into the mountain range. There we met up with Witch Fredrika, a dwarven lady, who was the village blacksmith as well. The Knights here didn&#039;t even suspect. From the local lord we were told that the Knights here were trying to be &#039;helpful&#039; in dealing with incoming threats but they kept getting in the way of the local militia who were trained for this terrain. Already there had been a few mountaineering accidents among the Knights. The lord also told us they had already repelled one lot of gnolls just before the Knights arrived and, if we wanted to get all the Knights in one place, we should go to the Refectory during their dinner shift. I mentioned my ability to &#039;influence&#039; them with my Troubadour skills but pointed out they would be more susceptible if they were a bit tipsy. The Lord just laughed and said that he could arrange for that to happen. I decided to ask no questions but I did have suspicions. &lt;br /&gt;
&lt;br /&gt;
So, during their  dinner, I gave a speech to the Knights and suggested it might be in their own best interests and also to impress their Knight Commander and go north to actually go find the gnolls using their imitative. It took a few nudges but I managed to get them to raise their tankards and cheer in enthusiasm at the idea. &lt;br /&gt;
&lt;br /&gt;
=== Day 9 ===&lt;br /&gt;
It was next morning when I discovered the one big flaw in that plan. The best way north was the road to Windemere, which meant the Knights would be following us. We left, as quickly as we could, to keep as far ahead of them as we could. The road was long and windy and there was still a lot of ups and downs, but then it became mostly down before we descended into forest before arriving at Grafcombe.&lt;br /&gt;
&lt;br /&gt;
Mario and Tanner dealt to the horses as they were good at that while I went looking for their witch to warn her that I had inadvertently sent a bunch more Knights in their direction. I really hoped that those Knights would inspire the local Knights to leave here and continue up to Windermere. Grafcombe looked to be a halfling/human village and I discovered that their witch, who was a female halfling named Hardy Witherwick was in hiding. I really hoped that this plan would work as I stocked up on fresh halfling baked goods and went to find the others. &lt;br /&gt;
&lt;br /&gt;
It was decided that it would be prudent not to stay in town as encountering the Knights might cause complications. So we camped in the forest on the Windermere side of the village. Fortunately nothing happened during the night.&lt;br /&gt;
&lt;br /&gt;
=== Day 10 ===&lt;br /&gt;
Breakfast was porridge, courtesy of Tanner but I did contribute some berries to go with it. It was actually rather good. Rode off and arrived at Windermere. Hopefully there would be an entire crusade of Knights behind us. Now we had to figure out what to do next.&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=115433</id>
		<title>Nighty Knight</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=115433"/>
		<updated>2026-08-06T01:39:46Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Day 6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Category:Jacqui]]&lt;br /&gt;
[[Scribe_Notes#Winter_826_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 20%; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:jacqui | Jacqui]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Winter]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Low-medium &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtual Tabletop&#039;&#039;&#039;: [https://app.roll20.net/join/21631672/WXc2hg Roll20]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Barony of [[Silverstream]] in Southern Ranke is over-run by hundreds of Church Knights. &amp;lt;br&amp;gt;&lt;br /&gt;
They&#039;re causing all sorts of problems, and the Baron wants them to leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Your job is to make them go away - with as few bodies as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
This mission will require stealth, ingenuity... and comedy. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
*  [[Galantha Nival | Snowdrop]] - [[User:Keith | Keith]]&lt;br /&gt;
*  [[Dylans_Binder|Mario]] - Dylan&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
There are 3 people hiring us: [[Flamis]], a Guild Adventurer and Fire Mage;  Witch Haggerty - one of the local Witches; and Sir Roland Honare, representing the Baron of Silverstream. They had a bit of a squatter problem, or as some put it, an infestation. Michaeline Knights were loitering in the area and they are making rather a nuisance of themselves, by being boisterous in the pubs, throwing their weight around, and basically being really really annoying. And it seemed they weren&#039;t leaving any time soon. They were also being very anti witch meaning that the local witches couldn&#039;t there usual thing this time of year i.e. blessing the crops and the livestock without being harassed by the Knights. Some of the Witches were getting rather anxious and distressed about this. &lt;br /&gt;
&lt;br /&gt;
Flamis also told us that tells us her eldest sister, Charity, now had the job of running the Bindery, is getting fed up with the Michaeline knights who, among other things,  are interfering with the printing of certain books, claiming that they are &#039;offensive&#039;. This included Fanny Ogg&#039;s Cookbook, a copy of which was in my pack. Sure, some of the humour in it could be a bit bawdy but I didn&#039;t see anything wrong in it. Maybe they were objecting to the lyrics of the Hedgehog Song being included. Anyway, Flamis concluded by saying that Charity says that f we get rid of the knights we can each have a book for free as part of our reward. I&#039;m happy with that.  It&#039;s not only Flamis&#039;s sister that has a problem. Her brother Geoffrey runs the local shrine for the Powers of Light and he believes that all the Powers should be treated as equal. However, the Knights keep insisting on redecorating the shrine to raise Michael to being more prominent that the other four which is upsetting the local Raphaelites and Gabrielites. &lt;br /&gt;
&lt;br /&gt;
So we are tasked with convincing these Knights to leave and go home. However we need to get rid of them without killing them to avoid political and religious issues - such as an anti-adventurer crusade. Their captain is apparently especially annoying and he&#039;s headquartered himself in Silverstream.&lt;br /&gt;
&lt;br /&gt;
The joint committee of &#039;Michaelines Go Home&#039; are offering us 10k of goods each including special alchemy and amulets. They also give us 2k of witch hazel which is the equivalent of myrrh. I&#039;ll have some of that for my Greater thank you very much. Which I proceed to get (a Rank 7 Greater over all four areas) before standing in line for a 3 month Lesser Enchantment.&lt;br /&gt;
&lt;br /&gt;
Once packed and ready to go, late evening, Flamis used her new &#039;&#039;Fire Gate&#039;&#039; ritual to send us from the fire in the Fire College to the cooking fire in her family&#039;s manor kitchen. The trip made us feel tired so I helped myself to the simmering stew in the cooking pot over the fire. Flamis then quietly conducted us to spare guest rooms as so not to wake anyone else up. For some reason Flamis handed Mario a cuddly toy. &lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
Purified, washed up and dressed in my adventuring clothes. Met Mario downstairs and we headed out to find breakfast in the local pub, which was run by a halfling bartender. Breakfast was delicious, sausages, bacon and eggs washed down with a mild ale. We asked about the Michaelines and were told they had been very rowdy last night and may be nursing horrible hangovers this morning. It was just then we heard the &#039;clank clank clank&#039; of approaching men in metal armour. Yep. It was the knights, accompanied by squires and man at arms. The lead knight demanded breakfast for his men - in a rather rude and demanding manner. No please or thank you either. I was getting the impression that this lot considered themselves above everyone else and were acting as if they owned the place and that everyone should treat them accordingly. So I put on my best diplomatic face and went over to talk to them. They had been here dealing with threats but hadn&#039;t received orders to return home and believed they had to wait until such orders came down the chain of command. Until then, they were staying put. I did get the name of their captain in Silverstream until the lead knight said &amp;quot;We shouldn&#039;t be talking to you. You&#039;re a commoner&amp;quot;. My response was &amp;quot;Well I&#039;m a halfling. We are fairly common&amp;quot;. He didn&#039;t think that was funny and sneered down his nose at me. I decided to leave but not before offering to entertain them that evening by troubadouring. Oh well. How hard can it be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Session 2&amp;gt;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
After breakfast our first stop was the local Basilica, a round chapel to the Powers of Light. There I discovered that Flamis had done the stained glass work on the upper walls when  they changed it from a four saint roof to a five saint roof to add in Sammael. I thought it looks rather nice and said so. The priest told us that the Knights have been hassling the more susceptible. Probably trying to convert them. I then left the priest and Mario to it and waited outside while Mario discussed his &#039;soul&#039; problem. He came out with some instructions and a list of Virtuous Deeds he needed to perform.  &lt;br /&gt;
&lt;br /&gt;
As we left the chapel, we noticed the Knights go into the village to do Knightly things. It was obvious that people were  deliberately trying to avoid them&lt;br /&gt;
&lt;br /&gt;
Next stop was the Bindery where we met Charity and I obtained a copy get a copy of Nanny Ogg&#039;s Book of Baking, which the Knights wanted to suppress. I wasn&#039;t sure why until I saw the rather risqué limericks scattered through it. Mario got the Book of Sammael which was another book the Michaelines want to suppress. Now that was a bit odd so I obtained a copy of the Book of Michael and some texts on Michalines to study. As I said to Charity, in order to defeat one&#039;s enemy, one must know the enemy. &lt;br /&gt;
&lt;br /&gt;
As we headed back to the Manor for lunch, while passing through the centre of Dottery, I found it curious that there Doesn&#039;t seem to be many women wandering about. Didn&#039;t see any Michaelines though, presumably they were in the guest houses where they were staying or out tilting at lists or whatever else Michaelines did.&lt;br /&gt;
&lt;br /&gt;
Lunch was at the Manor. Lord DeValente was there as well as Flamis, Witch Petunia Allbright, Haggity and Sir Roland Honare. Some methods of getting rid of Michaelines including sleeping the lot and shoving them through a fire gate to [[Mordeaux]]. I objected to that one on the grounds that is someone was to do that to me, I&#039;d come right back to find out why - and maybe with reinforcements. Petunia told us that she had until the next full moon in two weeks to get started of the Blessings otherwise there wouldn&#039;t be time to do the lot, which would take her weeks. And a lot of Restoratives. Could we distract the Knights while the Witches do their thing?&lt;br /&gt;
&lt;br /&gt;
Since I was scheduled to perform that evening we went to the the tavern that evening for dinner. We saw the Knights come clanking in and loudly ordering their dinner. To my dismay we saw a squire pinch a barmaid&#039;s butt. Mario remarked that he didn&#039;t think that was proper Michalline behaviour. My reply was that it wasn&#039;t proper gentleman behaviour. &lt;br /&gt;
&lt;br /&gt;
Anyway, after I had my dinner I perched on the table and sang songs of being home and coming home to loved ones while using my new techniques to weave in suggestions that it was time the Michaelines went home to their families etc And, it seemed to be taking effect for, next morning, we saw them all on horseback, heading north towards Mordeaux. We still planned to go to Silverstream and work on that Knight Captain later. I was also secretly relieved that no one asked me to sing the &#039;&#039;Hedgehog Song&#039;&#039;, even though I would have done it, but it may have started a riot.&lt;br /&gt;
&lt;br /&gt;
=== Day 3 ===&lt;br /&gt;
&amp;lt;&amp;lt;Session 3&amp;gt;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
I was actually pleasently surprised that worked but, as I ponted out to Sir Roland while we were having breakfast, that they were already predisposed to leaving, but just needed a nudge in that direction. Besides, it would be wrong to use that to comel anyone to do something against their will. While Sir Roland orghanised a barge to take us down river to Silverstream, with a stop over in [[Avonhithe]] we went back down to the Bindery and bought some more books to read. &lt;br /&gt;
&lt;br /&gt;
So we sailed along the river with the current. I was talking to the captain on the rear deck when we spotted some floating logs ahead of us. The Captain commented that there should be some &#039;river rats&#039; steering and escorting those logs but there was no sign of them. Suddenly the boat slowed nearly to a stop for some reason and Sir Roland spotted the goblins on both sides of the river waiting in ambush, just as two methane grenados landed on our deck, one from each side, followed by a volley of arrows. They were mostly aiming at Sir Roland, probably because he looked to be the biggest, toughest, and shiniest of us. Sir Roland got stunned by that but I retaliated with a rather powerful Frost Ball (the Ice College equivalent of a Fireball) that wiped out all but one of the goblins on the right bank. I was bouncing up and down in excitement and glee after that and got shot in the back by one of the goblins on the other side which hurt a lot as well as stunning me for a bit. Meanwhile Mario conjured up an instant wood golem, which I nicknamed &#039;Woody&#039; which laid in to the left bank goblins. &lt;br /&gt;
&lt;br /&gt;
And that&#039;s how it went. Once I recovered, I let loose another Frost Ball - and got shot and stunned again in retaliation while Mario conjured up two more wood golems. Sir Roland got stunned again but we were able to prevail and the two goblin survivors ran away. The &#039;River Rats were found tied up on the right bank and after looting the goblins and getting healed up by Witch Haggity, we continued on.&lt;br /&gt;
&lt;br /&gt;
It was late by the time we arrived at Avonhithe but, as I said,  &#039;It is better to be late than be known as the late&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Session 4&amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo was offloaded being grapes, wooden planks, and school books. The crew planned to sleep on the boat but we were whisked away by the local mayor, Goodman Styles. and taken to his house, an H shaped structure at the north end of town. Conversation and dinner was had and we discovered that Avonhithe was about fifty percent larger than Dottery. The Knights were also being a nuisance here and two of them were guarding Witch Mirabella&#039;s tower in an attempt to starve her out. The rest of them were at the Tipsy Toad, being the local tavern. The dinner was nice, especially the apple pie and the small beer to wash it down with. I offered to make ice cream to go with the pie but they weren&#039;t interested, especially since it was the middle of winter. &lt;br /&gt;
&lt;br /&gt;
So after dinner, we went over to the tavern where I tried that same trick that worked at Dottery but it was soon evident that this lot wasn&#039;t budging, even though the innkeeper said they were bored,  - at least until they had dealt with the witch. I tried to argue that these were good witches but they weren&#039;t having non of that. So I was feeling a bit stumped for ideas, and a bit despondent,  at least until I felt a cat rubbing around my legs. It was Mirabella&#039;s cat and there was a note under it&#039;s collar asking us to meet Mirabella at the East Gate a couple of hours after dusk. So, that was what we did. &lt;br /&gt;
&lt;br /&gt;
Mirabella led us into the woods outside town and told us she had an idea. All we had to do was to convince the Knights that the tower hadn&#039;t been lived in for ages and they were wasting their time. She offered to give me the key but I decided not to take it, as I didn&#039;t want to raise their suspicions and besides, I was fairly decent at picking locks. Mirabella had the magic so all I had to do was to let them in.&lt;br /&gt;
&lt;br /&gt;
=== Day 4 ===&lt;br /&gt;
So that&#039;s what we did. I went for a jog around town the next morning picking a path that led me past the tower. Sure enough there were two knights standing there. So I stopped and asked them what they were doing. &#039;Guarding the door so the Witch can&#039;t leave&#039; one said. &#039;And those windows are too small&#039;. I had to agree with that. Those windows may be a bit tight for me to get through. But it was obvious they didn&#039;t know about the trapdoor in the roof, not that I was going to tell them about that. So I offered to help them by picking the lock and let them in so they could search the place. The pair thought about it for a bit then one of them went off to fetch their captain from the inn. &lt;br /&gt;
&lt;br /&gt;
I was a bit worried when the entire squad of Knights showed up but it was a simple matter to get the door open. The first thing that assaulted us was the smell of stale air, dust, and decay. Downstairs certainly looked like it hadn&#039;t been lived in for months. However, the Knights insisted on doing a thorough search, tossing the place and nearly turning everything upside down. Maybe we&#039;re going to have to stay and help Mirabella clean up. All this time, I was telling the Knights that witches were so sickly sweet that they were made of sugar and all you had to do was throw a bucket of water over them to kill them. And some witches lived in gingerbread houses to attract naughty children. By the Spirits these guys were gullible. If they really started throwing water at every woman wearing a pointy hat, all they&#039;re going to get is one very wet and angry witch. &lt;br /&gt;
&lt;br /&gt;
Wasn&#039;t really much else we could do for the rest of the day. I got found by a bunch of children at lunch time, conducted to the school house &amp;quot;Look at what we found miss&amp;quot; and ended up telling them the story of a brave little hobbit who snuck into a land controlled by an evil sorcerer and threw a magic ring into a volcano, thus saving the world. My point being, it doesn&#039;t matter how little or weak you are, you can still do good deeds. &lt;br /&gt;
&lt;br /&gt;
The Knights were still in town that night, so I decided to give them another &#039;little nudge&#039; with songs like &#039;The Wicked Witch is Dead&#039; and &#039;No One Mourns for the Wicked&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Day 5 ===&lt;br /&gt;
Next morning the Knights left town, on horse back,  heading for Silverstream. We were going to take the barge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt; Session 5 &amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
It was an uneventful trip down the river and we arrived at Silverstream that afternoon. Sir Roland led us to the castle gates and I discovered that the guards were a tough crowd. Didn&#039;t even crack a smile at my puns. Sir Roland had spent the trip down giving us lessons on proper etiquette so I was reviewing those in my mind as well as what I had picked up in my training (like which knife goes with which course) when we approached two large double doors. We could hear arguing on the other side. Naturally, I moved to an appropriate spot to eavesdrop and, from what I could tell, the argument was between the Baron and the Micheline Knight-Commander. The Knight-Commander was claiming he had a vision from Michael himself and they weren&#039;t leaving until they had succeeded in their mission. He was raving on about the &#039;evil witches&#039; and needing to eradicate them. Unfortunately, when the Knight-Commander stormed out of the room, I wasn&#039;t fast enough reacting and got a door in my face, which meant I ended up meeting the Baron with a hastily conjured icepack on the side of my face. Not exactly the best look.&lt;br /&gt;
&lt;br /&gt;
Still, the Baron was pleased to see us, even though there were only two Guild Adventurers. I was just hoping we could be effective as it seemed like that Knight-Commander was going to be a tough nut to crack. Mario was being awfully quiet which worried me a bit, but he kept assuring me he was okay with me taking the lead as he was not really a &#039;people person&#039;. So I did and we got right down to business. The Baron was happy we had cleared out Dottery and Avonhithe of Knights but as a bit concerned about the Avonhithe Knights coming here. That hadn&#039;t been my intention, but my current plan was to influence the Knight-Captain to leave and he&#039;d take all the Knights with him. But, now I wasn&#039;t sure if that was going to work so I was at a bit of a loss. &lt;br /&gt;
&lt;br /&gt;
Apparently, there&#039;s a small magic college here which they had to evacuate and the Baron wondered if I&#039;d like to stay and teach as they don&#039;t have a representative of the Ice College. After this is done, I said I&#039;d be quite happy to do that and learn the local culture. The Baron had the impression that the Knight-Commander was looking for something, some relic or other of Michael that had been lost and he was determined to find it &#039;for the Glory of the Order&#039; - or something like that. He was also ranting on about armies of Gnolls coming south that they had to stay and deal with. If they wanted to protect Silverstream, shouldn&#039;t they be going up north then? I thought but ... that might have been an excuse for the Knight-Captain to hang around here. As I said to the Baron, something wasn&#039;t adding up. &lt;br /&gt;
&lt;br /&gt;
   &amp;quot;We need to take their current tents and make them past tents&amp;quot; - Mario&lt;br /&gt;
&lt;br /&gt;
We had afternoon tea with the Baron - and yes, I managed to remember how to hold my teacup with the pinky finger in the right place. He said that Sir Roland and him were going to be really busy preparing for the investiture of Princess Cecilia, who was going to be the new Duchess of Ranke, in a month and a half, so they wouldn&#039;t be able to help us much. I could understand that as that was big news. The last issue of the Seagate Times was full of it. I had skipped most of it as I wasn&#039;t interested at the time, but now I was wondering if the Duchess might be able to put pressure on the Archbishop of Mordeaux to order the Knights out. The Baron believed that was a plausible idea, but we should leave that as a last resort as that could lead to political repercussions between Church and State in the Western Kingdom. There were also rumours in the Times that the Church was running out of money but none of us had any proof of that or how we could spin that to our own advantage without making things worse. The Baron was certainly interested in the news as there were stories about Ranke he hadn&#039;t even heard. &lt;br /&gt;
&lt;br /&gt;
After that Footman (Flunky) Karl took us to the castle library. I was very interested in the globe of Alusia they had and informed the librarian, Madam Lucinda, that some Guild Adventures had been going around it and filling in some of the blanks. I ended up offering to send someone from Seagate to get their globe updated. We were then led to the secret room holding the special collection in the hopes we could find a clue into what the Knight-Captain could be looking for. This contained the unusual and rare books that were not to be removed under any circumstance. &lt;br /&gt;
&lt;br /&gt;
So we spent the rest of the day, searching and reading. We did turn up pointers to several interesting items that Guild parties might be interested in finding like: The Great Sword of Dane; the Crown of Ice; Robes of Insight; Mace of Hazards; Throne of Xarexoth; Harp of Sleep; the Malleus Magicarum; and whaat we suspected was the object of the quest, The Blessed Weapon of Michael. &lt;br /&gt;
&lt;br /&gt;
By dinner time, we were shooed out by the librarian. We reported to the Baron and had dinner with him, his family and Sir Roland.&lt;br /&gt;
&lt;br /&gt;
Even after that, I still wasn&#039;t sure how we should proceed in this case so I decided we should consult with Granny. Besides, I wanted her advice. So we entered the magical cottage, which took us to Woody Hollow - which didn&#039;t have any Knights, as it was in a remote location, and told Witch Granny what was going on and what we had discovered so far. All she told me was that we should go north to Windermere and visit with Waverly Watt. So, that was what I decided to do. I also got my new baking book signed by it&#039;s author, Witch Fanny Ogg, who didn&#039;t seem surprised to learn that the Knights were trying to suppress it. &amp;quot;Killjoys the lot of them&amp;quot; she said as I helped her bake. &amp;quot;They don&#039;t understand rustic humour&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Back to Silversteam Castle where we spent the night. I was still feeling a bit out of sorts but at least we had an objective now.&lt;br /&gt;
&lt;br /&gt;
=== Day 6 ===&lt;br /&gt;
&amp;lt;&amp;lt; Session 6 &amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
After a bit of debate whether or not to take the barge back up or get horses (a pony for me) we decided we were going to ride. Sir Roland wasn&#039;t coming with us this time. Instead we were given the loan of a Man-at-Arms, one Sergeant Tanner, a very large man, full of muscle, as well as a Ranger. (a really BIG boi - Witch Haggity remarked with a grin)). He obtained horses for us. I was on a rowan pony called Harebell, Mario rode Bobby Dazzler, a grey, Haggity rode a lighter grey horse named Lilyfoot while Tanner was on a big black named Cameron. We arrived back at Avonhithe by late evening.  I did some entertaining but was somewhat disappointed no one wanted to experience hobbit folk dancing with me.&lt;br /&gt;
&lt;br /&gt;
=== Day 7 ===&lt;br /&gt;
I&#039;m in a miserable mood. Not helped by the rooster that crowed really early in the morning and also failing to purify. Again it was an uneventful trip and we arrived at Dottery late afternoon. I didn&#039;t feel like imposing on the De Valiants so we stayed at the Woodsman&#039;s Rest Inn, that was next to the tavern that we had been too. Flamis turned up there and was surprised to see us and gently chided me for not staying with them. I told her we were on our way to Windermere and would be leaving early. She mentioned that she might head up to Castleford and check out the situation there. I told her that Sir Roland had already left for there from Silverstream  at roughly the same time we did. She reckoned even with a two day head start she&#039;d get there first. I wasn&#039;t going to take that bet. Did a bit of singing for the crowd but that was about it. They weren&#039;t interested in acrobatic displays or anything like that.&lt;br /&gt;
&lt;br /&gt;
=== Day 8 ===&lt;br /&gt;
Went for a swim in the river, just because I could, being an ice mage. Witch Hagitty watched from the bank but even the offer of a Resist Cold couldn&#039;t tempt her in. I also told her I used to swim under ice where I came from cause, as I put it, &amp;quot;I come from the land of the ice and snow. From the midnight sun where the hot springs flow&amp;quot;. Still, it did the trick. Swam for half an hour for exercise then had breakfast. As I said to Mario, I&#039;m used to swimming the lagoon when I&#039;m at Pasifika nearly every morning.&lt;br /&gt;
&lt;br /&gt;
Castle Carlow wasn&#039;t too far away but it was uphill most of the way on windy roads as we headed up into the mountain range. There we met up with Witch Fredrika, a dwarven lady, who was the village blacksmith as well. The Knights here didn&#039;t even suspect. From the local lord we were told that the Knights here were trying to be &#039;helpful&#039; in dealing with incoming threats but they kept getting in the way of the local militia who were trained for this terrain. Already there had been a few mountaineering accidents among the Knights. The lord also told us they had already repelled one lot of gnolls just before the Knights arrived and, if we wanted to get all the Knights in one place, we should go to the Refectory during their dinner shift. I mentioned my ability to &#039;influence&#039; them with my Troubadour skills but pointed out they would be more susceptible if they were a bit tipsy. The Lord just laughed and said that he could arrange for that to happen. I decided to ask no questions but I did have suspicions. &lt;br /&gt;
&lt;br /&gt;
So, during their  dinner, I gave a speech to the Knights and suggested it might be in their own best interests and also to impress their Knight Commander and go north to actually go find the gnolls using their imitative. It took a few nudges but I managed to get them to raise their tankards and cheer in enthusiasm at the idea. &lt;br /&gt;
&lt;br /&gt;
=== Day 9 ===&lt;br /&gt;
It was next morning when I discovered the one big flaw in that plan. The best way north was the road to Windemere, which meant the Knights would be following us. We left, as quickly as we could, to keep as far ahead of them as we could. The road was long and windy and there was still a lot of ups and downs, but then it became mostly down before we descended into forest before arriving at Grafcombe.&lt;br /&gt;
&lt;br /&gt;
Mario and Tanner dealt to the horses as they were good at that while I went looking for their witch to warn her that I had inadvertently sent a bunch more Knights in their direction. I really hoped that those Knights would inspire the local Knights to leave here and continue up to Windermere. Grafcombe looked to be a halfling/human village and I discovered that their witch, who was a female halfling named Hardy Witherwick was in hiding. I really hoped that this plan would work as I stocked up on fresh halfling baked goods and went to find the others. &lt;br /&gt;
&lt;br /&gt;
It was decided that it would be prudent not to stay in town as encountering the Knights might cause complications. So we camped in the forest on the Windermere side of the village. Fortunately nothing happened during the night.&lt;br /&gt;
&lt;br /&gt;
=== Day 10 ===&lt;br /&gt;
Breakfast was porridge, courtesy of Tanner but I did contribute some berries to go with it. It was actually rather good. Rode off and arrived at Windermere. Hopefully there would be an entire crusade of Knights behind us. Now we had to figure out what to do next.&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=115430</id>
		<title>Nighty Knight</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=115430"/>
		<updated>2026-08-06T01:31:42Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Day 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Category:Jacqui]]&lt;br /&gt;
[[Scribe_Notes#Winter_826_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 20%; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:jacqui | Jacqui]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Winter]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Low-medium &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtual Tabletop&#039;&#039;&#039;: [https://app.roll20.net/join/21631672/WXc2hg Roll20]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Barony of [[Silverstream]] in Southern Ranke is over-run by hundreds of Church Knights. &amp;lt;br&amp;gt;&lt;br /&gt;
They&#039;re causing all sorts of problems, and the Baron wants them to leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Your job is to make them go away - with as few bodies as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
This mission will require stealth, ingenuity... and comedy. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
*  [[Galantha Nival | Snowdrop]] - [[User:Keith | Keith]]&lt;br /&gt;
*  [[Dylans_Binder|Mario]] - Dylan&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
There are 3 people hiring us: [[Flamis]], a Guild Adventurer and Fire Mage;  Witch Haggerty - one of the local Witches; and Sir Roland Honare, representing the Baron of Silverstream. They had a bit of a squatter problem, or as some put it, an infestation. Michaeline Knights were loitering in the area and they are making rather a nuisance of themselves, by being boisterous in the pubs, throwing their weight around, and basically being really really annoying. And it seemed they weren&#039;t leaving any time soon. They were also being very anti witch meaning that the local witches couldn&#039;t there usual thing this time of year i.e. blessing the crops and the livestock without being harassed by the Knights. Some of the Witches were getting rather anxious and distressed about this. &lt;br /&gt;
&lt;br /&gt;
Flamis also told us that tells us her eldest sister, Charity, now had the job of running the Bindery, is getting fed up with the Michaeline knights who, among other things,  are interfering with the printing of certain books, claiming that they are &#039;offensive&#039;. This included Fanny Ogg&#039;s Cookbook, a copy of which was in my pack. Sure, some of the humour in it could be a bit bawdy but I didn&#039;t see anything wrong in it. Maybe they were objecting to the lyrics of the Hedgehog Song being included. Anyway, Flamis concluded by saying that Charity says that f we get rid of the knights we can each have a book for free as part of our reward. I&#039;m happy with that.  It&#039;s not only Flamis&#039;s sister that has a problem. Her brother Geoffrey runs the local shrine for the Powers of Light and he believes that all the Powers should be treated as equal. However, the Knights keep insisting on redecorating the shrine to raise Michael to being more prominent that the other four which is upsetting the local Raphaelites and Gabrielites. &lt;br /&gt;
&lt;br /&gt;
So we are tasked with convincing these Knights to leave and go home. However we need to get rid of them without killing them to avoid political and religious issues - such as an anti-adventurer crusade. Their captain is apparently especially annoying and he&#039;s headquartered himself in Silverstream.&lt;br /&gt;
&lt;br /&gt;
The joint committee of &#039;Michaelines Go Home&#039; are offering us 10k of goods each including special alchemy and amulets. They also give us 2k of witch hazel which is the equivalent of myrrh. I&#039;ll have some of that for my Greater thank you very much. Which I proceed to get (a Rank 7 Greater over all four areas) before standing in line for a 3 month Lesser Enchantment.&lt;br /&gt;
&lt;br /&gt;
Once packed and ready to go, late evening, Flamis used her new &#039;&#039;Fire Gate&#039;&#039; ritual to send us from the fire in the Fire College to the cooking fire in her family&#039;s manor kitchen. The trip made us feel tired so I helped myself to the simmering stew in the cooking pot over the fire. Flamis then quietly conducted us to spare guest rooms as so not to wake anyone else up. For some reason Flamis handed Mario a cuddly toy. &lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
Purified, washed up and dressed in my adventuring clothes. Met Mario downstairs and we headed out to find breakfast in the local pub, which was run by a halfling bartender. Breakfast was delicious, sausages, bacon and eggs washed down with a mild ale. We asked about the Michaelines and were told they had been very rowdy last night and may be nursing horrible hangovers this morning. It was just then we heard the &#039;clank clank clank&#039; of approaching men in metal armour. Yep. It was the knights, accompanied by squires and man at arms. The lead knight demanded breakfast for his men - in a rather rude and demanding manner. No please or thank you either. I was getting the impression that this lot considered themselves above everyone else and were acting as if they owned the place and that everyone should treat them accordingly. So I put on my best diplomatic face and went over to talk to them. They had been here dealing with threats but hadn&#039;t received orders to return home and believed they had to wait until such orders came down the chain of command. Until then, they were staying put. I did get the name of their captain in Silverstream until the lead knight said &amp;quot;We shouldn&#039;t be talking to you. You&#039;re a commoner&amp;quot;. My response was &amp;quot;Well I&#039;m a halfling. We are fairly common&amp;quot;. He didn&#039;t think that was funny and sneered down his nose at me. I decided to leave but not before offering to entertain them that evening by troubadouring. Oh well. How hard can it be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Session 2&amp;gt;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
After breakfast our first stop was the local Basilica, a round chapel to the Powers of Light. There I discovered that Flamis had done the stained glass work on the upper walls when  they changed it from a four saint roof to a five saint roof to add in Sammael. I thought it looks rather nice and said so. The priest told us that the Knights have been hassling the more susceptible. Probably trying to convert them. I then left the priest and Mario to it and waited outside while Mario discussed his &#039;soul&#039; problem. He came out with some instructions and a list of Virtuous Deeds he needed to perform.  &lt;br /&gt;
&lt;br /&gt;
As we left the chapel, we noticed the Knights go into the village to do Knightly things. It was obvious that people were  deliberately trying to avoid them&lt;br /&gt;
&lt;br /&gt;
Next stop was the Bindery where we met Charity and I obtained a copy get a copy of Nanny Ogg&#039;s Book of Baking, which the Knights wanted to suppress. I wasn&#039;t sure why until I saw the rather risqué limericks scattered through it. Mario got the Book of Sammael which was another book the Michaelines want to suppress. Now that was a bit odd so I obtained a copy of the Book of Michael and some texts on Michalines to study. As I said to Charity, in order to defeat one&#039;s enemy, one must know the enemy. &lt;br /&gt;
&lt;br /&gt;
As we headed back to the Manor for lunch, while passing through the centre of Dottery, I found it curious that there Doesn&#039;t seem to be many women wandering about. Didn&#039;t see any Michaelines though, presumably they were in the guest houses where they were staying or out tilting at lists or whatever else Michaelines did.&lt;br /&gt;
&lt;br /&gt;
Lunch was at the Manor. Lord DeValente was there as well as Flamis, Witch Petunia Allbright, Haggity and Sir Roland Honare. Some methods of getting rid of Michaelines including sleeping the lot and shoving them through a fire gate to [[Mordeaux]]. I objected to that one on the grounds that is someone was to do that to me, I&#039;d come right back to find out why - and maybe with reinforcements. Petunia told us that she had until the next full moon in two weeks to get started of the Blessings otherwise there wouldn&#039;t be time to do the lot, which would take her weeks. And a lot of Restoratives. Could we distract the Knights while the Witches do their thing?&lt;br /&gt;
&lt;br /&gt;
Since I was scheduled to perform that evening we went to the the tavern that evening for dinner. We saw the Knights come clanking in and loudly ordering their dinner. To my dismay we saw a squire pinch a barmaid&#039;s butt. Mario remarked that he didn&#039;t think that was proper Michalline behaviour. My reply was that it wasn&#039;t proper gentleman behaviour. &lt;br /&gt;
&lt;br /&gt;
Anyway, after I had my dinner I perched on the table and sang songs of being home and coming home to loved ones while using my new techniques to weave in suggestions that it was time the Michaelines went home to their families etc And, it seemed to be taking effect for, next morning, we saw them all on horseback, heading north towards Mordeaux. We still planned to go to Silverstream and work on that Knight Captain later. I was also secretly relieved that no one asked me to sing the &#039;&#039;Hedgehog Song&#039;&#039;, even though I would have done it, but it may have started a riot.&lt;br /&gt;
&lt;br /&gt;
=== Day 3 ===&lt;br /&gt;
&amp;lt;&amp;lt;Session 3&amp;gt;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
I was actually pleasently surprised that worked but, as I ponted out to Sir Roland while we were having breakfast, that they were already predisposed to leaving, but just needed a nudge in that direction. Besides, it would be wrong to use that to comel anyone to do something against their will. While Sir Roland orghanised a barge to take us down river to Silverstream, with a stop over in [[Avonhithe]] we went back down to the Bindery and bought some more books to read. &lt;br /&gt;
&lt;br /&gt;
So we sailed along the river with the current. I was talking to the captain on the rear deck when we spotted some floating logs ahead of us. The Captain commented that there should be some &#039;river rats&#039; steering and escorting those logs but there was no sign of them. Suddenly the boat slowed nearly to a stop for some reason and Sir Roland spotted the goblins on both sides of the river waiting in ambush, just as two methane grenados landed on our deck, one from each side, followed by a volley of arrows. They were mostly aiming at Sir Roland, probably because he looked to be the biggest, toughest, and shiniest of us. Sir Roland got stunned by that but I retaliated with a rather powerful Frost Ball (the Ice College equivalent of a Fireball) that wiped out all but one of the goblins on the right bank. I was bouncing up and down in excitement and glee after that and got shot in the back by one of the goblins on the other side which hurt a lot as well as stunning me for a bit. Meanwhile Mario conjured up an instant wood golem, which I nicknamed &#039;Woody&#039; which laid in to the left bank goblins. &lt;br /&gt;
&lt;br /&gt;
And that&#039;s how it went. Once I recovered, I let loose another Frost Ball - and got shot and stunned again in retaliation while Mario conjured up two more wood golems. Sir Roland got stunned again but we were able to prevail and the two goblin survivors ran away. The &#039;River Rats were found tied up on the right bank and after looting the goblins and getting healed up by Witch Haggity, we continued on.&lt;br /&gt;
&lt;br /&gt;
It was late by the time we arrived at Avonhithe but, as I said,  &#039;It is better to be late than be known as the late&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Session 4&amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo was offloaded being grapes, wooden planks, and school books. The crew planned to sleep on the boat but we were whisked away by the local mayor, Goodman Styles. and taken to his house, an H shaped structure at the north end of town. Conversation and dinner was had and we discovered that Avonhithe was about fifty percent larger than Dottery. The Knights were also being a nuisance here and two of them were guarding Witch Mirabella&#039;s tower in an attempt to starve her out. The rest of them were at the Tipsy Toad, being the local tavern. The dinner was nice, especially the apple pie and the small beer to wash it down with. I offered to make ice cream to go with the pie but they weren&#039;t interested, especially since it was the middle of winter. &lt;br /&gt;
&lt;br /&gt;
So after dinner, we went over to the tavern where I tried that same trick that worked at Dottery but it was soon evident that this lot wasn&#039;t budging, even though the innkeeper said they were bored,  - at least until they had dealt with the witch. I tried to argue that these were good witches but they weren&#039;t having non of that. So I was feeling a bit stumped for ideas, and a bit despondent,  at least until I felt a cat rubbing around my legs. It was Mirabella&#039;s cat and there was a note under it&#039;s collar asking us to meet Mirabella at the East Gate a couple of hours after dusk. So, that was what we did. &lt;br /&gt;
&lt;br /&gt;
Mirabella led us into the woods outside town and told us she had an idea. All we had to do was to convince the Knights that the tower hadn&#039;t been lived in for ages and they were wasting their time. She offered to give me the key but I decided not to take it, as I didn&#039;t want to raise their suspicions and besides, I was fairly decent at picking locks. Mirabella had the magic so all I had to do was to let them in.&lt;br /&gt;
&lt;br /&gt;
=== Day 4 ===&lt;br /&gt;
So that&#039;s what we did. I went for a jog around town the next morning picking a path that led me past the tower. Sure enough there were two knights standing there. So I stopped and asked them what they were doing. &#039;Guarding the door so the Witch can&#039;t leave&#039; one said. &#039;And those windows are too small&#039;. I had to agree with that. Those windows may be a bit tight for me to get through. But it was obvious they didn&#039;t know about the trapdoor in the roof, not that I was going to tell them about that. So I offered to help them by picking the lock and let them in so they could search the place. The pair thought about it for a bit then one of them went off to fetch their captain from the inn. &lt;br /&gt;
&lt;br /&gt;
I was a bit worried when the entire squad of Knights showed up but it was a simple matter to get the door open. The first thing that assaulted us was the smell of stale air, dust, and decay. Downstairs certainly looked like it hadn&#039;t been lived in for months. However, the Knights insisted on doing a thorough search, tossing the place and nearly turning everything upside down. Maybe we&#039;re going to have to stay and help Mirabella clean up. All this time, I was telling the Knights that witches were so sickly sweet that they were made of sugar and all you had to do was throw a bucket of water over them to kill them. And some witches lived in gingerbread houses to attract naughty children. By the Spirits these guys were gullible. If they really started throwing water at every woman wearing a pointy hat, all they&#039;re going to get is one very wet and angry witch. &lt;br /&gt;
&lt;br /&gt;
Wasn&#039;t really much else we could do for the rest of the day. I got found by a bunch of children at lunch time, conducted to the school house &amp;quot;Look at what we found miss&amp;quot; and ended up telling them the story of a brave little hobbit who snuck into a land controlled by an evil sorcerer and threw a magic ring into a volcano, thus saving the world. My point being, it doesn&#039;t matter how little or weak you are, you can still do good deeds. &lt;br /&gt;
&lt;br /&gt;
The Knights were still in town that night, so I decided to give them another &#039;little nudge&#039; with songs like &#039;The Wicked Witch is Dead&#039; and &#039;No One Mourns for the Wicked&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Day 5 ===&lt;br /&gt;
Next morning the Knights left town, on horse back,  heading for Silverstream. We were going to take the barge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt; Session 5 &amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
It was an uneventful trip down the river and we arrived at Silverstream that afternoon. Sir Roland led us to the castle gates and I discovered that the guards were a tough crowd. Didn&#039;t even crack a smile at my puns. Sir Roland had spent the trip down giving us lessons on proper etiquette so I was reviewing those in my mind as well as what I had picked up in my training (like which knife goes with which course) when we approached two large double doors. We could hear arguing on the other side. Naturally, I moved to an appropriate spot to eavesdrop and, from what I could tell, the argument was between the Baron and the Micheline Knight-Commander. The Knight-Commander was claiming he had a vision from Michael himself and they weren&#039;t leaving until they had succeeded in their mission. He was raving on about the &#039;evil witches&#039; and needing to eradicate them. Unfortunately, when the Knight-Commander stormed out of the room, I wasn&#039;t fast enough reacting and got a door in my face, which meant I ended up meeting the Baron with a hastily conjured icepack on the side of my face. Not exactly the best look.&lt;br /&gt;
&lt;br /&gt;
Still, the Baron was pleased to see us, even though there were only two Guild Adventurers. I was just hoping we could be effective as it seemed like that Knight-Commander was going to be a tough nut to crack. Mario was being awfully quiet which worried me a bit, but he kept assuring me he was okay with me taking the lead as he was not really a &#039;people person&#039;. So I did and we got right down to business. The Baron was happy we had cleared out Dottery and Avonhithe of Knights but as a bit concerned about the Avonhithe Knights coming here. That hadn&#039;t been my intention, but my current plan was to influence the Knight-Captain to leave and he&#039;d take all the Knights with him. But, now I wasn&#039;t sure if that was going to work so I was at a bit of a loss. &lt;br /&gt;
&lt;br /&gt;
Apparently, there&#039;s a small magic college here which they had to evacuate and the Baron wondered if I&#039;d like to stay and teach as they don&#039;t have a representative of the Ice College. After this is done, I said I&#039;d be quite happy to do that and learn the local culture. The Baron had the impression that the Knight-Commander was looking for something, some relic or other of Michael that had been lost and he was determined to find it &#039;for the Glory of the Order&#039; - or something like that. He was also ranting on about armies of Gnolls coming south that they had to stay and deal with. If they wanted to protect Silverstream, shouldn&#039;t they be going up north then? I thought but ... that might have been an excuse for the Knight-Captain to hang around here. As I said to the Baron, something wasn&#039;t adding up. &lt;br /&gt;
&lt;br /&gt;
   &amp;quot;We need to take their current tents and make them past tents&amp;quot; - Mario&lt;br /&gt;
&lt;br /&gt;
We had afternoon tea with the Baron - and yes, I managed to remember how to hold my teacup with the pinky finger in the right place. He said that Sir Roland and him were going to be really busy preparing for the investiture of Princess Cecilia, who was going to be the new Duchess of Ranke, in a month and a half, so they wouldn&#039;t be able to help us much. I could understand that as that was big news. The last issue of the Seagate Times was full of it. I had skipped most of it as I wasn&#039;t interested at the time, but now I was wondering if the Duchess might be able to put pressure on the Archbishop of Mordeaux to order the Knights out. The Baron believed that was a plausible idea, but we should leave that as a last resort as that could lead to political repercussions between Church and State in the Western Kingdom. There were also rumours in the Times that the Church was running out of money but none of us had any proof of that or how we could spin that to our own advantage without making things worse. The Baron was certainly interested in the news as there were stories about Ranke he hadn&#039;t even heard. &lt;br /&gt;
&lt;br /&gt;
After that Footman (Flunky) Karl took us to the castle library. I was very interested in the globe of Alusia they had and informed the librarian, Madam Lucinda, that some Guild Adventures had been going around it and filling in some of the blanks. I ended up offering to send someone from Seagate to get their globe updated. We were then led to the secret room holding the special collection in the hopes we could find a clue into what the Knight-Captain could be looking for. This contained the unusual and rare books that were not to be removed under any circumstance. &lt;br /&gt;
&lt;br /&gt;
So we spent the rest of the day, searching and reading. We did turn up pointers to several interesting items that Guild parties might be interested in finding like: The Great Sword of Dane; the Crown of Ice; Robes of Insight; Mace of Hazards; Throne of Xarexoth; Harp of Sleep; the Malleus Magicarum; and whaat we suspected was the object of the quest, The Blessed Weapon of Michael. &lt;br /&gt;
&lt;br /&gt;
By dinner time, we were shooed out by the librarian. We reported to the Baron and had dinner with him, his family and Sir Roland.&lt;br /&gt;
&lt;br /&gt;
Even after that, I still wasn&#039;t sure how we should proceed in this case so I decided we should consult with Granny. Besides, I wanted her advice. So we entered the magical cottage, which took us to Woody Hollow - which didn&#039;t have any Knights, as it was in a remote location, and told Witch Granny what was going on and what we had discovered so far. All she told me was that we should go north to Windermere and visit with Waverly Watt. So, that was what I decided to do. I also got my new baking book signed by it&#039;s author, Witch Fanny Ogg, who didn&#039;t seem surprised to learn that the Knights were trying to suppress it. &amp;quot;Killjoys the lot of them&amp;quot; she said as I helped her bake. &amp;quot;They don&#039;t understand rustic humour&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Back to Silversteam Castle where we spent the night. I was still feeling a bit out of sorts but at least we had an objective now.&lt;br /&gt;
&lt;br /&gt;
=== Day 6 ===&lt;br /&gt;
&amp;lt;&amp;lt; Session 6 &amp;gt;&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
After a bit of debate whether or not to take the barge back up or get horses (a pony for me) we decided we were going to ride. Sir Roland wasn&#039;t coming with us this time. Instead we were given the loan of a Man-at-Arms, one Sergeant Tanner, a very large man, full of muscle, as well as a Ranger. (a really BIG boi - Witch Hagitty remarked with a grin)). He obtained horses for us. I was on a rowan pony called Harebell, Mario rode Bobby Dazzler, a grey, Hagitty rode a lighter grey horse named Lillyfoot while Tanner was on a big black named Cameron. We arrived back at Avonhithe by late evening.  I did some entertaining but was rather disappointed no one wanted to experience hobbit folk dancing with me.&lt;br /&gt;
&lt;br /&gt;
=== Day 7 ===&lt;br /&gt;
I&#039;m in a miserable mood. Not helped by the rooster that crowed really early in the morning and also failing to purify. Again it was an uneventful trip and we arrived at Dottery late afternoon. I didn&#039;t feel like imposing on the De Valiants so we stayed at the Woodsman&#039;s Rest Inn, that was next to the tavern that we had been too. Flamis turned up there and was surprised to see us and gently chided me for not staying with them. I told her we were on our way to Windermere and would be leaving early. She mentioned that she might head up to Castleford and check out the situation there. I told her that Sir Roland had already left for there from Silverstream  at roughly the same time we did. She reckoned even with a two day head start she&#039;d get there first. I wasn&#039;t going to take that bet. Did a bit of singing for the crowd but that was about it. They weren&#039;t interested in acrobatic displays or anything like that.&lt;br /&gt;
&lt;br /&gt;
=== Day 8 ===&lt;br /&gt;
Went for a swim in the river, just because I could, being an ice mage. Witch Hagitty watched from the bank but even the offer of a Resist Cold couldn&#039;t tempt her in. I also told her I used to swim under ice where I came from cause, as I put it, &amp;quot;I come from the land of the ice and snow. From the midnight sun where the hot springs flow&amp;quot;. Still, it did the trick. Swam for half an hour for exercise then had breakfast. As I said to Mario, I&#039;m used to swimming the lagoon when I&#039;m at Pasifika nearly every morning.&lt;br /&gt;
&lt;br /&gt;
Castle Carlow wasn&#039;t too far away but it was uphill most of the way on windy roads as we headed up into the mountain range. There we met up with Witch Fredrika, a dwarven lady, who was the village blacksmith as well. The Knights here didn&#039;t even suspect. From the local lord we were told that the Knights here were trying to be &#039;helpful&#039; in dealing with incoming threats but they kept getting in the way of the local militia who were trained for this terrain. Already there had been a few mountaineering accidents among the Knights. The lord also told us they had already repelled one lot of gnolls just before the Knights arrived and, if we wanted to get all the Knights in one place, we should go to the Refectory during their dinner shift. I mentioned my ability to &#039;influence&#039; them with my Troubadour skills but pointed out they would be more susceptible if they were a bit tipsy. The Lord just laughed and said that he could arrange for that to happen. I decided to ask no questions but I did have suspicions. &lt;br /&gt;
&lt;br /&gt;
So, during their  dinner, I gave a speech to the Knights and suggested it might be in their own best interests and also to impress their Knight Commander and go north to actually go find the gnolls using their imitative. It took a few nudges but I managed to get them to raise their tankards and cheer in enthusiasm at the idea. &lt;br /&gt;
&lt;br /&gt;
=== Day 9 ===&lt;br /&gt;
It was next morning when I discovered the one big flaw in that plan. The best way north was the road to Windemere, which meant the Knights would be following us. We left, as quickly as we could, to keep as far ahead of them as we could. The road was long and windy and there was still a lot of ups and downs, but then it became mostly down before we descended into forest before arriving at Grafcombe.&lt;br /&gt;
&lt;br /&gt;
Mario and Tanner dealt to the horses as they were good at that while I went looking for their witch to warn her that I had inadvertently sent a bunch more Knights in their direction. I really hoped that those Knights would inspire the local Knights to leave here and continue up to Windermere. Grafcombe looked to be a halfling/human village and I discovered that their witch, who was a female halfling named Hardy Witherwick was in hiding. I really hoped that this plan would work as I stocked up on fresh halfling baked goods and went to find the others. &lt;br /&gt;
&lt;br /&gt;
It was decided that it would be prudent not to stay in town as encountering the Knights might cause complications. So we camped in the forest on the Windermere side of the village. Fortunately nothing happened during the night.&lt;br /&gt;
&lt;br /&gt;
=== Day 10 ===&lt;br /&gt;
Breakfast was porridge, courtesy of Tanner but I did contribute some berries to go with it. It was actually rather good. Rode off and arrived at Windermere. Hopefully there would be an entire crusade of Knights behind us. Now we had to figure out what to do next.&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=115021</id>
		<title>Nighty Knight</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=115021"/>
		<updated>2026-07-12T06:24:31Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Day 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Category:Jacqui]]&lt;br /&gt;
[[Scribe_Notes#Winter_826_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 20%; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:jacqui | Jacqui]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Winter]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Low-medium &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtual Tabletop&#039;&#039;&#039;: [https://app.roll20.net/join/21631672/WXc2hg Roll20]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Barony of Silverstream in Southern Ranke is over-run by hundreds of Church Knights. &amp;lt;br&amp;gt;&lt;br /&gt;
They&#039;re causing all sorts of problems, and the Baron wants them to leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Your job is to make them go away - with as few bodies as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
This mission will require stealth, ingenuity... and comedy. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
*  [[Galantha Nival | Snowdrop]] - [[User:Keith | Keith]]&lt;br /&gt;
*  [[Dylans_Binder|Mario]] - Dylan&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
There are 3 people hiring us: [[Flamis]], a Guild Adventurer and Fire Mage;  Witch Haggerty - one of the local Witches; and Sir Roland Honare, representing the Baron of Silverstream. They had a bit of a squatter problem, or as some put it, an infestation. Michaeline Knights were loitering in the area and they are making rather a nuisance of themselves, by being boisterous in the pubs, throwing their weight around, and basically being really really annoying. And it seemed they weren&#039;t leaving any time soon. They were also being very anti witch meaning that the local witches couldn&#039;t there usual thing this time of year i.e. blessing the crops and the livestock without being harassed by the Knights. Some of the Witches were getting rather anxious and distressed about this. &lt;br /&gt;
&lt;br /&gt;
Flamis also told us that tells us her eldest sister, Charity, now had the job of running the Bindery, is getting fed up with the Michaeline knights who, among other things,  are interfering with the printing of certain books, claiming that they are &#039;offensive&#039;. This included Fanny Ogg&#039;s Cookbook, a copy of which was in my pack. Sure, some of the humour in it could be a bit bawdy but I didn&#039;t see anything wrong in it. Maybe they were objecting to the lyrics of the Hedgehog Song being included. Anyway, Flamis concluded by saying that Charity says that f we get rid of the knights we can each have a book for free as part of our reward. I&#039;m happy with that.  It&#039;s not only Flamis&#039;s sister that has a problem. Her brother Geoffrey runs the local shrine for the Powers of Light and he believes that all the Powers should be treated as equal. However, the Knights keep insisting on redecorating the shrine to raise Michael to being more prominent that the other four which is upsetting the local Raphaelites and Gabrielites. &lt;br /&gt;
&lt;br /&gt;
So we are tasked with convincing these Knights to leave and go home. However we need to get rid of them without killing them to avoid political and religious issues - such as an anti-adventurer crusade. Their captain is apparently especially annoying and he&#039;s headquartered himself in Silverstream.&lt;br /&gt;
&lt;br /&gt;
The joint committee of &#039;Michaelines Go Home&#039; are offering us 10k of goods each including special alchemy and amulets. They also give us 2k of witch hazel which is the equivalent of myrrh. I&#039;ll have some of that for my Greater thank you very much. Which I proceed to get (a Rank 7 Greater over all four areas) before standing in line for a 3 month Lesser Enchantment.&lt;br /&gt;
&lt;br /&gt;
Once packed and ready to go, late evening, Flamis used her new &#039;&#039;Fire Gate&#039;&#039; ritual to send us from the fire in the Fire College to the cooking fire in her family&#039;s manor kitchen. The trip made us feel tired so I helped myself to the simmering stew in the cooking pot over the fire. Flamis then quietly conducted us to spare guest rooms as so not to wake anyone else up. For some reason Flamis handed Mario a cuddly toy. &lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
Purified, washed up and dressed in my adventuring clothes. Met Mario downstairs and we headed out to find breakfast in the local pub, which was run by a halfling bartender. Breakfast was delicious, sausages, bacon and eggs washed down with a mild ale. We asked about the Michaelines and were told they had been very rowdy last night and may be nursing horrible hangovers this morning. It was just then we heard the &#039;clank clank clank&#039; of approaching men in metal armour. Yep. It was the knights, accompanied by squires and man at arms. The lead knight demanded breakfast for his men - in a rather rude and demanding manner. No please or thank you either. I was getting the impression that this lot considered themselves above everyone else and were acting as if they owned the place and that everyone should treat them accordingly. So I put on my best diplomatic face and went over to talk to them. They had been here dealing with threats but hadn&#039;t received orders to return home and believed they had to wait until such orders came down the chain of command. Until then, they were staying put. I did get the name of their captain in Silverstream until the lead knight said &amp;quot;We shouldn&#039;t be talking to you. You&#039;re a commoner&amp;quot;. My response was &amp;quot;Well I&#039;m a halfling. We are fairly common&amp;quot;. He didn&#039;t think that was funny and sneered down his nose at me. I decided to leave but not before offering to entertain them that evening by troubadouring. Oh well. How hard can it be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Session 2&amp;gt;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
After breakfast our first stop was the local Basilica, a round chapel to the Powers of Light. There I discovered that Flamis had done the stained glass work on the upper walls when  they changed it from a four saint roof to a five saint roof to add in Sammael. I thought it looks rather nice and said so. The priest told us that the Knights have been hassling the more susceptible. Probably trying to convert them. I then left the priest and Mario to it and waited outside while Mario discussed his &#039;soul&#039; problem. He came out with some instructions and a list of Virtuous Deeds he needed to perform.  &lt;br /&gt;
&lt;br /&gt;
As we left the chapel, we noticed the Knights go into the village to do Knightly things. It was obvious that people were  deliberately trying to avoid them&lt;br /&gt;
&lt;br /&gt;
Next stop was the Bindery where we met Charity and I obtained a copy get a copy of Nanny Ogg&#039;s Book of Baking, which the Knights wanted to suppress. I wasn&#039;t sure why until I saw the rather risqué limericks scattered through it. Mario got the Book of Sammael which was another book the Michaelines want to suppress. Now that was a bit odd so I obtained a copy of the Book of Michael and some texts on Michalines to study. As I said to Charity, in order to defeat one&#039;s enemy, one must know the enemy. &lt;br /&gt;
&lt;br /&gt;
As we headed back to the Manor for lunch, while passing through the centre of Dottery, I found it curious that there Doesn&#039;t seem to be many women wandering about. Didn&#039;t see any Michaelines though, presumably they were in the guest houses where they were staying or out tilting at lists or whatever else Michaelines did.&lt;br /&gt;
&lt;br /&gt;
Lunch was at the Manor. Lord DeValente was there as well as Flamis, Witch Petunia Allbright, Haggity and Sir Roland Honare. Some methods of getting rid of Michaelines including sleeping the lot and shoving them through a fire gate to [[Mordeaux]]. I objected to that one on the grounds that is someone was to do that to me, I&#039;d come right back to find out why - and maybe with reinforcements. Petunia told us that she had until the next full moon in two weeks to get started of the Blessings otherwise there wouldn&#039;t be time to do the lot, which would take her weeks. And a lot of Restoratives. Could we distract the Knights while the Witches do their thing?&lt;br /&gt;
&lt;br /&gt;
Since I was scheduled to perform that evening we went to the the tavern that evening for dinner. We saw the Knights come clanking in and loudly ordering their dinner. To my dismay we saw a squire pinch a barmaid&#039;s butt. Mario remarked that he didn&#039;t think that was proper Michalline behaviour. My reply was that it wasn&#039;t proper gentleman behaviour. &lt;br /&gt;
&lt;br /&gt;
Anyway, after I had my dinner I perched on the table and sang songs of being home and coming home to loved ones while using my new techniques to weave in suggestions that it was time the Michaelines went home to their families etc And, it seemed to be taking effect for, next morning, we saw them all on horseback, heading north towards Mordeaux. We still planned to go to Silverstream and work on that Knight Captain later. I was also secretly relieved that no one asked me to sing the &#039;&#039;Hedgehog Song&#039;&#039;, even though I would have done it, but it may have started a riot.&lt;br /&gt;
&lt;br /&gt;
=== Day 3 ===&lt;br /&gt;
&amp;lt;&amp;lt;Session 3&amp;gt;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
I was actually pleasently surprised that worked but, as I ponted out to Sir Roland while we were having breakfast, that they were already predisposed to leaving, but just needed a nudge in that direction. Besides, it would be wrong to use that to comel anyone to do something against their will. While Sir Roland orghanised a barge to take us down river to Silverstream, with a stop over in [[Avonhithe]] we went back down to the Bindery and bought some more books to read. &lt;br /&gt;
&lt;br /&gt;
So we sailed along the river with the current. I was talking to the captain on the rear deck when we spotted some floating logs ahead of us. The Captain commented that there should be some &#039;river rats&#039; steering and escorting those logs but there was no sign of them. Suddenly the boat slowed nearly to a stop for some reason and Sir Roland spotted the goblins on both sides of the river waiting in ambush, just as two methane grenados landed on our deck, one from each side, followed by a volley of arrows. They were mostly aiming at Sir Roland, probably because he looked to be the biggest, toughest, and shiniest of us. Sir Roland got stunned by that but I retaliated with a rather powerful Frost Ball (the Ice College equivalent of a Fireball) that wiped out all but one of the goblins on the right bank. I was bouncing up and down in excitement and glee after that and got shot in the back by one of the goblins on the other side which hurt a lot as well as stunning me for a bit. Meanwhile Mario conjured up an instant wood golem, which I nicknamed &#039;Woody&#039; which laid in to the left bank goblins. &lt;br /&gt;
&lt;br /&gt;
And that&#039;s how it went. Once I recovered, I let loose another Frost Ball - and got shot and stunned again in retaliation while Mario conjured up two more wood golems. Sir Roland got stunned again but we were able to prevail and the two goblin survivors ran away. The &#039;River Rats were found tied up on the right bank and after looting the goblins and getting healed up by Witch Haggity, we continued on.&lt;br /&gt;
&lt;br /&gt;
It was late by the time we arrived at Avonhithe but, as I said,  &#039;It is better to be late than be known as the late&#039;.&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=114441</id>
		<title>Nighty Knight</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=114441"/>
		<updated>2026-06-14T17:50:20Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Category:Jacqui]]&lt;br /&gt;
[[Scribe_Notes#Winter_826_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 20%; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:jacqui | Jacqui]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Winter]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Low-medium &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Barony of Silverstream in Southern Ranke is over-run by hundreds of Church Knights. &amp;lt;br&amp;gt;&lt;br /&gt;
They&#039;re causing all sorts of problems, and the Baron wants them to leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Your job is to make them go away - with as few bodies as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
This mission will require stealth, ingenuity... and comedy. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
*  tba - [[User:Keith | Keith]]&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=114438</id>
		<title>Nighty Knight</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Nighty_Knight&amp;diff=114438"/>
		<updated>2026-06-14T03:36:58Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Category:Jacqui]]&lt;br /&gt;
[[Scribe_Notes#Winter_826_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 20%; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;  &lt;br /&gt;
[]&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:jacqui | Jacqui]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Winter]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Freeform &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
*  tba - [[User:Keith | Keith]]&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=The_Quest_for_Fire_and_Water&amp;diff=110811</id>
		<title>The Quest for Fire and Water</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=The_Quest_for_Fire_and_Water&amp;diff=110811"/>
		<updated>2026-03-20T23:38:44Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 826 WK&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Sunday 7pm (by request)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: In House - Mangere Bridge &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Lizette]] - Healer and namer. No longer the avatar of death. (at least 95% less pacted to death) &#039;&#039;Scribe&#039;&#039;&lt;br /&gt;
# [[Keshah]] - Michael Haycock&lt;br /&gt;
# [[Engalton]] - Jono Bean &lt;br /&gt;
# [[Vargr]] - Connor&lt;br /&gt;
# [[Flamis]] - Jacqui &#039;&#039;Military Scientist&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Party Employer(s)&lt;br /&gt;
# Arch Magus Spica Capella - the person holding the purse strings ((Actually, her wife is))&lt;br /&gt;
# Phaeton - holder of background knowledge and spelljammer helmsman&lt;br /&gt;
&lt;br /&gt;
== Preamble ==&lt;br /&gt;
The Key to the Elemental Earth Stone was found last year, hidden in the underground caverns of Pellucidar. It is believed that the Keys to Fire and Water are on Thunor and Freya respectively as told by the following astrology readings made when Freya was at Greatest Elongation at Sunset and Thunor was passing the Meridian during Opposition.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The readings were:&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Earth will be found Under Sky Under Earth in the Third Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Fire can be found under the tallest mountain on the Fourth Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Water can be found in the Submerged Depths of the Second Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Air and Aether require the first three to be found&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;But they will help guide you when to the Void you are bound&#039;&#039;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It is hoped that both can be found this season.&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 41%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Long Term (assumed always on) ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Engalton&amp;quot; | E&lt;br /&gt;
!Title=&amp;quot;Flamis&amp;quot;   | F&lt;br /&gt;
!Title=&amp;quot;Keeshah&amp;quot;  | K&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot;  | L&lt;br /&gt;
!Title=&amp;quot;Vargr&amp;quot;    | V&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Spica). &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All Areas.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 months&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; |&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune of Truth (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire Armour (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 14&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 60 pts ablative versus fire&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 15 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fireproofing (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protection versus nonmagical fire&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heat Shield (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 48 pts ablative versus cold&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Immolation&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 18 pts defense, 5dam per pulse 5ft&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot; | Self Only&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Engalton&amp;quot; | E&lt;br /&gt;
!Title=&amp;quot;Flamis&amp;quot;   | F&lt;br /&gt;
!Title=&amp;quot;Keeshah&amp;quot;  | K&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot;  | L&lt;br /&gt;
!Title=&amp;quot;Vargr&amp;quot;    | V&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Weapon of Radiance (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 14&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7 dam +14 sc&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 19 min&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
* Flamis has the loan of Keesha&#039;s &#039;&#039;Ring of the Field Commander&#039;&#039; It adds 10% Defense and 10% IV to all whom are under the Military Scientist&#039;s command&lt;br /&gt;
* Flamis has the loan of Keesha&#039;s &#039;&#039;Banner&#039;&#039; that adds two ranks to a Military Scientist.&lt;br /&gt;
&lt;br /&gt;
Travel: &amp;lt;br /&amp;gt;&lt;br /&gt;
Wildfires - Rank 11 - 6hrs at 42mph &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Other:&amp;lt;br /&amp;gt;&lt;br /&gt;
Fire Arc - 5 entities - 375 feet &amp;lt;br /&amp;gt;&lt;br /&gt;
Cleansing Light - Rank 12 - 65 seconds &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 8pm !! 9pm !! 10pm !! 11pm !! 12am !! 1am !! 2am !! 3am !! 4am !! 5am !! 6am !! 7am&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
(10&#039; or so gap per rank/person usually)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Scout&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Front Line&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Mid Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Back Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Significant Items &amp;amp; Loot  ===&lt;br /&gt;
&lt;br /&gt;
====Loot====&lt;br /&gt;
&lt;br /&gt;
== Calender ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=The_Quest_for_Fire_and_Water&amp;diff=110810</id>
		<title>The Quest for Fire and Water</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=The_Quest_for_Fire_and_Water&amp;diff=110810"/>
		<updated>2026-03-20T23:36:39Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 826 WK&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Sunday 7pm (by request)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: In House - Mangere Bridge &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Lizette]] - Healer and namer. No longer the avatar of death. (at least 95% less pacted to death) &#039;&#039;Scribe&#039;&#039;&lt;br /&gt;
# [[Keshah]] - Michael Haycock&lt;br /&gt;
# [[Engalton]] - Jono Bean &lt;br /&gt;
# [[Vargr]] - Connor&lt;br /&gt;
# [[Flamis]] - Jacqui &#039;&#039;Military Scientist&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Party Employer(s)&lt;br /&gt;
# Arch Magus Spica Capella - the person holding the purse strings ((Actually, her wife is))&lt;br /&gt;
# Phaeton - holder of background knowledge and spelljammer helmsman&lt;br /&gt;
&lt;br /&gt;
== Preamble ==&lt;br /&gt;
The Key to the Elemental Earth Stone was found last year, hidden in the underground caverns of Pellucidar. It is believed that the Keys to Fire and Water are on Thunor and Freya respectively as told by the following astrology readings made when Freya was at Greatest Elongation at Sunset and Thunor was passing the Meridian during Opposition.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The readings were:&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Earth will be found Under Sky Under Earth in the Third Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Fire can be found under the tallest mountain on the Fourth Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Water can be found in the Submerged Depths of the Second Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Air and Aether require the first three to be found&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;But they will help guide you when to the Void you are bound&#039;&#039;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It is hoped that both can be found this season.&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 41%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Long Term (assumed always on) ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Engalton&amp;quot; | E&lt;br /&gt;
!Title=&amp;quot;Flamis&amp;quot;   | F&lt;br /&gt;
!Title=&amp;quot;Keeshah&amp;quot;  | K&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot;  | L&lt;br /&gt;
!Title=&amp;quot;Vargr&amp;quot;    | V&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Spica). &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All Areas.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 months&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; |&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune of Truth (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire Armour (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 14&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 60 pts ablative versus fire&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 15 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fireproofing (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protection versus nonmagical fire&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heat Shield (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 48 pts ablative versus cold&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Immolation&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 18 pts defense, 5dam per pulse 5ft&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot; | Self Only&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Engalton&amp;quot; | E&lt;br /&gt;
!Title=&amp;quot;Flamis&amp;quot;   | F&lt;br /&gt;
!Title=&amp;quot;Keeshah&amp;quot;  | K&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot;  | L&lt;br /&gt;
!Title=&amp;quot;Vargr&amp;quot;    | V&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Weapon of Radiance (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 14&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7 dam +14 sc&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 19 min&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
* Flamis has the loan of Keesha&#039;s &#039;&#039;Ring of the Field Commander&#039;&#039; It adds 10% Defense and 10% IV to all whom are under the Military Scientist&#039;s command&lt;br /&gt;
* Flamis has the loan of Keesha&#039;s &#039;&#039;Banner&#039;&#039; that adds two ranks to a Military Scientist.&lt;br /&gt;
&lt;br /&gt;
Travel: &lt;br /&gt;
Wildfires - Rank 11 - 6hrs at 42mph &lt;br /&gt;
&lt;br /&gt;
Other:&lt;br /&gt;
Fire Arc - 5 entities - 375 feet &lt;br /&gt;
Cleansing Light - Rank 12 - 65 seconds&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 8pm !! 9pm !! 10pm !! 11pm !! 12am !! 1am !! 2am !! 3am !! 4am !! 5am !! 6am !! 7am&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
(10&#039; or so gap per rank/person usually)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Scout&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Front Line&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Mid Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Back Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Significant Items &amp;amp; Loot  ===&lt;br /&gt;
&lt;br /&gt;
====Loot====&lt;br /&gt;
&lt;br /&gt;
== Calender ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=The_Quest_for_Fire_and_Water&amp;diff=110809</id>
		<title>The Quest for Fire and Water</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=The_Quest_for_Fire_and_Water&amp;diff=110809"/>
		<updated>2026-03-20T23:35:26Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 826 WK&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Sunday 7pm (by request)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: In House - Mangere Bridge &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Lizette]] - Healer and namer. No longer the avatar of death. (at least 95% less pacted to death) &#039;&#039;Scribe&#039;&#039;&lt;br /&gt;
# [[Keshah]] - Michael Haycock&lt;br /&gt;
# [[Engalton]] - Jono Bean &lt;br /&gt;
# [[Vargr]] - Connor&lt;br /&gt;
# [[Flamis]] - Jacqui &#039;&#039;Military Scientist&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Party Employer(s)&lt;br /&gt;
# Arch Magus Spica Capella - the person holding the purse strings ((Actually, her wife is))&lt;br /&gt;
# Phaeton - holder of background knowledge and spelljammer helmsman&lt;br /&gt;
&lt;br /&gt;
== Preamble ==&lt;br /&gt;
The Key to the Elemental Earth Stone was found last year, hidden in the underground caverns of Pellucidar. It is believed that the Keys to Fire and Water are on Thunor and Freya respectively as told by the following astrology readings made when Freya was at Greatest Elongation at Sunset and Thunor was passing the Meridian during Opposition.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The readings were:&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Earth will be found Under Sky Under Earth in the Third Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Fire can be found under the tallest mountain on the Fourth Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Water can be found in the Submerged Depths of the Second Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Air and Aether require the first three to be found&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;But they will help guide you when to the Void you are bound&#039;&#039;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It is hoped that both can be found this season.&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 41%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Long Term (assumed always on) ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Engalton&amp;quot; | E&lt;br /&gt;
!Title=&amp;quot;Flamis&amp;quot;   | F&lt;br /&gt;
!Title=&amp;quot;Keeshah&amp;quot;  | K&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot;  | L&lt;br /&gt;
!Title=&amp;quot;Vargr&amp;quot;    | V&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Spica). &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All Areas.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 months&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; |&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune of Truth (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire Armour (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 14&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 60 pts ablative versus fire&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 15 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fireproofing (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protection versus nonmagical fire&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heat Shield (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 48 pts ablative versus cold&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Immolation&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 18 pts defense, 5dam per pulse 5ft&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot; | Self Only&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Engalton&amp;quot; | E&lt;br /&gt;
!Title=&amp;quot;Flamis&amp;quot;   | F&lt;br /&gt;
!Title=&amp;quot;Keeshah&amp;quot;  | K&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot;  | L&lt;br /&gt;
!Title=&amp;quot;Vargr&amp;quot;    | V&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Weapon of Radiance (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 14&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7 dam +14 sc&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 19 min&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
* Flamis has the loan of Keesha&#039;s &#039;&#039;Ring of the Field Commander&#039;&#039; It adds 10% Defense and 10% IV to all whom are under the Military Scientist&#039;s command&lt;br /&gt;
* Flamis has the loan of Keesha&#039;s &#039;&#039;Banner&#039;&#039; that adds two ranks to a Military Scientist.&lt;br /&gt;
&lt;br /&gt;
Travel&lt;br /&gt;
Rank 11 Wildfires - 6hrs at 42mph &lt;br /&gt;
&lt;br /&gt;
Other&lt;br /&gt;
Fire Arc - 5 entities - 375 feet &lt;br /&gt;
Cleansing Light - Rank 12 - 65 seconds&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 8pm !! 9pm !! 10pm !! 11pm !! 12am !! 1am !! 2am !! 3am !! 4am !! 5am !! 6am !! 7am&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
(10&#039; or so gap per rank/person usually)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Scout&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Front Line&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Mid Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Back Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Significant Items &amp;amp; Loot  ===&lt;br /&gt;
&lt;br /&gt;
====Loot====&lt;br /&gt;
&lt;br /&gt;
== Calender ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=The_Quest_for_Fire_and_Water&amp;diff=110808</id>
		<title>The Quest for Fire and Water</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=The_Quest_for_Fire_and_Water&amp;diff=110808"/>
		<updated>2026-03-20T23:29:07Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Short Term */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 826 WK&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Sunday 7pm (by request)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: In House - Mangere Bridge &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Lizette]] - Healer and namer. No longer the avatar of death. (at least 95% less pacted to death) &#039;&#039;Scribe&#039;&#039;&lt;br /&gt;
# [[Keshah]] - Michael Haycock&lt;br /&gt;
# [[Engalton]] - Jono Bean &lt;br /&gt;
# [[Vargr]] - Connor&lt;br /&gt;
# [[Flamis]] - Jacqui &#039;&#039;Military Scientist&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Party Employer(s)&lt;br /&gt;
# Arch Magus Spica Capella - the person holding the purse strings ((Actually, her wife is))&lt;br /&gt;
# Phaeton - holder of background knowledge and spelljammer helmsman&lt;br /&gt;
&lt;br /&gt;
== Preamble ==&lt;br /&gt;
The Key to the Elemental Earth Stone was found last year, hidden in the underground caverns of Pellucidar. It is believed that the Keys to Fire and Water are on Thunor and Freya respectively as told by the following astrology readings made when Freya was at Greatest Elongation at Sunset and Thunor was passing the Meridian during Opposition.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The readings were:&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Earth will be found Under Sky Under Earth in the Third Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Fire can be found under the tallest mountain on the Fourth Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Water can be found in the Submerged Depths of the Second Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Air and Aether require the first three to be found&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;But they will help guide you when to the Void you are bound&#039;&#039;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It is hoped that both can be found this season.&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 41%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Long Term (assumed always on) ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Engalton&amp;quot; | E&lt;br /&gt;
!Title=&amp;quot;Flamis&amp;quot;   | F&lt;br /&gt;
!Title=&amp;quot;Keeshah&amp;quot;  | K&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot;  | L&lt;br /&gt;
!Title=&amp;quot;Vargr&amp;quot;    | V&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Spica). &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All Areas.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 months&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; |&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune of Truth (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire Armour (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 14&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 60 pts ablative versus fire&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 15 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fireproofing (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protection versus nonmagical fire&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heat Shield (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 48 pts ablative versus cold&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Immolation&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 18 pts defense, 5dam per pulse 5ft&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot; | Self Only&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Engalton&amp;quot; | E&lt;br /&gt;
!Title=&amp;quot;Flamis&amp;quot;   | F&lt;br /&gt;
!Title=&amp;quot;Keeshah&amp;quot;  | K&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot;  | L&lt;br /&gt;
!Title=&amp;quot;Vargr&amp;quot;    | V&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Weapon of Radiance (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 14&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7 dam +14 sc&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 19 min&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
* Flamis has the loan of Keesha&#039;s &#039;&#039;Ring of the Field Commander&#039;&#039; It adds 10% Defense and 10% IV to all whom are under the Military Scientist&#039;s command&lt;br /&gt;
* Flamis has the loan of Keesha&#039;s &#039;&#039;Banner&#039;&#039; that adds two ranks to a Military Scientist.&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 8pm !! 9pm !! 10pm !! 11pm !! 12am !! 1am !! 2am !! 3am !! 4am !! 5am !! 6am !! 7am&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
(10&#039; or so gap per rank/person usually)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Scout&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Front Line&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Mid Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Back Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Significant Items &amp;amp; Loot  ===&lt;br /&gt;
&lt;br /&gt;
====Loot====&lt;br /&gt;
&lt;br /&gt;
== Calender ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=The_Quest_for_Fire_and_Water&amp;diff=110807</id>
		<title>The Quest for Fire and Water</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=The_Quest_for_Fire_and_Water&amp;diff=110807"/>
		<updated>2026-03-20T23:24:25Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Buffs &amp;amp; Mil Sci */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 826 WK&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Sunday 7pm (by request)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: In House - Mangere Bridge &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Lizette]] - Healer and namer. No longer the avatar of death. (at least 95% less pacted to death) &#039;&#039;Scribe&#039;&#039;&lt;br /&gt;
# [[Keshah]] - Michael Haycock&lt;br /&gt;
# [[Engalton]] - Jono Bean &lt;br /&gt;
# [[Vargr]] - Connor&lt;br /&gt;
# [[Flamis]] - Jacqui &#039;&#039;Military Scientist&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Party Employer(s)&lt;br /&gt;
# Arch Magus Spica Capella - the person holding the purse strings ((Actually, her wife is))&lt;br /&gt;
# Phaeton - holder of background knowledge and spelljammer helmsman&lt;br /&gt;
&lt;br /&gt;
== Preamble ==&lt;br /&gt;
The Key to the Elemental Earth Stone was found last year, hidden in the underground caverns of Pellucidar. It is believed that the Keys to Fire and Water are on Thunor and Freya respectively as told by the following astrology readings made when Freya was at Greatest Elongation at Sunset and Thunor was passing the Meridian during Opposition.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The readings were:&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Earth will be found Under Sky Under Earth in the Third Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Fire can be found under the tallest mountain on the Fourth Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Water can be found in the Submerged Depths of the Second Sphere&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;Air and Aether require the first three to be found&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&#039;&#039;But they will help guide you when to the Void you are bound&#039;&#039;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It is hoped that both can be found this season.&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 41%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Long Term (assumed always on) ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Engalton&amp;quot; | E&lt;br /&gt;
!Title=&amp;quot;Flamis&amp;quot;   | F&lt;br /&gt;
!Title=&amp;quot;Keeshah&amp;quot;  | K&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot;  | L&lt;br /&gt;
!Title=&amp;quot;Vargr&amp;quot;    | V&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment (Spica). &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All Areas.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 months&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; |&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune of Truth (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite (K)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire Armour (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 14&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 60 pts ablative versus fire&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 15 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fireproofing (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protection versus nonmagical fire&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heat Shield (F)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 48 pts ablative versus cold&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Immolation&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 18 pts defense, 5dam per pulse 5ft&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 hours&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot; | Self Only&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Engalton&amp;quot; | E&lt;br /&gt;
!Title=&amp;quot;Flamis&amp;quot;   | F&lt;br /&gt;
!Title=&amp;quot;Keeshah&amp;quot;  | K&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot;  | L&lt;br /&gt;
!Title=&amp;quot;Vargr&amp;quot;    | V&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- E --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- F --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- K --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- L --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- V --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
* Flamis has the loan of Keesha&#039;s &#039;&#039;Ring of the Field Commander&#039;&#039; It adds 10% Defense and 10% IV to all whom are under the Military Scientist&#039;s command&lt;br /&gt;
* Flamis has the loan of Keesha&#039;s &#039;&#039;Banner&#039;&#039; that adds two ranks to a Military Scientist.&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 8pm !! 9pm !! 10pm !! 11pm !! 12am !! 1am !! 2am !! 3am !! 4am !! 5am !! 6am !! 7am&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
(10&#039; or so gap per rank/person usually)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Scout&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Front Line&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Mid Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Back Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Significant Items &amp;amp; Loot  ===&lt;br /&gt;
&lt;br /&gt;
====Loot====&lt;br /&gt;
&lt;br /&gt;
== Calender ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=A_Simple_Task&amp;diff=110216</id>
		<title>A Simple Task</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=A_Simple_Task&amp;diff=110216"/>
		<updated>2026-03-16T01:48:56Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Buffs and Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category: Terry]]&lt;br /&gt;
[[Category:Scribe Notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scribe_Notes#Autumn_826_WK|Scribe Notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;Adventure&#039;&#039;&#039;: A Simple Task&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[Terry]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tue - online&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: [[Experience#Quest_Level | Medium]]ish???&amp;lt;br&amp;gt;&lt;br /&gt;
; Party&lt;br /&gt;
*[[Tulip]] -  Hordes of Deadly animals.&lt;br /&gt;
*[[Kurt]] - Scribe&lt;br /&gt;
*[[Arcadia]] - Party Leader&lt;br /&gt;
*[[Minerva]] - Military Scientist&lt;br /&gt;
*[[Boom Boom]] - Fire, Death, Destruction&lt;br /&gt;
;Time on adventure&lt;br /&gt;
:tbc 826 WK to tbc 826 WK&lt;br /&gt;
; Employer&lt;br /&gt;
: Sapphire Gold of the [[No. 1 Hobbits&#039; Detective Agency]]&lt;br /&gt;
; Mission&lt;br /&gt;
: Locate and deal with the source of undead found in [[Brastor]]&lt;br /&gt;
; Pay&lt;br /&gt;
: 5,000sp or equivalent value in invested or amulets.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes by Kurt==&lt;br /&gt;
===Session 1===&lt;br /&gt;
We meet Sapphire and an apprentice Vigor in the guild meeting room. They brief us on the problem of small packs of lesser undead coming from the direction of the Sea of Grass.&amp;lt;br&amp;gt;&lt;br /&gt;
They want us to find out where these are coming from, offering theories such as illegal mining.&amp;lt;br&amp;gt;&lt;br /&gt;
A range of services is discussed, and we accept the offer of someone who can handle Greater Enchantments and a Rune Portal to [[Brastor_Landing|Brastor Landing]].&amp;lt;br&amp;gt;&lt;br /&gt;
We divert to my farm to enjoy the standard sacrificial rites for the evening.&amp;lt;br&amp;gt;&lt;br /&gt;
People to talk to in Brastor.&amp;lt;br&amp;gt;&lt;br /&gt;
* Emmitsburg -  Magneric Fairfoot.&lt;br /&gt;
* South Lending - Rathar Puddlefoot.&lt;br /&gt;
We head back to the guild in the morning, then to Seagate, with some exciting landings in high winds.&amp;lt;br&amp;gt;&lt;br /&gt;
Once in [[Seagate]], we meet our portalist in a high end tailors shop, Instichue,  and head through to [[Brastor_Landing|Brastor Landing]]. There we stop in the Tavern (The Slippery Duck) and get greaters from retired guild member [[Uzi Urksome|Uzi]].&amp;lt;br&amp;gt;&lt;br /&gt;
Tulip also has a fun idea of trying to get her bear into plate armour, so we set up some materials to source before we get too far out.&amp;lt;br&amp;gt;&lt;br /&gt;
Arcadia and Minerva perform rituals to see if the skies will pass along any information at this point, while Boom Boom engages in diplomacy with the locals.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 2===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===SP Stuff===&lt;br /&gt;
===Expenses===&lt;br /&gt;
* 12,000sp each for greaters.&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 31%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Buffs and Abilities ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|+ &#039;&#039;&#039;Long Term (assumed always on)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Cat Vision (Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See 160&#039; in the dark.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; N&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone (Two options, highest rank?) (Ar/Tu)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +## to EN.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | A defence spell (Several options, replace if yours is better, maybe use different spells overnight and daytime.).&amp;lt;br&amp;gt;&lt;br /&gt;
Armour of Earth (Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +24% defence, +1 damage reduction.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire proofing (BB)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Immune to non-magical fires up to large bonfire strength.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire Armour (BB)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ## magical fire ablative.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Overland Way (Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Up to 12 Entities get +7 mph to overland speed in good terrain. Total speed is then affected by terrain. -3 Exercise Ft/hour.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Coruscade (Mi)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 18&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +38 defense&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9.5 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Witchsight (Mi)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See invisible, see in dark 150ft &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?1&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
|+ &#039;&#039;&#039;Short Term/Situational&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Trollskin (Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heal 1 EN a pulse, and do not die from (non Acid/Fire) damage.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 80 sec.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Diamond Weapon (Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% S.C. Attackers fumble 5% more often.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Min.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Create Light Sword (Mi)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | SC+9 DM+3&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 13 mins&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Resistance to Light (MI)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +32 resistance to light spells. See in Rk20 light&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 2.6 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Talents, Skills, other buffs===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |-&lt;br /&gt;
&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic / Skill / Etc&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger - Detect Hidden and Traps.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Chance to detect ambush.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 116% (Rk 3 Plains)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger - Tracking.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 99% (Rk 3 Plains)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Herbalist - Find herbs.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by herb being searched for.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 213% (Rk 5)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Thief - Detect Traps.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 65% (Rk 2)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Thief - Find hidden.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 65% (Rk 2)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Spy - Enhanced Memory&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; 139% (Rank 6)&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Detect Fumes&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; 74 (rank 10)&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other buffs===&lt;br /&gt;
* Kurt: Transformation to a Werebear, and the ability to grow vines from himself.&lt;br /&gt;
* Boom Boom: 4 * Thorny vines that can be targeted by Enchant Plants.&lt;br /&gt;
* Tulip: 4 * Thorny vines that can be targeted by Enchant Plants.&lt;br /&gt;
* Tulip&#039;s Bear: Trial Heavy Plate armour (with minor environmental comfort controls).&lt;br /&gt;
&lt;br /&gt;
===Daily Casting===&lt;br /&gt;
* Tulip&lt;br /&gt;
* Kurt - 1 * Herbal Lore, 1 * Detect Traps &amp;amp; Snares, 1 * Overland Way, 1 * Cat Vision.&lt;br /&gt;
* Arcadia&lt;br /&gt;
* Minerva Witchsight x3or4 Coruscade x1or2 Resistance to Light (when needed)&lt;br /&gt;
(Minerva can buff the entire party in one cast - so cheap on fatigue). &lt;br /&gt;
* Boom Boom - Fire Proofing, Fire Armour (How much Ft does Boom Boom use for this?)&lt;br /&gt;
&lt;br /&gt;
===Ft Recovery===&lt;br /&gt;
Herbal Teas - +4 Ft per meal.&lt;br /&gt;
Fireball Whiskies - Restoratives from Boom Boom - 8/16. (24)&lt;br /&gt;
&lt;br /&gt;
=== Unengaged Initatives ===&lt;br /&gt;
* Minerva: D+39&lt;br /&gt;
* Kurt: D+23 (26)&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { min-width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 2&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 6&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Tracking/Scouting&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File/Danger&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pets and followers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Astrology: Warrior&lt;br /&gt;
| class=day |  2 || Portal to Brastor Landing.&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || Astrology: Warrior ends&lt;br /&gt;
| class=day | 19 || Astrology: King starts&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || Astrology: King ends&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Astrology: Mother starts&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || Astrology: Mother ends&lt;br /&gt;
| class=day | 11 || Astrology: Magician starts&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=A_Simple_Task&amp;diff=109787</id>
		<title>A Simple Task</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=A_Simple_Task&amp;diff=109787"/>
		<updated>2026-03-12T09:20:43Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Daily Casting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category: Terry]]&lt;br /&gt;
[[Category:Scribe Notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scribe_Notes#Autumn_826_WK|Scribe Notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;Adventure&#039;&#039;&#039;: A Simple Task&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[Terry]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tue - online&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: [[Experience#Quest_Level | Medium]]ish???&amp;lt;br&amp;gt;&lt;br /&gt;
; Party&lt;br /&gt;
*[[Tulip]] -  Hordes of Deadly animals.&lt;br /&gt;
*[[Kurt]] - Scribe&lt;br /&gt;
*[[Arcadia]] - Party Leader&lt;br /&gt;
*[[Minerva]] - Military Scientist&lt;br /&gt;
*[[Boom Boom]] - Fire, Death, Destruction&lt;br /&gt;
;Time on adventure&lt;br /&gt;
:tbc 826 WK to tbc 826 WK&lt;br /&gt;
; Employer&lt;br /&gt;
: Sapphire Gold of the [[No. 1 Hobbits&#039; Detective Agency]]&lt;br /&gt;
; Mission&lt;br /&gt;
: Locate and deal with the source of undead found in [[Brastor]]&lt;br /&gt;
; Pay&lt;br /&gt;
: 5,000sp or equivalent value in invested or amulets.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes by Kurt==&lt;br /&gt;
===Session 1===&lt;br /&gt;
We meet Sapphire and an apprentice Vigor in the guild meeting room. They brief us on the problem of small packs of lesser undead coming from the direction of the Sea of Grass.&amp;lt;br&amp;gt;&lt;br /&gt;
They want us to find out where these are coming from, offering theories such as illegal mining.&amp;lt;br&amp;gt;&lt;br /&gt;
A range of services is discussed, and we accept the offer of someone who can handle Greater Enchantments and a Rune Portal to [[Brastor_Landing|Brastor Landing]].&amp;lt;br&amp;gt;&lt;br /&gt;
We divert to my farm to enjoy the standard sacrificial rites for the evening.&amp;lt;br&amp;gt;&lt;br /&gt;
People to talk to in Brastor.&amp;lt;br&amp;gt;&lt;br /&gt;
* Emmitsburg -  Magneric Fairfoot.&lt;br /&gt;
* South Lending - Rathar Puddlefoot.&lt;br /&gt;
We head back to the guild in the morning, then to Seagate, with some exciting landings in high winds.&amp;lt;br&amp;gt;&lt;br /&gt;
Once in [[Seagate]], we meet our portalist in a high end tailors shop, Instichue,  and head through to [[Brastor_Landing|Brastor Landing]]. There we stop in the Tavern (The Slippery Duck) and get greaters from retired guild member [[Uzi Urksome|Uzi]].&amp;lt;br&amp;gt;&lt;br /&gt;
Tulip also has a fun idea of trying to get her bear into plate armour, so we set up some materials to source before we get too far out.&amp;lt;br&amp;gt;&lt;br /&gt;
Arcadia and Minerva perform rituals to see if the skies will pass along any information at this point, while Boom Boom engages in diplomacy with the locals.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 2===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===SP Stuff===&lt;br /&gt;
===Expenses===&lt;br /&gt;
* 12,000sp each for greaters.&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 31%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Buffs and Abilities ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|+ &#039;&#039;&#039;Long Term (assumed always on)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Cat Vision (Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See 160&#039; in the dark.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; N&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone (Two options, highest rank?)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +## to EN.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | A defence spell (Several options, replace if yours is better, maybe use different spells overnight and daytime.).&amp;lt;br&amp;gt;&lt;br /&gt;
Armour of Earth&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +24% defence, +1 damage reduction.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire proofing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Immune to non-magical fires up to large bonfire strength.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire Armour&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ## magical fire ablative.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Overland Way&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Up to 12 Entities get +7 mph to overland speed in good terrain. Total speed is then affected by terrain. -3 Exercise Ft/hour.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Coruscade&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 18&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +38 defense&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9.5 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Witchsight&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See invisible, see in dark 195ft &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?1&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Resistance to Light&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +32 resistance to light spells. See in Rk20 light&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 2.6 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
|+ &#039;&#039;&#039;Short Term/Situational&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Trollskin&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heal 1 EN a pulse, and do not die from (non Acid/Fire) damage.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 80 sec.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Diamond Weapon&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% S.C. Attackers fumble 5% more often.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Min.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Create Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | SC+9 DM+3&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 13 mins&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Talents, Skills, other buffs===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |-&lt;br /&gt;
&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic / Skill / Etc&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger - Detect Hidden and Traps.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Chance to detect ambush.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 116% (Rk 3 Plains)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger - Tracking.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 99% (Rk 3 Plains)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Herbalist - Find herbs.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by herb being searched for.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 213% (Rk 5)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Thief - Detect Traps.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 65% (Rk 2)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Thief - Find hidden.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 65% (Rk 2)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Spy - Enhanced Memory&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; 139% (Rank 6)&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Detect Fumes&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; 74 (rank 10)&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other buffs===&lt;br /&gt;
* Kurt: Transformation to a Werebear, and the ability to grow vines from himself.&lt;br /&gt;
* Boom Boom: 4 * Thorny vines that can be targeted by Enchant Plants.&lt;br /&gt;
* Tulip: 4 * Thorny vines that can be targeted by Enchant Plants.&lt;br /&gt;
* Tulip&#039;s Bear: Trial Heavy Plate armour (with minor environmental comfort controls).&lt;br /&gt;
&lt;br /&gt;
===Daily Casting===&lt;br /&gt;
* Tulip&lt;br /&gt;
* Kurt - 1 * Herbal Lore, 1 * Detect Traps &amp;amp; Snares, 1 * Overland Way, 1 * Cat Vision.&lt;br /&gt;
* Arcadia&lt;br /&gt;
* Minerva Witchsight x3or4 Coruscade x1or2 Resistance to Light (when needed)&lt;br /&gt;
(Minerva can buff the entire party in one cast - so cheap on fatigue). &lt;br /&gt;
* Boom Boom - Fire Proofing, Fire Armour (How much Ft does Boom Boom use for this?)&lt;br /&gt;
&lt;br /&gt;
===Ft Recovery===&lt;br /&gt;
Herbal Teas - +4 Ft per meal.&lt;br /&gt;
Fireball Whiskies - Restoratives from Boom Boom - 8/16. (24)&lt;br /&gt;
&lt;br /&gt;
=== Unengaged Initatives ===&lt;br /&gt;
* Minerva: D+39&lt;br /&gt;
* Kurt: D+23 (26)&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { min-width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 2&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 6&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Tracking/Scouting&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File/Danger&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pets and followers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Astrology: Warrior&lt;br /&gt;
| class=day |  2 || Portal to Brastor Landing.&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || Astrology: Warrior ends&lt;br /&gt;
| class=day | 19 || Astrology: King starts&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || Astrology: King ends&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Astrology: Mother starts&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || Astrology: Mother ends&lt;br /&gt;
| class=day | 11 || Astrology: Magician starts&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=A_Simple_Task&amp;diff=109786</id>
		<title>A Simple Task</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=A_Simple_Task&amp;diff=109786"/>
		<updated>2026-03-12T09:04:25Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Unengaged Initatives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category: Terry]]&lt;br /&gt;
[[Category:Scribe Notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scribe_Notes#Autumn_826_WK|Scribe Notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;Adventure&#039;&#039;&#039;: A Simple Task&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[Terry]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tue - online&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: [[Experience#Quest_Level | Medium]]ish???&amp;lt;br&amp;gt;&lt;br /&gt;
; Party&lt;br /&gt;
*[[Tulip]] -  Hordes of Deadly animals.&lt;br /&gt;
*[[Kurt]] - Scribe&lt;br /&gt;
*[[Arcadia]] - Party Leader&lt;br /&gt;
*[[Minerva]] - Military Scientist&lt;br /&gt;
*[[Boom Boom]] - Fire, Death, Destruction&lt;br /&gt;
;Time on adventure&lt;br /&gt;
:tbc 826 WK to tbc 826 WK&lt;br /&gt;
; Employer&lt;br /&gt;
: Sapphire Gold of the [[No. 1 Hobbits&#039; Detective Agency]]&lt;br /&gt;
; Mission&lt;br /&gt;
: Locate and deal with the source of undead found in [[Brastor]]&lt;br /&gt;
; Pay&lt;br /&gt;
: 5,000sp or equivalent value in invested or amulets.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes by Kurt==&lt;br /&gt;
===Session 1===&lt;br /&gt;
We meet Sapphire and an apprentice Vigor in the guild meeting room. They brief us on the problem of small packs of lesser undead coming from the direction of the Sea of Grass.&amp;lt;br&amp;gt;&lt;br /&gt;
They want us to find out where these are coming from, offering theories such as illegal mining.&amp;lt;br&amp;gt;&lt;br /&gt;
A range of services is discussed, and we accept the offer of someone who can handle Greater Enchantments and a Rune Portal to [[Brastor_Landing|Brastor Landing]].&amp;lt;br&amp;gt;&lt;br /&gt;
We divert to my farm to enjoy the standard sacrificial rites for the evening.&amp;lt;br&amp;gt;&lt;br /&gt;
People to talk to in Brastor.&amp;lt;br&amp;gt;&lt;br /&gt;
* Emmitsburg -  Magneric Fairfoot.&lt;br /&gt;
* South Lending - Rathar Puddlefoot.&lt;br /&gt;
We head back to the guild in the morning, then to Seagate, with some exciting landings in high winds.&amp;lt;br&amp;gt;&lt;br /&gt;
Once in [[Seagate]], we meet our portalist in a high end tailors shop, Instichue,  and head through to [[Brastor_Landing|Brastor Landing]]. There we stop in the Tavern (The Slippery Duck) and get greaters from retired guild member [[Uzi Urksome|Uzi]].&amp;lt;br&amp;gt;&lt;br /&gt;
Tulip also has a fun idea of trying to get her bear into plate armour, so we set up some materials to source before we get too far out.&amp;lt;br&amp;gt;&lt;br /&gt;
Arcadia and Minerva perform rituals to see if the skies will pass along any information at this point, while Boom Boom engages in diplomacy with the locals.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 2===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===SP Stuff===&lt;br /&gt;
===Expenses===&lt;br /&gt;
* 12,000sp each for greaters.&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 31%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Buffs and Abilities ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|+ &#039;&#039;&#039;Long Term (assumed always on)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Cat Vision (Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See 160&#039; in the dark.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; N&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone (Two options, highest rank?)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +## to EN.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | A defence spell (Several options, replace if yours is better, maybe use different spells overnight and daytime.).&amp;lt;br&amp;gt;&lt;br /&gt;
Armour of Earth&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +24% defence, +1 damage reduction.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire proofing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Immune to non-magical fires up to large bonfire strength.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire Armour&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ## magical fire ablative.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Overland Way&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Up to 12 Entities get +7 mph to overland speed in good terrain. Total speed is then affected by terrain. -3 Exercise Ft/hour.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Coruscade&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 18&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +38 defense&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9.5 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Witchsight&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See invisible, see in dark 195ft &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?1&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Resistance to Light&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +32 resistance to light spells. See in Rk20 light&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 2.6 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
|+ &#039;&#039;&#039;Short Term/Situational&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Trollskin&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heal 1 EN a pulse, and do not die from (non Acid/Fire) damage.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 80 sec.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Diamond Weapon&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% S.C. Attackers fumble 5% more often.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Min.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Create Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | SC+9 DM+3&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 13 mins&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Talents, Skills, other buffs===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |-&lt;br /&gt;
&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic / Skill / Etc&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger - Detect Hidden and Traps.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Chance to detect ambush.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 116% (Rk 3 Plains)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger - Tracking.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 99% (Rk 3 Plains)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Herbalist - Find herbs.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by herb being searched for.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 213% (Rk 5)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Thief - Detect Traps.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 65% (Rk 2)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Thief - Find hidden.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 65% (Rk 2)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Spy - Enhanced Memory&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; 139% (Rank 6)&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Detect Fumes&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; 74 (rank 10)&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other buffs===&lt;br /&gt;
* Kurt: Transformation to a Werebear, and the ability to grow vines from himself.&lt;br /&gt;
* Boom Boom: 4 * Thorny vines that can be targeted by Enchant Plants.&lt;br /&gt;
* Tulip: 4 * Thorny vines that can be targeted by Enchant Plants.&lt;br /&gt;
* Tulip&#039;s Bear: Trial Heavy Plate armour (with minor environmental comfort controls).&lt;br /&gt;
&lt;br /&gt;
===Daily Casting===&lt;br /&gt;
* Tulip&lt;br /&gt;
* Kurt - 1 * Herbal Lore, 1 * Detect Traps &amp;amp; Snares, 1 * Overland Way, 1 * Cat Vision.&lt;br /&gt;
* Arcadia&lt;br /&gt;
* Minerva&lt;br /&gt;
* Boom Boom - Fire Proofing, Fire Armour (How much Ft does Boom Boom use for this?)&lt;br /&gt;
&lt;br /&gt;
===Ft Recovery===&lt;br /&gt;
Herbal Teas - +4 Ft per meal.&lt;br /&gt;
Fireball Whiskies - Restoratives from Boom Boom - 8/16. (24)&lt;br /&gt;
&lt;br /&gt;
=== Unengaged Initatives ===&lt;br /&gt;
* Minerva: D+39&lt;br /&gt;
* Kurt: D+23 (26)&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { min-width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 2&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 6&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Tracking/Scouting&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File/Danger&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pets and followers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Astrology: Warrior&lt;br /&gt;
| class=day |  2 || Portal to Brastor Landing.&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || Astrology: Warrior ends&lt;br /&gt;
| class=day | 19 || Astrology: King starts&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || Astrology: King ends&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Astrology: Mother starts&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || Astrology: Mother ends&lt;br /&gt;
| class=day | 11 || Astrology: Magician starts&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=A_Simple_Task&amp;diff=109785</id>
		<title>A Simple Task</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=A_Simple_Task&amp;diff=109785"/>
		<updated>2026-03-12T01:08:58Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Talents, Skills, other buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category: Terry]]&lt;br /&gt;
[[Category:Scribe Notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scribe_Notes#Autumn_826_WK|Scribe Notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;Adventure&#039;&#039;&#039;: A Simple Task&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[Terry]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tue - online&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: [[Experience#Quest_Level | Medium]]ish???&amp;lt;br&amp;gt;&lt;br /&gt;
; Party&lt;br /&gt;
*[[Tulip]] -  Hordes of Deadly animals.&lt;br /&gt;
*[[Kurt]] - Scribe&lt;br /&gt;
*[[Arcadia]] - Party Leader&lt;br /&gt;
*[[Minerva]] - Military Scientist&lt;br /&gt;
*[[Boom Boom]] - Fire, Death, Destruction&lt;br /&gt;
;Time on adventure&lt;br /&gt;
:tbc 826 WK to tbc 826 WK&lt;br /&gt;
; Employer&lt;br /&gt;
: Sapphire Gold of the [[No. 1 Hobbits&#039; Detective Agency]]&lt;br /&gt;
; Mission&lt;br /&gt;
: Locate and deal with the source of undead found in [[Brastor]]&lt;br /&gt;
; Pay&lt;br /&gt;
: 5,000sp or equivalent value in invested or amulets.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes by Kurt==&lt;br /&gt;
===Session 1===&lt;br /&gt;
We meet Sapphire and an apprentice Vigor in the guild meeting room. They brief us on the problem of small packs of lesser undead coming from the direction of the Sea of Grass.&amp;lt;br&amp;gt;&lt;br /&gt;
They want us to find out where these are coming from, offering theories such as illegal mining.&amp;lt;br&amp;gt;&lt;br /&gt;
A range of services is discussed, and we accept the offer of someone who can handle Greater Enchantments and a Rune Portal to [[Brastor_Landing|Brastor Landing]].&amp;lt;br&amp;gt;&lt;br /&gt;
We divert to my farm to enjoy the standard sacrificial rites for the evening.&amp;lt;br&amp;gt;&lt;br /&gt;
People to talk to in Brastor.&amp;lt;br&amp;gt;&lt;br /&gt;
* Emmitsburg -  Magneric Fairfoot.&lt;br /&gt;
* South Lending - Rathar Puddlefoot.&lt;br /&gt;
We head back to the guild in the morning, then to Seagate, with some exciting landings in high winds.&amp;lt;br&amp;gt;&lt;br /&gt;
Once in [[Seagate]], we meet our portalist in a high end tailors shop, Instichue,  and head through to [[Brastor_Landing|Brastor Landing]]. There we stop in the Tavern (The Slippery Duck) and get greaters from retired guild member [[Uzi Urksome|Uzi]].&amp;lt;br&amp;gt;&lt;br /&gt;
Tulip also has a fun idea of trying to get her bear into plate armour, so we set up some materials to source before we get too far out.&amp;lt;br&amp;gt;&lt;br /&gt;
Arcadia and Minerva perform rituals to see if the skies will pass along any information at this point, while Boom Boom engages in diplomacy with the locals.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 2===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===SP Stuff===&lt;br /&gt;
===Expenses===&lt;br /&gt;
* 12,000sp each for greaters.&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 31%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Buffs and Abilities ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|+ &#039;&#039;&#039;Long Term (assumed always on)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Cat Vision (Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See 160&#039; in the dark.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; N&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone (Two options, highest rank?)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +## to EN.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | A defence spell (Several options, replace if yours is better, maybe use different spells overnight and daytime.).&amp;lt;br&amp;gt;&lt;br /&gt;
Armour of Earth&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +24% defence, +1 damage reduction.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire proofing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Immune to non-magical fires up to large bonfire strength.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire Armour&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ## magical fire ablative.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Overland Way&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Up to 12 Entities get +7 mph to overland speed in good terrain. Total speed is then affected by terrain. -3 Exercise Ft/hour.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Coruscade&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 18&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +38 defense&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9.5 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Witchsight&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See invisible, see in dark 195ft &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?1&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Resistance to Light&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +32 resistance to light spells. See in Rk20 light&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 2.6 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
|+ &#039;&#039;&#039;Short Term/Situational&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Trollskin&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heal 1 EN a pulse, and do not die from (non Acid/Fire) damage.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 80 sec.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Diamond Weapon&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% S.C. Attackers fumble 5% more often.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Min.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Create Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | SC+9 DM+3&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 13 mins&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Talents, Skills, other buffs===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |-&lt;br /&gt;
&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic / Skill / Etc&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger - Detect Hidden and Traps.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Chance to detect ambush.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 116% (Rk 3 Plains)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger - Tracking.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 99% (Rk 3 Plains)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Herbalist - Find herbs.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by herb being searched for.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 213% (Rk 5)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Thief - Detect Traps.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 65% (Rk 2)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Thief - Find hidden.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 65% (Rk 2)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Spy - Enhanced Memory&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; 139% (Rank 6)&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Detect Fumes&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; 74 (rank 10)&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other buffs===&lt;br /&gt;
* Kurt: Transformation to a Werebear, and the ability to grow vines from himself.&lt;br /&gt;
* Boom Boom: 4 * Thorny vines that can be targeted by Enchant Plants.&lt;br /&gt;
* Tulip: 4 * Thorny vines that can be targeted by Enchant Plants.&lt;br /&gt;
* Tulip&#039;s Bear: Trial Heavy Plate armour (with minor environmental comfort controls).&lt;br /&gt;
&lt;br /&gt;
===Daily Casting===&lt;br /&gt;
* Tulip&lt;br /&gt;
* Kurt - 1 * Herbal Lore, 1 * Detect Traps &amp;amp; Snares, 1 * Overland Way, 1 * Cat Vision.&lt;br /&gt;
* Arcadia&lt;br /&gt;
* Minerva&lt;br /&gt;
* Boom Boom - Fire Proofing, Fire Armour (How much Ft does Boom Boom use for this?)&lt;br /&gt;
&lt;br /&gt;
===Ft Recovery===&lt;br /&gt;
Herbal Teas - +4 Ft per meal.&lt;br /&gt;
Fireball Whiskies - Restoratives from Boom Boom - 8/16. (24)&lt;br /&gt;
&lt;br /&gt;
=== Unengaged Initatives ===&lt;br /&gt;
* Minerva: D+##&lt;br /&gt;
* Kurt: D+23 (26)&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { min-width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 2&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 6&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Tracking/Scouting&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File/Danger&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pets and followers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Astrology: Warrior&lt;br /&gt;
| class=day |  2 || Portal to Brastor Landing.&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || Astrology: Warrior ends&lt;br /&gt;
| class=day | 19 || Astrology: King starts&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || Astrology: King ends&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Astrology: Mother starts&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || Astrology: Mother ends&lt;br /&gt;
| class=day | 11 || Astrology: Magician starts&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=A_Simple_Task&amp;diff=109784</id>
		<title>A Simple Task</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=A_Simple_Task&amp;diff=109784"/>
		<updated>2026-03-11T23:32:05Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Short Term */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category: Terry]]&lt;br /&gt;
[[Category:Scribe Notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scribe_Notes#Autumn_826_WK|Scribe Notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;Adventure&#039;&#039;&#039;: A Simple Task&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[Terry]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tue - online&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: [[Experience#Quest_Level | Medium]]ish???&amp;lt;br&amp;gt;&lt;br /&gt;
; Party&lt;br /&gt;
*[[Tulip]] -  Hordes of Deadly animals.&lt;br /&gt;
*[[Kurt]] - Scribe&lt;br /&gt;
*[[Arcadia]] - Party Leader&lt;br /&gt;
*[[Minerva]] - Military Scientist&lt;br /&gt;
*[[Boom Boom]] - Fire, Death, Destruction&lt;br /&gt;
;Time on adventure&lt;br /&gt;
:tbc 826 WK to tbc 826 WK&lt;br /&gt;
; Employer&lt;br /&gt;
: Sapphire Gold of the [[No. 1 Hobbits&#039; Detective Agency]]&lt;br /&gt;
; Mission&lt;br /&gt;
: Locate and deal with the source of undead found in [[Brastor]]&lt;br /&gt;
; Pay&lt;br /&gt;
: 5,000sp or equivalent value in invested or amulets.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes by Kurt==&lt;br /&gt;
===Session 1===&lt;br /&gt;
We meet Sapphire and an apprentice Vigor in the guild meeting room. They brief us on the problem of small packs of lesser undead coming from the direction of the Sea of Grass.&amp;lt;br&amp;gt;&lt;br /&gt;
They want us to find out where these are coming from, offering theories such as illegal mining.&amp;lt;br&amp;gt;&lt;br /&gt;
A range of services is discussed, and we accept the offer of someone who can handle Greater Enchantments and a Rune Portal to [[Brastor_Landing|Brastor Landing]].&amp;lt;br&amp;gt;&lt;br /&gt;
We divert to my farm to enjoy the standard sacrificial rites for the evening.&amp;lt;br&amp;gt;&lt;br /&gt;
People to talk to in Brastor.&amp;lt;br&amp;gt;&lt;br /&gt;
* Emmitsburg -  Magneric Fairfoot.&lt;br /&gt;
* South Lending - Rathar Puddlefoot.&lt;br /&gt;
We head back to the guild in the morning, then to Seagate, with some exciting landings in high winds.&amp;lt;br&amp;gt;&lt;br /&gt;
Once in [[Seagate]], we meet our portalist in a high end tailors shop, Instichue,  and head through to [[Brastor_Landing|Brastor Landing]]. There we stop in the Tavern (The Slippery Duck) and get greaters from retired guild member [[Uzi Urksome|Uzi]].&amp;lt;br&amp;gt;&lt;br /&gt;
Tulip also has a fun idea of trying to get her bear into plate armour, so we set up some materials to source before we get too far out.&amp;lt;br&amp;gt;&lt;br /&gt;
Arcadia and Minerva perform rituals to see if the skies will pass along any information at this point, while Boom Boom engages in diplomacy with the locals.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 2===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===SP Stuff===&lt;br /&gt;
===Expenses===&lt;br /&gt;
* 12,000sp each for greaters.&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 31%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Buffs and Abilities ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|+ &#039;&#039;&#039;Long Term (assumed always on)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Cat Vision (Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See 160&#039; in the dark.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; N&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone (Two options, highest rank?)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +## to EN.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | A defence spell (Several options, replace if yours is better, maybe use different spells overnight and daytime.).&amp;lt;br&amp;gt;&lt;br /&gt;
Armour of Earth&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +24% defence, +1 damage reduction.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire proofing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Immune to non-magical fires up to large bonfire strength.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire Armour&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ## magical fire ablative.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Overland Way&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Up to 12 Entities get +7 mph to overland speed in good terrain. Total speed is then affected by terrain. -3 Exercise Ft/hour.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Coruscade&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 18&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +38 defense&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9.5 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Witchsight&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See invisible, see in dark 195ft &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?1&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Resistance to Light&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +32 resistance to light spells. See in Rk20 light&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 2.6 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
|+ &#039;&#039;&#039;Short Term/Situational&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Trollskin&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heal 1 EN a pulse, and do not die from (non Acid/Fire) damage.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 80 sec.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Diamond Weapon&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% S.C. Attackers fumble 5% more often.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Min.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Create Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | SC+9 DM+3&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 13 mins&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Talents, Skills, other buffs===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |-&lt;br /&gt;
&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic / Skill / Etc&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger - Detect Hidden and Traps.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Chance to detect ambush.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 116% (Rk 3 Plains)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger - Tracking.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 99% (Rk 3 Plains)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Herbalist - Find herbs.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by herb being searched for.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 213% (Rk 5)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Thief - Detect Traps.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 65% (Rk 2)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Thief - Find hidden.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 65% (Rk 2)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other buffs===&lt;br /&gt;
* Kurt: Transformation to a Werebear, and the ability to grow vines from himself.&lt;br /&gt;
* Boom Boom: 4 * Thorny vines that can be targeted by Enchant Plants.&lt;br /&gt;
* Tulip: 4 * Thorny vines that can be targeted by Enchant Plants.&lt;br /&gt;
* Tulip&#039;s Bear: Trial Heavy Plate armour (with minor environmental comfort controls).&lt;br /&gt;
&lt;br /&gt;
===Daily Casting===&lt;br /&gt;
* Tulip&lt;br /&gt;
* Kurt - 1 * Herbal Lore, 1 * Detect Traps &amp;amp; Snares, 1 * Overland Way, 1 * Cat Vision.&lt;br /&gt;
* Arcadia&lt;br /&gt;
* Minerva&lt;br /&gt;
* Boom Boom - Fire Proofing, Fire Armour (How much Ft does Boom Boom use for this?)&lt;br /&gt;
&lt;br /&gt;
===Ft Recovery===&lt;br /&gt;
Herbal Teas - +4 Ft per meal.&lt;br /&gt;
Fireball Whiskies - Restoratives from Boom Boom - 8/16. (24)&lt;br /&gt;
&lt;br /&gt;
=== Unengaged Initatives ===&lt;br /&gt;
* Minerva: D+##&lt;br /&gt;
* Kurt: D+23 (26)&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { min-width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 2&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 6&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Tracking/Scouting&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File/Danger&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pets and followers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Astrology: Warrior&lt;br /&gt;
| class=day |  2 || Portal to Brastor Landing.&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || Astrology: Warrior ends&lt;br /&gt;
| class=day | 19 || Astrology: King starts&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || Astrology: King ends&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Astrology: Mother starts&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || Astrology: Mother ends&lt;br /&gt;
| class=day | 11 || Astrology: Magician starts&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=A_Simple_Task&amp;diff=109783</id>
		<title>A Simple Task</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=A_Simple_Task&amp;diff=109783"/>
		<updated>2026-03-11T23:15:50Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Buffs and Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category: Terry]]&lt;br /&gt;
[[Category:Scribe Notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scribe_Notes#Autumn_826_WK|Scribe Notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;Adventure&#039;&#039;&#039;: A Simple Task&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[Terry]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tue - online&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: [[Experience#Quest_Level | Medium]]ish???&amp;lt;br&amp;gt;&lt;br /&gt;
; Party&lt;br /&gt;
*[[Tulip]] -  Hordes of Deadly animals.&lt;br /&gt;
*[[Kurt]] - Scribe&lt;br /&gt;
*[[Arcadia]] - Party Leader&lt;br /&gt;
*[[Minerva]] - Military Scientist&lt;br /&gt;
*[[Boom Boom]] - Fire, Death, Destruction&lt;br /&gt;
;Time on adventure&lt;br /&gt;
:tbc 826 WK to tbc 826 WK&lt;br /&gt;
; Employer&lt;br /&gt;
: Sapphire Gold of the [[No. 1 Hobbits&#039; Detective Agency]]&lt;br /&gt;
; Mission&lt;br /&gt;
: Locate and deal with the source of undead found in [[Brastor]]&lt;br /&gt;
; Pay&lt;br /&gt;
: 5,000sp or equivalent value in invested or amulets.&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes by Kurt==&lt;br /&gt;
===Session 1===&lt;br /&gt;
We meet Sapphire and an apprentice Vigor in the guild meeting room. They brief us on the problem of small packs of lesser undead coming from the direction of the Sea of Grass.&amp;lt;br&amp;gt;&lt;br /&gt;
They want us to find out where these are coming from, offering theories such as illegal mining.&amp;lt;br&amp;gt;&lt;br /&gt;
A range of services is discussed, and we accept the offer of someone who can handle Greater Enchantments and a Rune Portal to [[Brastor_Landing|Brastor Landing]].&amp;lt;br&amp;gt;&lt;br /&gt;
We divert to my farm to enjoy the standard sacrificial rites for the evening.&amp;lt;br&amp;gt;&lt;br /&gt;
People to talk to in Brastor.&amp;lt;br&amp;gt;&lt;br /&gt;
* Emmitsburg -  Magneric Fairfoot.&lt;br /&gt;
* South Lending - Rathar Puddlefoot.&lt;br /&gt;
We head back to the guild in the morning, then to Seagate, with some exciting landings in high winds.&amp;lt;br&amp;gt;&lt;br /&gt;
Once in [[Seagate]], we meet our portalist in a high end tailors shop, Instichue,  and head through to [[Brastor_Landing|Brastor Landing]]. There we stop in the Tavern (The Slippery Duck) and get greaters from retired guild member [[Uzi Urksome|Uzi]].&amp;lt;br&amp;gt;&lt;br /&gt;
Tulip also has a fun idea of trying to get her bear into plate armour, so we set up some materials to source before we get too far out.&amp;lt;br&amp;gt;&lt;br /&gt;
Arcadia and Minerva perform rituals to see if the skies will pass along any information at this point, while Boom Boom engages in diplomacy with the locals.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 2===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===SP Stuff===&lt;br /&gt;
===Expenses===&lt;br /&gt;
* 12,000sp each for greaters.&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 31%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Buffs and Abilities ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|+ &#039;&#039;&#039;Long Term (assumed always on)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Cat Vision (Ku)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See 160&#039; in the dark.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; N&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone (Two options, highest rank?)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +## to EN.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | A defence spell (Several options, replace if yours is better, maybe use different spells overnight and daytime.).&amp;lt;br&amp;gt;&lt;br /&gt;
Armour of Earth&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +24% defence, +1 damage reduction.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire proofing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Immune to non-magical fires up to large bonfire strength.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire Armour&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ## magical fire ablative.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Overland Way&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Up to 12 Entities get +7 mph to overland speed in good terrain. Total speed is then affected by terrain. -3 Exercise Ft/hour.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Coruscade&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 18&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +38 defense&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9.5 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Witchsight&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See invisible, see in dark 195ft &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?1&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Resistance to Light&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +32 resistance to light spells. See in Rk20 light&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 2.6 hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
|+ &#039;&#039;&#039;Short Term/Situational&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Trollskin&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heal 1 EN a pulse, and do not die from (non Acid/Fire) damage.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 80 sec.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Diamond Weapon&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11% S.C. Attackers fumble 5% more often.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Min.&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Talents, Skills, other buffs===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |-&lt;br /&gt;
&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic / Skill / Etc&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot;   | Tulip&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Animal 2&amp;quot;  | Animal 2&lt;br /&gt;
!Title=&amp;quot;Animal 3&amp;quot;   | Animal 3&lt;br /&gt;
!Title=&amp;quot;Kurt&amp;quot;   | Kurt&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot;   | Arcadia&lt;br /&gt;
!Title=&amp;quot;Luna&amp;quot; | Luna&lt;br /&gt;
!Title=&amp;quot;Minerva&amp;quot; | Minerva&lt;br /&gt;
!Title=&amp;quot;Animal 1&amp;quot; | Animal 1&lt;br /&gt;
!Title=&amp;quot;Boom Boom&amp;quot; | Boom Boom&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger - Detect Hidden and Traps.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Chance to detect ambush.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 116% (Rk 3 Plains)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger - Tracking.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 99% (Rk 3 Plains)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Herbalist - Find herbs.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by herb being searched for.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 213% (Rk 5)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Thief - Detect Traps.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 65% (Rk 2)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Thief - Find hidden.&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; 65% (Rk 2)&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Magic&lt;br /&gt;
|class=&amp;quot;du&amp;quot; |  hrs&lt;br /&gt;
| &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 2--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 3--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Kurt--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Arcadia--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Luna--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Minerva--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Animal 1--&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Boom Boom--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other buffs===&lt;br /&gt;
* Kurt: Transformation to a Werebear, and the ability to grow vines from himself.&lt;br /&gt;
* Boom Boom: 4 * Thorny vines that can be targeted by Enchant Plants.&lt;br /&gt;
* Tulip: 4 * Thorny vines that can be targeted by Enchant Plants.&lt;br /&gt;
* Tulip&#039;s Bear: Trial Heavy Plate armour (with minor environmental comfort controls).&lt;br /&gt;
&lt;br /&gt;
===Daily Casting===&lt;br /&gt;
* Tulip&lt;br /&gt;
* Kurt - 1 * Herbal Lore, 1 * Detect Traps &amp;amp; Snares, 1 * Overland Way, 1 * Cat Vision.&lt;br /&gt;
* Arcadia&lt;br /&gt;
* Minerva&lt;br /&gt;
* Boom Boom - Fire Proofing, Fire Armour (How much Ft does Boom Boom use for this?)&lt;br /&gt;
&lt;br /&gt;
===Ft Recovery===&lt;br /&gt;
Herbal Teas - +4 Ft per meal.&lt;br /&gt;
Fireball Whiskies - Restoratives from Boom Boom - 8/16. (24)&lt;br /&gt;
&lt;br /&gt;
=== Unengaged Initatives ===&lt;br /&gt;
* Minerva: D+##&lt;br /&gt;
* Kurt: D+23 (26)&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { min-width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 2&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 6&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Tracking/Scouting&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File/Danger&#039;&#039;&lt;br /&gt;
1&lt;br /&gt;
2&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pets and followers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Astrology: Warrior&lt;br /&gt;
| class=day |  2 || Portal to Brastor Landing.&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || Astrology: Warrior ends&lt;br /&gt;
| class=day | 19 || Astrology: King starts&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || Astrology: King ends&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Astrology: Mother starts&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || Astrology: Mother ends&lt;br /&gt;
| class=day | 11 || Astrology: Magician starts&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Welcome_to_the_Island&amp;diff=105834</id>
		<title>Welcome to the Island</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Welcome_to_the_Island&amp;diff=105834"/>
		<updated>2025-12-27T05:09:54Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Long Term (assumed always on) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Summer_826_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 20%; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;  &lt;br /&gt;
[[image:Tracy Island.jpg|300px|right|top|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:jacqui | Jacqui]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Summer]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Lowish &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Terra]] - novice&lt;br /&gt;
# [[Galantha Nival|Snowdrop]] - scout&lt;br /&gt;
# [[Briar - Wicca ]] - Commander&lt;br /&gt;
# [[Walks in Clouds]] - Warrior and record keeper&lt;br /&gt;
# [[Koishi]] - Warrior&lt;br /&gt;
# [[Vath]] - Military advisor&lt;br /&gt;
&lt;br /&gt;
;Employer&lt;br /&gt;
# [[Grizelda]]&lt;br /&gt;
&lt;br /&gt;
;Mission &lt;br /&gt;
Grizelda has gained access to a mysterious island. Only she doesn&#039;t know where it is. She&#039;d like you to explore the island and it&#039;s environs.&lt;br /&gt;
She can provide a base of operations (she&#039;s been busy tidying it up and fetching bedding and so on from Seagate). &lt;br /&gt;
She will be able to provide a variety of buffs (rune cookies and so on). &lt;br /&gt;
For payment you get loot, and she&#039;ll give you all rune tattoos (assuming you don&#039;t have them already). &lt;br /&gt;
The Guild will chip in with a weekly stipend. &lt;br /&gt;
Oh, and Grizelda is a master chef.&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes - Summary ==&lt;br /&gt;
* The party assemble and we travel to the island.&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes - Full ==&lt;br /&gt;
&lt;br /&gt;
=== Commencement of Travel ===&lt;br /&gt;
&lt;br /&gt;
We have been retained by Grizelda, a warrior of clear experience and firm bearing. Two years past, she inherited an island and now seeks knowledge of it. She commands a powerful gate—an art beyond my understanding—which allows passage to a fortress upon that island.&lt;br /&gt;
&lt;br /&gt;
The immediate area by the portal have already been surveyed, yet she desires that we explore the land itself and determine its true nature and position. The island lies within Alusia, though at a great distance from Seagate. When the sun rises over Seagate, dusk falls upon the island. This unsettles me; distance should not twist the heavens so.&lt;br /&gt;
&lt;br /&gt;
Grizelda, a master of the Rune College, will reside in the island fortress and will place powerful magics on us. I do not fully grasp this craft, but her confidence suggests long practice. In return for our service, we are to receive two hundred silver pieces per week, and may claim any treasures discovered upon the island. &lt;br /&gt;
&lt;br /&gt;
We spoke at length on matters of command. Briar, who carries herself with calm authority, was chosen to lead. Vath, a veteran of many battles, will advise on strategy and the ordering of troops. This structure is sound; a blade cuts best when its edge is guided.&lt;br /&gt;
The remainder of the day was spent in preparation—checking arms, provisions, and resolve.&lt;br /&gt;
&lt;br /&gt;
At first light the next morning, we gathered before the gates of the Mercenary Guild. Grizelda led us beyond the city, into quiet woods where few paths run. There, in a place deliberately hidden, she performed her art. With gestures and words unknown to me, she opened a gate in the air itself.&lt;br /&gt;
&lt;br /&gt;
We stepped through.&lt;br /&gt;
&lt;br /&gt;
In a single breath, the world changed. We stood among ancient stones arranged in a wide circle, set within an open field. The light, which was moments ago early morning, is now dusk.&lt;br /&gt;
&lt;br /&gt;
Grizelda guided us to her fortress. It lies beneath the earth, shaped by magic rather than stonecraft. Its doors do not exist until summoned, appearing only when called by her will. I find this deeply unsettling—things that are and are not, at the same time.&lt;br /&gt;
We locate rooms within the fortress and settle into rest the night. The earth above us was silent, and the walls did not breathe, as living stone is said to do, and sleep came slowly.&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 41%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Long Term (assumed always on) ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Terra&amp;quot;     | Ta&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sd&lt;br /&gt;
!Title=&amp;quot;Briar&amp;quot; | Br&lt;br /&gt;
!Title=&amp;quot;Walks in Clouds&amp;quot;    | WC&lt;br /&gt;
!Title=&amp;quot;Koishi&amp;quot;     | Ko&lt;br /&gt;
!Title=&amp;quot;Vath&amp;quot;   | Va&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Ench. &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +8% to Resistances, and Stats &amp;amp; Skills.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune (Gr)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6 EN immediately&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 7 days&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield (Gr)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 16&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21 def/+2 FT armour/+2 EN armour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev. Does not stack with shield. &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 hr&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Resist Cold (Sd)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | heals 3 EN per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 hours &lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot; | Self Only&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Evil Eye&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -6% Magic Resistance to targets.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 7 Days&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Terra&amp;quot;     | Ta&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sd&lt;br /&gt;
!Title=&amp;quot;Briar&amp;quot; | Br&lt;br /&gt;
!Title=&amp;quot;Walks in Clouds&amp;quot;    | WC&lt;br /&gt;
!Title=&amp;quot;Koishi&amp;quot;     | Ko&lt;br /&gt;
!Title=&amp;quot;Vath&amp;quot;   | Va&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
* Giant cookies (Grizelda) - keep for 9 day. effect last 12 hours: +6 PS and +6 EN&lt;br /&gt;
* Restorative cookies – keep for 9 hours: –9en for +18 ft&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 8pm !! 9pm !! 10pm !! 11pm !! 12am !! 1am !! 2am !! 3am !! 4am !! 5am !! 6am !! 7am&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Walks in Clouds&amp;lt;BR&amp;gt;Vath&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Koishi&amp;lt;BR&amp;gt;Briar&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Snowdrop&amp;lt;BR&amp;gt;Terra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
(10&#039; or so gap per rank/person usually)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Scout&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Snow Drop&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Front Line&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Koishi, Terra&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Mid Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Walks in Clouds, Vath&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Back Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Briar&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Significant Items &amp;amp; Loot  ===&lt;br /&gt;
&lt;br /&gt;
====Loot====&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; id=&amp;quot;Summer&amp;quot; class=&amp;quot;Season&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | &amp;lt;b&amp;gt;Summer: Meadow 826 WK&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; |&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Moonday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Duesday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | W&#039;ansday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Th&#039;rsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Frysday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Reapsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |    || &#039;&#039;[[Beltane]] Full Moon&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  1 || &#039;&#039;Guild Meeting&#039;&#039; Mission briefing. Head to island. &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  2 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  3 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  4 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  5 || &#039;&#039;White Lotus&#039;&#039; &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  6 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  7 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  8 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  9 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 10 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 11 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 12 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 13 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 14 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 15 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 16 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 17 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 18 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 19 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 20 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 21 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 22 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 23 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 24 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 25 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 26 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 27 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 28 || &#039;&#039;Full Moon&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 29 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 30 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  1 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  2 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  3 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  4 || &lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | &amp;lt;b&amp;gt;Summer: Heat 826 WK&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Moonday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Duesday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | W&#039;ansday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Th&#039;rsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Frysday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Reapsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  5 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  6 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  7 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  8 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  9 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 10 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 11 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 12 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 13 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 14 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 15 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 16 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 17 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 18 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 19 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 20 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 21 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 22 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 23 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 24 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 25 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 26 || &#039;&#039;Full Moon&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 27 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 28 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 29 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 30 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  1 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  2 || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | &amp;lt;b&amp;gt;Summer: Breeze 826 WK&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Moonday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Duesday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | W&#039;ansday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Th&#039;rsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Frysday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Reapsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  3 || &#039;&#039;Day of Death&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  4 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  5 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  6 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  7 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  8 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  9 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 10 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 11 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 12 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 13 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 14 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 15 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 16 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 17 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 18 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 19 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 20 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 21 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 22 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 23 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 24 || &#039;&#039;Full Moon&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 25 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 26 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 27 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 28 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 29 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 30 || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Welcome_to_the_Island&amp;diff=105831</id>
		<title>Welcome to the Island</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Welcome_to_the_Island&amp;diff=105831"/>
		<updated>2025-12-27T02:13:15Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Summer_826_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 20%; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;  &lt;br /&gt;
[[image:Tracy Island.jpg|300px|right|top|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:jacqui | Jacqui]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Summer]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Lowish &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Terra]] - novice&lt;br /&gt;
# [[Galantha Nival|Snowdrop]] - scout&lt;br /&gt;
# [[Briar - Wicca ]] - Commander&lt;br /&gt;
# [[Walks in Clouds]] - Warrior and record keeper&lt;br /&gt;
# [[Koishi]] - Warrior&lt;br /&gt;
# [[Vath]] - Military advisor&lt;br /&gt;
&lt;br /&gt;
;Employer&lt;br /&gt;
# [[Grizelda]]&lt;br /&gt;
&lt;br /&gt;
;Mission &lt;br /&gt;
Grizelda has gained access to a mysterious island. Only she doesn&#039;t know where it is. She&#039;d like you to explore the island and it&#039;s environs.&lt;br /&gt;
She can provide a base of operations (she&#039;s been busy tidying it up and fetching bedding and so on from Seagate). &lt;br /&gt;
She will be able to provide a variety of buffs (rune cookies and so on). &lt;br /&gt;
For payment you get loot, and she&#039;ll give you all rune tattoos (assuming you don&#039;t have them already). &lt;br /&gt;
The Guild will chip in with a weekly stipend. &lt;br /&gt;
Oh, and Grizelda is a master chef.&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes - Summary ==&lt;br /&gt;
* The party assemble and we travel to the island.&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes - Full ==&lt;br /&gt;
&lt;br /&gt;
=== Commencement of Travel ===&lt;br /&gt;
&lt;br /&gt;
We have been retained by Grizelda, a warrior of clear experience and firm bearing. Two years past, she inherited an island and now seeks knowledge of it. She commands a powerful gate—an art beyond my understanding—which allows passage to a fortress upon that island.&lt;br /&gt;
&lt;br /&gt;
The immediate area by the portal have already been surveyed, yet she desires that we explore the land itself and determine its true nature and position. The island lies within Alusia, though at a great distance from Seagate. When the sun rises over Seagate, dusk falls upon the island. This unsettles me; distance should not twist the heavens so.&lt;br /&gt;
&lt;br /&gt;
Grizelda, a master of the Rune College, will reside in the island fortress and will place powerful magics on us. I do not fully grasp this craft, but her confidence suggests long practice. In return for our service, we are to receive two hundred silver pieces per week, and may claim any treasures discovered upon the island. &lt;br /&gt;
&lt;br /&gt;
We spoke at length on matters of command. Briar, who carries herself with calm authority, was chosen to lead. Vath, a veteran of many battles, will advise on strategy and the ordering of troops. This structure is sound; a blade cuts best when its edge is guided.&lt;br /&gt;
The remainder of the day was spent in preparation—checking arms, provisions, and resolve.&lt;br /&gt;
&lt;br /&gt;
At first light the next morning, we gathered before the gates of the Mercenary Guild. Grizelda led us beyond the city, into quiet woods where few paths run. There, in a place deliberately hidden, she performed her art. With gestures and words unknown to me, she opened a gate in the air itself.&lt;br /&gt;
&lt;br /&gt;
We stepped through.&lt;br /&gt;
&lt;br /&gt;
In a single breath, the world changed. We stood among ancient stones arranged in a wide circle, set within an open field. The light, which was moments ago early morning, is now dusk.&lt;br /&gt;
&lt;br /&gt;
Grizelda guided us to her fortress. It lies beneath the earth, shaped by magic rather than stonecraft. Its doors do not exist until summoned, appearing only when called by her will. I find this deeply unsettling—things that are and are not, at the same time.&lt;br /&gt;
We locate rooms within the fortress and settle into rest the night. The earth above us was silent, and the walls did not breathe, as living stone is said to do, and sleep came slowly.&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 41%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Long Term (assumed always on) ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Terra&amp;quot;     | Ta&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sd&lt;br /&gt;
!Title=&amp;quot;Briar&amp;quot; | Br&lt;br /&gt;
!Title=&amp;quot;Walks in Clouds&amp;quot;    | WC&lt;br /&gt;
!Title=&amp;quot;Koishi&amp;quot;     | Ko&lt;br /&gt;
!Title=&amp;quot;Vath&amp;quot;   | Va&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Ench. &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +8% to Resistances, and Stats &amp;amp; Skills.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune (Gr)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6 EN immediately&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 7 days&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield (Gr)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 16&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21 def/+2 FT armour/+2 EN armour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev. Does not stack with shield. &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 hr&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Resist Cold (Sd)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot; | Self Only&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Evil Eye&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -6% Magic Resistance to targets.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 7 Days&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Terra&amp;quot;     | Ta&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sd&lt;br /&gt;
!Title=&amp;quot;Briar&amp;quot; | Br&lt;br /&gt;
!Title=&amp;quot;Walks in Clouds&amp;quot;    | WC&lt;br /&gt;
!Title=&amp;quot;Koishi&amp;quot;     | Ko&lt;br /&gt;
!Title=&amp;quot;Vath&amp;quot;   | Va&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
* Giant cookies (Grizelda) - keep for 9 day. effect last 12 hours: +6 PS and +6 EN&lt;br /&gt;
* Restorative cookies – keep for 9 hours: –9en for +18 ft&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 8pm !! 9pm !! 10pm !! 11pm !! 12am !! 1am !! 2am !! 3am !! 4am !! 5am !! 6am !! 7am&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Walks in Clouds&amp;lt;BR&amp;gt;Vath&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Koishi&amp;lt;BR&amp;gt;Briar&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Snowdrop&amp;lt;BR&amp;gt;Terra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
(10&#039; or so gap per rank/person usually)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Scout&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Snow Drop&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Front Line&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Koishi, Terra&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Mid Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Walks in Clouds, Vath&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Back Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Briar&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Significant Items &amp;amp; Loot  ===&lt;br /&gt;
&lt;br /&gt;
====Loot====&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; id=&amp;quot;Summer&amp;quot; class=&amp;quot;Season&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | &amp;lt;b&amp;gt;Summer: Meadow 826 WK&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; |&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Moonday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Duesday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | W&#039;ansday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Th&#039;rsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Frysday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Reapsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |    || &#039;&#039;[[Beltane]] Full Moon&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  1 || &#039;&#039;Guild Meeting&#039;&#039; Mission briefing. Head to island. &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  2 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  3 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  4 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  5 || &#039;&#039;White Lotus&#039;&#039; &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  6 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  7 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  8 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  9 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 10 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 11 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 12 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 13 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 14 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 15 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 16 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 17 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 18 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 19 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 20 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 21 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 22 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 23 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 24 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 25 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 26 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 27 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 28 || &#039;&#039;Full Moon&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 29 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 30 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  1 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  2 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  3 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  4 || &lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | &amp;lt;b&amp;gt;Summer: Heat 826 WK&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Moonday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Duesday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | W&#039;ansday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Th&#039;rsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Frysday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Reapsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  5 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  6 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  7 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  8 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  9 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 10 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 11 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 12 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 13 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 14 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 15 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 16 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 17 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 18 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 19 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 20 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 21 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 22 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 23 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 24 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 25 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 26 || &#039;&#039;Full Moon&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 27 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 28 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 29 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 30 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  1 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  2 || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | &amp;lt;b&amp;gt;Summer: Breeze 826 WK&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Moonday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Duesday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | W&#039;ansday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Th&#039;rsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Frysday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Reapsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  3 || &#039;&#039;Day of Death&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  4 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  5 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  6 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  7 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  8 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  9 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 10 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 11 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 12 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 13 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 14 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 15 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 16 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 17 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 18 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 19 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 20 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 21 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 22 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 23 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 24 || &#039;&#039;Full Moon&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 25 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 26 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 27 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 28 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 29 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 30 || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Welcome_to_the_Island&amp;diff=105830</id>
		<title>Welcome to the Island</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Welcome_to_the_Island&amp;diff=105830"/>
		<updated>2025-12-27T02:03:04Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Long Term (assumed always on) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Summer_826_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 20%; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;  &lt;br /&gt;
[[image:Tracy Island.jpg|300px|right|top|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:jacqui | Jacqui]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Summer]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Lowish &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Terra]] - novice&lt;br /&gt;
# [[Galantha Nival|Snowdrop]] - scout&lt;br /&gt;
# [[Briar - Wicca ]] - Commander&lt;br /&gt;
# [[Walks in Clouds]] - Warrior and record keeper&lt;br /&gt;
# [[Koishi]] - Warrior&lt;br /&gt;
# [[Vath]] - Military advisor&lt;br /&gt;
&lt;br /&gt;
;Employer&lt;br /&gt;
# [[Grizelda]]&lt;br /&gt;
&lt;br /&gt;
;Mission &lt;br /&gt;
Grizelda has gained access to a mysterious island. Only she doesn&#039;t know where it is. She&#039;d like you to explore the island and it&#039;s environs.&lt;br /&gt;
She can provide a base of operations (she&#039;s been busy tidying it up and fetching bedding and so on from Seagate). &lt;br /&gt;
She will be able to provide a variety of buffs (rune cookies and so on). &lt;br /&gt;
For payment you get loot, and she&#039;ll give you all rune tattoos (assuming you don&#039;t have them already). &lt;br /&gt;
The Guild will chip in with a weekly stipend. &lt;br /&gt;
Oh, and Grizelda is a master chef.&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes - Summary ==&lt;br /&gt;
* The party assemble and we travel to the island.&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes - Full ==&lt;br /&gt;
&lt;br /&gt;
=== Commencement of Travel ===&lt;br /&gt;
&lt;br /&gt;
We have been retained by Grizelda, a warrior of clear experience and firm bearing. Two years past, she inherited an island and now seeks knowledge of it. She commands a powerful gate—an art beyond my understanding—which allows passage to a fortress upon that island.&lt;br /&gt;
&lt;br /&gt;
The immediate area by the portal have already been surveyed, yet she desires that we explore the land itself and determine its true nature and position. The island lies within Alusia, though at a great distance from Seagate. When the sun rises over Seagate, dusk falls upon the island. This unsettles me; distance should not twist the heavens so.&lt;br /&gt;
&lt;br /&gt;
Grizelda, a master of the Rune College, will reside in the island fortress and will place powerful magics on us. I do not fully grasp this craft, but her confidence suggests long practice. In return for our service, we are to receive two hundred silver pieces per week, and may claim any treasures discovered upon the island. &lt;br /&gt;
&lt;br /&gt;
We spoke at length on matters of command. Briar, who carries herself with calm authority, was chosen to lead. Vath, a veteran of many battles, will advise on strategy and the ordering of troops. This structure is sound; a blade cuts best when its edge is guided.&lt;br /&gt;
The remainder of the day was spent in preparation—checking arms, provisions, and resolve.&lt;br /&gt;
&lt;br /&gt;
At first light the next morning, we gathered before the gates of the Mercenary Guild. Grizelda led us beyond the city, into quiet woods where few paths run. There, in a place deliberately hidden, she performed her art. With gestures and words unknown to me, she opened a gate in the air itself.&lt;br /&gt;
&lt;br /&gt;
We stepped through.&lt;br /&gt;
&lt;br /&gt;
In a single breath, the world changed. We stood among ancient stones arranged in a wide circle, set within an open field. The light, which was moments ago early morning, is now dusk.&lt;br /&gt;
&lt;br /&gt;
Grizelda guided us to her fortress. It lies beneath the earth, shaped by magic rather than stonecraft. Its doors do not exist until summoned, appearing only when called by her will. I find this deeply unsettling—things that are and are not, at the same time.&lt;br /&gt;
We locate rooms within the fortress and settle into rest the night. The earth above us was silent, and the walls did not breathe, as living stone is said to do, and sleep came slowly.&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 41%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Long Term (assumed always on) ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Terra&amp;quot;     | Ta&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sd&lt;br /&gt;
!Title=&amp;quot;Briar&amp;quot; | Br&lt;br /&gt;
!Title=&amp;quot;Walks in Clouds&amp;quot;    | WC&lt;br /&gt;
!Title=&amp;quot;Koishi&amp;quot;     | Ko&lt;br /&gt;
!Title=&amp;quot;Vath&amp;quot;   | Va&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Ench. &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +8% to Resistances, and Stats &amp;amp; Skills.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 1 Day&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune (Gr)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6 EN immediately&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 7 days&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield (Gr)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 16&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21 def/+2 FT armour/+2 EN armour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev. Does not stack with shield. &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 hr&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Resist Cold (Sd)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | &lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot; | Self Only&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Evil Eye&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -6% Magic Resistance to targets.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 7 Days&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Terra&amp;quot;     | Ta&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sd&lt;br /&gt;
!Title=&amp;quot;Briar&amp;quot; | Br&lt;br /&gt;
!Title=&amp;quot;Walks in Clouds&amp;quot;    | WC&lt;br /&gt;
!Title=&amp;quot;Koishi&amp;quot;     | Ko&lt;br /&gt;
!Title=&amp;quot;Vath&amp;quot;   | Va&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Ta --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Sd --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Br --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- WC --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Ko --&amp;gt; &lt;br /&gt;
| &amp;lt;!-- Va --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
* Giant cookies (Grizelda) - keep for 9 day. effect last 12 hours - +5 PS and EN&lt;br /&gt;
* Restorative cookies – keep for 9 hours – 9/18 ft&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 8pm !! 9pm !! 10pm !! 11pm !! 12am !! 1am !! 2am !! 3am !! 4am !! 5am !! 6am !! 7am&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Walks in Clouds&amp;lt;BR&amp;gt;Vath&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Koishi&amp;lt;BR&amp;gt;Briar&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Snowdrop&amp;lt;BR&amp;gt;Terra&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
(10&#039; or so gap per rank/person usually)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Scout&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Snow Drop&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Front Line&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Koishi, Terra&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Mid Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Walks in Clouds, Vath&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Back Rank&amp;lt;/U&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Briar&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
... &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Significant Items &amp;amp; Loot  ===&lt;br /&gt;
&lt;br /&gt;
====Loot====&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; id=&amp;quot;Summer&amp;quot; class=&amp;quot;Season&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | &amp;lt;b&amp;gt;Summer: Meadow 826 WK&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; |&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Moonday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Duesday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | W&#039;ansday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Th&#039;rsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Frysday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Reapsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |    || &#039;&#039;[[Beltane]] Full Moon&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  1 || &#039;&#039;Guild Meeting&#039;&#039; Mission briefing. Head to island. &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  2 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  3 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  4 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  5 || &#039;&#039;White Lotus&#039;&#039; &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  6 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  7 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  8 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  9 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 10 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 11 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 12 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 13 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 14 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 15 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 16 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 17 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 18 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 19 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 20 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 21 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 22 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 23 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 24 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 25 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 26 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 27 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 28 || &#039;&#039;Full Moon&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 29 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 30 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  1 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  2 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  3 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  4 || &lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | &amp;lt;b&amp;gt;Summer: Heat 826 WK&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Moonday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Duesday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | W&#039;ansday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Th&#039;rsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Frysday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Reapsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  5 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  6 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  7 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  8 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  9 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 10 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 11 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 12 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 13 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 14 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 15 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 16 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 17 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 18 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 19 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 20 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 21 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 22 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 23 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 24 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 25 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 26 || &#039;&#039;Full Moon&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 27 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 28 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 29 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 30 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  1 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  2 || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | &amp;lt;b&amp;gt;Summer: Breeze 826 WK&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Moonday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Duesday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | W&#039;ansday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Th&#039;rsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Frysday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Reapsday&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  3 || &#039;&#039;Day of Death&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  4 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  5 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  6 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  7 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  8 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; |  9 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 10 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 11 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 12 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 13 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 14 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 15 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 16 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 17 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 18 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 19 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 20 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 21 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 22 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 23 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 24 || &#039;&#039;Full Moon&#039;&#039;&lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 25 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 26 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 27 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 28 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 29 || &lt;br /&gt;
| class=&amp;quot;day&amp;quot; | 30 || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Welcome_to_the_Island&amp;diff=104399</id>
		<title>Welcome to the Island</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Welcome_to_the_Island&amp;diff=104399"/>
		<updated>2025-12-14T07:36:47Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Employer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Summer_826_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:jacqui | Jacqui]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Summer]] 826 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Lowish &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# Rippley. Blooded bunny water mage.&lt;br /&gt;
# [[Galantha Nival|Snowdrop]]? - Hobbit Ice Mage&lt;br /&gt;
# &lt;br /&gt;
# &lt;br /&gt;
# &lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
# [[Grizelda]]&lt;br /&gt;
&lt;br /&gt;
Grizelda has gained access to a mysterious island. Only she doesn&#039;t know where it is. She&#039;d like you to explore the island and it&#039;s environs.&lt;br /&gt;
She can provide a base of operations (she&#039;s been busy tidying it up and fetching bedding and so on from Seagate). &lt;br /&gt;
She will be able to provide a variety of buffs (rune cookies and so on). &lt;br /&gt;
For payment you get loot, and she&#039;ll give you all rune tattoos (assuming you don&#039;t have them already). &lt;br /&gt;
The Guild will chip in with a weekly stipend. &lt;br /&gt;
Oh, and Grizelda is a master chef.&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=The_Warlocks_Contract&amp;diff=103706</id>
		<title>The Warlocks Contract</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=The_Warlocks_Contract&amp;diff=103706"/>
		<updated>2025-09-11T07:07:52Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Spring_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: Anne&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Spring]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesday &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: TBC &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium-ish &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# Michael - Elidon&lt;br /&gt;
# Dylan - [[Lizette]]&lt;br /&gt;
# Jono- [[Mercury|Merco]]&lt;br /&gt;
# Kelsie - [[Lila]]&lt;br /&gt;
# Jacqui - Minerva&lt;br /&gt;
# Keith - Aurora?  &lt;br /&gt;
&lt;br /&gt;
; Employer: &lt;br /&gt;
An odd scroll writer&lt;br /&gt;
&lt;br /&gt;
; Mission: &lt;br /&gt;
To rescue the scroll writer from whatever it is they need rescuing from&lt;br /&gt;
&lt;br /&gt;
; Pay&lt;br /&gt;
60,000sp&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
&lt;br /&gt;
===Session 1===&lt;br /&gt;
====Activity 1====&lt;br /&gt;
====Activity 2====&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
First - ??&amp;lt;br&amp;gt;&lt;br /&gt;
Second - ?? &amp;lt;br&amp;gt;&lt;br /&gt;
Third - ??&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
First - ??&amp;lt;br&amp;gt;&lt;br /&gt;
Second - ?? &amp;lt;br&amp;gt;&lt;br /&gt;
Third - ??&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ?&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ?&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ?&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ?&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ?&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ?&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Day&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ?&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ?&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ?&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ?&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ?&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ?&lt;br /&gt;
!Title=&amp;quot;??&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ??--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
‘’Insert correct month here’’&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Glowing_Glacier&amp;diff=103320</id>
		<title>Glowing Glacier</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Glowing_Glacier&amp;diff=103320"/>
		<updated>2025-06-19T17:58:35Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Buffs and Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Bernard]][[Category:Scribe Notes]]&lt;br /&gt;
= Summary =&lt;br /&gt;
&#039;&#039;&#039;Adventure&#039;&#039;&#039;: Glowing Glacier &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session&#039;&#039;&#039;: [[Winter]] 825 wk&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Day&#039;&#039;&#039;: Tue&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium-ish&amp;lt;br&amp;gt;&lt;br /&gt;
; Party&lt;br /&gt;
# [[Remel]] - Elderly cook&lt;br /&gt;
# [[Lady Arcadia|Lady Arcadia]] - Young investigator&lt;br /&gt;
# [[Uthgard]] - Party muscle&lt;br /&gt;
# [[Galantha Nival|Snowdrop]] - Ice maker and young backup cook&lt;br /&gt;
# [[Ashe]] - Beastmaster&lt;br /&gt;
# [[Boom Boom]] - Younging&lt;br /&gt;
# Thanos&lt;br /&gt;
&lt;br /&gt;
;Adventure Full&lt;br /&gt;
&lt;br /&gt;
; Employer&lt;br /&gt;
* Kerekes Zsolt an Ambasador from Falagosin&lt;br /&gt;
* Accompanied by Chotan Tabyryn the Wanderer - A female shaman from Falagosin&lt;br /&gt;
; Mission&lt;br /&gt;
: Some people at the east end of the sea of grass have noticed a glacier near them glowing, weather has become erratic and impossible to predict near the area as well. This has concerned them, and they would like some people to do a proper look at the area and find out if anything cataclysmic is about to happen. They are happy for said people to simply run away and bring word of impending doom if that is the case, but would like details at least, and a solution if it is less problematic than impending doom.&lt;br /&gt;
; Pay&lt;br /&gt;
: 10,000sp each&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
&lt;br /&gt;
===Appetizer===&lt;br /&gt;
&lt;br /&gt;
Remel shuffled into the meeting room and was greeted by many familiar faces—and one new one. Urthgard, giant in stature (and likely in appetite), stood out immediately. We sat, introduced ourselves, and, to my delight, no one had any difficult dietary requirements. That meant I’d be free to experiment with some exciting new recipes.&lt;br /&gt;
&lt;br /&gt;
Before long, Guild security interrupted our discussion, sliding a guild contract onto the table. We filled it out and appointed the necessary roles just as our employer was ushered in.&lt;br /&gt;
&lt;br /&gt;
Kerekes Zsolt, a well-dressed man from the distant city of Phalogisis in the Sea of Grass, entered alongside Chotan, a mage of quiet demeanour. Kerekes took a seat and explained the purpose of his journey: he had come to hire a party to investigate a mystery. In recent weeks, settlements near a remote mountain glacier have reported seeing bright lights emanating from it at night—visible from many miles away. Scouts had been sent, but they couldn’t make it far through the dense forest at the base of the mountain, hindered by wolves, giants, walking trees, and other dangers. There was nothing in the region’s history or recent events that could explain the glacier’s glowing. Kerekes hoped we might succeed where others failed.&lt;br /&gt;
&lt;br /&gt;
He and Chotan offered to transport us back to Phalogisis via cloud travel once we were ready. After the meeting, they departed into Seagate, and the party began preparations. Remel headed into town with Snowdrop to gather supplies for the journey.&lt;br /&gt;
&lt;br /&gt;
The next morning, Remel prepared a hearty breakfast: freshly squeezed blood orange juice served alongside an amuse-bouche of smoked salmon tartare on buckwheat blinis, topped with crème fraiche and caviar, and silky truffle-scrambled eggs with a delicate soufflé pancake that are dusted with edible petals and bergamot syrup. Well fed and ready, Chotan summoned an enormous cloud, and we set off into the sky.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 41%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Buffs and Abilities ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|+ &#039;&#039;&#039;Long Term (assumed always on)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;Ashe&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;Norto&amp;quot;   | No&lt;br /&gt;
!Title=&amp;quot;Thanos&amp;quot; | Th&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Barrier of Wind (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +25 Def Ranged, +15 Def Melee and Close&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 5.5 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Mind Shield (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +22 MR vs Mental attack&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 13 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Water Breathing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 18&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Gills. Breath and see under water&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 19 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Water proofing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protects completely from all forms of non-magical water damage. &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 29h/45d hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Buoyancy (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | float at whatever depth they choose. Change depth 21ft/action &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Cold Resistance (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 16&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protects the target from the effects of temperature down to -32C. -5 from cold based attacks&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone (Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | + 8 to ST or EN  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Armour of Earth (Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | + 28 to DEF + 1 to protection  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 8h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; N&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire Armour (Boomboom)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | + 56 ablative  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Fire Proofing (Boomboom)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | save vs Natural fire &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Corriscade (Arcadia)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +28 Defence, half in close&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 7 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone (Arcadia)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | + to Str or EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 Hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Spell (Name)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
|+ &#039;&#039;&#039;Short Term/Situational&#039;&#039;&#039;|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;Ashe&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;Norto&amp;quot;   | No&lt;br /&gt;
!Title=&amp;quot;Thanos&amp;quot; | Th&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Mind Speech (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 11 + Principal Target 330ft&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 110 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waters of Healing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | neutralise vemon and heal 1 EN. If no venom then heal [D-5]+11 &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 24 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waters of Strength(Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Increase strength [D-2]+7 &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Diamond Weapon (Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +8 to SC &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 13 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Weapon of Flames (BoomBoom)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 16SC 8Dmg &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 20 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Star Wings (Arcadia)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 40mph&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 330 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Spell (Name)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Talents, Skills, other buffs===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;Ashe&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;Norto&amp;quot;   | No&lt;br /&gt;
!Title=&amp;quot;Thanos&amp;quot; | Th&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Sense danger&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | sense the presence of a hazard to the Adept&#039;s life or wellbeing&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Always&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; 63%&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; 77%&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Detect Hidden (ranger)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | In a natural setting a ranger may notice hidden entities, or recognise an ambush or trap before they walk into it &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; 64&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; 97&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Recognise danger (Navigator)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | recognise non-magical danger at sea before subjecting the ship to it.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; 77%&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; 65%&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Create Fog (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | In addition the conjured mist has the effect that all entities within the fog have their Strike Chances reduced by 25% due to limited visibility. Visibility is reduced to 1 hex. The spell of Water Breathing completely negates the effect of this spell.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 126mn&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rainstorm (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; |  The caster summons a miniature rainstorm, radius 15 feet, that appears over the target&#039;s head (little dark rain cloud, tiny lightning bolts and all). &amp;lt;B&amp;gt;If the target fails to resist, the storm will follow them for the duration (even inside buildings)&amp;lt;/B&amp;gt;, completely soaking everything not waterproof in 10 seconds. The distraction caused by the storm will add 20% per Rank to any rolls the target makes that are of a mental nature (i.e. require thought or concentration) or 10% per Rank to other rolls. &amp;lt;BR&amp;gt;&lt;br /&gt;
All characters in the area of effect will suffer these effects although the effects are halved if they are not the actual target of the spell&amp;lt;BR&amp;gt;&lt;br /&gt;
If the target is waterproofed the effects will be minimal and if they are a Water Mage they will suffer no ill effect, but will have their Base Chances increased by 5%.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 5.5h&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | sense traps or the possibility of discovery before stepping in it.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Always&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | &lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Th --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other buffs===&lt;br /&gt;
If Remel spends an hour reading a story book to the party, all the listeners receive +2ft per hour of sleep. &lt;br /&gt;
&lt;br /&gt;
Remel includes a Healing potion when cooking a meal. This potion will then be a contingency healing R11 Waters of Healing that may be triggered by the target as an end-of-pulse action and will automatically trigger if they are reduced to zero or less endurance. This will last three days.&lt;br /&gt;
&lt;br /&gt;
Other buffs that Remel can add to food that he cooks (two per meal). Last 18 hours&lt;br /&gt;
* 1 point of poison damage reduction&lt;br /&gt;
* Temp feels 9C warner&lt;br /&gt;
* add 9% to stealth checks&lt;br /&gt;
* add 9% to PC checks - today&lt;br /&gt;
* add 9% to recover from stun &lt;br /&gt;
* add 9 to EN for calculating FT recovery from sleeping&lt;br /&gt;
* add 9 to PS for encumbrance calculations - today&lt;br /&gt;
* add 9 the engaged IV&lt;br /&gt;
* add 9 to EN for resisting the effect of alcohol&lt;br /&gt;
&lt;br /&gt;
===Daily Casting===&lt;br /&gt;
* Resist cold (globe) + 3&lt;br /&gt;
* Water Breathing (globe) + 6&lt;br /&gt;
* Strength of Stone (globe) x2 &lt;br /&gt;
* Strength of Stone (globe) x2&lt;br /&gt;
* Armour of Earth (globe) + 3&lt;br /&gt;
* Fire Armour x 3&lt;br /&gt;
* Fire Proofing x 3&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { min-width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Remel&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Ashe&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Snowdrop&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Thanos&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | BoomBoom&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Arcadia&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
BoomBoom x Luna	x Arcadia &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Norto x	Ashe x   	Snowdrop&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x&amp;lt;br&amp;gt;&lt;br /&gt;
Remel	x	x	x	Thanos   x 	Golem&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x	&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Tracking/Scouting&#039;&#039;&lt;br /&gt;
xx&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File/Danger&#039;&#039;&lt;br /&gt;
Luna	x  	Arcadia &amp;lt;br&amp;gt;&lt;br /&gt;
BoomBoom&amp;lt;br&amp;gt;&lt;br /&gt;
x x x &amp;lt;br&amp;gt;&lt;br /&gt;
x x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Snowdrop&amp;lt;br&amp;gt;&lt;br /&gt;
Norto x Ashe&amp;lt;br&amp;gt;&lt;br /&gt;
x x	x &amp;lt;br&amp;gt;&lt;br /&gt;
x x x &amp;lt;br&amp;gt;&lt;br /&gt;
Remel &amp;lt;br&amp;gt;&lt;br /&gt;
Thanos x Golem &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pets and followers ===&lt;br /&gt;
* Remel; Happy the dream dragon. Cat sized, non combatant.&lt;br /&gt;
* Arcadia; Lunar, the wolf. Combatant.&lt;br /&gt;
* Ashe; Norto, the dog. Combatant. &lt;br /&gt;
* Thanos; Rocky, stone golem. Combatant, wooden horse golem&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Frost]] 824 (7)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |    || &amp;lt;i&amp;gt;[[Samhain]]&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt; Seagate&lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &lt;br /&gt;
| class=day | 15 || &lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &lt;br /&gt;
| class=day | 19 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &lt;br /&gt;
| class=day | 22 || &lt;br /&gt;
| class=day | 23 ||&lt;br /&gt;
| class=day | 24 ||&lt;br /&gt;
| class=day | 25 ||&lt;br /&gt;
| class=day | 26 || &lt;br /&gt;
| class=day | 27 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &lt;br /&gt;
| class=day | 29 || &lt;br /&gt;
| class=day | 30 || &lt;br /&gt;
| class=day |  1 || &lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Snow]] 823 (8)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 ||colspan=3| &lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC2&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC3&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC4&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC5&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC6&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC7&amp;lt;/i&amp;gt; &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC8&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC9&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC10&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC11&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day |  1 || &lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Ice]] 823 (9)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 || &lt;br /&gt;
| class=day | 14 || &lt;br /&gt;
| class=day | 15 || &lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &lt;br /&gt;
| class=day | 19 || &lt;br /&gt;
| class=day | 20 || &lt;br /&gt;
| class=day | 21 || &lt;br /&gt;
| class=day | 22 || &lt;br /&gt;
| class=day | 23 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &lt;br /&gt;
| class=day | 25 || &lt;br /&gt;
| class=day | 26 || &lt;br /&gt;
| class=day | 27 || &lt;br /&gt;
| class=day | 28 || &lt;br /&gt;
| class=day | 29 || &lt;br /&gt;
| class=day | 30 || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Glowing_Glacier&amp;diff=103250</id>
		<title>Glowing Glacier</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Glowing_Glacier&amp;diff=103250"/>
		<updated>2025-06-13T01:04:02Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Talents, Skills, other buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Bernard]][[Category:Scribe Notes]]&lt;br /&gt;
= Summary =&lt;br /&gt;
&#039;&#039;&#039;Adventure&#039;&#039;&#039;: Glowing Glacier &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session&#039;&#039;&#039;: [[Winter]] 825 wk&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Day&#039;&#039;&#039;: Tue&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium-ish&amp;lt;br&amp;gt;&lt;br /&gt;
; Party&lt;br /&gt;
# [[Remel]] - Elderly cook&lt;br /&gt;
# [[Lady Arcadia|Arcadia]] - Young investigator&lt;br /&gt;
# [[Uthgard]] - Party muscle&lt;br /&gt;
# [[Galantha Nival|Snowdrop]] - Ice maker and young backup cook&lt;br /&gt;
# [[Ashe]] - Beastmaster&lt;br /&gt;
# [[Boom Boom]] - Younging&lt;br /&gt;
# Thanos&lt;br /&gt;
&lt;br /&gt;
;Adventure Full&lt;br /&gt;
&lt;br /&gt;
; Employer&lt;br /&gt;
* Kerekes Zsolt an Ambasador from Falagosin&lt;br /&gt;
* Accompanied by Chotan Tabyryn the Wanderer - A female shaman from Falagosin&lt;br /&gt;
; Mission&lt;br /&gt;
: Some people at the east end of the sea of grass have noticed a glacier near them glowing, weather has become erratic and impossible to predict near the area as well. This has concerned them, and they would like some people to do a proper look at the area and find out if anything cataclysmic is about to happen. They are happy for said people to simply run away and bring word of impending doom if that is the case, but would like details at least, and a solution if it is less problematic than impending doom.&lt;br /&gt;
; Pay&lt;br /&gt;
: 10,000sp each&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 41%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Buffs and Abilities ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|+ &#039;&#039;&#039;Long Term (assumed always on)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;Ashe&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;Norto&amp;quot;   | No&lt;br /&gt;
!Title=&amp;quot;xx&amp;quot; | Xx&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Barrier of Wind (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +25 Def Ranged, +15 Def Melee and Close&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 5.5 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Mind Shield (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +22 MR vs Mental attack&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 13 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Maybe&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Water Breathing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 18&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Gills. Breath and see under water&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 19 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Water proofing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protects completely from all forms of non-magical water damage. &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 29h/45d hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Buoyancy (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | float at whatever depth they choose. Change depth 21ft/action &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Cold Resistance (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 16&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protects the target from the effects of temperature down to -32C. -5 from cold based attacks&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone (Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | + 8 to ST or EN  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Armour of Earth (Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | + 28 to DEF + 1 to protection  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 8h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
|+ &#039;&#039;&#039;Short Term/Situational&#039;&#039;&#039;|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;Ashe&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;Norto&amp;quot;   | No&lt;br /&gt;
!Title=&amp;quot;xx&amp;quot; | Xx&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Mind Speech (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 11 + Principal Target 330ft&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 110 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waters of Healing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | neutralise vemon and heal 1 EN. If no venom then heal [D-5]+11 &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 24 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waters of Strength(Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Increase strength [D-2]+7 &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Diamond Weapon (Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +8 to SC &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 13 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Spell (Name)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Talents, Skills, other buffs===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;Ashe&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;Norto&amp;quot;   | No&lt;br /&gt;
!Title=&amp;quot;xx&amp;quot; | Xx&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Sense danger&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | sense the presence of a hazard to the Adept&#039;s life or wellbeing&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Always&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; 63%&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; 74%&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Detect Hidden (ranger)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | In a natural setting a ranger may notice hidden entities, or recognise an ambush or trap before they walk into it &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; 64&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; 97&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Recognise danger (Navigator)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | recognise non-magical danger at sea before subjecting the ship to it.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; 77%&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Create Fog (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | In addition the conjured mist has the effect that all entities within the fog have their Strike Chances reduced by 25% due to limited visibility. Visibility is reduced to 1 hex. The spell of Water Breathing completely negates the effect of this spell.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 126mn&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rainstorm (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; |  The caster summons a miniature rainstorm, radius 15 feet, that appears over the target&#039;s head (little dark rain cloud, tiny lightning bolts and all). &amp;lt;B&amp;gt;If the target fails to resist, the storm will follow them for the duration (even inside buildings)&amp;lt;/B&amp;gt;, completely soaking everything not waterproof in 10 seconds. The distraction caused by the storm will add 20% per Rank to any rolls the target makes that are of a mental nature (i.e. require thought or concentration) or 10% per Rank to other rolls. &amp;lt;BR&amp;gt;&lt;br /&gt;
All characters in the area of effect will suffer these effects although the effects are halved if they are not the actual target of the spell&amp;lt;BR&amp;gt;&lt;br /&gt;
If the target is waterproofed the effects will be minimal and if they are a Water Mage they will suffer no ill effect, but will have their Base Chances increased by 5%.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 5.5h&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | sense traps or the possibility of discovery before stepping in it.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Always&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | &lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other buffs===&lt;br /&gt;
If Remel spends an hour reading a story book to the party, all the listeners receive +2ft per hour of sleep. &lt;br /&gt;
&lt;br /&gt;
Remel includes a Healing potion when cooking a meal. This potion will then be a contingency healing R11 Waters of Healing that may be triggered by the target as an end-of-pulse action and will automatically trigger if they are reduced to zero or less endurance. This will last three days.&lt;br /&gt;
&lt;br /&gt;
Other buffs that Remel can add to food that he cooks (two per meal). Last 18 hours&lt;br /&gt;
* 1 point of poison damage reduction&lt;br /&gt;
* Temp feels 9C warner&lt;br /&gt;
* add 9% to stealth checks&lt;br /&gt;
* add 9% to PC checks&lt;br /&gt;
* add 9% to recover from stun&lt;br /&gt;
* add 9 to EN for calculating FT recovery from sleeping&lt;br /&gt;
* add 9 to PS for encumbrance calculations &lt;br /&gt;
* add 9 the engaged IV&lt;br /&gt;
* add 9 to EN for resisting the effect of alcohol&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { min-width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Remel&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Ashe&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Snowdrop&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Thanos&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | BoomBoom&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Arcadia&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
BoomBoom x Luna	x Arcadia &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Norto x	Ashe x   	Snowdrop&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x&amp;lt;br&amp;gt;&lt;br /&gt;
Remel	x	x	x	Thanos   x 	Golem&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x	&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Tracking/Scouting&#039;&#039;&lt;br /&gt;
xx&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File/Danger&#039;&#039;&lt;br /&gt;
Luna	x  	Arcadia &amp;lt;br&amp;gt;&lt;br /&gt;
BoomBoom&amp;lt;br&amp;gt;&lt;br /&gt;
x x x &amp;lt;br&amp;gt;&lt;br /&gt;
x x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Snowdrop&amp;lt;br&amp;gt;&lt;br /&gt;
Norto x Ashe&amp;lt;br&amp;gt;&lt;br /&gt;
x x	x &amp;lt;br&amp;gt;&lt;br /&gt;
x x x &amp;lt;br&amp;gt;&lt;br /&gt;
Remel &amp;lt;br&amp;gt;&lt;br /&gt;
Thanos x Golem &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pets and followers ===&lt;br /&gt;
* Remel; Happy the dream dragon. Cat sized, non combatant.&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Frost]] 824 (7)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |    || &amp;lt;i&amp;gt;[[Samhain]]&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt; Seagate&lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &lt;br /&gt;
| class=day | 15 || &lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &lt;br /&gt;
| class=day | 19 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &lt;br /&gt;
| class=day | 22 || &lt;br /&gt;
| class=day | 23 ||&lt;br /&gt;
| class=day | 24 ||&lt;br /&gt;
| class=day | 25 ||&lt;br /&gt;
| class=day | 26 || &lt;br /&gt;
| class=day | 27 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &lt;br /&gt;
| class=day | 29 || &lt;br /&gt;
| class=day | 30 || &lt;br /&gt;
| class=day |  1 || &lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Snow]] 823 (8)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 ||colspan=3| &lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC2&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC3&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC4&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC5&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC6&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC7&amp;lt;/i&amp;gt; &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC8&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC9&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC10&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC11&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day |  1 || &lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Ice]] 823 (9)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 || &lt;br /&gt;
| class=day | 14 || &lt;br /&gt;
| class=day | 15 || &lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &lt;br /&gt;
| class=day | 19 || &lt;br /&gt;
| class=day | 20 || &lt;br /&gt;
| class=day | 21 || &lt;br /&gt;
| class=day | 22 || &lt;br /&gt;
| class=day | 23 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &lt;br /&gt;
| class=day | 25 || &lt;br /&gt;
| class=day | 26 || &lt;br /&gt;
| class=day | 27 || &lt;br /&gt;
| class=day | 28 || &lt;br /&gt;
| class=day | 29 || &lt;br /&gt;
| class=day | 30 || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Glowing_Glacier&amp;diff=103249</id>
		<title>Glowing Glacier</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Glowing_Glacier&amp;diff=103249"/>
		<updated>2025-06-13T00:43:24Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Short Term */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Bernard]][[Category:Scribe Notes]]&lt;br /&gt;
= Summary =&lt;br /&gt;
&#039;&#039;&#039;Adventure&#039;&#039;&#039;: Glowing Glacier &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session&#039;&#039;&#039;: [[Winter]] 825 wk&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Day&#039;&#039;&#039;: Tue&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium-ish&amp;lt;br&amp;gt;&lt;br /&gt;
; Party&lt;br /&gt;
# [[Remel]] - Elderly cook&lt;br /&gt;
# [[Lady Arcadia|Arcadia]] - Young investigator&lt;br /&gt;
# [[Uthgard]] - Party muscle&lt;br /&gt;
# [[Galantha Nival|Snowdrop]] - Ice maker and young backup cook&lt;br /&gt;
# [[Ashe]] - Beastmaster&lt;br /&gt;
# [[Boom Boom]] - Younging&lt;br /&gt;
# Thanos&lt;br /&gt;
&lt;br /&gt;
;Adventure Full&lt;br /&gt;
&lt;br /&gt;
; Employer&lt;br /&gt;
* Kerekes Zsolt an Ambasador from Falagosin&lt;br /&gt;
* Accompanied by Chotan Tabyryn the Wanderer - A female shaman from Falagosin&lt;br /&gt;
; Mission&lt;br /&gt;
: Some people at the east end of the sea of grass have noticed a glacier near them glowing, weather has become erratic and impossible to predict near the area as well. This has concerned them, and they would like some people to do a proper look at the area and find out if anything cataclysmic is about to happen. They are happy for said people to simply run away and bring word of impending doom if that is the case, but would like details at least, and a solution if it is less problematic than impending doom.&lt;br /&gt;
; Pay&lt;br /&gt;
: 10,000sp each&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 41%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Buffs and Abilities ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|+ &#039;&#039;&#039;Long Term (assumed always on)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;Ashe&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;Norto&amp;quot;   | No&lt;br /&gt;
!Title=&amp;quot;xx&amp;quot; | Xx&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Barrier of Wind (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +25 Def Ranged, +15 Def Melee and Close&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 5.5 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Mind Shield (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +22 MR vs Mental attack&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 13 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Maybe&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Water Breathing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 18&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Gills. Breath and see under water&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 19 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Water proofing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protects completely from all forms of non-magical water damage. &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 29h/45d hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Buoyancy (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | float at whatever depth they choose. Change depth 21ft/action &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Cold Resistance (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 16&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protects the target from the effects of temperature down to -32C. -5 from cold based attacks&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone (Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | + 8 to ST or EN  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Armour of Earth (Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | + 28 to DEF + 1 to protection  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 8h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
|+ &#039;&#039;&#039;Short Term/Situational&#039;&#039;&#039;|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;Ashe&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;Norto&amp;quot;   | No&lt;br /&gt;
!Title=&amp;quot;xx&amp;quot; | Xx&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Mind Speech (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 11 + Principal Target 330ft&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 110 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waters of Healing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | neutralise vemon and heal 1 EN. If no venom then heal [D-5]+11 &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 24 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waters of Strength(Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Increase strength [D-2]+7 &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Diamond Weapon (Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +8 to SC &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 13 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Spell (Name)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Talents, Skills, other buffs===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;Ash&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;xx&amp;quot; | Xx&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Sense danger&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | sense the presence of a hazard to the Adept&#039;s life or wellbeing&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Always&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; 63%&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; 74%&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Detect Hidden (ranger)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | In a natural setting a ranger may notice hidden entities, or recognise an ambush or trap before they walk into it &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Recognise danger (Navigator)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | recognise non-magical danger at sea before subjecting the ship to it.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; 77%&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Create Fog (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | In addition the conjured mist has the effect that all entities within the fog have their Strike Chances reduced by 25% due to limited visibility. Visibility is reduced to 1 hex. The spell of Water Breathing completely negates the effect of this spell.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 126mn&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rainstorm (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; |  The caster summons a miniature rainstorm, radius 15 feet, that appears over the target&#039;s head (little dark rain cloud, tiny lightning bolts and all). &amp;lt;B&amp;gt;If the target fails to resist, the storm will follow them for the duration (even inside buildings)&amp;lt;/B&amp;gt;, completely soaking everything not waterproof in 10 seconds. The distraction caused by the storm will add 20% per Rank to any rolls the target makes that are of a mental nature (i.e. require thought or concentration) or 10% per Rank to other rolls. &amp;lt;BR&amp;gt;&lt;br /&gt;
All characters in the area of effect will suffer these effects although the effects are halved if they are not the actual target of the spell&amp;lt;BR&amp;gt;&lt;br /&gt;
If the target is waterproofed the effects will be minimal and if they are a Water Mage they will suffer no ill effect, but will have their Base Chances increased by 5%.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 5.5h&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | sense traps or the possibility of discovery before stepping in it.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Always&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | &lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other buffs===&lt;br /&gt;
If Remel spends an hour reading a story book to the party, all the listeners receive +2ft per hour of sleep. &lt;br /&gt;
&lt;br /&gt;
Remel includes a Healing potion when cooking a meal. This potion will then be a contingency healing R11 Waters of Healing that may be triggered by the target as an end-of-pulse action and will automatically trigger if they are reduced to zero or less endurance. This will last three days.&lt;br /&gt;
&lt;br /&gt;
Other buffs that Remel can add to food that he cooks (two per meal). Last 18 hours&lt;br /&gt;
* 1 point of poison damage reduction&lt;br /&gt;
* Temp feels 9C warner&lt;br /&gt;
* add 9% to stealth checks&lt;br /&gt;
* add 9% to PC checks&lt;br /&gt;
* add 9% to recover from stun&lt;br /&gt;
* add 9 to EN for calculating FT recovery from sleeping&lt;br /&gt;
* add 9 to PS for encumbrance calculations &lt;br /&gt;
* add 9 the engaged IV&lt;br /&gt;
* add 9 to EN for resisting the effect of alcohol&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { min-width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Remel&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Ashe&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Snowdrop&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Thanos&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | BoomBoom&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Arcadia&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
BoomBoom x Luna	x Arcadia &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Norto x	Ashe x   	Snowdrop&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x&amp;lt;br&amp;gt;&lt;br /&gt;
Remel	x	x	x	Thanos   x 	Golem&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x	&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Tracking/Scouting&#039;&#039;&lt;br /&gt;
xx&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File/Danger&#039;&#039;&lt;br /&gt;
Luna	x  	Arcadia &amp;lt;br&amp;gt;&lt;br /&gt;
BoomBoom&amp;lt;br&amp;gt;&lt;br /&gt;
x x x &amp;lt;br&amp;gt;&lt;br /&gt;
x x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Snowdrop&amp;lt;br&amp;gt;&lt;br /&gt;
Norto x Ashe&amp;lt;br&amp;gt;&lt;br /&gt;
x x	x &amp;lt;br&amp;gt;&lt;br /&gt;
x x x &amp;lt;br&amp;gt;&lt;br /&gt;
Remel &amp;lt;br&amp;gt;&lt;br /&gt;
Thanos x Golem &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pets and followers ===&lt;br /&gt;
* Remel; Happy the dream dragon. Cat sized, non combatant.&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Frost]] 824 (7)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |    || &amp;lt;i&amp;gt;[[Samhain]]&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt; Seagate&lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &lt;br /&gt;
| class=day | 15 || &lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &lt;br /&gt;
| class=day | 19 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &lt;br /&gt;
| class=day | 22 || &lt;br /&gt;
| class=day | 23 ||&lt;br /&gt;
| class=day | 24 ||&lt;br /&gt;
| class=day | 25 ||&lt;br /&gt;
| class=day | 26 || &lt;br /&gt;
| class=day | 27 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &lt;br /&gt;
| class=day | 29 || &lt;br /&gt;
| class=day | 30 || &lt;br /&gt;
| class=day |  1 || &lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Snow]] 823 (8)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 ||colspan=3| &lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC2&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC3&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC4&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC5&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC6&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC7&amp;lt;/i&amp;gt; &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC8&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC9&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC10&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC11&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day |  1 || &lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Ice]] 823 (9)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 || &lt;br /&gt;
| class=day | 14 || &lt;br /&gt;
| class=day | 15 || &lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &lt;br /&gt;
| class=day | 19 || &lt;br /&gt;
| class=day | 20 || &lt;br /&gt;
| class=day | 21 || &lt;br /&gt;
| class=day | 22 || &lt;br /&gt;
| class=day | 23 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &lt;br /&gt;
| class=day | 25 || &lt;br /&gt;
| class=day | 26 || &lt;br /&gt;
| class=day | 27 || &lt;br /&gt;
| class=day | 28 || &lt;br /&gt;
| class=day | 29 || &lt;br /&gt;
| class=day | 30 || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Glowing_Glacier&amp;diff=103248</id>
		<title>Glowing Glacier</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Glowing_Glacier&amp;diff=103248"/>
		<updated>2025-06-13T00:38:59Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Buffs and Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Bernard]][[Category:Scribe Notes]]&lt;br /&gt;
= Summary =&lt;br /&gt;
&#039;&#039;&#039;Adventure&#039;&#039;&#039;: Glowing Glacier &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session&#039;&#039;&#039;: [[Winter]] 825 wk&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Day&#039;&#039;&#039;: Tue&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium-ish&amp;lt;br&amp;gt;&lt;br /&gt;
; Party&lt;br /&gt;
# [[Remel]] - Elderly cook&lt;br /&gt;
# [[Lady Arcadia|Arcadia]] - Young investigator&lt;br /&gt;
# [[Uthgard]] - Party muscle&lt;br /&gt;
# [[Galantha Nival|Snowdrop]] - Ice maker and young backup cook&lt;br /&gt;
# [[Ashe]] - Beastmaster&lt;br /&gt;
# [[Boom Boom]] - Younging&lt;br /&gt;
# Thanos&lt;br /&gt;
&lt;br /&gt;
;Adventure Full&lt;br /&gt;
&lt;br /&gt;
; Employer&lt;br /&gt;
* Kerekes Zsolt an Ambasador from Falagosin&lt;br /&gt;
* Accompanied by Chotan Tabyryn the Wanderer - A female shaman from Falagosin&lt;br /&gt;
; Mission&lt;br /&gt;
: Some people at the east end of the sea of grass have noticed a glacier near them glowing, weather has become erratic and impossible to predict near the area as well. This has concerned them, and they would like some people to do a proper look at the area and find out if anything cataclysmic is about to happen. They are happy for said people to simply run away and bring word of impending doom if that is the case, but would like details at least, and a solution if it is less problematic than impending doom.&lt;br /&gt;
; Pay&lt;br /&gt;
: 10,000sp each&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 41%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Buffs and Abilities ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|+ &#039;&#039;&#039;Long Term (assumed always on)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;Ashe&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;Norto&amp;quot;   | No&lt;br /&gt;
!Title=&amp;quot;xx&amp;quot; | Xx&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Barrier of Wind (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +25 Def Ranged, +15 Def Melee and Close&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 5.5 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Mind Shield (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +22 MR vs Mental attack&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 13 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Maybe&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Water Breathing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 18&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Gills. Breath and see under water&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 19 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Water proofing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protects completely from all forms of non-magical water damage. &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 29h/45d hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Buoyancy (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | float at whatever depth they choose. Change depth 21ft/action &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Cold Resistance (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 16&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protects the target from the effects of temperature down to -32C. -5 from cold based attacks&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone (Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | + 8 to ST or EN  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Armour of Earth (Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | + 28 to DEF + 1 to protection  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 8h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
|+ &#039;&#039;&#039;Short Term/Situational&#039;&#039;&#039;|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;Ash&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;xx&amp;quot; | Xx&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Mind Speech (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 11 + Principal Target 330ft&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 110 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waters of Healing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | neutralise vemon and heal 1 EN. If no venom then heal [D-5]+11 &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 24 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waters of Strength(Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Increase strength [D-2]+7 &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Spell (Name)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Talents, Skills, other buffs===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;Ash&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;xx&amp;quot; | Xx&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Sense danger&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | sense the presence of a hazard to the Adept&#039;s life or wellbeing&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Always&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; 63%&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; 74%&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Detect Hidden (ranger)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | In a natural setting a ranger may notice hidden entities, or recognise an ambush or trap before they walk into it &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Recognise danger (Navigator)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | recognise non-magical danger at sea before subjecting the ship to it.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; 77%&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Create Fog (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | In addition the conjured mist has the effect that all entities within the fog have their Strike Chances reduced by 25% due to limited visibility. Visibility is reduced to 1 hex. The spell of Water Breathing completely negates the effect of this spell.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 126mn&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rainstorm (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; |  The caster summons a miniature rainstorm, radius 15 feet, that appears over the target&#039;s head (little dark rain cloud, tiny lightning bolts and all). &amp;lt;B&amp;gt;If the target fails to resist, the storm will follow them for the duration (even inside buildings)&amp;lt;/B&amp;gt;, completely soaking everything not waterproof in 10 seconds. The distraction caused by the storm will add 20% per Rank to any rolls the target makes that are of a mental nature (i.e. require thought or concentration) or 10% per Rank to other rolls. &amp;lt;BR&amp;gt;&lt;br /&gt;
All characters in the area of effect will suffer these effects although the effects are halved if they are not the actual target of the spell&amp;lt;BR&amp;gt;&lt;br /&gt;
If the target is waterproofed the effects will be minimal and if they are a Water Mage they will suffer no ill effect, but will have their Base Chances increased by 5%.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 5.5h&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | sense traps or the possibility of discovery before stepping in it.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Always&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | &lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other buffs===&lt;br /&gt;
If Remel spends an hour reading a story book to the party, all the listeners receive +2ft per hour of sleep. &lt;br /&gt;
&lt;br /&gt;
Remel includes a Healing potion when cooking a meal. This potion will then be a contingency healing R11 Waters of Healing that may be triggered by the target as an end-of-pulse action and will automatically trigger if they are reduced to zero or less endurance. This will last three days.&lt;br /&gt;
&lt;br /&gt;
Other buffs that Remel can add to food that he cooks (two per meal). Last 18 hours&lt;br /&gt;
* 1 point of poison damage reduction&lt;br /&gt;
* Temp feels 9C warner&lt;br /&gt;
* add 9% to stealth checks&lt;br /&gt;
* add 9% to PC checks&lt;br /&gt;
* add 9% to recover from stun&lt;br /&gt;
* add 9 to EN for calculating FT recovery from sleeping&lt;br /&gt;
* add 9 to PS for encumbrance calculations &lt;br /&gt;
* add 9 the engaged IV&lt;br /&gt;
* add 9 to EN for resisting the effect of alcohol&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { min-width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Remel&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Ashe&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Snowdrop&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Thanos&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | BoomBoom&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Arcadia&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
BoomBoom x Luna	x Arcadia &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Norto x	Ashe x   	Snowdrop&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x&amp;lt;br&amp;gt;&lt;br /&gt;
Remel	x	x	x	Thanos   x 	Golem&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x	&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Tracking/Scouting&#039;&#039;&lt;br /&gt;
xx&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File/Danger&#039;&#039;&lt;br /&gt;
Luna	x  	Arcadia &amp;lt;br&amp;gt;&lt;br /&gt;
BoomBoom&amp;lt;br&amp;gt;&lt;br /&gt;
x x x &amp;lt;br&amp;gt;&lt;br /&gt;
x x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Snowdrop&amp;lt;br&amp;gt;&lt;br /&gt;
Norto x Ashe&amp;lt;br&amp;gt;&lt;br /&gt;
x x	x &amp;lt;br&amp;gt;&lt;br /&gt;
x x x &amp;lt;br&amp;gt;&lt;br /&gt;
Remel &amp;lt;br&amp;gt;&lt;br /&gt;
Thanos x Golem &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pets and followers ===&lt;br /&gt;
* Remel; Happy the dream dragon. Cat sized, non combatant.&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Frost]] 824 (7)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |    || &amp;lt;i&amp;gt;[[Samhain]]&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt; Seagate&lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &lt;br /&gt;
| class=day | 15 || &lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &lt;br /&gt;
| class=day | 19 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &lt;br /&gt;
| class=day | 22 || &lt;br /&gt;
| class=day | 23 ||&lt;br /&gt;
| class=day | 24 ||&lt;br /&gt;
| class=day | 25 ||&lt;br /&gt;
| class=day | 26 || &lt;br /&gt;
| class=day | 27 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &lt;br /&gt;
| class=day | 29 || &lt;br /&gt;
| class=day | 30 || &lt;br /&gt;
| class=day |  1 || &lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Snow]] 823 (8)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 ||colspan=3| &lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC2&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC3&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC4&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC5&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC6&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC7&amp;lt;/i&amp;gt; &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC8&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC9&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC10&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC11&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day |  1 || &lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Ice]] 823 (9)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 || &lt;br /&gt;
| class=day | 14 || &lt;br /&gt;
| class=day | 15 || &lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &lt;br /&gt;
| class=day | 19 || &lt;br /&gt;
| class=day | 20 || &lt;br /&gt;
| class=day | 21 || &lt;br /&gt;
| class=day | 22 || &lt;br /&gt;
| class=day | 23 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &lt;br /&gt;
| class=day | 25 || &lt;br /&gt;
| class=day | 26 || &lt;br /&gt;
| class=day | 27 || &lt;br /&gt;
| class=day | 28 || &lt;br /&gt;
| class=day | 29 || &lt;br /&gt;
| class=day | 30 || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Glowing_Glacier&amp;diff=103247</id>
		<title>Glowing Glacier</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Glowing_Glacier&amp;diff=103247"/>
		<updated>2025-06-13T00:36:42Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Buffs and Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; font-size: smaller; margin-left: 10px; &amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Bernard]][[Category:Scribe Notes]]&lt;br /&gt;
= Summary =&lt;br /&gt;
&#039;&#039;&#039;Adventure&#039;&#039;&#039;: Glowing Glacier &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: Bernard&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Session&#039;&#039;&#039;: [[Winter]] 825 wk&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Day&#039;&#039;&#039;: Tue&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium-ish&amp;lt;br&amp;gt;&lt;br /&gt;
; Party&lt;br /&gt;
# [[Remel]] - Elderly cook&lt;br /&gt;
# [[Lady Arcadia|Arcadia]] - Young investigator&lt;br /&gt;
# [[Uthgard]] - Party muscle&lt;br /&gt;
# [[Galantha Nival|Snowdrop]] - Ice maker and young backup cook&lt;br /&gt;
# [[Ashe]] - Beastmaster&lt;br /&gt;
# [[Boom Boom]] - Younging&lt;br /&gt;
# Thanos&lt;br /&gt;
&lt;br /&gt;
;Adventure Full&lt;br /&gt;
&lt;br /&gt;
; Employer&lt;br /&gt;
* Kerekes Zsolt an Ambasador from Falagosin&lt;br /&gt;
* Accompanied by Chotan Tabyryn the Wanderer - A female shaman from Falagosin&lt;br /&gt;
; Mission&lt;br /&gt;
: Some people at the east end of the sea of grass have noticed a glacier near them glowing, weather has become erratic and impossible to predict near the area as well. This has concerned them, and they would like some people to do a proper look at the area and find out if anything cataclysmic is about to happen. They are happy for said people to simply run away and bring word of impending doom if that is the case, but would like details at least, and a solution if it is less problematic than impending doom.&lt;br /&gt;
; Pay&lt;br /&gt;
: 10,000sp each&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
== Buffs &amp;amp; Mil Sci ==&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; width: 100%; }&lt;br /&gt;
table.buffs th { text-align: center; width: 3%; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 20%; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 5%; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 41%; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 10%; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
table.AstroNum td { text-align: center; padding: 1px 0.5em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
=== Buffs and Abilities ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|+ &#039;&#039;&#039;Long Term (assumed always on)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;Ashe&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;Norto&amp;quot;   | No&lt;br /&gt;
!Title=&amp;quot;xx&amp;quot; | Xx&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Barrier of Wind (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +25 Def Ranged, +15 Def Melee and Close&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 5.5 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Mind Shield (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +22 MR vs Mental attack&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 13 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Maybe&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Water Breathing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 18&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Gills. Breath and see under water&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 19 hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Water proofing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protects completely from all forms of non-magical water damage. &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 29h/45d hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Buoyancy (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | float at whatever depth they choose. Change depth 21ft/action &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Cold Resistance (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 16&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | protects the target from the effects of temperature down to -32C. -5 from cold based attacks&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone (Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | + 8 to ST or EN  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 9h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Armour of Earth (Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | + 28 to DEF + 1 to protection  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 8h hrs&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- No --&amp;gt; Y&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Short Term ===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
|+ &#039;&#039;&#039;Short Term/Situational&#039;&#039;&#039;|-&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;Ash&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;xx&amp;quot; | Xx&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Mind Speech (Ut)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | 11 + Principal Target 330ft&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 110 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waters of Healing (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 11&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | neutralise vemon and heal 1 EN. If no venom then heal [D-5]+11 &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 24 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waters of Strength(Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Increase strength [D-2]+7 &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Spell (Name)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot; | ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ?? &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? mins&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Talents, Skills, other buffs===&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic (caster)&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Duration&lt;br /&gt;
!Title=&amp;quot;Remel&amp;quot;   | Re&lt;br /&gt;
!Title=&amp;quot;Arcadia&amp;quot; | Ar&lt;br /&gt;
!Title=&amp;quot;Uthgard&amp;quot; | Ut&lt;br /&gt;
!Title=&amp;quot;Snowdrop&amp;quot;  | Sn&lt;br /&gt;
!Title=&amp;quot;Ash&amp;quot;   | As&lt;br /&gt;
!Title=&amp;quot;BoomBoom&amp;quot;   | Bb&lt;br /&gt;
!Title=&amp;quot;xx&amp;quot; | Xx&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Sense danger&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | sense the presence of a hazard to the Adept&#039;s life or wellbeing&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Always&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; 63%&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; 74%&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Detect Hidden (ranger)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | In a natural setting a ranger may notice hidden entities, or recognise an ambush or trap before they walk into it &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Recognise danger (Navigator)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | recognise non-magical danger at sea before subjecting the ship to it.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; 77%&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Create Fog (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | In addition the conjured mist has the effect that all entities within the fog have their Strike Chances reduced by 25% due to limited visibility. Visibility is reduced to 1 hex. The spell of Water Breathing completely negates the effect of this spell.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 126mn&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rainstorm (Re)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 10&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; |  The caster summons a miniature rainstorm, radius 15 feet, that appears over the target&#039;s head (little dark rain cloud, tiny lightning bolts and all). &amp;lt;B&amp;gt;If the target fails to resist, the storm will follow them for the duration (even inside buildings)&amp;lt;/B&amp;gt;, completely soaking everything not waterproof in 10 seconds. The distraction caused by the storm will add 20% per Rank to any rolls the target makes that are of a mental nature (i.e. require thought or concentration) or 10% per Rank to other rolls. &amp;lt;BR&amp;gt;&lt;br /&gt;
All characters in the area of effect will suffer these effects although the effects are halved if they are not the actual target of the spell&amp;lt;BR&amp;gt;&lt;br /&gt;
If the target is waterproofed the effects will be minimal and if they are a Water Mage they will suffer no ill effect, but will have their Base Chances increased by 5%.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 5.5h&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | sense traps or the possibility of discovery before stepping in it.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Always&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | &lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ??&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ??&lt;br /&gt;
| &amp;lt;!-- Re --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ar --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Ut --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Sn --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- Bb --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- As --&amp;gt; ?&lt;br /&gt;
| &amp;lt;!-- xx --&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other buffs===&lt;br /&gt;
If Remel spends an hour reading a story book to the party, all the listeners receive +2ft per hour of sleep. &lt;br /&gt;
&lt;br /&gt;
Remel includes a Healing potion when cooking a meal. This potion will then be a contingency healing R11 Waters of Healing that may be triggered by the target as an end-of-pulse action and will automatically trigger if they are reduced to zero or less endurance. This will last three days.&lt;br /&gt;
&lt;br /&gt;
Other buffs that Remel can add to food that he cooks (two per meal). Last 18 hours&lt;br /&gt;
* 1 point of poison damage reduction&lt;br /&gt;
* Temp feels 9C warner&lt;br /&gt;
* add 9% to stealth checks&lt;br /&gt;
* add 9% to PC checks&lt;br /&gt;
* add 9% to recover from stun&lt;br /&gt;
* add 9 to EN for calculating FT recovery from sleeping&lt;br /&gt;
* add 9 to PS for encumbrance calculations &lt;br /&gt;
* add 9 the engaged IV&lt;br /&gt;
* add 9 to EN for resisting the effect of alcohol&lt;br /&gt;
&lt;br /&gt;
=== Watch Order ===&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { min-width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Remel&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Ashe&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Snowdrop&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Thanos&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | BoomBoom&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Arcadia&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Default&#039;&#039;&lt;br /&gt;
BoomBoom x Luna	x Arcadia &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Norto x	Ashe x   	Snowdrop&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x&amp;lt;br&amp;gt;&lt;br /&gt;
Remel	x	x	x	Thanos   x 	Golem&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x	&amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x&amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Tracking/Scouting&#039;&#039;&lt;br /&gt;
xx&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File/Danger&#039;&#039;&lt;br /&gt;
Luna	x  	Arcadia &amp;lt;br&amp;gt;&lt;br /&gt;
BoomBoom&amp;lt;br&amp;gt;&lt;br /&gt;
x x x &amp;lt;br&amp;gt;&lt;br /&gt;
x x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Snowdrop&amp;lt;br&amp;gt;&lt;br /&gt;
Norto x Ashe&amp;lt;br&amp;gt;&lt;br /&gt;
x x	x &amp;lt;br&amp;gt;&lt;br /&gt;
x x x &amp;lt;br&amp;gt;&lt;br /&gt;
Remel &amp;lt;br&amp;gt;&lt;br /&gt;
Thanos x Golem &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
x	x	x &amp;lt;br&amp;gt;&lt;br /&gt;
Uthgard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pets and followers ===&lt;br /&gt;
* Remel; Happy the dream dragon. Cat sized, non combatant.&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Winter&amp;quot; &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Frost]] 824 (7)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |    || &amp;lt;i&amp;gt;[[Samhain]]&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt; Seagate&lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 14 || &lt;br /&gt;
| class=day | 15 || &lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &lt;br /&gt;
| class=day | 19 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 21 || &lt;br /&gt;
| class=day | 22 || &lt;br /&gt;
| class=day | 23 ||&lt;br /&gt;
| class=day | 24 ||&lt;br /&gt;
| class=day | 25 ||&lt;br /&gt;
| class=day | 26 || &lt;br /&gt;
| class=day | 27 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 28 || &lt;br /&gt;
| class=day | 29 || &lt;br /&gt;
| class=day | 30 || &lt;br /&gt;
| class=day |  1 || &lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Snow]] 823 (8)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 ||colspan=3| &lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Yuletide&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;Days of Chaos&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 20 || &amp;lt;i&amp;gt;DoC2&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 21 || &amp;lt;i&amp;gt;DoC3&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 22 || &amp;lt;i&amp;gt;DoC4&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 23 || &amp;lt;i&amp;gt;DoC5&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;DoC6&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 25 || &amp;lt;i&amp;gt;DoC7&amp;lt;/i&amp;gt; &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;DoC8&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 27 || &amp;lt;i&amp;gt;DoC9&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 28 || &amp;lt;i&amp;gt;DoC10&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;DoC11&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Twelfth Night&amp;lt;/i&amp;gt; &lt;br /&gt;
| class=day |  1 || &lt;br /&gt;
| class=day |  2 || &lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &#039;&#039;&#039;Winter: [[Ice]] 823 (9)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day |  3 || &lt;br /&gt;
| class=day |  4 || &lt;br /&gt;
| class=day |  5 || &lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;First Plough&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  7 || &lt;br /&gt;
| class=day |  8 || &lt;br /&gt;
| class=day |  9 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 10 || &lt;br /&gt;
| class=day | 11 || &lt;br /&gt;
| class=day | 12 || &lt;br /&gt;
| class=day | 13 || &lt;br /&gt;
| class=day | 14 || &lt;br /&gt;
| class=day | 15 || &lt;br /&gt;
| class=day | 16 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 17 || &lt;br /&gt;
| class=day | 18 || &lt;br /&gt;
| class=day | 19 || &lt;br /&gt;
| class=day | 20 || &lt;br /&gt;
| class=day | 21 || &lt;br /&gt;
| class=day | 22 || &lt;br /&gt;
| class=day | 23 || &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 24 || &lt;br /&gt;
| class=day | 25 || &lt;br /&gt;
| class=day | 26 || &lt;br /&gt;
| class=day | 27 || &lt;br /&gt;
| class=day | 28 || &lt;br /&gt;
| class=day | 29 || &lt;br /&gt;
| class=day | 30 || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103139</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103139"/>
		<updated>2025-05-31T02:13:27Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Chapter One: In which we sail forth===&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic. ((offplaner Golarion magic - they&#039;re from a Golarion alternate - P))&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &#039;&#039;((They&#039;re called &#039;Animal Crackers&#039; - P))&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south - near Upper Pasifika.&lt;br /&gt;
&lt;br /&gt;
===Chapter Two: In which Weeds are Whacked===&lt;br /&gt;
&lt;br /&gt;
We met up with Professor Bellamy, who had a number of generic true names for Lisette and Seraph to learn. It would take two days for them to learn the most useful twelve names between them. Lim read and copied books and I baked. &lt;br /&gt;
&lt;br /&gt;
The professors had a long list of suggested equipment for exploring Pellucidar, most of which we declined. There were these ‘pith helmets’ that were considered traditional, goggles, jerkins, even handy haversacks.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;11 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Having made ready, we set forth for the portals. The Pasifika portal key for Pellucidar was missing, presumed lost or destroyed We went through to Beth Salem, and thence stepped through to Pellucidar. Pellucidar existed inside a giant cavern. Light was provided by a bright sphere of light embedded in the center of the cavern roof so it was in a fixed position. Every twelve hours it would flicker and go off, revealing thousands of starlight points. Twelve hours later, the sphere would light up dimly before brightening to full power within fifteen minutes.&lt;br /&gt;
&lt;br /&gt;
It was very hot and humid, and we were most definitely up the jungle. Ahead were the ruins of a city covered in vines and plant life. An enormous stepped pyramid rose before us, some large birdlike creatures on top. It seemed to be a bright summer’s day, or it would be if it were not for all the foliage.  &lt;br /&gt;
&lt;br /&gt;
Avoiding the obvious trap, the fungus circle, we headed into a ruined structure to the north. As we did so, I saw what appeared to be a tabby kitten, which fled into the undergrowth. The structure looked to have been some kind of shop, the second floor long gone. &lt;br /&gt;
&lt;br /&gt;
As bear and I exited the building, heading east, we were confronted by a plant creature ((Basiderond)). It wanted to eat us. Of course it was not alone, and the creatures sent out hallucinogenic spores that did strange things to those who did not resist. Combat ensued, mostly centered on myself and on Seraph, who definitely had the worst of it, after the spores affected him. Nevertheless, the creatures were soon defeated.&lt;br /&gt;
&lt;br /&gt;
===Chapter Three: In which there is Jungle, with Spiders and Talking Mushrooms=== &lt;br /&gt;
&lt;br /&gt;
It was my job to harvest the spores from the plants. Given their hallucinatory effects, they may well be useful, certainly profitable, at least until they’re illegal. I successfully harvested twenty doses, that being five doses per plant, from four plants. &lt;br /&gt;
&lt;br /&gt;
We climbed the pyramid, mainly to have a look around. There was a small structure on top, with an opening and a stone throne inside. It was covered in greyish green lichen. And moss. We found that the doorway was magical. But not trapped, warded, or cursed. Its effect proved to be ‘dispelling’.  Uh oh, I’d heard of these. Stay away unless you want all your magic removed. It was promptly divinated. The doorway removes all magic, including enchantments and curses. It is associated with Papatuanuku the Earth Goddess. &lt;br /&gt;
&lt;br /&gt;
Leaving the pyramid to the pterodactyls, we set off through the jungle, heading east towards the sea. It was hot and damp, and a mist was settling among the trees. And then something dropped a sticky thread from the canopy, attempting to tag Jaycey’s projected image. The something was a giant spider, some thirty feet up a tree. And then I spotted a second one threatening Lizette. The ensuing fight didn’t last long; both spiders fell to Jaycey’s bolt spells; while Bear and I were still climbing trees. And then the spiders fell out of the trees. We gleaned some useful ingredients from their bodies. &lt;br /&gt;
&lt;br /&gt;
There were frogs. Jaycey had us look around for a big tree… She took out a doorknob and put it to the trunk of the tree. A door opened… Then some green flickering lights appeared in the forest.  They spoke in our minds; their voices childlike. They were spirits, having the appearance of human children. We ignored them and entered Jaycey’s hobbit hole. It was a truly impressive abode, with bathrooms and a kitchen, as well as comfortable bedrooms. The night passed. The third watch reported a giant flightless bird with a long beak rooting around in the forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;12 Fruit&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the morning, having rested, bathed, and eaten well, we set forth. The forest thinned out. We found ourselves walking through a forest of giant mushroom trees. We spotted tracks and followed them. Bear found truffles. We camped. There was a mushroom person (a myconid). He told us that the Silurians might know where the rocks we seek might be. Across the sea.&lt;br /&gt;
&lt;br /&gt;
===Chapter Four: In which we find a Mushroom Village, with Exploding Fungi and Morlocks=== &lt;br /&gt;
13 Fruit&lt;br /&gt;
&lt;br /&gt;
The myconids communicated through spores that seemed to have a somewhat charming effect. They trade with the Silurians so they know where they are to be found. Something was agitating the myconids. The Morlocks have been threatening the myconids, intending to turn their territory into a vassal state. The Morlock leader is known as the Trumpette.&lt;br /&gt;
&lt;br /&gt;
Grizelda: “I’m not sure that we’re capable of taking on an entire evil empire by ourselves.”  &lt;br /&gt;
&lt;br /&gt;
Sometime later we arrived at the Myconid village. There was a wall of sorts and myconid homes. We were led before the myconid leader who wanted to know who and what we were. They know of a human named Diana who lives with the Silurians. The leader was concerned about the Morlocks; they say one thing and do something else. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “My suggestion is that they join the empire.”&lt;br /&gt;
&lt;br /&gt;
Next, we are introduced to a Silurian, who gave her name as Vashta. She speaks very formal Common. We explained that we are looking for weird magical rocks. Specific weird magical rocks. She was looking for something called a noblestalk which releases memories. Her wife, the aforementioned Diana, and ex Gentlefolk Society adventurer scout had already gone to find one. She was not back yet which had Vashta a bit concerned.&lt;br /&gt;
&lt;br /&gt;
Jaycey: “We would never wander off alone, would we, Lim?”&lt;br /&gt;
&lt;br /&gt;
So we went to find her. We walked into some kind of magic suppressing effect. There was an unusual plant with a bright blue flower and honey-sweet aroma which DAed as a Sussen Blossom and was producing the anti-magic field around it. There were also spherical green fungi called bibberbangs which exploded, releasing a poisonous and flammable gas at the slightest provocation. A woman was stuck in a rather large group of them which could go off at the slightest tremor causing a very large explosion. It was Diana. She had been separated from her satchel that contained a scroll of a spell called Misty Step - a short range teleportation spell. So we had to rescue her. She had attempted to get the noblestalk, which had been growing at the other side of this cavern by firing a grapple rope to the opposite wall and shimmering along that to bypass the bibblebangs. Unfortunately on the way back, the rope broke, she fell down and lost her satchel which had the scroll and the noblestalk in it in the process. It fell to me as the one with the rope and grapnel to snag the satchel and pull it in while a wall was cast around Diana to protect her, just in case. There was a boom and every bibberbang in the cavern exploded. And ouch. Fortunately the wall held otherwise Diana would have been vapourised. She gave us the scroll as a reward.&lt;br /&gt;
&lt;br /&gt;
As we headed back, there was a Morlock raiding party, looking for trouble. We spotted them barely thirty feet away, weapons drawn. Geysers happened. Claws and blades happened. They died. &lt;br /&gt;
&lt;br /&gt;
We looted these weird shaman potions, which the Morlocks had not had time to use.&lt;br /&gt;
&lt;br /&gt;
===Chapter Five: In which More Morlocks are Mortified===&lt;br /&gt;
&lt;br /&gt;
Diana informed us that across the Saknussemm Sea, there is a mineralogist named Maud who may be able to assist us and identify the rocks we are looking for. She said she would be willing to be our guide and to introduce us. We had tea, cucumber sandwiches, and a most unusual cake called a Battenberg cake. &lt;br /&gt;
&lt;br /&gt;
As we headed out of the village, we ran into a much larger group of bigger and tougher Morlocks. They made the mistake of trying to trap us as we exited a passage, but Bear, Seraph and I were able to form a shield wall and keep them at bay while our mages got into position. And then, the geysers happened. The Morlocks were in a world of hurt. They had a mage who managed to cast a swarm around Lizette that made it somewhat more difficult for me to hit things. But it didn’t make that much difference. Eventually, under the onslaught of our indominable front line and the puissant magic of our mages, they broke and ran for it. Unless they couldn’t because they were already dead or dying. We chased down their leaders, and executed them. Then collected loot from their bodies. More potions.  &lt;br /&gt;
&lt;br /&gt;
Jaycey: No, Grizelda’s a murder-hobo; the rest of us are fine! &lt;br /&gt;
&lt;br /&gt;
Grizelda (killing a fungus creature): This is called fungicide!&lt;br /&gt;
&lt;br /&gt;
===Chapter Six: In which there are Devils on the Beach===&lt;br /&gt;
 &lt;br /&gt;
We followed the path around the village and on through the forest. We took a break for afternoon tea, sitting on mossy roots and rocks. Moving on, we eventually came out of the forest, down a bank and onto a beach. We dined on a variety of shellfish, notably a three-lobed arthropod named lunchus valiumus, which was very tasty. And some bread-like fungus. There was a tribe of Silurians here and the ship we would be taking tomorrow. Above there were watchtowers and small pteranodons acting much like seagulls. Jaycee found a flat vertical rock, and used her doorknob to create a hobbit hole, where we would spend the night. We were shown a waterfall with a pool with fish in it (and Silurian kids playing). Bear was very happy. &lt;br /&gt;
&lt;br /&gt;
We chatted around the fires. They told us that there were Sea Devils in the ocean here. They would periodically emerge to attack the Silurians. Lizette ended up sharing a hot spring with two elderly Silurian woman who told her that the star like points up above were giant glowworms who had sticky lines they used for &#039;fishing&#039; for prey. This included a few unfortunate air mages who had flown too close and got caught. Sometimes those dots of light moved.&lt;br /&gt;
&lt;br /&gt;
14 Fruit&lt;br /&gt;
&lt;br /&gt;
We were on the beach after breakfast, when suddenly a bolt of energy shot from the sea towards Jaycee’s image and went straight through. The next one struck me. It hurt. I was not impressed, so I drew weapons, changed to bear form, and roared. Sea Devils emerged from the waves, others hiding in the water and under the dock. Combat ensued. It was a much more open combat, and we ended up with our own individual encounters. Bear and I went for the close and conquer tactic, one enemy at a time. Into the sea and over the rocks and onto the next. Lizette was fighting one of her own and some party members were tempted to &#039;leave her to it&#039;. Seraph was also toe-to-toe with one.&lt;br /&gt;
&lt;br /&gt;
===Chapter Seven: In which we Cross the Sea===&lt;br /&gt;
&lt;br /&gt;
Grizelda (of a Sea Devil she was biting down on in bear form): “These are a bit chewy!”&lt;br /&gt;
&lt;br /&gt;
Lizette ended up fighting one with a dagger. My second one succumbed, and then one of their spell-casters fell to our magic. I really needed to work on my swimming, I realised as I headed back to the beach. I soon disposed of the one that was annoying Lizette. Seraph and Lizette finished off the one that Seraph had been fighting. The next one came out of the water right beside me so I jumped on it, joined by Lizette with daggers. The last one hid under the pier with Bear swatting at it. The one I was on fell, and then bear and the nightmare and I converged on the on under the pier. It died.  &lt;br /&gt;
&lt;br /&gt;
We were given a letter of introduction to a friend of Vashta&#039;s, an innkeeper, by Vashta, and went on board. The ship took a couple of days to cross the sea. We were told it was weird at the middle with some sort of permanent electrical storm that affected compasses, including reversing their polarity, and causing metal to become magnetised. There was much discussion of water magics and potion work. Their water mage, a young Silurian male, was rather keen on the things Lim could tell him.&lt;br /&gt;
&lt;br /&gt;
===Chapter Eight: In which we Visit with Silurians===&lt;br /&gt;
Around lunchtime on the first day, we spotted something truly alarming. A gargantuan crocodile (sacosuchus) was fighting a gigantic dragon turtle, presumably over territory. We did the sensible thing and sailed away but not before the waves generated by their battle threatened to tip the ship over as they hit broadside.&lt;br /&gt;
&lt;br /&gt;
When we reached the middle we sailed into the standing storm. There seemed to be a lot of static lightning about. Balls of lightning. Flashes over my armour and Seraphs’s. It seemed harmless. Our wayfinders were behaving strangely. Ball lightning floated through the cabin and it looked like the ships masts were on fire.&lt;br /&gt;
&lt;br /&gt;
We arrived in a town on the far side of the sea, peopled by these Silurians. We are shown to an Inn who was run by Vashta&#039;s friend - or brother.  These Silurians ride dinosaurs called deinonychus. They don’t use metallic armour as dinosaur hide is fairly tough. Party members decided to attempt riding the dinosaurs. I did not.  &lt;br /&gt;
It will be a weeks walk or a three-day ride by deinonychus to the caves where the crystals are to be found. That area is occupied by some strange humanoids who apparently have the ability to grow crystals. Also between us and them is an extensive fern forest populated by many species of dinosaur, some of which are rather large and should be avoided lest, one is eaten or stepped on. Many differernt species are described by their adventurers. &lt;br /&gt;
&lt;br /&gt;
Spent a week in the town learning to ride dinosaurs. We were also told that somewhere to the east, among these strange humanoids, is someone called Maud who is a rockologist.&lt;br /&gt;
We rode through a coniferous forest.&lt;br /&gt;
&lt;br /&gt;
===Chapter Nine: In which we Fight with Dinosaurs===&lt;br /&gt;
We were watching a triceratops and a tyrannosaur battling when I spotted what looked like an over-sized deinonychus coming towards us, accompanied by five others. Its aura read utahraptor.  Lim attempted squawking at it. Jaycee created some deinonychus chow in front of it. It seemed to like that. Behind the raptor was a larger dinosaur – an allosaurus. Lim fed the raptors some more, some cooked meat. And then, the allosaurus attacked. Bear and I moved into position, one on each size and got in two good blows to start with. Then the utahraptors simultaneously jumped on it. Dino dogpile! Lightning bolts! More party members joining the party! Lim pummeled it. It did not last long when the utahraptors were able to fell it and attack the softer underside. Allosaurus proved to be tasty.  &lt;br /&gt;
&lt;br /&gt;
We continued on for three more days. It was getting a lot warmer. We passed into a geothermal area with hot springs and pools of boiling mud. There was a sulphurous odour. We decided that it was a good idea to go around and not breathe too much of that stuff as it turned silver to a black colour.&lt;br /&gt;
&lt;br /&gt;
We arrived at the place of the strange humanoids. They turned out to be what looked like furry, anthromorphic humanoid horses, (GTN: Homo sapiens equis) and they seemed to be out of place somehow. They had a settlement here, a small village, and many of them were involved in food production. We explained that we were looking for a rockologist named Maud and we were introduced to a grey female one with dark purple mane and tail who introduced herself as Maud Pie, the local geologist. And yes, they did grow crystals here. Maud showed us the &#039;rock farm&#039; where they would add tiny seed crystals to the soil and their local earth magic would make them grow. Unfortunately other crystals would also grow that they didn&#039;t want so they would have to weed them out and discard them. I spotted a rock that looked somewhat like the description we had. Maud said it was a quartz, and not very valuable, so it would be &#039;weeded&#039;. Lizette DAed it and discovered it was magical, the sort of quartz that we were looking for. Maud showed us their quartz pile and a few more pieces of magical quartz was found.&lt;br /&gt;
&lt;br /&gt;
These stones were experimented with by the philosophers and, a short time later, another humanoid equine came over, told us she was Starlight Glimmer, the local Arch-Magus, and demanded to know what we were doing, and why her sample crystal had suddenly started reacting strangely. When we asked about the Elemental Earth cube that was supposed to be down here, she told us that we had to go down into the cavern and talk to an elemental. Maud offered to guide us.&lt;br /&gt;
&lt;br /&gt;
===Chapter Ten: In which there are Things under the Sand===&lt;br /&gt;
&lt;br /&gt;
Maud explained that her people didn’t belong here. They’d wandered through a strange portal some time ago, and they couldn’t get back. Starlight had grown a magical crystal, but wasn’t sure how to use it. According to astrology they are missing POO which she had associated with excrement – but stood for plane of origin as Jaycey pointed out. It was Equs. &lt;br /&gt;
&lt;br /&gt;
There were rock jokes… Helmets were handed out. And other climbing equipment. And then we went into the caverns. &lt;br /&gt;
&lt;br /&gt;
We came to a large cave with a rocky floor to the right and a wide sandy area to our left. Maud talked of creatures in the sand and Lim cast saturated earth on it. Which only annoyed the denizens.&lt;br /&gt;
 &lt;br /&gt;
A large creature with lots of teeth shot up out of the sand. Lizette said it was called a bulette. They have no magical ability as such. It leapt on bear and I. We fought. It died. A second one came. It died too. They have exceedingly tough hide. We waited and talked while the saturated earth went away. &lt;br /&gt;
&lt;br /&gt;
Maud let us across the sand and down to a cavern with spiralling path to the broken rune portal. It was a ring set into the wall and currently non-magical.  We collected some broken crystals. Divinations happened. We found that the plane of origin was embedded in the crystal. It needed to be imprinted with a new destination plane of origin. The magic is dimensional weaving, a sort of refined version of Rune Portal. We gave it a go. It started to glow. Maud went back to tell her people to start packing. &lt;br /&gt;
&lt;br /&gt;
===Chapter Eleven: In which we meet with an Elemental===&lt;br /&gt;
&lt;br /&gt;
It was the following day when we went back into the caverns to talk to the elemental.  We went past where we had been earlier and came to what appeared to be an actual room. There was residual magic, something to do with structural integrity. Earth enhancement. There were corridors and other rooms. One room was bare save for a plinth. Another held a brazier with lit up as we approached – its magic was illumination. We carried on and found the source of the heat – an immense pool of lava. Immersed in it was the Earth Elemental we sought. It ate gems. It spoke. In Common. We were polite. We asked about the Earthstone. Jaycey entertained it. It reminisced of a past time and small people who pleased it. It looked in our minds, and then slid back into the lava, saying, “I’ll be back.”&lt;br /&gt;
&lt;br /&gt;
Grizelda: “I am an open book. A cookery book.”&lt;br /&gt;
&lt;br /&gt;
It returned saying that it sensed the problem. One of the Great Old Ones was sleeping in the Abyss, where it should not be. If it wakes, the results will be disastrous. Then the elemental shrank, and came out of the lava beside me, and led us back to the room with the square plinth. It reached down and gave me a small cube, explaining that this was not the stone, but would summon the elemental stone on a command that it placed in our heads. &lt;br /&gt;
&lt;br /&gt;
We made our way back to the surface with the calling cube. We saw Maud and her people. There was a party. Then they went to the portal. More saturated earth spells kept the bulettes at bay. They returned to their plane, leaving us with the warp crystal. I gave the elemental a farewell gift – a cake carved from granite with rock crystals for icing. It was appreciated. And abruptly we found ourselves back by the portals on Rangiwhero. We gave the crystal to the Professors at the Gentlefolk’s Exploratory Society and the elemental cube to Aqualina for Lady Spica. And then we got paid and we returned to the Guild.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cookie Stock (1.5 ounces)&lt;br /&gt;
* Giant Cookies: 32&lt;br /&gt;
* Restorative Cookies: 32&lt;br /&gt;
* Luck Cookies: 0&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
!Title=&amp;quot;Dinoriders&amp;quot; | Dinoriders&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; Y&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y(es please)&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Creating Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7% s.c. vs all, +3 DM vs Dark aspected creatures.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 Min.&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Hand &amp;amp; 1/2, Songbirds.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y(Weapon?)&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; 150&#039;&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
20,000sp each + 20,000sp each on completion.&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
* Trident of Lightning&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
* 2 * Spider Venom, weapon poison.&lt;br /&gt;
* 2 * Sticky web grenadoe.&lt;br /&gt;
* A Truffle&lt;br /&gt;
* Scroll (Misty Step)&lt;br /&gt;
* Some plant spores. (Guild purchased)&lt;br /&gt;
* Fetish of Luck&lt;br /&gt;
* Fetish of Courage * 15&lt;br /&gt;
* Fetish of Ferocity * 5&lt;br /&gt;
* Greenstone Club&lt;br /&gt;
* Greenstone Dagger&lt;br /&gt;
* Trident of Energy Bolt * 8&lt;br /&gt;
&lt;br /&gt;
===Potions===&lt;br /&gt;
* Strength of Ox * 10&lt;br /&gt;
* Hands of Monkey * 10&lt;br /&gt;
* Hide of Alligator * 10&lt;br /&gt;
* Eyes of Eagle&lt;br /&gt;
* Run Like Deer&lt;br /&gt;
* Swim Like Shark&lt;br /&gt;
* Ears of Bat&lt;br /&gt;
* Nose of Dog&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
&#039;&#039;&#039;Abolith&#039;&#039;&#039; | &#039;&#039;Aquatic Elf&#039;&#039; | Ascomoid | &#039;&#039;&#039;Aventi&#039;&#039;&#039; | Basiderond | Cave Fisher | &#039;&#039;&#039;Chuul&#039;&#039;&#039; | &#039;&#039;&#039;Cloaker&#039;&#039;&#039; | &#039;&#039;&#039;Deep Ones&#039;&#039;&#039; | Dementor | Deinonychus | &#039;&#039;&#039;Elder Thing&#039;&#039;&#039; | &#039;&#039;Grindylow&#039;&#039; | &#039;&#039;&#039;Intellect Devourer&#039;&#039;&#039; | &#039;&#039;Lacedon&#039;&#039; | &#039;&#039;&#039;Lyrakien Azata&#039;&#039;&#039; | &#039;&#039;Merfolk&#039;&#039; | &#039;&#039;&#039;Mi-Go&#039;&#039;&#039; | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | &#039;&#039;&#039;Sahuagin&#039;&#039;&#039; | &#039;&#039;&#039;Shoggoth&#039;&#039;&#039; | Shrieker | Silurian | Trilobite | &#039;&#039;&#039;Ulat-Kini&#039;&#039;&#039; | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103094</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103094"/>
		<updated>2025-05-21T06:48:18Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Chapter One: In which we sail forth===&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic. ((offplaner Golarion magic - they&#039;re from a Golarion alternate - P))&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &#039;&#039;((They&#039;re called &#039;Animal Crackers&#039; - P))&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south - near Upper Pasifika.&lt;br /&gt;
&lt;br /&gt;
===Chapter Two: In which Weeds are Whacked===&lt;br /&gt;
&lt;br /&gt;
We met up with Professor Bellamy, who had a number of generic true names for Lisette and Seraph to learn. It would take two days for them to learn the most useful twelve names between them. Lim read and copied books and I baked. &lt;br /&gt;
&lt;br /&gt;
The professors had a long list of suggested equipment for exploring Pellucidar, most of which we declined. There were these ‘pith helmets’ that were considered traditional, goggles, jerkins, even handy haversacks.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;11 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Having made ready, we set forth for the portals. The Pasifika portal key for Pellucidar was missing, presumed lost or destroyed We went through to Beth Salem, and thence stepped through to Pellucidar. Pellucidar existed inside a giant cavern. Light was provided by a bright sphere of light embedded in the center of the cavern roof so it was in a fixed position. Every twelve hours it would flicker and go off, revealing thousands of starlight points. Twelve hours later, the sphere would light up dimly before brightening to full power within fifteen minutes.&lt;br /&gt;
&lt;br /&gt;
It was very hot and humid, and we were most definitely up the jungle. Ahead were the ruins of a city covered in vines and plant life. An enormous stepped pyramid rose before us, some large birdlike creatures on top. It seemed to be a bright summer’s day, or it would be if it were not for all the foliage.  &lt;br /&gt;
&lt;br /&gt;
Avoiding the obvious trap, the fungus circle, we headed into a ruined structure to the north. As we did so, I saw what appeared to be a tabby kitten, which fled into the undergrowth. The structure looked to have been some kind of shop, the second floor long gone. &lt;br /&gt;
&lt;br /&gt;
As bear and I exited the building, heading east, we were confronted by a plant creature ((Basiderond)). It wanted to eat us. Of course it was not alone, and the creatures sent out hallucinogenic spores that did strange things to those who did not resist. Combat ensued, mostly centered on myself and on Seraph, who definitely had the worst of it, after the spores affected him. Nevertheless, the creatures were soon defeated.&lt;br /&gt;
&lt;br /&gt;
===Chapter Three: In which there is Jungle, with Spiders and Talking Mushrooms=== &lt;br /&gt;
&lt;br /&gt;
It was my job to harvest the spores from the plants. Given their hallucinatory effects, they may well be useful, certainly profitable, at least until they’re illegal. I successfully harvested twenty doses, that being five doses per plant, from four plants. &lt;br /&gt;
&lt;br /&gt;
We climbed the pyramid, mainly to have a look around. There was a small structure on top, with an opening and a stone throne inside. It was covered in greyish green lichen. And moss. We found that the doorway was magical. But not trapped, warded, or cursed. Its effect proved to be ‘dispelling’.  Uh oh, I’d heard of these. Stay away unless you want all your magic removed. It was promptly divinated. The doorway removes all magic, including enchantments and curses. It is associated with Papatuanuku the Earth Goddess. &lt;br /&gt;
&lt;br /&gt;
Leaving the pyramid to the pterodactyls, we set off through the jungle, heading east towards the sea. It was hot and damp, and a mist was settling among the trees. And then something dropped a sticky thread from the canopy, attempting to tag Jaycey’s projected image. The something was a giant spider, some thirty feet up a tree. And then I spotted a second one threatening Lizette. The ensuing fight didn’t last long; both spiders fell to Jaycey’s bolt spells; while Bear and I were still climbing trees. And then the spiders fell out of the trees. We gleaned some useful ingredients from their bodies. &lt;br /&gt;
&lt;br /&gt;
There were frogs. Jaycey had us look around for a big tree… She took out a doorknob and put it to the trunk of the tree. A door opened… Then some green flickering lights appeared in the forest.  They spoke in our minds; their voices childlike. They were spirits, having the appearance of human children. We ignored them and entered Jaycey’s hobbit hole. It was a truly impressive abode, with bathrooms and a kitchen, as well as comfortable bedrooms. The night passed. The third watch reported a giant flightless bird with a long beak rooting around in the forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;12 Fruit&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the morning, having rested, bathed, and eaten well, we set forth. The forest thinned out. We found ourselves walking through a forest of giant mushroom trees. We spotted tracks and followed them. Bear found truffles. We camped. There was a mushroom person (a myconid). He told us that the Silurians might know where the rocks we seek might be. Across the sea.&lt;br /&gt;
&lt;br /&gt;
===Chapter Four: In which we find a Mushroom Village, with Exploding Fungi and Morlocks=== &lt;br /&gt;
13 Fruit&lt;br /&gt;
&lt;br /&gt;
The myconids communicated through spores that seemed to have a somewhat charming effect. They trade with the Silurians so they know where they are to be found. Something was agitating the myconids. The Morlocks have been threatening the myconids, intending to turn their territory into a vassal state. The Morlock leader is known as the Trumpette.&lt;br /&gt;
&lt;br /&gt;
Grizelda: “I’m not sure that we’re capable of taking on an entire evil empire by ourselves.”  &lt;br /&gt;
&lt;br /&gt;
Sometime later we arrived at the Myconid village. There was a wall of sorts and myconid homes. We were led before the myconid leader who wanted to know who and what we were. They know of a human named Diana who lives with the Silurians. The leader was concerned about the Morlocks; they say one thing and do something else. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “My suggestion is that they join the empire.”&lt;br /&gt;
&lt;br /&gt;
Next, we are introduced to a Silurian, who gave her name as Vashta. She speaks very formal Common. We explained that we are looking for weird magical rocks. Specific weird magical rocks. She was looking for something called a noblestalk which releases memories. Her wife, the aforementioned Diana, and ex Gentlefolk Society adventurer scout had already gone to find one. She was not back yet which had Vashta a bit concerned.&lt;br /&gt;
&lt;br /&gt;
Jaycey: “We would never wander off alone, would we, Lim?”&lt;br /&gt;
&lt;br /&gt;
So we went to find her. We walked into some kind of magic suppressing effect. There was an unusual plant with a bright blue flower and honey-sweet aroma which DAed as a Sussen Blossom and was producing the anti-magic field around it. There were also spherical green fungi called bibberbangs which exploded, releasing a poisonous and flammable gas at the slightest provocation. A woman was stuck in a rather large group of them which could go off at the slightest tremor causing a very large explosion. It was Diana. She had been separated from her satchel that contained a scroll of a spell called Misty Step - a short range teleportation spell. So we had to rescue her. She had attempted to get the noblestalk, which had been growing at the other side of this cavern by firing a grapple rope to the opposite wall and shimmering along that to bypass the bibblebangs. Unfortunately on the way back, the rope broke, she fell down and lost her satchel which had the scroll and the noblestalk in it in the process. It fell to me as the one with the rope and grapnel to snag the satchel and pull it in while a wall was cast around Diana to protect her, just in case. There was a boom and every bibberbang in the cavern exploded. And ouch. Fortunately the wall held otherwise Diana would have been vapourised. She gave us the scroll as a reward.&lt;br /&gt;
&lt;br /&gt;
As we headed back, there was a Morlock raiding party, looking for trouble. We spotted them barely thirty feet away, weapons drawn. Geysers happened. Claws and blades happened. They died. &lt;br /&gt;
&lt;br /&gt;
We looted these weird shaman potions, which the Morlocks had not had time to use.&lt;br /&gt;
&lt;br /&gt;
===Chapter Five: In which More Morlocks are Mortified===&lt;br /&gt;
&lt;br /&gt;
Diana informed us that across the Saknussemm Sea, there is a mineralogist named Maud who may be able to assist us and identify the rocks we are looking for. She said she would be willing to be our guide and to introduce us. We had tea, cucumber sandwiches, and a most unusual cake called a Battenberg cake. &lt;br /&gt;
&lt;br /&gt;
As we headed out of the village, we ran into a much larger group of bigger and tougher Morlocks. They made the mistake of trying to trap us as we exited a passage, but Bear, Seraph and I were able to form a shield wall and keep them at bay while our mages got into position. And then, the geysers happened. The Morlocks were in a world of hurt. They had a mage who managed to cast a swarm around Lizette that made it somewhat more difficult for me to hit things. But it didn’t make that much difference. Eventually, under the onslaught of our indominable front line and the puissant magic of our mages, they broke and ran for it. Unless they couldn’t because they were already dead or dying. We chased down their leaders, and executed them. Then collected loot from their bodies. More potions.  &lt;br /&gt;
&lt;br /&gt;
Jaycey: No, Grizelda’s a murder-hobo; the rest of us are fine! &lt;br /&gt;
&lt;br /&gt;
Grizelda (killing a fungus creature): This is called fungicide!&lt;br /&gt;
&lt;br /&gt;
===Chapter Six: In which there are Devils on the Beach===&lt;br /&gt;
 &lt;br /&gt;
We followed the path around the village and on through the forest. We took a break for afternoon tea, sitting on mossy roots and rocks. Moving on, we eventually came out of the forest, down a bank and onto a beach. We dined on a variety of shellfish, notably a three-lobed arthropod named lunchus valiumus, which was very tasty. And some bread-like fungus. There was a tribe of Silurians here and the ship we would be taking tomorrow. Above there were watchtowers and small pteranodons acting much like seagulls. Jaycee found a flat vertical rock, and used her doorknob to create a hobbit hole, where we would spend the night. We were shown a waterfall with a pool with fish in it (and Silurian kids playing). Bear was very happy. &lt;br /&gt;
&lt;br /&gt;
We chatted around the fires. They told us that there were Sea Devils in the ocean here. They would periodically emerge to attack the Silurians. Lizette ended up sharing a hot spring with two elderly Silurian woman who told her that the star like points up above were giant glowworms who had sticky lines they used for &#039;fishing&#039; for prey. This included a few unfortunate air mages who had flown too close and got caught. Sometimes those dots of light moved.&lt;br /&gt;
&lt;br /&gt;
14 Fruit&lt;br /&gt;
&lt;br /&gt;
We were on the beach after breakfast, when suddenly a bolt of energy shot from the sea towards Jaycee’s image and went straight through. The next one struck me. It hurt. I was not impressed, so I drew weapons, changed to bear form, and roared. Sea Devils emerged from the waves, others hiding in the water and under the dock. Combat ensued. It was a much more open combat, and we ended up with our own individual encounters. Bear and I went for the close and conquer tactic, one enemy at a time. Into the sea and over the rocks and onto the next. Lizette was fighting one of her own and some party members were tempted to &#039;leave her to it&#039;. Seraph was also toe-to-toe with one.&lt;br /&gt;
&lt;br /&gt;
===Chapter Seven: In which we Cross the Sea===&lt;br /&gt;
&lt;br /&gt;
Grizelda (of a Sea Devil she was biting down on in bear form): “These are a bit chewy!”&lt;br /&gt;
&lt;br /&gt;
Lizette ended up fighting one with a dagger. My second one succumbed, and then one of their spell-casters fell to our magic. I really needed to work on my swimming, I realised as I headed back to the beach. I soon disposed of the one that was annoying Lizette. Seraph and Lizette finished off the one that Seraph had been fighting. The next one came out of the water right beside me so I jumped on it, joined by Lizette with daggers. The last one hid under the pier with Bear swatting at it. The one I was on fell, and then bear and the nightmare and I converged on the on under the pier. It died.  &lt;br /&gt;
&lt;br /&gt;
We were given a letter of introduction to a friend of Vashta&#039;s, an innkeeper, by Vashta, and went on board. The ship took a couple of days to cross the sea. We were told it was weird at the middle with some sort of permanent electrical storm that affected compasses, including reversing their polarity, and causing metal to become magnetised. There was much discussion of water magics and potion work. Their water mage, a young Silurian male, was rather keen on the things Lim could tell him.&lt;br /&gt;
&lt;br /&gt;
===Chapter Eight: In which we Visit with Silurians===&lt;br /&gt;
Around lunchtime on the first day, we spotted something truly alarming. A gargantuan crocodile (sacosuchus) was fighting a gigantic dragon turtle, presumably over territory. We did the sensible thing and sailed away but not before the waves generated by their battle threatened to tip the ship over as they hit broadside.&lt;br /&gt;
&lt;br /&gt;
When we reached the middle we sailed into the standing storm. There seemed to be a lot of static lightning about. Balls of lightning. Flashes over my armour and Seraphs’s. It seemed harmless. Our wayfinders were behaving strangely. Ball lightning floated through the cabin and it looked like the ships masts were on fire.&lt;br /&gt;
&lt;br /&gt;
We arrived in a town on the far side of the sea, peopled by these Silurians. We are shown to an Inn who was run by Vashta&#039;s friend - or brother.  These Silurians ride dinosaurs called deinonychus. They don’t use metallic armour as dinosaur hide is fairly tough. Party members decided to attempt riding the dinosaurs. I did not.  &lt;br /&gt;
It will be a weeks walk or a three-day ride by deinonychus to the caves where the crystals are to be found. That area is occupied by some strange humanoids who apparently have the ability to grow crystals. Also between us and them is an extensive fern forest populated by many species of dinosaur, some of which are rather large and should be avoided lest, one is eaten or stepped on. Many differernt species are described by their adventurers. &lt;br /&gt;
&lt;br /&gt;
Spent a week in the town learning to ride dinosaurs. We were also told that somewhere to the east, among these strange humanoids, is someone called Maud who is a rockologist.&lt;br /&gt;
We rode through a coniferous forest.&lt;br /&gt;
&lt;br /&gt;
===Chapter Nine: In which we Fight with Dinosaurs===&lt;br /&gt;
We were watching a triceratops and a tyrannosaur battling when I spotted what looked like an over-sized deinonychus coming towards us, accompanied by five others. Its aura read utahraptor.  Lim attempted squawking at it. Jaycee created some deinonychus chow in front of it. It seemed to like that. Behind the raptor was a larger dinosaur – an allosaurus. Lim fed the raptors some more, some cooked meat. And then, the allosaurus attacked. Bear and I moved into position, one on each size and got in two good blows to start with. Then the utahraptors simultaneously jumped on it. Dino dogpile! Lightning bolts! More party members joining the party! Lim pummeled it. It did not last long when the utahraptors were able to fell it and attack the softer underside. Allosaurus proved to be tasty.  &lt;br /&gt;
&lt;br /&gt;
We continued on for three more days. It was getting a lot warmer. We passed into a geothermal area with hot springs and pools of boiling mud. There was a sulphurous odour. We decided that it was a good idea to go around and not breathe too much of that stuff as it turned silver to a black colour.&lt;br /&gt;
&lt;br /&gt;
We arrived at the place of the strange humanoids. They turned out to be what looked like furry, anthromorphic humanoid horses, (GTN: Homo sapiens equis) and they seemed to be out of place somehow. They had a settlement here, a small village, and many of them were involved in food production. We explained that we were looking for a rockologist named Maud and we were introduced to a grey female one with dark purple mane and tail who introduced herself as Maud Pie, the local geologist. And yes, they did grow crystals here. Maud showed us the &#039;rock farm&#039; where they would add tiny seed crystals to the soil and their local earth magic would make them grow. Unfortunately other crystals would also grow that they didn&#039;t want so they would have to weed them out and discard them. I spotted a rock that looked somewhat like the description we had. Maud said it was a quartz, and not very valuable, so it would be &#039;weeded&#039;. Lizette DAed it and discovered it was magical, the sort of quartz that we were looking for. Maud showed us their quartz pile and a few more pieces of magical quartz was found.&lt;br /&gt;
&lt;br /&gt;
These stones were experimented with by the philosophers and, a short time later, another humanoid equine came over, told us she was Starlight Glimmer, the local Arch-Magus, and demanded to know what we were doing, and why her sample crystal had suddenly started reacting strangely. When we asked about the Elemental Earth cube that was supposed to be down here, she told us that we had to go down into the cavern and talk to an elemental. Maud offered to guide us.&lt;br /&gt;
&lt;br /&gt;
===Chapter Ten: In which there are Things under the Sand===&lt;br /&gt;
&lt;br /&gt;
Maud explained that her people didn’t belong here. They’d wandered through a strange portal some time ago, and they couldn’t get back. Starlight had grown a magical crystal, but wasn’t sure how to use it. According to astrology they are missing POO which she had associated with excrement – but stood for plane of origin as Jaycey pointed out. It was Equs. &lt;br /&gt;
&lt;br /&gt;
There were rock jokes… Helmets were handed out. And other climbing equipment. And then we went into the caverns. &lt;br /&gt;
&lt;br /&gt;
We came to a large cave with a rocky floor to the right and a wide sandy area to our left. Maud talked of creatures in the sand and Lim cast saturated earth on it. Which only annoyed the denizens.&lt;br /&gt;
 &lt;br /&gt;
A large creature with lots of teeth shot up out of the sand. Lizette said it was called a bulette. They have no magical ability as such. It leapt on bear and I. We fought. It died. A second one came. It died too. They have exceedingly tough hide. We waited and talked while the saturated earth went away. &lt;br /&gt;
&lt;br /&gt;
Maud let us across the sand and down to a cavern with spiralling path to the broken rune portal. It was a ring set into the wall and currently non-magical.  We collected some broken crystals. Divinations happened. We found that the plane of origin was embedded in the crystal. It needed to be imprinted with a new destination plane of origin. The magic is dimensional weaving, a sort of refined version of Rune Portal. We gave it a go. It started to glow. Maud went back to tell her people to start packing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cookie Stock (1.5 ounces)&lt;br /&gt;
* Giant Cookies: 32&lt;br /&gt;
* Restorative Cookies: 32&lt;br /&gt;
* Luck Cookies: 0&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
!Title=&amp;quot;Dinoriders&amp;quot; | Dinoriders&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; Y&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y(es please)&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Creating Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7% s.c. vs all, +3 DM vs Dark aspected creatures.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 Min.&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Hand &amp;amp; 1/2, Songbirds.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y(Weapon?)&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; 150&#039;&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
20,000sp each + 20,000sp each on completion.&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
* Trident of Lightning&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
* 2 * Spider Venom, weapon poison.&lt;br /&gt;
* 2 * Sticky web grenadoe.&lt;br /&gt;
* A Truffle&lt;br /&gt;
* Scroll (Misty Step)&lt;br /&gt;
* Some plant spores. (Guild purchased)&lt;br /&gt;
* Fetish of Luck&lt;br /&gt;
* Fetish of Courage * 15&lt;br /&gt;
* Fetish of Ferocity * 5&lt;br /&gt;
* Greenstone Club&lt;br /&gt;
* Greenstone Dagger&lt;br /&gt;
* Trident of Energy Bolt * 8&lt;br /&gt;
&lt;br /&gt;
===Potions===&lt;br /&gt;
* Strength of Ox * 10&lt;br /&gt;
* Hands of Monkey * 10&lt;br /&gt;
* Hide of Alligator * 10&lt;br /&gt;
* Eyes of Eagle&lt;br /&gt;
* Run Like Deer&lt;br /&gt;
* Swim Like Shark&lt;br /&gt;
* Ears of Bat&lt;br /&gt;
* Nose of Dog&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
&#039;&#039;&#039;Abolith&#039;&#039;&#039; | &#039;&#039;Aquatic Elf&#039;&#039; | Ascomoid | &#039;&#039;&#039;Aventi&#039;&#039;&#039; | Basiderond | Cave Fisher | &#039;&#039;&#039;Chuul&#039;&#039;&#039; | &#039;&#039;&#039;Cloaker&#039;&#039;&#039; | &#039;&#039;&#039;Deep Ones&#039;&#039;&#039; | Dementor | Deinonychus | &#039;&#039;&#039;Elder Thing&#039;&#039;&#039; | &#039;&#039;Grindylow&#039;&#039; | &#039;&#039;&#039;Intellect Devourer&#039;&#039;&#039; | &#039;&#039;Lacedon&#039;&#039; | &#039;&#039;&#039;Lyrakien Azata&#039;&#039;&#039; | &#039;&#039;Merfolk&#039;&#039; | &#039;&#039;&#039;Mi-Go&#039;&#039;&#039; | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | &#039;&#039;&#039;Sahuagin&#039;&#039;&#039; | &#039;&#039;&#039;Shoggoth&#039;&#039;&#039; | Shrieker | Silurian | Trilobite | &#039;&#039;&#039;Ulat-Kini&#039;&#039;&#039; | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103069</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103069"/>
		<updated>2025-05-18T01:33:28Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Chapter One: In which we sail forth===&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &#039;&#039;((They&#039;re called &#039;Animal Crackers&#039; - P))&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
===Chapter Two: In which Weeds are Whacked===&lt;br /&gt;
&lt;br /&gt;
We met up with Professor Bellamy, who had a number of generic true names for Lisette and Seraph to learn. It would take two days for them to learn the most useful twelve names between them. Lim read and copied books and I baked. &lt;br /&gt;
&lt;br /&gt;
The professors had a long list of suggested equipment for exploring Pellucidar, most of which we declined. There were these ‘pith helmets’ that were considered traditional, goggles, jerkins, even handy haversacks.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;11 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Having made ready, we set forth for the portals. The Pasifika portal key for Pellucidar was missing, presumed lost or destroyed We went through to Bethsalem, and thence stepped through to Pellucidar. &lt;br /&gt;
&lt;br /&gt;
It was very hot and humid, and we were most definitely up the jungle. Ahead were the ruins of a city covered in vines and plant life. An enormous stepped pyramid rose before us, some large birdlike creatures on top. It seemed to be a bright summer’s day, or it would be if it were not for all the foliage.  &lt;br /&gt;
&lt;br /&gt;
Avoiding the obvious trap, the fungus circle, we headed into a ruined structure to the north. As we did so, I saw what appeared to be a tabby kitten, which fled into the undergrowth. The structure looked to have been some kind of shop, the second floor long gone. &lt;br /&gt;
&lt;br /&gt;
As bear and I exited the building, heading east, we were confronted by a plant creature ((Basiderond)). It wanted to eat us. Of course it was not alone, and the creatures sent out spores that did strange things to those who did not resist. Combat ensued, mostly centred on myself and on Seraph, who definitely had the worst of it, after the spores affected him. Nevertheless, the creatures were soon defeated.&lt;br /&gt;
&lt;br /&gt;
===Chapter Three: In which there is Jungle, with Spiders and Talking Mushrooms=== &lt;br /&gt;
&lt;br /&gt;
It was my job to harvest the spores from the plants. Given their hallucinatory effects, they may well be useful, certainly profitable, at least until they’re illegal. I successfully harvested twenty doses, that being five doses per plant, from four plants. &lt;br /&gt;
&lt;br /&gt;
We climbed the pyramid, mainly to have a look around. There was a small structure on top, with an opening and a stone throne inside. It was covered in greyish green lichen. And moss. We found that the doorway was magical. But not trapped, warded, or cursed. Its effect proved to be ‘dispelling’.  Uh oh, I’d heard of these. Stay away unless you want all your magic removed. It was promptly divinated. The doorway removes all magic, including enchantments and curses. It is associated with Papat??nuku the Earth Goddess. &lt;br /&gt;
&lt;br /&gt;
Leaving the pyramid to the pterodactyls, we set off through the jungle, heading east towards the sea. It was hot and damp, and a mist was settling among the trees. And then something dropped a sticky thread from the canopy, attempting to tag Jaycey’s projected image. The something was a giant spider, some thirty feet up a tree. And then I spotted a second one threatening Lizette. The ensuing fight didn’t last long; both spiders fell to Jaycey’s bolt spells; while Bear and I were still climbing trees. And then the spiders fell out of the trees. We gleaned some useful ingredients from their bodies. &lt;br /&gt;
&lt;br /&gt;
There were frogs. Jaycey had us look around for a big tree… She took out a doorknob and put it to the trunk of the tree. A door opened… Then some green flickering lights appeared in the forest.  They spoke in our minds; their voices childlike. They were spirits, having the appearance of human children. We ignored them and entered Jaycey’s hobbit hole. It was a truly impressive abode, with bathrooms and a kitchen, as well as comfortable bedrooms. The night passed. The third watch reported a giant flightless bird with a long beak rooting around in the forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;12 Fruit&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the morning, having rested, bathed, and eaten well, we set forth. The forest thinned out. We found ourselves walking through a forest of giant mushroom trees. We spotted tracks and followed them. Bear found truffles. We camped. There was a mushroom person. He told us that the Silurians might know where the rocks we seek might be. Across the sea. &lt;br /&gt;
&lt;br /&gt;
===Chapter Four: In which we find a Mushroom Village, with Exploding Fungi and Morlocks=== &lt;br /&gt;
13 Fruit&lt;br /&gt;
&lt;br /&gt;
The myconids communicated through spores that seemed to have a somewhat charming effect. They trade with the Silurians so they know where they are to be found. Something was agitating the myconids. The Morlocks have been threatening the myconids, intending to turn their territory into a vassal state. The Morlock leader is known as the Trumpet.&lt;br /&gt;
&lt;br /&gt;
Grizelda: “I’m not sure that we’re capable of taking on an entire evil empire by ourselves.”  &lt;br /&gt;
&lt;br /&gt;
Sometime later we arrived at the Myconid village. There was a wall of sorts and myconid homes. We were led before the myconid leader who wanted to know who and what we were. They know of a human named Diana who lives with the Silurians. The leader was concerned about the Morlocks; they say one thing and do something else. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “My suggestion is that they join the empire.”&lt;br /&gt;
&lt;br /&gt;
Next, we are introduced to a Silurian. She speaks very formal Common. We explained that we are looking for weird magical rocks. Specific weird magical rocks. She was looking for something called novaspore. It releases memories. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “We would never wander off alone, would we, Lim?”&lt;br /&gt;
&lt;br /&gt;
We walked into some kind of magic suppressing effect. There was an unusual plant with a bright blue flower and honey-sweet aroma. There were spherical green fungi called bitterbangs. A woman was stuck in them. It was Diana. So we had to rescue her. It fell to me as the one with the rope and grapnel to snag the statue and reel it in. There was a boom. And ouch.&lt;br /&gt;
Then, as we headed back, there was a Morlock raiding party, looking for trouble. We spotted them barely thirty feet away, weapons drawn. Geysers happened. Claws and blades happened. They died. &lt;br /&gt;
&lt;br /&gt;
We looted these weird shaman potions, which the Morlocks had not had time to use. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chapter Five: In which More Morlocks are Mortified===&lt;br /&gt;
&lt;br /&gt;
Diana informed us that in the main Silurian village across the sea, there is a mineralogist named Naud who may be able to assist us and identify the rocks we are looking for. She said she would be willing to be our guide and to introduce us. We had tea, cucumber sandwiches, and a most unusual cake called a Battenberg cake. &lt;br /&gt;
&lt;br /&gt;
As we headed out of the village, we ran into a much larger group of bigger and tougher Morlocks. They made the mistake of trying to trap us as we exited a passage, but Bear, Seraph and I were able to form a shield wall and keep them at bay while our mages got into position. And then, the geysers happened. The Morlocks were in a world of hurt. They had a mage who managed to cast a swarm around Lizette that made it somewhat more difficult for me to hit things. But it didn’t make that much difference. Eventually, under the onslaught of our indominable front line and the puissant magic of our mages, they broke and ran for it. Unless they couldn’t because they were already dead or dying. We chased down their leaders, and executed them. Then collected loot from their bodies. More potions.  &lt;br /&gt;
&lt;br /&gt;
Jaycey: No, Grizelda’s a murder-hobo; the rest of us are fine! &lt;br /&gt;
&lt;br /&gt;
Grizelda (killing a fungus creature): This is called fungicide!&lt;br /&gt;
&lt;br /&gt;
===Chapter Six: In which there are Devils on the Beach===&lt;br /&gt;
 &lt;br /&gt;
We followed the path around the village and on through the forest. We took a break for afternoon tea, sitting on mossy roots and rocks. Moving on, we eventually came out of the forest, down a bank and onto a beach. We dined on a variety of shellfish, notably a three-lobed arthropod named lunchus valiumus, which was very tasty. And some bread-like fungus. There was a tribe of Silurians here and the ship we would be taking tomorrow. Above there were watchtowers and small pteranodons acting much like seagulls. Jaycee found a flat vertical rock, and used her doorknob to create a hobbit hole, where we would spend the night. We were shown a waterfall with a pool with fish in it (and Silurian kids playing). Bear was very happy. &lt;br /&gt;
&lt;br /&gt;
We chatted around the fires. They told us that there were Sea Devils in the ocean here. They would periodically emerge to attack the Silurians.&lt;br /&gt;
&lt;br /&gt;
14 Fruit&lt;br /&gt;
&lt;br /&gt;
We were on the beach after breakfast, when suddenly a bolt of energy shot from the sea towards Jaycee’s image and went straight through. The next one struck me. It hurt. I was not impressed, so I drew weapons, changed to bear form, and roared. Combat ensued. It was a much more open combat, and we ended up with our own individual encounters. Bear and I went for the close and conquer tactic, one enemy at a time. Into the sea and over the rocks and onto the next. &lt;br /&gt;
&lt;br /&gt;
===Chapter Seven: In which we Cross the Sea===&lt;br /&gt;
&lt;br /&gt;
Grizelda (of a Sea Devil she was biting down on in bear form): “These are a bit chewy!”&lt;br /&gt;
&lt;br /&gt;
Lizette ended up fighting one with a dagger. My second one succumbed, and then one of their spell-casters fell to our magic. I really needed to work on my swimming, I realised as I headed back to the beach. I soon disposed of the one that was annoying Lizette. Seraph and Lizette finished off the one that Seraph had been fighting. The next one came out of the water right beside me so I jumped on it, joined by Lizette with daggers. The last one hid under the pier with bear swatting at it. The one I was on fell, and then bear and the nightmare and I converged on the on under the pier. It died.  &lt;br /&gt;
&lt;br /&gt;
We were given a letter of introduction to the Silurians by Vashta and went on board. The ship took a couple of days to cross the sea. It was weird at the middle. There was much discussion of water magics and potion work.  &lt;br /&gt;
&lt;br /&gt;
===Chapter Eight: In which we Visit with Silurians===&lt;br /&gt;
Around lunchtime on the first day, we spotted something truly alarming. A gargantuan crocodile was fighting a gigantic turtle, presumably over territory. We did the sensible thing and sailed away. &lt;br /&gt;
&lt;br /&gt;
There seemed to be a lot of static lightning about. Balls of lightning. Flashes over my armour and Seraphs’s. It seemed harmless. Our wayfinders were behaving strangely. &lt;br /&gt;
&lt;br /&gt;
We arrived in a town on the far side of the sea, peopled by these Silurians. We are shown to an Inn. These Silurians ride dinosaurs called deinonychus. They don’t use metallic armour. Party members decided to attempt riding the dinosaurs. I did not.  &lt;br /&gt;
It will be a three-day ride by deinonychus to the caves where the crystals are to be found. &lt;br /&gt;
Spent a week in the town learning to ride dinosaurs. There is someone called Maud who is a rockologist.&lt;br /&gt;
We rode through a coniferous forest.&lt;br /&gt;
&lt;br /&gt;
===Chapter Nine: In which we Fight with Dinosaurs===&lt;br /&gt;
We were watching a triceratops and a tyrannosaur battling when I spotted what looked like an over-sized deinonychus coming towards us. Its aura read utahraptor.  Lim attempted squawking at it. Jaycee created some deinonychus chow in front of it. It seemed to like that. Behind the raptor was a larger dinosaur – an allosaurus. Lim fed the raptors some more, some cooked meat. And then, the allosaurus attacked. Bear and I moved into position, one on each size and got in two good blows to start with. Then the utahraptors simultaneously jumped on it. Dino dogpile! Lightning bolts! More party members joining the party! Lim pummelled it. It did not last long. Allosaurus proved to be tasty.  &lt;br /&gt;
We continued on for three more days. It was getting a lot warmer. We passed into a geothermal area with hot springs and pools of boiling mud. There was a sulphurous odour. We decided that it was a good idea to go around and not breathe too much of that stuff. &lt;br /&gt;
&lt;br /&gt;
We arrived at the Silurian mine, and explained that we were looking for a rockologist named Maud. &lt;br /&gt;
&lt;br /&gt;
We were shown to a field full of rocks. I spotted a rock that looked somewhat like the description we had. Then a Silurian came over and introduced herself as Maud, a rockologist and geologist.  We explained that we were looking for some specific magic rocks. &lt;br /&gt;
&lt;br /&gt;
Another Silurian came over and demanded to know what we were doing, and why her crystal was reacting strangely.  We had to go down into the cavern and talk to an elemental. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cookie Stock (1.5 ounces)&lt;br /&gt;
* Giant Cookies: 32&lt;br /&gt;
* Restorative Cookies: 32&lt;br /&gt;
* Luck Cookies: 0&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
!Title=&amp;quot;Dinoriders&amp;quot; | Dinoriders&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; Y&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y(es please)&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Dinorider--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Creating Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7% s.c. vs all, +3 DM vs Dark aspected creatures.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 Min.&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Hand &amp;amp; 1/2, Songbirds.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y(Weapon?)&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; 150&#039;&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
20,000sp each + 20,000sp each on completion.&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
* 2 * Spider Venom, weapon poison.&lt;br /&gt;
* 2 * Sticky web grenadoe.&lt;br /&gt;
* Some plant spores.&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
&#039;&#039;&#039;Abolith&#039;&#039;&#039; | &#039;&#039;Aquatic Elf&#039;&#039; | Ascomoid | &#039;&#039;&#039;Aventi&#039;&#039;&#039; | Basiderond | Cave Fisher | &#039;&#039;&#039;Chuul&#039;&#039;&#039; | &#039;&#039;&#039;Cloaker&#039;&#039;&#039; | &#039;&#039;&#039;Deep Ones&#039;&#039;&#039; | Dementor | Deinonychus | &#039;&#039;&#039;Elder Thing&#039;&#039;&#039; | &#039;&#039;Grindylow&#039;&#039; | &#039;&#039;&#039;Intellect Devourer&#039;&#039;&#039; | &#039;&#039;Lacedon&#039;&#039; | &#039;&#039;&#039;Lyrakien Azata&#039;&#039;&#039; | &#039;&#039;Merfolk&#039;&#039; | &#039;&#039;&#039;Mi-Go&#039;&#039;&#039; | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | &#039;&#039;&#039;Sahuagin&#039;&#039;&#039; | &#039;&#039;&#039;Shoggoth&#039;&#039;&#039; | Shrieker | Silurian | Trilobite | &#039;&#039;&#039;Ulat-Kini&#039;&#039;&#039; | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103038</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103038"/>
		<updated>2025-05-08T04:31:23Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Chapter Seven: In which we visit with Silurians */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Chapter One: In which we sail forth===&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &#039;&#039;((They&#039;re called &#039;Animal Crackers&#039; - P))&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
===Chapter Two: In which Weeds are Whacked===&lt;br /&gt;
&lt;br /&gt;
We met up with Professor Bellamy, who had a number of generic true names for Lisette and Seraph to learn. It would take two days for them to learn the most useful twelve names between them. Lim read and copied books and I baked. &lt;br /&gt;
&lt;br /&gt;
The professors had a long list of suggested equipment for exploring Pellucidar, most of which we declined. There were these ‘pith helmets’ that were considered traditional, goggles, jerkins, even handy haversacks.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;11 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Having made ready, we set forth for the portals. The Pasifika portal key for Pellucidar was missing, presumed lost or destroyed We went through to Bethsalem, and thence stepped through to Pellucidar. &lt;br /&gt;
&lt;br /&gt;
It was very hot and humid, and we were most definitely up the jungle. Ahead were the ruins of a city covered in vines and plant life. An enormous stepped pyramid rose before us, some large birdlike creatures on top. It seemed to be a bright summer’s day, or it would be if it were not for all the foliage.  &lt;br /&gt;
&lt;br /&gt;
Avoiding the obvious trap, the fungus circle, we headed into a ruined structure to the north. As we did so, I saw what appeared to be a tabby kitten, which fled into the undergrowth. The structure looked to have been some kind of shop, the second floor long gone. &lt;br /&gt;
&lt;br /&gt;
As bear and I exited the building, heading east, we were confronted by a plant creature ((Basiderond)). It wanted to eat us. Of course it was not alone, and the creatures sent out spores that did strange things to those who did not resist. Combat ensued, mostly centred on myself and on Seraph, who definitely had the worst of it, after the spores affected him. Nevertheless, the creatures were soon defeated.&lt;br /&gt;
&lt;br /&gt;
===Chapter Three: In which there is Jungle, with Spiders and Talking Mushrooms=== &lt;br /&gt;
&lt;br /&gt;
It was my job to harvest the spores from the plants. Given their hallucinatory effects, they may well be useful, certainly profitable, at least until they’re illegal. I successfully harvested twenty doses, that being five doses per plant, from four plants. &lt;br /&gt;
&lt;br /&gt;
We climbed the pyramid, mainly to have a look around. There was a small structure on top, with an opening and a stone throne inside. It was covered in greyish green lichen. And moss. We found that the doorway was magical. But not trapped, warded, or cursed. Its effect proved to be ‘dispelling’.  Uh oh, I’d heard of these. Stay away unless you want all your magic removed. It was promptly divinated. The doorway removes all magic, including enchantments and curses. It is associated with Papat??nuku the Earth Goddess. &lt;br /&gt;
&lt;br /&gt;
Leaving the pyramid to the pterodactyls, we set off through the jungle, heading east towards the sea. It was hot and damp, and a mist was settling among the trees. And then something dropped a sticky thread from the canopy, attempting to tag Jaycey’s projected image. The something was a giant spider, some thirty feet up a tree. And then I spotted a second one threatening Lizette. The ensuing fight didn’t last long; both spiders fell to Jaycey’s bolt spells; while Bear and I were still climbing trees. And then the spiders fell out of the trees. We gleaned some useful ingredients from their bodies. &lt;br /&gt;
&lt;br /&gt;
There were frogs. Jaycey had us look around for a big tree… She took out a doorknob and put it to the trunk of the tree. A door opened… Then some green flickering lights appeared in the forest.  They spoke in our minds; their voices childlike. They were spirits, having the appearance of human children. We ignored them and entered Jaycey’s hobbit hole. It was a truly impressive abode, with bathrooms and a kitchen, as well as comfortable bedrooms. The night passed. The third watch reported a giant flightless bird with a long beak rooting around in the forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;12 Fruit&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the morning, having rested, bathed, and eaten well, we set forth. The forest thinned out. We found ourselves walking through a forest of giant mushroom trees. We spotted tracks and followed them. Bear found truffles. We camped. There was a mushroom person. He told us that the Silurians might know where the rocks we seek might be. Across the sea. &lt;br /&gt;
&lt;br /&gt;
===Chapter Four: In which we find a Mushroom Village, with Exploding Fungi and Morlocks=== &lt;br /&gt;
13 Fruit&lt;br /&gt;
&lt;br /&gt;
The myconids communicated through spores that seemed to have a somewhat charming effect. They trade with the Silurians so they know where they are to be found. Something was agitating the myconids. The Morlocks have been threatening the myconids, intending to turn their territory into a vassal state. The Morlock leader is known as the Trumpet.&lt;br /&gt;
&lt;br /&gt;
Grizelda: “I’m not sure that we’re capable of taking on an entire evil empire by ourselves.”  &lt;br /&gt;
&lt;br /&gt;
Sometime later we arrived at the Myconid village. There was a wall of sorts and myconid homes. We were led before the myconid leader who wanted to know who and what we were. They know of a human named Diana who lives with the Silurians. The leader was concerned about the Morlocks; they say one thing and do something else. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “My suggestion is that they join the empire.”&lt;br /&gt;
&lt;br /&gt;
Next, we are introduced to a Silurian. She speaks very formal Common. We explained that we are looking for weird magical rocks. Specific weird magical rocks. She was looking for something called novaspore. It releases memories. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “We would never wander off alone, would we, Lim?”&lt;br /&gt;
&lt;br /&gt;
We walked into some kind of magic suppressing effect. There was an unusual plant with a bright blue flower and honey-sweet aroma. There were spherical green fungi called bitterbangs. A woman was stuck in them. It was Diana. So we had to rescue her. It fell to me as the one with the rope and grapnel to snag the statue and reel it in. There was a boom. And ouch.&lt;br /&gt;
Then, as we headed back, there was a Morlock raiding party, looking for trouble. We spotted them barely thirty feet away, weapons drawn. Geysers happened. Claws and blades happened. They died. &lt;br /&gt;
&lt;br /&gt;
We looted these weird shaman potions, which the Morlocks had not had time to use. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chapter Five: In which More Morlocks are Mortified===&lt;br /&gt;
&lt;br /&gt;
Diana informed us that in the main Silurian village across the sea, there is a mineralogist named Naud who may be able to assist us and identify the rocks we are looking for. She said she would be willing to be our guide and to introduce us. We had tea, cucumber sandwiches, and a most unusual cake called a Battenberg cake. &lt;br /&gt;
&lt;br /&gt;
As we headed out of the village, we ran into a much larger group of bigger and tougher Morlocks. They made the mistake of trying to trap us as we exited a passage, but Bear, Seraph and I were able to form a shield wall and keep them at bay while our mages got into position. And then, the geysers happened. The Morlocks were in a world of hurt. They had a mage who managed to cast a swarm around Lizette that made it somewhat more difficult for me to hit things. But it didn’t make that much difference. Eventually, under the onslaught of our indominable front line and the puissant magic of our mages, they broke and ran for it. Unless they couldn’t because they were already dead or dying. We chased down their leaders, and executed them. Then collected loot from their bodies. More potions.  &lt;br /&gt;
&lt;br /&gt;
Jaycey: No, Grizelda’s a murder-hobo; the rest of us are fine! &lt;br /&gt;
&lt;br /&gt;
Grizelda (killing a fungus creature): This is called fungicide!&lt;br /&gt;
&lt;br /&gt;
===Chapter Six: In which there are Devils on the Beach===&lt;br /&gt;
 &lt;br /&gt;
We followed the path around the village and on through the forest. We took a break for afternoon tea, sitting on mossy roots and rocks. Moving on, we eventually came out of the forest, down a bank and onto a beach. We dined on a variety of shellfish, notably a three-lobed arthropod named lunchus valiumus, which was very tasty. And some bread-like fungus. There was a tribe of Silurians here and the ship we would be taking tomorrow. Above there were watchtowers and small pteranodons acting much like seagulls. Jaycee found a flat vertical rock, and used her doorknob to create a hobbit hole, where we would spend the night. We were shown a waterfall with a pool with fish in it (and Silurian kids playing). Bear was very happy. &lt;br /&gt;
&lt;br /&gt;
We chatted around the fires. They told us that there were Sea Devils in the ocean here. They would periodically emerge to attack the Silurians.&lt;br /&gt;
&lt;br /&gt;
14 Fruit&lt;br /&gt;
&lt;br /&gt;
We were on the beach after breakfast, when suddenly a bolt of energy shot from the sea towards Jaycee’s image and went straight through. The next one struck me. It hurt. I was not impressed, so I drew weapons, changed to bear form, and roared. Combat ensued. It was a much more open combat, and we ended up with our own individual encounters. Bear and I went for the close and conquer tactic, one enemy at a time. Into the sea and over the rocks and onto the next. &lt;br /&gt;
&lt;br /&gt;
===Chapter Seven: In which we Cross the Sea===&lt;br /&gt;
&lt;br /&gt;
Grizelda (of a Sea Devil she was biting down on in bear form): “These are a bit chewy!”&lt;br /&gt;
&lt;br /&gt;
Lizette ended up fighting one with a dagger. My second one succumbed, and then one of their spell-casters fell to our magic. I really needed to work on my swimming, I realised as I headed back to the beach. I soon disposed of the one that was annoying Lizette. Seraph and Lizette finished off the one that Seraph had been fighting. The next one came out of the water right beside me so I jumped on it, joined by Lizette with daggers. The last one hid under the pier with bear swatting at it. The one I was on fell, and then bear and the nightmare and I converged on the on under the pier. It died.  &lt;br /&gt;
&lt;br /&gt;
We were given a letter of introduction to the Silurians by Vashta and went on board. The ship took a couple of days to cross the sea. It was weird at the middle. There was much discussion of water magics and potion work.  &lt;br /&gt;
&lt;br /&gt;
===Chapter Eight: In which we visit with Silurians===&lt;br /&gt;
Around lunchtime on the first day, we spotted something truly alarming. A gargantuan crocodile was fighting a gigantic turtle, presumably over territory. We did the sensible thing and sailed away. &lt;br /&gt;
&lt;br /&gt;
There seemed to be a lot of static lightning about. Balls of lightning. Flashes over my armour and Seraphs’s. It seemed harmless. Our wayfinders were behaving strangely. &lt;br /&gt;
&lt;br /&gt;
We arrived in a town on the far side of the sea, peopled by these Silurians. We are shown to an Inn. These Silurians ride dinosaurs called deinonychus. They don’t use metallic armour. Party members decided to attempt riding the dinosaurs. I did not.  &lt;br /&gt;
It will be a three-day ride by deinonychus to the caves where the crystals are to be found. &lt;br /&gt;
Spent a week in the town learning to ride dinosaurs. There is someone called Maud who is a rockologist.&lt;br /&gt;
We rode through a coniferous forest.&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cookie Stock (1.5 ounces)&lt;br /&gt;
* Giant Cookies: 32&lt;br /&gt;
* Restorative Cookies: 32&lt;br /&gt;
* Luck Cookies: 0&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y(es please)&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Creating Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7% s.c. vs all, +3 DM vs Dark aspected creatures.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 Min.&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Hand &amp;amp; 1/2, Songbirds.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y(Weapon?)&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; 150&#039;&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
20,000sp each + 20,000sp each on completion.&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
* 2 * Spider Venom, weapon poison.&lt;br /&gt;
* 2 * Sticky web grenadoe.&lt;br /&gt;
* Some plant spores.&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
&#039;&#039;&#039;Abolith&#039;&#039;&#039; | &#039;&#039;Aquatic Elf&#039;&#039; | Ascomoid | &#039;&#039;&#039;Aventi&#039;&#039;&#039; | Basiderond | Cave Fisher | &#039;&#039;&#039;Chuul&#039;&#039;&#039; | &#039;&#039;&#039;Cloaker&#039;&#039;&#039; | &#039;&#039;&#039;Deep Ones&#039;&#039;&#039; | Dementor | Deinonychus | &#039;&#039;&#039;Elder Thing&#039;&#039;&#039; | &#039;&#039;Grindylow&#039;&#039; | &#039;&#039;&#039;Intellect Devourer&#039;&#039;&#039; | &#039;&#039;Lacedon&#039;&#039; | &#039;&#039;&#039;Lyrakien Azata&#039;&#039;&#039; | &#039;&#039;Merfolk&#039;&#039; | &#039;&#039;&#039;Mi-Go&#039;&#039;&#039; | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | &#039;&#039;&#039;Sahuagin&#039;&#039;&#039; | &#039;&#039;&#039;Shoggoth&#039;&#039;&#039; | Shrieker | Silurian | Trilobite | &#039;&#039;&#039;Ulat-Kini&#039;&#039;&#039; | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
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|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
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|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
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|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
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| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103037</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103037"/>
		<updated>2025-05-08T04:30:20Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Chapter One: In which we sail forth===&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &#039;&#039;((They&#039;re called &#039;Animal Crackers&#039; - P))&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
===Chapter Two: In which Weeds are Whacked===&lt;br /&gt;
&lt;br /&gt;
We met up with Professor Bellamy, who had a number of generic true names for Lisette and Seraph to learn. It would take two days for them to learn the most useful twelve names between them. Lim read and copied books and I baked. &lt;br /&gt;
&lt;br /&gt;
The professors had a long list of suggested equipment for exploring Pellucidar, most of which we declined. There were these ‘pith helmets’ that were considered traditional, goggles, jerkins, even handy haversacks.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;11 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Having made ready, we set forth for the portals. The Pasifika portal key for Pellucidar was missing, presumed lost or destroyed We went through to Bethsalem, and thence stepped through to Pellucidar. &lt;br /&gt;
&lt;br /&gt;
It was very hot and humid, and we were most definitely up the jungle. Ahead were the ruins of a city covered in vines and plant life. An enormous stepped pyramid rose before us, some large birdlike creatures on top. It seemed to be a bright summer’s day, or it would be if it were not for all the foliage.  &lt;br /&gt;
&lt;br /&gt;
Avoiding the obvious trap, the fungus circle, we headed into a ruined structure to the north. As we did so, I saw what appeared to be a tabby kitten, which fled into the undergrowth. The structure looked to have been some kind of shop, the second floor long gone. &lt;br /&gt;
&lt;br /&gt;
As bear and I exited the building, heading east, we were confronted by a plant creature ((Basiderond)). It wanted to eat us. Of course it was not alone, and the creatures sent out spores that did strange things to those who did not resist. Combat ensued, mostly centred on myself and on Seraph, who definitely had the worst of it, after the spores affected him. Nevertheless, the creatures were soon defeated.&lt;br /&gt;
&lt;br /&gt;
===Chapter Three: In which there is Jungle, with Spiders and Talking Mushrooms=== &lt;br /&gt;
&lt;br /&gt;
It was my job to harvest the spores from the plants. Given their hallucinatory effects, they may well be useful, certainly profitable, at least until they’re illegal. I successfully harvested twenty doses, that being five doses per plant, from four plants. &lt;br /&gt;
&lt;br /&gt;
We climbed the pyramid, mainly to have a look around. There was a small structure on top, with an opening and a stone throne inside. It was covered in greyish green lichen. And moss. We found that the doorway was magical. But not trapped, warded, or cursed. Its effect proved to be ‘dispelling’.  Uh oh, I’d heard of these. Stay away unless you want all your magic removed. It was promptly divinated. The doorway removes all magic, including enchantments and curses. It is associated with Papat??nuku the Earth Goddess. &lt;br /&gt;
&lt;br /&gt;
Leaving the pyramid to the pterodactyls, we set off through the jungle, heading east towards the sea. It was hot and damp, and a mist was settling among the trees. And then something dropped a sticky thread from the canopy, attempting to tag Jaycey’s projected image. The something was a giant spider, some thirty feet up a tree. And then I spotted a second one threatening Lizette. The ensuing fight didn’t last long; both spiders fell to Jaycey’s bolt spells; while Bear and I were still climbing trees. And then the spiders fell out of the trees. We gleaned some useful ingredients from their bodies. &lt;br /&gt;
&lt;br /&gt;
There were frogs. Jaycey had us look around for a big tree… She took out a doorknob and put it to the trunk of the tree. A door opened… Then some green flickering lights appeared in the forest.  They spoke in our minds; their voices childlike. They were spirits, having the appearance of human children. We ignored them and entered Jaycey’s hobbit hole. It was a truly impressive abode, with bathrooms and a kitchen, as well as comfortable bedrooms. The night passed. The third watch reported a giant flightless bird with a long beak rooting around in the forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;12 Fruit&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the morning, having rested, bathed, and eaten well, we set forth. The forest thinned out. We found ourselves walking through a forest of giant mushroom trees. We spotted tracks and followed them. Bear found truffles. We camped. There was a mushroom person. He told us that the Silurians might know where the rocks we seek might be. Across the sea. &lt;br /&gt;
&lt;br /&gt;
===Chapter Four: In which we find a Mushroom Village, with Exploding Fungi and Morlocks=== &lt;br /&gt;
13 Fruit&lt;br /&gt;
&lt;br /&gt;
The myconids communicated through spores that seemed to have a somewhat charming effect. They trade with the Silurians so they know where they are to be found. Something was agitating the myconids. The Morlocks have been threatening the myconids, intending to turn their territory into a vassal state. The Morlock leader is known as the Trumpet.&lt;br /&gt;
&lt;br /&gt;
Grizelda: “I’m not sure that we’re capable of taking on an entire evil empire by ourselves.”  &lt;br /&gt;
&lt;br /&gt;
Sometime later we arrived at the Myconid village. There was a wall of sorts and myconid homes. We were led before the myconid leader who wanted to know who and what we were. They know of a human named Diana who lives with the Silurians. The leader was concerned about the Morlocks; they say one thing and do something else. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “My suggestion is that they join the empire.”&lt;br /&gt;
&lt;br /&gt;
Next, we are introduced to a Silurian. She speaks very formal Common. We explained that we are looking for weird magical rocks. Specific weird magical rocks. She was looking for something called novaspore. It releases memories. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “We would never wander off alone, would we, Lim?”&lt;br /&gt;
&lt;br /&gt;
We walked into some kind of magic suppressing effect. There was an unusual plant with a bright blue flower and honey-sweet aroma. There were spherical green fungi called bitterbangs. A woman was stuck in them. It was Diana. So we had to rescue her. It fell to me as the one with the rope and grapnel to snag the statue and reel it in. There was a boom. And ouch.&lt;br /&gt;
Then, as we headed back, there was a Morlock raiding party, looking for trouble. We spotted them barely thirty feet away, weapons drawn. Geysers happened. Claws and blades happened. They died. &lt;br /&gt;
&lt;br /&gt;
We looted these weird shaman potions, which the Morlocks had not had time to use. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chapter Five: In which More Morlocks are Mortified===&lt;br /&gt;
&lt;br /&gt;
Diana informed us that in the main Silurian village across the sea, there is a mineralogist named Naud who may be able to assist us and identify the rocks we are looking for. She said she would be willing to be our guide and to introduce us. We had tea, cucumber sandwiches, and a most unusual cake called a Battenberg cake. &lt;br /&gt;
&lt;br /&gt;
As we headed out of the village, we ran into a much larger group of bigger and tougher Morlocks. They made the mistake of trying to trap us as we exited a passage, but Bear, Seraph and I were able to form a shield wall and keep them at bay while our mages got into position. And then, the geysers happened. The Morlocks were in a world of hurt. They had a mage who managed to cast a swarm around Lizette that made it somewhat more difficult for me to hit things. But it didn’t make that much difference. Eventually, under the onslaught of our indominable front line and the puissant magic of our mages, they broke and ran for it. Unless they couldn’t because they were already dead or dying. We chased down their leaders, and executed them. Then collected loot from their bodies. More potions.  &lt;br /&gt;
&lt;br /&gt;
Jaycey: No, Grizelda’s a murder-hobo; the rest of us are fine! &lt;br /&gt;
&lt;br /&gt;
Grizelda (killing a fungus creature): This is called fungicide!&lt;br /&gt;
&lt;br /&gt;
===Chapter Six: In which there are Devils on the Beach===&lt;br /&gt;
 &lt;br /&gt;
We followed the path around the village and on through the forest. We took a break for afternoon tea, sitting on mossy roots and rocks. Moving on, we eventually came out of the forest, down a bank and onto a beach. We dined on a variety of shellfish, notably a three-lobed arthropod named lunchus valiumus, which was very tasty. And some bread-like fungus. There was a tribe of Silurians here and the ship we would be taking tomorrow. Above there were watchtowers and small pteranodons acting much like seagulls. Jaycee found a flat vertical rock, and used her doorknob to create a hobbit hole, where we would spend the night. We were shown a waterfall with a pool with fish in it (and Silurian kids playing). Bear was very happy. &lt;br /&gt;
&lt;br /&gt;
We chatted around the fires. They told us that there were Sea Devils in the ocean here. They would periodically emerge to attack the Silurians.&lt;br /&gt;
&lt;br /&gt;
14 Fruit&lt;br /&gt;
&lt;br /&gt;
We were on the beach after breakfast, when suddenly a bolt of energy shot from the sea towards Jaycee’s image and went straight through. The next one struck me. It hurt. I was not impressed, so I drew weapons, changed to bear form, and roared. Combat ensued. It was a much more open combat, and we ended up with our own individual encounters. Bear and I went for the close and conquer tactic, one enemy at a time. Into the sea and over the rocks and onto the next. &lt;br /&gt;
&lt;br /&gt;
===Chapter Seven: In which we Cross the Sea===&lt;br /&gt;
&lt;br /&gt;
Grizelda (of a Sea Devil she was biting down on in bear form): “These are a bit chewy!”&lt;br /&gt;
&lt;br /&gt;
Lizette ended up fighting one with a dagger. My second one succumbed, and then one of their spell-casters fell to our magic. I really needed to work on my swimming, I realised as I headed back to the beach. I soon disposed of the one that was annoying Lizette. Seraph and Lizette finished off the one that Seraph had been fighting. The next one came out of the water right beside me so I jumped on it, joined by Lizette with daggers. The last one hid under the pier with bear swatting at it. The one I was on fell, and then bear and the nightmare and I converged on the on under the pier. It died.  &lt;br /&gt;
&lt;br /&gt;
We were given a letter of introduction to the Silurians by Vashta and went on board. The ship took a couple of days to cross the sea. It was weird at the middle. There was much discussion of water magics and potion work.  &lt;br /&gt;
&lt;br /&gt;
===Chapter Seven: In which we visit with Silurians===&lt;br /&gt;
Around lunchtime on the first day, we spotted something truly alarming. A gargantuan crocodile was fighting a gigantic turtle, presumably over territory. We did the sensible thing and sailed away. &lt;br /&gt;
&lt;br /&gt;
There seemed to be a lot of static lightning about. Balls of lightning. Flashes over my armour and Seraphs’s. It seemed harmless. Our wayfinders were behaving strangely. &lt;br /&gt;
&lt;br /&gt;
We arrived in a town on the far side of the sea, peopled by these Silurians. We are shown to an Inn. These Silurians ride dinosaurs called deinonychus. They don’t use metallic armour. Party members decided to attempt riding the dinosaurs. I did not.  &lt;br /&gt;
It will be a three-day ride by deinonychus to the caves where the crystals are to be found. &lt;br /&gt;
Spent a week in the town learning to ride dinosaurs. There is someone called Maud who is a rockologist.&lt;br /&gt;
We rode through a coniferous forest. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cookie Stock (1.5 ounces)&lt;br /&gt;
* Giant Cookies: 32&lt;br /&gt;
* Restorative Cookies: 32&lt;br /&gt;
* Luck Cookies: 0&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y(es please)&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Creating Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7% s.c. vs all, +3 DM vs Dark aspected creatures.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 Min.&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Hand &amp;amp; 1/2, Songbirds.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y(Weapon?)&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; 150&#039;&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
20,000sp each + 20,000sp each on completion.&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
* 2 * Spider Venom, weapon poison.&lt;br /&gt;
* 2 * Sticky web grenadoe.&lt;br /&gt;
* Some plant spores.&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
&#039;&#039;&#039;Abolith&#039;&#039;&#039; | &#039;&#039;Aquatic Elf&#039;&#039; | Ascomoid | &#039;&#039;&#039;Aventi&#039;&#039;&#039; | Basiderond | Cave Fisher | &#039;&#039;&#039;Chuul&#039;&#039;&#039; | &#039;&#039;&#039;Cloaker&#039;&#039;&#039; | &#039;&#039;&#039;Deep Ones&#039;&#039;&#039; | Dementor | Deinonychus | &#039;&#039;&#039;Elder Thing&#039;&#039;&#039; | &#039;&#039;Grindylow&#039;&#039; | &#039;&#039;&#039;Intellect Devourer&#039;&#039;&#039; | &#039;&#039;Lacedon&#039;&#039; | &#039;&#039;&#039;Lyrakien Azata&#039;&#039;&#039; | &#039;&#039;Merfolk&#039;&#039; | &#039;&#039;&#039;Mi-Go&#039;&#039;&#039; | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | &#039;&#039;&#039;Sahuagin&#039;&#039;&#039; | &#039;&#039;&#039;Shoggoth&#039;&#039;&#039; | Shrieker | Silurian | Trilobite | &#039;&#039;&#039;Ulat-Kini&#039;&#039;&#039; | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103021</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103021"/>
		<updated>2025-05-06T03:50:23Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Chapter One: In which we sail forth===&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &#039;&#039;((They&#039;re called &#039;Animal Crackers&#039; - P))&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
===Chapter Two: In which Weeds are Whacked===&lt;br /&gt;
&lt;br /&gt;
We met up with Professor Bellamy, who had a number of generic true names for Lisette and Seraph to learn. It would take two days for them to learn the most useful twelve names between them. Lim read and copied books and I baked. &lt;br /&gt;
&lt;br /&gt;
The professors had a long list of suggested equipment for exploring Pellucidar, most of which we declined. There were these ‘pith helmets’ that were considered traditional, goggles, jerkins, even handy haversacks.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;11 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Having made ready, we set forth for the portals. The Pasifika portal key for Pellucidar was missing, presumed lost or destroyed We went through to Bethsalem, and thence stepped through to Pellucidar. &lt;br /&gt;
&lt;br /&gt;
It was very hot and humid, and we were most definitely up the jungle. Ahead were the ruins of a city covered in vines and plant life. An enormous stepped pyramid rose before us, some large birdlike creatures on top. It seemed to be a bright summer’s day, or it would be if it were not for all the foliage.  &lt;br /&gt;
&lt;br /&gt;
Avoiding the obvious trap, the fungus circle, we headed into a ruined structure to the north. As we did so, I saw what appeared to be a tabby kitten, which fled into the undergrowth. The structure looked to have been some kind of shop, the second floor long gone. &lt;br /&gt;
&lt;br /&gt;
As bear and I exited the building, heading east, we were confronted by a plant creature ((Basiderond)). It wanted to eat us. Of course it was not alone, and the creatures sent out spores that did strange things to those who did not resist. Combat ensued, mostly centred on myself and on Seraph, who definitely had the worst of it, after the spores affected him. Nevertheless, the creatures were soon defeated.&lt;br /&gt;
&lt;br /&gt;
===Chapter Three: In which there is Jungle, with Spiders and Talking Mushrooms=== &lt;br /&gt;
&lt;br /&gt;
It was my job to harvest the spores from the plants. Given their hallucinatory effects, they may well be useful, certainly profitable, at least until they’re illegal. I successfully harvested twenty doses, that being five doses per plant, from four plants. &lt;br /&gt;
&lt;br /&gt;
We climbed the pyramid, mainly to have a look around. There was a small structure on top, with an opening and a stone throne inside. It was covered in greyish green lichen. And moss. We found that the doorway was magical. But not trapped, warded, or cursed. Its effect proved to be ‘dispelling’.  Uh oh, I’d heard of these. Stay away unless you want all your magic removed. It was promptly divinated. The doorway removes all magic, including enchantments and curses. It is associated with Papat??nuku the Earth Goddess. &lt;br /&gt;
&lt;br /&gt;
Leaving the pyramid to the pterodactyls, we set off through the jungle, heading east towards the sea. It was hot and damp, and a mist was settling among the trees. And then something dropped a sticky thread from the canopy, attempting to tag Jaycey’s projected image. The something was a giant spider, some thirty feet up a tree. And then I spotted a second one threatening Lizette. The ensuing fight didn’t last long; both spiders fell to Jaycey’s bolt spells; while Bear and I were still climbing trees. And then the spiders fell out of the trees. We gleaned some useful ingredients from their bodies. &lt;br /&gt;
&lt;br /&gt;
There were frogs. Jaycey had us look around for a big tree… She took out a doorknob and put it to the trunk of the tree. A door opened… Then some green flickering lights appeared in the forest.  They spoke in our minds; their voices childlike. They were spirits, having the appearance of human children. We ignored them and entered Jaycey’s hobbit hole. It was a truly impressive abode, with bathrooms and a kitchen, as well as comfortable bedrooms. The night passed. The third watch reported a giant flightless bird with a long beak rooting around in the forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;12 Fruit&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the morning, having rested, bathed, and eaten well, we set forth. The forest thinned out. We found ourselves walking through a forest of giant mushroom trees. We spotted tracks and followed them. Bear found truffles. We camped. There was a mushroom person. He told us that the Silurians might know where the rocks we seek might be. Across the sea. &lt;br /&gt;
&lt;br /&gt;
===Chapter Four: In which we find a Mushroom Village, with Exploding Fungi and Morlocks=== &lt;br /&gt;
13 Fruit&lt;br /&gt;
&lt;br /&gt;
The myconids communicated through spores that seemed to have a somewhat charming effect. They trade with the Silurians so they know where they are to be found. Something was agitating the myconids. The Morlocks have been threatening the myconids, intending to turn their territory into a vassal state. The Morlock leader is known as the Trumpet.&lt;br /&gt;
&lt;br /&gt;
Grizelda: “I’m not sure that we’re capable of taking on an entire evil empire by ourselves.”  &lt;br /&gt;
&lt;br /&gt;
Sometime later we arrived at the Myconid village. There was a wall of sorts and myconid homes. We were led before the myconid leader who wanted to know who and what we were. They know of a human named Diana who lives with the Silurians. The leader was concerned about the Morlocks; they say one thing and do something else. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “My suggestion is that they join the empire.”&lt;br /&gt;
&lt;br /&gt;
Next, we are introduced to a Silurian. She speaks very formal Common. We explained that we are looking for weird magical rocks. Specific weird magical rocks. She was looking for something called novaspore. It releases memories. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “We would never wander off alone, would we, Lim?”&lt;br /&gt;
&lt;br /&gt;
We walked into some kind of magic suppressing effect. There was an unusual plant with a bright blue flower and honey-sweet aroma. There were spherical green fungi called bitterbangs. A woman was stuck in them. It was Diana. So we had to rescue her. It fell to me as the one with the rope and grapnel to snag the statue and reel it in. There was a boom. And ouch.&lt;br /&gt;
Then, as we headed back, there was a Morlock raiding party, looking for trouble. We spotted them barely thirty feet away, weapons drawn. Geysers happened. Claws and blades happened. They died. &lt;br /&gt;
&lt;br /&gt;
We looted these weird shaman potions, which the Morlocks had not had time to use. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chapter Five: In which More Morlocks are Mortified===&lt;br /&gt;
&lt;br /&gt;
Diana informed us that in the main Silurian village across the sea, there is a mineralogist named Naud who may be able to assist us and identify the rocks we are looking for. She said she would be willing to be our guide and to introduce us. We had tea, cucumber sandwiches, and a most unusual cake called a Battenberg cake. &lt;br /&gt;
&lt;br /&gt;
As we headed out of the village, we ran into a much larger group of bigger and tougher Morlocks. They made the mistake of trying to trap us as we exited a passage, but Bear, Seraph and I were able to form a shield wall and keep them at bay while our mages got into position. And then, the geysers happened. The Morlocks were in a world of hurt. They had a mage who managed to cast a swarm around Lizette that made it somewhat more difficult for me to hit things. But it didn’t make that much difference. Eventually, under the onslaught of our indominable front line and the puissant magic of our mages, they broke and ran for it. Unless they couldn’t because they were already dead or dying. We chased down their leaders, and executed them. Then collected loot from their bodies. More potions.  &lt;br /&gt;
&lt;br /&gt;
Jaycey: No, Grizelda’s a murder-hobo; the rest of us are fine! &lt;br /&gt;
&lt;br /&gt;
Grizelda (killing a fungus creature): This is called fungicide!&lt;br /&gt;
&lt;br /&gt;
===Chapter Six: In which there are Devils on the Beach===&lt;br /&gt;
 &lt;br /&gt;
We followed the path around the village and on through the forest. We took a break for afternoon tea, sitting on mossy roots and rocks. Moving on, we eventually came out of the forest, down a bank and onto a beach. We dined on a variety of shellfish, notably a three-lobed arthropod named lunchus valiumus, which was very tasty. And some bread-like fungus. There was a tribe of Silurians here and the ship we would be taking tomorrow. Above there were watchtowers and small pteranodons acting much like seagulls. Jaycee found a flat vertical rock, and used her doorknob to create a hobbit hole, where we would spend the night. We were shown a waterfall with a pool with fish in it (and Silurian kids playing). Bear was very happy. &lt;br /&gt;
&lt;br /&gt;
We chatted around the fires. They told us that there were Sea Devils in the ocean here. They would periodically emerge to attack the Silurians.&lt;br /&gt;
&lt;br /&gt;
14 Fruit&lt;br /&gt;
&lt;br /&gt;
We were on the beach after breakfast, when suddenly a bolt of energy shot from the sea towards Jaycee’s image and went straight through. The next one struck me. It hurt. I was not impressed, so I drew weapons, changed to bear form, and roared. Combat ensued. It was a much more open combat, and we ended up with our own individual encounters. Bear and I went for the close and conquer tactic, one enemy at a time. Into the sea and over the rocks and onto the next. &lt;br /&gt;
&lt;br /&gt;
===Chapter Seven: In which we Cross the Sea===&lt;br /&gt;
&lt;br /&gt;
Grizelda (of a Sea Devil she was biting down on in bear form): “These are a bit chewy!”&lt;br /&gt;
&lt;br /&gt;
Lizette ended up fighting one with a dagger. My second one succumbed, and then one of their spell-casters fell to our magic. I really needed to work on my swimming, I realised as I headed back to the beach. I soon disposed of the one that was annoying Lizette. Seraph and Lizette finished off the one that Seraph had been fighting. The next one came out of the water right beside me so I jumped on it, joined by Lizette with daggers. The last one hid under the pier with bear swatting at it. The one I was on fell, and then bear and the nightmare and I converged on the on under the pier. It died.  &lt;br /&gt;
&lt;br /&gt;
We were given a letter of introduction to the Silurians by Vashta and went on board. The ship took a couple of days to cross the sea. It was weird at the middle. There was much discussion of water magics and potion work.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cookie Stock (1.5 ounces)&lt;br /&gt;
* Giant Cookies: 32&lt;br /&gt;
* Restorative Cookies: 32&lt;br /&gt;
* Luck Cookies: 0&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y(es please)&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Creating Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7% s.c. vs all, +3 DM vs Dark aspected creatures.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 Min.&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Hand &amp;amp; 1/2, Songbirds.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y(Weapon?)&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; 150&#039;&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
20,000sp each + 20,000sp each on completion.&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
* 2 * Spider Venom, weapon poison.&lt;br /&gt;
* 2 * Sticky web grenadoe.&lt;br /&gt;
* Some plant spores.&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
&#039;&#039;&#039;Abolith&#039;&#039;&#039; | &#039;&#039;Aquatic Elf&#039;&#039; | Ascomoid | &#039;&#039;&#039;Aventi&#039;&#039;&#039; | Basiderond | Cave Fisher | &#039;&#039;&#039;Chuul&#039;&#039;&#039; | &#039;&#039;&#039;Cloaker&#039;&#039;&#039; | &#039;&#039;&#039;Deep Ones&#039;&#039;&#039; | Dementor | Deinonychus | &#039;&#039;&#039;Elder Thing&#039;&#039;&#039; | &#039;&#039;Grindylow&#039;&#039; | &#039;&#039;&#039;Intellect Devourer&#039;&#039;&#039; | &#039;&#039;Lacedon&#039;&#039; | &#039;&#039;&#039;Lyrakien Azata&#039;&#039;&#039; | &#039;&#039;Merfolk&#039;&#039; | &#039;&#039;&#039;Mi-Go&#039;&#039;&#039; | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | &#039;&#039;&#039;Sahuagin&#039;&#039;&#039; | &#039;&#039;&#039;Shoggoth&#039;&#039;&#039; | Shrieker | Silurian | Trilobite | &#039;&#039;&#039;Ulat-Kini&#039;&#039;&#039; | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103020</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103020"/>
		<updated>2025-05-06T03:48:18Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Chapter One: In which we sail forth===&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &#039;&#039;((They&#039;re called &#039;Animal Crackers&#039; - P))&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
===Chapter Two: In which Weeds are Whacked===&lt;br /&gt;
&lt;br /&gt;
We met up with Professor Bellamy, who had a number of generic true names for Lisette and Seraph to learn. It would take two days for them to learn the most useful twelve names between them. Lim read and copied books and I baked. &lt;br /&gt;
&lt;br /&gt;
The professors had a long list of suggested equipment for exploring Pellucidar, most of which we declined. There were these ‘pith helmets’ that were considered traditional, goggles, jerkins, even handy haversacks.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;11 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Having made ready, we set forth for the portals. The Pasifika portal key for Pellucidar was missing, presumed lost or destroyed We went through to Bethsalem, and thence stepped through to Pellucidar. &lt;br /&gt;
&lt;br /&gt;
It was very hot and humid, and we were most definitely up the jungle. Ahead were the ruins of a city covered in vines and plant life. An enormous stepped pyramid rose before us, some large birdlike creatures on top. It seemed to be a bright summer’s day, or it would be if it were not for all the foliage.  &lt;br /&gt;
&lt;br /&gt;
Avoiding the obvious trap, the fungus circle, we headed into a ruined structure to the north. As we did so, I saw what appeared to be a tabby kitten, which fled into the undergrowth. The structure looked to have been some kind of shop, the second floor long gone. &lt;br /&gt;
&lt;br /&gt;
As bear and I exited the building, heading east, we were confronted by a plant creature ((Basiderond)). It wanted to eat us. Of course it was not alone, and the creatures sent out spores that did strange things to those who did not resist. Combat ensued, mostly centred on myself and on Seraph, who definitely had the worst of it, after the spores affected him. Nevertheless, the creatures were soon defeated.&lt;br /&gt;
&lt;br /&gt;
===Chapter Three: In which there is Jungle, with Spiders and Talking Mushrooms=== &lt;br /&gt;
&lt;br /&gt;
It was my job to harvest the spores from the plants. Given their hallucinatory effects, they may well be useful, certainly profitable, at least until they’re illegal. I successfully harvested twenty doses, that being five doses per plant, from four plants. &lt;br /&gt;
&lt;br /&gt;
We climbed the pyramid, mainly to have a look around. There was a small structure on top, with an opening and a stone throne inside. It was covered in greyish green lichen. And moss. We found that the doorway was magical. But not trapped, warded, or cursed. Its effect proved to be ‘dispelling’.  Uh oh, I’d heard of these. Stay away unless you want all your magic removed. It was promptly divinated. The doorway removes all magic, including enchantments and curses. It is associated with Papat??nuku the Earth Goddess. &lt;br /&gt;
&lt;br /&gt;
Leaving the pyramid to the pterodactyls, we set off through the jungle, heading east towards the sea. It was hot and damp, and a mist was settling among the trees. And then something dropped a sticky thread from the canopy, attempting to tag Jaycey’s projected image. The something was a giant spider, some thirty feet up a tree. And then I spotted a second one threatening Lizette. The ensuing fight didn’t last long; both spiders fell to Jaycey’s bolt spells; while Bear and I were still climbing trees. And then the spiders fell out of the trees. We gleaned some useful ingredients from their bodies. &lt;br /&gt;
&lt;br /&gt;
There were frogs. Jaycey had us look around for a big tree… She took out a doorknob and put it to the trunk of the tree. A door opened… Then some green flickering lights appeared in the forest.  They spoke in our minds; their voices childlike. They were spirits, having the appearance of human children. We ignored them and entered Jaycey’s hobbit hole. It was a truly impressive abode, with bathrooms and a kitchen, as well as comfortable bedrooms. The night passed. The third watch reported a giant flightless bird with a long beak rooting around in the forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;12 Fruit&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the morning, having rested, bathed, and eaten well, we set forth. The forest thinned out. We found ourselves walking through a forest of giant mushroom trees. We spotted tracks and followed them. Bear found truffles. We camped. There was a mushroom person. He told us that the Silurians might know where the rocks we seek might be. Across the sea. &lt;br /&gt;
&lt;br /&gt;
===Chapter Four: In which we find a Mushroom Village, with Exploding Fungi and Morlocks=== &lt;br /&gt;
13 Fruit&lt;br /&gt;
&lt;br /&gt;
The myconids communicated through spores that seemed to have a somewhat charming effect. They trade with the Silurians so they know where they are to be found. Something was agitating the myconids. The Morlocks have been threatening the myconids, intending to turn their territory into a vassal state. The Morlock leader is known as the Trumpet.&lt;br /&gt;
&lt;br /&gt;
Grizelda: “I’m not sure that we’re capable of taking on an entire evil empire by ourselves.”  &lt;br /&gt;
&lt;br /&gt;
Sometime later we arrived at the Myconid village. There was a wall of sorts and myconid homes. We were led before the myconid leader who wanted to know who and what we were. They know of a human named Diana who lives with the Silurians. The leader was concerned about the Morlocks; they say one thing and do something else. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “My suggestion is that they join the empire.”&lt;br /&gt;
&lt;br /&gt;
Next, we are introduced to a Silurian. She speaks very formal Common. We explained that we are looking for weird magical rocks. Specific weird magical rocks. She was looking for something called novaspore. It releases memories. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “We would never wander off alone, would we, Lim?”&lt;br /&gt;
&lt;br /&gt;
We walked into some kind of magic suppressing effect. There was an unusual plant with a bright blue flower and honey-sweet aroma. There were spherical green fungi called bitterbangs. A woman was stuck in them. It was Diana. So we had to rescue her. It fell to me as the one with the rope and grapnel to snag the statue and reel it in. There was a boom. And ouch.&lt;br /&gt;
Then, as we headed back, there was a Morlock raiding party, looking for trouble. We spotted them barely thirty feet away, weapons drawn. Geysers happened. Claws and blades happened. They died. &lt;br /&gt;
&lt;br /&gt;
We looted these weird shaman potions, which the Morlocks had not had time to use. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chapter Five: In which More Morlocks are Mortified===&lt;br /&gt;
&lt;br /&gt;
Diana informed us that in the main Silurian village across the sea, there is a mineralogist named Naud who may be able to assist us and identify the rocks we are looking for. She said she would be willing to be our guide and to introduce us. We had tea, cucumber sandwiches, and a most unusual cake called a Battenberg cake. &lt;br /&gt;
&lt;br /&gt;
As we headed out of the village, we ran into a much larger group of bigger and tougher Morlocks. They made the mistake of trying to trap us as we exited a passage, but Bear, Seraph and I were able to form a shield wall and keep them at bay while our mages got into position. And then, the geysers happened. The Morlocks were in a world of hurt. They had a mage who managed to cast a swarm around Lizette that made it somewhat more difficult for me to hit things. But it didn’t make that much difference. Eventually, under the onslaught of our indominable front line and the puissant magic of our mages, they broke and ran for it. Unless they couldn’t because they were already dead or dying. We chased down their leaders, and executed them. Then collected loot from their bodies. More potions.  &lt;br /&gt;
&lt;br /&gt;
Jaycey: No, Grizelda’s a murder-hobo; the rest of us are fine! &lt;br /&gt;
&lt;br /&gt;
Grizelda (killing a fungus creature): This is called fungicide!&lt;br /&gt;
&lt;br /&gt;
===Chapter Five: In which there are Devils on the Beach===&lt;br /&gt;
 &lt;br /&gt;
We followed the path around the village and on through the forest. We took a break for afternoon tea, sitting on mossy roots and rocks. Moving on, we eventually came out of the forest, down a bank and onto a beach. We dined on a variety of shellfish, notably a three-lobed arthropod named lunchus valiumus, which was very tasty. And some bread-like fungus. There was a tribe of Silurians here and the ship we would be taking tomorrow. Above there were watchtowers and small pteranodons acting much like seagulls. Jaycee found a flat vertical rock, and used her doorknob to create a hobbit hole, where we would spend the night. We were shown a waterfall with a pool with fish in it (and Silurian kids playing). Bear was very happy. &lt;br /&gt;
&lt;br /&gt;
We chatted around the fires. They told us that there were Sea Devils in the ocean here. They would periodically emerge to attack the Silurians.&lt;br /&gt;
&lt;br /&gt;
14 Fruit&lt;br /&gt;
&lt;br /&gt;
We were on the beach after breakfast, when suddenly a bolt of energy shot from the sea towards Jaycee’s image and went straight through. The next one struck me. It hurt. I was not impressed, so I drew weapons, changed to bear form, and roared. Combat ensued. It was a much more open combat, and we ended up with our own individual encounters. Bear and I went for the close and conquer tactic, one enemy at a time. Into the sea and over the rocks and onto the next. &lt;br /&gt;
&lt;br /&gt;
===Chapter Six: In which we Cross the Sea===&lt;br /&gt;
&lt;br /&gt;
Grizelda (of a Sea Devil she was biting down on in bear form): “These are a bit chewy!”&lt;br /&gt;
&lt;br /&gt;
Lizette ended up fighting one with a dagger. My second one succumbed, and then one of their spell-casters fell to our magic. I really needed to work on my swimming, I realised as I headed back to the beach. I soon disposed of the one that was annoying Lizette. Seraph and Lizette finished off the one that Seraph had been fighting. The next one came out of the water right beside me so I jumped on it, joined by Lizette with daggers. The last one hid under the pier with bear swatting at it. The one I was on fell, and then bear and the nightmare and I converged on the on under the pier. It died.  &lt;br /&gt;
&lt;br /&gt;
We were given a letter of introduction to the Silurians by Vashta and went on board. The ship took a couple of days to cross the sea. It was weird at the middle. There was much discussion of water magics and potion work.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cookie Stock (1.5 ounces)&lt;br /&gt;
* Giant Cookies: 32&lt;br /&gt;
* Restorative Cookies: 32&lt;br /&gt;
* Luck Cookies: 0&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y(es please)&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Creating Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7% s.c. vs all, +3 DM vs Dark aspected creatures.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 Min.&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Hand &amp;amp; 1/2, Songbirds.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y(Weapon?)&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; 150&#039;&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
20,000sp each + 20,000sp each on completion.&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
* 2 * Spider Venom, weapon poison.&lt;br /&gt;
* 2 * Sticky web grenadoe.&lt;br /&gt;
* Some plant spores.&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
&#039;&#039;&#039;Abolith&#039;&#039;&#039; | &#039;&#039;Aquatic Elf&#039;&#039; | Ascomoid | &#039;&#039;&#039;Aventi&#039;&#039;&#039; | Basiderond | Cave Fisher | &#039;&#039;&#039;Chuul&#039;&#039;&#039; | &#039;&#039;&#039;Cloaker&#039;&#039;&#039; | &#039;&#039;&#039;Deep Ones&#039;&#039;&#039; | Dementor | Deinonychus | &#039;&#039;&#039;Elder Thing&#039;&#039;&#039; | &#039;&#039;Grindylow&#039;&#039; | &#039;&#039;&#039;Intellect Devourer&#039;&#039;&#039; | &#039;&#039;Lacedon&#039;&#039; | &#039;&#039;&#039;Lyrakien Azata&#039;&#039;&#039; | &#039;&#039;Merfolk&#039;&#039; | &#039;&#039;&#039;Mi-Go&#039;&#039;&#039; | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | &#039;&#039;&#039;Sahuagin&#039;&#039;&#039; | &#039;&#039;&#039;Shoggoth&#039;&#039;&#039; | Shrieker | Silurian | Trilobite | &#039;&#039;&#039;Ulat-Kini&#039;&#039;&#039; | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103006</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=103006"/>
		<updated>2025-04-28T19:00:10Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Chapter One: In which we sail forth===&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &#039;&#039;((They&#039;re called &#039;Animal Crackers&#039; - P))&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
===Chapter Two: In which Weeds are Whacked===&lt;br /&gt;
&lt;br /&gt;
We met up with Professor Bellamy, who had a number of generic true names for Lisette and Seraph to learn. It would take two days for them to learn the most useful twelve names between them. Lim read and copied books and I baked. &lt;br /&gt;
&lt;br /&gt;
The professors had a long list of suggested equipment for exploring Pellucidar, most of which we declined. There were these ‘pith helmets’ that were considered traditional, goggles, jerkins, even handy haversacks.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;11 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Having made ready, we set forth for the portals. The Pasifika portal key for Pellucidar was missing, presumed lost or destroyed We went through to Bethsalem, and thence stepped through to Pellucidar. &lt;br /&gt;
&lt;br /&gt;
It was very hot and humid, and we were most definitely up the jungle. Ahead were the ruins of a city covered in vines and plant life. An enormous stepped pyramid rose before us, some large birdlike creatures on top. It seemed to be a bright summer’s day, or it would be if it were not for all the foliage.  &lt;br /&gt;
&lt;br /&gt;
Avoiding the obvious trap, the fungus circle, we headed into a ruined structure to the north. As we did so, I saw what appeared to be a tabby kitten, which fled into the undergrowth. The structure looked to have been some kind of shop, the second floor long gone. &lt;br /&gt;
&lt;br /&gt;
As bear and I exited the building, heading east, we were confronted by a plant creature ((Basiderond)). It wanted to eat us. Of course it was not alone, and the creatures sent out spores that did strange things to those who did not resist. Combat ensued, mostly centred on myself and on Seraph, who definitely had the worst of it, after the spores affected him. Nevertheless, the creatures were soon defeated.&lt;br /&gt;
&lt;br /&gt;
===Chapter Three: In which there is Jungle, with Spiders and Talking Mushrooms=== &lt;br /&gt;
&lt;br /&gt;
It was my job to harvest the spores from the plants. Given their hallucinatory effects, they may well be useful, certainly profitable, at least until they’re illegal. I successfully harvested twenty doses, that being five doses per plant, from four plants. &lt;br /&gt;
&lt;br /&gt;
We climbed the pyramid, mainly to have a look around. There was a small structure on top, with an opening and a stone throne inside. It was covered in greyish green lichen. And moss. We found that the doorway was magical. But not trapped, warded, or cursed. Its effect proved to be ‘dispelling’.  Uh oh, I’d heard of these. Stay away unless you want all your magic removed. It was promptly divinated. The doorway removes all magic, including enchantments and curses. It is associated with Papat??nuku the Earth Goddess. &lt;br /&gt;
&lt;br /&gt;
Leaving the pyramid to the pterodactyls, we set off through the jungle, heading east towards the sea. It was hot and damp, and a mist was settling among the trees. And then something dropped a sticky thread from the canopy, attempting to tag Jaycey’s projected image. The something was a giant spider, some thirty feet up a tree. And then I spotted a second one threatening Lizette. The ensuing fight didn’t last long; both spiders fell to Jaycey’s bolt spells; while Bear and I were still climbing trees. And then the spiders fell out of the trees. We gleaned some useful ingredients from their bodies. &lt;br /&gt;
&lt;br /&gt;
There were frogs. Jaycey had us look around for a big tree… She took out a doorknob and put it to the trunk of the tree. A door opened… Then some green flickering lights appeared in the forest.  They spoke in our minds; their voices childlike. They were spirits, having the appearance of human children. We ignored them and entered Jaycey’s hobbit hole. It was a truly impressive abode, with bathrooms and a kitchen, as well as comfortable bedrooms. The night passed. The third watch reported a giant flightless bird with a long beak rooting around in the forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;12 Fruit&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the morning, having rested, bathed, and eaten well, we set forth. The forest thinned out. We found ourselves walking through a forest of giant mushroom trees. We spotted tracks and followed them. Bear found truffles. We camped. There was a mushroom person. He told us that the Silurians might know where the rocks we seek might be. Across the sea. &lt;br /&gt;
&lt;br /&gt;
===Chapter Four: In which we find a Mushroom Village, with Exploding Fungi and Morlocks=== &lt;br /&gt;
13 Fruit&lt;br /&gt;
&lt;br /&gt;
The myconids communicated through spores that seemed to have a somewhat charming effect. They trade with the Silurians so they know where they are to be found. Something was agitating the myconids. The Morlocks have been threatening the myconids, intending to turn their territory into a vassal state. The Morlock leader is known as the Trumpet.&lt;br /&gt;
&lt;br /&gt;
Grizelda: “I’m not sure that we’re capable of taking on an entire evil empire by ourselves.”  &lt;br /&gt;
&lt;br /&gt;
Sometime later we arrived at the Myconid village. There was a wall of sorts and myconid homes. We were led before the myconid leader who wanted to know who and what we were. They know of a human named Diana who lives with the Silurians. The leader was concerned about the Morlocks; they say one thing and do something else. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “My suggestion is that they join the empire.”&lt;br /&gt;
&lt;br /&gt;
Next, we are introduced to a Silurian. She speaks very formal Common. We explained that we are looking for weird magical rocks. Specific weird magical rocks. She was looking for something called novaspore. It releases memories. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “We would never wander off alone, would we, Lim?”&lt;br /&gt;
&lt;br /&gt;
We walked into some kind of magic suppressing effect. There was an unusual plant with a bright blue flower and honey-sweet aroma. There were spherical green fungi called bitterbangs. A woman was stuck in them. It was Diana. So we had to rescue her. It fell to me as the one with the rope and grapnel to snag the statue and reel it in. There was a boom. And ouch.&lt;br /&gt;
Then, as we headed back, there was a Morlock raiding party, looking for trouble. We spotted them barely thirty feet away, weapons drawn. Geysers happened. Claws and blades happened. They died. &lt;br /&gt;
&lt;br /&gt;
We looted these weird shaman potions, which the Morlocks had not had time to use. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chapter Five: In which More Morlocks are Mortified===&lt;br /&gt;
&lt;br /&gt;
Diana informed us that in the main Silurian village across the sea, there is a mineralogist named Naud who may be able to assist us and identify the rocks we are looking for. She said she would be willing to be our guide and to introduce us. We had tea, cucumber sandwiches, and a most unusual cake called a Battenberg cake. &lt;br /&gt;
&lt;br /&gt;
As we headed out of the village, we ran into a much larger group of bigger and tougher Morlocks. They made the mistake of trying to trap us as we exited a passage, but Bear, Seraph and I were able to form a shield wall and keep them at bay while our mages got into position. And then, the geysers happened. The Morlocks were in a world of hurt. They had a mage who managed to cast a swarm around Lizette that made it somewhat more difficult for me to hit things. But it didn’t make that much difference. Eventually, under the onslaught of our indominable front line and the puissant magic of our mages, they broke and ran for it. Unless they couldn’t because they were already dead or dying. We chased down their leaders, and executed them. Then collected loot from their bodies. More potions.  &lt;br /&gt;
&lt;br /&gt;
Jaycey: No, Grizelda’s a murder-hobo; the rest of us are fine! &lt;br /&gt;
&lt;br /&gt;
Grizelda (killing a fungus creature): This is called fungicide!&lt;br /&gt;
&lt;br /&gt;
===Chapter Five: In which there are Devils on the Beach===&lt;br /&gt;
 &lt;br /&gt;
We followed the path around the village and on through the forest. We took a break for afternoon tea, sitting on mossy roots and rocks. Moving on, we eventually came out of the forest, down a bank and onto a beach. We dined on a variety of shellfish, notably a three-lobed arthropod named lunchus valiumus, which was very tasty. And some bread-like fungus. There was a tribe of Silurians here and the ship we would be taking tomorrow. Above there were watchtowers and small pteranodons acting much like seagulls. Jaycee found a flat vertical rock, and used her doorknob to create a hobbit hole, where we would spend the night. We were shown a waterfall with a pool with fish in it (and Silurian kids playing). Bear was very happy. &lt;br /&gt;
&lt;br /&gt;
We chatted around the fires. They told us that there were Sea Devils in the ocean here. They would periodically emerge to attack the Silurians.&lt;br /&gt;
&lt;br /&gt;
14 Fruit&lt;br /&gt;
We were on the beach after breakfast, when suddenly a bolt of energy shot at Jaycee’s image and went straight through. Another one struck me. It hurt. I was not impressed, as I changed to bear form and roared. Combat ensued. It was a much more open combat, and we ended up with our own individual encounters. Bear and I went for the close and conquer tactic, one enemy at a time. &lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cookie Stock (1.5 ounces)&lt;br /&gt;
* Giant Cookies: 32&lt;br /&gt;
* Restorative Cookies: 32&lt;br /&gt;
* Luck Cookies: 0&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y(es please)&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Creating Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7% s.c. vs all, +3 DM vs Dark aspected creatures.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 Min.&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Hand &amp;amp; 1/2, Songbirds.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y(Weapon?)&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; 150&#039;&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
20,000sp each + 20,000sp each on completion.&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
* 2 * Spider Venom, weapon poison.&lt;br /&gt;
* 2 * Sticky web grenadoe.&lt;br /&gt;
* Some plant spores.&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
&#039;&#039;&#039;Abolith&#039;&#039;&#039; | &#039;&#039;Aquatic Elf&#039;&#039; | Ascomoid | &#039;&#039;&#039;Aventi&#039;&#039;&#039; | Basiderond | Cave Fisher | &#039;&#039;&#039;Chuul&#039;&#039;&#039; | &#039;&#039;&#039;Cloaker&#039;&#039;&#039; | &#039;&#039;&#039;Deep Ones&#039;&#039;&#039; | Dementor | Deinonychus | &#039;&#039;&#039;Elder Thing&#039;&#039;&#039; | &#039;&#039;Grindylow&#039;&#039; | &#039;&#039;&#039;Intellect Devourer&#039;&#039;&#039; | &#039;&#039;Lacedon&#039;&#039; | &#039;&#039;&#039;Lyrakien Azata&#039;&#039;&#039; | &#039;&#039;Merfolk&#039;&#039; | &#039;&#039;&#039;Mi-Go&#039;&#039;&#039; | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | &#039;&#039;&#039;Sahuagin&#039;&#039;&#039; | &#039;&#039;&#039;Shoggoth&#039;&#039;&#039; | Shrieker | Silurian | Trilobite | &#039;&#039;&#039;Ulat-Kini&#039;&#039;&#039; | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102993</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102993"/>
		<updated>2025-04-20T21:22:14Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Chapter One: In which we sail forth===&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &#039;&#039;((They&#039;re called &#039;Animal Crackers&#039; - P))&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
===Chapter Two: In which Weeds are Whacked===&lt;br /&gt;
&lt;br /&gt;
We met up with Professor Bellamy, who had a number of generic true names for Lisette and Seraph to learn. It would take two days for them to learn the most useful twelve names between them. Lim read and copied books and I baked. &lt;br /&gt;
&lt;br /&gt;
The professors had a long list of suggested equipment for exploring Pellucidar, most of which we declined. There were these ‘pith helmets’ that were considered traditional, goggles, jerkins, even handy haversacks.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;11 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Having made ready, we set forth for the portals. The Pasifika portal key for Pellucidar was missing, presumed lost or destroyed We went through to Bethsalem, and thence stepped through to Pellucidar. &lt;br /&gt;
&lt;br /&gt;
It was very hot and humid, and we were most definitely up the jungle. Ahead were the ruins of a city covered in vines and plant life. An enormous stepped pyramid rose before us, some large birdlike creatures on top. It seemed to be a bright summer’s day, or it would be if it were not for all the foliage.  &lt;br /&gt;
&lt;br /&gt;
Avoiding the obvious trap, the fungus circle, we headed into a ruined structure to the north. As we did so, I saw what appeared to be a tabby kitten, which fled into the undergrowth. The structure looked to have been some kind of shop, the second floor long gone. &lt;br /&gt;
&lt;br /&gt;
As bear and I exited the building, heading east, we were confronted by a plant creature ((Basiderond)). It wanted to eat us. Of course it was not alone, and the creatures sent out spores that did strange things to those who did not resist. Combat ensued, mostly centred on myself and on Seraph, who definitely had the worst of it, after the spores affected him. Nevertheless, the creatures were soon defeated.&lt;br /&gt;
&lt;br /&gt;
===Chapter Three: In which there is Jungle, with Spiders and Talking Mushrooms=== &lt;br /&gt;
&lt;br /&gt;
It was my job to harvest the spores from the plants. Given their hallucinatory effects, they may well be useful, certainly profitable, at least until they’re illegal. I successfully harvested twenty doses, that being five doses per plant, from four plants. &lt;br /&gt;
&lt;br /&gt;
We climbed the pyramid, mainly to have a look around. There was a small structure on top, with an opening and a stone throne inside. It was covered in greyish green lichen. And moss. We found that the doorway was magical. But not trapped, warded, or cursed. Its effect proved to be ‘dispelling’.  Uh oh, I’d heard of these. Stay away unless you want all your magic removed. It was promptly divinated. The doorway removes all magic, including enchantments and curses. It is associated with Papat??nuku the Earth Goddess. &lt;br /&gt;
&lt;br /&gt;
Leaving the pyramid to the pterodactyls, we set off through the jungle, heading east towards the sea. It was hot and damp, and a mist was settling among the trees. And then something dropped a sticky thread from the canopy, attempting to tag Jaycey’s projected image. The something was a giant spider, some thirty feet up a tree. And then I spotted a second one threatening Lizette. The ensuing fight didn’t last long; both spiders fell to Jaycey’s bolt spells; while Bear and I were still climbing trees. And then the spiders fell out of the trees. We gleaned some useful ingredients from their bodies. &lt;br /&gt;
&lt;br /&gt;
There were frogs. Jaycey had us look around for a big tree… She took out a doorknob and put it to the trunk of the tree. A door opened… Then some green flickering lights appeared in the forest.  They spoke in our minds; their voices childlike. They were spirits, having the appearance of human children. We ignored them and entered Jaycey’s hobbit hole. It was a truly impressive abode, with bathrooms and a kitchen, as well as comfortable bedrooms. The night passed. The third watch reported a giant flightless bird with a long beak rooting around in the forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;12 Fruit&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the morning, having rested, bathed, and eaten well, we set forth. The forest thinned out. We found ourselves walking through a forest of giant mushroom trees. We spotted tracks and followed them. Bear found truffles. We camped. There was a mushroom person. He told us that the Silurians might know where the rocks we seek might be. Across the sea. &lt;br /&gt;
&lt;br /&gt;
===Chapter Four: In which we find a Mushroom Village, with Exploding Fungi and Morlocks=== &lt;br /&gt;
13 Fruit&lt;br /&gt;
&lt;br /&gt;
The myconids communicated through spores that seemed to have a somewhat charming effect. They trade with the Silurians so they know where they are to be found. Something was agitating the myconids. The Morlocks have been threatening the myconids, intending to turn their territory into a vassal state. The Morlock leader is known as the Trumpet.&lt;br /&gt;
&lt;br /&gt;
Grizelda: “I’m not sure that we’re capable of taking on an entire evil empire by ourselves.”  &lt;br /&gt;
&lt;br /&gt;
Sometime later we arrived at the Myconid village. There was a wall of sorts and myconid homes. We were led before the myconid leader who wanted to know who and what we were. They know of a human named Diana who lives with the Silurians. The leader was concerned about the Morlocks; they say one thing and do something else. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “My suggestion is that they join the empire.”&lt;br /&gt;
&lt;br /&gt;
Next, we are introduced to a Silurian. She speaks very formal Common. We explained that we are looking for weird magical rocks. Specific weird magical rocks. She was looking for something called novaspore. It releases memories. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “We would never wander off alone, would we, Lim?”&lt;br /&gt;
&lt;br /&gt;
We walked into some kind of magic suppressing effect. There was an unusual plant with a bright blue flower and honey-sweet aroma. There were spherical green fungi called bitterbangs. A woman was stuck in them. It was Diana. So we had to rescue her. It fell to me as the one with the rope and grapnel to snag the statue and reel it in. There was a boom. And ouch.&lt;br /&gt;
Then, as we headed back, there was a Morlock raiding party, looking for trouble. We spotted them barely thirty feet away, weapons drawn. Geysers happened. Claws and blades happened. They died. &lt;br /&gt;
&lt;br /&gt;
We looted these weird shaman potions, which the Morlocks had not had time to use. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chapter Five: In which More Morlocks are Mortified===&lt;br /&gt;
&lt;br /&gt;
Diana informed us that in the main Silurian village across the sea, there is a mineralogist named Naud who may be able to assist us and identify the rocks we are looking for. She said she would be willing to be our guide and to introduce us. We had tea, cucumber sandwiches, and a most unusual cake called a Battenberg cake. &lt;br /&gt;
&lt;br /&gt;
As we headed out of the village, we ran into a much larger group of bigger and tougher Morlocks. They made the mistake of trying to trap us as we exited a passage, but Bear, Seraph and I were able to form a shield wall and keep them at bay while our mages got into position. And then, the geysers happened. The Morlocks were in a world of hurt. They had a mage who managed to cast a swarm around Lizette that made it somewhat more difficult for me to hit things. But it didn’t make that much difference. Eventually, under the onslaught of our indominable front line and the puissant magic of our mages, they broke and ran for it. Unless they couldn’t because they were already dead or dying. We chased down their leaders, and executed them. Then collected loot from their bodies. More potions.  &lt;br /&gt;
&lt;br /&gt;
Jaycey: No, Grizelda’s a murder-hobo; the rest of us are fine! &lt;br /&gt;
&lt;br /&gt;
Grizelda (killing a fungus creature): This is called fungicide! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cookie Stock (1.5 ounces)&lt;br /&gt;
* Giant Cookies: 32&lt;br /&gt;
* Restorative Cookies: 32&lt;br /&gt;
* Luck Cookies: 0&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y(es please)&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Creating Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7% s.c. vs all, +3 DM vs Dark aspected creatures.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 Min.&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Hand &amp;amp; 1/2, Songbirds.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y(Weapon?)&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; 150&#039;&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
20,000sp each + 20,000sp each on completion.&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
* 2 * Spider Venom, weapon poison.&lt;br /&gt;
* 2 * Sticky web grenadoe.&lt;br /&gt;
* Some plant spores.&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
&#039;&#039;&#039;Abolith&#039;&#039;&#039; | &#039;&#039;Aquatic Elf&#039;&#039; | Ascomoid | &#039;&#039;&#039;Aventi&#039;&#039;&#039; | Basiderond | Cave Fisher | &#039;&#039;&#039;Chuul&#039;&#039;&#039; | &#039;&#039;&#039;Cloaker&#039;&#039;&#039; | &#039;&#039;&#039;Deep Ones&#039;&#039;&#039; | Dementor | Deinonychus | &#039;&#039;&#039;Elder Thing&#039;&#039;&#039; | &#039;&#039;Grindylow&#039;&#039; | &#039;&#039;&#039;Intellect Devourer&#039;&#039;&#039; | &#039;&#039;Lacedon&#039;&#039; | &#039;&#039;&#039;Lyrakien Azata&#039;&#039;&#039; | &#039;&#039;Merfolk&#039;&#039; | &#039;&#039;&#039;Mi-Go&#039;&#039;&#039; | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | &#039;&#039;&#039;Sahuagin&#039;&#039;&#039; | &#039;&#039;&#039;Shoggoth&#039;&#039;&#039; | Shrieker | Silurian | Trilobite | &#039;&#039;&#039;Ulat-Kini&#039;&#039;&#039; | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102945</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102945"/>
		<updated>2025-04-11T21:39:10Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Chapter One: In which we sail forth===&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &#039;&#039;((They&#039;re called &#039;Animal Crackers&#039; - P))&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
===Chapter Two: In which Weeds are Whacked===&lt;br /&gt;
&lt;br /&gt;
We met up with Professor Bellamy, who had a number of generic true names for Lisette and Seraph to learn. It would take two days for them to learn the most useful twelve names between them. Lim read and copied books and I baked. &lt;br /&gt;
&lt;br /&gt;
The professors had a long list of suggested equipment for exploring Pellucidar, most of which we declined. There were these ‘pith helmets’ that were considered traditional, goggles, jerkins, even handy haversacks.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;11 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Having made ready, we set forth for the portals. The Pasifika portal key for Pellucidar was missing, presumed lost or destroyed We went through to Bethsalem, and thence stepped through to Pellucidar. &lt;br /&gt;
&lt;br /&gt;
It was very hot and humid, and we were most definitely up the jungle. Ahead were the ruins of a city covered in vines and plant life. An enormous stepped pyramid rose before us, some large birdlike creatures on top. It seemed to be a bright summer’s day, or it would be if it were not for all the foliage.  &lt;br /&gt;
&lt;br /&gt;
Avoiding the obvious trap, the fungus circle, we headed into a ruined structure to the north. As we did so, I saw what appeared to be a tabby kitten, which fled into the undergrowth. The structure looked to have been some kind of shop, the second floor long gone. &lt;br /&gt;
&lt;br /&gt;
As bear and I exited the building, heading east, we were confronted by a plant creature ((Basiderond)). It wanted to eat us. Of course it was not alone, and the creatures sent out spores that did strange things to those who did not resist. Combat ensued, mostly centred on myself and on Seraph, who definitely had the worst of it, after the spores affected him. Nevertheless, the creatures were soon defeated.&lt;br /&gt;
&lt;br /&gt;
===Chapter Three: In which there is Jungle, with Spiders and Talking Mushrooms=== &lt;br /&gt;
&lt;br /&gt;
It was my job to harvest the spores from the plants. Given their hallucinatory effects, they may well be useful, certainly profitable, at least until they’re illegal. I successfully harvested twenty doses, that being five doses per plant, from four plants. &lt;br /&gt;
&lt;br /&gt;
We climbed the pyramid, mainly to have a look around. There was a small structure on top, with an opening and a stone throne inside. It was covered in greyish green lichen. And moss. We found that the doorway was magical. But not trapped, warded, or cursed. Its effect proved to be ‘dispelling’.  Uh oh, I’d heard of these. Stay away unless you want all your magic removed. It was promptly divinated. The doorway removes all magic, including enchantments and curses. It is associated with Papat??nuku the Earth Goddess. &lt;br /&gt;
&lt;br /&gt;
Leaving the pyramid to the pterodactyls, we set off through the jungle, heading east towards the sea. It was hot and damp, and a mist was settling among the trees. And then something dropped a sticky thread from the canopy, attempting to tag Jaycey’s projected image. The something was a giant spider, some thirty feet up a tree. And then I spotted a second one threatening Lizette. The ensuing fight didn’t last long; both spiders fell to Jaycey’s bolt spells; while Bear and I were still climbing trees. And then the spiders fell out of the trees. We gleaned some useful ingredients from their bodies. &lt;br /&gt;
&lt;br /&gt;
There were frogs. Jaycey had us look around for a big tree… She took out a doorknob and put it to the trunk of the tree. A door opened… Then some green flickering lights appeared in the forest.  They spoke in our minds; their voices childlike. They were spirits, having the appearance of human children. We ignored them and entered Jaycey’s hobbit hole. It was a truly impressive abode, with bathrooms and a kitchen, as well as comfortable bedrooms. The night passed. The third watch reported a giant flightless bird with a long beak rooting around in the forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;12 Fruit&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the morning, having rested, bathed, and eaten well, we set forth. The forest thinned out. We found ourselves walking through a forest of giant mushroom trees. We spotted tracks and followed them. Bear found truffles. We camped. There was a mushroom person. He told us that the Silurians might know where the rocks we seek might be. Across the sea. &lt;br /&gt;
&lt;br /&gt;
===Chapter Four: In which we find a Mushroom Village, with Exploding Fungi and Morlocks=== &lt;br /&gt;
13 Fruit&lt;br /&gt;
&lt;br /&gt;
The myconids communicated through spores that seemed to have a somewhat charming effect. They trade with the Silurians so they know where they are to be found. Something was agitating the myconids. The Morlocks have been threatening the myconids, intending to turn their territory into a vassal state. The Morlock leader is known as the Trumpet.&lt;br /&gt;
&lt;br /&gt;
Grizelda: “I’m not sure that we’re capable of taking on an entire evil empire by ourselves.”  &lt;br /&gt;
&lt;br /&gt;
Sometime later we arrived at the Myconid village. There was a wall of sorts and myconid homes. We were led before the myconid leader who wanted to know who and what we were. They know of a human named Diana who lives with the Silurians. The leader was concerned about the Morlocks; they say one thing and do something else. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “My suggestion is that they join the empire.”&lt;br /&gt;
&lt;br /&gt;
Next, we are introduced to a Silurian. She speaks very formal Common. We explained that we are looking for weird magical rocks. Specific weird magical rocks. She was looking for something called novaspore. It releases memories. &lt;br /&gt;
&lt;br /&gt;
Jaycey: “We would never wander off alone, would we, Lim?”&lt;br /&gt;
&lt;br /&gt;
We walked into some kind of magic suppressing effect. There was an unusual plant with a bright blue flower and honey-sweet aroma. There were spherical green fungi called bitterbangs. A woman was stuck in them. It was Diana. So we had to rescue her. It fell to me as the one with the rope and grapnel to snag the statue and reel it in. There was a boom. And ouch.&lt;br /&gt;
Then, as we headed back, there was a Morlock raiding party, looking for trouble. We spotted them barely thirty feet away, weapons drawn. Geysers happened. Claws and blades happened. They died. &lt;br /&gt;
&lt;br /&gt;
We looted these weird shaman potions, which the Morlocks had not had time to use. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cookie Stock (1.5 ounces)&lt;br /&gt;
* Giant Cookies: 32&lt;br /&gt;
* Restorative Cookies: 32&lt;br /&gt;
* Luck Cookies: 0&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y(es please)&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Creating Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7% s.c. vs all, +3 DM vs Dark aspected creatures.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 Min.&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Hand &amp;amp; 1/2, Songbirds.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y(Weapon?)&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; 150&#039;&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
20,000sp each + 20,000sp each on completion.&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
* 2 * Spider Venom, weapon poison.&lt;br /&gt;
* 2 * Sticky web grenadoe.&lt;br /&gt;
* Some plant spores.&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
&#039;&#039;&#039;Abolith&#039;&#039;&#039; | &#039;&#039;Aquatic Elf&#039;&#039; | Ascomoid | &#039;&#039;&#039;Aventi&#039;&#039;&#039; | Basiderond | Cave Fisher | &#039;&#039;&#039;Chuul&#039;&#039;&#039; | &#039;&#039;&#039;Cloaker&#039;&#039;&#039; | &#039;&#039;&#039;Deep Ones&#039;&#039;&#039; | Dementor | Deinonychus | &#039;&#039;&#039;Elder Thing&#039;&#039;&#039; | &#039;&#039;Grindylow&#039;&#039; | &#039;&#039;&#039;Intellect Devourer&#039;&#039;&#039; | &#039;&#039;Lacedon&#039;&#039; | &#039;&#039;&#039;Lyrakien Azata&#039;&#039;&#039; | &#039;&#039;Merfolk&#039;&#039; | &#039;&#039;&#039;Mi-Go&#039;&#039;&#039; | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | &#039;&#039;&#039;Sahuagin&#039;&#039;&#039; | &#039;&#039;&#039;Shoggoth&#039;&#039;&#039; | Shrieker | Silurian | Trilobite | &#039;&#039;&#039;Ulat-Kini&#039;&#039;&#039; | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102837</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102837"/>
		<updated>2025-04-03T17:44:04Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Chapter One: In which we sail forth===&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &#039;&#039;((They&#039;re called &#039;Animal Crackers&#039; - P))&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
===Chapter Two: In which Weeds are Whacked===&lt;br /&gt;
&lt;br /&gt;
We met up with Professor Bellamy, who had a number of generic true names for Lisette and Seraph to learn. It would take two days for them to learn the most useful twelve names between them. Lim read and copied books and I baked. &lt;br /&gt;
&lt;br /&gt;
The professors had a long list of suggested equipment for exploring Pellucidar, most of which we declined. There were these ‘pith helmets’ that were considered traditional, goggles, jerkins, even handy haversacks.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;11 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Having made ready, we set forth for the portals. The Pasifika portal key for Pellucidar was missing, presumed lost or destroyed We went through to Bethsalem, and thence stepped through to Pellucidar. &lt;br /&gt;
&lt;br /&gt;
It was very hot and humid, and we were most definitely up the jungle. Ahead were the ruins of a city covered in vines and plant life. An enormous stepped pyramid rose before us, some large birdlike creatures on top. It seemed to be a bright summer’s day, or it would be if it were not for all the foliage.  &lt;br /&gt;
&lt;br /&gt;
Avoiding the obvious trap, the fungus circle, we headed into a ruined structure to the north. As we did so, I saw what appeared to be a tabby kitten, which fled into the undergrowth. The structure looked to have been some kind of shop, the second floor long gone. &lt;br /&gt;
&lt;br /&gt;
As bear and I exited the building, heading east, we were confronted by a plant creature ((Basiderond)). It wanted to eat us. Of course it was not alone, and the creatures sent out spores that did strange things to those who did not resist. Combat ensued, mostly centred on myself and on Seraph, who definitely had the worst of it, after the spores affected him. Nevertheless, the creatures were soon defeated.&lt;br /&gt;
&lt;br /&gt;
===Chapter Three: Through the Jungle, with Spiders and Talking Mushrooms=== &lt;br /&gt;
&lt;br /&gt;
It was my job to harvest the spores from the plants. Given their hallucinatory effects, they may well be useful, certainly profitable, at least until they’re illegal. I successfully harvested twenty doses, that being five doses per plant, from four plants. &lt;br /&gt;
&lt;br /&gt;
We climbed the pyramid, mainly to have a look around. There was a small structure on top, with an opening and a stone throne inside. It was covered in greyish green lichen. And moss. We found that the doorway was magical. But not trapped, warded, or cursed. Its effect proved to be ‘dispelling’.  Uh oh, I’d heard of these. Stay away unless you want all your magic removed. It was promptly divinated. The doorway removes all magic, including enchantments and curses. It is associated with Papat??nuku the Earth Goddess. &lt;br /&gt;
&lt;br /&gt;
Leaving the pyramid to the pterodactyls, we set off through the jungle, heading east towards the sea. It was hot and damp, and a mist was settling among the trees. And then something dropped a sticky thread from the canopy, attempting to tag Jaycey’s projected image. The something was a giant spider, some thirty feet up a tree. And then I spotted a second one threatening Lizette. The ensuing fight didn’t last long; both spiders fell to Jaycey’s bolt spells; while Bear and I were still climbing trees. And then the spiders fell out of the trees. We gleaned some useful ingredients from their bodies. &lt;br /&gt;
&lt;br /&gt;
There were frogs. Jaycey had us look around for a big tree… She took out a doorknob and put it to the trunk of the tree. A door opened… Then some green flickering lights appeared in the forest.  They spoke in our minds; their voices childlike. They were spirits, having the appearance of human children. We ignored them and entered Jaycey’s hobbit hole. It was a truly impressive abode, with bathrooms and a kitchen, as well as comfortable bedrooms. The night passed. The third watch reported a giant flightless bird with a long beak rooting around in the forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;12 Fruit&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In the morning, having rested, bathed, and eaten well, we set forth. The forest thinned out. We found ourselves walking through a forest of giant mushroom trees. We spotted tracks and followed them. Bear found truffles. We camped. There was a mushroom person. He told us that the Silurians might know where the rocks we seek might be. Across the sea. &lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cookie Stock (1.5 ounces)&lt;br /&gt;
* Giant Cookies: 32&lt;br /&gt;
* Restorative Cookies: 32&lt;br /&gt;
* Luck Cookies: 0&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Creating Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7% s.c. vs all, +3 DM vs Dark aspected creatures.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 Min.&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Hand &amp;amp; 1/2, Songbirds.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y(Weapon?)&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; 150&#039;&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
* 2 * Spider Venom, weapon poison.&lt;br /&gt;
* 2 * Sticky web grenadoe.&lt;br /&gt;
* Some plant spores.&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
&#039;&#039;&#039;Abolith&#039;&#039;&#039; | &#039;&#039;Aquatic Elf&#039;&#039; | Ascomoid | &#039;&#039;&#039;Aventi&#039;&#039;&#039; | Basiderond | Cave Fisher | &#039;&#039;&#039;Chuul&#039;&#039;&#039; | &#039;&#039;&#039;Cloaker&#039;&#039;&#039; | &#039;&#039;&#039;Deep Ones&#039;&#039;&#039; | Dementor | Deinonychus | &#039;&#039;&#039;Elder Thing&#039;&#039;&#039; | &#039;&#039;Grindylow&#039;&#039; | &#039;&#039;&#039;Intellect Devourer&#039;&#039;&#039; | &#039;&#039;Lacedon&#039;&#039; | &#039;&#039;&#039;Lyrakien Azata&#039;&#039;&#039; | &#039;&#039;Merfolk&#039;&#039; | &#039;&#039;&#039;Mi-Go&#039;&#039;&#039; | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | &#039;&#039;&#039;Sahuagin&#039;&#039;&#039; | &#039;&#039;&#039;Shoggoth&#039;&#039;&#039; | Shrieker | Silurian | Trilobite | &#039;&#039;&#039;Ulat-Kini&#039;&#039;&#039; | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102830</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102830"/>
		<updated>2025-04-01T07:37:53Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Long duration buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Chapter One: In which we sail forth===&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &#039;&#039;((They&#039;re called &#039;Animal Crackers&#039; - P))&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
===Chapter Two: In which Weeds are Whacked===&lt;br /&gt;
&lt;br /&gt;
We met up with Professor Bellamy, who had a number of generic true names for Lisette and Seraph to learn. It would take two days for them to learn the most useful twelve names between them. Lim read and copied books and I baked. &lt;br /&gt;
&lt;br /&gt;
The professors had a long list of suggested equipment for exploring Pellucidar, most of which we declined. There were these ‘pith helmets’ that were considered traditional, goggles, jerkins, even handy haversacks.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;11 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Having made ready, we set forth for the portals. The Pasifika portal key for Pellucidar was missing, presumed lost or destroyed We went through to Bethsalem, and thence stepped through to Pellucidar. &lt;br /&gt;
&lt;br /&gt;
It was very hot and humid, and we were most definitely up the jungle. Ahead were the ruins of a city covered in vines and plant life. An enormous stepped pyramid rose before us, some large birdlike creatures on top. It seemed to be a bright summer’s day, or it would be if it were not for all the foliage.  &lt;br /&gt;
&lt;br /&gt;
Avoiding the obvious trap, the fungus circle, we headed into a ruined structure to the north. As we did so, I saw what appeared to be a tabby kitten, which fled into the undergrowth. The structure looked to have been some kind of shop, the second floor long gone. &lt;br /&gt;
&lt;br /&gt;
As bear and I exited the building, heading east, we were confronted by a plant creature ((Basiderond)). It wanted to eat us. Of course it was not alone, and the creatures sent out spores that did strange things to those who did not resist. Combat ensued, mostly centred on myself and on Seraph, who definitely had the worst of it, after the spores affected him. Nevertheless, the creatures were soon defeated.&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cookie Stock (1.5 ounces)&lt;br /&gt;
* Giant Cookies: 32&lt;br /&gt;
* Restorative Cookies: 32&lt;br /&gt;
* Luck Cookies: 0&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Creating Light Sword&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +7% s.c. vs all, +3 DM vs Dark aspected creatures.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 11 Min.&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Hand &amp;amp; 1/2, Songbirds.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y(Weapon?)&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; 150&#039;&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
&#039;&#039;&#039;Abolith&#039;&#039;&#039; | &#039;&#039;Aquatic Elf&#039;&#039; | Ascomoid | &#039;&#039;&#039;Aventi&#039;&#039;&#039; | Basiderond | Cave Fisher | &#039;&#039;&#039;Chuul&#039;&#039;&#039; | &#039;&#039;&#039;Cloaker&#039;&#039;&#039; | &#039;&#039;&#039;Deep Ones&#039;&#039;&#039; | Dementor | Deinonychus | &#039;&#039;&#039;Elder Thing&#039;&#039;&#039; | &#039;&#039;Grindylow&#039;&#039; | &#039;&#039;&#039;Intellect Devourer&#039;&#039;&#039; | &#039;&#039;Lacedon&#039;&#039; | &#039;&#039;&#039;Lyrakien Azata&#039;&#039;&#039; | &#039;&#039;Merfolk&#039;&#039; | &#039;&#039;&#039;Mi-Go&#039;&#039;&#039; | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | &#039;&#039;&#039;Sahuagin&#039;&#039;&#039; | &#039;&#039;&#039;Shoggoth&#039;&#039;&#039; | Shrieker | Silurian | Trilobite | &#039;&#039;&#039;Ulat-Kini&#039;&#039;&#039; | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102761</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102761"/>
		<updated>2025-03-26T07:49:15Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Scribe Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Session 1===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter One: In which we sail forth&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &#039;&#039;((They&#039;re called &#039;Animal Crackers&#039; - P))&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter Two: In which Weeds are Whacked&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We met up with Professor Bellamy, who had a number of generic true names for Lisette and Seraph to learn. It would take two days for them to learn the most useful twelve names between them. Lim made potions and I baked. &lt;br /&gt;
&lt;br /&gt;
The professors had a long list of suggested equipment for exploring Pellucidar, most of which we declined. There were these ‘pith helmets’ that were considered traditional, goggles, jerkins, even handy haversacks.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;11 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Having made ready, we set forth for the portals. The Pasifika portal key for Pellucidar was missing, presumed lost or destroyed We went through to Bethsalem, and thence stepped through to Pellucidar. &lt;br /&gt;
&lt;br /&gt;
It was very hot and humid, and we were most definitely up the jungle. Ahead were the ruins of a city covered in vines and plant life. An enormous stepped pyramid rose before us, some large birdlike creatures on top. It seemed to be a bright summer’s day, or it would be if it were not for all the foliage.  &lt;br /&gt;
&lt;br /&gt;
Avoiding the obvious trap, the fungus circle, we headed into a ruined structure to the north. As we did so, I saw what appeared to be a tabby kitten, which fled into the undergrowth. The structure looked to have been some kind of shop, the second floor long gone. &lt;br /&gt;
&lt;br /&gt;
As bear and I exited the building, heading east, we were confronted by a plant creature. It wanted to eat us. Of course it was not alone, and the creatures sent out spores that did strange things to those who did not resist. Combat ensued, mostly centred on myself and on Seraph, who definitely had the worst of it, after the spores affected him. Nevertheless, the creatures were soon defeated.&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; 150&#039;&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
&#039;&#039;&#039;Abolith&#039;&#039;&#039; | &#039;&#039;Aquatic Elf&#039;&#039; | Ascomoid | &#039;&#039;&#039;Aventi&#039;&#039;&#039; | Basiderond | Cave Fisher | &#039;&#039;&#039;Chuul&#039;&#039;&#039; | &#039;&#039;&#039;Cloaker&#039;&#039;&#039; | &#039;&#039;&#039;Deep Ones&#039;&#039;&#039; | Dementor | Deinonychus | &#039;&#039;&#039;Elder Thing&#039;&#039;&#039; | &#039;&#039;Grindylow&#039;&#039; | &#039;&#039;&#039;Intellect Devourer&#039;&#039;&#039; | &#039;&#039;Lacedon&#039;&#039; | &#039;&#039;&#039;Lyrakien Azata&#039;&#039;&#039; | &#039;&#039;Merfolk&#039;&#039; | &#039;&#039;&#039;Mi-Go&#039;&#039;&#039; | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | &#039;&#039;&#039;Sahuagin&#039;&#039;&#039; | &#039;&#039;&#039;Shoggoth&#039;&#039;&#039; | Shrieker | Silurian | Trilobite | &#039;&#039;&#039;Ulat-Kini&#039;&#039;&#039; | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102755</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102755"/>
		<updated>2025-03-25T05:46:32Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Skill effects and other things */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Session 1===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter One: In which we sail forth&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; 150&#039;&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
Abolith | Aquatic Elf | Ascomoid | Aventi | Basiderond | Cave Fisher | Chuul | Cloaker | Deep Ones | Dementor | Deinonychus | Elder Thing | Grindylow | Intellect Devourer | Lacedon | Lyrakien Azata | Merfolk | Mi-Go | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | Sahuagin | Shoggoth | Shrieker | Silurian | Trilobite | Ulat-Kini | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102752</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102752"/>
		<updated>2025-03-25T05:37:30Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Long duration buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Session 1===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter One: In which we sail forth&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Giant Cookies&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 8&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +5ST +5EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours (cookies keep for 9 days - free, or a season - cost 62.5 per cookie to make) &lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
Abolith | Aquatic Elf | Ascomoid | Aventi | Basiderond | Cave Fisher | Chuul | Cloaker | Deep Ones | Dementor | Deinonychus | Elder Thing | Grindylow | Intellect Devourer | Lacedon | Merfolk | Mi-Go | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | Sahuagin | Shoggoth | Shrieker | Silurian | Trilobite | Ulat-Kini | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102750</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102750"/>
		<updated>2025-03-25T03:28:28Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Short duration buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Session 1===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter One: In which we sail forth&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Smite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | All D in single weapon or spell damage counts as 10. 5 charges.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 17 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
Abolith | Aquatic Elf | Ascomoid | Aventi | Basiderond | Cave Fisher | Chuul | Cloaker | Deep Ones | Dementor | Deinonychus | Elder Thing | Grindylow | Intellect Devourer | Lacedon | Merfolk | Mi-Go | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | Sahuagin | Shoggoth | Shrieker | Silurian | Trilobite | Ulat-Kini | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102749</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102749"/>
		<updated>2025-03-25T03:24:07Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Long duration buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Session 1===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter One: In which we sail forth&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
Abolith | Aquatic Elf | Ascomoid | Aventi | Basiderond | Cave Fisher | Chuul | Cloaker | Deep Ones | Dementor | Deinonychus | Elder Thing | Grindylow | Intellect Devourer | Lacedon | Merfolk | Mi-Go | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | Sahuagin | Shoggoth | Shrieker | Silurian | Trilobite | Ulat-Kini | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102748</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102748"/>
		<updated>2025-03-25T03:23:26Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Long duration buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Session 1===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter One: In which we sail forth&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 16 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Heart Rune&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 6EN immediately &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 days&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Willow Healing&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 7&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Heals 3 endurance damage per pulse for 9 pulses&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
Abolith | Aquatic Elf | Ascomoid | Aventi | Basiderond | Cave Fisher | Chuul | Cloaker | Deep Ones | Dementor | Deinonychus | Elder Thing | Grindylow | Intellect Devourer | Lacedon | Merfolk | Mi-Go | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | Sahuagin | Shoggoth | Shrieker | Silurian | Trilobite | Ulat-Kini | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102747</id>
		<title>Earth. Under Sky, Under Earth</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=Earth._Under_Sky,_Under_Earth&amp;diff=102747"/>
		<updated>2025-03-25T03:03:32Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Long duration buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]]&lt;br /&gt;
[[Scribe_Notes#Autumn_825_WK|Scribe Notes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;: [[user:Keith | Keith]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Season&#039;&#039;&#039;: [[Autumn]] 825 WK&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Night&#039;&#039;&#039;: Tuesdays &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Online &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;: Medium/High &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Party &lt;br /&gt;
# [[Grizelda]] - [[User:Jacqui | Jacqui]]&lt;br /&gt;
# [[Jaycey]] - [[Anne]]&lt;br /&gt;
# [[Limedhl_Estel|Lim]] - [[User:Bernard|Bernard]]&lt;br /&gt;
# [[Lizette]] - [[Dylan]]&lt;br /&gt;
# [[Seraph]] - [[User:Connor|Connor]]&lt;br /&gt;
&lt;br /&gt;
==Employer==&lt;br /&gt;
&lt;br /&gt;
=== Adventure Background ===&lt;br /&gt;
Back in 793, the Gentlefolks Adventuring Society discovered a spelljamming helm in the sunken city of Pasifika. The helm was fitted to a ship, christened the &#039;&#039;Eagle&#039;&#039; and [http://dq.sf.org.nz/library/snau9301.pdf the crew and a Guild Party went to the moon]. Exploring the ruins there, they discovered a library containing books written in an unknown language and preserved by a magical stasis field. Unfortunately, if a book is removed from this field, it rapidly crumbles into dust. So, this library was left alone until it was possible to translate the books in situ. A few more flights to the moon were done up until 796, but after that, there seemed little point in returning, especially since it took at least three days to get to [[Luna | the moon]] and even to reach [[Thunor]] would take roughly seven months. [[Freya]] could be reached in three months, but a portal there had already been discovered and opened in 795. So there seemed little need for the &#039;&#039;Eagle&#039;&#039; so it was put in storage. Plus, the moon was crawling with hostile bugs.&lt;br /&gt;
&lt;br /&gt;
During the last flight to the moon, a research facility had been discovered where research had been done into superluminary flight. The crystal found there was installed into a mush more powerful helm that was on [[City In Flight | a more powerful helm]] A smaller, and cracked crystal, was also retrieved and fitted onto the &#039;&#039;Eagle&#039;&#039; but it was decided not to test it in case it broke and left the ship and crew stranded in deep space. However, in Autumn 815, when [[A Doomsday Like Any Other | the sun went out]], the &#039;&#039;Eagle&#039;&#039; was launched to discover what was happening. The crystal did make the helm faster, but the trip would still take over a week, as they didn&#039;t want to push it too hard. However, about five or six days into the trip, the sun flared up again, and, rather than be fried in the intense heat, they took the chance and dialled up full power. The crystal cracked, dropping them back to their usual speed, but they had managed to jump out of danger and end up near Freya, where they landed, disassembled the ship, and passed all the pieces through the portal to Alusia. &lt;br /&gt;
&lt;br /&gt;
During the last five years, it became possible to translate all those books while avoiding the Selenites, thanks to rune portals from ship to library (the ship lands in a random spot, or hovers, then takes off again), bubbles of force, and translation spells. It was discovered that the helm they were using was a prototype for &#039;proof of concept&#039; and had been hurriedly dispatched to Pasifika while the city was being overrun with Selenites. This is why it is so slow compared to what the theory says. A typical helm should have a maximum speed of 4.25 million miles per hour ((0.06c) instead of the 2,500mph of the &#039;Eagle&#039;, but before the crystal broke, they actually managed to achieve a micro warp jump. So, either they need a new crystal or a more advanced helm, or both.&lt;br /&gt;
&lt;br /&gt;
On a different matter, a search had been going on for the fundamental &#039;elements&#039; of the Alusian Plane to either destroy or banish the eldritch horrors&#039; lurking in Pasifika. It is highly likely there is a Great Old One sleeping at the bottom of the Abyssal Trench that needs to be dealt with by bombarding it with a blast of Elemental Harmony vibrating at the correct cosmic frequencies given by the periodic motions of the planets, i.e. the &#039;Song of the Spheres&#039;. The harmonics of the Alusian system have been calculated, but obtaining samples of the pure Elements has taken much of the preceding two years and several red herrings. Since each planet represents an element, it was thought that pure Earth would be present on [[Ariel]], yet astrology readings contradicted this. It wasn&#039;t before Lunarian astrology was taken into account that it was realised that Earth equalled Alusia and that it was likely that the astrology reading &#039;Earth, Under Sky, Under Earth&#039; referred to the [[Seven_Ancient_Cities|Pellucidar Cavern]], the same place where the raw crystals, being a rare type of quartz, can be found for the helm.&lt;br /&gt;
&lt;br /&gt;
===Job===&lt;br /&gt;
&lt;br /&gt;
===Pay===&lt;br /&gt;
== Scribe Notes ==&lt;br /&gt;
===Session 1===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter One: In which we sail forth&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
We are Lim, the elven potion mage, Jaycey the halfling illusionist. Lisette the human namer-healer, Seraph the human namer-fighter, and myself, Grizelda, shape-changer bear and rune mage. We met with our employers, the Aventi Archmage Spica, her Daughter Melody, and Brother Phaeton of the Guild at the Guild meeting rooms. They offered 12000sp each + greater enchantments + loot, but Jaycey was able to berate them into increasing this to 20000sp each, and another 20000 each on successful completion.&lt;br /&gt;
&lt;br /&gt;
Our mission would be to find an Earth Elemental Stone of Harmony associated with Alusia. Astrology readings have shown this would be found in the ancient Pasifikan city of Pellucidar which is in an immense cavern thought to lie under far northern Alusia. We should also try to find a special rock called dilithium that makes spelljammers go faster.&lt;br /&gt;
&lt;br /&gt;
We agreed. I was chosen as scribe, and Jaycey as military scientist and party leader. The archmagi provided greater enchantments of Rank 20 for us all, including Bear. They have strange magic.&lt;br /&gt;
&lt;br /&gt;
We discussed how we would get to Pellucidar. We would be able to use the ancient Pasifikan portals at either Beth-Salem or in Pasifika itself. It was a matter of four days flight to Beth-Salem or seven days by fast ship to Pasifika. We determined that going to Pasifika by boat would be more efficient since many of our preparations could be done on board. It would also allow us to meet with the professors of the Gentlefolks Exploratory Society who were now basing themselves on Rangiwhero (lots of portals, lots of ruins, lots to explore). We gathered our equipment and supplies, and found a ship heading for Pasifika. I had already done an amount of baking before the meeting, and had special cookies for everyone. Of personal interest, I learned that lesser enchantment can only be cast on sentient entities, but my fortune cookies will work on any entity that can eat a cookie. There is, no doubt, a market for these. &lt;br /&gt;
&lt;br /&gt;
So, on the morning tide the day after the Guild Meeting we set sail for Pasifika, on the same ship that was taking Aqualina. Lim powered the ship to go faster in exchange for our passage. There was a storm, but the archmagi created a shield to fend off the worst of the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;8 Fruit&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A week later, we sailed into the lagoon at the Trading Post Rangiwhero, and were escorted by canoes into the docks. The Pasifikans greeted us with a traditional powhiri. We made some purchases at the Trading Post, and then we used a rune portal to visit the professors of Gentlefolks Exploratory Society at their establishment to the south.&lt;br /&gt;
&lt;br /&gt;
=== Phaeton&#039;s Notes ===&lt;br /&gt;
On behalf of the the company that a group of us had formed to enhance the abilities of our spelljammer ship, I decided to employ a party of adventurers to search the Pellucidar cavern for a special type of quartz that had magical properties. According to the notes that were found in the [[Luna | Serendip]] Library, these crystals were able to allow a spelljammer to form a &#039;warp bubble&#039; around the craft to allow faster than light travel. The crystals needed to be refined before they could do that but we had to find them first. From what we could tell, the refining process had to do with something called a &#039;solar furnace&#039; and suggested that&#039;s it&#039;s location was on the planet [[Ariel]], facing the sun. As if happened, Arch Magus Spica and her daughter Melody, also wanted a party to go to the Pellucidar cavern to find something they called the &#039;Earth Stone&#039; being a cubic object about the size of a skull and packed full of Elemental Earth. &lt;br /&gt;
&lt;br /&gt;
As far as party payment each, Spica was offering new magic and magical items if they could make their magic compatible with ours. It seems they&#039;re from an &#039;&#039;Alternate Golarion&#039;&#039; plane but the name doesn&#039;t translate which is probably why Lizette was looking very confused. I couldn&#039;t explain it either. Meanwhile I had been advised by Guild Security to &#039;offer as low as you dare, let them counter offer and make a compromise&#039;. I should have known I was going to be in trouble when I saw Jaycey at the table. At least she didn&#039;t go for the moon but we did end up having a discussion on whether or not the moon is made of cheese ... again. If I get a chance, I&#039;m going to take her up there with two shovels and a packet of crackers - in case there is cheese under all that dust.&lt;br /&gt;
&lt;br /&gt;
Anyway, we left them to sort out their stuff. Spica teleported back to Sanctuary to get the ambergris for the Rank 20 Greaters all areas she offered to do while I took Melody to the Guild Library. so she could read up on the Seven Cities etc. &lt;br /&gt;
&lt;br /&gt;
Next day we took a fast boat to Pasifika, well it was fast after Lim had finished with it. As well as the party, myself and the Capellans, Aqualina was on board. She had originally chartered the boat but was quite happy to have (a) company and (b) a faster ride home. She regaled us with tales of Pasifika, the merfolk and her latest adventures. She also suggested Lizette obtain the GTNs of several Horrors and other strange creatures that the Namer merfolk had discovered over the last year or so. Once we told her about what we were looking for, and the possibility that outsiders had shown the Lunarians how to build a helm, she suggested we check out the sunken city of Atlantis, located off the north tip of Rangiwhero and had sunk a few thousand years earlier. I had wanted to find that [[Into the Sky Rock | Sky Rock]] again and see if it was possible to purchase a more up to date helm since the one we had was an &#039;early proof of concept&#039;. Plus it was originally the Pasifikan&#039; Priest King&#039;s throne. But, as far as we know, none of the other thrones were helms, except the Beth-Salem one. This led to the possibility of finding enough dilithium to power two helms of which there would be an added bonus - once we figured out how to refine it. That was something I needed to talk to Professor Von Braun about, as well as checking out all the other thrones. Meanwhile Lizette was advised to talk to Professor Bellamy about the plant life in the Pellucidar cavern.&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Daily pattern===&lt;br /&gt;
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’&lt;br /&gt;
* Camp - 12 hours.&lt;br /&gt;
* Rituals - 2 hours.&lt;br /&gt;
* Meals - 3 hours.&lt;br /&gt;
* Travel - 7 hours.&lt;br /&gt;
Approximate guess of breakdown.&lt;br /&gt;
====Travel Magics====&lt;br /&gt;
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’&lt;br /&gt;
‘’Can the party eat/sleep/etc on the mode of transport.’’&lt;br /&gt;
* Walking&lt;br /&gt;
* Boat&lt;br /&gt;
* Wave&lt;br /&gt;
* Flying&lt;br /&gt;
* Other&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Night watch&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.watches th, table.watches td { text-align: center; }&lt;br /&gt;
table.watches th { width: 3em; }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
{| class=&amp;quot;watches&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Grizelda&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lim&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Lizzete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Seraph&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Jaycey&lt;br /&gt;
|}&lt;br /&gt;
Nightmare always awake (Doesn&#039;t need sleep)&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; width=&amp;quot;45%&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-1--&amp;gt;Seraph, -, Grizelda&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-1--&amp;gt;Grizelda&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-2--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-2--&amp;gt;Seraph&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-3--&amp;gt;Lizette&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-3--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-4--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-4--&amp;gt;Lizette&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-5--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-5--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-6--&amp;gt;Jaycey, -, -, -, Lim&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-6--&amp;gt;-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-7--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-7--&amp;gt;Jaycey&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Dbl-8--&amp;gt;-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;!-- Sgl-8--&amp;gt;Lim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed, other buffs not on the table must be mentioned at the time they are cast. &amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Restoratives and Healing provided after Breakfast, Lunch, and Tea. More not recommended on a daily basis unless you chew nails for breakfast routinely.&amp;lt;br&amp;gt;&lt;br /&gt;
Default Restorative is 10/20 unless the party requests weaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 60px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 Months&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; Y(3)&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Rune Shield&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +20 def/+2 FTarmour/+2 ENarmour Creates small round shield of force - no hands, 0MD, can be cleaved to avoid one spec grev.  &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | # Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name (??)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 15&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +16 resistance to fear for everyone in LoS.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 160 Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y (Perm)&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quietness&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| 12&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +17% to stealth&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6.5 Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Adaption Suite&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Var.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Water Breathing, Buoyancy, Resist Cold, Waterproofing, all you need to swim.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Enough Hours&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Skill effects and other things====&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Grizelda&amp;quot; | Grizelda&lt;br /&gt;
!Title=&amp;quot;Jaycey&amp;quot; | Jaycey&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Lizette&amp;quot; | Lizette&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Bear&amp;quot; | Bear&lt;br /&gt;
!Title=&amp;quot;Nightmare&amp;quot; | Nightmare&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Hidden &amp;amp; Traps&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Modified by enemy ranger ranks.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 120% + 10% in woods.&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Predict Weather&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Predict weather in area.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 102%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Warning when about to be detected / trigger a trap. Does not grant knowledge of what.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 110%&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 121%&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | See in the dark (underground) range / See invisibility rank&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| -&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | -&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | -&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; 150&#039;(150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 150&#039; (150&#039;) / 20&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Name ???&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| ??&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ? Mins&lt;br /&gt;
|  &amp;lt;!-- Grizelda--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Jaycey--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Lizette--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Bear--&amp;gt; -&lt;br /&gt;
|  &amp;lt;!-- Nightmare--&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot and Expenses ==&lt;br /&gt;
===SP &amp;amp; other cash value loot===&lt;br /&gt;
&lt;br /&gt;
===Significant Items===&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
&lt;br /&gt;
===Purchases===&lt;br /&gt;
&lt;br /&gt;
===Minor Items===&lt;br /&gt;
&lt;br /&gt;
=== Names ===&lt;br /&gt;
Abolith | Aquatic Elf | Ascomoid | Aventi | Basiderond | Cave Fisher | Chuul | Cloaker | Deep Ones | Dementor | Deinonychus | Elder Thing | Grindylow | Intellect Devourer | Lacedon | Merfolk | Mi-Go | Morlock | Myconoid | Night Gaunt | Pteradon | Roper | Sahuagin | Shoggoth | Shrieker | Silurian | Trilobite | Ulat-Kini | Violet Fungi | Yellow Musk Zombies&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Autumn&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Autumn&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon1.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Lugnasad]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Fruit]] (4)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Harvest]] (5)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Equinox&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Autumn Fair&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 19 || [http://en.wikipedia.org/wiki/Harvest_moon Harvest Moon]&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;lt;i&amp;gt;Michaelmas&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Vintage]](6)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 17 || [http://en.wikipedia.org/wiki/Hunter%27s_moon Blood Moon]&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;lt;i&amp;gt;Beerfest&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=It_Came_From_The_Depths&amp;diff=96304</id>
		<title>It Came From The Depths</title>
		<link rel="alternate" type="text/html" href="https://dq-nz.org/dqwiki/index.php?title=It_Came_From_The_Depths&amp;diff=96304"/>
		<updated>2024-01-01T02:01:32Z</updated>

		<summary type="html">&lt;p&gt;Jacqui: /* Long duration buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scribe Notes]][[Category:Keith_Smith]]&lt;br /&gt;
[[Scribe_Notes#Summer_824_WK|Scribe Notes]]&lt;br /&gt;
[[Category:Pasifika]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;TOC&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adventure:&#039;&#039; &#039;&#039;&#039;It Came From The Depths&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;GM:&#039;&#039; &#039;&#039;&#039;[[User:Keith|Keith]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Session:&#039;&#039; &#039;&#039;&#039;Summer 824&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Night:&#039;&#039; &#039;&#039;&#039;Tuesday?&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Location:&#039;&#039; &#039;&#039;&#039;Smiths online?&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Level:&#039;&#039; &#039;&#039;&#039;Medium+&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
# [[Sabastian]] - Terry&lt;br /&gt;
# [[Uzi_Urksome|Uzi]] - Zane&lt;br /&gt;
# [[Seraph]] - Connor&lt;br /&gt;
# [[Tulip]] - Tricia &lt;br /&gt;
# [[Limedhl_Estel|Lim]] - Bernard.  May lose some nights to shift work or Christmas.&lt;br /&gt;
# [[Ashe]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Employer&#039;&#039;: Spica Capella - Aventi Arch Magus in Sanctuary at the western end of the Coral Sea. Located south of Pasifika on the Zeylandia Plateau&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Mission&#039;&#039;: Investigate Strange Goings Ons In Aventi Country &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Plane&#039;&#039;: Alusia &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Pay:&#039;&#039; 20sp per day per person, reasonable expenses and Loot (there&#039;s bound to be some. Right?)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Days on Adventure:&#039;&#039; We&#039;ll know when we get back&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Description ==&lt;br /&gt;
Somewhere to the South West of the Coral Sea is the sunken area where the Aventi came from. In Sanctuary, some of the Aventi family groups, who moved there have, over the last few weeks, transmuted into strange aquatic humanoids, which DA as &#039;Ulat Kini&#039; and swam off back to their aquatic homelands. They seemed to be under some sort of trance as they left as they did not acknowledge anyone as they left. DA&#039;s seemed to indicate they were under some sort of compulsion. Aventi that followed them, noticed other groups joining this exodus, all similarly transformed and heading towards an eldritch green mist shrouded area, that emitted a strong feeling of dread as well as a &#039;&#039;Forbiddance&#039;&#039; against any other sentient aquatic species. So Arch Magus Spica teleported to the Guild in order to seek help from non-aquatic adventurers. It is feared that all the Aventi may be affected by this over time and she wants it stopped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Astrology Reading===&lt;br /&gt;
The island is covered in purple fire and shadows, I fear it will destroy us. The Tridents grow eyes and watch for us to all fall asleep, fools them, for I do not sleep and outwit them.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Of note by Lim.  See previous adventure that is likely related.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Coral_Sea_Colony]]&lt;br /&gt;
&lt;br /&gt;
==Scribe Notes==&lt;br /&gt;
===Party===&lt;br /&gt;
&#039;&#039;&#039;Uzi&#039;&#039;&#039;, Leader and Mil Sci Orc e&amp;amp;e (&#039;&#039;what can go wrong?&#039;&#039;)&amp;lt;br /&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Lim&#039;&#039;&#039;, wood elf, master alchemist, potion mage, ranged damage, celestial &amp;lt;br /&amp;gt;  &lt;br /&gt;
&#039;&#039;&#039;Sebastian&#039;&#039;&#039;, hobbit, crafter, rapier &amp;amp; maingauche, high level celestial, wings, blackfire, darksphere, binder, Rnk 20 Heal? &amp;lt;br /&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Seraph&#039;&#039;&#039;, Namer, not front line, counter-spells (Rnk 6), picks locks&amp;lt;br /&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Ashe Willowberry&#039;&#039;&#039;, wood Elf, military and hits things, mil sci, earth mage, good DA, beast master, healer &amp;lt;br /&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Tulip&#039;&#039;&#039;, Scribe elf, earth mage, not front-line, controls animals &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Individuals Encountered===&lt;br /&gt;
&#039;&#039;&#039;Spica Capella&#039;&#039;&#039; is an (Eventi) a form of aquatic human (have gills) &amp;lt;br /&amp;gt; &lt;br /&gt;
(white hair, arch-magus of pacifica region, dancer) she not from this plane, due to a magical accident &amp;lt;br /&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Videa&#039;&#039;&#039; wife to Spica, siren mermaid, mayor of pacifica region (dark purple tail, brunette) &amp;lt;br /&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Melody&#039;&#039;&#039; is the Eventi daughter of Spica (blue hair) &amp;lt;br /&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Harmony&#039;&#039;&#039; is mermaid daughter of Videa  (lavender tail, blond), is a bard, they have tail to legs spell &amp;lt;br /&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Kiel&#039;&#039;&#039; is king of Merfolk who have dominion of the whole area, rules from Atlantia &amp;lt;br /&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Ursula&#039;&#039;&#039; is Kiel&#039;s sister, can do mind shield, Shriver and Necromancer (black tail, white hair) &amp;lt;br /&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Ariel&#039;&#039;&#039; is their daughter and heir who rules Coral Sea and Zeylandia, Celestial Star mage, master MilSci &amp;lt;br /&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Aquana&#039;&#039;&#039; is the older daughter but she become an adventurer and abdicated, Bard (orange tail, blond) &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Day 1===&lt;br /&gt;
&#039;&#039;&#039;Spica Capella&#039;&#039;&#039; comes to guild  &amp;lt;br /&amp;gt; &lt;br /&gt;
they have a problem in that there are Evanti who are mutating into &#039;&#039;&#039;Ulat-Kini&#039;&#039;&#039; also called colloquially &#039;&#039;&#039;Skum&#039;&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
problem is that they got up and left, and seemed dazed, they were coherent until few days ago, originally they thought it was a disease, about 30 people are effected, first happened about 3-4 weeks ago&amp;lt;br /&amp;gt; &lt;br /&gt;
on investigation their generic true name is changing, guild security says there is a threat there, someone is tinkering with them at genetic level&amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
otherwise there is some activity around deeps, horrors&amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
origin story of Eventi is that their continent sank, humans prayed to gods and were turned into mer-people, or they were created slaves of the Aboleth ( high level mind mages, expert illusionists)&amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
we uncover that this kind of thing may have happened in the past, so need to look up info in the library&amp;lt;br /&amp;gt; &lt;br /&gt;
previously something similar happened on contact with the slime of Aboleth but this if much more widespread and without the slime, the only known local Aboleth has been eliminated (see [[Coral_Sea_Colony|Coral Sea Colony adventure]])  Standard Aboleth are creatures that extrude slime with transforms land victims into water breathers and mindless servants&amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
the transformed people walked into a mist shrouded area, which is warded by a Forbiddance, those Evanti unaffected bounced against the barrier, which seems to forbid aquatic sentients, orca and dolphins did not get through &amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
we spend evening preparing to portal out&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Uzi&#039;&#039;&#039;-provides everyone with a stuffed mouse to enable location&lt;br /&gt;
:&#039;&#039;&#039;Sabastian&#039;&#039;&#039;-provides linked life force&lt;br /&gt;
:&#039;&#039;&#039;Sabastian&#039;&#039;&#039;-all have Rnk 20 witch sight&lt;br /&gt;
:&#039;&#039;&#039;Uzi&#039;&#039;&#039;-provides all with Rnk 20 greater&lt;br /&gt;
:&#039;&#039;&#039;Uzi/Sabastian&#039;&#039;&#039;-provides all with permanent lesser&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
next morning &amp;lt;br \&amp;gt;&lt;br /&gt;
&#039;&#039;we all get water breathing 16hrs&#039;&#039; &amp;lt;br \&amp;gt;&lt;br /&gt;
&#039;&#039;all have Rnk 20 water breathing potion&#039;&#039; &amp;lt;br \&amp;gt;&lt;br /&gt;
portal out &amp;lt;br \&amp;gt;&lt;br /&gt;
goto library find Melody there being assisted by a fairy, do research &amp;lt;br \&amp;gt;&lt;br /&gt;
goto hospital, Videa and Harmony are there Harmony doing bardic ritual to sleep the Evanti that are being transformed &amp;lt;br \&amp;gt;&lt;br /&gt;
could be the effect is transferred over telepathy, mind-spell like, so to protect we would need mind cloak on all Eventi, difficult! &amp;lt;br \&amp;gt;&lt;br /&gt;
effect is coming from the west, DA and find out it is a curse, around rank 42, duration-permanent unless countered &amp;lt;br \&amp;gt;&lt;br /&gt;
the physical transformation is a week, mental effect starts earlier, total 8 days&lt;br /&gt;
Lim sets-up to try to try remove curse  &amp;lt;br \&amp;gt;&lt;br /&gt;
loud family argument ensues &amp;lt;br \&amp;gt;&lt;br /&gt;
we look into getting range of items/spells to protect &lt;br /&gt;
:Avanti have pearls of Aboleth which stop mind control&lt;br /&gt;
:Ursula can provide 5 each of Rnk 20  mind special counter (a message is sent to initiate production)&lt;br /&gt;
:Spica provides &#039;&#039;amulets to 2 earth mages&#039;&#039; that allow us to function not in contact with earth&lt;br /&gt;
we rest the Evanti have air filled residences on top floor &amp;lt;br \&amp;gt;&lt;br /&gt;
discuss summoning of aquatic animals, sea-cats (but at 3sisters) octupus&lt;br /&gt;
underwater breathing works on land animals (Buz the dog) &lt;br /&gt;
&#039;&#039;&#039;Lim&#039;&#039;&#039; provides everyone with squeezable potion bottles, &lt;br /&gt;
&#039;&#039;green healing, purple restorative, blue strength&#039;&#039;&amp;lt;br \&amp;gt;&lt;br /&gt;
prepare to explore, arm up(see the standard buffs below)&lt;br /&gt;
:&#039;&#039;all waterproofing, protection from cold, boyancy, water breathing etc&lt;br /&gt;
:&#039;&#039;all witch-sight, armour earth, strength of stone, etc&lt;br /&gt;
:&#039;&#039;all Rnk +5 sailor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Mil-Sci==&lt;br /&gt;
===Travel Magics===&lt;br /&gt;
* Method.  ## Miles / Hour.   ### Miles / Day.&lt;br /&gt;
&lt;br /&gt;
===Watch Order===&lt;br /&gt;
First -  11111 / 22222.&amp;lt;br&amp;gt;&lt;br /&gt;
Second - 33333 / 44444.&amp;lt;br&amp;gt;&lt;br /&gt;
Third - 55555 / 66666.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Marching Order===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;| Skirmish Formations (Front)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Double File&#039;&#039;&lt;br /&gt;
11111, 22222&amp;lt;br&amp;gt;&lt;br /&gt;
33333, 44444&amp;lt;br&amp;gt;&lt;br /&gt;
55555, 66666&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &#039;&#039;Single File&#039;&#039;&lt;br /&gt;
11111&amp;lt;br&amp;gt;&lt;br /&gt;
22222&amp;lt;br&amp;gt;&lt;br /&gt;
33333&amp;lt;br&amp;gt;&lt;br /&gt;
44444&amp;lt;br&amp;gt;&lt;br /&gt;
55555&amp;lt;br&amp;gt;&lt;br /&gt;
66666&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===DA&#039;s on Party===&lt;br /&gt;
by Seraph&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
by Ashe&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
by Sabastian&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
by Tulip&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
by Lim&lt;br /&gt;
* Whole party, including pets.  Nature of Control or Compulsion currently in effect.&lt;br /&gt;
&lt;br /&gt;
===Buffs===&lt;br /&gt;
&lt;br /&gt;
====General Buff Notes====&lt;br /&gt;
Buffs listed in the table don&#039;t need to be detailed; other buffs not on the table must be mentioned when they are cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Y means always on, N/- means never on, &#039;Sit.&#039; means when the party has time for buffs before a fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Spells, which weapon/s it is going on normally should be noted also&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Waterproofing can be cast on all packs, bows, cloaks &amp;amp; other items desired by people, duration 55 days.  All items get affected when a possession.&lt;br /&gt;
&lt;br /&gt;
====FT Usage &amp;amp; Recovery====&lt;br /&gt;
Restoratives are available as required.  Minimum restorative is 8/16.  Typically done Breakfast &amp;amp; Dinner.&amp;lt;br&amp;gt;&lt;br /&gt;
Herbalist Meals / Tea made by ????? give # Ft back Morning, Lunch &amp;amp; Dinner.&amp;lt;br&amp;gt;&lt;br /&gt;
Waters of Healing [D-5]+20 as needed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;css&amp;gt;&lt;br /&gt;
table.buffs { border: 1px solid #BBBBBB; border-radius: 2px; border-spacing: 1px; }&lt;br /&gt;
table.buffs th { text-align: center; width: 30px; }&lt;br /&gt;
table.buffs td { text-align: center; }&lt;br /&gt;
table.buffs th.mg { text-align: left; width: 200px; }&lt;br /&gt;
table.buffs td.mg { text-align: left; }&lt;br /&gt;
table.buffs th.rk { width: 120px; }&lt;br /&gt;
table.buffs td.rk { }&lt;br /&gt;
table.buffs th.ef { text-align: left; width: 350px; }&lt;br /&gt;
table.buffs td.ef { text-align: left;}&lt;br /&gt;
table.buffs th.du { width: 80px; }&lt;br /&gt;
table.buffs td.du { }&lt;br /&gt;
&amp;lt;/css&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Long duration buffs====&lt;br /&gt;
Spells that can be kept up constantly.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Sabastian&amp;quot; | Sabastian&lt;br /&gt;
!Title=&amp;quot;Uzi&amp;quot; | Uzi&lt;br /&gt;
!Title=&amp;quot;Ashe&amp;quot; | Ashe&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot; | Tulip&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;Norto&amp;quot; | Norto&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Underwater Suite (Lim)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;| Varies by spell.&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Bouyency 25&#039;/pulse, Water breathing, Waterproofing, Resist cold.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Varies by spell./+5 ranks GW &lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Norto--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Blending (Tulip/Sab/Ashe), Walking Unseen (Tulip/Uzi/Sab/Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  B 6/10/6 U 7/7/6/6 /+5 ranks GW &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Unseeniness&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | B 7/11 U 8/8/7  Hours&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Norto--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Stone&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  11/+5 ranks GW &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +11 STR or EN&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 12 Hours&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Armour of Earth (Tulip/Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  11/+5 ranks GW&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +24% DEF -1 damage&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 6 Hours&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; N&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Norto--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Greater Enchantment(Uz)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  R20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +21% all four areas.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 3 months&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Norto--&amp;gt; Y(3)&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Shadow Wings (Sab)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  R14/+5 ranks GW&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Travel at 16-44mph&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 7.5 Hours&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Witchsight (Sab)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  R20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | See invisible, in darkness&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 10.5 Hours&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Animal Growth (Ashe)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  6&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Animal grows&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 7 days&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Norto--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ?????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ## Hours&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Short duration buffs====&lt;br /&gt;
Short-duration buffs are always situational, but the below covers the standard combat prep.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Sabastian&amp;quot; | Sabastian&lt;br /&gt;
!Title=&amp;quot;Uzi&amp;quot; | Uzi&lt;br /&gt;
!Title=&amp;quot;Ashe&amp;quot; | Ashe&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot; | Tulip&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;????&amp;quot; | ????&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Waters of Strength (Lim)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  20&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; |  [D-2]+20 PS&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 105 Mins&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Wizard&#039;s Eye (Uzi)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | invis and intangible eye Uzi can see and hear thru&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 14 mins&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; Sit&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; n&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Quickness (Uzi)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | IV+10  Two actions (6 targets)&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 26x[D-5] pulses&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; Sit&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; Sit&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; Sit&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Sit&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; Sit&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Sit&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Strength of Darkness (Sab)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  R13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +8 PS&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 140min&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Enhance Enchantment (Uzi)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  R13&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Add 13 ranks to an aspect of a spell&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 115 sec&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ?????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ## Hours&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | ??????&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  ##&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | ?????&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | ## Hours&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skill Chances and Talents GM needs to know.====&lt;br /&gt;
Usually covers things like danger sense, detect ambush, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;buffs&amp;quot; |&lt;br /&gt;
!class=&amp;quot;mg&amp;quot; | Magic&lt;br /&gt;
!class=&amp;quot;rk&amp;quot; | Rk&lt;br /&gt;
!class=&amp;quot;ef&amp;quot; | Effects&lt;br /&gt;
!class=&amp;quot;du&amp;quot; | Dur&lt;br /&gt;
!Title=&amp;quot;Sabastian&amp;quot; | Sabastian&lt;br /&gt;
!Title=&amp;quot;Uzi&amp;quot; | Uzi&lt;br /&gt;
!Title=&amp;quot;Ashe&amp;quot; | Ashe&lt;br /&gt;
!Title=&amp;quot;Seraph&amp;quot; | Seraph&lt;br /&gt;
!Title=&amp;quot;Tulip&amp;quot; | Tulip&lt;br /&gt;
!Title=&amp;quot;Lim&amp;quot; | Lim&lt;br /&gt;
!Title=&amp;quot;????&amp;quot; | ????&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Ranger Detect Ambush&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  N/A&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Standard Ranger skill to detect ambush.  Also favoured terrain (+10%)&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | N/A&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; Whats a ranger :)&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; 96%+Gr / Woods&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Danger Sense / Sixth Sense&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  N/A&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Chance for Danger Sense (D.S.) or Sixth Sense (S.S.) to trigger before walking into something.&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | N/A&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; S.S. 99%+Gr&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Heroism&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  14&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +15% vs fear for anyone in LOS of Lim or Sab&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | Always&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; Y&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Eye of Chaos&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  n/a&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | Uzi can never be surprised in combat (acts as normal), +5 PC spotting hidden/obscured&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | always&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; Y&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; n&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Charismatic Aura (Sab)&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  20 &lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | +25% to reaction rolls. &lt;br /&gt;
|class=&amp;quot;du&amp;quot; | 105 min&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; Self&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; n&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; n&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;mg&amp;quot; | Geomancy Wand&lt;br /&gt;
|class=&amp;quot;rk&amp;quot;|  N/A item&lt;br /&gt;
|class=&amp;quot;ef&amp;quot; | can add 5 ranks to all aspects of a spell, except BC (Cant exceed 20). See discord to writeup&lt;br /&gt;
|class=&amp;quot;du&amp;quot; | N/A&lt;br /&gt;
||  &amp;lt;!-- Sabastian--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Uzi--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Ashe--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Seraph--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Tulip--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- Lim--&amp;gt; ?&lt;br /&gt;
|  &amp;lt;!-- ????--&amp;gt; ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summer==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=1 width=&amp;quot;100%&amp;quot; border=0 class=&amp;quot;Season&amp;quot; id=&amp;quot;Summer&amp;quot; &lt;br /&gt;
! colspan=15 | &amp;lt;h1&amp;gt;Summer&amp;lt;/h1&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=2 | Moonday&lt;br /&gt;
! colspan=2 | Duesday&lt;br /&gt;
! colspan=2 | W&#039;ansday&lt;br /&gt;
! colspan=2 | Th&#039;rsday&lt;br /&gt;
! colspan=2 | Frysday&lt;br /&gt;
! colspan=2 | Reapsday&lt;br /&gt;
! colspan=2 | Sunday&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; | [[Image:moon0.jpg]]&lt;br /&gt;
| colspan=14 | &amp;lt;b&amp;gt;[[Beltane]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Meadow]] (1)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day |  1 || &amp;lt;i&amp;gt;Guild Meeting&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  2 || &#039;&#039;Portal to Coral Sea&#039;&#039;&lt;br /&gt;
| class=day |  3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  5 || &amp;lt;i&amp;gt;White Lotus&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day |  6 || &amp;lt;i&amp;gt;Seagate Light Festival&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;lt;i&amp;gt;The Castellan Borderers Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;lt;i&amp;gt;Seagate Crafters Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Heat]] (2)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=7 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day | 1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 2 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 3 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 4 || &amp;lt;i&amp;gt;Seagate Guildmasters Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day |  5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day |  9 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 10 || &amp;lt;i&amp;gt;Seagate Races&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 11 || &amp;lt;i&amp;gt;The Duke of Carzala&#039;s Summer Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;lt;i&amp;gt;Midsummers&amp;lt;Br&amp;gt;&amp;amp;nbsp;Eve&amp;lt;br&amp;gt;&amp;amp;nbsp;(Faerie Day)&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 15 || &amp;lt;i&amp;gt;Solstice&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 17 || &amp;lt;i&amp;gt;Seagate Summer Fair Day&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 18 || &amp;lt;i&amp;gt;Seagate Summer Fair Day&amp;lt;/i&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 24 || &amp;lt;i&amp;gt;The Castellan of Brastor&#039;s Summer Ball&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
| colspan=4 | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=15 | &amp;lt;span style=&amp;quot;font-size: 130%;&amp;quot;&amp;gt;[[Breeze]] (3)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=11 height=54px | &amp;amp;nbsp;&lt;br /&gt;
| class=day | 1 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 2 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon1.jpg]]&lt;br /&gt;
| class=day | 3 || &amp;lt;i&amp;gt;Day of Death&amp;lt;/i&amp;gt;&lt;br /&gt;
| class=day | 4 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 5 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 6 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 7 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 8 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 9 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon2.jpg]]&lt;br /&gt;
| class=day | 10 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 11 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 12 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 13 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 14 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 15 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 16 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon3.jpg]]&lt;br /&gt;
| class=day | 17 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 18 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 19 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 20 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 21 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 22 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 23 || &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;calMoon&amp;quot; height=54px | [[Image:moon0.jpg]]&lt;br /&gt;
| class=day | 24 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 25 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 26 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 27 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 28 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 29 || &amp;amp;nbsp;&lt;br /&gt;
| class=day | 30 || &amp;amp;nbsp;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jacqui</name></author>
	</entry>
</feed>